Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 23:51:16 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (51) 255 Value Destroyed (1318) 1318 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1830) 1830 TOTAL SCORE: 8283 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Cogmind --------- Core Integrity 901/1000 Matter 280/300 Energy 69/100 System Corruption 16% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Nuclear Core Improved Deuterium Engine Neutrino Core Improved Terrain Scan Processor Cloaking Device Hacking Suite Hacking Suite Hacking Suite Heavy Plasma Cannon Long-range Missile Launcher Thermoblaster Sapper Charge Sapper Charge Peak State ------------ > --- POWER ------------ Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Experimental Terrain Scanner Advanced Melee Analysis Suite Improved Utility Shielding > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Neutrino Core Aerolev Unit Aerolev Unit Improved Terrain Scan Processor Cloaking Device Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Particle Cannon Heavy Plasma Cannon Long-range Missile Launcher Thermoblaster [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Cannon Flak Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 . . . 4 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 5 | . . 1 1 . . . 2 1 . . . Utility 4 | . . 1 1 . . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 42 | 7 3 3 7 3 1 1 13 3 . . 1 Power 5 | 1 1 . 1 . . . 1 1 . . . Engine 5 | 1 1 . 1 . . . 1 1 . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 1 2 3 1 . 6 1 . . 1 Treads 8 | 2 . 1 1 3 1 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 9 | . . . 1 . . . 6 1 . . 1 Flight . | . . . . . . . . . . . . Utility 13 | 2 1 2 2 . . . 5 1 . . . Device 7 | 1 . 2 2 . . . 1 1 . . . Storage 3 | 1 1 . . . . . 1 . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | 2 1 . 2 . . 1 1 . . . . Energy Gun 3 | 2 1 . . . . . . . . . . Energy Cannon 2 | . . . 1 . . 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . . . 1 . . . . Parts Lost 13 | . . . . 3 1 . . . . . 9 Power . | . . . . . . . . . . . . Propulsion 9 | . . . . 3 1 . . . . . 5 Utility 3 | . . . . . . . . . . . 3 Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 9 | . . . . 1 1 . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 3 8 9 14 18 19 18 11 12 14 14 13 Power 2 | . 1 3 3 3 3 2 2 2 3 3 3 Propulsion 5 | 1 2 2 4 8 9 9 3 3 3 2 2 Utility 4 | . 2 1 3 4 4 5 4 4 5 6 5 Weapon 2 | 1 2 3 3 3 3 1 1 3 3 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . 1 . 5 3 . 4 . . . 1 12 Power 8 | . 1 . 3 . . 1 . . . . 3 Propulsion 7 | . . . 2 3 . 1 . . . 1 . Utility 6 | . . . . . . . . . . . 6 Weapon 5 | . . . . . . 2 . . . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 92 95 98 99 100 90 93 94 94 89 Engine 10 | . 14 11 9 9 9 9 6 10 11 11 10 Treads 28 | . 28 29 34 34 35 36 . . . . . Hover 6 | . . . . . . . 38 41 41 41 38 Device 22 | . 14 18 24 27 27 27 17 16 17 17 16 Storage 9 | . 14 11 9 9 9 9 6 5 5 5 5 Energy Gun 6 | . 28 22 6 . . . . . . . . Energy Cannon 5 | . . . 8 9 9 9 . . . . . Ballistic Cannon 5 | . . . 2 9 9 9 . . . . . Peak Build Rating 76 | 7 10 14 31 32 31 32 67 75 75 75 76 Average Rating 30 | 5 8 12 26 30 30 31 62 74 75 75 73 On Entrance 37 | . 7 9 14 31 31 31 32 67 75 75 75 Naked Turns . | . . . . . . . . . . . . Heaviest Build 68 | 14 51 52 68 68 68 68 45 52 52 52 52 Greatest Support 83 | 40 40 63 83 83 80 80 49 57 57 57 57 Greatest Overweight (x) 1 | . 1 1 . 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 Average Capacity 18 | 7 19 20 20 20 20 20 15 15 15 15 15 Most Carried 20 | 7 12 11 20 20 20 20 20 14 15 15 15 Average Carried 15 | 4 8 9 14 19 20 19 11 12 14 14 14 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 Final Carried 20 | 7 10 9 20 20 20 20 15 14 15 14 13 Class Distribution -------------------- 47% | Mutant 38% | Scavenger-Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Matter Collected 891 | 270 30 30 102 237 22 10 83 53 . . 54 Remotely . | . . . . . . . . . . . . Salvage Created 1887 | 143 271 125 172 382 398 . 208 168 . . 20 Parts 111 | 12 21 14 14 10 13 . 16 9 . . 2 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . Recyclers Shooed 4 | . . . . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Combat Hostiles Destroyed 31 | . 8 4 2 12 2 . 1 1 . . 1 Melee 3 | . . . . . . . 1 1 . . 1 Guns 11 | . 8 3 . . . . . . . . . Cannons 16 | . . . 2 12 2 . . . . . . Classes Destroyed 11 | 2 3 . 2 . . . 3 . . . 1 Worker 3 | . . . . . . . 1 2 . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . Recycler 7 | 1 1 . . . 5 . . . . . . Operator 3 | . 1 1 . . . . 1 . . . . Watcher 2 | . . . . . . . 1 1 . . . Swarmer 8 | . 6 2 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . 1 Grunt 13 | . 2 2 . 9 . . . . . . . Sentry 8 | . . . 2 3 2 . . 1 . . . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 3 | 2 3 2 1 3 3 . 2 3 . . 1 Combat Bots Only 3 | . 3 2 1 3 1 . 1 1 . . 1 Max Kills in Single Turn 2 | 1 2 1 1 1 1 . 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Hostile Shots Fired 263 | . 54 27 10 81 8 . 23 11 . . 49 Missed 75 | . 17 4 4 18 4 . 11 3 . . 14 Hits 188 | . 37 23 6 63 4 . 12 8 . . 35 Melee 9 | . . . . . . . . . . . 9 Projectile 179 | . 37 23 6 63 4 . 12 8 . . 26 Critical Strikes 7 | . . . 1 2 . . 1 . . . 3 Damage Taken 2487 | . 351 249 67 691 42 . 205 188 . . 694 Core 295 | . 61 28 12 79 . . 16 23 . . 76 Absorbed by Shields 315 | . . . 26 273 16 . . . . . . Redirected to Shielding 137 | . . . . . . . 36 45 . . 56 Regen/Repaired (Parts) 49 | . . . . . . . . . . . 49 Core Remaining (%) 89 | 100 75 93 . . . 83 98 . . . . Volleys Fired 104 | 9 24 14 7 45 5 . . . . . . Largest 2 | 2 2 2 2 2 2 . . . . . . Hottest 97 | 90 90 90 97 97 97 . . . . . . Shots Fired 192 | 18 48 28 8 83 7 . . . . . . Gun 94 | 18 48 28 . . . . . . . . . Cannon 98 | . . . 8 83 7 . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 41 | . . . 1 38 2 . . . . . . Thermal 151 | 18 48 28 7 45 5 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 6 9 4 9 14 8 . . . . . . Robot Miss Streak 6 | 1 6 4 . 3 1 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 148 | 13 25 13 7 62 5 . 11 10 . . 2 Core Hits 93 | 5 13 6 4 48 7 . 5 4 . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . 1 2 . . . . 1 3 . . . Burn 3 | . 1 2 . . . . . . . . . Sever 4 | . . . . . . . 1 3 . . . Melee Attacks 34 | . . . . . . . 19 11 . . 4 Impact . | . . . . . . . . . . . . Slashing 34 | . . . . . . . 19 11 . . 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 3 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4038 | 149 341 159 178 1409 200 . 752 735 . . 115 Guns 623 | 149 315 159 . . . . . . . . . Cannons 1723 | . . . 175 1392 156 . . . . . . Explosions . | . . . . . . . . . . . . Melee 1594 | . . . . . . . 752 735 . . 107 Ramming 98 | . 26 . 3 17 44 . . . . . 8 Kinetic 872 | . . . 13 794 65 . . . . . . Thermal 1474 | 149 315 159 162 598 91 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1594 | . . . . . . . 752 735 . . 107 Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . 16 Average Corruption 7 | . . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 161 | . . . . 1 . . 86 74 . . . Projectiles 1 | . . . . 1 . . . . . . . Explosions . | . . . . . . . . . . . . Melee 160 | . . . . . . . 86 74 . . . Knockbacks 21 | . . . . 20 1 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 18 | . . . . 17 1 . . . . . . Secondary 3 | . . . . 3 . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . Rammed 13 | . 4 . 1 5 1 . . . . . 2 Targets Rammed 17 | . 5 . 1 5 4 . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed 4 | . 1 . . . 3 . . . . . . Highest Temperature 246 | 112 210 210 85 246 48 . . . . . 4 Average Temperature 66 | 41 72 77 30 73 19 . . . . . 4 Received Heat Transfer 718 | . 75 96 25 357 6 . . 36 . . 123 Effects 3 | . . 3 . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 6 | 3 3 . . . . . . . . . . Heat Transferred 3228 | 385 893 581 259 962 148 . . . . . . Parts Sabotaged 12 | . . . . . . . . . . . 12 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 130 | 5 75 65 30 130 33 . 30 32 . . . Initial 33 | . . . . . 33 . . 4 . . . Average 15 | 1 17 19 3 38 4 . 6 14 . . . Influence Increases 1107 | 20 227 120 67 328 73 . 85 62 . . 125 Destroy 0b10 Robot/C 620 | . 160 80 40 240 40 . 20 20 . . 20 Destroy 0b10 Robot/NC 100 | 20 10 5 5 . 25 . 20 15 . . . Destroy Leader 148 | . 30 20 22 50 . . 14 12 . . . Successful Hack 20 | . 12 . . . 8 . . . . . . Disable Machine 30 | . . . . 30 . . . . . . . Destroy Structure 9 | . . . . 8 . . 1 . . . . Partial Spotted 30 | . . . . . . . 15 15 . . . Lose Combat Pursuer 150 | . 15 15 . . . . 15 . . . 105 Influence Decreases 1107 | 20 227 120 67 243 158 . 75 40 32 . 125 Entered New Map 71 | . . . . . 52 . . 6 13 . . Time Decay 941 | 20 227 120 67 223 106 . 75 34 19 . 50 Lost Part 95 | . . . . 20 . . . . . . 75 Squads Dispatched 7 | . . 1 1 2 . . 2 . . 1 . Investigation 1 | . . . . 1 . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 4 | . . 1 1 1 . . 1 . . . . Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Distress Signals 7 | . 1 1 1 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 86 | . 15 6 4 17 2 . 10 3 . 4 25 Peak Tracking Total 17 | . 5 3 2 6 1 . 5 2 . 5 17 Tactical Retreats 7 | . 1 1 . . . . 1 . . . 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Traps Triggered 1 | . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Machines Disabled 2 | . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Machines Accessed 18 | . 5 . . 2 3 1 1 . 1 . 5 Terminals 11 | . 5 . . 2 3 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 33 | . 9 . . 4 4 8 1 . 1 . 6 Successful 24 | . 6 . . 1 2 8 . . 1 . 6 Failed 9 | . 3 . . 3 2 . 1 . . . . Catastrophic 3 | . . . . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 9 . . 3 4 . 1 . . . . Terminals 18 | . 9 . . 4 4 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . . . . 1 . 8 . . 1 . 6 Record 12 | . . . . . . 8 . . . . 4 Open Door 3 | . . . . . . . . . 1 . 2 Branch Access Points 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 6 . . . 2 . . . . . . Terminals 8 | . 6 . . . 2 . . . . . . Botnet 1 | . 1 . . . . . . . . . . Skim 7 | . 5 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 2 . . 1 1 . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Active Infowar (turns) 5857 | 90 1042 348 475 611 598 1878 215 92 71 166 271 Sensors 4204 | . . . 302 611 598 1878 215 92 71 166 271 Terrain 4601 | . . 225 475 611 598 1878 214 92 71 166 271 Seismic 1652 | 90 1042 347 173 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Turns Passed 5981 | 159 1042 348 475 611 598 1878 267 92 71 166 274 Spaces Moved 4688 | 75 337 156 260 238 359 1168 461 115 260 523 736 Core 4 | 4 . . . . . . . . . . . Treads 2589 | 71 337 156 260 238 359 1168 . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 2095 | . . . . . . . 461 115 260 523 736 Flight . | . . . . . . . . . . . . Fastest Speed 27 | 50 160 160 160 160 160 160 30 27 27 27 27 Average Speed 107 | 154 236 179 160 167 161 160 30 27 27 27 27 Slowest Speed 240 | 160 240 240 160 240 240 160 31 27 27 27 105 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . . 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 6 74 22 24 26 70 82 16 5 48 62 78 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . 2 . . . . 1 . . . . 1 Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 5 . . 2 . . Spaces Dug 6 | . . . . 5 . . 1 . . . . Terrain Destroyed 13 | . . . . 12 . . 1 . . . . Melee 1 | . . . . . . . 1 . . . . Projectile 12 | . . . . 12 . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Total 5361 | 97 527 196 314 368 368 1182 553 152 260 547 797 Wait 379 | . 151 22 7 66 . 1 44 20 . 24 44 Move 4677 | 74 336 155 259 237 358 1167 460 114 259 522 736 Hop . | . . . . . . . . . . . . Pick Up 55 | 7 4 1 18 7 . 6 6 2 1 . 3 Fast Attach 20 | 7 . 1 5 1 1 . 1 . . . 4 Attach 20 | . . 2 1 2 . . 11 2 . . 2 Detach 2 | . . . . . . . 2 . . . . Swap 12 | . 4 . 4 . . 1 2 1 . . . Drop 39 | . 3 1 12 5 . 7 8 . . 1 2 Fire 104 | 9 24 14 7 45 5 . . . . . . Melee 34 | . . . . . . . 19 11 . . 4 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 15 | . 5 . 1 5 4 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / Sub) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 6) 485 | -10/Materials | Discovered new exit (range 4) 563 | -10/Materials | Discovered new exit (range 12) 757 | -10/Materials | Discovered new exit (range 11) 1069 | -10/Materials | Learned location of Mines (-9) 1138 | -10/Materials | Identified exit to Subcaves 1160 | -10/Materials | Derelicts attacked the area 1202 | -10/Materials | Entered another Materials area 1202 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1330 | -9/Materials | Discovered new exit (range 16) 1526 | -9/Materials | Discovered new exit (range 10) 1550 | -9/Materials | Entered another Materials area 1550 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1845 | -8/Materials | Discovered new exit (range 9) 2025 | -8/Materials | Entered Storage 2386 | -8/Storage | Identified exit to Recycling 2630 | -8/Storage | Used back door to open Recycling access 2636 | -8/Storage | Entered Recycling 3129 | -8/Recycling | Build established: Scavenger-Mutant 3191 | -8/Recycling | Scanned before Scraplab entrance 3215 | -8/Recycling | Entered Scraplab 3229 | -8/Recycling | Discovered new exit (range 3) 3234 | -8/Recycling | Entered Scraptown 3497 | -8/Scraptown | Discovered new exit (range 13) 3552 | -8/Scraptown | Visited Cyclists 3582 | -8/Scraptown | Visited TADAMA 3614 | -8/Scraptown | Learned location of Extension (-6) 3660 | -8/Scraptown | Visited Red Mages 3728 | -8/Scraptown | Visited Comm Corps 3808 | -8/Scraptown | Visited Cave Peace 3864 | -8/Scraptown | Visited Awakened 3884 | -8/Scraptown | Visited CPS Storage 4084 | -8/Scraptown | Visited UFD Registry 4084 | -8/Scraptown | Registered with UFD as "Pyrostep" 4140 | -8/Scraptown | Visited Observation Area 4207 | -8/Scraptown | Visited Curators Association 4237 | -8/Scraptown | Visited Scrap Suit Storage 4261 | -8/Scraptown | Visited Modified Component R&D 4295 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4311 | -8/Scraptown | Found DCF Scrap (30 items) 4384 | -8/Scraptown | Visited Derelict Rescue Squad 4412 | -8/Scraptown | Visited Science Testing Area 4485 | -8/Scraptown | Visited Infowarlord's Domain 4513 | -8/Scraptown | Found Exp. Terrain Scanner 4546 | -8/Scraptown | Visited Science Guys 4576 | -8/Scraptown | Visited Chapter 10 5024 | -8/Scraptown | Met Optimus 5024 | -8/Scraptown | Accepted into 0bPrime 5109 | -8/Scraptown | Discovered new exit (range 3) 5112 | -8/Scraptown | Entered Factory 5112 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5361 | -6/Factory | Discovered new exit (range 9) 5379 | -6/Factory | Entered another Factory area 5379 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5412 | -5/Factory | Discovered new exit (range 11) 5427 | -5/Factory | Build established: Sprinter 5471 | -5/Factory | Entered Upper Caves 5535 | -5/Upper Caves | Discovered new exit (range 9) 5542 | -5/Upper Caves | Learned Factory stockpile data 5542 | -5/Upper Caves | Entered another Upper Caves area 5543 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5548 | -5/Upper Caves | Discovered new exit (range 15) 5553 | -5/Upper Caves | Spotted B-75 Beast 5693 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5704 | -5/Upper Caves | Discovered new exit (range 15) 5708 | -5/Upper Caves | Entered Warlord 5736 | -5/Warlord | Rebuked by Warlord 5761 | -5/Warlord | Warlord's base attacked by MAIN.C 5832 | -5/Warlord | Learned location of Quarantine (-2) 5832 | -5/Warlord | Learned 4 Research zone layouts 5832 | -5/Warlord | Learned Research security intel 5832 | -5/Warlord | Learned Armory scanalyzer intel 5851 | -5/Warlord | Opened side exit 5980 | -5/Warlord | System corruption reached 10% 5982 | -5/Warlord | Self-destructed Last Messages --------------- 05976_ Slammed into B-74 Champion. 05976_ Aerolev Unit broken. 05976_ Destabilizing: Short circuit. 05977_ Acquired 20 matter. 05978_ System corrupted: Substantial component data lost. 05978_ Greatsword destroyed. 05979_ Broken Aerolev Unit destroyed. 05979_ System corrupted by crushing effect (+5). 05979_ Imp. Utility Shielding destroyed. 05979_ Exp. Terrain Scanner destroyed. 05979_ Imp. Sensor Array destroyed. 05979_ System corrupted by crushing effect (+4). 05979_ System corrupted by crushing effect (+3). 05979_ Aerolev Unit destroyed. 05979_ F-cell Engine blown off. 05979_ Imp. Heat Sink blown off. 05979_ Adv. Melee Analysis Suite blown off. 05979_ E-15 Imp destroyed. 05981_ Aerolev Unit blown off. 05981_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | | | | | ????????#????#???????????????????????? | | ????????#????????????????????????????? | | ?????????#???????????????????????????? | | ??#?####????#?###?##?????????????????? | | #####X#########"###??????????????????? | | ###?????????????#??? | | " #??????#?????????? | | ###############" *" ##???????????????? | | ?#??#????????# " %! #??#?????#???????? | | ??#?#????#???##" !" #???##????#??????? | | ?????????????##" %" #??#????????#????? | | ??#????##??#??#" ###????????????????? | | ####???????#??## ##??#??????????????? | | """#?????????## #?#????#??????????? | | X "#?#???#??## #?#?????????????#?? | | X"#???????#?# ##??#???? ???????? ? | | "#?????????# ###????????????ge?? | | X"#?#???????# ""##??????? ??g##?? | | ##???????#?## " ##????????g#???? | | ###?#????####?##" "" #??????gg #???? | | ????#?#?#??#???##" % "##????? #????? | | ????#?#????#???# ""[ " #?### #?#???? | | ???????????#??### ; p!####*p% #?????? | | #????#??????????### % g!@b= ##??? | | ????#?#???????????## l###bp ### ##? | | ???????????????#???## == ##???? ?? | | ??""?#????????#?#???### ;#???? #? | | ??""#??????????#????#?# ;#??? #?? | | ##""#?????#??#?????????; ;#?? #?? | | ?#""#?????????????????##; ##?? ##? | | ##""#####??#??#?#????#? ;; #?? #? | | "" "############???# ;## #?? | | "" """"""""""""#???## # " #??? | | "" """"""""""""#?####### #???? | | ### ### ##??? | | / ;; #??# | | / ;##; ##?? | | #### ###?# #??? | | "" """"""""""""#??## #???# ###? | | "" """"""""""""#???# #?### #?? | | "" "############???# #### # #?? | | ##""#####?????#????????# #?# #?? | | ?#""#?????????????????? ### #?? | | ?#""#????????????????? ### ##?? | | ??""???????????#???#?? ##?# #??? | | ??????????#?????????? #??## ##??? | | ????????????????????# ????## #???? | | ????????????#???????# #?#???# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 59 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeGravitonDeconstructor Manual? 0 Play Time 00:36:10 Cumulative 139.8 hours Start 2025.07.09 @ 23:14:22 End 2025.07.09 @ 23:51:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 880f9f20-0420-491f-887e-287edac1194a