Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 00:38:55 Player: SunShine214 Result: Destroyed by P-70 Sage with Backup Laser VII Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (203) 1015 Value Destroyed (6703) 6703 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2787) 2787 TOTAL SCORE: 15425 Bonus ------- High Alert Combat Kills 1240 Follower Combat Kills 747 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 65/300 Energy 98/100 System Corruption 6% Temperature Warm (143) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Hacking Suite > --- WEAPON (4) ------- Chainsword > --- INVENTORY (5) ---- Micro Fission Core Improved Cloaking Device Neutron Cannon Heavy Neutron Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Target Analyzer Advanced Hacking Suite Experimental Field Recycling Unit > --- WEAPON ----------- Heavy Neutron Cannon Railgun Mass Driver Ionic Axe > --- INVENTORY -------- Micro Fission Core Large Storage Unit Experimental ECM Suite Improved Cloaking Device Improved Hacking Suite Heavy Proton Cannon Neutron Cannon Mass Driver Mass Driver Mass Driver Tiamat Missile Launcher Plasma Cutter CPS Tube Heavy Flail Chainsword [Rating: 104] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Target Analyzer Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Slashing Weapon Ionic Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . . 3 . 1 Utility 5 | . . 2 . . . 3 . . Weapon 2 | . . . . . . . 2 . Parts Attached 153 | 7 7 24 11 2 5 23 60 14 Power 15 | 1 1 3 1 . . 2 6 1 Engine 11 | 1 1 3 1 . . 2 3 . Core 4 | . . . . . . . 3 1 Reactor . | . . . . . . . . . Propulsion 36 | 2 . 7 3 2 . 7 12 3 Treads 22 | 2 . 7 3 2 . 4 4 . Leg 2 | . . . . . . . 1 1 Wheel 11 | . . . . . . 3 7 1 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 53 | 2 1 6 3 . 3 8 24 6 Device 23 | 1 . 2 . . 3 6 7 4 Storage 5 | 1 1 . 1 . . . 2 . Processor 6 | . . 1 . . . . 3 2 Hackware 2 | . . . . . . 1 1 . Protection 17 | . . 3 2 . . 1 11 . Artifact . | . . . . . . . . . Weapon 49 | 2 5 8 4 . 2 6 18 4 Energy Gun 5 | 1 2 1 . . . . 1 . Energy Cannon 9 | . 2 . 1 . 1 . 4 1 Ballistic Gun 14 | 1 1 3 2 . . . 6 1 Ballistic Cannon 7 | . . 1 . . 1 1 3 1 Launcher 7 | . . 3 1 . . 2 1 . Special Weapon 2 | . . . . . . 1 . 1 Impact Weapon 2 | . . . . . . 1 1 . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 16 | . . 3 2 . . . 8 3 Parts Lost 81 | . 1 12 1 1 . 28 18 20 Power 8 | . 1 1 . . . 2 2 2 Propulsion 26 | . . 3 . . . 10 6 7 Utility 28 | . . 5 . . . 10 7 6 Weapon 19 | . . 3 1 1 . 6 3 5 Highest Loss Streak 17 | . 1 5 1 1 . 10 6 17 To Critical Strikes 3 | . . 2 . . . . 1 . Average Backups 11 | . 7 14 14 15 14 11 8 14 Power . | . . . 1 1 1 2 . 1 Propulsion 2 | . . 3 5 6 3 . . . Utility 2 | . 3 2 2 3 3 2 2 3 Weapon 4 | . 3 7 5 5 4 3 4 7 Tool/Special . | . . . . . . . . . Unused Backups 34 | . 2 7 6 1 3 3 4 8 Power 5 | . . 1 2 . . . 1 1 Propulsion 3 | . . . 2 . 1 . . . Utility 9 | . 1 2 . . . 3 1 2 Weapon 15 | . 1 4 2 1 1 . 2 4 Tool/Special 2 | . . . . . 1 . . 1 Average Slot Usage (%) 87 | . 95 89 96 90 98 70 77 83 Engine 6 | . 9 5 11 11 11 5 1 . Core 1 | . . . . . . . 2 6 Treads 16 | . 28 21 21 22 22 15 1 10 Wheel 4 | . . . . . . 5 15 8 Device 11 | . 14 9 11 11 13 19 8 4 Storage 8 | . 14 11 11 11 11 5 2 5 Processor 4 | . . 9 . . . . 9 13 Protection 10 | . . 9 19 22 19 1 7 5 Energy Gun 1 | . 12 2 . . . . . . Energy Cannon 6 | . 5 . 7 9 17 4 1 4 Ballistic Gun 6 | . 9 15 9 . . . 8 3 Ballistic Cannon 3 | . . 2 3 . 3 5 4 4 Peak Build Rating 104 | 7 10 19 19 19 31 50 87 104 Average Rating 35 | 5 8 14 17 17 24 35 67 86 On Entrance 19 | . 7 10 13 19 14 31 3 77 Avg Prop Armor Cover (%) 9 | . . . . . . 8 7 12 Naked Turns 77 | . . . . . . 20 57 . Heaviest Build 90 | 12 32 45 45 45 48 53 85 90 Greatest Support 83 | 40 40 40 40 43 43 83 64 48 Greatest Overweight (x) 10 | . . 1 2 1 1 10 3 8 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 14 9 14 Most Carried 15 | 1 15 15 15 15 15 15 15 15 Average Carried 12 | . 7 14 14 14 14 13 9 14 Final Capacity 15 | 8 15 15 15 15 15 5 15 5 Final Carried 15 | 1 15 14 15 15 15 5 14 5 Class Distribution -------------------- 51% | Mutant 15% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Commander-Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Assassin 3% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Assassin | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Matter Collected 4962 | 158 260 739 574 47 30 842 2013 299 Remotely 375 | . . . . . . . 375 . Salvage Created 7008 | 94 473 1247 602 288 . 977 2886 441 Parts 363 | 8 22 91 40 11 . 36 126 29 Haulers Intercepted 9 | . 2 3 1 . . . 3 . Recyclers Shooed 9 | . . 1 1 2 . . 5 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 135 | . 7 33 14 . . 28 45 8 Melee 9 | . . . . . . 1 4 4 Guns 37 | . 5 15 2 . . . 14 1 Cannons 38 | . 1 4 8 . . 12 10 3 AOE 44 | . . 14 3 . . 12 15 . Classes Destroyed 17 | 2 4 7 . . . 2 2 . Worker 13 | . . 2 . . . 1 4 6 Builder 12 | . . 1 . . . 3 7 1 Tunneler 3 | 2 . . . . . . 1 . Hauler 9 | . 2 3 1 . . . 3 . Recycler 13 | 1 . 1 1 4 . . 5 1 Mechanic 1 | . . . . . . . 1 . Operator 11 | . 2 4 2 . . 2 1 . Watcher 6 | . 2 1 . . . . 3 . Swarmer 36 | . . 12 4 . . 6 9 5 Grunt 57 | . 7 11 4 . . 16 18 1 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . Protector 1 | . . 1 . . . . . . Sentry 18 | . . 7 6 . . 2 2 1 Specialist 2 | . . . . . . 2 . . Hunter 8 | . . . . . . . 8 . Programmer 11 | . . . . . . 2 8 1 Best Kill Streak 16 | 3 2 8 4 4 . 10 16 7 Combat Bots Only 10 | . 2 7 4 . . 7 10 2 Max Kills in Single Turn 4 | 1 1 4 4 1 . 2 4 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 3 . . 2 3 . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 1196 | . 35 114 67 . . 350 420 210 Missed 352 | . 11 36 18 . . 120 112 55 Hits 844 | . 24 78 49 . . 230 308 155 Melee 11 | . . 11 . . . . . . Projectile 833 | . 24 67 49 . . 230 308 155 AOE 2 | . . . . . . . 1 1 Critical Strikes 34 | . 1 7 3 . . 3 11 9 Actively Blocked 1 | . . 1 . . . . . . Damage Taken 15009 | . 327 1574 646 26 . 3435 5973 3028 Core 3025 | . 39 202 129 . . 844 646 1165 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 304 | . . 96 32 . . 22 154 . Core Remaining (%) 47 | 100 84 . . . 17 . 35 . Volleys Fired 413 | 10 54 84 50 21 . 84 96 14 Largest 4 | 2 2 2 2 1 . 2 4 3 Hottest 217 | 70 112 69 104 68 . 112 217 192 Shots Fired 854 | 20 107 166 99 21 . 145 264 32 Gun 425 | 20 101 132 49 . . . 110 13 Cannon 376 | . 6 18 49 20 . 124 142 17 Launcher 52 | . . 16 1 1 . 20 12 2 Special 1 | . . . . . . 1 . . Kinetic 563 | 10 50 134 72 . . 64 206 27 Thermal 201 | 10 39 . 26 20 . 60 43 3 Explosive 52 | . . 16 1 1 . 20 12 2 Electromagnetic 37 | . 18 16 . . . . 3 . Robot Hit Streak 18 | 7 11 16 18 9 . 16 11 5 Robot Miss Streak 10 | 1 7 3 2 2 . 6 5 10 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 547 | 14 64 106 59 14 . 108 151 31 Core Hits 344 | 6 22 63 22 4 . 110 99 18 Critical Kills 9 | . . . 1 . . 2 6 . Critical Parts Destroyed 6 | . . . . . . . 6 . Critical Strikes 28 | 1 5 1 1 . . 2 16 2 Burn 6 | 1 5 . . . . . . . Meltdown 5 | . . . 1 . . 2 2 . Destroy 9 | . . . . . . . 9 . Blast 6 | . . . . . . . 4 2 Corrupt 1 | . . 1 . . . . . . Smash 1 | . . . . . . . 1 . Melee Attacks 65 | . . . . . . 9 28 28 Impact 7 | . . . . . . 3 4 . Slashing 52 | . . . . . . . 24 28 Piercing 6 | . . . . . . 6 . . Sneak Attacks 8 | . . . . . . . 4 4 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19939 | 166 848 3078 1328 288 . 4025 8437 1769 Guns 4607 | 162 706 1325 462 . . . 1803 149 Cannons 6709 | . 116 282 592 288 . 2027 2929 475 Explosions 6601 | . . 1455 261 . . 1728 2838 319 Melee 1935 | . . . . . . 257 852 826 Ramming 87 | 4 26 16 13 . . 13 15 . Kinetic 8015 | 60 200 1487 725 . . 1240 3731 572 Thermal 3823 | 102 326 129 329 288 . 787 1810 52 Explosive 5641 | . . 1326 261 . . 1728 2007 319 Electromagnetic 438 | . 296 120 . . . . 22 . Impact 364 | . . . . . . 114 250 . Slashing 1428 | . . . . . . . 602 826 Piercing 143 | . . . . . . 143 . . Highest Corruption 9 | . . 4 9 9 . 1 9 6 Average Corruption 4 | . . 3 4 9 . 1 4 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 97 | . . 4 27 12 . 1 48 5 Message Errors 30 | . . 2 8 3 . 1 15 1 Matter Fused 19 | . . 1 4 2 . . 11 1 Heat Flow Errors 14 | . . . 4 2 . . 7 1 Energy Discharges 15 | . . . 5 1 . . 8 1 Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 9 | . . . 3 1 . . 5 . Data Loss (major) 3 | . . 1 1 . . . 1 . Misfires 2 | . . . . 1 . . 1 . Alerts 1 | . . . 1 . . . . . Weapon Failures 3 | . . . 1 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 981 | . . 111 3 24 . 47 605 191 Projectiles 156 | . . . . 12 . 14 103 27 Explosions 470 | . . 111 3 12 . 29 288 27 Melee 355 | . . . . . . 4 214 137 Knockbacks 69 | . . 2 2 . . 48 14 3 Impact 3 | . . . . . . 1 2 . Kinetic 58 | . . 1 2 . . 41 11 3 Secondary 8 | . . 1 . . . 6 1 . Self-Inflicted Damage 630 | . . 327 . 26 . 47 183 47 Shots 12 | . . 6 . 1 . 1 3 1 Rammed 21 | 1 9 2 2 . . 3 4 . Targets Rammed 21 | 1 9 2 2 . . 3 4 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 443 | 110 161 30 275 238 . 3 443 387 Average Temperature 115 | 53 42 13 78 104 . 3 156 230 Received Heat Transfer 2694 | . 198 261 243 . . 768 810 414 Effects 16 | . . . . . . . 11 5 Shutdowns 4 | . . . . . . . 3 1 Energy Bleed 3 | . . . . . . . 1 2 Interference 1 | . . . . . . . 1 . Matter Decay 3 | . . . . . . . 1 2 Short Circuit 1 | . . . . . . . 1 . Damage (minor) 3 | . . . . . . . 3 . Damage (major) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . 1 . . . . 1 1 . Combat Hostiles 2 | . 1 . . . . 1 . . Parts Fried 6 | . 2 . . . . 3 1 . Impact Corruptions 4 | . . . . . . 1 3 . Robots Melted 5 | . . . 1 . . 2 2 . Combat Hostiles 5 | . . . 1 . . 2 2 . Parts Melted 12 | 1 . . 3 . . 3 5 . Heat Transferred 6083 | 370 1320 100 592 518 . 1406 1777 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Maximum Alert Level 5 | . . 2 2 1 . 1 5 3 Low Security (%) 39 | 100 100 31 . 93 . 99 6 . Level 1 20 | . . 41 69 6 . . 11 . Level 2 11 | . . 26 30 . . . 10 . Level 3 25 | . . . . . . . 60 100 Level 4 2 | . . . . . . . 8 . Level 5 . | . . . . . . . 2 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1948 | 10 60 679 585 207 . 206 1948 953 Initial 953 | . . 15 274 207 . . 83 953 Average 405 | 1 13 289 365 143 . 48 783 840 Influence Increases 6322 | 15 290 1140 931 27 . 829 2763 327 Destroy 0b10 Robot/C 3120 | . 140 640 500 . . 560 1120 160 Destroy 0b10 Robot/NC 360 | 15 30 65 30 20 . 30 130 40 Destroy Leader 744 | . 48 148 136 . . 130 252 30 Allied During Kill 250 | . . . 133 . . . 117 . Successful Hack 41 | . 12 8 . . . 7 14 . Disable Machine 585 | . . 120 90 . . . 360 15 Destroy Structure 952 | . . 129 12 7 . 42 680 82 Partial Spotted 45 | . 15 . . . . . 30 . Lose Combat Pursuer 225 | . 45 30 30 . . 60 60 . Influence Decreases 5560 | 15 253 526 1051 484 74 659 987 1511 Entered New Map 1877 | . . 22 377 324 74 . 87 993 Time Decay 2674 | 15 253 414 464 150 . 400 660 318 Lost Part 749 | . . 90 10 10 . 259 180 200 Lost Ally 260 | . . . 200 . . . 60 . Squads Dispatched 45 | . 3 3 3 . . 10 20 6 Investigation 8 | . 1 . . . . . 3 4 Extermination 8 | . . . . . . 2 5 1 Reinforcement 20 | . 2 2 3 . . 5 8 . Assault 6 | . . 1 . . . . 4 1 Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . . 1 4 . Haulers Reinforced 3 | . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Distress Signals 17 | . 2 5 2 . . 1 6 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 238 | . 19 44 22 . . 49 73 31 Peak Tracking Total 17 | . 3 7 4 . . 14 8 17 Tactical Retreats 12 | . 3 1 2 . . 3 3 . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Traps Triggered 15 | . 2 2 6 . . 1 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . . . . . . . 5 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Machines Disabled 39 | . . 8 6 . . . 24 1 Max in Single Turn 4 | . . 2 1 . . . 4 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Machines Accessed 26 | . 5 2 2 1 1 1 10 4 Terminals 16 | . 3 2 2 1 . 1 6 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 . . . . . 3 3 Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 8 3 2 1 3 2 17 5 Successful 21 | . 4 1 2 1 3 1 6 3 Failed 19 | . 4 2 . . . 1 10 2 Catastrophic 5 | . 1 . . . . . 3 1 Database Lockouts 1 | . . . . . . . 1 . Manual 20 | . . 3 1 . . 2 9 5 Terminals 22 | . 3 3 2 1 . 2 10 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 13 | . 5 . . . . . 4 4 Scanalyzers 3 | . . . . . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 3 1 2 1 3 1 2 . Record 3 | . . . . . 3 . . . Part Schematic 1 | . . . . . . . 1 . Robot Schematic 1 | . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . Disarm Traps 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . 3 3 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . . 3 3 Fedlink 5 | . . . . . . . 2 3 Scrapoids 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 13 | . 3 1 1 . . . 7 1 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Total Allies 16 | . . . 10 . . . 6 . Largest Group 10 | . . . 10 . . . 5 . Highest-Rated Group 241 | . . . 88 . . . 241 . Highest-Rated Ally 62 | . . . 16 . . . 62 . Initial UFD Resources 42 | . . . . . . 24 28 42 Total Orders . | . . . . . . . . . Ally Attacks 159 | . . . 79 . . . 80 . Total Damage 2557 | . . . 688 . . . 1869 . Kills 26 | . . . 13 . . . 13 . Allies Corrupted 2 | . . . . . . . 2 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Active Infowar (turns) 5541 | 35 1258 1298 . . . 434 1819 697 Optics 1843 | . . 1279 . . . . . 564 Sensors 2508 | . . . . . . 434 1433 641 Terrain 173 | . . . . . . . 173 . Seismic 1705 | 35 1258 412 . . . . . . Cloaking 491 | . . . . . . . 491 . ECM 2 | . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Turns Passed 10708 | 113 1258 1471 1176 310 2033 1155 2489 703 Spaces Moved 5132 | 47 567 647 417 151 853 388 1631 431 Core 168 | 2 . . . . . 45 112 9 Treads 2978 | 45 567 647 417 151 853 254 41 3 Legs 31 | . . . . . . . 30 1 Wheels 1951 | . . . . . . 89 1448 414 Hover 4 | . . . . . . . . 4 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 50 50 Average Speed 158 | 155 160 169 237 175 232 149 103 122 Slowest Speed 550 | 160 160 240 320 240 240 550 260 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 82 65 75 37 74 9 44 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . . . . 4 . . . Spaces Dug 17 | . . . . . . . 12 5 Terrain Destroyed 580 | . . 142 8 11 . 46 323 50 Melee 15 | . . . . . . . 10 5 Projectile 89 | . . 1 1 . . . 74 13 AOE 476 | . . 141 7 11 . 46 239 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Total 6819 | 65 811 867 508 177 902 786 2170 533 Wait 855 | . 155 77 5 . 30 267 294 27 Move 5124 | 46 566 646 416 150 852 387 1630 431 Hop . | . . . . . . . . . Pick Up 72 | 1 16 14 8 . 6 3 19 5 Fast Attach 82 | 7 2 5 5 . 2 16 40 5 Attach 27 | . . 8 1 . 1 8 5 4 Detach 6 | . . . . 1 . . 5 . Swap 81 | . 6 16 8 2 3 7 27 12 Drop 71 | . 3 15 11 3 8 2 22 7 Fire 413 | 10 54 84 50 21 . 84 96 14 Melee 65 | . . . . . . 9 28 28 Ram 6 | . . . . . . 2 4 . Kick . | . . . . . . . . . Crush 15 | 1 9 2 2 . . 1 . . Escape Stasis 2 | . . . 2 . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 11) 499 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Discovered new exit (range 15) 1143 | -10/Materials | Discovered new exit (range 5) 1372 | -10/Materials | Entered another Materials area 1372 | -9/Materials | Evolved 2 slots: Utility x2 1534 | -9/Materials | Discovered new exit (range 16) 1817 | -9/Materials | Destroyed 7 combat bots 1919 | -9/Materials | Discovered new exit (range 10) 2150 | -9/Materials | Discovered new exit (range 8) 2151 | -9/Materials | Build established: Scavenger-Mutant 2494 | -9/Materials | Discovered new exit (range 17) 2556 | -9/Materials | Identified exit to Mines 2556 | -9/Materials | Identified exit to Storage 2572 | -9/Materials | First assault squad dispatched 2723 | -9/Materials | Lost 5 parts (1n3u1w) 2818 | -9/Materials | Core integrity fell below 50% 2843 | -9/Materials | Entered Storage 2961 | -9/Storage | Build established: Mutant 3057 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3367 | -9/Storage | Build established: Commander-Mutant 3447 | -9/Storage | Identified exit to Materials 3608 | -9/Storage | Lost 6 allies 3827 | -9/Storage | Lost 4 allies 4012 | -9/Storage | Used back door to open Recycling access 4012 | -9/Storage | Discovered new exit (range 4) 4018 | -9/Storage | Core integrity fell below 20% 4019 | -9/Storage | Entered Recycling 4059 | -9/Recycling | Build established: Mutant 4290 | -9/Recycling | Scanned before Scraplab entrance 4315 | -9/Recycling | Entered Scraplab 4328 | -9/Recycling | Discovered new exit (range 2) 4329 | -9/Recycling | Entered Scraptown 4329 | -9/Scraptown | System corruption cleaned by C-Scrubber 4621 | -9/Scraptown | Visited UFD Registry 4621 | -9/Scraptown | Registered with UFD as "Kinetishaft" 4657 | -9/Scraptown | Visited Fellowship of the Rings 4688 | -9/Scraptown | Visited Shadow of the Wyrm 4726 | -9/Scraptown | Visited IN-MT5's Study 4791 | -9/Scraptown | Visited Artisan Demo Area 4925 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4942 | -9/Scraptown | Visited Spacefarers 4976 | -9/Scraptown | Visited SPCMW 5299 | -9/Scraptown | Discovered new exit (range 11) 5606 | -9/Scraptown | Visited Abandonware Association 5633 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 5690 | -9/Scraptown | Visited Scrap Suit Storage 5745 | -9/Scraptown | Visited Supply Room 5831 | -9/Scraptown | Visited Cartography Club 5989 | -9/Scraptown | Visited Research Penetration Think Tank 6047 | -9/Scraptown | Visited Botcube Research 6060 | -9/Scraptown | Found Lrg. Botcube 6210 | -9/Scraptown | Met Optimus 6210 | -9/Scraptown | Accepted into 0bPrime 6353 | -9/Scraptown | Discovered new exit (range 5) 6362 | -9/Scraptown | Entered Factory 6362 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 6803 | -6/Factory | Discovered new exit (range 13) 7005 | -6/Factory | Lost 6 parts (3n2u1w) 7276 | -6/Factory | Garrison activated, responded to threat 7292 | -6/Factory | Build established: Scavenger-Mutant 7327 | -6/Factory | Attached CPS modules to Y-54 Guardian 7383 | -6/Factory | Lost 10 parts (1p2n5u2w) 7477 | -6/Factory | Core integrity fell below 50% 7507 | -6/Factory | Destroyed 7 combat bots 7515 | -6/Factory | Cargo convoy interrupted 7517 | -6/Factory | Core integrity fell below 20% 7517 | -6/Factory | Entered another Factory area 7517 | -5/Factory | Evolved 2 slots: Weapon x2 7524 | -5/Factory | Lost 8 parts (1p2n2u3w) 7887 | -5/Factory | Discovered new exit (range 17) 8030 | -5/Factory | Build established: Tank 8090 | -5/Factory | Destroyed 10 combat bots 8097 | -5/Factory | Lost 6 parts (1p1n3u1w) 8197 | -5/Factory | Lrg. Botcube activated 8209 | -5/Factory | Lrg. Botcube completed mutation into flying form, armed with 1 gun 8299 | -5/Factory | Lost 3 parts (1n1u1w) 8346 | -5/Factory | Core integrity fell below 50% 8622 | -5/Factory | Central database locked down 8657 | -5/Factory | Build established: Scavenger-Gunner 9017 | -5/Factory | First assault squad dispatched 9056 | -5/Factory | Found Hvy. Reflective Plating 9266 | -5/Factory | Allied Derelicts emerged from ambush trap array 9436 | -5/Factory | Build established: Scavenger-Skirmisher 9518 | -5/Factory | Loaded intel: 8 recycling unit locations 9703 | -5/Factory | Spotted B-75 Beast 9730 | -5/Factory | Scrapoid reinforcements arrived 9908 | -5/Factory | Learned location of Protoforge (-2) 9980 | -5/Factory | Discovered new exit (range 15) 9981 | -5/Factory | Destroyed 8 combat bots 10002 | -5/Factory | Identified exit to Factory 10006 | -5/Factory | Entered another Factory area 10006 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10091 | -4/Factory | Found Prototype Device 10091 | -4/Factory | Identified Exp. ECM Suite 10333 | -4/Factory | Loaded intel: 8 recycling unit locations 10417 | -4/Factory | Build established: Scavenger-Assassin 10489 | -4/Factory | Lost 3 parts (2n1w) 10506 | -4/Factory | First assault squad dispatched 10695 | -4/Factory | Core integrity fell below 50% 10704 | -4/Factory | Core integrity fell below 20% 10709 | -4/Factory | Destroyed by P-70 Sage with Backup Laser VII Last Messages --------------- 10691_ K-01 Serf collects debris. 10691_ Destroyed Lgt. Nuclear Core. 10691_ S-27 Virus destroyed. 10692_ K-01 Serf collects debris. 10693_ Flexi-carbon Leg destroyed. 10694_ S-27 Virus destroyed. 10696_ K-01 Serf collects debris. 10699_ M-36 Artificer fits Backup Power VII on P-70 Sage. 10702_ K-01 Serf collects debris. 10703_ Enh. Optical Array destroyed. 10703_ Lrg. Storage Unit destroyed. 10704_ System corrupted: Heat flow error (+286). 10704_ P-70 Sage resets M-36 Artificer, system corruption cleaned. 10704_ W-44 Eye sends out distress signal. 10704_ Acquired 27 matter. 10706_ U-05 Engineer lays Concrete. 10708_ K-01 Serf collects debris. 10709_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????# #????????????????#! !! #???????# | | ??????????# #????????????????# [! #???????# | | ??????????# #????????????????# ! #???????# | | ?????????? #????????????????# ] #???###### | | ?????????? +????????????????########???# | | ??????????? ?????????????????????# #????# | | ??????????? ?????????????????????##" ???# | | ????????????????????????????????????# | | ????????????????????????????????????# ## ## ##"# | | ???????????????#################?????????#"## ?##" | | ???????????????| +??????????### ## | | ??????????????# """ """ #?????####### % #% | | ??????????????# """"" """"" #?????# [+ | | ??????????????# """"" """"" #?????# ##### %# | | ??????????????# #?????# #?####### | | ??????????????# """ """ #???### ### # | | ??????????????# """""]""""" ! #???# # """ # | | ?????????????## """""%""%"" ##### "T # """ # | | ?????????????#" ]=%!k[*[! + "" + """ # | | ?????????????##########g############ # # | | ????????????????##??#[ [g!#????????#! # """ # | | ??????????????### ###p]=|]#????????####### """ ### | | ?????????????## # # A #??????????????# """ # | | ?????????##### # g #??????????????# # | | % [ k! w p #??????????????# # | | %= %kgg @#?????????????## # " | | =% = #?????????????#" # " | | %* %=% #?????????????######## " | | | =u #????????????????????# | | ? # ######## ### #????????????????????# | | ? ?????????###??# #????????????????????# | | ? ????????????????# #????????????????????#! | | ????????????????????# #???????????????????## | | ????????????????????#% #???????????????????#" ! | | ???????????????????? #???????????????????###" | | ???????????????????? #?????????????????????## | | ??????????????????? +??????????????????????? | | ??????????????????? #??????????????????????? | | ?????????????????? #??????????????????????? | | ??????????????????? 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""" #??????????????????????? | | ????????????????????""" #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 90 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Graphene Brace | -5/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mass Driver | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniReactiveExpander Manual? 0 Play Time 01:11:24 Cumulative 200.0 hours Start 2026.08.27 @ 23:27:33 End 2026.08.28 @ 00:38:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 262cb03e-93ed-48c5-8c76-98d0e157441a