Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 15:03:15 Player: Carter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (398) 398 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1368 Bonus ------- None Cogmind --------- Core Integrity 316/400 Matter 224/300 Energy 160/160 System Corruption 2% Temperature Cool (83) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Thermal Generator Weapon Shielding > --- WEAPON (2) ------- Field Laser (fused) Light EM Pulse Cannon > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Weapon Shielding Field Laser Field Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Thermal Generator Weapon Shielding > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Thermal Generator Field Laser Field Laser [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Thermal Generator Storage Small Storage Unit Protection Weapon Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 32 | 7 11 14 Power 3 | 1 1 1 Engine 1 | 1 . . Core 2 | . 1 1 Reactor . | . . . Propulsion 10 | 3 1 6 Treads . | . . . Leg 5 | 2 1 2 Wheel 1 | 1 . . Hover . | . . . Flight 4 | . . 4 Utility 8 | 1 4 3 Device 4 | . 3 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 3 | 1 . 2 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 1 2 . Ballistic Cannon 3 | . 2 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 4 | . 5 5 Power 2 | . 3 2 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 11 | . 3 8 Power 5 | . 3 2 Propulsion . | . . . Utility 1 | . . 1 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 84 | . 95 68 Engine 4 | . 7 . Core 8 | . 6 11 Leg 19 | . 28 8 Flight 2 | . . 5 Device 9 | . 10 8 Storage 8 | . 14 . Protection 5 | . . 13 Energy Gun 11 | . 9 14 Ballistic Gun 3 | . 6 . Ballistic Cannon 5 | . 5 5 Launcher 3 | . 6 . Peak Build Rating 26 | 6 11 26 Average Rating 9 | 5 8 13 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 5 | 5 . . Naked Turns . | . . . Heaviest Build 20 | 12 20 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | 1 1 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 7 5 Most Carried 8 | . 8 5 Average Carried 4 | . 5 4 Final Capacity 8 | 8 5 5 Final Carried 5 | . 5 5 Class Distribution -------------------- 82% | Mutant 10% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 594 | 253 201 140 Remotely . | . . . Salvage Created 370 | . 183 187 Parts 23 | . 16 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 8 3 Guns 6 | . 3 3 AOE 5 | . 5 . Classes Destroyed 4 | . 3 1 Builder 1 | . 1 . Watcher 2 | . . 2 Swarmer 3 | . 3 . Grunt 8 | . 5 3 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 40 | . 16 24 Missed 10 | . 3 7 Hits 30 | . 13 17 Projectile 30 | . 13 17 Damage Taken 438 | . 228 210 Core 133 | . 49 84 Absorbed by Shields . | . . . Redirected to Shielding 23 | . . 23 Core Remaining (%) 90 | 100 80 . Volleys Fired 39 | . 24 15 Largest 2 | . 2 2 Hottest 126 | . 80 126 Shots Fired 73 | . 46 27 Gun 58 | . 33 25 Cannon 4 | . 2 2 Launcher 11 | . 11 . Special . | . . . Kinetic 21 | . 19 2 Thermal 41 | . 16 25 Explosive 11 | . 11 . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 5 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | . 24 13 Core Hits 22 | . 16 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 2 2 Burn 4 | . 2 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 755 | . 535 220 Guns 365 | . 162 203 Cannons 32 | . 17 15 Explosions 349 | . 349 . Melee . | . . . Ramming 9 | . 7 2 Kinetic 95 | . 80 15 Thermal 302 | . 99 203 Explosive 349 | . 349 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Heat Flow Errors 1 | . . 1 Parts Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage 78 | . 77 1 Shots 5 | . 5 . Rammed 2 | . . 2 Targets Rammed 3 | . 1 2 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 373 | . 105 373 Average Temperature 138 | . 32 198 Received Heat Transfer 180 | . 66 114 Effects 2 | . . 2 Shutdowns 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1036 | . 444 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 76 100 Level 1 12 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 252 | . 252 65 Initial 65 | . . 65 Average 72 | . 117 25 Influence Increases 436 | . 337 99 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 15 | . 5 10 Destroy Leader 54 | . 40 14 Disable Machine 30 | . 30 . Destroy Structure 72 | . 72 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 409 | . 182 227 Entered New Map 90 | . . 90 Time Decay 309 | . 172 137 Lost Part 10 | . 10 . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 16 7 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 166 | . 153 13 Terrain 166 | . 153 13 Seismic 125 | . 113 12 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1075 | 96 573 406 Spaces Moved 683 | 66 393 224 Core 53 | 4 . 49 Treads . | . . . Legs 554 | 58 393 103 Wheels 4 | 4 . . Hover . | . . . Flight 72 | . . 72 Fastest Speed 26 | 50 120 26 Average Speed 127 | 129 120 140 Slowest Speed 350 | 190 190 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 54 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 65 | . 65 . Melee . | . . . Projectile . | . . . AOE 65 | . 65 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 814 | 74 453 287 Wait 4 | . . 4 Move 681 | 65 392 224 Hop . | . . . Pick Up 13 | . 8 5 Fast Attach 31 | 7 10 14 Attach 1 | . 1 . Detach 7 | 1 4 2 Swap 2 | . 1 1 Drop 33 | 1 12 20 Fire 39 | . 24 15 Melee . | . . . Ram 2 | . . 2 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 13) 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Propulsion x2 1076 | -9/Materials | Self-destructed Last Messages --------------- 00964_ K-01 Serf collects debris. 00983_ Slammed into K-01 Serf. 00986_ Acquired Field Laser. 00991_ Dropped Lgt. Nuclear Core. 00996_ Acquired 100 matter. 00997_ R-06 Scavenger collects Lgt. Nuclear Core. 00998_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01002_ R-06 Scavenger collects Ion Engine. 01012_ R-06 Scavenger collects Cesium-ion Thruster. 01020_ G-34 Mercenary destroyed. 01021_ M-13 Machinist repairs R-06 Scavenger. 01044_ Acquired Aluminum Leg. 01056_ Dropped Field Laser. 01056_ Acquired Lgt. EM Pulse Cannon. 01063_ R-06 Scavenger collects Sml. Laser. 01068_ R-06 Scavenger collects Field Laser. 01071_ System corrupted: Heat flow error (+180). Map ----- +----------------------------------------------------+ | ???????????????????????????# #?????????????????? | | ???????????????????????????/ +?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????##### #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????#! ########??????????? | | ???????????????????????#! # #??????????? | | ???????????????????????##### # #??????????? | | ???????????????????????????# + """ #??????????? | | ???????????????????????????# # """ / ????????? | | ???????????????????????????# # """ ##?????????? | | ???????????????????????????# + #??????????? | | ????????????????????????#####+#########??????????? | | ????????????????????????# % #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# """ """ #??????????????? | | ????????????????????????# """ """ #??????????????? | | ????????????????????????#@""" """ #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????#! #??????????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed TargetingGhostTrap Manual? 0 Play Time 00:14:48 Cumulative 6.0 hours Start 2025.11.04 @ 15:37:11 End 2026.01.28 @ 15:03:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da3e5945-66fe-4b84-800d-65928677e06f