Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 18:48:17 Player: Dew Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (588) 588 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 2689 Bonus ------- Follower Combat Kills 236 Cogmind --------- Core Integrity 195/400 Matter 280/300 Energy 325/325 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Beam Rifle EMP Blaster > --- INVENTORY (5) ---- Light Ion Engine Nuclear Core Light Nuclear Core Mining Laser CPS Tube (2) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Phase Cannon Neutron Cannon > --- INVENTORY -------- Light Ion Engine Nuclear Core Light Nuclear Core Improved Aluminum Leg Beam Rifle EMP Blaster Mining Laser CPS Tube [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 26 | . 5 3 9 1 3 5 Power 3 | . . 2 . . . 1 Engine 1 | . . 1 . . . . Core 1 | . . 1 . . . . Reactor 1 | . . . . . . 1 Propulsion 11 | . 2 1 7 . . 1 Treads . | . . . . . . . Leg 4 | . . . 3 . . 1 Wheel . | . . . . . . . Hover 7 | . 2 1 4 . . . Flight . | . . . . . . . Utility 5 | . 1 . 1 . 3 . Device 4 | . . . 1 . 3 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 7 | . 2 . 1 1 . 3 Energy Gun 4 | . 2 . 1 1 . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 8 | . . . 2 . . 6 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 2 | . . . . . . 2 Weapon 3 | . . . 2 . . 1 Highest Loss Streak 5 | . . . 1 . . 5 To Critical Strikes . | . . . . . . . Average Backups 5 | 6 6 7 6 4 5 6 Power 1 | 1 1 2 2 2 2 2 Propulsion 1 | 4 3 4 3 . 1 1 Utility . | . . . . . . . Weapon 1 | 1 1 1 . 1 2 2 Tool/Special . | . . . . . . . Unused Backups 7 | . . 2 . . 2 3 Power 4 | . . 2 . . 1 1 Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 93 100 82 89 100 94 Engine 1 | . 14 2 . . . . Core 10 | . . 11 10 11 11 9 Leg 22 | . 9 . 3 33 33 31 Hover 10 | . 19 28 29 . . . Device 11 | . . . . 11 19 18 Storage 11 | . 14 14 11 11 11 11 Protection 6 | . 8 14 11 11 2 . Energy Gun 19 | . 22 28 15 12 22 9 Peak Build Rating 25 | 6 13 15 16 15 22 25 Average Rating 14 | 6 9 14 13 13 15 19 On Entrance 11 | 6 6 13 14 13 15 15 Avg Prop Armor Cover (%) 10 | . 10 . . . . . Naked Turns . | . . . . . . . Heaviest Build 40 | 10 19 21 23 23 26 40 Greatest Support 30 | 20 20 14 30 30 30 30 Greatest Overweight (x) 3 | . 1 1 1 . . 3 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 7 Most Carried 8 | 6 7 8 8 5 8 8 Average Carried 6 | 6 6 7 6 4 6 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 7 | 6 7 7 3 5 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 524 | 200 50 29 128 31 36 50 Remotely . | . . . . . . . Salvage Created 638 | . . 46 431 33 . 128 Parts 38 | . . 4 26 5 . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 19 | . . 2 12 3 . 2 Guns 17 | . . 2 12 3 . . Cannons 2 | . . . . . . 2 Classes Destroyed 6 | . . 1 5 . . . Recycler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Swarmer 7 | . . . 4 3 . . Grunt 10 | . . 2 6 . . 2 Brawler 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 7 | . . 2 7 3 . 2 Combat Bots Only 7 | . . 2 7 3 . 2 Max Kills in Single Turn 1 | . . 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 158 | . . 11 57 6 . 84 Missed 43 | . . . 16 3 . 24 Hits 115 | . . 11 41 3 . 60 Melee 3 | . . . 3 . . . Projectile 112 | . . 11 38 3 . 60 Critical Strikes 4 | . . . 3 . . 1 Damage Taken 1480 | . 18 161 505 19 . 777 Core 215 | . . 10 106 13 . 86 Absorbed by Shields 86 | . . . 17 8 . 61 Regen/Repaired (Parts) 50 | . . . 50 . . . Core Remaining (%) 98 | 100 . 96 . . . . Volleys Fired 48 | . . 6 32 5 . 5 Largest 2 | . . 2 2 1 . 2 Hottest 175 | . . 130 130 65 . 175 Shots Fired 65 | . . 12 40 5 . 8 Gun 58 | . . 12 40 5 . 1 Cannon 7 | . . . . . . 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 65 | . . 12 40 5 . 8 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . . 7 9 4 . 5 Robot Miss Streak 8 | . . 3 7 8 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 57 | . . 11 36 5 . 5 Core Hits 75 | . . 13 52 7 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 839 | . . 155 465 57 . 162 Guns 651 | . . 155 451 45 . . Cannons 162 | . . . . . . 162 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 26 | . . . 14 12 . . Kinetic . | . . . . . . . Thermal 813 | . . 155 451 45 . 162 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 . . . . Average Corruption 2 | . 2 3 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 1 5 . . . . Message Errors 3 | . 1 2 . . . . Matter Fused 2 | . . 2 . . . . Data Loss (minor) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . . 7 . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 3 | . . . 1 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 589 | . 1 589 488 160 . 336 Average Temperature 171 | . 1 285 150 83 . 142 Received Heat Transfer 431 | . 12 93 174 . . 152 Effects 15 | . . 9 5 . . 1 Shutdowns 6 | . . 4 2 . . . Energy Bleed 4 | . . 3 1 . . . Interference 1 | . . . . . . 1 Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 2 | . . 1 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 953 | . . 190 565 50 . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 82 | 100 100 100 59 100 . . Level 1 17 | . . . 40 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 301 | . . 64 301 97 . . Initial 97 | . . . 1 97 . . Average 89 | . . 29 163 46 . . Influence Increases 870 | . . 94 521 70 . 185 Destroy 0b10 Robot/C 540 | . . 80 280 60 . 120 Destroy 0b10 Robot/NC 15 | . . . 15 . . . Destroy Leader 82 | . . 10 42 10 . 20 Allied During Kill 51 | . . 4 2 . . 45 Successful Hack 2 | . . . 2 . . . Partial Spotted 45 | . . . 45 . . . Lose Combat Pursuer 135 | . . . 135 . . . Influence Decreases 865 | . . 90 274 291 30 180 Entered New Map 187 | . . . 3 154 30 . Time Decay 533 | . . 90 226 137 . 80 Lost Part 80 | . . . 20 . . 60 Lost Ally 65 | . . . 25 . . 40 Squads Dispatched 5 | . 2 . 2 . . 1 Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 3 2 25 3 . 13 Peak Tracking Total 9 | . 2 2 9 3 . 8 Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . . . 2 . 1 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . . 5 . 3 . Successful 7 | . . . 4 . 3 . Failed 1 | . . . 1 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 1 . 3 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . . 3 . Part Schematic 3 | . . . . . 3 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . . . 17 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . 2 . . 2 . Largest Group 2 | . . 2 2 . 2 2 Highest-Rated Group 192 | . . 46 46 . 192 192 Highest-Rated Ally 96 | . . 31 31 . 96 96 Total Orders . | . . . . . . . Ally Attacks 35 | . . 5 7 . . 23 Total Damage 818 | . . 81 126 . . 611 Kills 9 | . . 2 3 . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 863 | . . . . . 769 94 ECM 863 | . . . . . 769 94 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2286 | 8 134 196 501 299 981 167 Spaces Moved 1755 | 7 106 129 390 231 794 98 Core . | . . . . . . . Treads . | . . . . . . . Legs 1193 | 7 32 . 31 231 794 98 Wheels . | . . . . . . . Hover 562 | . 74 129 359 . . . Flight . | . . . . . . . Fastest Speed 52 | 120 56 116 52 120 120 120 Average Speed 107 | 120 111 116 64 120 120 137 Slowest Speed 330 | 120 130 116 120 120 120 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 2 27 33 39 50 75 16 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2083 | 6 124 163 597 247 824 122 Wait 199 | . 1 23 151 3 13 8 Move 1749 | 6 105 128 389 230 793 98 Hop . | . . . . . . . Pick Up 18 | . 4 1 4 2 6 1 Fast Attach 10 | . 5 . 2 1 1 1 Attach 10 | . . . 4 . 3 3 Detach 6 | . 2 . 2 . 2 . Swap 12 | . . 3 6 . 1 2 Drop 24 | . 7 2 6 . 5 4 Fire 48 | . . 6 32 5 . 5 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . 4 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Met a group of wandering Federalists 134 | -10/Materials | Discovered new exit (range 7) 143 | -10/Materials | Entered Mines 271 | -10/Mines | Discovered new exit (range 10) 307 | -10/Mines | Build established: Mutant 339 | -10/Mines | Entered Materials 339 | -9/Materials | Accompanied by 2 allies 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 344 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 544 | -9/Materials | Destroyed 7 combat bots 571 | -9/Materials | Repaired Lgt. Nuclear Core 599 | -9/Materials | Repaired Hover Unit 816 | -9/Materials | Discovered new exit (range 14) 840 | -9/Materials | Entered Mines 846 | -9/Mines | Learned location of Zion (-7) 1011 | -9/Mines | Learned location of Storage (-8) 1117 | -9/Mines | Assembled infested the area 1122 | -9/Mines | Discovered new exit (range 14) 1137 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1138 | -9/Mines | Met 8R-AWN 1139 | -9/Mines | Entered Zion 1184 | -7/Zion | Given A8's code to call for help 1238 | -7/Zion | Learned location of Warlord (-4) 1269 | -7/Zion | Found Prototype Device 1271 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1758 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1924 | -7/Zion | Given the Hacking Drone Bay 1926 | -7/Zion | Found Prototype Device 1927 | -7/Zion | Identified Hacking Drone Bay 1946 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1951 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2081 | -7/Zion | Received a hallucinogenic algorithm 2082 | -7/Zion | Ran a hallucination algorithm 2082 | -7/Zion | Ran a hallucination algorithm 2097 | -7/Zion | Discovered new exit (range 16) 2120 | -7/Zion | Entered Proximity Caves 2120 | -6/Proximity Caves | Accompanied by 2 allies 2210 | -6/Proximity Caves | Spotted B-75 Beast 2271 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2286 | -6/Proximity Caves | Core integrity fell below 50% 2287 | -6/Proximity Caves | Self-destructed Last Messages --------------- 02241_ Field Laser fries itself beyond repair. 02241_ G-50 Soldier destroyed. 02244_ Overheating: System interference. 02244_ Neutron Cannon temporarily disabled. 02244_ Flexi-carbon Leg fries itself beyond repair. 02247_ Lgt. Angular Momentum Engine fries itself beyond repair. 02258_ Acquired 10 matter. 02270_ Penetrated by Slug. 02271_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02273_ Aluminum Leg destroyed. 02273_ Penetrated by Slug. 02275_ Y-64 Sentinel: "REQUESTING BACKUP." 02275_ Aluminum Leg destroyed. 02275_ Penetrated by Slug. 02275_ Aluminum Leg destroyed. 02278_ Penetrated by Slug. 02279_ Dropped Neutron Cannon. 02283_ ECM Suite destroyed. 02283_ Phase Cannon destroyed. 02285_ Dropped Sml. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????##??? #????#####??????????????? | | ?????????????????? ??? #??? ??????????????? | | ?????????????????? ?? #??? ?????????????? | | ??????????????????# ?? %#?? ?????????????? | | ??????????????????# ??# #?? ????????????? | | ??????????????????# ### #? ????????????? | | ????????????????### % # ## "# #????????????? | | #???????##??#####"!%BB ??????????????? | | #??????? #?# ??!%BB #????????????????? | | #???????# #?# ????=;;; #????????????????? | | ######### #?# #?????;;;! #####????????????? | | ## ## ### #?????#;% " ??????????? | | ! ## ## #######; %;" ??????????? | | %! ## ";;#; ; ### "######?????????????? | | ### ## %%[; #???##??????????????????? | | ??# % #### ; ### ##??????????????????? | | ??## ##### ;;; g #??????????????????? | | ???# #######?# lslY@ g #??????????????????? | | #???????# b;##### #?????????????????? | | ### ##???????# #????????????????????????? | | #######?###????????# #????????????????????????? | | #??????????????????# ##/#????????????????????????? | | ???????????????????# ? ????????????????????????? | | ???????????????????# ? ???????????????????????? | | ???????????????????# ?""""???????????????????????? | | ???????????????????# ?#####??????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Launcher Guidance Computer | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Battle Cannon | -7/Zion | Free Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 20% | -9/Materials Hover Unit | 66% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Help From High Places Well Done Challenges ------------ None Game ------ Seed SpectralMiniInterrupter Manual? 0 Play Time 00:30:20 Cumulative 16.4 hours Start 2026.01.18 @ 09:25:39 End 2026.01.18 @ 18:48:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1919dff-96e2-4c76-bfc4-8cbe961d4cc2