Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.23 @ 02:27:17 Player: Seralth Result: Destroyed by C2-GMI(g) with Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3226) 3226 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 7696 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 100/100 System Corruption 24% Temperature Cool (18) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Kinecellerator ECM Suite > --- WEAPON (4) ------- Beamcaster > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Improved Trap Scanner Advanced Terrain Scanner Improved Light Armor Plating Force Field Recalibrator > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg [Rating: 70] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Hardlight Generator Device Hardlight Generator Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Special Weapon Enhanced Flamer Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 2 | . . . 1 . 1 . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 1 . 1 1 . Weapon 2 | . . . . 1 . 1 . Parts Attached 104 | 5 3 5 4 24 29 16 18 Power 18 | 1 . 1 2 4 6 2 2 Engine 14 | 1 . 1 2 2 6 . 2 Core 4 | . . . . 2 . 2 . Reactor . | . . . . . . . . Propulsion 27 | 2 2 1 . 8 3 6 5 Treads 4 | . . . . 2 . 1 1 Leg 16 | 2 . . . 6 3 3 2 Wheel 1 | . . . . . . . 1 Hover 1 | . . . . . . 1 . Flight 5 | . 2 1 . . . 1 1 Utility 33 | . 1 3 2 5 12 4 6 Device 25 | . . 3 1 4 8 4 5 Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 8 | . 1 . 1 1 4 . 1 Artifact . | . . . . . . . . Weapon 26 | 2 . . . 7 8 4 5 Energy Gun 6 | . . . . . 1 1 4 Energy Cannon 3 | . . . . 2 1 . . Ballistic Gun 13 | 2 . . . 4 6 1 . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . 2 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 2 | . . . . . 1 1 . System Corruption 8 | . . . . . 4 4 . Parts Lost 61 | . . . 2 1 19 19 20 Power 12 | . . . 1 . 4 4 3 Propulsion 15 | . . . 1 . 3 7 4 Utility 19 | . . . . . 8 4 7 Weapon 15 | . . . . 1 4 4 6 Highest Loss Streak 12 | . . . 1 1 12 12 12 To Critical Strikes 1 | . . . . . . . 1 Average Backups 2 | . 1 4 2 3 2 . . Power . | . . 1 . . . . . Propulsion . | . . . . . . . . Utility 1 | . . 2 2 1 . . . Weapon . | . 1 . . 1 . . . Tool/Special . | . . . . . . . . Unused Backups 1 | . . 1 . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 79 94 90 96 88 68 65 Engine 11 | . 14 11 16 11 15 9 6 Core 1 | . . . . 2 2 3 . Treads 1 | . . . . . . . 4 Leg 12 | . 24 . . 19 20 11 5 Flight 7 | . 3 29 19 8 . . 3 Device 22 | . . 20 20 22 18 22 30 Protection 6 | . 8 11 14 5 9 2 . Energy Gun 1 | . . . . . . . 4 Energy Cannon 1 | . . . . 2 1 2 . Ballistic Gun 12 | . 28 22 18 14 15 7 . Ballistic Cannon 1 | . . . . 4 1 . . Piercing Weapon 1 | . . . . . . 2 4 Peak Build Rating 70 | 5 6 16 21 51 61 70 65 Average Rating 38 | 3 5 15 19 39 51 50 45 On Entrance 23 | . 5 6 16 17 51 53 41 Naked Turns 41 | . . . . . . . 41 Heaviest Build 71 | 8 9 23 31 50 70 71 46 Greatest Support 72 | 20 20 12 12 72 72 55 30 Greatest Overweight (x) 7 | . 2 2 3 3 3 7 5 Average Overweight (x) . | . . 1 2 . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 5 4 5 5 2 . Average Carried 2 | . 1 4 2 3 2 . . Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 5 3 5 . . . Class Distribution -------------------- 26% | Mutant 26% | Scavenger-Tank 20% | Scavenger-Mutant 17% | Tank 5% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 3208 | 147 48 129 294 751 1062 460 317 Remotely . | . . . . . . . . Salvage Created 3890 | . 48 293 321 603 1282 680 663 Parts 173 | . 4 26 18 27 53 30 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 71 | . 3 13 4 17 19 4 11 Melee 8 | . . . . . . 3 5 Guns 48 | . 3 13 4 8 14 1 5 Cannons 13 | . . . . 8 5 . . AOE 1 | . . . . 1 . . . Classes Destroyed 13 | . 2 2 3 4 1 1 . Worker 8 | . . . 1 . 7 . . Builder 3 | . . . . . 1 2 . Tunneler 1 | . . . 1 . . . . Recycler 6 | . . . 1 . 2 3 . Mechanic 2 | . . . . 1 1 . . Watcher 4 | . 1 1 . 1 1 . . Swarmer 26 | . 3 11 . 3 . . 9 Grunt 21 | . . 1 1 7 12 . . Brawler 4 | . . . . 1 2 . 1 Duelist 2 | . . . . 2 . . . Sentry 10 | . . 1 3 2 1 2 1 Hunter 2 | . . . . . . 2 . Programmer 6 | . . . . 2 4 . . Packrat 3 | . . . . . . . 3 Best Kill Streak 6 | . 4 4 2 4 6 5 4 Combat Bots Only 4 | . 3 4 2 4 4 2 4 Max Kills in Single Turn 2 | . 2 2 1 2 2 2 1 Gunslinging 1 | . 1 1 . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 876 | . 12 52 31 111 314 192 164 Missed 271 | . 3 20 13 42 85 66 42 Hits 605 | . 9 32 18 69 229 126 122 Melee 19 | . . . . 2 . . 17 Projectile 586 | . 9 32 18 67 229 126 105 AOE 1 | . . . . . . 1 . Critical Strikes 23 | . . . 1 3 8 3 8 Damage Taken 7727 | . 61 99 148 813 2736 1759 2111 Core 1805 | . 12 5 23 188 569 268 740 Absorbed by Shields 992 | . . 128 72 240 362 190 . Redirected to Shielding 20 | . 5 9 6 . . . . Ignored by Resistances 2359 | . 18 70 59 303 799 545 565 Core Remaining (%) 82 | 100 95 98 95 73 33 . . Volleys Fired 225 | . 6 28 34 35 71 34 17 Largest 3 | . 2 2 2 3 3 3 3 Hottest 230 | . 40 40 40 125 125 130 230 Shots Fired 506 | . 12 56 68 105 189 49 27 Gun 439 | . 12 56 68 70 163 45 25 Cannon 65 | . . . . 35 26 4 . Launcher . | . . . . . . . . Special 2 | . . . . . . . 2 Kinetic 464 | . 12 56 68 101 182 45 . Thermal 27 | . . . . . . . 27 Explosive . | . . . . . . . . Electromagnetic 15 | . . . . 4 7 4 . Robot Hit Streak 25 | . 5 12 21 17 17 25 7 Robot Miss Streak 15 | . 1 2 2 15 7 3 2 Penetration Max 2 | . . . . . 1 2 . Secondary Targets 8 | . 1 4 . . 2 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 Shots Hit Robots 400 | . 10 45 58 75 138 48 26 Core Hits 299 | . 6 19 16 81 118 33 26 Critical Kills 5 | . . . . . 2 3 . Critical Parts Destroyed 4 | . . 1 1 . . 2 . Critical Strikes 23 | . . 1 1 6 4 7 4 Burn 2 | . . . . . . . 2 Destroy 9 | . . 1 1 . 2 5 . Blast 8 | . . . . 6 2 . . Impale 4 | . . . . . . 2 2 Melee Attacks 17 | . . . . . . 6 11 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 17 | . . . . . . 6 11 Sneak Attacks 5 | . . . . . . 2 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8426 | . 101 441 549 1979 3454 1018 884 Guns 5700 | . 100 424 532 953 2683 649 359 Cannons 1458 | . . . . 720 642 96 . Explosions 283 | . . . . 283 . . . Melee 732 | . . . . . . 265 467 Ramming 241 | . 1 17 17 23 129 8 46 Kinetic 6488 | . 100 424 532 1580 3203 649 . Thermal 371 | . . . . . . . 371 Explosive 283 | . . . . 283 . . . Electromagnetic 311 | . . . . 93 122 96 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 732 | . . . . . . 265 467 Highest Corruption 24 | . . . . . 18 4 24 Average Corruption 8 | . . . . . 13 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 79 | . . . . . 38 3 38 Message Errors 22 | . . . . . 14 . 8 Matter Fused 19 | . . . . . 7 2 10 Heat Flow Errors 9 | . . . . . 4 . 5 Energy Discharges 6 | . . . . . 3 . 3 Parts Rejected 2 | . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . 3 1 2 Data Loss (major) 2 | . . . . . . . 2 Misfires 3 | . . . . . 1 . 2 Alerts 1 | . . . . . . . 1 Misdirections 3 | . . . . . . . 3 Weapon Failures 5 | . . . . . 5 . . Overload Shots . | . . . . . . . . Overflow Damage 117 | . . . . 8 54 . 55 Projectiles 51 | . . . . . 51 . . Explosions 8 | . . . . 8 . . . Melee 58 | . . . . . 3 . 55 Knockbacks 12 | . . . . 4 7 . 1 Impact 2 | . . . . . 1 . 1 Kinetic 9 | . . . . 4 5 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 300 | . . 8 7 271 . . 14 Shots 5 | . . . . 5 . . . Rammed 29 | . . 2 5 . . . 22 Targets Rammed 52 | . 1 2 5 4 13 1 26 Kicked 23 | . 1 . . 4 13 1 4 Crushed . | . . . . . . . . Highest Temperature 690 | . . 9 37 413 641 188 690 Average Temperature 213 | . . 2 9 128 272 82 252 Received Heat Transfer 1855 | . . 18 86 150 981 188 432 Effects 129 | . . . . 9 100 . 20 Shutdowns 55 | . . . . 3 48 . 4 Energy Bleed 6 | . . . . . 6 . . Interference 17 | . . . . . 12 . 5 Matter Decay 11 | . . . . . 8 . 3 Short Circuit 10 | . . . . 1 5 . 4 Damage (minor) 9 | . . . . 1 8 . . Damage (major) 19 | . . . . 4 11 . 4 Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . . 2 . 1 Impact Corruptions 2 | . . . . . 1 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 896 | . . . . . . . 896 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Maximum Alert Level 2 | . . 1 . 2 . . . Low Security (%) 87 | 100 100 95 100 60 100 100 . Level 1 6 | . . 4 . 19 . . . Level 2 6 | . . . . 20 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 434 | . 70 212 47 434 170 40 . Initial 170 | . . 18 47 . 170 . . Average 81 | . 11 99 9 145 72 6 . Influence Increases 2347 | . 77 332 125 754 639 135 285 Destroy 0b10 Robot/C 1420 | . 60 260 80 340 380 80 220 Destroy 0b10 Robot/NC 120 | . 5 5 15 10 60 25 . Destroy Leader 308 | . 12 52 30 72 92 30 20 Disable Machine 63 | . . . . 54 9 . . Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 76 | . . . . 68 8 . . Lose Combat Pursuer 210 | . . 15 . 60 90 . 45 Influence Decreases 2347 | . 27 250 257 350 1043 135 285 Entered New Map 351 | . . 32 85 . 234 . . Time Decay 1616 | . 27 218 162 340 619 70 180 Lost Part 370 | . . . 10 10 190 65 95 Lost Ally 10 | . . . . . . . 10 Squads Dispatched 26 | . . 1 2 9 14 . . Investigation 3 | . . 1 . . 2 . . Extermination 8 | . . . . 4 4 . . Reinforcement 9 | . . . 2 2 5 . . Assault 1 | . . . . 1 . . . Garrison 5 | . . . . 2 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 5 20 9 31 31 6 19 Peak Tracking Total 8 | . 3 8 2 4 6 3 5 Tactical Retreats 9 | . . 1 . 2 3 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 5 | . . 1 . 1 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 8 | . . . . 7 1 . . Max in Single Turn 4 | . . . . 4 1 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 2 | . . . . . 2 . . Terminals 1 | . . . . . 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . . . . 5 . . Successful . | . . . . . . . . Failed 5 | . . . . . 5 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . . 4 . . Terminals 4 | . . . . . 4 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . 3 3 . . Machine Destruction 3 | . . . . 3 . . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Active Infowar (turns) 1872 | . . . . . 478 342 1052 Terrain 415 | . . . . . 248 167 . Traps 1867 | . . . . . 478 342 1047 Cloaking 681 | . . . . . . . 681 ECM 5 | . . . . . . . 5 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches 4 | . . . . . . . 4 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 6020 | 44 207 524 629 1430 1540 342 1304 Spaces Moved 2851 | 34 154 332 213 767 711 109 531 Core 82 | 6 . . . . . . 76 Treads 112 | . . . . 30 . 2 80 Legs 1944 | 28 131 . . 718 711 106 250 Wheels 108 | . . . . . . . 108 Hover 1 | . . . . . . 1 . Flight 604 | . 23 332 213 19 . . 17 Fastest Speed 50 | 50 117 114 194 120 120 120 50 Average Speed 166 | 107 120 125 238 161 171 193 177 Slowest Speed 620 | 120 210 197 277 320 330 620 455 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 37 33 24 21 22 5 54 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . . . . . . 2 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 5 Spaces Dug . | . . . . . . . . Terrain Destroyed 88 | . . . . 81 7 . . Melee . | . . . . . . . . Projectile 13 | . . . . 6 7 . . AOE 75 | . . . . 75 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 3599 | 39 163 385 268 872 882 176 814 Wait 292 | . . 12 9 21 36 6 208 Move 2844 | 33 153 331 212 766 710 108 531 Hop . | . . . . . . . . Pick Up 12 | 1 . 5 1 3 2 . . Fast Attach 71 | 5 1 3 . 11 20 16 15 Attach 14 | . . . 3 4 7 . . Detach 11 | . . . 1 4 5 1 . Swap 32 | . 2 2 2 13 7 2 4 Drop 27 | . . 2 1 11 11 2 . Fire 225 | . 6 28 34 35 71 34 17 Melee 17 | . . . . . . 6 11 Ram 29 | . . 2 5 . . . 22 Kick 23 | . 1 . . 4 13 1 4 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 11) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 763 | -9/Materials | Discovered new exit (range 4) 776 | -9/Materials | Entered another Materials area 776 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1314 | -8/Materials | Met 7R-MNS 1354 | -8/Materials | Discovered new exit (range 3) 1405 | -8/Materials | Entered Factory 1405 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1406 | -7/Factory | Caught up to 7R-MNS 1739 | -7/Factory | Build established: Scavenger-Tank 2151 | -7/Factory | Garrison activated, responded to threat 2831 | -7/Factory | Discovered new exit (range 5) 2835 | -7/Factory | Entered another Factory area 2835 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2836 | -6/Factory | Caught up to 7R-MNS 3179 | -6/Factory | Build established: Tank 3283 | -6/Factory | Garrison activated, responded to threat 3557 | -6/Factory | Core integrity fell below 50% 3597 | -6/Factory | Lost 12 parts (2p2n6u2w) 3696 | -6/Factory | System corruption reached 10% 3877 | -6/Factory | Build established: Scavenger-Tank 4022 | -6/Factory | Lost 4 parts (1p2u1w) 4364 | -6/Factory | Discovered new exit (range 5) 4375 | -6/Factory | Entered another Factory area 4375 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4376 | -5/Factory | Caught up to 7R-MNS 4613 | -5/Factory | Lost 12 parts (3p3n3u3w) 4629 | -5/Factory | Discovered new exit (range 11) 4717 | -5/Factory | Entered Upper Caves 4744 | -5/Upper Caves | Lost 7 parts (1p4n1u1w) 5004 | -5/Upper Caves | Learned location of Armory (-4) 5005 | -5/Upper Caves | Build established: Scavenger-Mutant 5047 | -5/Upper Caves | Lost 3 allies 5736 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 5843 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5880 | -5/Upper Caves | System corruption reached 10% 5888 | -5/Upper Caves | Core integrity fell below 50% 5919 | -5/Upper Caves | Lost 12 parts (1p3n5u3w) 5926 | -5/Upper Caves | Core integrity fell below 20% 6005 | -5/Upper Caves | Ambushed by wild Derelicts 6021 | -5/Upper Caves | Destroyed by C2-GMI(g) with Beamcaster Last Messages --------------- 05961_ Found ECM Suite. 05961_ Found Thermic Laser. 05961_ Found Beamcaster. 05961_ Found 49 Matter. 05962_ Acquired Thermic Laser. 05964_ Acquired Beamcaster. 05967_ Acquired Imp. Kinecellerator. 05968_ NEUQOCS2M|UTHB>U FQGG9E7 F6SH8L8O 05971_ Acquired ECM Suite. 05987_ System corrupted: Heat flow error (+267). 06002_ System corrupted: Thermic Laser rejected. 06005_ VL-C1R(g): "Hold it right there! What's your model number? Ha, who am I kidding, we need whatever spare parts you can give us." 06010_ Acquired Thermic Laser. 06014_ WB-B7S(g) suffers critical hit (Burn). 06016_ Slammed into VL-C1R(g). 06016_ Destabilizing: System corrupted (+2). 06017_ Critical hit (Burn: +37). 06021_ Thermic Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????#???# | | ??????????????????????????????????????????#??????# | | ??????????????????????????????????????#??????##??? | | ???????????????????????????????????#?#?##??###?##? | | ?????????????????????????????????####?#??#??####?# | | ????????????????????????????????## #????###?#### | | ????????????????????????#???????# ##?#####?### | | ???????????????????????? ##?????# #####?##?## | | ????????????????###???###g###???# #?######### | | ???????????????## #?## ggg #???## ########### | | ??????????????## ## @ ####### ## ##### | | ?????????????## ### # ## | | ?????????? #?# | | ?????????? ### #??# ### #### | | ??????????? ### ??## #### #?#### | | ??????????????##????# ####### | | ????????????????????# | | ????????????????????# ## ### | | ????????????????????# ?## ####### | | ????????????????????###?#% ## ######## | | ????????????????????????###### ############# | | ????????????????????????????# ############# | | ???????????????????????????# ############ | | ??????????????????????????# ############ | | ??????????????????????????# ############ | | ??????????????????????????# ###?####### | | ??????????????????????????# ### ############ | | ?????????????????????????? ??# ############# | | ?????????????????????????## #??# ###########?## | | ??????????????????????????# ??? ############## | | ??????????????????????????# ??? ?############ | | ??????????????????????????# ???? ?########## | | ??????????????????????????? ?????# ??? ########## | | ?????????????????????????????????????????##?###### | | ???????????????????????????????????????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 40 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Universal Adapter Challenges ------------ None Game ------ Seed SlugContainmentBay Manual? 0 Play Time 00:38:59 Cumulative 8.4 hours Start 2025.05.23 @ 01:48:03 End 2025.05.23 @ 02:27:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 3 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b309deb-db81-4bf9-bc6c-cbee91d9c7be