Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 12:02:44 Player: Amen Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3553) 3553 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 6823 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Particle Charger Particle Charger Medium Reactive Plating > --- WEAPON (3) ------- Spread Laser > --- INVENTORY (15) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Compact Matter Pod (59) Particle Charger Improved Light Cannon Concussive RPG (1) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Light Treads Light Treads Improved Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Gatling Laser Gatling Laser Gauss Cannon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . 1 . . 1 Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . 1 . . . Parts Attached 108 | 5 9 2 1 36 23 32 Power 17 | 1 . 1 . 9 4 2 Engine 14 | 1 . . . 9 3 1 Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 27 | 2 3 . . 10 5 7 Treads 8 | . 3 . . 2 . 3 Leg 13 | 2 . . . 2 5 4 Wheel . | . . . . . . . Hover 6 | . . . . 6 . . Flight . | . . . . . . . Utility 28 | . 2 1 . 5 9 11 Device 8 | . . 1 . . 3 4 Storage 4 | . 1 . . . 2 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 16 | . 1 . . 5 4 6 Artifact . | . . . . . . . Weapon 36 | 2 4 . 1 12 5 12 Energy Gun 10 | . . . . 2 2 6 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 13 | 2 3 . . 6 2 . Ballistic Cannon 3 | . . . . 3 . . Launcher 7 | . 1 . 1 . . 5 Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 49 | . . . . 18 8 23 Power 11 | . . . . 5 2 4 Propulsion 15 | . . . . 5 3 7 Utility 9 | . . . . . 3 6 Weapon 14 | . . . . 8 . 6 Highest Loss Streak 13 | . . . . 4 2 13 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 86 | . 82 100 88 86 94 78 Engine 12 | . 14 12 . 17 13 5 Core 3 | . . 1 11 1 2 6 Treads 9 | . 21 28 22 7 . 5 Leg 9 | . 6 . . 2 24 16 Hover 3 | . . . . 9 . . Device 4 | . . 1 11 4 5 6 Storage 9 | . 3 14 11 11 9 8 Protection 8 | . 8 12 . 6 12 10 Energy Gun 6 | . . . . 2 11 15 Ballistic Gun 12 | . 27 28 22 13 8 1 Ballistic Cannon 3 | . . . . 7 4 . Launcher 1 | . . . 11 1 . . Peak Build Rating 41 | 5 11 16 17 18 27 41 Average Rating 17 | 3 8 12 16 12 18 28 On Entrance 12 | . 5 11 16 17 11 27 Naked Turns . | . . . . . . . Heaviest Build 68 | 7 52 52 55 65 68 67 Greatest Support 63 | 20 46 46 46 46 30 63 Greatest Overweight (x) 19 | . 2 1 1 19 3 6 Average Overweight (x) 1 | . . 1 1 2 1 . Largest Inventory Capacity 20 | 5 20 20 20 20 20 15 Average Capacity 17 | 5 9 20 20 20 19 15 Most Carried 20 | 3 5 9 10 20 20 15 Average Carried 12 | . 4 6 7 14 16 12 Final Capacity 20 | 5 20 20 20 20 15 15 Final Carried 17 | 3 5 7 10 17 15 10 Class Distribution -------------------- 32% | Mutant 32% | Scavenger-Tank 19% | Scavenger-Mutant 11% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 2490 | 262 179 115 164 895 474 401 Remotely . | . . . . . . . Salvage Created 4031 | 30 181 128 327 1570 669 1126 Parts 222 | 2 10 9 24 98 40 39 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 86 | 1 4 3 8 37 14 19 Guns 68 | 1 2 3 8 28 8 18 Cannons 15 | . . . . 9 6 . AOE 2 | . 2 . . . . . Classes Destroyed 16 | 1 2 1 3 4 1 4 Worker 6 | . 1 . 2 . 1 2 Builder 5 | . 1 . . 1 . 3 Tunneler 1 | . . 1 . . . . Hauler 1 | . . . . 1 . . Recycler 7 | . . . . 3 . 4 Mechanic 1 | . . . . . . 1 Watcher 3 | . . . 1 2 . . Swarmer 8 | . . . . 8 . . Grunt 49 | 1 4 3 6 18 9 8 Brawler 1 | . . . 1 . . . Duelist 3 | . . . . 1 1 1 Sentry 15 | . . . 1 10 3 1 Demolisher 1 | . . . . . . 1 Hunter 2 | . . . . . 1 1 Programmer 4 | . . . . . . 4 Assembled 2 | . . . . . . 2 Thug 1 | . . . . . . 1 Best Kill Streak 6 | 1 4 2 5 4 3 6 Combat Bots Only 5 | 1 2 2 5 4 3 2 Max Kills in Single Turn 3 | 1 2 1 2 1 1 3 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 728 | 3 26 14 16 216 129 324 Missed 212 | . 7 5 3 63 36 98 Damage Taken 7654 | 34 260 111 191 1892 1441 3725 Core 1170 | . 36 11 23 253 145 702 Absorbed by Shields . | . . . . . . . Ignored by Resistances 20 | . . . . . . 20 Regen/Repaired (Parts) 100 | . . . . 100 . . Core Remaining (%) 71 | 100 . 81 . 31 73 . Volleys Fired 284 | 2 15 10 16 96 56 89 Largest 3 | 2 2 2 2 3 3 3 Hottest 223 | 40 46 46 46 108 155 223 Shots Fired 584 | 4 28 20 29 188 155 160 Gun 482 | 4 26 20 26 146 105 155 Cannon 89 | . . . . 39 50 . Launcher 11 | . 2 . 3 1 . 5 Special 2 | . . . . 2 . . Kinetic 348 | 4 26 20 26 173 92 7 Thermal 225 | . . . . 14 63 148 Explosive 11 | . 2 . 3 1 . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 2 3 4 10 15 16 11 Robot Miss Streak 6 | 2 6 5 2 4 4 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 1 . 3 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 400 | 2 17 12 20 127 94 128 Core Hits 242 | 2 13 7 21 67 40 92 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . 2 1 3 Burn 5 | . . . . 1 1 3 Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7686 | 22 332 173 446 2408 1479 2826 Guns 5696 | 22 255 158 329 1680 829 2423 Cannons 1182 | . . . . 465 633 84 Explosions 755 | . 77 . 117 251 . 310 Melee . | . . . . . . . Ramming 43 | . . 15 . 2 17 9 Kinetic 3660 | 22 255 158 329 2030 786 80 Thermal 3144 | . . . . 125 676 2343 Explosive 755 | . 77 . 117 251 . 310 Electromagnetic . | . . . . . . . Impact 84 | . . . . . . 84 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 109 | . . . . 108 1 . Projectiles 7 | . . . . 6 1 . Explosions 102 | . . . . 102 . . Melee . | . . . . . . . Knockbacks 9 | . . . . 1 8 . Impact 1 | . . . . . 1 . Kinetic 8 | . . . . 1 7 . Secondary . | . . . . . . . Self-Inflicted Damage 142 | . . . 12 130 . . Shots 3 | . . . 1 2 . . Rammed 4 | . . 1 2 1 . . Targets Rammed 7 | . . 1 2 1 2 1 Kicked 3 | . . . . . 2 1 Crushed . | . . . . . . . Highest Temperature 608 | . 27 31 . 296 608 483 Average Temperature 132 | . 9 16 . 78 199 144 Received Heat Transfer 2907 | 18 144 84 57 537 630 1437 Effects 45 | . . . . . 29 16 Shutdowns 13 | . . . . . 7 6 Energy Bleed 3 | . . . . . 3 . Interference 13 | . . . . . 6 7 Matter Decay 2 | . . . . . 1 1 Short Circuit 2 | . . . . . 2 . Damage (minor) 2 | . . . . . . 2 Damage (major) 10 | . . . . . 10 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . . . . 2 11 Heat Transferred 6884 | . . . . 395 1426 5063 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 463 | 20 137 65 262 463 290 175 Initial 184 | . 13 5 25 38 184 19 Average 100 | 3 18 24 83 168 126 51 Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 86 | 100 100 100 85 70 86 100 Level 1 8 | . . . 14 16 13 . Level 2 4 | . . . . 12 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . 1 5 . 4 Investigation 1 | . . . . 1 . . Extermination 3 | . . . . . . 3 Reinforcement 4 | . 1 . 1 1 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | 1 5 3 12 44 16 44 Peak Tracking Total 9 | 1 2 2 5 4 3 9 Tactical Retreats 5 | . . . . 3 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 5 | . . . . 3 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 4 | . . . 1 3 . . Max in Single Turn 2 | . . . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 6 | . 1 . 1 3 . 1 Terminals 4 | . 1 . . 2 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 1 . 2 6 . 1 Successful 9 | . 1 . 1 6 . 1 Failed 1 | . . . 1 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 1 . . 3 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . . 3 . 1 Record 1 | . . . . 1 . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Alert Level 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 9883 | 117 677 1040 441 3475 1575 2558 Spaces Moved 3717 | 96 364 417 160 1032 557 1091 Core 57 | 23 2 . . 16 . 16 Treads 1556 | . 242 417 160 455 . 282 Legs 1690 | 73 120 . . 147 557 793 Wheels . | . . . . . . . Hover 414 | . . . . 414 . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 240 240 160 190 125 Average Speed 226 | 103 163 240 240 291 235 185 Slowest Speed 1000 | 120 240 240 240 1000 330 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 6 33 75 11 81 30 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 57 | . 13 . 13 27 1 3 Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 56 | . 13 . 13 27 . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 4665 | 110 424 437 186 1314 720 1474 Wait 334 | . 7 . 4 81 19 223 Move 3711 | 95 363 416 159 1031 556 1091 Hop . | . . . . . . . Pick Up 141 | 8 16 5 4 41 39 28 Fast Attach 2 | . 2 . . . . . Attach 95 | 5 5 2 1 32 21 29 Detach 2 | . . . . 1 1 . Swap 11 | . 2 . . 4 2 3 Drop 61 | . 14 3 . 11 24 9 Fire 284 | 2 15 10 16 96 56 89 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . . 2 1 Crush 4 | . . 1 2 1 . . Escape Stasis 13 | . . . . 13 . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous 3 | . . . . 3 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 15) 795 | -10/Materials | Entered Mines 796 | -10/Mines | Learned location of Storage (-9) 845 | -10/Mines | Met a Derelict bent on vengeance 971 | -10/Mines | Discovered new exit (range 15) 1624 | -10/Mines | Discovered new exit (range 12) 1835 | -10/Mines | Entered Materials 1835 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2141 | -9/Materials | Build established: Gunner 2160 | -9/Materials | Discovered new exit (range 15) 2276 | -9/Materials | Entered Storage 2823 | -9/Storage | Garrison activated, responded to threat 2870 | -9/Storage | Lost 3 parts (2p1w) 3271 | -9/Storage | Build established: Scavenger-Mutant 4181 | -9/Storage | Build established: Mutant 4559 | -9/Storage | Build established: Scavenger-Mutant 4794 | -9/Storage | Lost 3 parts (2p1n) 4821 | -9/Storage | Core integrity fell below 50% 5281 | -9/Storage | Repaired Hvy. Assault Rifle 5386 | -9/Storage | Lost 4 parts (1p2n1w) 5712 | -9/Storage | Discovered new exit (range 15) 5751 | -9/Storage | Entered Materials 5751 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6068 | -8/Materials | Build established: Scavenger-Tank 7316 | -8/Materials | Discovered new exit (range 5) 7326 | -8/Materials | Entered Factory 7326 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9051 | -7/Factory | Assembled infested ambush trap array 9169 | -7/Factory | Lost 13 parts (3p2n4u4w) 9241 | -7/Factory | Core integrity fell below 50% 9299 | -7/Factory | Lost 3 parts (2n1w) 9299 | -7/Factory | Core integrity fell below 20% 9419 | -7/Factory | Build established: Mutant 9884 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Welding Torch destroyed. Construction Platform disabled. P-60 Hacker destroyed. Acquired 16 matter. K-01 Serf collects debris. System corrupted: Energy discharge (-29). Acquired Med. Reactive Plating. System corrupted: Matter fused (-10). P-60 Hacker destroyed. R-06 Scavenger collects Imp. Heat Sink. System corrupted: FCS attempts to trigger Spread Laser. System corrupted: Spread Laser misfires. Acquired 35 matter. R-06 Scavenger collects Shock Rifle. System corrupted: Heat flow error (+266). System corrupted: Heat flow error (+277). Lgt. Treads destroyed. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ""?### #### """ #????????# # # """ | | ""???# #??# #????????#/ """ # # """ " | | ?????# #### ! #????????# """ !# # " | | ?????# + ! #????????# """ # # ][ " | | ?????####%# #????????# # ####### | | ????????# # #????????########## #?????? | | ????????# # #?????????????????# #?????? | | ????????# # #?????????######### #?????? | | #???????# # / #?????????# !# #?????? | | #???????# # ! #?????????# ! # #?????? | | #???????# # ! ########??# # #?????? | | #??????## ###+####### /#??# # #?????? | | #??????# ! #### """ # #?????? | | #??????# ! + """ + +?????? | | #??????# ####% """ # #?????? | | #??????# ########## #??#! "" # #?????? | | ######## #?????##########??# "" # #?????? | | ## ####### #????# # #?????? | | ## + """ #????# # #?????? | | ## ####### """ #????######### #?????? | | ## ######?????# """ #????????????# #?????? | | ## #??????????# #????????????# #?????? | | ## #??????????# #??????####### #?????? | | ## #???????#######+####### #?????? | | ## #???????# k t #?????? | | ## #???????# @ ?????? | | ## #???????# ?????? | | ## #???????# ??????? | | ## ######+## ????????? | | ## ####?????????? | | ## #????????????? | | ## a #????????????? | | #????????????? | | #????????????? | | #????????????? | | #????????????? | | h #????????????? | | ####################### ??????????????? | | #?????????????????????? ????????????????? | | #?????????????????????? ???????????????????? | | #??????????????????????????????????????????? | | +??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 490 Matter Stores 348 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Power Corrupts Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed DiametricMachineShifter Manual? 0 Play Time 01:25:15 Cumulative 1.5 hours Start 2024.12.30 @ 10:29:01 End 2024.12.30 @ 12:02:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0561885b-8375-4e0f-a4b6-aa6d1f990a0d