Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.31 @ 12:58:53 // Winter2019/RPGLIKE Player: Stryker Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (230) 230 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1915 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 234/240 System Corruption 0% Temperature Cool (15) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Sensor Array Advanced Terrain Scanner Maneuvering Thrusters > --- WEAPON (3) ------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Sensor Array Advanced Terrain Scanner Maneuvering Thrusters > --- WEAPON ----------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY -------- (None) [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Terrain Scanner Device Terrain Scanner Processor Seismic Analyzer Protection Reactive Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 6 | 3 . 3 . Power . | . . . . Propulsion 2 | 1 . 1 . Utility 2 | 1 . 1 . Weapon 2 | 1 . 1 . Parts Attached 23 | 3 3 14 3 Power 2 | . 1 1 . Engine 1 | . 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 1 | 1 . . . Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight 7 | . . 7 . Utility 6 | . 2 1 3 Device 4 | . 1 . 3 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 1 . 5 . Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 3 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 93 | . 86 99 100 Engine 10 | . 14 9 . Core 2 | . . 2 10 Treads 8 | . 14 5 . Wheel 8 | . 14 5 . Flight 12 | . . 20 30 Device 14 | . 12 12 28 Processor 5 | . 3 12 2 Energy Gun 12 | . 14 17 . Ballistic Gun 10 | . 14 11 . Impact Weapon 5 | . . 1 30 Naked Turns . | . . . . Heaviest Build 19 | 6 9 17 19 Greatest Support 23 | 10 10 23 23 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 60% | Mutant 25% | Scout 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scout | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 465 | 230 37 58 140 Remotely . | . . . . Salvage Created 415 | . 325 72 18 Parts 23 | . 13 9 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 10 | . 4 4 2 Melee 2 | . . . 2 Guns 7 | . 3 4 . AOE 1 | . 1 . . Classes Destroyed 4 | . 3 1 . Worker 2 | . 2 . . Recycler 1 | . 1 . . Swarmer 6 | . . 4 2 Grunt 4 | . 4 . . Best Kill Streak 7 | . 7 4 2 Combat Bots Only 4 | . 4 4 2 Max Kills in Single Turn 4 | . 4 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 959 | . 499 199 261 Core 771 | . 401 161 209 Absorbed by Shields . | . . . . Redirected to Core 605 | . 315 118 172 Core Remaining (%) 60 | 100 49 32 . Volleys Fired 25 | . 17 8 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 50 | . 34 16 . Gun 50 | . 34 16 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 25 | . 17 8 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 25 | . 17 8 . Robot Hit Streak 7 | . 7 4 . Robot Miss Streak 2 | . 1 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | . 25 9 6 Core Hits 23 | . 16 5 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 13 | . . . 13 Impact 13 | . . . 13 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 648 | . 396 105 147 Guns 367 | . 262 105 . Cannons . | . . . . Explosions 134 | . 134 . . Melee 147 | . . . 147 Ramming . | . . . . Kinetic 129 | . 114 15 . Thermal 134 | . 134 . . Explosive . | . . . . Electromagnetic 238 | . 148 90 . Impact 147 | . . . 147 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . 3 . 1 Projectiles . | . . . . Explosions 3 | . 3 . . Melee 1 | . . . 1 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . 39 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 151 | . 151 60 . Average Temperature 63 | . 77 28 . Received Heat Transfer 336 | . 255 63 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 235 | . 174 235 189 Average Influence 116 | . 73 181 132 Maximum Alert Level 1 | . . 1 . Low Security (%) 83 | 100 100 48 100 Level 1 16 | . . 51 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 8 21 9 Peak Tracking Total 12 | . 5 12 9 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 6 2 4 Successful 7 | . 4 1 2 Failed 5 | . 2 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 5 . 4 Terminals 12 | . 6 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Branch Access Points 2 | . . 1 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 7 . 3 Terminals 4 | . 3 . 1 Assimilate 1 | . 1 . . Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders 5 | . 2 3 . GOTO 4 | . 1 3 . FOLLOW 1 | . 1 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 580 | 12 285 184 99 Spaces Moved 765 | 9 242 316 198 Core . | . . . . Treads 1 | . . 1 . Legs . | . . . . Wheels 294 | 9 242 43 . Hover . | . . . . Flight 470 | . . 272 198 Fastest Speed 34 | 80 80 34 34 Average Speed 51 | 80 80 40 34 Slowest Speed 160 | 80 80 160 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 22 | . . 18 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 2 47 41 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 6 | . 4 . 2 Melee 2 | . . . 2 Projectile . | . . . . AOE 4 | . 4 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 857 | 12 301 337 207 Wait 36 | . 34 2 . Move 723 | 8 241 284 190 Hop 17 | . . 13 4 Pick Up . | . . . . Fast Attach 22 | 3 3 14 2 Attach . | . . . . Detach 1 | . . . 1 Swap 2 | . . 1 1 Drop 15 | 1 1 12 1 Fire 25 | . 17 8 . Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 8 | . 5 3 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 2) 13 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Core integrity fell below 50% 216 | -10/Materials | Discovered new exit (range 3) 256 | -10/Materials | Discovered new exit (range 7) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Accompanied by 1 ally 299 | -9/Materials | Core integrity fell below 50% 300 | -9/Materials | Reached level 2 311 | -9/Materials | Build established: Mutant 367 | -9/Materials | Upgraded with Propulsion slot (x1) 372 | -9/Materials | Upgraded with Weapon slot (x1) 386 | -9/Materials | Discovered new exit (range 16) 388 | -9/Materials | Identified exit to Mines 460 | -9/Materials | Discovered new exit (range 15) 470 | -9/Materials | Upgraded with Utility slot (x1) 482 | -9/Materials | Entered another Materials area 483 | -8/Materials | Core integrity fell below 50% 484 | -8/Materials | Reached level 3 568 | -8/Materials | Core integrity fell below 20% 581 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 00545_ C-30 ARC bursts open, deploying its payload. 00545_ S-10 Pest unfolds itself. 00548_ K-01 Serf collects debris. 00548_ Slug penetrates Wall. 00550_ O-16 Technician uses terminal to summon reinforcements. 00550_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00550_ O-16 Technician locks terminal. 00555_ Dropped Terrain Scanner. 00557_ Upgraded: Melee Accuracy (+20) 00557_ S-10 Pest destroyed. 00561_ Destroyed Flight Unit. 00561_ S-10 Pest system corrupted by crushing effect. 00561_ Hvy. Flail follow-up attack on S-10 Pest. 00563_ S-10 Pest IFF system glitched. 00564_ S-10 Pest destroyed. 00565_ Acquired 10 matter. 00568_ Hvy. Flail follow-up attack on S-10 Pest. 00571_ Atomic Centrifuge disabled. 00575_ S-10 Pest knocked back. 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Utility Slot 2 | 1 . 1 . Weapon Slot 2 | 1 . 1 . Energy Generation 1 | . . 1 . Mass Support 1 | . . 1 . Terrain Scan Density 2 | . 2 . . Melee Accuracy 4 | . . . 4 Protomatter Created 66 | . 33 20 13 Integrity Restored 159 | . 99 60 . Core 159 | . 99 60 . Protomatter Decayed . | . . . . Game ------ Seed LightningDisruptionEngine Manual? 0 Play Time 00:24:29 Cumulative 602.3 hours Start 2019.12.31 @ 12:19:52 End 2019.12.31 @ 12:58:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 23 Types 17/1/2/3/0/0/0 Lore% 62 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e57885bc-82fe-4c9c-93fc-8e2dd781fd1f