Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 21:17:37 Player: FreshFromage Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3096) 3096 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (817) 817 TOTAL SCORE: 8798 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -344 Cogmind --------- Core Integrity 0/850 Matter 170/300 Energy 286/310 System Corruption 0% Temperature Critical (1010) Movement Treading (480) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON (4) ------- Gatling Laser Gatling Laser Minigun Light Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Fission Core Light Treads Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (59) Compact Matter Pod (0) Advanced Targeting Computer Transmission Jammer Improved Propulsion Shielding Improved Medium Armor Plating Focal Shield Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Minigun Minigun > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Treads High-capacity Battery High-capacity Matter Pod Compact Matter Pod Advanced Targeting Computer Transmission Jammer Improved Propulsion Shielding Improved Medium Armor Plating Focal Shield Light Cannon Improved Grenade Launcher [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . . . 3 1 . . . Weapon 2 | . . . . . . . . . 2 Parts Attached 89 | 6 13 10 2 . 17 26 7 2 6 Power 9 | 1 3 1 . . 2 . . 1 1 Engine 5 | 1 3 . . . 1 . . . . Core 4 | . . 1 . . 1 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 17 | 2 3 1 . . 2 5 3 . 1 Treads 17 | 2 3 1 . . 2 5 3 . 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 1 3 5 2 . 7 11 . 1 1 Device 8 | . 1 2 1 . 2 2 . . . Storage 4 | 1 1 . . . . 1 . . 1 Processor 2 | . . . . . 2 . . . . Hackware . | . . . . . . . . . . Protection 17 | . 1 3 1 . 3 8 . 1 . Artifact . | . . . . . . . . . . Weapon 32 | 2 4 3 . . 6 10 4 . 3 Energy Gun 6 | 1 . . . . . 2 2 . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 . . . . . 4 . . 1 Ballistic Cannon 11 | . 4 2 . . 3 1 . . 1 Launcher 8 | . . 1 . . 2 3 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 8 | . 2 1 . . . 1 1 . 3 Power 1 | . 1 . . . . . . . . Propulsion 3 | . . . . . . 1 1 . 1 Utility 2 | . 1 . . . . . . . 1 Weapon 2 | . . 1 . . . . . . 1 Highest Loss Streak 2 | . 1 1 . . . 1 1 . 2 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 99 | . 95 100 100 100 100 99 99 100 99 Engine 6 | . 13 10 . . 1 7 7 5 . Core 3 | . . 3 14 14 7 . . 1 6 Treads 28 | . 28 28 28 28 27 29 29 30 25 Device 3 | . 4 . 7 . 9 4 . . . Storage 10 | . 14 14 14 14 9 7 7 7 6 Processor 4 | . . . . . 9 7 7 7 6 Protection 18 | . 5 13 6 14 18 25 30 30 25 Energy Gun 3 | . 1 . . . . 6 5 7 13 Ballistic Gun 3 | . 4 . . . . 5 7 7 11 Ballistic Cannon 13 | . 22 27 28 28 15 1 . . . Peak Build Rating 46 | 6 8 10 17 11 24 39 38 37 46 Average Rating 22 | 4 7 8 13 11 20 34 37 37 44 On Entrance 18 | . 6 8 10 11 11 23 38 37 37 Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 12 34 35 34 34 49 78 80 78 105 Greatest Support 83 | 40 40 40 40 40 60 83 83 80 83 Greatest Overweight (x) 4 | . . . . . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 16 Most Carried 16 | 3 14 15 15 15 15 15 15 15 16 Average Carried 13 | 1 10 14 14 14 13 14 14 15 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 Final Carried 15 | 3 14 15 15 15 15 15 15 15 15 Class Distribution -------------------- 66% | Mutant 30% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Matter Collected 3642 | 182 770 186 . 48 811 1121 174 . 350 Remotely . | . . . . . . . . . . Salvage Created 2949 | . 726 95 . 82 728 817 427 . 74 Parts 151 | . 47 8 . 7 34 38 16 . 1 Haulers Intercepted 4 | . 2 . . . 2 . . . . Recyclers Shooed 5 | . 1 . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Combat Hostiles Destroyed 68 | . 19 2 . 3 14 14 14 . 2 Melee 2 | . . . . 1 1 . . . . Guns 16 | . 1 . . . . 9 4 . 2 Cannons 27 | . 17 2 . 2 6 . . . . AOE 23 | . 1 . . . 7 5 10 . . Classes Destroyed 16 | . 6 1 . 2 4 2 1 . . Worker 5 | . . . . . 3 2 . . . Builder 3 | . 2 . . . 1 . . . . Tunneler 3 | . . . . 1 . 2 . . . Hauler 4 | . 2 . . . 2 . . . . Recycler 10 | . 3 . . . 4 3 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 9 | . 3 . . . 3 3 . . . Swarmer 21 | . 11 . . . 4 3 3 . . Grunt 33 | . 8 1 . 2 5 7 8 . 2 Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . . Sentry 7 | . . 2 . . 2 1 2 . . Hunter 2 | . . . . . 2 . . . . Programmer 3 | . . . . . . 3 . . . Assembled 1 | . . . . 1 . . . . . Savage 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 4 2 . 2 7 4 6 . 2 Combat Bots Only 6 | . 3 2 . 2 5 3 6 . 2 Max Kills in Single Turn 5 | . 2 1 . 1 5 1 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . . . 2 1 2 . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Hostile Shots Fired 369 | . 94 21 . 4 57 94 41 10 48 Missed 109 | . 24 6 . 2 18 37 15 2 5 Damage Taken 4504 | . 702 233 . 29 497 862 306 175 1700 Core 1214 | . 120 40 . 19 35 80 10 . 910 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 36 | . . . . . . . 36 . . Regen/Repaired (Parts) 247 | . 130 . . . . 117 . . . Core Remaining (%) 77 | 100 . . . 28 93 . . 87 . Volleys Fired 230 | . 68 11 . 4 43 59 34 . 11 Largest 4 | . 2 2 . 2 2 2 2 . 4 Hottest 220 | . 70 70 . 70 70 105 105 . 220 Shots Fired 414 | . 136 21 . 8 67 105 41 1 35 Gun 172 | . 33 . . . . 85 26 1 27 Cannon 194 | . 103 20 . 8 48 7 . . 8 Launcher 48 | . . 1 . . 19 13 15 . . Special . | . . . . . . . . . . Kinetic 288 | . 126 20 . 8 48 49 19 1 17 Thermal 78 | . 10 . . . . 43 7 . 18 Explosive 48 | . . 1 . . 19 13 15 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 11 4 . 5 9 12 14 . 7 Robot Miss Streak 7 | . 4 2 . 1 2 4 3 . 7 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 261 | . 80 11 . 6 42 76 24 . 22 Core Hits 170 | . 27 6 . 6 38 50 33 . 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 5 1 . . 1 . . . . Burn 1 | . 1 . . . . . . . . Blast 6 | . 4 1 . . 1 . . . . Melee Attacks 7 | . . . . . 7 . . . . Impact 7 | . . . . . 7 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8638 | . 1436 275 . 115 2165 2396 1849 . 402 Guns 2513 | . 270 . . . . 1572 342 . 329 Cannons 2145 | . 1162 253 . 100 557 . . . 73 Explosions 3587 | . . 22 . . 1382 676 1507 . . Melee 226 | . . . . . 226 . . . . Ramming 167 | . 4 . . 15 . 148 . . . Kinetic 3144 | . 1368 253 . 100 557 520 196 . 150 Thermal 1514 | . 64 . . . . 1052 146 . 252 Explosive 3587 | . . 22 . . 1382 676 1507 . . Electromagnetic . | . . . . . . . . . . Impact 226 | . . . . . 226 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . 4 9 9 . Average Corruption 3 | . . . . . . 2 6 9 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 72 | . . . . . . 40 15 17 . Message Errors 17 | . . . . . . 8 4 5 . Matter Fused 18 | . . . . . . 13 3 2 . Heat Flow Errors 10 | . . . . . . 4 2 4 . Energy Discharges 9 | . . . . . . 3 2 4 . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . 5 2 . . Data Loss (major) 7 | . . . . . . 4 2 1 . Misfires 2 | . . . . . . 1 . 1 . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 208 | . 28 . . . 170 3 7 . . Projectiles 28 | . 28 . . . . . . . . Explosions 69 | . . . . . 61 1 7 . . Melee 111 | . . . . . 109 2 . . . Knockbacks 26 | . 16 . . . 6 1 . . 3 Impact 2 | . . . . . 1 1 . . . Kinetic 21 | . 13 . . . 5 . . . 3 Secondary 3 | . 3 . . . . . . . . Self-Inflicted Damage 198 | . . . . . 19 123 56 . . Shots 6 | . . . . . 1 3 2 . . Rammed 11 | . 2 . . 2 . 7 . . . Targets Rammed 16 | . 2 . . 3 . 11 . . . Kicked . | . . . . . . . . . . Crushed 5 | . . . . 1 . 4 . . . Highest Temperature 1261 | . 108 199 . 78 4 361 255 254 1261 Average Temperature 153 | . 37 89 . 34 4 124 73 101 870 Received Heat Transfer 1140 | . 180 90 . 6 81 177 84 63 459 Effects 40 | . . . . . . 8 2 . 30 Shutdowns 7 | . . . . . . 1 . . 6 Energy Bleed 4 | . . . . . . 2 . . 2 Interference 13 | . . . . . . 3 2 . 8 Matter Decay 3 | . . . . . . 2 . . 1 Short Circuit 5 | . . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . . 1 Damage (core) 7 | . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 3 1 . . . Impact Corruptions 5 | . . . . . 4 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . 2 . . 1 Heat Transferred 3409 | . 259 . . . . 2250 325 . 575 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Peak Influence 711 | . 286 110 . 56 387 275 711 378 155 Initial 373 | . . 39 . . 21 175 176 373 86 Average 145 | . 145 38 . 14 211 94 479 374 109 Maximum Alert Level 3 | . 1 . . . 1 1 3 1 . Low Security (%) 72 | 100 79 100 . 100 36 85 12 . 100 Level 1 23 | . 20 . . . 63 14 27 99 . Level 2 2 | . . . . . . . 32 . . Level 3 1 | . . . . . . . 28 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 4 . . . 3 8 . . 2 Investigation 9 | . 4 . . . . 4 . . 1 Extermination 3 | . . . . . . 3 . . . Reinforcement 5 | . . . . . 3 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Distress Signals 4 | . . . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 28 4 . 13 22 23 14 3 5 Peak Tracking Total 9 | . 3 2 . 9 4 4 7 3 4 Tactical Retreats 5 | . 1 . . 1 . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Traps Triggered 8 | . 2 . . . . 3 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Machines Disabled 14 | . . 3 . . 6 3 2 . . Max in Single Turn 2 | . . 1 . . 2 2 1 . . Garrison Relay 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Machines Accessed 28 | . 10 . 1 1 . 11 2 1 2 Terminals 18 | . 7 . . 1 . 6 2 1 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . 1 . . . Recycling Units 4 | . 2 . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . Total Hacks 67 | . 30 . 1 2 . 19 5 2 8 Successful 37 | . 18 . 1 1 . 9 2 1 5 Failed 30 | . 12 . . 1 . 10 3 1 3 Catastrophic 5 | . 1 . . . . 3 . 1 . Database Lockouts . | . . . . . . . . . . Manual 49 | . 23 . 1 2 . 15 . 2 6 Terminals 51 | . 24 . . 2 . 11 5 2 7 Fabricators 2 | . . . . . . 2 . . . Repair Stations 6 | . 4 . . . . 2 . . . Recycling Units 4 | . 2 . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 11 | . 4 . 1 1 . . 2 . 3 Robot Analysis 4 | . 3 . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 Open Door 1 | . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 . 1 Locate Traps 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . 2 . . . Scan Component 3 | . 2 . . . . 1 . . . Repair 3 | . 2 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 19 | . 10 . . . . 6 . 1 2 Terminals 13 | . 8 . . . . 3 . 1 1 Botnet 7 | . 2 . . . . 3 . 1 1 Skim 6 | . 6 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . Report 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . Tunnel 4 | . 2 . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . 1 Extract 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 7 . . 1 . 10 2 1 1 Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 2 . . . . 1 . . . Time 68 | . 52 . . . . 16 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Total Allies 4 | . . 3 . . . . 1 . . Largest Group 3 | . . 3 . . . . 1 . . Highest-Rated Group 40 | . . 40 . . . . 20 . . Highest-Rated Ally 20 | . . 16 . . . . 20 . . Total Orders 8 | . . 2 3 . 1 2 . . . STAY 2 | . . 2 . . . . . . . ROAM 1 | . . . 1 . . . . . . EXPLORE 4 | . . . 1 . 1 2 . . . RETURN 1 | . . . 1 . . . . . . Ally Attacks 14 | . . 14 . . . . . . . Total Damage 163 | . . 163 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Robot Analysis Total 4 | . 3 . . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches 4 | . . . 1 . 1 2 . . . Drone Recoveries 3 | . . . 1 . 1 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Turns Passed 9106 | 64 1628 1012 409 679 1136 2837 598 404 339 Spaces Moved 4585 | 36 798 576 228 390 369 1498 303 251 136 Core 4 | 4 . . . . . . . . . Treads 4581 | 32 798 576 228 390 369 1498 303 251 136 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 Average Speed 161 | 147 160 160 160 160 160 160 160 160 208 Slowest Speed 480 | 160 160 160 160 160 160 160 240 160 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 4 95 95 95 85 35 37 40 7 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 8 | . 2 3 . 1 . 2 . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 12 | . . 8 . . 4 . . . . Terrain Destroyed 246 | . . 8 . . 121 71 46 . . Melee 4 | . . . . . 4 . . . . Projectile . | . . . . . . . . . . AOE 242 | . . 8 . . 117 71 46 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Total 5872 | 44 1007 645 272 438 834 1831 376 255 170 Wait 869 | . 118 38 41 34 386 211 30 . 11 Move 4575 | 35 797 575 227 389 368 1497 301 250 136 Hop . | . . . . . . . . . . Pick Up 41 | 3 8 5 1 4 5 9 1 1 4 Fast Attach 15 | 6 2 . . . 2 4 1 . . Attach 13 | . 1 1 . . 4 4 . . 3 Detach . | . . . . . . . . . . Swap 61 | . 10 9 2 . 11 18 6 2 3 Drop 45 | . 1 6 1 4 8 18 3 2 2 Fire 230 | . 68 11 . 4 43 59 34 . 11 Melee 7 | . . . . . 7 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 16 | . 2 . . 3 . 11 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 14) 852 | -10/Materials | Discovered new exit (range 8) 1054 | -10/Materials | Discovered new exit (range 9) 1179 | -10/Materials | Repaired Lgt. Treads 1206 | -10/Materials | Repaired Sensor Array 1448 | -10/Materials | Discovered new exit (range 13) 1450 | -10/Materials | Discovered new exit (range 10) 1537 | -10/Materials | Learned Storage terminal intel 1553 | -10/Materials | Learned 2 Storage zone layouts 1693 | -10/Materials | Entered Mines 1694 | -10/Mines | Identified exit to Materials 1714 | -10/Mines | Met a Derelict bent on vengeance 1735 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1886 | -10/Mines | Learned location of Zion (-7) 2047 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2227 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2227 | -10/Mines | Discovered new exit (range 5) 2443 | -10/Mines | Core integrity fell below 50% 2609 | -10/Mines | Discovered new exit (range 3) 2705 | -10/Mines | Entered Exiles 2706 | -10/Exiles | Identified exit to Mines 2742 | -10/Exiles | Met 8R-AWN 2773 | -10/Exiles | Met EX-HEX 2779 | -10/Exiles | Build established: Scavenger-Mutant 2814 | -10/Exiles | Met EX-BIN 2833 | -10/Exiles | Aligned with FarCom system 2835 | -10/Exiles | Given EX-Vault access code 2872 | -10/Exiles | Opened EX-Vault 2880 | -10/Exiles | Found Supersonic Drone Bay 2926 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3114 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3114 | -10/Exiles | Entered Mines 3144 | -9/Mines | Assembled infested the area 3149 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3162 | -9/Mines | Learned Materials stockpile data 3186 | -9/Mines | Build established: Mutant 3777 | -9/Mines | Discovered new exit (range 6) 3793 | -9/Mines | Entered Materials 3793 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4091 | -8/Materials | Build established: Scavenger-Mutant 4814 | -8/Materials | Discovered new exit (range 15) 4929 | -8/Materials | Entered Factory 4929 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5621 | -7/Factory | Build established: Mutant 7675 | -7/Factory | Repaired Med. Armor Plating 7765 | -7/Factory | Identified exit to Garrison 7766 | -7/Factory | Entered Garrison 7827 | -7/Garrison | Installed Relay Interface Framework 7882 | -7/Garrison | Rescued a captive Derelict 7962 | -7/Garrison | Triggered checkpoint 8000 | -7/Garrison | Garrison Relay disabled 8128 | -7/Garrison | Triggered checkpoint 8259 | -7/Garrison | Discovered new exit (range 14) 8364 | -7/Garrison | Entered Factory 8408 | -7/Factory | Build established: Scavenger-Mutant 8744 | -7/Factory | Discovered new exit (range 15) 8768 | -7/Factory | Entered another Factory area 8768 | -6/Factory | Evolved 2 slots: Weapon x2 9072 | -6/Factory | Build established: Tank 9086 | -6/Factory | Core integrity fell below 50% 9089 | -6/Factory | Core integrity fell below 20% 9108 | -6/Factory | Core destroyed Last Messages --------------- 09091_ Imp. Treads broken. 09091_ Overheating: Short circuit. 09092_ Overheating: Energy bleed (-71). 09092_ Med. Armor Plating destroyed. 09092_ Critical hit (Burn: +37). 09093_ Power failure, Fission Core shutdown. 09093_ Broken Lgt. Treads destroyed. 09095_ Gatling Laser broken. 09095_ Overheating: Short circuit. 09099_ Overheating: System interference. 09099_ Lgt. Cannon temporarily disabled. 09100_ Overheating: Energy bleed (-36). 09101_ Lgt. Treads broken. 09101_ Overheating: Short circuit. 09104_ Power failure, Fission Core shutdown. 09105_ Overheating: System interference. 09105_ Gatling Laser temporarily disabled. 09106_ Overheating: System interference. 09106_ Minigun temporarily disabled. 09108_ Overheating: Core damaged (-144). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##?????????? | | ##########?????????????????????????? ?????????? | | ######################### ??????????? | | "" # + ""???????????? | | """ # ## ""???????????? | | """ S" # ## ?????????????? | | """ # ## @ ####?????????????????? | | """ # ## ########g##???????????????????? | | # ## # g ##### ????? | | ####+####%/! g + * ????? | | ######+#### ^^ #%% ###### #?????? | | ##### #%""" """ #???????????????????? | | +%""" """ #???????????????????? | | ##### # """ """ #???????????????????? | | ????## # #???????????????????? | | ?????# """ # #???????????????????? | | ???### """ != ########+##???????????????????? | | ???# """ != #?????????????????????????????? | | ???# ! ##????????????????????????????? | | "??# #????????????????????????????? | | " ## #??????+?????????????????????? | | " ## # ### #????????????????????????????? | | ## #####+########?????g?????????????????????? | | ## # #???????????????????????????? | | ]## + " #???????????????????????????? | | ## # T ! #???????????????????????????? | | ## # " #???????????????????????????? | | #### # #???????????????????????????? | | #### # """"""""" +???????????????????????????? | | # #???????????????????????????? | | # """"""""" #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Imp. Deuterium Engine | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipHardcellJammer Manual? 0 Play Time 01:34:59 Cumulative 74.7 hours Start 2024.09.06 @ 19:33:43 End 2024.09.06 @ 21:17:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26fb2fe8-35f9-4a9e-ba0f-f09a3b0fee56