Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 17:30:50 Player: The Sun Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2738) 2738 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 7879 Bonus ------- Follower Combat Kills 56 Friendly Fire -85 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 340/340 System Corruption 9% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (4) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- VSS Leg Enhanced Armored Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Antimatter Reactor > --- PROPULSION ------- VSS Leg Flexi-carbon Leg Medium Armored Exoskeleton > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Particle Charger Improved Remote Shield > --- WEAPON ----------- Tesla Rifle Wave Gun Smartbomb Launcher Great Axe > --- INVENTORY -------- Flexi-carbon Leg Heavy Servo Lattice Plasma Rifle Hammer [Rating: 93] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Axe Energy Gun Wave Gun Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 2 Power 3 | . . 1 . 1 . . 1 . Propulsion 3 | . . . 1 . 1 . . 1 Utility 3 | . . 1 . 1 . . 1 . Weapon 3 | . . . 1 . 1 . . 1 Parts Attached 94 | 6 2 25 14 13 4 5 4 21 Power 24 | 1 . 7 . 4 2 1 1 8 Engine 17 | 1 . 7 . 4 2 1 1 1 Core 5 | . . . . . . . . 5 Reactor 2 | . . . . . . . . 2 Propulsion 23 | 2 . 7 5 3 . 1 . 5 Treads . | . . . . . . . . . Leg 23 | 2 . 7 5 3 . 1 . 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 1 5 4 1 . 1 2 4 Device 10 | . 1 3 1 . . . 2 3 Storage 2 | 1 . . 1 . . . . . Processor 3 | . . . 2 . . 1 . . Hackware 2 | . . 1 . . . . . 1 Protection 2 | . . 1 . 1 . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 1 6 5 5 2 2 1 4 Energy Gun 11 | . 1 3 2 . 1 . 1 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . 3 . 3 . 1 . . Ballistic Cannon 3 | . . . 1 1 . 1 . . Launcher 2 | . . . . . 1 . . 1 Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . . . 2 Parts Lost 58 | . . 12 1 3 4 4 9 25 Power 19 | . . 4 . 2 2 2 3 6 Propulsion 11 | . . 3 . . . 1 3 4 Utility 13 | . . 3 1 . 1 . . 8 Weapon 15 | . . 2 . 1 1 1 3 7 Highest Loss Streak 12 | . . 5 1 1 3 1 7 12 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 2 3 4 6 3 3 3 2 Power . | . 1 . . . . . . . Propulsion . | . . 1 . 1 1 1 . . Utility . | . . . 1 . . . . 1 Weapon 2 | . 1 1 1 4 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 7 | . . . . . . . . 7 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 Utility 2 | . . . . . . . . 2 Weapon 3 | . . . . . . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 85 91 98 94 95 97 86 67 Engine 14 | . 14 19 18 18 17 18 11 2 Core 1 | . . . . . . . . 7 Leg 22 | . 28 19 27 23 26 26 23 14 Device 8 | . . 10 14 7 6 6 10 9 Storage 7 | . 14 11 9 7 6 6 5 2 Processor 5 | . . . 2 7 6 12 11 9 Hackware 1 | . . 6 . . . . . . Protection 2 | . . 2 . 6 4 . . . Energy Gun 4 | . . 8 6 1 4 . 1 6 Ballistic Gun 7 | . 27 13 6 5 6 5 4 . Ballistic Cannon 3 | . . . 4 6 6 6 4 . Launcher 1 | . . . . . 1 5 3 3 Impact Weapon 1 | . . . 8 1 . . . 1 Slashing Weapon 3 | . . . . 5 6 5 5 4 Peak Build Rating 93 | 6 7 14 27 45 46 55 60 93 Average Rating 35 | 5 6 12 21 37 43 47 54 62 On Entrance 24 | . 6 7 13 27 39 42 51 34 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 12 13 27 31 51 48 53 49 65 Greatest Support 90 | 20 20 20 41 60 77 80 77 90 Greatest Overweight (x) 6 | 1 . 4 1 1 . . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 Most Carried 8 | 5 5 6 7 8 5 6 5 6 Average Carried 3 | 1 2 3 4 6 3 3 3 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 6 | 2 4 5 6 6 3 4 4 3 Class Distribution -------------------- 43% | Mutant 26% | Scavenger-Mutant 16% | Skirmisher 7% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Matter Collected 2604 | 238 148 590 288 275 239 217 117 492 Remotely . | . . . . . . . . . Salvage Created 3068 | . 176 1086 317 381 181 350 128 449 Parts 179 | . 13 79 17 19 3 19 7 22 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . 2 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Combat Hostiles Destroyed 65 | . 5 31 8 7 2 3 1 8 Melee 2 | . . . . . . . . 2 Guns 54 | . 5 31 6 4 . 2 1 5 Cannons 8 | . . . 2 3 2 1 . . AOE 1 | . . . . . . . . 1 Classes Destroyed 11 | . 3 4 . 2 1 1 . . Worker 9 | . 1 2 1 1 . 1 2 1 Builder 5 | . . 2 . . . 1 1 1 Tunneler 3 | . . . . . . 3 . . Recycler 4 | . . 1 . 1 1 1 . . Operator 1 | . . 1 . . . . . . Watcher 3 | . . . . 1 1 . 1 . Swarmer 19 | . 2 14 3 . . . . . Grunt 24 | . 3 13 3 3 . . . 2 Sentry 13 | . . 4 2 3 1 3 . . Hunter 3 | . . . . 1 . . . 2 Programmer 6 | . . . . . 1 . 1 4 Best Kill Streak 8 | . 3 8 4 3 2 4 2 2 Combat Bots Only 7 | . 3 7 3 3 1 2 1 2 Max Kills in Single Turn 4 | . 2 2 1 1 1 4 1 1 Gunslinging 1 | . 1 1 . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Hostile Shots Fired 977 | . 31 223 29 142 63 93 46 350 Missed 352 | . 7 65 11 52 32 34 17 134 Hits 625 | . 24 158 18 90 31 59 29 216 Projectile 625 | . 24 158 18 90 31 59 29 216 AOE 4 | . . . . . . . 2 2 Critical Strikes 9 | . . 1 1 . 1 . . 6 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 9379 | . 242 1709 228 944 492 643 862 4259 Core 2047 | . 30 336 29 163 26 72 229 1162 Absorbed by Shields 612 | . . . . . . 73 . 539 Regen/Repaired (Parts) 28 | . . 28 . . . . . . Core Remaining (%) 77 | 100 88 16 94 76 . 88 77 . Volleys Fired 248 | . 20 96 22 33 10 19 10 38 Largest 4 | . 2 2 2 2 3 4 3 2 Hottest 157 | . 60 105 102 102 108 152 157 146 Shots Fired 476 | . 40 188 44 55 26 47 25 51 Gun 389 | . 40 188 33 33 16 16 18 45 Cannon 73 | . . . 11 22 10 24 6 . Launcher 14 | . . . . . . 7 1 6 Special . | . . . . . . . . . Kinetic 303 | . 39 112 24 52 20 40 16 . Thermal 112 | . . 62 9 3 . . 8 30 Explosive 6 | . . . . . . . . 6 Electromagnetic 55 | . 1 14 11 . 6 7 1 15 Robot Hit Streak 14 | . 4 14 10 6 6 12 7 9 Robot Miss Streak 7 | . 3 6 4 7 6 7 6 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 3 1 . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . Shots Hit Robots 319 | . 21 115 25 41 20 32 18 47 Core Hits 192 | 1 9 51 23 42 6 24 13 23 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 7 | . . . . . . 2 . 5 Critical Strikes 12 | . . 1 1 . . 5 . 5 Burn 1 | . . . 1 . . . . . Destroy 4 | . . 1 . . . 3 . . Blast 2 | . . . . . . 2 . . Smash 5 | . . . . . . . . 5 Melee Attacks 29 | . . . 2 2 3 2 1 19 Impact 13 | . . . 2 . . . . 11 Slashing 16 | . . . . 2 3 2 1 8 Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . 1 1 3 2 1 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7380 | 6 288 1551 494 857 773 1168 522 1721 Guns 3794 | . 288 1551 253 315 123 295 280 689 Cannons 1284 | . . . 183 417 178 482 24 . Explosions 1064 | . . . . . 215 237 141 471 Melee 1223 | . . . 58 125 257 154 77 552 Ramming 15 | 6 . . . . . . . 9 Kinetic 3383 | . 275 897 276 705 274 777 179 . Thermal 1484 | . . 571 98 27 118 . 125 545 Explosive 681 | . . . . . 97 . 113 471 Electromagnetic 594 | . 13 83 62 . 27 237 28 144 Impact 294 | . . . 58 . . . . 236 Slashing 929 | . . . . 125 257 154 77 316 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 2 1 . 1 . 9 Average Corruption 2 | . . . 2 1 . 1 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . 3 2 . 1 . 10 Message Errors 3 | . . . . . . 1 . 2 Matter Fused 4 | . . . 1 2 . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 2 | . . . 1 . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 722 | . . . 18 50 198 80 162 214 Projectiles 10 | . . . . . . 10 . . Explosions 166 | . . . . . 41 10 115 . Melee 546 | . . . 18 50 157 60 47 214 Knockbacks 13 | . . . 5 6 . . . 2 Impact 2 | . . . . . . . . 2 Kinetic 10 | . . . 4 6 . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 423 | . . . . . 200 44 179 . Shots 8 | . . . . . 3 2 3 . Rammed . | . . . . . . . . . Targets Rammed 4 | 2 . . . . . . . 2 Kicked 4 | 2 . . . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 610 | . 5 304 120 123 240 223 320 610 Average Temperature 102 | . 5 114 36 37 92 53 156 143 Received Heat Transfer 1567 | . 102 549 99 258 48 120 45 346 Effects 19 | . . 1 . . . . . 18 Shutdowns 5 | . . . . . . . . 5 Interference 4 | . . . . . . . . 4 Matter Decay 3 | . . . . . . . . 3 Short Circuit 1 | . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . 1 Damage (major) 4 | . . . . . . . . 4 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions 8 | . . . 1 . . . . 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 4 1 . . . . 2 Heat Transferred 2822 | . . 1353 296 74 100 . 185 814 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 95 | 100 100 75 100 100 100 100 100 99 Level 1 4 | . . 24 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 306 | . 86 306 165 80 73 46 81 208 Initial 121 | . . 35 121 58 21 9 17 . Average 62 | . 22 142 123 19 19 9 37 59 Influence Increases 2318 | . 161 789 280 234 156 145 152 401 Destroy 0b10 Robot/C 1320 | . 100 620 160 140 40 80 20 160 Destroy 0b10 Robot/NC 130 | . 5 30 10 15 10 30 20 10 Destroy Leader 296 | . 10 130 40 52 22 . 12 30 Allied During Kill 3 | . . . . . . 3 . . Successful Hack 41 | . . 5 10 12 . 14 . . Disable Machine 195 | . . . 30 15 30 15 30 75 Destroy Structure 228 | . 1 4 . . 54 3 70 96 Lose Combat Pursuer 105 | . 45 . 30 . . . . 30 Influence Decreases 2318 | . 75 587 439 320 179 129 188 401 Entered New Map 341 | . . 51 167 71 22 11 19 . Time Decay 1481 | . 75 416 262 239 127 68 97 197 Lost Part 476 | . . 120 10 10 30 30 72 204 Lost Ally 20 | . . . . . . 20 . . Squads Dispatched 21 | . 3 4 2 5 . . 1 6 Investigation 5 | . 2 2 . 1 . . . . Extermination 7 | . . . . 3 . . 1 3 Reinforcement 8 | . 1 2 1 1 . . . 3 Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Distress Signals 9 | . . 2 2 2 . 1 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 9 40 13 12 3 8 8 26 Peak Tracking Total 12 | . 5 5 5 4 2 6 5 12 Tactical Retreats 5 | . 2 . 1 . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Traps Triggered 5 | . 1 1 . 2 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Machines Disabled 14 | . . . 2 1 2 2 2 5 Max in Single Turn 4 | . . . 1 1 2 1 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Machines Accessed 16 | . 1 3 5 3 . 2 . 2 Terminals 11 | . 1 1 3 2 . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 34 | . 3 9 12 5 . 2 . 3 Successful 20 | . . 6 9 2 . 2 . 1 Failed 12 | . 3 3 2 2 . . . 2 Catastrophic . | . . . . . . . . . Database Lockouts 2 | . . . 1 1 . . . . Manual . | . . . . . . . . . Terminals 23 | . 3 5 7 3 . 2 . 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . 2 3 2 . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 12 | . . 2 6 1 . 2 . 1 Record 4 | . . 2 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 2 | . . . . . . 2 . . Open DSF 2 | . . . . 1 . . . 1 Dispatch Records 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . 2 2 1 . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Retrieve Study 3 | . . 2 . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 2 5 1 . 1 . 2 Full Trace Events 3 | . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 2 . 1 . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Total Allies 2 | . . . . . . 2 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 159 | . . . . . . 159 . . Highest-Rated Ally 159 | . . . . . . 159 . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . . 18 . . Total Damage 348 | . . . . . . 348 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Active Infowar (turns) 3033 | . . . 490 1187 486 374 207 289 Sensors 3033 | . . . 490 1187 486 374 207 289 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Turns Passed 5249 | 108 288 1014 577 1187 486 374 207 1008 Spaces Moved 3258 | 80 182 466 442 760 333 223 141 631 Core 15 | 12 . 1 . . . . . 2 Treads . | . . . . . . . . . Legs 3243 | 68 182 465 442 760 333 223 141 629 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 105 95 93 130 127 102 102 Average Speed 125 | 115 120 135 103 135 130 129 116 124 Slowest Speed 350 | 190 120 250 175 187 130 130 127 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 5 38 39 43 25 9 43 6 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 180 | . . . . . 74 3 48 55 Melee . | . . . . . . . . . Projectile 9 | . . . . . 3 3 3 . AOE 171 | . . . . . 71 . 45 55 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Total 3916 | 95 211 675 510 853 362 265 161 784 Wait 99 | . 5 41 3 11 8 9 . 22 Move 3251 | 80 181 465 441 759 332 222 140 631 Hop . | . . . . . . . . . Pick Up 105 | 8 3 27 15 12 2 5 4 29 Fast Attach . | . . . . . . . . . Attach 72 | 6 1 15 4 8 6 4 4 24 Detach 10 | . . 1 . 3 1 . . 5 Swap 51 | . 1 19 14 7 . 4 2 4 Drop 38 | . . 11 9 7 . . . 11 Fire 248 | . 20 96 22 33 10 19 10 38 Melee 28 | . . . 2 2 3 2 1 18 Ram . | . . . . . . . . . Kick 3 | 1 . . . . . . . 2 Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 6 | . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 11) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 623 | -9/Materials | Repaired Lgt. Ion Engine 823 | -9/Materials | Build established: Scavenger-Mutant 880 | -9/Materials | Lost 3 parts (1p1u1w) 881 | -9/Materials | Destroyed 7 combat bots 894 | -9/Materials | Core integrity fell below 50% 952 | -9/Materials | Lost 5 parts (1p2n1u1w) 1317 | -9/Materials | Core integrity fell below 20% 1382 | -9/Materials | Discovered new exit (range 12) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1830 | -8/Materials | Garrison activated, responded to threat 1859 | -8/Materials | Identified exit to Garrison 1881 | -8/Materials | Central database locked down 1892 | -8/Materials | Met 7R-MNS 1967 | -8/Materials | Discovered new exit (range 16) 1986 | -8/Materials | Identified exit to Factory 1988 | -8/Materials | Entered Factory 1988 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1989 | -7/Factory | Caught up to 7R-MNS 2036 | -7/Factory | Central database locked down 2143 | -7/Factory | Build established: Mutant 2223 | -7/Factory | Discovered new exit (range 14) 2246 | -7/Factory | Identified exit to Storage 2386 | -7/Factory | Allied Derelicts emerged from ambush trap array 2696 | -7/Factory | Lost 3 allies 3040 | -7/Factory | Discovered new exit (range 13) 3156 | -7/Factory | Identified exit to Factory 3175 | -7/Factory | Entered another Factory area 3175 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3176 | -6/Factory | Caught up to 7R-MNS 3477 | -6/Factory | Build established: Skirmisher 3546 | -6/Factory | Lost 3 parts (1p1u1w) 3647 | -6/Factory | Discovered new exit (range 11) 3659 | -6/Factory | Identified exit to Extension 3661 | -6/Factory | Entered Extension 3868 | -6/Extension | Rescued a captive Derelict 3901 | -6/Extension | Spotted B-75 Beast 3959 | -6/Extension | Rescued A7 3992 | -6/Extension | Spotted B-75 Beast 4018 | -6/Extension | Allies destroyed B-75 Beast 4023 | -6/Extension | Door terminal overloaded 4023 | -6/Extension | Discovered new exit (range 12) 4034 | -6/Extension | Identified exit to Factory 4035 | -6/Extension | Entered Factory 4035 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4159 | -5/Factory | Spotted B-75 Beast 4198 | -5/Factory | Discovered new exit (range 14) 4241 | -5/Factory | Identified exit to Factory 4242 | -5/Factory | Entered another Factory area 4242 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4272 | -4/Factory | Lost 7 parts (3p2n2w) 4531 | -4/Factory | Build established: Mutant 4596 | -4/Factory | Lost 4 parts (1p1n2u) 4897 | -4/Factory | Build established: Scavenger-Gunner 4913 | -4/Factory | Found Heavy Servo Lattice 5068 | -4/Factory | Lost 6 parts (1p2u3w) 5136 | -4/Factory | Spotted B-86 Titan 5196 | -4/Factory | Core integrity fell below 50% 5249 | -4/Factory | Core integrity fell below 20% 5250 | -4/Factory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Knocked back. Penetrated by Slug. Knocked back. Med. Armored Exoskeleton destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System Shield destroyed. Slug penetrates Wall. System corrupted: Matter fused (-8). Slug penetrates Wall. Hammer destroyed. Penetrated by Slug. G-67 Veteran destroyed. Penetrated by Slug. Slug penetrates Wall. 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Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 30% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Autogun | -9/Materials | Hacked VSS Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em Overwhelming Prison Break Sprinter Challenges ------------ None Game ------ Seed AbsorptionWeightAutobeam Manual? 0 Play Time 00:54:40 Cumulative 8.4 hours Start 2025.10.29 @ 19:42:57 End 2025.12.10 @ 17:30:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3b896182-d728-4791-a045-11fda90da6ae