Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 22:35:41 Player: FrigidRock Result: Destroyed by Zhirov with Heavy Tesla Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (198) 990 Value Destroyed (6956) 6956 Prototype IDs (84) 1680 Alien Tech Used (6) 1200 Bonus (24525) 24525 TOTAL SCORE: 46451 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 2077 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Friendly Fire -413 Cogmind --------- Core Integrity 0/1600 Matter 244/300 Energy 72/100 System Corruption 15% Temperature Cool (34) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Triangulator Spectral Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Molecular Deconstructor Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Improved Gyrokinetic Inverter Cooled Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Transmission Jammer Light Regenerative Plating Phase Redirector Advanced Hacking Suite Experimental System Shield Ghost Barrier > --- WEAPON ----------- Z-bomb Delivery System Nanosword > --- INVENTORY -------- Improved Linear Gravjet Advanced Heat Sink Improved Hacking Suite Phasing AFG Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Vortex Driver Enhanced Nova Cannon Vortex Catalyst Activator Sigix Terminator Molecular Deconstructor [Rating: 196] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Improved Gravmag System Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Regenerative Plating Artifact Phase Redirector Weapon Power Sword Energy Gun Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Z-bomb Delivery System Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Utility 12 | . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 7 5 . 36 . 1 1 14 19 3 1 . 1 6 1 2 4 . 9 1 . 8 1 16 1 . 8 . 10 12 8 6 7 21 Power 23 | 1 . . 3 . . . 1 2 . . . . 1 . . . . 2 . . . . 2 . . 1 . 1 . 4 2 . 3 Engine 5 | 1 . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 1 . 4 2 . 3 Propulsion 54 | 2 1 . 12 . . . 2 6 . . . . 2 . . . . 2 . . 1 . 4 . . 3 . 6 1 2 2 2 6 Treads 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | 2 1 . 9 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . . 5 . . . . 2 . . . . 2 . . 1 . 4 . . . . 4 1 2 2 2 6 Flight 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 78 | 2 1 . 8 . . 1 5 9 1 . . 1 1 1 . 3 . 4 1 . 5 . 6 . . 2 . 2 7 2 2 5 9 Device 30 | 1 . . 1 . . . 3 2 . . . . 1 . . 2 . 2 . . 3 . 3 . . 1 . . 2 1 . 3 5 Storage 9 | 1 . . 3 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . Processor 12 | . . . . . . . 1 2 . . . . . . . 1 . . . . 1 . 2 . . . . . 2 1 1 . 1 Hackware 12 | . . . . . . . . 1 1 . . . . 1 . . . 1 . . 1 . . . . . . 2 1 . . 1 3 Protection 14 | . 1 . 4 . . 1 . 4 . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 54 | 2 3 . 13 . 1 . 6 2 2 1 . . 2 . 2 1 . 1 . . 2 1 4 1 . 2 . 1 4 . . . 3 Energy Gun 13 | . . . 6 . 1 . 3 . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . 1 1 . . 1 . . 1 . . . 1 Ballistic Gun 9 | 2 . . 1 . . . 2 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 7 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 6 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Impact Weapon 4 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 4 . . . 2 3 . . . . . . . 2 . 3 . . 8 1 2 . . 5 . 2 10 . 2 . 1 Parts Lost 37 | . . . 6 1 . . 2 . . 1 . . . . . . . . . . . . 1 3 1 . . . . 1 2 . 19 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 Propulsion 10 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 6 Utility 17 | . . . 3 1 . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . 9 Weapon 6 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Highest Loss Streak 12 | . . . 2 1 . . 1 . . 1 . . . . . . . . . . . . 1 2 1 . . . . 1 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 7 8 10 14 15 13 17 16 14 12 13 12 12 12 12 12 12 13 14 14 13 14 12 11 11 12 13 12 11 9 10 11 10 Power . | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . . . . . . Propulsion . | . . . . 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . . . . 2 2 1 . . . . Utility 3 | . 2 3 2 3 3 3 3 5 6 5 5 5 4 4 4 4 4 6 4 4 4 5 3 2 3 3 4 2 3 4 3 2 1 Weapon 5 | . 3 4 5 9 10 8 10 7 5 4 5 4 4 4 4 4 4 4 5 6 4 5 5 5 5 5 4 4 4 3 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 7 . 3 . . . 8 6 1 . . . 2 2 2 . . 3 1 . 2 . 1 . . 1 . . 3 . 4 . 2 Power 7 | . 2 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 7 | . 1 . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Utility 19 | . 3 . . . . . . 2 . . . . . 2 1 . . 2 1 . 1 . 1 . . 1 . . 2 . 3 . . Weapon 12 | . 1 . 1 . . . 6 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 100 99 91 66 98 98 98 98 100 86 99 92 100 100 99 100 99 100 100 98 93 99 92 84 91 100 92 89 92 88 92 84 Engine 3 | . 14 14 11 11 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 7 7 7 7 7 7 6 6 6 6 6 3 . . . . . . . 2 5 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 5 5 5 5 9 10 9 6 5 7 9 7 7 8 7 Treads 7 | . . . 8 33 33 33 36 15 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 28 28 23 . . . . . . . . . . . . . . . . . . . . . . 8 15 1 . . . . . Hover 16 | . . . . . . . . 14 30 30 30 30 28 33 33 33 33 35 35 35 35 35 31 26 26 21 15 19 18 23 22 22 18 Device 13 | . 1 . 10 11 11 11 16 11 10 15 15 14 19 20 20 16 13 10 9 9 14 17 15 20 21 20 21 20 17 16 12 16 13 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 7 | . . . . . . . . 8 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 10 13 16 16 17 Hackware 5 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 10 11 11 11 11 10 5 5 5 5 12 14 13 13 12 14 Protection 5 | . 12 14 11 3 . 9 9 7 4 . . . . . . 2 6 4 6 6 1 . 4 5 5 4 5 4 4 4 4 4 3 Energy Gun 4 | . . . 10 15 . 22 13 1 . . . . . . 1 6 6 1 . . . . 3 7 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 2 7 . 6 1 . 1 . . 3 5 5 3 . . . . . 5 3 2 1 . . . Ballistic Gun 1 | . 4 . 2 . . . 2 9 6 3 2 1 3 6 3 . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 2 | . 17 26 6 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Slashing Weapon 2 | . . . . . . . 1 2 . . . . . 6 4 4 5 5 5 4 3 . 4 . 1 3 2 3 3 4 3 4 3 Peak Build Rating 196 | 9 10 10 24 24 23 26 35 54 55 54 54 56 64 65 68 77 69 91 87 87 112 112 138 140 122 141 141 165 169 178 185 196 189 Average Rating 72 | 5 9 9 17 22 17 25 32 45 52 53 46 54 58 64 65 67 68 78 82 82 97 111 125 130 118 128 138 157 155 172 168 189 168 On Entrance 80 | . 9 9 10 24 22 23 26 33 54 52 54 54 53 64 65 67 68 68 81 87 82 112 108 132 118 111 141 137 163 162 171 178 188 Avg Prop Armor Cover (%) 7 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . 6 7 8 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 14 21 21 38 38 35 43 65 68 44 44 41 43 42 40 47 47 48 47 48 48 60 60 74 75 60 83 83 78 81 88 86 96 92 Greatest Support 106 | 20 20 20 60 60 60 60 80 80 44 44 41 41 53 53 53 53 53 64 64 64 69 69 73 71 58 90 90 90 84 97 97 106 94 Greatest Overweight (x) 13 | 1 1 1 2 . . . 1 1 . . . 1 1 . . . . 13 . . . . 1 1 1 1 . 1 . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 15 25 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 10 15 15 15 19 17 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 4 8 8 14 14 15 13 20 20 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 8 10 14 14 13 17 16 14 14 14 14 14 14 14 14 14 13 14 14 14 14 14 13 13 14 15 14 14 14 14 14 12 Final Capacity 20 | 8 8 8 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 19 | 4 8 8 14 14 13 13 19 15 14 14 14 15 15 15 14 14 14 15 15 15 15 15 14 14 14 15 15 15 14 15 15 15 3 Class Distribution -------------------- 39% | Mutant 10% | Hacker-Mutant 10% | Hacker-Scout 10% | Hacker-Ninja 9% | Scout 6% | Infiltrator-Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -1/Access Wizard-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 6209 | 167 350 51 949 41 . 36 250 429 79 39 . 6 170 135 68 70 20 323 . 83 . 31 690 49 . 145 169 182 236 210 220 100 911 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7925 | 12 256 22 1521 201 . . 829 304 34 30 . 31 170 28 . . 544 173 . 54 . . 869 114 . 356 141 138 143 223 516 246 970 Parts 397 | 5 16 5 77 12 . . 55 17 3 2 . 2 4 1 . . 10 7 . 4 . 1 42 6 . 2 5 10 5 12 22 21 51 Haulers Intercepted 7 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . Recyclers Shooed 5 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 4 1 . 1 . 5 6 . 12 . . 2 . . . 5 . 1 8 . . . . . . Prevented 11 | . . . . . . . . . . 2 . . . 1 . . 6 . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 147 | . 9 2 40 5 . . 15 7 3 1 . 4 . . . . 1 1 . 5 . 9 12 4 . . 3 4 . 1 7 2 12 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 2 6 Guns 50 | . 1 . 15 2 . . 12 7 . . . . . . . . . . . . . . 10 3 . . . . . . . . . Cannons 40 | . 8 2 20 . . . . . . 1 . . . . . . . 1 . . . . 2 1 . . 3 . . 1 1 . . AOE 40 | . . . 5 3 . . 2 . 3 . . 4 . . . . . . . 5 . 9 . . . . . 2 . . 1 . 6 Classes Destroyed 16 | 1 3 . 4 . . . 3 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 Worker 12 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . 2 . . . . 2 . 1 . . 3 Builder 5 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Tunneler 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 7 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . Recycler 12 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . 4 Operator 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Watcher 8 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . 1 1 . . Swarmer 66 | . 6 2 14 3 . . 4 . 3 1 . 4 . . . . . . . 5 . 9 4 . . . 2 4 . . . . 5 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Grunt 32 | . 3 . 13 3 . . 3 3 . . . . . . . . 1 . . . . . . . . . . . . 1 5 . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 10 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Programmer 21 | . . . . . . . . 3 . . . . . . . . . 1 . . . . 5 4 . . . . . . . 2 6 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 1 3 2 5 3 . . 3 2 3 1 . 4 1 . . . 1 1 . 5 . 5 5 2 . . 2 5 1 2 4 2 5 Combat Bots Only 5 | . 3 2 5 3 . . 3 2 3 1 . 4 . . . . 1 1 . 5 . 5 4 2 . . 2 4 . 1 2 2 3 Max Kills in Single Turn 4 | 1 2 1 2 2 . . 2 2 3 1 . 2 1 . . . 1 1 . 4 . 4 2 1 . . 1 2 1 1 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . 1 2 . . 2 . 3 . . 2 . . . . . . . 4 . 4 . . . . . 1 . . 1 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 942 | . 36 12 187 10 . . 86 69 25 4 . 11 9 . . . 5 13 17 5 . 3 66 23 6 . 5 38 4 70 65 4 169 Missed 314 | . 10 3 51 1 . . 25 22 14 2 . 4 5 . . . 1 5 9 4 . . 28 9 3 . 2 21 . 39 18 4 34 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 628 | . 26 9 136 9 . . 61 47 11 2 . 7 4 . . . 4 8 8 1 . 3 38 14 3 . 3 17 4 31 47 . 135 Melee 15 | . . . 5 1 . . 2 . . . . . . . . . . . . . . . 7 . . . . . . . . . . Projectile 613 | . 26 9 131 8 . . 59 47 11 2 . 7 4 . . . 4 8 8 1 . 3 31 14 3 . 3 17 4 31 47 . 135 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Critical Strikes 25 | . . 1 6 . . . 1 1 . . . . . . . . . . . . . . 7 . . . . . . 1 2 . 6 Part Disruptions 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 12036 | . 220 63 1698 144 . . 918 526 179 56 . 118 28 . . . 86 35 91 64 . 44 953 339 62 . 77 408 88 661 1063 48 4067 Core 2445 | . 13 6 168 35 . . 45 26 32 . . 44 12 . . . . . 46 . . . 110 59 . . . 42 25 54 127 7 1594 Absorbed by Shields 27 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . Redirected to Core 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Redirected to Shielding 93 | . . . . . . . . 26 . . . . . . . . 30 22 . 15 . . . . . . . . . . . . . Regen/Repaired (Parts) 772 | . . . . . . . . . . . . . . . . . . . 12 6 12 . 160 81 2 . 27 32 80 73 109 65 113 Core Remaining (%) 87 | 100 . 92 . . . 49 91 . . . . 85 . . . . 98 . . . . 95 . . . . 85 . 94 . 87 . . Volleys Fired 375 | 11 24 6 104 8 . 1 50 16 1 1 . 6 6 . 4 1 3 8 . 4 . 5 31 13 . . 14 7 2 9 12 . 28 Largest 2 | 2 2 2 2 2 . 2 2 2 1 2 . 1 2 . 2 1 2 1 . 1 . 1 2 2 . . 2 1 1 1 1 . 1 Hottest 165 | 40 66 66 101 100 . 100 100 56 39 97 . 39 69 . 141 60 141 90 . 39 . 20 165 120 . . 137 81 100 100 100 . 120 Shots Fired 618 | 22 48 12 196 12 . 2 99 31 1 2 . 6 9 . 6 1 6 8 . 4 . 5 44 19 . . 26 7 2 9 12 . 29 Gun 309 | 22 14 . 73 8 . 2 99 31 . 1 . . 6 . 2 1 3 . . . . . 30 16 . . . . 1 . . . . Cannon 241 | . 34 12 114 . . . . . . 1 . . 3 . 2 . 3 8 . . . . 3 3 . . 25 4 1 4 8 . 16 Launcher 42 | . . . 9 4 . . . . 1 . . 6 . . 2 . . . . 4 . 5 . . . . . 3 . . 1 . 7 Special 26 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . 1 . . 5 3 . 6 Kinetic 265 | 22 48 12 118 . . . 11 31 . 1 . . 6 . . . . . . . . . . 3 . . 12 . 1 . . . . Thermal 43 | . . . 15 . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . . . . 17 Explosive 21 | . . . . . . . . . 1 . . 6 . . 2 . . . . 4 . . . . . . . 3 . . . . 5 Electromagnetic 197 | . . . 63 12 . 2 88 . . 1 . . 3 . 4 1 6 . . . . . . . . . 13 4 . . . . . Entropic 66 | . . . . . . . . . . . . . . . . . . . . . . 5 30 16 . . . . 1 4 9 . 1 Robot Hit Streak 18 | 4 4 5 18 2 . 1 11 14 3 4 . 6 9 . 1 . 5 6 . . . 1 10 5 . . 4 2 . 2 4 . 3 Robot Miss Streak 8 | 2 3 2 4 1 . 1 2 4 . . . . 2 . 1 . 1 1 . . . 3 8 8 . . 4 1 1 1 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 517 | 13 24 6 131 4 . 1 67 28 1 1 . 2 12 1 2 . 20 9 . . . 1 54 14 . 11 12 8 4 7 22 5 57 Core Hits 287 | 1 14 3 58 9 . . 28 43 3 1 . 4 10 1 . . 6 3 . 6 . 6 29 7 . 4 3 6 1 3 12 2 24 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . Critical Strikes 25 | . . . 5 . . 1 1 . . . . . . . 1 . . 1 . . . . 2 3 . . 5 . . 1 4 . 1 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . Blast 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 5 | . . . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 2 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Melee Attacks 330 | . 5 . 19 . . . 3 1 3 . . 4 12 12 15 . 15 27 5 1 1 . 59 . 2 11 2 8 14 7 28 10 66 Impact 38 | . 5 . 19 . . . . . 3 . . 4 7 . . . . . . . . . . . . . . . . . . . . Slashing 285 | . . . . . . . 3 1 . . . . 5 12 15 . 15 27 5 1 1 . 59 . 2 11 2 8 14 7 28 10 59 Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Sneak Attacks 28 | . 1 . 2 . . . 1 . . . . . 2 . . . . 1 . . . . 7 . . . . 1 2 2 3 2 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Inflicted 27051 | 134 495 121 2791 188 . 20 1306 700 214 25 . 481 517 88 23 . 1486 386 . 475 . 1643 2568 611 . 834 140 694 327 426 1946 471 7941 Guns 4649 | 134 71 . 861 93 . 20 1117 700 . . . . 105 . . . 56 . . . . . 1010 482 . . . . . . . . . Cannons 3155 | . 371 121 1490 . . . . . . 25 . . 92 . 23 . 60 84 . . . . 72 39 . . 140 80 . 73 236 . 249 Explosions 8848 | . . . 264 78 . . 107 . 214 . . 481 . . . . 241 . . 475 . 1643 175 90 . . . 371 . . 340 . 4369 Melee 10354 | . 41 . 168 . . . 74 . . . . . 320 88 . . 1129 302 . . . . 1311 . . 834 . 243 327 353 1370 471 3323 Ramming 45 | . 12 . 8 17 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3238 | 134 442 121 1534 . . . 109 700 . . . . 105 . . . . . . . . . . 39 . . 54 . . . . . . Thermal 2864 | . . . 261 . . . 31 . . . . . . . . . 241 84 . . . . 135 90 . . . . . . . . 2022 Explosive 3517 | . . . . . . . . . 214 . . 481 . . . . . . . 475 . . 64 . . . . 371 . . . . 1912 Electromagnetic 2565 | . . . 820 171 . 20 1084 . . 25 . . 92 . 23 . 116 . . . . . 48 . . . 86 80 . . . . . Impact 529 | . 41 . 168 . . . . . . . . . 320 . . . . . . . . . . . . . . . . . . . . Slashing 9546 | . . . . . . . 74 . . . . . . 88 . . 1129 302 . . . . 1311 . . 834 . 243 327 353 1370 471 3044 Piercing 279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279 Entropic 4468 | . . . . . . . . . . . . . . . . . . . . . . 1643 1010 482 . . . . . 73 576 . 684 Highest Corruption 15 | . . . 1 2 2 2 . 1 1 1 1 1 . . . . . 4 4 4 4 . 3 2 2 2 2 . . . . . 15 Average Corruption 2 | . . . 1 1 2 2 . 1 1 1 1 1 . . . . . 3 4 4 4 . 2 1 2 2 2 . . . . . 6 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . . 1 3 2 2 . 5 3 3 . 4 . . . . . 12 2 3 1 . 10 1 . 2 10 . . . . . 17 Message Errors 15 | . . . 1 . . . . 1 . 1 . 1 . . . . . 3 . . . . 2 . . . 3 . . . . . 3 Matter Fused 26 | . . . . 2 1 1 . 2 1 2 . . . . . . . 2 1 1 1 . 3 . . 1 1 . . . . . 7 Heat Flow Errors 9 | . . . . 1 1 1 . . . . . 1 . . . . . 1 . 1 . . 1 . . . 1 . . . . . 1 Energy Discharges 9 | . . . . . . . . 1 . . . 1 . . . . . 3 . . . . 1 1 . . 2 . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 2 . . . 2 . . . . . 2 Data Loss (major) 5 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3123 | . 3 . 75 . . . 34 . . . . 13 106 . . . 716 28 . 16 . 158 278 24 . 45 . 108 64 101 129 46 1179 Projectiles 100 | . 3 . 26 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 32 . 37 Explosions 1298 | . . . 8 . . . . . . . . 13 . . . . . . . 16 . 158 23 24 . . . 23 . . 6 . 1027 Melee 1725 | . . . 41 . . . 34 . . . . . 105 . . . 716 27 . . . . 255 . . 45 . 85 64 101 91 46 115 Knockbacks 13 | . 5 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . 5 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1316 | . . . 22 30 . . 70 . . . . . . . . . . . . 47 . . 94 63 . . . . . . . . 990 Shots 15 | . . . 5 3 . . 2 . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . 1 Rammed 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 4 . 3 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 7 | . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 90 75 262 129 270 226 4 15 2 27 . 264 48 . 126 8 225 184 4 116 . . 385 . . . 163 . 62 186 2 7 158 Average Temperature 69 | . 30 35 71 54 137 93 1 8 1 14 . 137 27 . 64 6 116 69 4 37 . . 91 . . . 82 . 39 116 2 4 32 Received Heat Transfer 1533 | . 18 . 507 27 . . 279 75 18 12 . 27 6 . . . 48 . 18 . . . 27 . 24 . 9 36 9 63 126 . 204 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Parts Fried 18 | . . . 5 . . . 9 . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions 6 | . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 1163 | . . . 581 . . . 50 . . . . . . . . . 200 74 . . . . 124 50 . . . . . . . . 84 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . . 1 1 . . 1 1 . . . . 1 . . . . . . . . . 3 . . . . . . 1 1 1 5 Low Security (%) 64 | 100 100 100 46 96 . 100 88 57 . . . . 97 . . . . 100 . . . . 29 . . . . 100 100 61 28 70 17 Level 1 29 | . . . 53 3 . . 11 42 . . . . 2 . . . . . . . . . 32 . . . . . . 38 71 29 43 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . 6 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3084 | 5 132 75 396 201 . . 241 371 . . . . 207 . . . . 66 . . . . 812 . . . . 161 97 300 312 264 3084 Initial 172 | . . 20 3 151 . . . 74 . . . . . . . . . . . . . . 69 . . . . . 84 . 151 172 128 Average 172 | . 48 44 192 118 . . 76 202 . . . . 32 . . . . 7 . . . . 373 . . . . 57 46 117 232 191 521 Influence Increases 11645 | 5 344 70 1201 150 . . 726 820 190 95 . 90 383 50 . . 221 234 60 110 . 200 1231 100 . 5 176 276 117 442 443 190 3716 Destroy 0b10 Robot/C 3660 | . 180 40 800 100 . . 300 140 60 20 . 80 . . . . 140 60 . 100 . 180 300 80 . . 140 80 . 120 160 60 520 Destroy 0b10 Robot/NC 285 | 5 10 5 20 . . . 20 10 . . . . 20 5 . . 20 10 . . . . 65 . . 5 . 10 5 15 10 5 45 Destroy Leader 722 | . 40 10 194 20 . . 92 50 10 . . 10 2 . . . 10 14 . 10 . 20 52 20 . . 20 10 . 42 12 22 62 Allied During Kill 567 | . . . . 15 . . . . . . . . . . . . 51 10 . . . . 32 . . . 16 . . 29 6 31 377 Successful Hack 221 | . 19 . 33 . . . 15 54 . . . . 34 . . . . . . . . . 12 . . . . . 10 8 36 . . Select Force Hacks 240 | . 60 . 60 . . . 30 60 . . . . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . 15 45 15 . . 30 . . . . . 15 . . . . 15 . . . . 240 . . . . . 75 30 45 15 60 Anti-Garrison Action 850 | . . . . . . . 200 400 . . . . 200 . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 3135 | . 5 . 34 . . . 24 1 . . . . 7 . . . . 50 . . . . 230 . . . . 56 12 33 114 12 2557 Partial Spotted 240 | . . . . . . . . . . . . . . . . . . 15 . . . . 45 . . . . 75 15 30 15 15 30 Lose Combat Pursuer 1125 | . 30 . 15 . . . 15 105 120 75 . . 75 45 . . . 60 60 . . . 255 . . . . 45 . 135 45 30 15 Influence Decreases 8601 | 5 291 113 821 511 29 . 562 831 147 128 163 90 312 121 . . 221 189 55 120 40 90 557 481 128 280 176 125 266 174 425 276 874 Entered New Map 1814 | . . 33 7 239 29 . . 90 57 38 163 . . 27 . . . . 18 10 40 . 41 291 78 275 . . 67 2 119 116 74 Time Decay 5263 | 5 291 80 660 222 . . 449 456 90 80 . 90 162 94 . . 201 137 37 110 . 90 446 160 40 5 176 115 199 142 246 100 380 Lost Part 350 | . . . 60 10 . . 10 . . 10 . . . . . . . . . . . . 10 30 10 . . . . 10 20 . 180 Lost Ally 552 | . . . 10 40 . . . . . . . . . . . . 20 52 . . . . 60 . . . . 10 . 20 40 60 240 Purge Threat 622 | . . . 84 . . . 103 285 . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . 5 . . . 5 10 . . . . 4 . . . . 7 . . . . 11 . . . . 1 2 2 2 2 5 Investigation 24 | . 2 . 3 . . . 2 6 . . . . 3 . . . . 2 . . . . 2 . . . . 1 1 1 1 . . Extermination 17 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 5 . . . . . 1 1 1 1 3 Reinforcement 14 | . 1 . 2 . . . 3 2 . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 15 | . 3 . 2 . . . 2 . . . . . 2 . . . . 4 . . . . . . . . . . . 1 . . 1 Communications Jammed 93 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . 12 . 27 16 . 33 Distress Signals 84 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . 12 . 27 7 . 33 Times Spotted 350 | . 17 3 66 8 . . 21 24 10 6 . 6 8 1 1 . 8 10 8 4 . 1 46 4 3 . 6 13 4 18 17 5 32 Peak Tracking Total 13 | . 4 3 7 3 . . 4 6 6 6 . 4 5 3 1 . 3 5 7 5 . 1 7 2 3 . 2 5 2 13 5 2 6 Tactical Retreats 43 | . 1 . 1 1 . . 1 4 5 2 . . 2 1 . . . 2 2 . . . 9 . . . . 2 . 2 3 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 6 | . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 44 | . . 1 3 1 . . 2 . 1 . . . 1 . . . . 1 1 . . . 16 . . . . . 5 2 3 1 6 Max in Single Turn 6 | . . 1 1 1 . . 1 . 1 . . . 1 . . . . 1 1 . . . 6 . . . . . 1 . 1 1 2 Garrison Access 8 | . . . . . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . . . 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 98 | . 8 . 14 . 1 . 9 16 1 1 4 . 10 2 1 . . 3 . . 7 . 5 . . 4 . 2 3 2 3 . 2 Terminals 39 | . 6 . 9 . . . 6 7 1 . . . 7 . . . . . . . . . . . . . . . . . 1 . 2 Fabricators 8 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 3 . . . . 1 . 1 . . . Repair Stations 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recycling Units 11 | . 2 . 2 . . . 1 3 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . Garrison Access 8 | . . . . . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . . . 1 . 1 . . Total Hacks 251 | . 22 . 34 . 4 . 22 32 1 1 26 . 19 6 1 . . 7 . . 15 . 13 . . 17 . 6 11 5 7 . 2 Successful 168 | . 10 . 21 . 4 . 12 14 1 1 26 . 8 6 1 . . 4 . . 15 . 6 . . 17 . 4 9 3 4 . 2 Failed 81 | . 12 . 12 . . . 10 18 . . . . 11 . . . . 3 . . . . 7 . . . . 2 1 2 3 . . Catastrophic 14 | . 1 . 4 . . . 2 1 . . . . 2 . . . . . . . . . 2 . . . . . . 1 1 . . Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 218 | . 19 . 20 . . . 19 19 . . . . 13 . . . . 34 1 . 1 . 19 . . . . 11 12 10 18 3 19 Terminals 96 | . 20 . 23 . . . 19 16 1 . . . 14 . . . . . . . . . . . . . . . . . 1 . 2 Fabricators 19 | . . . . . . . . 4 . . . . . . . . . 3 . . . . 8 . . . . 2 . 2 . . . Repair Stations 11 | . . . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 3 . . . Recycling Units 18 | . 2 . 4 . . . 1 5 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . Scanalyzers 26 | . . . 4 . . . . 2 . . . . . . . . . . . . . . 4 . . . . 4 7 . 5 . . Garrison Access 11 | . . . . . . . 1 4 . . . . 3 . . . . 1 . . . . . . . . . . 1 . 1 . . Terminal Hacks 89 | . 1 . 7 . 4 . 2 3 1 1 26 . 2 6 1 . . . . . 15 . . . . 17 . . . . 1 . 2 Record 40 | . . . . . 4 . . . 1 . 11 . . 5 . . . . . . 13 . . . . 5 . . . . 1 . . Part Schematic 15 | . . . . . . . 1 . . . 10 . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . . . . . . . . . 1 . . . 1 1 . . . . . 2 . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 3 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . Load Schematic 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Build 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Components 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer 18 | . . . 4 . . . . 1 . . . . . . . . . . . . . . 3 . . . . 2 6 . 2 . . Insert Component 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 13 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . . . . 2 4 . 2 . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . Seal Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 43 | . 9 . 9 . . . 10 8 . . . . 5 . . . . . . . . . . . . . . 1 . 1 . . . Terminals 27 | . 7 . 7 . . . 7 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 19 | . 5 . 5 . . . 5 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . 2 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 6 . 10 . . . 5 12 . . . . 7 . . . . 2 . . . . 4 . . . . 1 2 1 2 . 1 Full Trace Events 6 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . 5 . 5 . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204 . . . . . Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . Part Schematics Acquired 74 | . . . 1 . . . 1 . . . 10 . . . . 13 . 15 . . . . 8 . . 4 . . 11 . 11 . . Parts Built 5 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 143 | . . . . . . . . 20 . . . . . . . . . 76 . . . . 47 . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . 4 . . . . . . . . . 5 . . . . 10 . . . . . . . . . . Part Studies Acquired 13 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . . . . 2 4 . 2 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 3 . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . 3 . . . Non-combat 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 2 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . no_distress 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 74 | . . . 1 3 . . . . . . . . . . . 4 1 7 . . . . 4 . . . 1 5 . 3 . 6 39 Largest Group 16 | . . . 1 3 . . . . . . . . . . . 4 4 4 . . . . 4 . . . 1 3 . 2 2 3 16 Highest-Rated Group 1454 | . . . 10 40 . . . . . . . . . . . 150 150 197 . . . . 156 . . . 116 165 . 244 244 379 1454 Highest-Rated Ally 269 | . . . 10 16 . . . . . . . . . . . 39 47 85 . . . . 39 . . . 116 109 . 148 122 135 269 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . 1 . 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Fire 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 6 STAY 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Ally Attacks 251 | . . . . 16 . . . . . . . . . . . . 13 9 . . . . 18 . . . 17 3 . 18 4 21 132 Total Damage 11499 | . . . . 157 . . . . . . . . . . . . 717 582 . . . . 266 . . . 509 145 . 746 253 348 7776 Kills 45 | . . . . 3 . . . . . . . . . . . . 9 2 . . . . 4 . . . 4 . . 5 1 1 16 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 17155 | 18 117 . 3264 460 233 144 1354 1106 189 177 45 513 483 430 336 778 542 869 139 238 274 185 1129 336 81 205 665 327 435 349 539 206 989 Optics 5626 | . . . . . . . . . . . . . . . . . . . . . 180 185 1129 336 81 205 665 327 435 349 539 206 989 Sensors 8113 | . . . . . . . . 87 189 177 45 513 483 430 336 778 542 869 139 238 267 185 444 . . . . . 409 349 539 206 888 Terrain 135 | 18 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 15860 | . . . 3264 460 233 144 1354 1019 77 177 45 501 479 430 336 778 542 866 100 190 274 185 1045 313 81 205 665 181 417 349 426 206 518 Triangulation 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Jamming 6066 | . . . . . . . . . . . . . 467 430 269 129 . . . . . . 783 313 81 185 665 319 435 349 539 206 896 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . . . . 1 . 2 . 2 2 2 2 . . 1 . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 27 | . . . . . . . . . . . . . . . . . . 7 . . . . 4 . . . . 1 3 2 5 . 5 Branch Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Trap Installations 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 18437 | 103 908 163 3283 460 233 144 1492 1164 189 177 45 513 483 430 336 778 542 897 139 238 274 185 1129 336 81 205 665 327 435 349 539 206 989 Spaces Moved 18048 | 45 338 80 1351 248 136 83 581 1254 321 350 93 431 778 720 464 1123 644 1028 295 539 590 345 1575 390 217 186 377 451 483 407 622 292 1211 Core 87 | 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 85 Treads 1827 | . . . 476 248 136 83 581 303 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1794 | 44 338 80 875 . . . . . . . . . . . . . . . . . . . . . . 64 377 16 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14340 | . . . . . . . . 951 321 350 93 431 778 720 464 1123 644 1027 295 539 590 345 1575 390 217 122 . 435 483 407 622 292 1126 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 120 120 105 170 170 170 170 45 45 45 45 45 42 46 46 46 46 41 41 41 41 41 33 32 32 32 120 32 43 40 40 36 36 Average Speed 65 | 129 151 181 136 170 170 170 170 76 46 47 45 45 44 46 46 46 46 41 41 41 41 41 39 67 34 77 120 40 45 42 44 43 45 Slowest Speed 700 | 190 190 190 245 170 170 170 250 250 48 48 45 97 97 46 46 46 46 700 41 41 48 41 98 96 96 125 120 120 50 44 104 97 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 76 20 96 44 53 23 58 39 41 55 69 59 32 80 62 91 69 24 54 80 82 59 49 59 47 62 68 21 65 21 71 9 51 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 23 | . 2 . 2 . 1 . 2 2 . . 1 1 1 2 1 2 1 . . . . . . . . 3 . . . . 2 . . Known Exits Taken 30 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . 1 . . 1 5 . 1 . 3 2 4 . . 1 1 . 2 . 1 . . 1 . . . . . . Spaces Dug 245 | . 2 . 8 . . . 2 1 . . . 55 7 11 50 . . 21 4 1 1 . 27 . 2 . 2 4 6 11 11 4 15 Terrain Destroyed 1581 | . 2 . 28 . . . 22 1 10 . . 82 7 11 50 . 4 23 4 67 1 206 144 20 2 . 2 21 6 11 47 4 806 Melee 137 | . 2 . 8 . . . 2 1 . . . 4 7 11 15 . . 17 4 1 1 . 25 . 2 . 2 4 4 4 6 4 13 Projectile 77 | . . . 7 . . . . . . . . . . . . . . 6 . . . . 18 17 . . . . 2 7 10 . 10 AOE 1367 | . . . 13 . . . 20 . 10 . . 78 . . 35 . 4 . . 66 . 206 101 3 . . . 17 . . 31 . 783 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 23552 | 66 678 86 2566 273 140 84 983 1429 352 360 96 731 885 801 557 1382 859 1449 305 548 623 383 1945 443 220 228 560 574 674 564 832 353 1523 Wait 3987 | . 280 . 1001 15 . . 280 95 18 2 . 285 60 62 65 246 193 349 . . . 27 215 36 . 4 165 69 120 119 120 32 129 Move 18015 | 44 337 79 1350 247 135 82 580 1253 320 349 92 430 777 719 463 1122 643 1027 294 538 589 344 1574 389 216 185 376 450 482 406 621 291 1211 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 4 11 . 14 . . . 25 13 1 2 . . 5 3 2 1 . 8 2 1 4 2 4 1 . 3 . 9 5 3 12 5 6 Fast Attach 141 | 7 2 . 13 . . 1 6 7 1 . 1 . 2 . . 4 . 8 . . 10 . 12 . . 9 . 5 19 6 3 5 20 Attach 77 | . . . 7 . 2 . 5 2 . 1 1 . 3 . . 1 . 3 . . 1 3 6 2 1 4 . 4 . 2 11 3 15 Detach 37 | . 2 . 2 . 2 . 2 1 . . 1 1 1 . . . . 1 . . 3 . 3 1 1 3 . . 1 . 5 . 7 Swap 163 | . 3 1 27 1 . . 9 18 5 1 . 5 6 1 4 2 2 3 1 3 . . 27 1 . 3 3 8 6 5 6 2 10 Drop 253 | . 10 . 26 . 1 . 22 23 3 3 1 . 6 3 3 5 . 13 3 1 15 2 14 . . 6 . 14 25 7 14 5 28 Fire 375 | 11 24 6 104 8 . 1 50 16 1 1 . 6 6 . 4 1 3 8 . 4 . 5 31 13 . . 14 7 2 9 12 . 28 Melee 323 | . 5 . 19 . . . 3 1 3 . . 4 12 12 15 . 15 27 5 1 1 . 59 . 2 11 2 8 14 7 28 10 59 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 10 Rewire 7 | . . . . . . . . . . 1 . . . 1 . . 3 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / Sec / Frg) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 13) 576 | -10/Materials | Discovered new exit (range 9) 697 | -10/Materials | Learned 2 Mines zone layouts 751 | -10/Materials | Identified exit to Materials 794 | -10/Materials | Learned 4 Recycling zone layouts 852 | -10/Materials | Learned location of 2 exits from Subcaves 867 | -10/Materials | Identified exit to Subcaves 867 | -10/Materials | Identified exit to Mines 881 | -10/Materials | Learned 2 Storage zone layouts 901 | -10/Materials | Learned location of 3 exits from Materials 930 | -10/Materials | Loaded intel: 7 terminal locations 1012 | -10/Materials | Entered Mines 1162 | -10/Mines | Discovered exit to Materials (range 7) 1175 | -10/Mines | Entered Materials 1175 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1176 | -9/Materials | Identified exit to Mines 1177 | -9/Materials | Identified exit to Materials 1366 | -9/Materials | Central database locked down 1943 | -9/Materials | Learned Storage terminal intel 2083 | -9/Materials | Learned location of 1 exit from Storage 2136 | -9/Materials | Learned location of 1 exit from Storage 2178 | -9/Materials | Loaded intel: 2 recycling unit locations 3126 | -9/Materials | Build established: Scavenger-Mutant 3843 | -9/Materials | Build established: Mutant 4458 | -9/Materials | Entered Mines 4460 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4686 | -9/Mines | Discovered exit to Materials (range 15) 4704 | -9/Mines | Assembled infested the area 4740 | -9/Mines | Core integrity fell below 50% 4911 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4911 | -9/Mines | Discovered new exit (range 5) 4918 | -9/Mines | Entered Exiles 4942 | -9/Exiles | Discovered new exit (range 15) 4966 | -9/Exiles | Met 8R-AWN 4991 | -9/Exiles | Met EX-HEX 5051 | -9/Exiles | Met EX-BIN 5070 | -9/Exiles | Met EX-DEC 5087 | -9/Exiles | Learned location of Zion (-6) 5136 | -9/Exiles | Discovered new exit (range 10) 5151 | -9/Exiles | Entered Mines 5283 | -8/Mines | Discovered exit to Materials (range 7) 5295 | -8/Mines | Entered Materials 5295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5759 | -8/Materials | Discovered new exit (range 9) 5780 | -8/Materials | Identified exit to Factory 5816 | -8/Materials | Met 7R-MNS 6212 | -8/Materials | Discovered exit to Factory (range 4) 6320 | -8/Materials | Learned Factory trap positions 6402 | -8/Materials | Learned Factory recycling unit intel 6440 | -8/Materials | Learned Factory trap positions 6464 | -8/Materials | Learned 4 Recycling zone layouts 6787 | -8/Materials | Entered Factory 6787 | -7/Factory | Evolved 2 slots: Utility x2 6788 | -7/Factory | Caught up to 7R-MNS 6788 | -7/Factory | Identified exit to Storage 6789 | -7/Factory | Loaded intel: 108 trap records 6790 | -7/Factory | Loaded intel: 6 recycling unit locations 7469 | -7/Factory | Discovered new exit (range 8) 7473 | -7/Factory | Identified exit to Lower Caves 7632 | -7/Factory | Discovered new exit (range 9) 7634 | -7/Factory | Identified exit to Factory 7766 | -7/Factory | Fabricated Plasma Cutter (x2) 7951 | -7/Factory | Entered Lower Caves 8021 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8029 | -7/Lower Caves | Spotted B-75 Beast 8051 | -7/Lower Caves | Encountered a Warlord checkpoint 8131 | -7/Lower Caves | Discovered new exit (range 16) 8138 | -7/Lower Caves | Identified exit to Lower Caves 8140 | -7/Lower Caves | Entered another Lower Caves area 8195 | -7/Lower Caves | Found Prototype Device 8241 | -7/Lower Caves | Learned 8 Factory zone layouts 8268 | -7/Lower Caves | Spotted B-75 Beast 8313 | -7/Lower Caves | Discovered new exit (range 7) 8316 | -7/Lower Caves | Identified exit to Data Miner 8317 | -7/Lower Caves | Entered Data Miner 8319 | -7/Data Miner | Discovered new exit (range 6) 8327 | -7/Data Miner | Met Data Miner 8336 | -7/Data Miner | Learned location of Section 7 (-2) 8336 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8344 | -7/Data Miner | Received God Mode back door access code from Data Miner 8358 | -7/Data Miner | Build established: Scout 8361 | -7/Data Miner | Identified exit to Proximity Caves 8362 | -7/Data Miner | Entered Proximity Caves 8372 | -6/Proximity Caves | Learned location of 1 exit from Factory 8597 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8746 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8875 | -6/Proximity Caves | Entered Factory 8875 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8876 | -6/Factory | Identified exit to Factory 8878 | -6/Factory | Loaded intel: 60 trap records 8928 | -6/Factory | Identified exit to Lower Caves 8939 | -6/Factory | Incoming investigation squad redirected 9358 | -6/Factory | Entered Lower Caves 9399 | -6/Lower Caves | Learned 8 Research zone layouts 9399 | -6/Lower Caves | Learned Armory emergency access door positions 9399 | -6/Lower Caves | Learned Extension terminal intel 9399 | -6/Lower Caves | Learned Armory garrison access intel 9427 | -6/Lower Caves | Build established: Infiltrator-Ninja 9594 | -6/Lower Caves | Found DRS Beacon 9628 | -6/Lower Caves | Discovered new exit (range 13) 9632 | -6/Lower Caves | Encountered a Warlord checkpoint 9788 | -6/Lower Caves | Identified exit to Lower Caves 9788 | -6/Lower Caves | Entered another Lower Caves area 9800 | -6/Lower Caves | Discovered exit to Factory (range 3) 9843 | -6/Lower Caves | Spotted B-75 Beast 9989 | -6/Lower Caves | Activated DRS Beacon 10071 | -6/Lower Caves | Learned Factory terminal intel 10074 | -6/Lower Caves | Encountered a Warlord checkpoint 10116 | -6/Lower Caves | Discovered new exit (range 10) 10119 | -6/Lower Caves | Identified exit to Zion 10124 | -6/Lower Caves | Entered Zion 10145 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10163 | -6/Zion | Discovered new exit (range 13) 10167 | -6/Zion | Given the Hacking Drone Bay 10241 | -6/Zion | Learned location of Warlord (-5) 10290 | -6/Zion | Learned location of 2 exits from Factory 10399 | -6/Zion | Found Prototype Device 10399 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10443 | -6/Zion | Learned location of 1 exit from Proximity Caves 10516 | -6/Zion | Given A8's code to call for help 10531 | -6/Zion | Found Prototype Device 10531 | -6/Zion | Identified Phasing AFG 10609 | -6/Zion | Met Imprinter 10617 | -6/Zion | Imprinted 10619 | -6/Zion | Declared Zion's savior 10690 | -6/Zion | Identified exit to Proximity Caves 10820 | -6/Zion | Build established: Scout 10902 | -6/Zion | Entered Proximity Caves 10902 | -5/Proximity Caves | Accompanied by 4 allies 11172 | -5/Proximity Caves | Lost 3 allies 11293 | -5/Proximity Caves | Learned Factory emergency access door positions 11444 | -5/Proximity Caves | Entered Factory 11444 | -5/Factory | Accompanied by 1 ally 11444 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11445 | -5/Factory | Identified exit to Factory 11445 | -5/Factory | Identified exit to Upper Caves 11447 | -5/Factory | Loaded intel: 26 terminal locations 11496 | -5/Factory | Identified Heart of Steel 11542 | -5/Factory | Retrieved Zion intel report: Branch Access 11543 | -5/Factory | Zion Hacking Resupply teleported in 11630 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11673 | -5/Factory | Fabricated Lgt. Regenerative Plating? 11698 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11699 | -5/Factory | Zion Fire squad teleported in 11762 | -5/Factory | Build established: Hacker-Scout 11771 | -5/Factory | Allied Derelicts emerged from ambush trap array 11781 | -5/Factory | Retrieved Zion intel report: Component Schematics 11786 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11794 | -5/Factory | Retrieved Zion intel report: Trap Installations 12212 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12213 | -5/Factory | Zion Heavy squad teleported in 12303 | -5/Factory | Garrison activated, responded to threat 12341 | -5/Factory | Entered Upper Caves 12398 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12404 | -5/Upper Caves | Found Prototype Special Weapon 12442 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12468 | -5/Upper Caves | Spotted B-75 Beast 12475 | -5/Upper Caves | Discovered new exit (range 6) 12479 | -5/Upper Caves | Identified exit to Upper Caves 12480 | -5/Upper Caves | Entered another Upper Caves area 12533 | -5/Upper Caves | Learned 4 Factory zone layouts 12569 | -5/Upper Caves | Entered a destroyed Warlord outpost 12620 | -5/Upper Caves | Discovered new exit (range 7) 12622 | -5/Upper Caves | Identified exit to Warlord 12718 | -5/Upper Caves | Entered Warlord 12730 | -5/Warlord | Discovered new exit (range 9) 12742 | -5/Warlord | System corruption cleaned by Quarantine Array 12800 | -5/Warlord | Opened Warlord's prototype stash 12806 | -5/Warlord | Found Prototype Hackware 12806 | -5/Warlord | Identified Ghost Barrier 12812 | -5/Warlord | Found Prototype Processor 12812 | -5/Warlord | Identified Spectral Analyzer 12819 | -5/Warlord | Found Prototype Device 12819 | -5/Warlord | Identified Exp. Phase Shifter 12867 | -5/Warlord | Learned Testing trap positions 12867 | -5/Warlord | Learned Quarantine emergency access door positions 12868 | -5/Warlord | Learned 4 Access zone layouts 12868 | -5/Warlord | Learned 4 Quarantine zone layouts 12868 | -5/Warlord | Learned Armory recycling unit intel 12868 | -5/Warlord | Learned Research terminal intel 12923 | -5/Warlord | Visited the Vortex Lab 12926 | -5/Warlord | Warlord's base attacked by MAIN.C 12927 | -5/Warlord | Found Prototype Energy Gun 12927 | -5/Warlord | Identified Vortex Shotgun 12931 | -5/Warlord | Found Prototype Launcher 12931 | -5/Warlord | Identified Vortex Catalyst Activator 12934 | -5/Warlord | Found Vortex Shotgun 12935 | -5/Warlord | Found Prototype Energy Cannon 12956 | -5/Warlord | Rebuked by Warlord 12980 | -5/Warlord | Opened side exit 12991 | -5/Warlord | Identified exit to Proximity Caves 12992 | -5/Warlord | Entered Proximity Caves 13093 | -4/Proximity Caves | Discovered exit to Factory (range 4) 13171 | -4/Proximity Caves | Identified Vortex Driver 13177 | -4/Proximity Caves | Entered Factory 13177 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13178 | -4/Factory | Identified exit to Research 13263 | -4/Factory | Discovered new exit (range 24) 13272 | -4/Factory | Identified exit to Extension 13275 | -4/Factory | Identified Molecular Deconstructor 13326 | -4/Factory | Discovered exit to Research (range 3) 13461 | -4/Factory | Retrieved Zion intel report: Trap Installations 13911 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13945 | -4/Factory | Build established: Hacker-Mutant 13981 | -4/Factory | Retrieved Zion intel report: Emergency Access 13992 | -4/Factory | Spotted B-86 Titan 14022 | -4/Factory | Retrieved Zion intel report: Branch Access 14022 | -4/Factory | Identified exit to Upper Caves 14022 | -4/Factory | Identified exit to Armory 14059 | -4/Factory | Zion Fire squad teleported in 14080 | -4/Factory | Fabricated Adv. Sensor Array? 14103 | -4/Factory | P-70 Sage assimilated allied ON-R7Y(i) 14177 | -4/Factory | First assault squad dispatched 14192 | -4/Factory | Incoming assault squad redirected 14203 | -4/Factory | Lost 3 allies 14306 | -4/Factory | Entered Upper Caves 14320 | -4/Upper Caves | Learned 8 Research zone layouts 14637 | -4/Upper Caves | Discovered new exit (range 10) 14642 | -4/Upper Caves | Identified exit to Upper Caves 14642 | -4/Upper Caves | Entered another Upper Caves area 14669 | -4/Upper Caves | Encountered a Warlord checkpoint 14670 | -4/Upper Caves | Learned Research garrison access intel 14715 | -4/Upper Caves | Discovered new exit (range 20) 14719 | -4/Upper Caves | Identified exit to Zhirov 14723 | -4/Upper Caves | Ambushed by wild Derelicts 14723 | -4/Upper Caves | Entered Zhirov 14723 | -4/Zhirov | Discovered new exit (range 3) 14724 | -4/Zhirov | Identified exit to Proximity Caves 14729 | -4/Zhirov | Met Zhirov 14740 | -4/Zhirov | Learned location of Testing (-3) 14740 | -4/Zhirov | Learned location of Command (-1) 14743 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14749 | -4/Zhirov | Found Alien Artifact 14749 | -4/Zhirov | Identified Integrated Reactor 14749 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14756 | -4/Zhirov | Found Alien Artifact 14928 | -4/Zhirov | Entered Proximity Caves 14945 | -3/Proximity Caves | Spotted B-86 Titan 14948 | -3/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 15017 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15443 | -3/Proximity Caves | Discovered exit to Research (range 17) 15593 | -3/Proximity Caves | Entered Research 15593 | -3/Research | Accompanied by 1 ally 15593 | -3/Research | Evolved 2 slots: Utility x2 15594 | -3/Research | Identified exit to Testing 15596 | -3/Research | Loaded intel: 24 terminal locations 15597 | -3/Research | Loaded intel: 4 garrison access locations 15605 | -3/Research | Zion Hover Resupply teleported in 15641 | -3/Research | Discovered new exit (range 9) 15711 | -3/Research | Retrieved Zion intel report: Trap Installations 15712 | -3/Research | Zion Explosive Resupply teleported in 15911 | -3/Research | Fabricated B-74 Champion? 15920 | -3/Research | Entered Testing 15921 | -3/Testing | Loaded intel: 17 trap records 15931 | -3/Testing | Found Quantum Capacitor 15985 | -3/Testing | Repaired Antigrav Array+ 15998 | -3/Testing | Found Prototype Energy Cannon 15998 | -3/Testing | Identified Potential Cannon 16059 | -3/Testing | Central database locked down 16090 | -3/Testing | Found Prototype Hackware 16090 | -3/Testing | Identified Exp. System Shield 16118 | -3/Testing | Stole the SGEMP Prototype 16140 | -3/Testing | Retrieved Zion intel report: Active Garrisons 16180 | -3/Testing | Found Prototype Launcher 16180 | -3/Testing | Identified Z-bomb Delivery System 16191 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 16192 | -3/Testing | Found Prototype Processor 16192 | -3/Testing | Identified Exp. Targeting Computer 16197 | -3/Testing | Found Exp. Targeting Computer 16217 | -3/Testing | Found Prototype Processor 16217 | -3/Testing | Identified Exp. Melee Analysis Suite 16285 | -3/Testing | Build established: Hacker-Ninja 16351 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 16352 | -3/Testing | Discovered new exit (range 5) 16354 | -3/Testing | Spotted PP-XPKLRGZ0MF 16355 | -3/Testing | Identified exit to Research 16355 | -3/Testing | Entered Research 16355 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16360 | -2/Research | Found Quantum Capacitor 16429 | -2/Research | Retrieved Zion intel report: Branch Access 16429 | -2/Research | Identified exit to Quarantine 16533 | -2/Research | Spotted B-90 Cyclops 16539 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 16583 | -2/Research | Retrieved Zion intel report: Active Garrisons 16584 | -2/Research | Zion Heavy squad teleported in 16704 | -2/Research | Entered Quarantine 16704 | -2/Quarantine | Accompanied by 2 allies 16705 | -2/Quarantine | Identified exit to Section 7 16705 | -2/Quarantine | Identified exit to Protoforge 16728 | -2/Quarantine | Found Alien Artifact 16745 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 16766 | -2/Quarantine | Found Alien Artifact 16766 | -2/Quarantine | Identified Phase Redirector 16817 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 16911 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 16971 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 16993 | -2/Quarantine | Found Alien Artifact 17013 | -2/Quarantine | Found Alien Reactor 17014 | -2/Quarantine | Identified Matter Drive 17022 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 17133 | -2/Quarantine | Discovered new exit (range 13) 17150 | -2/Quarantine | Identified exit to Access 17192 | -2/Quarantine | Found Alien Launcher 17243 | -2/Quarantine | Entered Access 17243 | -1/Access | Evolved 2 slots: Utility x2 17244 | -1/Access | Delivered the SGEMP Prototype to Zhirov 17244 | -1/Access | Zhirov transferred Access data 17245 | -1/Access | Loaded intel: 115 machine locations 17245 | -1/Access | Loaded intel: 108 trap records 17245 | -1/Access | Identified exit to Surface 17245 | -1/Access | Discovered exit to Surface (range 108) 17245 | -1/Access | Identified exit to Command 17245 | -1/Access | Discovered exit to Command (range 134) 17372 | -1/Access | Zhirov warped through subspace 17397 | -1/Access | Zion Hacker squad teleported in 17449 | -1/Access | Entered Command 17467 | -1/Command | Lost 3 allies 17479 | -1/Command | Retrieved Zion intel report: Emergency Access 17543 | -1/Command | Phase Generator disabled 17554 | -1/Command | Identified Core Reset Matrix 17554 | -1/Command | Identified Sigix Terminator 17554 | -1/Command | Identified Subatomic Replicator 17554 | -1/Command | Identified Transdimensional Reconstructor 17554 | -1/Command | Used Core Reset Matrix 17663 | -1/Command | Retrieved Zion intel report: Guard Positions 17733 | -1/Command | Build established: Wizard-Ninja 17746 | -1/Command | Retrieved Zion intel report: Unaware Analyses 17760 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 17854 | -1/Command | Retrieved Zion intel report: Unaware Analyses 17981 | -1/Command | Disengaged cave seal 17981 | -1/Command | Zionites emerged from the dark tunnel 18167 | -1/Command | Spotted M Guard 18167 | -1/Command | Spotted M Guard 18169 | -1/Command | Spotted Combat Programmer 18169 | -1/Command | Spotted Combat Programmer 18187 | -1/Command | Allies destroyed Combat Programmer 18199 | -1/Command | First assault squad dispatched 18203 | -1/Command | Lost 3 parts (2u1w) 18217 | -1/Command | Incoming assault squad redirected 18221 | -1/Command | Allies destroyed M Guard 18240 | -1/Command | Allies destroyed M Guard 18240 | -1/Command | All MAIN.C guards destroyed 18251 | -1/Command | Build established: Hacker-Ninja 18267 | -1/Command | Lost 8 allies 18300 | -1/Command | Met MAIN.C 18322 | -1/Command | System corruption reached 10% 18324 | -1/Command | 0b10 Conduit disabled 18345 | -1/Command | Fired Sigix Terminator 18345 | -1/Command | Destroyed MAIN.C Shell 18346 | -1/Command | Emitted hypermatrix ping 18346 | -1/Command | Core integrity fell below 50% 18347 | -1/Command | MAIN.C activated Command garrisons 18348 | -1/Command | Lost 3 allies 18351 | -1/Command | Assembled emerged from beneath the floor 18352 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 18353 | -1/Command | Core integrity fell below 20% 18354 | -1/Command | Attacked by Zhirov 18376 | -1/Command | Lost 12 parts (2p5n5u) 18399 | -1/Command | Lost 7 allies 18438 | -1/Command | Failed to warp due to unstable space 18438 | -1/Command | Destroyed by Zhirov with Heavy Tesla Rifle Last Messages --------------- 18355_ as-26461 destroyed. 18355_ as-77919 held in stasis. 18356_ as-89387 shuts down. 18357_ Svarog suffers critical hit (Burn). 18359_ as-89387 destroyed. 18359_ as-99325 destroyed. 18360_ Svarog shuts down. 18363_ as-77919 destroyed. 18366_ System corrupted: Matter fused (-8). 18396_ Acquired Unknown Device. 18396_ Identified Triangulator. 18397_ Held in stasis. 18418_ Destroyed Prototype Device. 18421_ Held in stasis. 18422_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 18422_ System corrupted: Enh. Nova Cannon misfires. 18426_ Held in stasis. 18436_ Enh. Nova Cannon destroyed. 18438_ Warp failed due to unstable space. 18438_ Held in stasis. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#############?????????????????????????? | | ???????????# #????????????##???????????? | | ???????????# ###?????????BB#???????????? | | ???????????# ##;#########B #???????????? | | ???????????# + ## #???????????? | | ???????????# # ;# ^ #???????????? | | ???????????# # #; ^ #???????????? | | ???????????# # #; !! #???????????? | | ???????????############# !! #???????????? | | ???????????????######### ! ######??????? | | ??????????????# P #?????? | | ??????????????# #########;;1S# ########### #?????? | | ???????????????????# ; #?????????????????? | | ???????????????????# === # #?????????????????? | | ???????????????????# R== # #?????????????????? | | ???????????????????# === @ # #????????????###??? | | ???????????????????# # ###########? #??? | | ???????????????????# # +? #??? | | ???????????????????# # # #### | | ???????????????????#! # # """# | | ???????????????????########### + Y"# | | ?????????????????????????????# # """# | | ?????????????????????????????# # #### | | ?????????????????????????????# +? #??? | | ??????????????????????????#### ####? #??? | | ??????????????????????????+ #?????###??? | | ??????????????????????????#### #??????????? | | ?????????????????????????????# ######?????? | | ?????????????????????????????# #?????? | | ?????????????????????????????# #?????? | | ??????????????????????????#### #?????? | | ??????????????????????????+ #?????? | | ??????????????????????????# #?????? | | ?????????????????????+##### #?????? | | ??????????????? #????## | | ???????????????????########### #??### | | ?????????????????????????????# #?## | | ?????????????????????????????# #?# | | ?????????????????????????????#### ######## ### | | ????????????????????????????????# ???????# ## "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 55 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Kinecelleration 30 Offensive Hacking 50 Defensive Hacking 48 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Adv. Sensor Array | x2 | -4/Factory B-74 Champion | x3 | -3/Research | Preloaded Repaired ---------- Antigrav Array | 70% | -3/Testing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Phase Redirector Matter Drive Core Reset Matrix Sigix Terminator Transdimensional Reconstructor Achievements -------------- Junior Dev Seal Team Z Challenges ------------ None Game ------ Seed QuantumLobotomySuite Manual? 0 Play Time 06:12:59 Cumulative 420.7 hours Start 2025.11.17 @ 21:22:54 End 2025.11.20 @ 22:35:41 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 111 Adventurer 68 Explorer 3 Win Type - Total 34 Types 20/2/3/4/3/0/0/0/0/2 Lore% 79 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a5b1da9-2e5d-47a0-b3fe-44d4918421c9