Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.21 @ 06:51:38 Player: VR-DUX Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (3433) 3433 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 7543 Bonus ------- High Alert Combat Kills 305 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Improved Flight Unit Improved Flight Unit Huge Storage Unit Propulsion Shielding Propulsion Shielding Shock Rifle High-powered Shotgun Assault Cannon Missile Launcher Heavy Flail Longsword +1 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Flight Unit > --- UTILITY ---------- Cooling System Large Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Large Storage Unit Huge Storage Unit Heavy EM Pulse Gun Shock Rifle Heavy Ion Cannon Heavy Assault Rifle High-powered Shotgun Rocket Launcher Mini Grenade Launcher Missile Launcher Heavy Flail Longsword +1 [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 68 | . 17 . 13 3 2 2 31 Power 7 | . 2 . 1 1 . . 3 Engine 7 | . 2 . 1 1 . . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 24 | . 9 . 4 . . 2 9 Treads 23 | . 9 . 4 . . 2 8 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 16 | . 3 . 6 . 1 . 6 Device 5 | . 2 . 1 . 1 . 1 Storage 6 | . 1 . 2 . . . 3 Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 4 | . . . 2 . . . 2 Artifact . | . . . . . . . . Weapon 21 | . 3 . 2 2 1 . 13 Energy Gun 1 | . . . . . . . 1 Energy Cannon 3 | . . . 1 . . . 2 Ballistic Gun 6 | . 2 . . . . . 4 Ballistic Cannon 1 | . . . . . . . 1 Launcher 6 | . 1 . 1 1 . . 3 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . 1 1 . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 22 | . 2 . . 2 . 2 16 Power 2 | . . . . 1 . . 1 Propulsion 9 | . 1 . . . . 2 6 Utility 3 | . . . . . . . 3 Weapon 8 | . 1 . . 1 . . 6 Highest Loss Streak 8 | . 2 . . 2 . 2 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 95 100 98 97 100 98 87 Engine 10 | . 14 14 11 9 11 11 8 Treads 29 | . 22 28 32 33 33 31 29 Leg 1 | . 4 . . . . . . Device 7 | . 13 14 . . . 11 10 Storage 11 | . 14 14 11 11 11 11 9 Processor 6 | . . . 10 11 11 11 9 Protection 4 | . . . 9 11 10 . 4 Energy Cannon 3 | . . . 10 8 . . 1 Ballistic Gun 6 | . 17 14 . . . . 4 Launcher 8 | . 9 14 11 3 11 11 6 Impact Weapon 3 | . . . . 9 11 11 1 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 29 28 35 37 30 28 44 Greatest Support 86 | 20 46 40 60 60 60 63 86 Greatest Overweight (x) 14 | . 1 . . . . 1 14 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 25 Average Capacity 14 | . 11 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 14 13 15 Average Carried 13 | . 9 14 14 14 13 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 13 13 12 12 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 1957 | 160 356 25 570 62 . 95 689 Remotely . | . . . . . . . . Salvage Created 3161 | . 598 14 822 197 . 159 1371 Parts 207 | . 48 2 52 9 . 13 83 Haulers Intercepted 5 | . 2 . 1 . . . 2 Recyclers Shooed 5 | . 2 . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 79 | . 13 3 19 8 . 5 31 Guns 8 | . 2 . . . . . 6 Cannons 16 | . . . 9 3 . . 4 AOE 54 | . 11 3 9 5 . 5 21 Classes Destroyed 14 | . 7 1 2 1 . 2 1 Worker 9 | . 3 . 2 . . . 4 Builder 13 | . 2 . 1 . . 1 9 Tunneler 2 | . . . . . . 1 1 Hauler 5 | . 2 . 1 . . . 2 Recycler 6 | . 1 . 2 . . 1 2 Operator 2 | . 1 . 1 . . . . Watcher 10 | . 3 . 3 . . . 4 Swarmer 10 | . . 3 3 . . 4 . Grunt 49 | . 13 . 9 7 . . 20 Brawler 5 | . . . 2 . . . 3 Sentry 10 | . . . 5 . . . 5 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . . 1 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 19 | . 6 3 7 5 . 6 19 Combat Bots Only 10 | . 3 3 5 5 . 5 10 Max Kills in Single Turn 3 | . 2 2 3 2 . 3 3 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 2 2 . 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 5016 | . 810 61 592 605 . 166 2782 Core 888 | . 116 16 56 71 . 55 574 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 368 | . 83 . 154 . . . 131 Core Remaining (%) 67 | 100 . 47 . . . 54 . Volleys Fired 295 | . 86 6 52 27 . 6 118 Largest 2 | . 2 1 1 1 . 1 2 Hottest 98 | . 40 30 60 60 . 30 98 Shots Fired 328 | . 117 6 52 27 . 6 120 Gun 127 | . 91 2 . . . . 34 Cannon 92 | . . . 34 21 . . 37 Launcher 109 | . 26 4 18 6 . 6 49 Special . | . . . . . . . . Kinetic 145 | . 91 2 . . . . 52 Thermal 73 | . . . 34 21 . . 18 Explosive 109 | . 26 4 18 6 . 6 49 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 13 | . 10 1 13 7 . 8 10 Robot Miss Streak 6 | . 4 2 2 6 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 172 | . 43 1 40 14 . 3 71 Core Hits 205 | . 42 2 35 8 . 9 109 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 6 | . 1 . 1 . . . 4 Meltdown 1 | . . . 1 . . . . Destroy 3 | . 1 . . . . . 2 Blast 2 | . . . . . . . 2 Melee Attacks 13 | . . . . 8 . 2 3 Impact 13 | . . . . 8 . 2 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10659 | . 2020 229 2112 729 . 484 5085 Guns 912 | . 394 . . . . . 518 Cannons 1567 | . . . 719 254 . . 594 Explosions 8013 | . 1624 229 1393 475 . 322 3970 Melee 162 | . . . . . . 162 . Ramming 5 | . 2 . . . . . 3 Kinetic 1237 | . 394 . . . . . 843 Thermal 1528 | . . . 969 254 . . 305 Explosive 7712 | . 1624 229 1143 475 . 322 3919 Electromagnetic 15 | . . . . . . . 15 Impact 162 | . . . . . . 162 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 406 | . 94 38 69 55 . 79 71 Projectiles . | . . . . . . . . Explosions 327 | . 94 38 69 55 . . 71 Melee 79 | . . . . . . 79 . Knockbacks 5 | . . . . . . 1 4 Impact 1 | . . . . . . 1 . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 391 | . 146 18 43 . . . 184 Shots 12 | . 3 2 2 . . . 5 Rammed 3 | . 2 . . . . . 1 Targets Rammed 3 | . 2 . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 243 | . 22 . 202 243 . . 40 Average Temperature 57 | . 7 . 58 96 . . 17 Received Heat Transfer 1485 | . 378 . 210 195 . . 702 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 3 | . . . . . . 3 . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 2174 | . . . 1297 407 . . 470 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 763 | . 356 248 606 279 . 167 763 Initial 223 | . . 138 96 223 . . 65 Average 288 | . 189 247 393 212 . 47 426 Maximum Alert Level 3 | . 1 1 2 1 . . 3 Low Security (%) 30 | . 50 . 21 11 . 100 16 Level 1 41 | . 49 99 16 88 . . 23 Level 2 27 | . . . 62 . . . 58 Level 3 . | . . . . . . . 1 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 4 . 1 . . . 7 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 9 | . 3 . 1 . . . 5 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 10 | . 1 . 4 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 29 3 26 13 . 6 52 Peak Tracking Total 9 | . 5 3 4 7 . 5 9 Tactical Retreats 6 | . 1 . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 13 | . 5 . 4 . . 1 3 Max in Single Turn 2 | . 2 . 2 . . 1 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 4 . 2 . 2 . 5 Terminals 8 | . 3 . 1 . . . 4 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 13 . 7 . 2 . 12 Successful 15 | . 5 . 5 . 2 . 3 Failed 19 | . 8 . 2 . . . 9 Catastrophic 6 | . 1 . 1 . . . 4 Database Lockouts . | . . . . . . . . Manual 24 | . 11 . 3 . 1 . 9 Terminals 22 | . 10 . 3 . . . 9 Fabricators . | . . . . . . . . Repair Stations 10 | . 3 . 4 . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 . 1 . 2 . 1 Record 1 | . . . . . 1 . . Robot Analysis 3 | . 2 . . . . . 1 Branch Access Points 1 | . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 2 . 4 . . . 2 Scan Component 4 | . 1 . 2 . . . 1 Repair 4 | . 1 . 2 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . 2 . . . 5 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . 1 Time 110 | . 26 . 52 . . . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . . . . . 1 Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 4733 | . 1133 331 752 560 347 344 1266 Spaces Moved 2326 | 1 565 200 349 301 215 185 510 Core 16 | . . . . . . . 16 Treads 2189 | . 445 200 349 301 215 185 494 Legs 121 | 1 120 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 Average Speed 160 | 120 154 160 160 160 160 162 169 Slowest Speed 750 | 120 240 160 160 160 160 240 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 47 | 3 70 52 38 64 61 43 47 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 19 | . 6 . . . . . 13 Terrain Destroyed 528 | . 119 39 47 36 . 55 232 Melee 3 | . . . . . . . 3 Projectile 9 | . . . . 1 . . 8 AOE 516 | . 119 39 47 35 . 55 221 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 2983 | . 721 206 495 338 219 220 784 Wait 197 | . 26 . 60 . . 25 86 Move 2319 | . 564 199 348 300 214 184 510 Hop . | . . . . . . . . Pick Up 43 | . 14 1 9 . 1 1 17 Fast Attach 17 | . 5 . 3 . 1 . 8 Attach 26 | . 5 . 5 2 1 2 11 Detach 2 | . . . 1 . . . 1 Swap 25 | . 7 . 5 1 . . 12 Drop 43 | . 12 . 12 . 2 . 17 Fire 295 | . 86 6 52 27 . 6 118 Melee 13 | . . . . 8 . 2 3 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 8) 290 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 13) 1044 | -10/Materials | Repaired Lgt. Treads 1134 | -10/Materials | Entered Mines 1137 | -10/Mines | Core integrity fell below 50% 1186 | -10/Mines | Found a hidden stash of uninstalled traps 1301 | -10/Mines | Discovered new exit (range 13) 1465 | -10/Mines | Entered Materials 1465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1610 | -9/Materials | Identified exit to Mines 1837 | -9/Materials | Build established: Scavenger-Mutant 2062 | -9/Materials | Repaired Lgt. Treads 2089 | -9/Materials | Repaired Lgt. Armor Plating 2217 | -9/Materials | Entered Mines 2290 | -9/Mines | Excavation squad dispatched 2290 | -9/Mines | A large section of the Mines collapsed 2329 | -9/Mines | Learned Materials terminal intel 2540 | -9/Mines | Excavation squad dispatched 2645 | -9/Mines | Discovered new exit (range 9) 2726 | -9/Mines | Identified exit to Materials 2769 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2769 | -9/Mines | Discovered new exit (range 5) 2774 | -9/Mines | Identified exit to Exiles 2777 | -9/Mines | Entered Exiles 2821 | -9/Exiles | Met 8R-AWN 2843 | -9/Exiles | Met EX-HEX 2889 | -9/Exiles | Met EX-BIN 2909 | -9/Exiles | Aligned with FarCom system 2910 | -9/Exiles | Given EX-Vault access code 2947 | -9/Exiles | Opened EX-Vault 2962 | -9/Exiles | Found Longsword +1 2995 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3038 | -9/Exiles | Met EX-DEC 3051 | -9/Exiles | Learned location of Zion (-6) 3107 | -9/Exiles | Discovered new exit (range 14) 3123 | -9/Exiles | Identified exit to Mines 3124 | -9/Exiles | Left Exiles lab with Longsword +1 3124 | -9/Exiles | Entered Mines 3454 | -8/Mines | Discovered exit to Materials (range 8) 3468 | -8/Mines | Entered Materials 3468 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3469 | -8/Materials | Loaded intel: 12 terminal locations 3784 | -8/Materials | Repaired Imp. Treads 3850 | -8/Materials | Build established: Mutant 4002 | -8/Materials | Destroyed 10 combat bots 4268 | -8/Materials | First assault squad dispatched 4591 | -8/Materials | Discovered new exit (range 15) 4615 | -8/Materials | Crushed by falling debris 4647 | -8/Materials | Lost 8 parts (1p4n2u1w) 4659 | -8/Materials | Core integrity fell below 50% 4709 | -8/Materials | Core integrity fell below 20% 4734 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04708_ Penetrated by Slug. 04708_ Knocked back. 04709_ The unstable cave ceiling collapses. 04709_ U-05 Engineer builds a Wall. 04710_ M-28 Smith repairs H-61 Shepherd. 04711_ K-01 Serf collects debris. 04713_ Penetrated by Slug. 04713_ Knocked back. 04714_ K-01 Serf collects debris. 04717_ The unstable cave ceiling collapses. 04718_ K-01 Serf collects debris. 04718_ Penetrated by Slug. 04720_ Acquired 9 matter. 04721_ K-01 Serf collects debris. 04724_ Penetrated by Slug. 04725_ Acquired 5 matter. 04725_ K-01 Serf collects debris. 04732_ The unstable cave ceiling collapses. 04733_ K-01 Serf collects debris. 04734_ Penetrated by Slug. 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