Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 04:28:36 Player: Ms. V3-11A Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (138) 690 Value Destroyed (4148) 4148 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2259) 2259 TOTAL SCORE: 8797 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1759 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 64/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Precision Beam Rifle > --- INVENTORY (20) --- Light Ion Engine Improved Heat Sink Large Storage Unit Large Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) High-capacity Matter Pod (200) Machine Analyzer Reactive Plating Hacking Suite Long-range Tractor Beam Pulse Rifle Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Large Storage Unit Large Storage Unit Medium Matter Pod Medium Matter Pod High-capacity Matter Pod Machine Analyzer Light Armor Plating Hacking Suite Long-range Tractor Beam Precision Beam Rifle Light EM Pulse Cannon Advanced Beam Cannon Light Cannon Light Cannon Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 92 | . 20 48 24 Power 9 | . 1 4 4 Engine 7 | . 1 4 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 19 | . 2 12 5 Treads 19 | . 2 12 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | . 4 3 5 Device 5 | . . 2 3 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 2 1 2 Artifact . | . . . . Weapon 52 | . 13 29 10 Energy Gun 26 | . 6 15 5 Energy Cannon 4 | . . 2 2 Ballistic Gun 5 | . . 5 . Ballistic Cannon 2 | . 1 1 . Launcher 15 | . 6 6 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 5 . Parts Lost 27 | . . 5 22 Power 5 | . . 1 4 Propulsion 9 | . . 2 7 Utility 5 | . . . 5 Weapon 8 | . . 2 6 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 98 93 Engine 11 | . 14 10 3 Treads 22 | . 8 32 25 Leg 7 | . 19 . . Device 6 | . . 9 17 Storage 11 | . 14 11 9 Protection 6 | . 13 1 6 Energy Gun 21 | . 18 24 22 Ballistic Gun 1 | . . 2 . Launcher 6 | . 8 5 . Naked Turns . | . . . . Heaviest Build 61 | 14 53 61 60 Greatest Support 60 | 20 40 60 60 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 8 16 20 20 Most Carried 20 | 5 18 20 20 Average Carried 16 | 4 13 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 18 20 14 Class Distribution -------------------- 53% | Mutant 17% | Gunner 15% | Scavenger-Mutant 7% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 4076 | 200 649 2721 506 Remotely . | . . . . Salvage Created 4206 | . 480 2523 1203 Parts 273 | . 57 146 70 Haulers Intercepted 7 | . 2 5 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 87 | . 9 51 27 Guns 44 | . . 28 16 Cannons 4 | . . . 4 AOE 37 | . 9 21 7 Classes Destroyed 14 | . 7 6 1 Worker 16 | . 9 5 2 Builder 9 | . 5 1 3 Tunneler 1 | . . 1 . Hauler 7 | . 2 5 . Recycler 6 | . 1 3 2 Mechanic 3 | . . 2 1 Operator 7 | . 3 3 1 Watcher 8 | . 3 4 1 Swarmer 21 | . 9 4 8 Grunt 44 | . . 32 12 Duelist 3 | . . 3 . Protector 2 | . . 2 . Sentry 15 | . . 10 5 Hunter 2 | . . . 2 Best Kill Streak 11 | . 6 5 11 Combat Bots Only 7 | . 3 5 7 Max Kills in Single Turn 4 | . 3 3 4 Gunslinging 1 | . . 1 1 Exploded 4 | . 2 3 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4272 | . 349 1615 2308 Core 860 | . 93 209 558 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 62 47 . Volleys Fired 432 | . 132 212 88 Largest 3 | . 2 3 3 Hottest 192 | . 90 183 192 Shots Fired 722 | . 140 386 196 Gun 513 | . 84 271 158 Cannon 41 | . 1 9 31 Launcher 168 | . 55 106 7 Special . | . . . . Kinetic 63 | . 1 62 . Thermal 399 | . 5 206 188 Explosive 168 | . 55 106 7 Electromagnetic 92 | . 79 12 1 Robot Hit Streak 16 | . 7 14 16 Robot Miss Streak 6 | . 3 6 2 Penetration Max . | . . . . Secondary Targets 6 | . . 3 3 Max Gunslinging Chain 2 | . . 1 2 Shots Hit Robots 346 | . 41 194 111 Core Hits 212 | . 38 107 67 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 24 | . 3 15 6 Burn 22 | . 1 15 6 Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9320 | . 1886 4659 2775 Guns 4866 | . 415 3004 1447 Cannons 582 | . . 71 511 Explosions 3849 | . 1470 1562 817 Melee . | . . . . Ramming 23 | . 1 22 . Kinetic 722 | . . 722 . Thermal 4360 | . 142 2249 1969 Explosive 3680 | . 1332 1562 786 Electromagnetic 535 | . 411 104 20 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 7 10 . Average Corruption 5 | . 3 7 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 190 | . 52 138 . Message Errors 45 | . 13 32 . Matter Fused 49 | . 12 37 . Heat Flow Errors 22 | . 4 18 . Energy Discharges 22 | . 11 11 . Parts Rejected 1 | . 1 . . Data Loss (minor) 21 | . 5 16 . Data Loss (major) 6 | . 1 5 . Misfires 7 | . 3 4 . Alerts 9 | . 2 7 . Weapon Failures 8 | . . 8 . Overload Shots . | . . . . Overflow Damage 87 | . 57 30 . Projectiles 18 | . . 18 . Explosions 69 | . 57 12 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 737 | . 230 403 104 Shots 27 | . 7 17 3 Rammed 3 | . 1 2 . Targets Rammed 4 | . 1 3 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 421 | . 226 421 357 Average Temperature 95 | . 49 114 84 Received Heat Transfer 1581 | . . 519 1062 Effects 14 | . . 12 2 Shutdowns 4 | . . 4 . Energy Bleed 2 | . . . 2 Interference 7 | . . 7 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 23 | . . 16 7 Heat Transferred 10972 | . 359 6068 4545 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 2601 | . 646 2601 1749 Initial 1098 | . . 261 1098 Average 843 | . 255 1189 1369 Maximum Alert Level 5 | . 2 5 5 Low Security (%) 21 | 100 54 . . Level 1 11 | . 13 12 . Level 2 31 | . 32 37 . Level 3 4 | . . 7 5 Level 4 11 | . . 8 65 Level 5 17 | . . 33 9 High Security 2 | . . . 19 Max Security . | . . . . Sterilizations 1 | . . 1 . Squads Dispatched 20 | . . 9 11 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 7 | . . 3 4 Assault 8 | . . 4 4 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 160 | . 23 75 62 Peak Tracking Total 17 | . 4 6 17 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 10 | . 5 4 1 Indirectly 1 | . 1 . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 109 | . 40 64 5 Max in Single Turn 3 | . 3 3 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 10 | . 5 3 2 Terminals 10 | . 5 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 12 6 3 Successful 10 | . 5 4 1 Failed 11 | . 7 2 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 13 | . 8 3 2 Terminals 21 | . 12 6 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 3 1 Branch Access Points 1 | . . 1 . Unreport Threat 3 | . 2 1 . Registered Components 2 | . 1 1 . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 3 | . 3 . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 8721 | 2 3406 4396 917 Spaces Moved 3884 | 1 1489 2022 372 Core . | . . . . Treads 2760 | . 366 2022 372 Legs 1124 | 1 1123 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 179 | 120 201 166 162 Slowest Speed 320 | 120 240 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 2 99 99 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 83 | . 24 59 . Terrain Destroyed 1351 | . 433 821 97 Melee . | . . . . Projectile . | . . . . AOE 1351 | . 433 821 97 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 4997 | 2 1761 2714 520 Wait 512 | . 92 394 26 Move 3881 | . 1488 2021 372 Hop . | . . . . Pick Up 32 | . 18 8 6 Fast Attach 23 | . 5 14 4 Attach 20 | . 2 5 13 Detach 6 | . . 5 1 Swap 49 | . 13 29 7 Drop 38 | 2 10 23 3 Fire 432 | . 132 212 88 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 1 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Discovered new exit (range 15) 876 | -10/Materials | Discovered new exit (range 15) 1772 | -10/Materials | Discovered new exit (range 7) 1901 | -10/Materials | Discovered new exit (range 16) 3409 | -10/Materials | Entered another Materials area 3409 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3875 | -9/Materials | Identified exit to Mines 4211 | -9/Materials | Discovered new exit (range 13) 4351 | -9/Materials | Discovered new exit (range 14) 4600 | -9/Materials | Build established: Gunner 5196 | -9/Materials | Discovered new exit (range 16) 5638 | -9/Materials | System corruption reached 10% 5809 | -9/Materials | First assault squad dispatched 6120 | -9/Materials | Build established: Mutant 6942 | -9/Materials | Build established: Scavenger-Mutant 7035 | -9/Materials | Sterilization system engaged 7035 | -9/Materials | Non-combat units ordered to evacuate 7135 | -9/Materials | Combat units ordered to evacuate 7319 | -9/Materials | Core integrity fell below 50% 7335 | -9/Materials | Ambient heat levels rising (+10) 7485 | -9/Materials | Ambient heat levels rising (+10) 7635 | -9/Materials | Ambient heat levels rising (+10) 7785 | -9/Materials | Ambient heat levels rising (+10) 7805 | -9/Materials | Entered another Materials area 7805 | -8/Materials | Evolved 2 slots: Utility x2 8102 | -8/Materials | Build established: Scavenger-Tank 8244 | -8/Materials | Lost 3 parts (1n1u1w) 8344 | -8/Materials | Garrison activated, responded to threat 8414 | -8/Materials | Destroyed 7 combat bots 8539 | -8/Materials | High security lockdown imminent 8572 | -8/Materials | Lost 5 parts (1p3n1w) 8619 | -8/Materials | High security lockdown engaged 8685 | -8/Materials | Core integrity fell below 50% 8717 | -8/Materials | Core integrity fell below 20% 8722 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 08699_ Lgt. Treads destroyed. 08700_ Critical hit (Burn: +37). 08701_ Lgt. Treads destroyed. 08702_ Lgt. Ion Engine destroyed. 08702_ M-28 Smith repairs G-50 Soldier. 08702_ M-28 Smith repairs Lgt. Deuterium Engine. 08704_ Adv. Beam Cannon destroyed. 08704_ M-28 Smith repairs G-47 Trooper. 08706_ Lgt. Armor Plating destroyed. 08712_ M-28 Smith repairs G-47 Trooper. 08712_ Imp. Heat Sink destroyed. 08712_ Critical hit (Burn: +37). 08713_ C-30 ARC bursts open, deploying its payload. 08713_ G-50 Soldier unfolds itself. 08713_ G-47 Trooper unfolds itself. 08713_ L-31 Rogue unfolds itself. 08713_ B-36 Bruiser unfolds itself. 08713_ I-25 Savior unfolds itself. 08721_ Lgt. EM Pulse Cannon destroyed. 08721_ Imp. Heat Sink destroyed. 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""" "" | | ???# + #???????????? | | ???######## ###????????????##"## | | ???# ## #????????####### T | | ???# #???????#? # | | ???# T #???????# """ # | | ???# [ ####???????# """ " | | ???# ##+#### #####???# """ " | | ???### ### ## ???# """ " | | ?????# #?# ## ???# " | | ?????# #?# ## ???# "" "! | | ###### #?# ## """ "???# """ #%| | | # # #?# ## """ "???# S" #! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeMetafiberCharger Manual? 0 Play Time 00:55:22 Cumulative 116.6 hours Start 2023.05.13 @ 03:28:03 End 2023.05.13 @ 04:28:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 57 Adventurer 22 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 57 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 4f964797-e9d7-4948-9e6f-aa3e8875bbd3