Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 01:55:07 Player: Ruxi Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2522) 2522 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (779) 779 TOTAL SCORE: 5816 Bonus ------- High Alert Combat Kills 454 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 15/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Weapon Shielding > --- WEAPON (2) ------- Heavy Mace Longsword +1 > --- INVENTORY (15) --- 0b10 Alert Chip Remote Shield Heavy EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun AWS/Thermal Heavy Assault Rifle Heavy Assault Rifle Autogun 8R-AWN's Boregun Rocket Launcher Datajack Shock Trap Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Core Shielding Remote Shield > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Weapon Shielding Improved Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Autogun Rocket Launcher Datajack Heavy Mace Shock Trap [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 84 | . 14 . 56 3 11 Power 5 | . 2 . 3 . . Engine 4 | . 2 . 2 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 15 | . 3 . 12 . . Treads 14 | . 3 . 11 . . Leg 1 | . . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | . 4 . 11 3 6 Device 8 | . 1 . 6 1 . Storage 1 | . 1 . . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 13 | . . . 5 2 6 Artifact . | . . . . . . Weapon 40 | . 5 . 30 . 5 Energy Gun 10 | . 2 . 8 . . Energy Cannon 15 | . 2 . 13 . . Ballistic Gun 5 | . 1 . 2 . 2 Ballistic Cannon . | . . . . . . Launcher 6 | . . . 5 . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . 2 . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 17 | . 1 . 7 . 9 Power 3 | . . . 2 . 1 Propulsion 5 | . . . 3 . 2 Utility 7 | . . . 1 . 6 Weapon 2 | . 1 . 1 . . Highest Loss Streak 4 | . 1 . 4 . 4 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 92 | . 98 100 99 100 62 Engine 9 | . 14 14 7 11 3 Core 1 | . . . 3 . . Treads 20 | . 24 28 21 22 6 Device 3 | . . . 7 4 . Storage 10 | . 7 14 11 11 11 Processor 11 | . 18 14 11 11 1 Protection 10 | . . . 14 17 17 Energy Gun 13 | . 19 28 9 22 3 Energy Cannon 4 | . 4 . 10 . . Ballistic Gun 1 | . 4 . . . 2 Impact Weapon 1 | . . . . . 7 Slashing Weapon 1 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 45 | 13 33 33 43 42 45 Greatest Support 43 | 20 40 40 43 43 43 Greatest Overweight (x) 12 | . . . 11 . 12 Average Overweight (x) . | . . . . . 4 Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 13 | . 9 15 15 15 15 Most Carried 15 | . 7 14 15 15 15 Average Carried 11 | . 4 9 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 5 14 15 15 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1224 | 200 241 . 696 71 16 Remotely 53 | . . . 53 . . Salvage Created 3403 | . 553 79 2392 349 30 Parts 220 | . 28 6 163 23 . Haulers Intercepted 5 | . . . 5 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 82 | . 11 2 50 12 7 Guns 35 | . 9 2 11 12 1 Cannons 23 | . 2 . 21 . . AOE 23 | . . . 17 . 6 Classes Destroyed 14 | . 6 . 7 1 . Worker 6 | . 2 . 4 . . Builder 2 | . . . 2 . . Hauler 5 | . . . 5 . . Recycler 4 | . 1 . 3 . . Mechanic 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 8 | . 3 . 5 . . Swarmer 17 | . 3 . 7 7 . Grunt 42 | . 8 2 29 3 . Brawler 3 | . . . 3 . . Duelist 2 | . . . 1 1 . Protector 3 | . . . 3 . . Sentry 7 | . . . 7 . . Assembled 8 | . . . . 1 7 Best Kill Streak 11 | . 6 2 11 7 7 Combat Bots Only 9 | . 6 2 9 4 7 Max Kills in Single Turn 4 | . 1 1 4 2 3 Gunslinging 1 | . . . . 1 . Exploded 4 | . . . 4 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3868 | . 497 80 1696 276 1319 Core 513 | . 78 29 232 . 174 Absorbed by Shields 9 | . . . . 9 . Redirected to Shielding 246 | . . . 39 . 207 Regen/Repaired (Parts) 11 | . . . 11 . . Core Remaining (%) 78 | 100 . 57 . . . Volleys Fired 221 | . 61 4 110 19 27 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 136 112 136 90 56 Shots Fired 422 | . 122 8 201 39 52 Gun 250 | . 106 8 48 39 49 Cannon 157 | . 16 . 141 . . Launcher 15 | . . . 12 . 3 Special . | . . . . . . Kinetic 122 | . 66 . 7 . 49 Thermal 205 | . 56 8 141 . . Explosive 15 | . . . 12 . 3 Electromagnetic 80 | . . . 41 39 . Robot Hit Streak 35 | . 9 5 35 6 7 Robot Miss Streak 3 | . 3 2 3 3 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 300 | . 72 4 142 33 49 Core Hits 166 | . 28 3 91 20 24 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 1 2 . 1 Burn 2 | . 1 1 . . . Meltdown 1 | . . . 1 . . Corrupt 1 | . . . 1 . . Sever 1 | . . . . . 1 Melee Attacks 17 | . . . 2 . 15 Impact 5 | . . . 2 . 3 Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 7188 | . 896 59 4245 483 1505 Guns 2311 | . 731 59 524 483 514 Cannons 2286 | . 165 . 2121 . . Explosions 1907 | . . . 1600 . 307 Melee 684 | . . . . . 684 Ramming . | . . . . . . Kinetic 976 | . 426 . 36 . 514 Thermal 2650 | . 470 59 2121 . . Explosive 1907 | . . . 1600 . 307 Electromagnetic 971 | . . . 488 483 . Impact 111 | . . . . . 111 Slashing 573 | . . . . . 573 Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 62 | . . . 39 12 11 Message Errors 22 | . . . 16 4 2 Matter Fused 12 | . . . 6 2 4 Heat Flow Errors 10 | . . . 8 2 . Energy Discharges 6 | . . . 3 2 1 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 4 | . . . 2 . 2 Data Loss (major) 1 | . . . 1 . . Misfires 4 | . . . 2 1 1 Alerts 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 31 | . . . 6 . 25 Projectiles 6 | . . . 6 . . Explosions 1 | . . . . . 1 Melee 24 | . . . . . 24 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 150 | . . . 150 . . Shots 4 | . . . 4 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 498 | . 498 132 367 284 65 Average Temperature 84 | . 121 77 61 105 18 Received Heat Transfer 967 | . 216 45 669 37 . Effects 13 | . 7 . 3 3 . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . 1 . . . . Interference 8 | . 3 . 2 3 . Damage (major) 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . 4 3 . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 12 | . 5 . 7 . . Heat Transferred 5099 | . 1147 222 3730 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 1034 | . 214 50 1034 566 . Initial 403 | . . . . 403 . Average 334 | . 56 17 549 473 . Maximum Alert Level 3 | . 1 . 3 2 . Low Security (%) 52 | . 96 100 27 . . Level 1 9 | . 3 . 11 24 . Level 2 17 | . . . 18 75 . Level 3 20 | . . . 42 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 9 . . Investigation 3 | . . . 3 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 4 | . . . 4 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 17 2 71 14 8 Peak Tracking Total 9 | . 6 2 7 3 9 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed 4 | . . . 4 . . Triggered 2 | . . . 2 . . Most Traps Carried 5 | . . 5 5 1 1 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 9 | . . . 4 1 4 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 22 | . 6 . 15 . 1 Terminals 17 | . 6 . 11 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 72 | . 19 . 52 . 1 Successful 39 | . 8 . 30 . 1 Failed 33 | . 11 . 22 . . Catastrophic 9 | . 3 . 6 . . Database Lockouts . | . . . . . . Manual 50 | . 19 . 30 . 1 Terminals 50 | . 19 . 31 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers 18 | . . . 18 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 . 5 . 1 Robot Analysis 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Unreport Threat 3 | . 2 . 1 . . Zone Layout 2 | . 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 16 | . . . 16 . . Insert Component 8 | . . . 8 . . Analyze 8 | . . . 8 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 4 . 6 . . Terminals 9 | . 4 . 5 . . Botnet 7 | . 3 . 4 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 5 . 13 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . . 9 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 108 | . . . 108 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . . 7 . . Part Schematics Acquired 6 | . . . 6 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 15 | . . . . 15 . Total Damage 138 | . . . . 138 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 6319 | . 1258 845 2491 599 1126 Spaces Moved 2921 | 1 625 514 1147 322 312 Core 137 | . . . 1 . 136 Treads 2735 | . 580 514 1143 322 176 Legs 49 | 1 45 . 3 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 180 | 120 157 160 168 160 322 Slowest Speed 650 | 120 160 160 600 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 2 94 98 83 59 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 93 | . . . 72 . 21 Melee 2 | . . . 2 . . Projectile . | . . . . . . AOE 91 | . . . 70 . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3561 | . 790 529 1504 367 371 Wait 218 | . 72 3 120 23 . Move 2916 | . 624 513 1146 321 312 Hop . | . . . . . . Pick Up 49 | . 5 9 29 1 5 Fast Attach 13 | . 6 . 7 . . Attach 15 | . 1 . 8 1 5 Detach 5 | . 2 . 3 . . Swap 56 | . 7 . 41 2 6 Drop 48 | . 12 . 34 . 2 Fire 221 | . 61 4 110 19 27 Melee 16 | . . . 2 . 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . . 4 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 6) 828 | -10/Materials | Discovered new exit (range 14) 1065 | -10/Materials | Discovered new exit (range 11) 1186 | -10/Materials | Discovered new exit (range 5) 1259 | -10/Materials | Entered Mines 1260 | -10/Mines | Learned location of Storage (-8) 1263 | -10/Mines | Identified exit to Materials 1327 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1330 | -10/Mines | Found Prototype Device 1476 | -10/Mines | Discovered exit to Materials (range 12) 1665 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1939 | -10/Mines | Found a hidden stash of uninstalled traps 2104 | -10/Mines | Entered Materials 2104 | -9/Materials | Evolved 2 slots: Utility x2 2104 | -9/Materials | Identified Exp. Sensor Array 2563 | -9/Materials | Discovered new exit (range 13) 2791 | -9/Materials | Discovered new exit (range 12) 3304 | -9/Materials | First assault squad dispatched 3389 | -9/Materials | Lost 4 parts (1p3n) 3425 | -9/Materials | Identified exit to Mines 3510 | -9/Materials | Core integrity fell below 50% 3742 | -9/Materials | Repaired Faulty Exp. Sensor Array? 3779 | -9/Materials | Destroyed 9 combat bots 3978 | -9/Materials | Discovered new exit (range 10) 4595 | -9/Materials | Entered Mines 4626 | -9/Mines | Met a Derelict bent on vengeance 4650 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4696 | -9/Mines | Learned location of 1 exit from Materials 4768 | -9/Mines | Assembled infested the area 4774 | -9/Mines | Learned location of Zion (-6) 5018 | -9/Mines | Discovered new exit (range 5) 5188 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5188 | -9/Mines | Discovered new exit (range 5) 5194 | -9/Mines | Entered Exiles 5233 | -9/Exiles | Met 8R-AWN 5260 | -9/Exiles | Met EX-HEX 5306 | -9/Exiles | Met EX-BIN 5324 | -9/Exiles | Aligned with FarCom system 5326 | -9/Exiles | Given EX-Vault access code 5362 | -9/Exiles | Opened EX-Vault 5374 | -9/Exiles | Found Longsword +1 5421 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5519 | -9/Exiles | Attacked by the Exiles 5550 | -9/Exiles | Destroyed 7 combat bots 5583 | -9/Exiles | Lost 4 parts (1p2n1u) 5599 | -9/Exiles | Core integrity fell below 20% 5677 | -9/Exiles | Lost 3 parts (3u) 5680 | -9/Exiles | Found Prototype Ballistic Gun 6076 | -9/Exiles | Found 0b10 Alert Chip 6082 | -9/Exiles | Found AWS/Thermal 6320 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 05647_ Hvy. Mace follow-up attack on 8R-AWN. 05647_ Destroyed Prototype Processor. 05647_ 8R-AWN system corrupted by crushing effect. 05648_ HV Slug penetrates Wall. 05650_ Penetrated by HV Slug. 05661_ 8R-AWN Prototype Ballistic Gun severed. 05666_ System corrupted: Component data lost. 05668_ The unstable cave ceiling collapses. 05680_ Acquired Prototype Ballistic Gun. 05716_ Acquired 2 matter. 05726_ Acquired 4 matter. 05736_ Acquired 9 matter. 05785_ The unstable cave ceiling collapses. 05786_ Acquired 1 matter. 05860_ System corrupted: Matter fused (-6). 05877_ System corrupted: Energy discharge (-31). 06076_ Acquired 0b10 Alert Chip. 06082_ Acquired AWS/Thermal. 06098_ Acquired Hvy. 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" " | | ???????????????????????????????????????""" | | ???????????????????????????????????????##""" ## | | ?????????????????????????????????????????## ### | | ??????????????????????????????????????????#???#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- Remote Shield | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Weapon Shielding | -9/Materials | Scanalyzed Hardlight Generator | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonTargetDoublenader Manual? 0 Play Time 01:08:15 Cumulative 90.8 hours Start 2022.05.28 @ 00:47:18 End 2022.05.28 @ 01:55:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 62 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2304f375-7f2e-49c1-9b40-3329b4d7058c