Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:22:07 Player: Wannahamma Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (912) 912 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 3454 Bonus ------- Follower Combat Kills 42 Entered Garrisons 200 Friendly Fire -40 Cogmind --------- Core Integrity 0/550 Matter 12/300 Energy 100/100 System Corruption 0% Temperature Warning (332) Movement Core (1350) Ox26 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Large Storage Unit Small Battery (100) Target Analyzer Recoil Stabilizer Recoil Stabilizer Minigun Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Power Shielding Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Small Battery Seismic Detector Target Analyzer Power Shielding Light Armor Plating Insulated Plating Particle Gun Advanced Beam Rifle Beamcaster Advanced Beam Cannon Assault Rifle Light Assault Rifle Minigun Minigun Minigun Mini Grenade Launcher Scythe [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Light Armor Plating Device Terrain Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 64 | 6 17 2 9 12 18 Power 11 | 1 2 2 3 2 1 Engine 9 | 1 2 1 2 2 1 Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 12 | 2 3 . 3 1 3 Treads 3 | . . . . . 3 Leg 9 | 2 3 . 3 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 8 . . 6 4 Device 1 | . . . . 1 . Storage 6 | 1 4 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 12 | . 4 . . 4 4 Artifact . | . . . . . . Weapon 22 | 2 4 . 3 3 10 Energy Gun 9 | 2 1 . 1 2 3 Energy Cannon 2 | . . . 2 . . Ballistic Gun 5 | . 1 . . 1 3 Ballistic Cannon 1 | . 1 . . . . Launcher 5 | . 1 . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 3 . Parts Lost 22 | . 3 . 1 . 18 Power 4 | . 1 . 1 . 2 Propulsion 8 | . 1 . . . 7 Utility 5 | . 1 . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . 2 . 1 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 98 100 99 92 75 Engine 11 | . 13 11 10 9 8 Treads 1 | . . . . . 7 Leg 28 | . 27 28 44 36 16 Storage 11 | . 14 14 11 9 9 Protection 15 | . 13 14 11 18 18 Energy Gun 8 | . 10 . 4 10 4 Ballistic Gun 5 | . 5 . . 6 6 Ballistic Cannon 1 | . . 14 6 . . Launcher 6 | . 11 14 6 . 4 Naked Turns . | . . . . . . Heaviest Build 117 | 9 91 54 60 111 117 Greatest Support 60 | 20 26 26 51 58 60 Greatest Overweight (x) 31 | . 4 2 1 2 31 Average Overweight (x) 1 | . 1 2 1 1 3 Largest Inventory Capacity 25 | 5 25 20 20 25 25 Average Capacity 20 | 5 18 20 20 24 25 Most Carried 25 | 5 20 20 19 25 25 Average Carried 16 | 3 13 19 17 21 20 Final Capacity 25 | 5 20 20 20 25 25 Final Carried 25 | 5 20 20 18 25 14 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1186 | 319 208 80 302 181 96 Remotely . | . . . . . . Salvage Created 969 | 65 246 44 278 235 101 Parts 82 | 5 17 8 28 19 5 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 31 | 1 7 1 9 7 6 Guns 19 | 1 5 . 1 7 5 Cannons 4 | . . . 4 . . AOE 8 | . 2 1 4 . 1 Classes Destroyed 10 | 2 3 1 1 1 2 Worker 2 | 1 . . 1 . . Builder 3 | . . 2 1 . . Tunneler 1 | . 1 . . . . Hauler 2 | . 1 . 1 . . Watcher 1 | . . . 1 . . Swarmer 14 | . 3 . 4 4 3 Grunt 11 | 1 4 1 5 . . Sentry 4 | . . . . 3 1 Demolisher 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 6 | 1 4 3 6 5 3 Combat Bots Only 5 | 1 3 1 3 5 3 Max Kills in Single Turn 2 | 1 2 2 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . 2 1 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 378 | 7 45 4 67 32 223 Missed 94 | 1 13 1 15 10 54 Damage Taken 4528 | 67 568 76 499 251 3067 Core 745 | 33 78 . 73 7 554 Absorbed by Shields 101 | . . . . . 101 Redirected to Shielding 117 | . . . . 20 97 Regen/Repaired (Parts) 32 | . 32 . . . . Core Remaining (%) 74 | 86 . 55 81 . . Volleys Fired 137 | 5 42 3 25 17 45 Largest 2 | 2 2 2 2 2 2 Hottest 143 | 80 80 65 143 136 80 Shots Fired 213 | 10 59 6 42 34 62 Gun 151 | 10 45 . 10 34 52 Cannon 30 | . 2 3 25 . . Launcher 32 | . 12 3 7 . 10 Special . | . . . . . . Kinetic 89 | . 35 3 16 11 24 Thermal 70 | . . . 19 23 28 Explosive 32 | . 12 3 7 . 10 Electromagnetic 22 | 10 12 . . . . Robot Hit Streak 22 | 2 5 2 2 7 22 Robot Miss Streak 9 | 1 3 3 9 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 113 | 6 27 2 13 19 46 Core Hits 66 | 3 18 3 19 8 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Burn 3 | . . . . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3296 | 79 655 178 782 358 1244 Guns 1576 | 79 298 . 63 358 778 Cannons 202 | . . 16 186 . . Explosions 1518 | . 357 162 533 . 466 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 724 | . 207 16 125 86 290 Thermal 884 | . . . 124 272 488 Explosive 1518 | . 357 162 533 . 466 Electromagnetic 170 | 79 91 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 . . Average Corruption 5 | . . . 5 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 3 . . Message Errors 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 55 | . 18 12 25 . . Projectiles . | . . . . . . Explosions 55 | . 18 12 25 . . Melee . | . . . . . . Knockbacks 3 | . . 1 2 . . Impact . | . . . . . . Kinetic 3 | . . 1 2 . . Secondary . | . . . . . . Self-Inflicted Damage 254 | . 177 45 32 . . Shots 10 | . 7 2 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 647 | 48 196 12 405 439 647 Average Temperature 124 | 23 74 8 120 144 150 Received Heat Transfer 1322 | 36 165 18 75 63 965 Effects 12 | . . . 3 3 6 Shutdowns 2 | . . . 1 . 1 Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . 1 1 Damage (minor) 2 | . . . 2 . . Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 2 1 Heat Transferred 1850 | . . . 222 592 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 352 | 25 188 140 352 334 239 Initial 148 | . 16 53 54 148 119 Average 124 | 4 55 121 211 219 172 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 79 | 100 100 100 44 53 70 Level 1 20 | . . . 55 46 29 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | 1 12 2 13 8 10 Peak Tracking Total 6 | 1 3 2 6 5 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 4 | . 4 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 7 | . 4 . . 3 . Terminals 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 34 | . 18 . . 16 . Successful 25 | . 12 . . 13 . Failed 9 | . 6 . . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 14 . . 6 . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . . . 8 . Garrison Access 2 | . . . . 2 . Terminal Hacks 15 | . 10 . . 5 . Record 6 | . 4 . . 2 . Prototype ID Bank 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . 1 . . . . Reinforcement Status 2 | . 1 . . 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . . 7 . Insert Component 4 | . . . . 4 . Analyze 3 | . . . . 3 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . . 3 . Full Trace Events 3 | . 2 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . 1 4 . . Total Damage 43 | . . 22 21 . . Kills 2 | . . 1 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3030 | 128 1369 46 311 592 584 Spaces Moved 1152 | 98 565 13 115 216 145 Core 41 | 32 . . . . 9 Treads 49 | . . . . . 49 Legs 1062 | 66 565 13 115 216 87 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 260 190 190 192 Average Speed 217 | 97 213 260 190 231 308 Slowest Speed 1600 | 120 400 260 190 260 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 6 59 4 15 19 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 6 | . 6 . . . . Terrain Destroyed 182 | . 91 28 42 . 21 Melee . | . . . . . . Projectile . | . . . . . . AOE 182 | . 91 28 42 . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1501 | 121 676 21 169 280 234 Wait 3 | . 2 . . . 1 Move 1147 | 97 564 12 114 215 145 Hop . | . . . . . . Pick Up 91 | 12 33 2 11 22 11 Fast Attach 2 | . . . . . 2 Attach 34 | 6 11 . 4 3 10 Detach 5 | . 5 . . . . Swap 28 | . 6 2 5 9 6 Drop 53 | 1 13 2 10 14 13 Fire 137 | 5 42 3 25 17 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Discovered new exit (range 8) 129 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Repaired Lgt. Armor Plating 314 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 12) 996 | -10/Materials | Discovered new exit (range 11) 1236 | -10/Materials | Discovered new exit (range 8) 1498 | -10/Materials | Entered Mines 1498 | -10/Mines | Discovered new exit (range 9) 1499 | -10/Mines | Assembled infested the area 1501 | -10/Mines | Received a Mining Laser from a helpful Derelict 1544 | -10/Mines | Entered Materials 1544 | -9/Materials | Accompanied by 1 ally 1544 | -9/Materials | Evolved 2 slots: Propulsion x2 1677 | -9/Materials | Discovered new exit (range 15) 1807 | -9/Materials | Discovered new exit (range 7) 1855 | -9/Materials | Entered another Materials area 1855 | -8/Materials | Evolved 2 slots: Utility x2 2441 | -8/Materials | Identified exit to Garrison 2447 | -8/Materials | Entered Garrison 2668 | -8/Garrison | Triggered checkpoint 2713 | -8/Garrison | Lost 3 parts (3n) 2761 | -8/Garrison | Spotted B-75 Beast 2818 | -8/Garrison | Spotted B-75 Beast 2843 | -8/Garrison | Destroyed B-75 Beast 2887 | -8/Garrison | Core integrity fell below 50% 2907 | -8/Garrison | Lost 9 parts (4n3u2w) 3015 | -8/Garrison | Core integrity fell below 20% 3031 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 02891_ Overheating: Broken Hvy. Particle Gun damaged (-24). 02891_ Overheating: Imp. Power Shielding damaged (-3). 02971_ Imp. Power Shielding destroyed. 02971_ Imp. Ion Engine destroyed. 02971_ Knocked back. 02981_ Adv. Beam Rifle destroyed. 02987_ B-75 Beast suffers critical hit (Burn). 02987_ Knocked back. 02993_ Beamcaster blasted off. 02994_ Acquired 3 matter. 02998_ Broken Hvy. Particle Gun destroyed. 02998_ Critical hit (Blast). 03009_ Knocked back. 03009_ Minigun destroyed. 03009_ Acquired 2 matter. 03020_ Imp. Ion Engine destroyed. 03031_ Critical hit (Meltdown: +320). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "???????????????????????########??????????? | | "??????????????????????? #??????????? | | #??????????????????????? #??????????? | | ###############??????### ###?????????? | | #??????# #?????????? | | #####% #?????????? | | ##### ##### % /% #?????????? | | #???# #????# !BB #??###????? | | #???# ## ###BB #? ?????? | | #???# ## ## #??????#% # #????? | | ##### ####?# #??????# #????? | | ##//# # !#?#==#??????# # #????? | | ## # #[]#?#%%;####### #?????????? | | ##[[+!+]/#?#[ ; #?????????? | | ## # #!!#?# %; % #?????????? | | ##!!# #[!#?# %########[ @ #?????????? | | ##### ####?# #??????# % #?????????? | | #???# #????# #??????############?????????? | | #???# #????# #???????????????????????????? | | #???# #????# #???????????????????????????? | | #???# #????# #???????????????????????????? | | ##### #############################???????? | | #???????? | | #???????? | | [ #???????? | | #######################!####### #???????? | | ??????????????????????###?????# #???????? | | ??????????????????????????????#####???????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Power Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata Oops Part-time Mechanic Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed TransportNodeRecalibrator Manual? 0 Play Time 01:16:29 Cumulative 1.2 hours Start 2024.03.31 @ 01:17:40 End 2024.03.31 @ 21:22:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12226070-3f8f-425e-a713-05ce462a6e15