Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.11 @ 16:52:14 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (958) 958 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 5193 Bonus ------- Follower Combat Kills 110 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 316/700 Matter 181/300 Energy 36/100 System Corruption 0% Temperature Cool (37) Movement Flying (34) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Transmission Jammer > --- WEAPON (2) ------- Spear > --- INVENTORY (8) ---- Micro Nuclear Core High-capacity Matter Pod (0) Advanced Assault Cannon Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Transmission Jammer > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Micro Nuclear Core Improved Flight Unit Improved Flight Unit Surge Thruster High-capacity Matter Pod Advanced Assault Cannon Advanced Assault Cannon Spear [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Minigun Energy Gun Beamcaster Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . 1 . 1 1 . . Utility 2 | . . . 1 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 72 | 6 . 6 17 13 1 5 20 4 Power 18 | 1 . 1 3 3 . 2 7 1 Engine 10 | 1 . 1 3 3 . 2 . . Core 8 | . . . . . . . 7 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 . 1 6 5 1 1 6 3 Treads 2 | 2 . . . . . . . . Leg 6 | . . 1 3 2 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 17 | . . . 3 3 1 1 6 3 Utility 9 | 1 . 1 2 3 . 1 1 . Device 2 | . . . . . . 1 1 . Storage 3 | 1 . . 1 1 . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 3 | . . 1 . 2 . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 . 3 6 2 . 1 6 . Energy Gun 5 | . . 2 3 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 . 1 3 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon 4 | . . . . . . . 4 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . . . Parts Lost 19 | . . 3 2 3 . . 2 9 Power 6 | . . 1 2 . . . 1 2 Propulsion 9 | . . 1 . 2 . . 1 5 Utility 1 | . . . . . . . . 1 Weapon 3 | . . 1 . 1 . . . 1 Highest Loss Streak 9 | . . 2 1 2 . . 2 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 85 94 76 92 72 76 89 83 Engine 10 | . 14 13 10 11 9 15 4 . Treads 5 | . 28 16 5 . . . . . Leg 15 | . . 9 19 25 . . . . Flight 9 | . . . 3 5 36 38 36 34 Device 1 | . . . . . . 5 14 12 Storage 11 | . 14 14 11 11 9 7 7 7 Processor 5 | . . . . 11 9 7 7 7 Protection 6 | . . 10 5 7 . . . . Energy Gun 4 | . . 12 7 . . . . . Ballistic Gun 12 | . 28 15 13 14 9 . . . Launcher 1 | . . . . 5 . . . . Piercing Weapon 1 | . . . . . . . 9 13 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 11 11 24 35 41 11 24 25 17 Greatest Support 45 | 40 40 40 45 45 20 25 25 25 Greatest Overweight (x) 13 | 2 . 1 3 13 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 8 8 8 8 Average Capacity 10 | 7 8 8 9 13 8 8 8 8 Most Carried 12 | 6 2 7 10 12 8 8 8 8 Average Carried 7 | 2 2 4 7 9 7 7 7 6 Final Capacity 15 | 8 8 8 15 8 8 8 8 8 Final Carried 10 | 2 2 5 10 8 8 8 8 4 Class Distribution -------------------- 48% | Mutant 33% | Scavenger-Mutant 13% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Matter Collected 1299 | 170 . 181 281 523 . . 44 100 Remotely . | . . . . . . . . . Salvage Created 1297 | . . 132 494 589 . . 82 . Parts 95 | . . 12 33 42 . . 8 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Combat Hostiles Destroyed 32 | . . 6 14 8 . . 4 . Melee 4 | . . . . . . . 4 . Guns 27 | . . 5 14 8 . . . . Classes Destroyed 8 | . . 2 2 3 . . 1 . Worker 1 | . . . . 1 . . . . Recycler 2 | . . . . 2 . . . . Operator 1 | . . . . 1 . . . . Watcher 5 | . . . 3 2 . . . . Swarmer 12 | . . 5 7 . . . . . Cutter 4 | . . . . . . . 4 . Grunt 9 | . . . 5 4 . . . . Sentry 7 | . . 1 2 4 . . . . Best Kill Streak 6 | . . 3 6 4 . . 3 . Combat Bots Only 5 | . . 3 5 2 . . 3 . Max Kills in Single Turn 2 | . . 2 2 2 . . 1 . Gunslinging 1 | . . 1 1 . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Damage Taken 3025 | . 45 595 655 510 . . 510 710 Core 644 | . 7 91 123 39 . . 178 206 Absorbed by Shields 111 | . . . . . . . 4 107 Core Remaining (%) 79 | 100 . 60 . 59 100 . . . Volleys Fired 124 | . . 20 45 56 . 3 . . Largest 2 | . . 2 2 2 . 1 . . Hottest 115 | . . 95 115 50 . 48 . . Shots Fired 202 | . . 39 77 83 . 3 . . Gun 199 | . . 39 77 83 . . . . Cannon 3 | . . . . . . 3 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 156 | . . 20 50 83 . 3 . . Thermal 46 | . . 19 27 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . . 10 17 14 . 11 . . Robot Miss Streak 8 | . . 2 3 8 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 139 | . . 24 55 52 . 3 5 . Core Hits 54 | . . 8 24 18 . . 4 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 6 | . . 2 2 1 . . 1 . Burn 4 | . . 2 2 . . . . . Destroy 1 | . . . . 1 . . . . Impale 1 | . . . . . . . 1 . Melee Attacks 14 | . . . . . . . 12 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 14 | . . . . . . . 12 2 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . Damage Inflicted 2510 | . . 376 957 948 . 85 144 . Guns 2265 | . . 376 941 948 . . . . Cannons 85 | . . . . . . 85 . . Explosions . | . . . . . . . . . Melee 144 | . . . . . . . 144 . Ramming 16 | . . . 16 . . . . . Kinetic 1809 | . . 149 627 948 . 85 . . Thermal 541 | . . 227 314 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 144 | . . . . . . . 144 . Highest Corruption 1 | . . . . 1 . . . . Average Corruption 1 | . . . . 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . 2 . . . . Message Errors 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 10 | . . . . . . 10 . . Projectiles 10 | . . . . . . 10 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . 3 . . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 373 | . . 373 238 29 . 38 . 16 Average Temperature 59 | . . 135 47 9 . 6 . 4 Received Heat Transfer 680 | . . 144 237 156 . . . 143 Effects 3 | . . 2 1 . . . . . Shutdowns 1 | . . 1 . . . . . . Interference 2 | . . 1 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 3 | . . 2 1 . . . . . Heat Transferred 1337 | . . 555 782 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Peak Influence 455 | . . 120 230 455 229 118 231 425 Initial 191 | . . . . 96 191 103 86 173 Average 142 | . . 52 66 253 204 105 150 280 Maximum Alert Level 2 | . . . 1 2 1 . 1 2 Low Security (%) 69 | 100 100 100 95 33 61 100 65 21 Level 1 28 | . . . 4 62 38 . 34 61 Level 2 2 | . . . . 4 . . . 16 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . 2 . 1 2 2 . Investigation 2 | . . . 1 . . 1 . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 1 . 1 1 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Distress Signals 5 | . . . 2 2 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 3 8 25 15 3 1 13 30 Peak Tracking Total 14 | . 3 4 7 4 3 1 6 14 Tactical Retreats 11 | . . . 1 2 . . 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Traps Triggered 10 | . . . . 7 . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Machines Disabled 4 | . . . . 4 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Machines Accessed 19 | . 2 . 5 6 3 2 . 1 Terminals 16 | . 2 . 4 5 2 2 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 59 | . 4 . 17 23 9 4 . 2 Successful 27 | . 1 . 9 12 3 1 . 1 Failed 30 | . 3 . 8 9 6 3 . 1 Catastrophic 5 | . . . 1 2 1 1 . . Database Lockouts 2 | . . . . 2 . . . . Manual 23 | . 4 . 6 8 5 . . . Terminals 52 | . 4 . 13 22 7 4 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 1 2 . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 1 . 5 11 2 1 . 1 Record 7 | . . . 1 6 . . . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 3 | . . . . 2 . . . 1 Open DSF 1 | . . . . . . 1 . . Branch Access Points 4 | . 1 . 1 1 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . Report Inventory 2 | . . . . 1 1 . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 . 5 4 2 2 . 1 Full Trace Events 2 | . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 100 | . . . . 100 100 . . . Highest-Rated Ally 100 | . . . . 100 100 . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . Total Damage 259 | . . . . 259 . . . . Kills 4 | . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Turns Passed 2423 | 65 76 482 568 799 77 79 175 102 Spaces Moved 2104 | 36 48 179 311 535 232 225 237 301 Core 21 | 19 . . . 2 . . . . Treads 336 | 17 48 179 92 . . . . . Legs 372 | . . . 118 254 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1375 | . . . 101 279 232 225 237 301 Fastest Speed 25 | 50 160 160 34 34 31 28 25 25 Average Speed 81 | 143 160 219 128 96 31 28 27 27 Slowest Speed 700 | 160 160 240 300 700 31 31 31 31 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . 1 1 . 2 7 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 17 33 27 64 29 6 92 36 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac DSF Gar Total 2603 | 49 47 231 413 752 236 236 330 309 Wait 141 | . . 20 10 80 . . 31 . Move 2072 | 35 47 178 310 532 229 224 232 285 Hop 10 | . . . . 1 1 . 2 6 Pick Up 64 | 8 . 7 15 12 3 2 17 . Fast Attach 9 | . . . 4 3 . . 2 . Attach 44 | 6 . 4 6 7 1 4 12 4 Detach 8 | . . . 4 1 . 2 1 . Swap 19 | . . 2 7 3 . 1 6 . Drop 39 | . . . 11 15 2 . 11 . Fire 124 | . . 20 45 56 . 3 . . Melee 11 | . . . . . . . 10 1 Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis 61 | . . . . 42 . . 6 13 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 142 | -10/Materials | Entered Mines 143 | -10/Mines | Learned location of Storage (-9) 194 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 348 | -10/Mines | Learned location of 1 exit from Materials 581 | -10/Mines | Discovered new exit (range 6) 600 | -10/Mines | Build established: Scavenger-Mutant 624 | -10/Mines | Entered Materials 624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 625 | -9/Materials | Identified exit to Storage 668 | -9/Materials | Identified exit to Mines 1192 | -9/Materials | Entered Storage 1237 | -9/Storage | Build established: Mutant 1242 | -9/Storage | Identified exit to Recycling 1242 | -9/Storage | Central database locked down 1476 | -9/Storage | Found Prototype Launcher 1477 | -9/Storage | Identified Scatter Rocket Array 1789 | -9/Storage | Central database locked down 1927 | -9/Storage | Met 01-MTF 1985 | -9/Storage | Discovered new exit (range 12) 1991 | -9/Storage | Entered Materials 1991 | -8/Materials | Accompanied by 1 ally (01-MTF) 1991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1996 | -8/Materials | 01-MTF left 2041 | -8/Materials | Discovered new exit (range 14) 2068 | -8/Materials | Entered Factory 2068 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2147 | -7/Factory | Identified exit to DSF 2147 | -7/Factory | Entered DSF 2165 | -7/DSF | Additional patrols routed to DSF 2166 | -7/DSF | Discovered new exit (range 18) 2322 | -7/DSF | Entered Garrison 2333 | -7/Garrison | Triggered checkpoint 2342 | -7/Garrison | Triggered checkpoint 2356 | -7/Garrison | Triggered checkpoint 2363 | -7/Garrison | Discovered new exit (range 8) 2365 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2398 | -7/Garrison | Discovered new exit (range 11) 2401 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2406 | -7/Garrison | Triggered checkpoint 2422 | -7/Garrison | Core integrity fell below 50% 2424 | -7/Garrison | Self-destructed Last Messages --------------- 02398_ EXIT=FOUND 02401_ Attempting to access garrison exit controls... 02401_ Remote lockdown engaged. 02406_ Beams of light sweep through the air. An alarm sounds. 02408_ Spear destroyed. 02408_ Critical hit (Burn: +37). 02416_ C-30 ARC bursts open, deploying its payload. 02416_ G-50 Soldier unfolds itself. 02416_ G-47 Trooper unfolds itself. 02419_ Acquired 100 matter. 02421_ Triggered Stasis Trap. 02421_ A bubble of rippling energy engulfs the area. 02421_ Field strength at 94. 02421_ Field strength at 70. 02422_ Critical hit (Burn: +26). 02422_ Field strength at 56. 02423_ Field strength at 50. 02424_ Imp. Flight Unit destroyed. 02424_ Critical hit (Burn: +26). 02424_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ???????####### #????????????????????????????????? | | ???????# ## #????????????????????????????????? | | ######## ## ##???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ### ## ## #???????????????????????????????? | | ### ## ## #???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ### ## ## ###########?????????????????????? | | gg g #?????????????????????? | | Y@ #?????????????????????? | | ### Y ######## #?????????????????????? | | ??## ## ######??????# #?????????????????????? | | ???# ## #???????????# #?????????????????????? | | ???# #######???????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #?????????????????#gg#?????????????????????? | | ???# #?????????????????# #?????????????????????? | | #### #?????????????????#g #?????????????????????? | | #?????????????????# #?????????????????????? | | #?????????????????# #?????????????????????? | | #######?????????????????# #?????????????????????? | | ????????????????????????# s#?????????????????????? | | ????????????????????????# s#?????????????????????? | | ????????????????????????# #?????????????????????? | | ##??????????????????????# +?????????????????????? | | #??????????????????????# #?????????????????????? | | #??????????????????????# s#???????#####?????????? | | ????????????????????????# #???????# #?????????? | | ????????????????????????# ######### < ########### | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????####################### # | | ??????????????????????????????????????????????# # | | ????????????????????????????????????????????### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 2 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystCoolantMicrothruster Manual? 0 Play Time 00:30:48 Cumulative 44.1 hours Start 2023.10.11 @ 00:25:42 End 2023.10.11 @ 16:52:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 78 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 424e54af-2178-4773-9a23-562e1ac148c7