Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 21:55:26 Player: Scringis Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (95) 475 Value Destroyed (3824) 3824 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10739 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 78/300 Energy 600/600 System Corruption 17% Temperature Cool (0) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Energy Well Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Experimental Sensor Array Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Fission Core Improved Fusion Compressor VTOL Module Experimental Sensor Array Advanced Recoil Stabilizer Long-range Proton Cannon Autogun Heavy Rocket Launcher Plasma Cutter [Rating: 105] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Cooled Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun AWS/Thermal Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . . . 1 . 1 . 1 Utility 5 | . . . . . 2 1 . 1 . 1 Weapon 3 | . . . . . 2 . . . 1 . Parts Attached 89 | 6 1 . . 2 18 4 7 20 5 26 Power 15 | 1 . . . . 4 . 1 2 2 5 Engine 8 | 1 . . . . 4 . . . 1 2 Core 7 | . . . . . . . 1 2 1 3 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . . . . 5 2 2 6 1 6 Treads 2 | 2 . . . . . . . . . . Leg 15 | . . . . . 4 2 2 2 . 5 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . 1 . . 4 1 1 Utility 26 | 1 . . . 1 5 1 2 8 . 8 Device 14 | . . . . 1 3 . 1 6 . 3 Storage 4 | 1 . . . . 1 . 1 . . 1 Processor 3 | . . . . . . . . 2 . 1 Hackware . | . . . . . . . . . . . Protection 5 | . . . . . 1 1 . . . 3 Artifact . | . . . . . . . . . . . Weapon 24 | 2 1 . . 1 4 1 2 4 2 7 Energy Gun 5 | 2 . . . . 1 . . 1 1 . Energy Cannon 2 | . 1 . . . . . . . . 1 Ballistic Gun 15 | . . . . 1 3 . 2 3 1 5 Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 2 . . 3 1 2 Parts Lost 37 | . . . . . 2 . 2 7 . 26 Power 8 | . . . . . 1 . . 1 . 6 Propulsion 3 | . . . . . . . . . . 3 Utility 12 | . . . . . . . 1 3 . 8 Weapon 14 | . . . . . 1 . 1 3 . 9 Highest Loss Streak 8 | . . . . . 1 . 1 3 . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | . 1 2 2 3 6 8 8 10 13 7 Power 1 | . 1 1 1 1 1 2 2 1 2 1 Propulsion 1 | . . . . . 1 2 1 3 2 . Utility 2 | . . . . . 1 3 4 3 3 2 Weapon 1 | . . 1 1 2 . . . . 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | 1 . . . . 1 1 3 4 3 1 Power 3 | . . . . . . . 2 . 1 . Propulsion 3 | . . . . . . . 1 1 1 . Utility 5 | . . . . . . 1 . 3 1 . Weapon 2 | 1 . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 78 85 85 89 82 79 92 86 56 59 Engine 6 | . 14 14 14 14 8 7 5 2 2 1 Core 1 | . . . . . . . 1 3 3 6 Treads 6 | . 28 28 28 28 3 . . . . . Leg 11 | . . . . . 14 23 23 17 . 7 Flight 3 | . . . . . . . . 8 17 6 Device 12 | . . . . 3 14 15 14 19 20 11 Storage 8 | . 14 14 14 14 9 7 7 6 5 8 Processor 2 | . . . . . . . . 9 5 7 Protection 3 | . . . . . 4 7 15 1 . 1 Energy Gun 4 | . 14 14 14 1 9 . . 1 . . Energy Cannon 3 | . 7 14 14 14 2 . . . . . Ballistic Gun 10 | . . . . 12 15 15 16 15 . 5 Peak Build Rating 105 | 5 7 7 9 18 49 44 51 71 64 105 Average Rating 42 | 3 6 7 7 12 41 37 47 57 56 64 On Entrance 25 | . 5 7 7 9 10 32 44 49 57 58 Avg Prop Armor Cover (%) 10 | . . . . . 5 . . 18 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 12 16 16 16 16 50 53 66 59 37 64 Greatest Support 150 | 40 40 40 40 40 40 55 58 92 37 150 Greatest Overweight (x) 7 | . . . . . 2 . 1 1 . 7 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 15 15 15 15 Average Capacity 11 | 6 8 8 8 8 8 10 12 15 15 15 Most Carried 15 | 4 3 5 7 8 10 10 14 15 15 15 Average Carried 8 | 1 1 3 5 7 7 8 9 9 13 7 Final Capacity 15 | 8 8 8 8 8 10 10 15 15 15 15 Final Carried 15 | 1 2 5 7 8 9 9 14 15 14 2 Class Distribution -------------------- 33% | Skirmisher 25% | Mutant 11% | Sprinter 9% | Scavenger-Gunner 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Matter Collected 3372 | 173 . . . 117 495 . 509 1196 . 882 Remotely . | . . . . . . . . . . . Salvage Created 4750 | . . . . 68 1832 . 441 1396 . 1013 Parts 234 | . . . . 5 93 . 31 59 . 46 Haulers Intercepted 5 | . . . . . 3 . . 2 . . Recyclers Shooed 2 | . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 72 | . . . . 4 26 . 10 13 . 19 Guns 57 | . . . . 2 22 . 6 13 . 14 Cannons 9 | . . . . 2 3 . 4 . . . AOE 5 | . . . . . . . . . . 5 Classes Destroyed 16 | . . . . 1 11 . 1 2 . 1 Worker 7 | . . . . . 4 . . 3 . . Builder 1 | . . . . . 1 . . . . . Hauler 5 | . . . . . 3 . . 2 . . Recycler 4 | . . . . . 1 . . 2 . 1 Mechanic 2 | . . . . . 2 . . . . . Operator 1 | . . . . . . . . 1 . . Watcher 4 | . . . . . 4 . . . . . Swarmer 15 | . . . . 4 3 . 3 . . 5 Grunt 22 | . . . . . 11 . 2 7 . 2 Brawler 2 | . . . . . 1 . . 1 . . Sentry 12 | . . . . . 6 . . 1 . 5 Specialist 5 | . . . . . . . 3 2 . . Hunter 10 | . . . . . 4 . 1 1 . 4 Programmer 3 | . . . . . . . . 1 . 2 Heavy 2 | . . . . . 1 . 1 . . . Assembled 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . . . . 4 4 . 4 9 . 6 Combat Bots Only 5 | . . . . 4 3 . 4 3 . 5 Max Kills in Single Turn 3 | . . . . 1 1 . 1 3 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Hostile Shots Fired 569 | . . . . 23 77 . 51 102 1 315 Missed 161 | . . . . 6 21 . 12 40 1 81 Hits 408 | . . . . 17 56 . 39 62 . 234 Melee 8 | . . . . . . . . 4 . 4 Projectile 400 | . . . . 17 56 . 39 58 . 230 Critical Strikes 21 | . . . . . 3 . 1 3 . 14 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 8490 | . . . . 125 922 . 1220 1190 . 5033 Core 1642 | . . . . 7 170 . 94 209 . 1162 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 97 69 . 86 75 100 . Volleys Fired 248 | . . . . 6 62 . 26 67 . 87 Largest 4 | . . . . 2 2 . 4 4 . 3 Hottest 141 | . . . . 96 84 . 110 138 . 141 Shots Fired 655 | . . . . 12 238 . 85 176 . 144 Gun 590 | . . . . 6 214 . 64 176 . 130 Cannon 59 | . . . . 6 24 . 21 . . 8 Launcher 6 | . . . . . . . . . . 6 Special . | . . . . . . . . . . . Kinetic 466 | . . . . . 100 . 85 151 . 130 Thermal 114 | . . . . . 114 . . . . . Explosive 6 | . . . . . . . . . . 6 Electromagnetic 69 | . . . . 12 24 . . 25 . 8 Robot Hit Streak 16 | . . . . 7 16 . 8 14 . 12 Robot Miss Streak 6 | . . . . 2 3 . 4 6 . 5 Penetration Max 1 | . . . . . 1 . . 1 . 1 Secondary Targets 3 | . . . . . 1 . . 1 . 1 Max Gunslinging Chain 1 | . . . . . 1 . . 1 . 1 Autonomous 115 | . . . . . 115 . . . . . Shots Hit Robots 450 | . . . . 8 176 . 51 119 . 96 Core Hits 197 | . . . . 4 56 . 21 52 . 64 Critical Kills 5 | . . . . . 2 . . 1 . 2 Critical Parts Destroyed 7 | . . . . . . . 1 . . 6 Critical Strikes 15 | . . . . 1 2 . 2 1 . 9 Destroy 13 | . . . . . 2 . 1 1 . 9 Blast 1 | . . . . . . . 1 . . . Corrupt 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10548 | . . . . 108 4181 . 1069 2617 . 2573 Guns 8769 | . . . . 53 3724 . 711 2467 . 1814 Cannons 900 | . . . . 55 383 . 358 . . 104 Explosions 805 | . . . . . 64 . . 143 . 598 Melee . | . . . . . . . . . . . Ramming 74 | . . . . . 10 . . 7 . 57 Kinetic 6012 | . . . . . 1015 . 1069 2114 . 1814 Thermal 2916 | . . . . . 2773 . . 143 . . Explosive 598 | . . . . . . . . . . 598 Electromagnetic 948 | . . . . 108 383 . . 353 . 104 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 2 5 . 17 Average Corruption 4 | . . . . . . . 2 4 . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . . . 5 4 . 14 Message Errors 4 | . . . . . . . . 1 . 3 Matter Fused 7 | . . . . . . . 3 1 . 3 Heat Flow Errors 3 | . . . . . . . . 1 . 2 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 42 | . . . . . 42 . . . . . Projectiles . | . . . . . . . . . . . Explosions 42 | . . . . . 42 . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . 1 . . 2 Impact 2 | . . . . . . . . . . 2 Kinetic 1 | . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 253 | . . . . . . . . 33 . 220 Shots 7 | . . . . . . . . 1 . 6 Rammed 3 | . . . . . . . . . . 3 Targets Rammed 27 | . . . . . 3 . . 1 . 23 Kicked 24 | . . . . . 3 . . 1 . 20 Crushed . | . . . . . . . . . . . Highest Temperature 376 | . . . . 178 73 . . 136 . 376 Average Temperature 84 | . . . . 96 35 . . 49 . 113 Received Heat Transfer 1058 | . . . . . 342 . 36 246 . 434 Effects 4 | . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . 1 2 . . 3 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 5 | . . . . . 5 . . . . . Heat Transferred 3691 | . . . . . 3491 . . 200 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Maximum Alert Level 2 | . . . . . 2 . 1 1 . 1 Low Security (%) 58 | 100 100 100 . 100 30 100 49 57 100 66 Level 1 40 | . . . . . 66 . 50 42 . 33 Level 2 1 | . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Peak Influence 407 | . . . . 90 407 177 338 278 103 319 Initial 177 | . . . . . . 177 58 177 103 7 Average 170 | . . . . 19 248 131 190 190 38 160 Influence Increases 2555 | . . . . 90 957 7 300 455 30 716 Destroy 0b10 Robot/C 1420 | . . . . 80 520 . 200 260 . 360 Destroy 0b10 Robot/NC 120 | . . . . . 75 . . 40 . 5 Destroy Leader 388 | . . . . 10 174 . 40 74 . 90 Successful Hack 9 | . . . . . . 7 . . . 2 Disable Machine 225 | . . . . . 120 . . 60 . 45 Destroy Structure 153 | . . . . . 23 . . 6 . 124 Partial Spotted 30 | . . . . . . . . . 15 15 Lose Combat Pursuer 210 | . . . . . 45 . 60 15 15 75 Influence Decreases 2401 | . . . . 90 566 314 46 581 227 577 Entered New Map 518 | . . . . . . 214 26 161 109 8 Time Decay 1523 | . . . . 90 546 100 . 350 118 319 Lost Part 360 | . . . . . 20 . 20 70 . 250 Squads Dispatched 25 | . . . . . 7 . 2 5 3 8 Investigation 4 | . . . . . 1 . . . 1 2 Extermination 6 | . . . . . . . . 2 1 3 Reinforcement 12 | . . . . . 6 . 2 3 1 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Distress Signals 5 | . . . . . 2 . . . . 3 Communications Jammed 14 | . . . . . 4 . 4 . . 6 Distress Signals 8 | . . . . . 2 . . . . 6 Times Spotted 115 | . . . . 3 39 . 14 23 1 35 Peak Tracking Total 8 | . . . . 3 4 . 4 4 1 8 Tactical Retreats 15 | . . . . . 3 . 4 1 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Traps Triggered 8 | . . . . . 1 . 2 1 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Disabled 15 | . . . . . 8 . . 4 . 3 Max in Single Turn 1 | . . . . . 1 . . 1 . 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Accessed 8 | . . . 1 1 1 2 . . . 3 Terminals 2 | . . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . 1 Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 22 | . . . 1 1 3 6 . . . 11 Successful 11 | . . . 1 1 . 5 . . . 4 Failed 10 | . . . . . 3 1 . . . 6 Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts 1 | . . . . . . . . . . 1 Manual 1 | . . . 1 . . . . . . . Terminals 5 | . . . . . . 2 . . . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . . . . 3 4 . . . 5 Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 3 | . . . 1 1 . 1 . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . . . 4 . . . 3 Insert Component 1 | . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . 1 Retrieve Study 5 | . . . . . . 4 . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 1 . . . 2 Full Trace Events 3 | . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . 4 . . . 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . Programmers 4 | . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 7 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Active Infowar (turns) 2360 | . . . . 126 1278 206 145 5 . 600 Sensors 126 | . . . . 126 . . . . . . Jamming 2229 | . . . . . 1278 206 145 . . 600 ECM 5 | . . . . . . . . 5 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Turns Passed 5417 | 83 35 96 402 416 1809 206 347 785 344 894 Spaces Moved 3437 | 45 21 59 250 246 695 161 142 634 391 793 Core 13 | 3 . . . . . . . . . 10 Treads 706 | 42 21 59 250 246 88 . . . . . Legs 1330 | . . . . . 607 161 142 227 . 193 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1388 | . . . . . . . . 407 391 590 Fastest Speed 26 | 50 160 160 160 160 125 116 120 26 26 27 Average Speed 104 | 152 160 160 160 160 167 120 133 74 29 58 Slowest Speed 400 | 160 160 160 160 160 260 126 193 145 30 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . 5 1 14 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . 1 Exploration Rate (%) 32 | 3 5 12 63 55 64 7 93 17 15 20 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 108 | . . . . . 21 . . . . 87 Melee . | . . . . . . . . . . . Projectile 19 | . . . . . 16 . . . . 3 AOE 88 | . . . . . 5 . . . . 83 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total 4845 | 60 23 61 252 257 1224 174 249 853 622 1070 Wait 840 | . . . . . 402 . 47 96 200 95 Move 3391 | 44 20 58 249 245 694 160 141 625 388 767 Hop 16 | . . . . . . . . 3 1 12 Pick Up 115 | 8 2 3 1 2 24 6 12 23 9 25 Fast Attach . | . . . . . . . . . . . Attach 81 | 6 1 . . 1 12 3 2 15 6 35 Detach 13 | . . . . 1 1 . . 3 3 5 Swap 34 | . . . . 1 10 2 5 8 3 5 Drop 70 | 2 . . . 1 16 3 8 12 12 16 Fire 248 | . . . . 6 62 . 26 67 . 87 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick 24 | . . . . . 3 . . 1 . 20 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire 5 | . . . 2 . . . 3 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 14) 119 | -10/Materials | Entered Mines 132 | -10/Mines | Learned location of Zion (-7) 159 | -10/Mines | Found a hidden stash of uninstalled traps 160 | -10/Mines | Assembled infested the area 207 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 209 | -10/Mines | Discovered new exit (range 5) 215 | -10/Mines | Entered Exiles 255 | -10/Exiles | Met 8R-AWN 279 | -10/Exiles | Met EX-HEX 309 | -10/Exiles | Build established: Mutant 384 | -10/Exiles | Met EX-BIN 411 | -10/Exiles | Aligned with FarCom system 413 | -10/Exiles | Given EX-Vault access code 449 | -10/Exiles | Opened EX-Vault 461 | -10/Exiles | Found AWS/Thermal 490 | -10/Exiles | Warned to stay clear of 0b10 Research branches 538 | -10/Exiles | Met EX-DEC 599 | -10/Exiles | Discovered new exit (range 14) 617 | -10/Exiles | Left Exiles lab with AWS/Thermal 617 | -10/Exiles | Entered Mines 686 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 699 | -9/Mines | Found Prototype Device 700 | -9/Mines | Identified Exp. Sensor Array 767 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 933 | -9/Mines | Found the Drone Emporium 983 | -9/Mines | Discovered new exit (range 14) 1033 | -9/Mines | Entered Materials 1033 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1332 | -8/Materials | Build established: Skirmisher 1379 | -8/Materials | Discovered new exit (range 6) 1701 | -8/Materials | Discovered new exit (range 7) 2671 | -8/Materials | Discovered new exit (range 15) 2827 | -8/Materials | AWS/Thermal suddenly broke down 2842 | -8/Materials | Entered Factory 2842 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3048 | -7/Factory | Identified exit to DSF 3048 | -7/Factory | Entered DSF 3091 | -7/DSF | Additional patrols routed to DSF 3193 | -7/DSF | Crushed by falling debris 3246 | -7/DSF | Found Prototype Device 3343 | -7/DSF | Discovered new exit (range 15) 3383 | -7/DSF | Sterilization system engaged 3395 | -7/DSF | Entered Factory 3395 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3686 | -6/Factory | Build established: Scavenger-Gunner 3921 | -6/Factory | Lost 3 parts (3w) 3954 | -6/Factory | Allied Derelicts emerged from ambush trap array 4128 | -6/Factory | Discovered new exit (range 5) 4180 | -6/Factory | Entered another Factory area 4180 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4457 | -5/Factory | Build established: Sprinter 4520 | -5/Factory | Discovered new exit (range 12) 4524 | -5/Factory | Entered another Factory area 4524 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4620 | -4/Factory | Central database locked down 4757 | -4/Factory | Assembled infested ambush trap array 5032 | -4/Factory | Crushed by falling debris 5056 | -4/Factory | Core integrity fell below 50% 5081 | -4/Factory | Lost 7 parts (1p3u3w) 5124 | -4/Factory | Lost 4 parts (1p1n2w) 5340 | -4/Factory | System corruption reached 10% 5378 | -4/Factory | Core integrity fell below 20% 5414 | -4/Factory | Lost 8 parts (3p1n3u1w) 5418 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05354_ System corrupted: Matter fused (-7). 05354_ Acquired Lgt. Angular Momentum Engine. 05359_ Subcomponent Replicator disabled. 05361_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5P. 05368_ Kicked P-70 Sage. 05371_ Adv. Myomer Leg destroyed. 05371_ Slammed into P-70 Sage. 05375_ System corrupted: Energy discharge (-201). 05377_ Slammed into P-70 Sage. 05383_ Lgt. Angular Momentum Engine destroyed. 05383_ U-05 Engineer works on Subcomponent Replicator. 05394_ System corrupted: Matter fused (-7). 05394_ U-05 Engineer works on Subcomponent Replicator. 05411_ U-05 Engineer completes Subcomponent Replicator. 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