Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.02 @ 11:22:03 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (242) 1210 Value Destroyed (7731) 7731 Prototype IDs (68) 1360 Alien Tech Used (4) 800 Bonus (7722) 7722 TOTAL SCORE: 28923 Bonus ------- High Alert Combat Kills 1115 Follower Combat Kills 1672 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -265 Cogmind --------- Core Integrity 1585/1600 Matter 133/300 Energy 252/260 System Corruption 8% Temperature Cool (16) Movement Hovering (46) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (6) --- Improved Antigrav System Cooled Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY (16) ----- Experimental Power Amplifier Large Storage Unit Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Nanoactuators Reaction Control System Layered Light Armor Plating Improved Force Field Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON (2) ------- Vibroblade Nanosword > --- INVENTORY (14) --- Light Quantum Reactor Improved Antigrav System Improved Linear Gravjet Experimental Heat Sink Energy Well (350) Inertial Stasis Machine Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Long-range Phase Cannon Neutron Missile Launcher Ragnarok Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Zionite Glidesys II Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Nanoactuators Reaction Control System Layered Light Armor Plating Improved Force Field Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Ragnarok Missile Launcher Nanosword > --- INVENTORY -------- Light Quantum Reactor Improved Antigrav System Improved Linear Gravjet Cooled Antigrav System Experimental Heat Sink Energy Well Inertial Stasis Machine Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Long-range Phase Cannon Neutron Missile Launcher Advanced Remote Datajack Vibroblade [Rating: 194] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Airjet Treads Light Treads Wheel Armored Wheel Hover Unit Improved Airjet Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Scythe Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 14 | . . . 1 . 2 2 . . . . 1 . . . . 2 . . . . . . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 438 | 7 24 6 28 10 25 44 . 3 10 4 37 8 . . . 33 15 3 4 4 59 5 9 9 12 44 13 22 Power 33 | 1 6 . 3 . 3 2 . . . . 2 . . . . 1 . . . 1 3 . 1 2 . 6 1 1 Engine 10 | 1 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Core 16 | . . . . . 3 2 . . . . 2 . . . . 1 . . . 1 3 . 1 1 . 2 . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 1 Propulsion 94 | 2 4 . 6 3 7 13 . . 2 . 4 1 . . . 13 1 . 2 1 13 . 2 3 . 12 3 2 Treads 12 | 1 2 . 5 1 3 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 2 . 1 2 3 2 . . . . . . . . . . . . . . . . . . . . . . Hover 71 | . . . . . 1 11 . . 2 . 4 1 . . . 13 1 . 2 1 13 . 2 3 . 12 3 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 199 | 2 7 4 6 2 13 21 . 2 8 2 26 4 . . . 13 10 . 2 . 30 3 4 3 4 18 8 7 Device 98 | 1 3 4 . . 3 7 . 2 1 2 13 2 . . . 8 6 . 1 . 22 1 4 . 2 8 2 6 Storage 17 | 1 4 . 1 . . 1 . . . . 6 . . . . . . . . . . . . . . 2 1 1 Processor 16 | . . . . . . 4 . . 7 . . . . . . 1 . . . . . . . . . 3 1 . Hackware 14 | . . . . . 1 4 . . . . 2 . . . . . . . . . 2 . . 1 . 1 3 . Protection 54 | . . . 5 2 9 5 . . . . 5 2 . . . 4 4 . 1 . 6 2 . 2 2 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 7 2 13 5 2 8 . 1 . 2 5 3 . . . 6 4 3 . 2 13 2 2 1 8 8 1 12 Energy Gun 5 | . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 22 | . . . . . 1 . . . . 1 1 1 . . . 4 1 2 . 1 3 1 1 . 1 1 1 2 Ballistic Gun 16 | 2 5 . 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 1 1 . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 Launcher 21 | . . 1 2 1 . 2 . . . 1 1 . . . . . 1 . . . 3 . . . 3 3 . 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 38 | . . . . . . 4 . . . . 3 2 . . . 2 2 1 . 1 7 1 1 1 4 4 . 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 1 . 1 1 . . 6 . 2 . . . . 1 1 . 2 . 3 1 . 4 1 2 2 3 Parts Lost 32 | . . . 2 7 3 . . . . . 2 . . . . . 1 . . . 3 . 1 . . 12 . 1 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 10 | . . . . 2 2 . . . . . . . . . . . 1 . . . 1 . . . . 3 . 1 Utility 15 | . . . . 2 1 . . . . . 2 . . . . . . . . . 2 . 1 . . 7 . . Weapon 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . 1 6 2 . . . . . 2 . . . . . 1 . . . 1 . 1 . . 7 . 1 Average Slot Usage (%) 96 | . 99 100 99 98 99 99 100 100 100 100 94 93 93 93 93 94 93 90 94 94 93 92 93 95 95 92 93 95 Engine 2 | . 14 14 11 11 . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 8 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 10 10 10 10 5 4 3 Treads 3 | . 14 14 11 10 8 . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 14 14 22 20 17 . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . 22 23 23 23 23 21 20 20 20 20 19 16 17 17 17 20 20 24 25 25 21 20 18 Device 10 | . 13 14 11 11 9 7 7 7 6 7 9 6 6 6 6 11 12 11 11 11 12 10 9 10 9 11 14 19 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 12 | . . . . . . 14 15 15 18 23 20 20 20 20 20 22 17 17 17 17 15 15 15 15 15 18 16 19 Hackware 11 | . . . . . 9 22 23 23 20 15 15 13 13 13 13 11 11 11 11 11 15 15 15 15 15 11 15 15 Protection 4 | . . . 10 10 17 . . . . . . 5 6 6 6 5 9 11 11 11 2 4 5 5 5 3 4 3 Energy Gun 1 | . 7 14 11 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 4 . . . . . 5 . . . . . . . . . 2 4 2 . . 1 2 2 Ballistic Gun 2 | . 15 . 8 10 8 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 5 13 2 8 4 3 . 1 7 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 10 7 7 7 7 6 13 13 13 13 9 10 7 11 11 7 5 7 10 9 7 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 95 98 100 101 111 112 24 25 25 26 37 36 35 35 35 40 42 40 40 40 49 50 50 44 48 70 77 81 Greatest Support 87 | 16 16 12 24 24 22 27 27 27 27 27 38 38 38 38 38 44 41 41 41 43 60 60 71 70 70 73 87 87 Greatest Overweight (x) 10 | . 7 8 4 8 10 10 . . . . 1 . . . . 1 1 . . . 1 . . . . 1 . . Average Overweight (x) . | . 3 7 3 4 4 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 7 24 24 24 24 24 24 9 9 9 9 19 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 Average Capacity 15 | 5 14 24 24 24 24 9 9 9 9 9 10 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 Most Carried 24 | 6 19 24 24 24 24 23 9 9 9 9 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 Average Carried 14 | 3 12 22 23 22 23 9 9 9 8 9 9 14 14 14 14 13 13 13 13 13 13 14 13 13 13 13 13 13 Final Capacity 24 | 7 24 24 24 24 24 9 9 9 9 9 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 Final Carried 24 | 6 19 24 24 24 24 9 9 9 9 9 14 14 14 14 14 14 13 14 14 14 14 14 14 14 14 13 14 13 Class Distribution -------------------- 66% | Hacker-Scout 16% | Mutant 11% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 6816 | 300 432 102 545 419 721 631 10 20 22 140 243 210 . . . 354 199 17 118 40 631 73 199 107 142 739 120 282 Remotely 216 | 167 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10150 | 56 468 57 838 461 1413 788 . . . . 992 . . . . 440 222 . . . 1218 . 117 117 270 1737 285 671 Parts 553 | 3 47 4 80 27 75 47 . . . . 40 . . . . 16 7 . . . 61 . 6 . 12 96 12 20 Haulers Intercepted 31 | . 1 . 4 . 5 5 . . . . 5 . . . . 1 . . . . 2 . . . . 6 . 2 Recyclers Shooed 5 | . 1 . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . 6 . . . . 12 . 4 9 31 9 . . 3 . 7 . . . Prevented 11 | . . . . . . . . . . 1 . . . . . . . . 9 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 152 | . 11 2 21 17 22 6 . . . . 7 . . . . 4 5 . . . 15 . 2 . 7 23 2 8 Melee 36 | . . . . . . 2 . . . . 4 . . . . 4 1 . . . 10 . 2 . . 8 2 3 Guns 40 | . 11 1 13 10 5 . . . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . . . 1 4 16 . . . . . . . . . . . . . . . . . . . . . . . AOE 54 | . . 1 7 3 . 4 . . . . 3 . . . . . 4 . . . 5 . . . 7 15 . 5 Classes Destroyed 18 | 1 7 1 1 3 1 2 . . . . 1 . . . . . . . . . . . . . . . . 1 Worker 7 | . . 1 . 2 1 2 . . . . . . . . . . . . . . . . . . . . 1 . Builder 10 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . 1 . . . . . 2 2 Tunneler 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Hauler 31 | . 1 . 4 . 5 5 . . . . 5 . . . . 1 . . . . 2 . . . . 6 . 2 Recycler 13 | 1 . . . 1 . 4 . . . . 1 . . . . 1 . . . . 3 . . . . 2 . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . 1 . 3 . . 1 . . . . 2 . . . . . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 16 | . 2 . 2 . 4 2 . . . . 4 . . . . . . . . . . . . . . 2 . . Swarmer 66 | . 6 1 10 7 3 4 . . . . 3 . . . . . 4 . . . 4 . . . 7 15 . 2 Grunt 32 | . 5 1 5 5 11 . . . . . . . . . . . . . . . 1 . . . . . . 4 Brawler 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 6 . 6 . . . . . . . . . . . . . . . . . . . . . 2 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 30 | . . . . . . 2 . . . . 3 . . . . 4 1 . . . 10 . 2 . . 8 . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 1 7 2 5 4 5 5 . . . . 3 . . . . 2 4 . . . 6 . 1 . 4 7 2 4 Combat Bots Only 7 | . 6 1 4 4 3 4 . . . . 3 . . . . 2 4 . . . 5 . 1 . 4 7 2 3 Max Kills in Single Turn 4 | 1 2 2 4 2 2 2 . . . . 3 . . . . 1 3 . . . 3 . 1 . 2 4 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 2 . 2 . . . . 3 . . . . . 3 . . . 2 . . . 2 4 . 2 Melee 1 | . . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 9488 | . 499 24 845 1045 886 279 . . . . 499 . . . 39 540 319 . 54 . 1103 . 184 . 348 2505 181 138 Core 1632 | . 89 14 115 93 85 145 . . . . 77 . . . . 154 15 . . . 140 . 39 . 42 609 . 15 Absorbed by Shields 334 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 144 Core Remaining (%) 79 | 100 . 58 . 48 84 . . . . 79 . . . . 90 . . . . 83 . . . . 80 48 100 99 Volleys Fired 431 | 5 53 5 73 51 92 30 . 2 . . 29 1 . . . 7 5 2 . 1 21 5 2 . 9 10 18 10 Largest 2 | 2 2 2 2 2 2 1 . 1 . . 1 1 . . . 1 1 1 . 1 1 1 1 . 1 1 1 1 Hottest 105 | 40 104 104 104 89 86 48 . 48 . . 90 90 . . . 98 98 98 . 98 98 98 98 . 98 98 105 105 Shots Fired 700 | 10 106 9 142 97 182 30 . 2 . . 29 1 . . . 7 5 2 . 1 22 5 2 . 9 11 18 10 Gun 390 | 10 105 4 118 63 90 . . . . . . . . . . . . . . . . . . . . . . . Cannon 268 | . 1 4 22 29 92 27 . 2 . . 28 1 . . . 7 1 2 . 1 17 5 2 . 1 4 18 4 Launcher 40 | . . 1 2 5 . 3 . . . . 1 . . . . . 4 . . . 5 . . . 8 7 . 4 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 434 | 10 101 4 71 75 144 27 . 2 . . . . . . . . . . . . . . . . . . . . Thermal 180 | . 5 4 69 11 . . . . . . 28 1 . . . 7 1 2 . 1 17 5 2 . 1 4 18 4 Explosive 40 | . . 1 2 5 . 3 . . . . 1 . . . . . 4 . . . 5 . . . 8 7 . 4 Electromagnetic 44 | . . . . 6 38 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 2 13 2 14 9 25 12 . . . . 1 . . . . . 3 . . . 4 . . . 3 5 . 3 Robot Miss Streak 5 | 2 5 1 4 3 3 . . . . . 4 . . . . . 1 . . . 3 . . . 1 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 694 | 5 62 4 89 65 134 36 . . . . 56 . . . . 37 13 . 1 . 88 . 12 1 7 48 17 19 Core Hits 355 | 2 29 3 45 31 53 25 . . . . 23 . . . . 11 11 . 1 . 37 . 3 1 11 42 9 18 Critical Hits 14 | . 1 . . . 1 3 . . . . 1 . . . . . . . . . 4 . 1 . . 2 1 . Critical Kills 8 | . . . . . 1 2 . . . . 1 . . . . . . . . . 1 . 1 . . 1 1 . Critical Parts Destroyed 6 | . 1 . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . . Melee Attacks 702 | . . . 2 . . 96 24 10 1 7 113 2 2 . 7 69 20 3 2 2 173 1 20 2 14 68 29 35 Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 700 | . . . . . . 96 24 10 1 7 113 2 2 . 7 69 20 3 2 2 173 1 20 2 14 68 29 35 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 59 | . . . . . . 18 . . . . 15 . . . . 4 1 . . . 4 . . . . 8 6 3 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Follow-up Attacks 43 | . . . . . . 4 . . . . . . . . . 8 4 . 1 . 17 . 4 . . 3 2 . Damage Inflicted 30994 | 44 737 117 1746 1255 2672 2744 . . . . 3028 . . . . 1469 817 . 35 . 4374 . 593 182 1448 5887 1529 2317 Guns 3601 | 44 737 16 1151 607 1046 . . . . . . . . . . . . . . . . . . . . . . . Cannons 2417 | . . 39 277 349 1626 23 . . . . . . . . . . . . . . 67 . . . . 36 . . Explosions 7578 | . . 62 318 299 . 481 . . . . 208 . . . . . 363 . . . 1161 . . . 934 2804 . 948 Melee 17398 | . . . . . . 2240 . . . . 2820 . . . . 1469 454 . 35 . 3146 . 593 182 514 3047 1529 1369 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4128 | 44 668 39 742 797 1815 23 . . . . . . . . . . . . . . . . . . . . . . Thermal 1492 | . 69 16 686 163 . . . . . . . . . . . . . . . . 522 . . . . 36 . . Explosive 7070 | . . 62 318 246 . 481 . . . . 208 . . . . . 363 . . . 706 . . . 934 2804 . 948 Electromagnetic 906 | . . . . 49 857 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17398 | . . . . . . 2240 . . . . 2820 . . . . 1469 454 . 35 . 3146 . 593 182 514 3047 1529 1369 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 2 2 2 . . . . . . 9 9 9 9 . 10 10 11 11 11 15 . 8 Average Corruption 5 | . . . . . . 1 2 2 2 . . . . . . 3 9 9 9 . 6 10 10 11 11 11 . 7 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Effects 219 | . . . . . . 10 9 4 . . . . . . . 16 11 10 1 . 43 11 14 4 26 38 . 22 Message Errors 48 | . . . . . . 4 3 2 . . . . . . . 3 4 3 1 . 7 5 2 . 3 5 . 6 Matter Fused 46 | . . . . . . . . . . . . . . . . 5 5 1 . . 9 1 5 1 6 4 . 9 Heat Flow Errors 31 | . . . . . . . 3 2 . . . . . . . 4 . 1 . . 8 . . 1 2 5 . 5 Energy Discharges 21 | . . . . . . 2 1 . . . . . . . . 1 . 2 . . 6 1 1 . 2 4 . 1 Data Loss (minor) 32 | . . . . . . 4 2 . . . . . . . . 3 . 3 . . 9 . 1 . 4 5 . 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 2 1 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Misdirections 31 | . . . . . . . . . . . . . . . . . . . . . 2 4 5 1 7 12 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2709 | . . . . . 45 410 . . . . 524 . . . . 236 43 . . . 387 . 69 . 290 273 394 38 Projectiles 45 | . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . Explosions 706 | . . . . . . 27 . . . . . . . . . . 43 . . . 203 . . . 130 265 . 38 Melee 1958 | . . . . . . 383 . . . . 524 . . . . 236 . . . . 184 . 69 . 160 8 394 . Knockbacks 13 | . . . 2 1 10 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . 2 1 8 . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . . . . 31 . . . . . . . . . . . . . . . . . . . . . 218 . . Shots 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 18 6 87 33 27 269 246 269 . . 114 48 . . . 153 64 251 348 58 277 224 132 264 184 250 100 304 Average Temperature 65 | . 9 3 23 12 10 107 105 116 . . 41 26 . . . 69 16 84 161 29 73 84 41 154 63 93 42 74 Received Heat Transfer 1244 | . 165 9 273 203 405 . . . . . 27 . . . . . . . . . 30 . . . 30 54 32 16 Effects 4 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2533 | . 148 37 1628 309 . . . . . . . . . . . . . . . . 374 . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1670 | 5 324 162 263 165 520 387 . . . . 171 . . . . 67 . . . . 627 . . . . 1383 868 1670 Initial 773 | . 3 10 13 75 40 236 . . . . . . . . . . . . . . 6 . . . . 51 773 465 Average 214 | 1 112 44 114 72 248 177 . . . . 91 . . . . 18 . . . . 282 . . . . 569 790 787 Maximum Alert Level 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . 2 . . . . 4 3 5 Low Security (%) 69 | 100 88 100 91 100 36 62 . . . . 100 . . . . 100 . . . . 45 . . . . 47 . . Level 1 12 | . 11 . 8 . 46 37 . . . . . . . . . . . . . . . . . . . . . . Level 2 11 | . . . . . 16 . . . . . . . . . . . . . . . 54 . . . . 13 11 46 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 88 35 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . 4 . 1 8 . . . . 10 . . . . 4 . . . . 8 . . . . 3 . 5 Investigation 17 | . 1 . 1 . 1 3 . . . . 6 . . . . 2 . . . . 2 . . . . . . 1 Extermination 17 | . . . . . . 4 . . . . 4 . . . . 2 . . . . 4 . . . . 3 . . Reinforcement 8 | . 1 . 3 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 37 | . . . 1 1 2 . . . . . 3 . . . . . . . 1 . 1 . . . 24 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 17 8 33 18 44 31 . . . 4 19 . 1 . 1 6 7 . . 2 28 . 2 . 10 40 9 28 Peak Tracking Total 12 | . 6 3 4 4 5 6 . . . 4 5 . 5 . 1 2 5 . . 2 11 . 2 . 3 12 4 8 Tactical Retreats 36 | . . . 1 1 11 4 . . . . 5 . 1 . . . . . . 1 4 . . . 2 4 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 19 | . 2 . 3 . 1 3 . . . . 3 . . . . 1 . . 1 . . . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 1 . . . . . . . . 9 . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 26 | . . . 3 1 2 3 . . . . 1 . . . . . 1 . . . 5 . . . 2 4 . 4 Max in Single Turn 4 | . . . 1 1 1 1 . . . . 1 . . . . . 1 . . . 4 . . . 1 2 . 1 Garrison Access 9 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 90 | . 5 1 8 1 6 27 . . . . 10 3 . 2 . 6 . . 4 . 6 1 . 3 . 3 1 3 Terminals 31 | . 5 . 5 1 3 17 . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . 2 . . . . 2 . . . . 3 . . . . 3 . . . . 2 . . Repair Stations 10 | . . . 2 . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 Recycling Units 6 | . . . . . 1 3 . . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzers 5 | . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . Garrison Access 12 | . . . . . . 3 . . . . 3 . . . . 2 . . . . 1 . . . . . 1 2 Total Hacks 277 | . 15 1 25 3 21 81 . . . . 24 8 . 11 . 16 . . 7 . 30 1 . 13 . 12 1 8 Successful 190 | . 8 1 19 2 12 49 . . . . 15 8 . 11 . 10 . . 7 . 19 1 . 13 . 9 1 5 Failed 87 | . 7 . 6 1 9 32 . . . . 9 . . . . 6 . . . . 11 . . . . 3 . 3 Catastrophic 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 223 | . 13 . 13 3 12 40 . . . . 26 . . . . 17 . . 1 . 38 . . . . 28 22 10 Terminals 104 | . 15 . 16 3 13 57 . . . . . . . . . . . . . . . . . . . . . . Fabricators 54 | . . . . . . 10 . . . . 4 . . . . 12 . . . . 19 . . . . 9 . . Repair Stations 32 | . . . 6 . 2 6 . . . . 4 . . . . 2 . . . . 7 . . . . . . 5 Recycling Units 8 | . . . . . 2 4 . . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzers 19 | . . . 3 . 4 . . . . . 9 . . . . . . . . . . . . . . 3 . . Garrison Access 19 | . . . . . . 4 . . . . 6 . . . . 2 . . . . 3 . . . . . 1 3 Terminal Hacks 78 | . 3 1 6 2 3 23 . . . . . 8 . 11 . . . . 7 . . 1 . 13 . . . . Record 19 | . . . . . . . . . . . . 6 . 6 . . . . 6 . . . . 1 . . . . Part Schematic 9 | . . . . . . 3 . . . . . . . 2 . . . . . . . . . 4 . . . . Robot Analysis 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . . . . . . 3 . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 5 | . . 1 . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . 7 . . . . 1 . . . . 4 . . . . 9 . . . . 5 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 13 | . . . . . . 3 . . . . 1 . . . . 3 . . . . 3 . . . . 3 . . Build 11 | . . . . . . 4 . . . . . . . . . 1 . . . . 4 . . . . 2 . . Repair Station Hacks 23 | . . . 6 . 2 4 . . . . 2 . . . . 2 . . . . 4 . . . . . . 3 Scan Component 12 | . . . 3 . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 Repair 11 | . . . 3 . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 Recycling Unit Hacks 6 | . . . . . 1 3 . . . . 1 . . . . . . . . . 1 . . . . . . . Retrieve Components 6 | . . . . . 1 3 . . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzer 18 | . . . 2 . 4 . . . . . 9 . . . . . . . . . . . . . . 3 . . Insert Component 9 | . . . 1 . 1 . . . . . 5 . . . . . . . . . . . . . . 2 . . Analyze 9 | . . . 1 . 3 . . . . . 4 . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 9 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 2 Seal Access 9 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 2 Unauthorized Hacks 30 | . 5 . 5 . 2 10 . . . . 1 . . . . 2 . . . . 4 . . . . 1 . . Terminals 20 | . 5 . 5 . 2 8 . . . . . . . . . . . . . . . . . . . . . . Track 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 3 . 3 . 1 3 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 4 . . . . 1 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Siphon 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 . 7 1 4 22 . . . . 8 . . . . 4 . . . . 3 . . . . 3 . 2 Full Trace Events 6 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 8 . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . . . 1 . 1 3 . . . . 15 . . 2 . 14 . . . . 22 . . 4 . 9 . . Parts Built 12 | . . . . . . 5 . . . . . . . . . 1 . . . . 4 . . . . 2 . . Matter 2879 | . . . . . . 660 . . . . . . . . . 384 . . . . 1133 . . . . 702 . . Time 1041 | . . . . . . 236 . . . . . . . . . 204 . . . . 415 . . . . 186 . . Total Part Build Rating 70 | . . . . . . 19 . . . . . . . . . 8 . . . . 29 . . . . 14 . . Parts Repaired 11 | . . . 3 . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 Time 400 | . . . 103 . 51 35 . . . . 50 . . . . 70 . . . . 50 . . . . . . 41 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . . . . . 10 11 . . . . 7 . . . . . . . . . 3 . . . . . . . Parts Scanalyzed 6 | . . . 1 . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 5 | . . . 1 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 32 | . . 3 . . . 2 . . 4 . . . . . 1 1 . . 5 . . . . . 2 7 1 6 Largest Group 5 | . . 3 . . . 1 . . 4 4 3 . . . 1 1 . . 5 5 . . . . 2 3 1 4 Highest-Rated Group 680 | . . 40 . . . 26 . . 146 146 108 . . . 95 31 . . 228 228 . . . . 98 237 27 680 Highest-Rated Ally 268 | . . 16 . . . 26 . . 38 38 37 . . . 95 31 . . 49 49 . . . . 49 103 27 268 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 1 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover Resupply 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Total Orders 16 | . . . . . . 2 . . . . . . . . . 1 1 . 2 4 . . . . 2 1 1 2 STAY 4 | . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . FOLLOW 4 | . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . DROP 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 194 | . . 23 . . . . . . . 7 3 . . . 9 . . . 15 46 . . . . 6 16 . 69 Total Damage 7011 | . . 225 . . . . . . . 95 105 . . . 363 . . . 372 628 . . . . 247 641 . 4335 Kills 44 | . . 6 . . . . . . . 4 . . . . 3 . . . 4 2 . . . . 1 3 . 21 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . 1 1 1 1 . 1 1 . 2 . 2 3 . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . . 6 . . . . 3 . . . . 8 . . . . 4 5 . Branch Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Emergency Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Unaware Schematics 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 25223 | 75 1029 1163 1832 1153 1967 2701 927 437 377 535 2355 443 346 35 434 1381 444 386 692 582 2420 226 221 116 616 1069 521 740 Spaces Moved 25743 | 44 642 641 1008 749 1049 3323 930 797 641 397 3177 647 669 77 577 1405 525 524 668 515 2464 301 259 161 679 1418 704 752 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4158 | 41 642 641 1008 749 1049 28 . . . . . . . . . . . . . . . . . . . . . . Hover 21582 | . . . . . . 3295 930 797 641 397 3177 647 669 77 577 1405 525 524 668 515 2464 301 259 161 679 1418 704 752 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 90 160 120 125 125 42 42 42 42 42 38 45 45 45 45 43 48 55 55 55 52 52 48 38 38 38 40 46 Average Speed 60 | 96 119 160 128 128 128 49 42 42 42 42 43 45 45 45 45 48 49 55 55 56 53 52 52 46 38 41 47 47 Slowest Speed 180 | 100 160 170 130 170 180 180 42 42 42 42 102 45 45 45 45 121 104 55 55 58 118 53 53 53 38 100 48 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 62 | 4 74 99 76 97 63 70 88 86 90 52 65 69 88 74 79 30 78 71 85 55 34 51 48 60 63 34 21 20 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 13 | . . 1 . . . . . . . . . 2 . 1 . . . 1 1 1 4 . . . . . 2 . Known Exits Taken 23 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 2 . 1 . . 1 2 3 3 . 4 3 . 3 . 2 1 . 1 . 3 3 . . . . . Spaces Dug 345 | . . . 2 . . 57 23 10 1 7 67 3 2 . 5 25 4 5 . 2 65 6 4 . 6 17 21 13 Terrain Destroyed 877 | . . 5 13 52 2 88 23 10 1 7 81 3 2 . 5 25 34 5 . 2 150 6 4 . 98 161 29 71 Melee 273 | . . . 2 . . 44 23 8 1 7 48 2 2 . 5 18 3 3 . 1 58 1 2 . 5 16 11 13 Projectile 109 | . . . 1 1 2 16 . 2 . . 28 1 . . . 7 1 2 . 1 15 5 2 . 1 2 18 4 AOE 495 | . . 5 10 51 . 28 . . . . 5 . . . . . 30 . . . 77 . . . 92 143 . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 33829 | 63 831 770 1413 840 1506 4246 1429 881 747 752 3970 794 711 76 745 2026 677 615 991 804 3338 359 316 203 1003 1793 837 1093 Wait 6005 | 2 48 106 242 26 279 706 476 68 84 344 574 130 41 . 164 481 114 81 261 276 610 44 28 19 273 213 54 261 Move 25714 | 43 641 640 1007 748 1048 3322 929 796 640 396 3176 646 668 76 576 1404 524 523 667 514 2463 300 258 160 678 1417 703 751 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 6 29 7 27 4 24 16 . . 2 . 15 1 . . . 12 . 1 2 3 9 . 1 3 2 17 9 4 Fast Attach 137 | 7 6 2 4 3 7 6 . 2 8 1 15 5 . . . 15 4 . 3 1 9 4 1 6 2 12 5 9 Attach 62 | . . . 4 5 3 12 . . . . 4 . . . . 7 1 2 . . 6 . 1 1 . 11 2 3 Detach 12 | . . . . 1 1 1 . . . . . . . . . 4 . 2 . . 1 . . . . 1 . 1 Swap 243 | . 18 4 20 2 15 26 . 1 2 3 18 3 . . . 11 11 1 1 3 44 2 7 3 10 22 6 10 Drop 333 | . 36 6 34 . 37 40 . 2 10 1 26 6 . . . 28 3 . 5 5 23 3 2 10 4 27 14 11 Fire 431 | 5 53 5 73 51 92 30 . 2 . . 29 1 . . . 7 5 2 . 1 21 5 2 . 9 10 18 10 Melee 635 | . . . 2 . . 87 24 10 1 7 113 2 2 . 5 57 15 3 1 1 152 1 16 1 13 63 26 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 63 | . . . . . . . . . . . . . . . . . . . 51 . . . . . 12 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 601 | -10/Materials | Discovered new exit (range 14) 749 | -10/Materials | Discovered new exit (range 15) 1105 | -10/Materials | Entered Mines 1147 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1180 | -10/Mines | Learned Materials emergency access door positions 1466 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1710 | -10/Mines | Discovered new exit (range 10) 1741 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1741 | -10/Mines | Discovered new exit (range 5) 1892 | -10/Mines | Found the Drone Emporium 1909 | -10/Mines | Found Prototype Device 1909 | -10/Mines | Identified Thief Drone Bay 2080 | -10/Mines | Discovered new exit (range 11) 2268 | -10/Mines | Entered Materials 2268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2954 | -9/Materials | Discovered new exit (range 16) 3001 | -9/Materials | Repaired Lgt. Armor Plating 3447 | -9/Materials | Repaired Lgt. Armor Plating 3499 | -9/Materials | Repaired Imp. Assault Rifle 3581 | -9/Materials | Discovered new exit (range 10) 4100 | -9/Materials | Entered Mines 4286 | -9/Mines | Assembled infested the area 4291 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4327 | -9/Mines | Learned location of 1 exit from Materials 4382 | -9/Mines | Lost 6 parts (2n2u2w) 4649 | -9/Mines | Core integrity fell below 50% 4747 | -9/Mines | Discovered new exit (range 9) 4748 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4771 | -9/Mines | Build established: Scavenger-Mutant 5169 | -9/Mines | Discovered new exit (range 8) 5253 | -9/Mines | Entered Materials 5253 | -8/Materials | Evolved 2 slots: Utility x2 5254 | -8/Materials | Identified exit to Factory 5550 | -8/Materials | Discovered exit to Factory (range 16) 6493 | -8/Materials | Repaired Imp. Assault Rifle 7220 | -8/Materials | Entered Factory 7220 | -7/Factory | Evolved 2 slots: Utility x2 7312 | -7/Factory | Discovered new exit (range 16) 7522 | -7/Factory | Build established: Hacker-Scout 7824 | -7/Factory | Fabricated Aerolev Unit (x1) 7963 | -7/Factory | Identified exit to Storage 7963 | -7/Factory | Identified exit to Lower Caves 7997 | -7/Factory | Repaired Med. Armor Plating 8530 | -7/Factory | Discovered new exit (range 20) 8714 | -7/Factory | Discovered new exit (range 18) 9587 | -7/Factory | Repaired Lgt. Nuclear Core 9634 | -7/Factory | Discovered new exit (range 15) 9709 | -7/Factory | Fabricated Adv. Sensor Array (x1) 9758 | -7/Factory | Fabricated Adv. Sensor Array (x1) 9799 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 9921 | -7/Factory | Entered Lower Caves 10241 | -7/Lower Caves | Encountered a Warlord checkpoint 10254 | -7/Lower Caves | Learned location of 1 exit from Factory 10764 | -7/Lower Caves | Discovered new exit (range 13) 10769 | -7/Lower Caves | Identified exit to Lower Caves 10848 | -7/Lower Caves | Entered another Lower Caves area 10856 | -7/Lower Caves | Encountered a Warlord checkpoint 10856 | -7/Lower Caves | Discovered new exit (range 10) 10870 | -7/Lower Caves | Identified exit to Factory 10936 | -7/Lower Caves | Learned 8 Factory zone layouts 11255 | -7/Lower Caves | Discovered new exit (range 10) 11261 | -7/Lower Caves | Identified exit to Zion 11285 | -7/Lower Caves | Entered Zion 11303 | -7/Zion | Learned Factory security intel 11307 | -7/Zion | System corruption cleaned by Quarantine Array 11325 | -7/Zion | Given A8's code to call for help 11404 | -7/Zion | Imprinted 11406 | -7/Zion | Declared Zion's savior 11523 | -7/Zion | Found Prototype Processor 11523 | -7/Zion | Identified Exp. Core Analyzer 11529 | -7/Zion | Found Prototype Processor 11529 | -7/Zion | Identified Exp. Signal Interpreter 11535 | -7/Zion | Found Prototype Processor 11535 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11538 | -7/Zion | Found Prototype Processor 11538 | -7/Zion | Identified Exp. Target Analyzer 11541 | -7/Zion | Found Prototype Processor 11541 | -7/Zion | Identified Exp. Terrain Scan Processor 11543 | -7/Zion | Found Exp. Terrain Scan Processor 11551 | -7/Zion | Found Prototype Hackware 11557 | -7/Zion | Discovered new exit (range 23) 11587 | -7/Zion | Identified exit to Proximity Caves 11662 | -7/Zion | Entered Proximity Caves 11662 | -6/Proximity Caves | Accompanied by 4 allies 12197 | -6/Proximity Caves | Entered Factory 12197 | -6/Factory | Accompanied by 3 allies 12197 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12198 | -6/Factory | Identified exit to Factory 12199 | -6/Factory | Identified exit to Lower Caves 12835 | -6/Factory | Retrieved Zion intel report: Component Schematics 12982 | -6/Factory | Discovered exit to Factory (range 16) 13128 | -6/Factory | Retrieved Zion intel report: Emergency Access 13136 | -6/Factory | Spotted B-75 Beast 13143 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 13149 | -6/Factory | Discovered new exit (range 11) 13151 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13175 | -6/Factory | Retrieved Zion intel report: Branch Access 13175 | -6/Factory | Identified exit to Extension 13237 | -6/Factory | Identified Exp. Hacking Suite 13529 | -6/Factory | Repaired EM Shield 13552 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 13790 | -6/Factory | Terminal network hard line cut 14488 | -6/Factory | Discovered exit to Factory (range 14) 14552 | -6/Factory | Entered Lower Caves 14633 | -6/Lower Caves | Encountered a Warlord checkpoint 14812 | -6/Lower Caves | Learned location of Armory (-3) 14812 | -6/Lower Caves | Learned Research emergency access door positions 14812 | -6/Lower Caves | Learned Factory terminal intel 14812 | -6/Lower Caves | Learned Armory garrison access intel 14984 | -6/Lower Caves | Discovered new exit (range 11) 14995 | -6/Lower Caves | Identified exit to Lower Caves 14995 | -6/Lower Caves | Entered another Lower Caves area 15044 | -6/Lower Caves | Discovered exit to Factory (range 13) 15188 | -6/Lower Caves | Learned 4 Factory zone layouts 15256 | -6/Lower Caves | Discovered new exit (range 10) 15341 | -6/Lower Caves | Identified exit to Data Miner 15341 | -6/Lower Caves | Entered Data Miner 15341 | -6/Data Miner | Discovered new exit (range 6) 15347 | -6/Data Miner | Met Data Miner 15359 | -6/Data Miner | Learned location of Section 7 (-2) 15359 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15365 | -6/Data Miner | Received God Mode back door access code from Data Miner 15375 | -6/Data Miner | Identified exit to Proximity Caves 15376 | -6/Data Miner | Entered Proximity Caves 15379 | -5/Proximity Caves | Spotted B-75 Beast 15508 | -5/Proximity Caves | Escorted by Enhanced Grunt 15715 | -5/Proximity Caves | Learned Factory stockpile data 15808 | -5/Proximity Caves | Discovered exit to Factory (range 5) 15810 | -5/Proximity Caves | Entered Factory 15810 | -5/Factory | Evolved 2 slots: Utility x2 15811 | -5/Factory | Identified exit to Factory 15813 | -5/Factory | Loaded intel: 20 terminal locations 15891 | -5/Factory | Repaired Imp. Airjet 16047 | -5/Factory | Discovered new exit (range 21) 16056 | -5/Factory | Identified exit to Upper Caves 16278 | -5/Factory | Retrieved Zion intel report: Active Terminals 16291 | -5/Factory | Retrieved Zion intel report: Component Schematics 16364 | -5/Factory | Discovered exit to Factory (range 13) 16466 | -5/Factory | Spotted B-75 Beast 16499 | -5/Factory | Retrieved Zion intel report: Emergency Access 16500 | -5/Factory | Zion Hover Resupply teleported in 16564 | -5/Factory | Fabricated Exp. Sensor Array? 17015 | -5/Factory | Terminal network hard line cut 17191 | -5/Factory | Entered Upper Caves 17217 | -5/Upper Caves | Learned Factory stockpile data 17236 | -5/Upper Caves | Found Alien Artifact 17236 | -5/Upper Caves | Identified Dimensional Node Initializer 17236 | -5/Upper Caves | Initialized slip node 17515 | -5/Upper Caves | Learned Factory emergency access door positions 17543 | -5/Upper Caves | Encountered a Warlord checkpoint 17587 | -5/Upper Caves | Discovered new exit (range 24) 17616 | -5/Upper Caves | Identified exit to Upper Caves 17635 | -5/Upper Caves | Entered another Upper Caves area 17636 | -5/Upper Caves | Discovered exit to Factory (range 12) 17636 | -5/Upper Caves | Identified exit to Warlord 17844 | -5/Upper Caves | Learned Factory interactive machine intel 17962 | -5/Upper Caves | Learned location of 1 exit from Factory 18021 | -5/Upper Caves | Entered Warlord 18050 | -5/Warlord | System corruption cleaned by Quarantine Array 18154 | -5/Warlord | Learned Armory garrison access intel 18154 | -5/Warlord | Learned 4 Access zone layouts 18154 | -5/Warlord | Learned 4 Testing zone layouts 18154 | -5/Warlord | Learned 4 Quarantine zone layouts 18154 | -5/Warlord | Learned location of Testing (-3) 18154 | -5/Warlord | Learned Testing trap positions 18283 | -5/Warlord | Rebuked by Warlord 18288 | -5/Warlord | Opened Warlord's prototype stash 18296 | -5/Warlord | Warlord's base attacked by MAIN.C 18302 | -5/Warlord | Found Prototype Hackware 18304 | -5/Warlord | Found Prototype Processor 18588 | -5/Warlord | Discovered new exit (range 22) 18642 | -5/Warlord | Opened side exit 18646 | -5/Warlord | Warlord forces counterattacked 18690 | -5/Warlord | Identified exit to Proximity Caves 18713 | -5/Warlord | Entered Proximity Caves 18713 | -4/Proximity Caves | Accompanied by 5 allies 19295 | -4/Proximity Caves | Entered Factory 19295 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19296 | -4/Factory | Identified exit to Research 19299 | -4/Factory | Loaded intel: 45 interactive machine locations 19358 | -4/Factory | Discovered new exit (range 21) 19437 | -4/Factory | Retrieved Zion intel report: Emergency Access 19467 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 19511 | -4/Factory | Fabricated Exp. Hacking Suite? 19511 | -4/Factory | Retrieved Zion intel report: Active Garrisons 19741 | -4/Factory | Retrieved Zion intel report: Component Schematics 19891 | -4/Factory | Discovered new exit (range 19) 19938 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 19957 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 20207 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 20786 | -4/Factory | Retrieved Zion intel report: Branch Access 20786 | -4/Factory | Identified exit to Upper Caves 20877 | -4/Factory | Found Gamma Bomb Array 20881 | -4/Factory | Terminal network hard line cut 20945 | -4/Factory | Discovered exit to Research (range 4) 20981 | -4/Factory | Found Prototype Device 20981 | -4/Factory | Identified EM Disruption Field 21013 | -4/Factory | Repaired Lyr. Light Armor Plating 21041 | -4/Factory | Fabricated Antigrav Array (x1) 21044 | -4/Factory | Repaired Antigrav System? 21265 | -4/Factory | Fabricated Vibroblade? 21329 | -4/Factory | System corruption reached 10% 21509 | -4/Factory | Fabricated Vibroblade? 21545 | -4/Factory | First assault squad dispatched 21715 | -4/Factory | Entered Upper Caves 21878 | -4/Upper Caves | Found Alien Artifact 21878 | -4/Upper Caves | Identified Core Expander 21878 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 21934 | -4/Upper Caves | Discovered new exit (range 14) 21941 | -4/Upper Caves | Identified exit to Upper Caves 21941 | -4/Upper Caves | Entered another Upper Caves area 22035 | -4/Upper Caves | Discovered exit to Research (range 20) 22049 | -4/Upper Caves | Encountered a Warlord checkpoint 22157 | -4/Upper Caves | Discovered new exit (range 10) 22161 | -4/Upper Caves | Identified exit to Zhirov 22162 | -4/Upper Caves | Entered Zhirov 22164 | -4/Zhirov | Discovered new exit (range 3) 22174 | -4/Zhirov | Met Zhirov 22188 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22197 | -4/Zhirov | Found Alien Artifact 22197 | -4/Zhirov | Identified Integrated Reactor 22197 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22206 | -4/Zhirov | Identified System Mapper 22210 | -4/Zhirov | Found Alien Artifact 22275 | -4/Zhirov | Identified exit to Proximity Caves 22278 | -4/Zhirov | Entered Proximity Caves 22280 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22420 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22589 | -3/Proximity Caves | Spotted B-86 Titan 22886 | -3/Proximity Caves | Discovered exit to Research (range 14) 22894 | -3/Proximity Caves | Entered Research 22894 | -3/Research | Evolved 2 slots: Utility x2 22899 | -3/Research | Identified Spectral Analyzer 22966 | -3/Research | Retrieved Zion intel report: Active Terminals 23133 | -3/Research | Discovered new exit (range 19) 23144 | -3/Research | Identified exit to Research 23165 | -3/Research | Spotted B-86 Titan 23212 | -3/Research | Spotted B-86 Titan 23216 | -3/Research | Retrieved Zion intel report: Prototype Schematics 23285 | -3/Research | System corruption reached 10% 23302 | -3/Research | Fabricated Exp. Heat Sink? 23325 | -3/Research | Lost 7 parts (1p2n4u) 23337 | -3/Research | Fabricated Exp. Sensor Array (x1) 23398 | -3/Research | Local fabrication network quarantined 23418 | -3/Research | Retrieved Zion intel report: Unaware Analyses 23419 | -3/Research | Zion Heavy squad teleported in 23454 | -3/Research | Retrieved Zion intel report: Emergency Access 23455 | -3/Research | Zion Hover Resupply teleported in 23488 | -3/Research | P-80 Master assimilated allied F5-LKS(A) 23502 | -3/Research | Identified Transdimensional Reconstructor 23502 | -3/Research | Warped through subspace 23558 | -3/Research | Destroyed 7 combat bots 23559 | -3/Research | Zion Demo squad teleported in 23682 | -3/Research | Zion Hacker squad teleported in 23802 | -3/Research | Core integrity fell below 50% 23963 | -3/Research | Entered another Research area 23963 | -2/Research | Evolved 2 slots: Utility x2 23992 | -2/Research | Zion Hover Resupply teleported in 24038 | -2/Research | Retrieved Zion intel report: Active Garrisons 24080 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 24104 | -2/Research | Retrieved Zion intel report: Component Stockpiles 24197 | -2/Research | Retrieved Zion intel report: Trap Installations 24324 | -2/Research | Retrieved Zion intel report: Active Terminals 24383 | -2/Research | Discovered new exit (range 10) 24397 | -2/Research | Identified exit to Quarantine 24397 | -2/Research | Discovered new exit (range 19) 24441 | -2/Research | Identified exit to Access 24484 | -2/Research | Entered Access 24484 | -1/Access | Evolved 2 slots: Utility x2 24485 | -1/Access | Identified exit to Surface 24578 | -1/Access | Zion Melee Resupply teleported in 24580 | -1/Access | Enhanced Grunt warped into view, answering call for help 24583 | -1/Access | Enhanced Grunt warped into view, answering call for help 24640 | -1/Access | Repaired Broken Vibroblade 24734 | -1/Access | First assault squad dispatched 24764 | -1/Access | Incoming assault squad redirected 24794 | -1/Access | Spotted B-99 Colossus 24805 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 24931 | -1/Access | Found Nanosword 24934 | -1/Access | Found Prototype Device 24934 | -1/Access | Identified Exp. Focal Shield 25036 | -1/Access | Zion Experimental squad teleported in 25098 | -1/Access | Garrison activated, responded to threat 25153 | -1/Access | Zion Explosive Resupply teleported in 25158 | -1/Access | Found Prototype Launcher 25158 | -1/Access | Identified Ragnarok Missile Launcher 25224 | *** | Escaped! Last Messages --------------- 25167_ U-05 Engineer destroyed. 25167_ G-73 Enforcer destroyed. 25169_ Zio. Glidesys II destroyed. 25169_ Destroyed Unknown Energy Gun. 25169_ G-73 Enforcer destroyed. 25170_ Y-72 Warden destroyed. 25171_ The unstable cave ceiling collapses. 25171_ Destroyed Unknown Energy Gun. 25171_ G-73 Enforcer destroyed. 25172_ System corrupted: Heat flow error (+214). 25174_ The unstable cave ceiling collapses. 25174_ Myomer Leg crushed. 25179_ U-05 Engineer builds a Wall. 25187_ The unstable cave ceiling collapses. 25190_ K-01 Serf collects debris. 25190_ U-05 Engineer lays Concrete. 25202_ R-10 Processor collects Imp. Hacking Suite. 25206_ R-10 Processor collects Ragnarok Missile Launcher. 25208_ Main Access Shell breached. 25215_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????# # "" ""# """ #????????? | | ????????????# # # " #????????? | | ????????????# # = # #????????? | | ????????????# ########+##### ########## | | ????????????# #????# ##########+###### | | ????????????+ # | | ????????????# " " | | ????????????## ??### ############## """ | | ?????????????? ???????????????????? # """ | | ?????????????? ???????????????????? " | | ?????????????? ???????????????????? # | | ?????????????? ????????############# # | | ????+ # #### u ####### | | ????############ + %% k #?????? | | ????#??????????# ################ #?????? | | ????#??????????# #????????????????# ??????? | | ????####???????# #????????????????#uu ???????? | | ???? #???????# #???????????????? ????????? | | ???? #???????######????????###?????" #????????? | | ???? #????????????????????#####????# #????????? | | ???? #?####################;""###### #????????? | | ???? #?# """" " #????????? | | ???? #?# BB """" " #????????? | | ???? ### BB """" """" " " #????????? | | ???? """" " Z" " #????????? | | ???? """" " "@ " " #????????? | | ???? """" " "" " " #????????? | | ???? """" " " " #????????? | | ????##+### BB """" """""" " R #????????? | | ???? # BB """" """ ""A #????????? | | ???? # """" """ ]"" #????????? | | ???? "#####################"####### #????????? | | ???? "#???????????????????????????# #????????? | | ???? "#?????????????????##????????# #????????? | | ???? T#?????????????????# ????????# #????????? | | ???? "#?????????????????# ????????# #????????? | | ???? "######????????????# ????????+ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ????????? | | ?????????????????????????????????????# ????????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 61 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Armor Coverage 600 Resistance: EM 50 Melee Speed Boost 30 Evasion (%) 67 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 1 Matter Filtering 50 Offensive Hacking 44 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Z-intel Imp. Hardlight Generator | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Imp. Target Analyzer | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Hardlight Generator | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Insulated Plating | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Exp. Hacking Suite | -6/Factory | Scanalyzed Exp. Terrain Scan Processor | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Adv. ECM Suite | -5/Factory | Z-intel Hvy. Insulated Plating | -5/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Imp. Medium Treads | -5/Factory | Z-intel Component Analysis Suite | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Imp. Armor Integrity Analyzer | -5/Factory | Z-intel Shield Generator | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Imp. Light Armor Plating | -5/Factory | Z-intel Adv. Reclamation Unit | -5/Factory | Z-intel Hvy. Treads | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Mni. Drone Bay | -4/Factory | Z-intel Field Propulsion Array | -4/Factory | Z-intel Micro-nuke Launcher | -4/Factory | Z-intel Disruptor Cannon | -4/Factory | Z-intel Linear Gravjet | -4/Factory | Z-intel Point Defense Array | -4/Factory | Z-intel Enh. Gauss Cannon | -4/Factory | Z-intel Com. Wheel | -4/Factory | Z-intel Imp. Actuator Array | -4/Factory | Z-intel Maneuvering Thrusters | -4/Factory | Z-intel Dispersion Rifle | -4/Factory | Z-intel Imp. Hacking Suite | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel Cld. Plasma Cannon | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Hvy. Proton Cannon | -4/Factory | Z-intel Exp. Reclamation Unit | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Enh. Fission Core | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Propulsion Shielding | -3/Research | Z-intel Electron Diverter | -3/Research | Z-intel Imp. Fusion Compressor | -3/Research | Z-intel Exp. ECM Suite | -3/Research | Z-intel Cld. Impulse Thruster | -3/Research | Z-intel Enh. Armored Medium Treads | -3/Research | Z-intel Helical Railgun | -3/Research | Z-intel Exp. Energy Well | -3/Research | Z-intel Plasma Sword | -3/Research | Z-intel Robot Schematics ------------------ E-15 Imp | -6/Factory | Z-intel H-55 Commando | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel Y-64 Sentinel | -4/Factory | Z-intel Fabricated ------------ Aerolev Unit | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Antigrav Array | x1 | -4/Factory | Preloaded Vibroblade | x1 | -4/Factory Vibroblade | x1 | -4/Factory Exp. Heat Sink | x1 | -3/Research Exp. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatAnalysisNeutralizer Manual? 0 Play Time 04:05:17 Cumulative 1008.6 hours Start 2021.02.01 @ 17:08:52 End 2021.02.02 @ 11:22:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 783 Rogue 743 Adventurer 40 Explorer 0 Win Type 0 Total 114 Types 60/4/30/2/1/4/11/1/1 Lore% 93 Gallery% 96 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e53c327d-e74a-4e46-8d8a-d902e333db0c