Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 21:11:11 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1115) 1115 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3000 Bonus ------- None Cogmind --------- Core Integrity 533/550 Matter 297/300 Energy 94/240 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Nuclear Core Improved Flight Unit Heavy EM Pulse Gun Improved EM Shotgun Autogun Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Terrain Scanner Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Improved Flight Unit Heavy EM Pulse Gun Improved EM Shotgun Autogun Shotgun Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 44 | 6 7 29 2 Power 9 | 1 1 6 1 Engine 6 | 1 1 4 . Core 3 | . . 2 1 Reactor . | . . . . Propulsion 13 | 2 2 9 . Treads 12 | 2 2 8 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 8 | 1 2 4 1 Device 2 | . 1 1 . Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 2 10 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 10 | 2 1 7 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 8 | . . 4 4 Power 2 | . . 1 1 Propulsion . | . . . . Utility 5 | . . 2 3 Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 93 85 Engine 8 | . 14 4 . Core 3 | . . 6 9 Treads 24 | . 28 22 18 Device 9 | . 13 8 6 Storage 14 | . 14 15 9 Hackware 6 | . . 10 6 Protection 2 | . . 4 9 Ballistic Gun 18 | . 24 14 18 Ballistic Cannon 4 | . 3 4 . Naked Turns . | . . . . Heaviest Build 37 | 14 33 37 37 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 12 | 4 8 12 8 Average Carried 5 | 1 4 6 7 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 1 8 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1187 | 192 327 650 18 Remotely 331 | . 327 4 . Salvage Created 1208 | . 316 892 . Parts 92 | . 23 69 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 10 21 . Guns 20 | . 8 12 . Cannons 4 | . 2 2 . AOE 7 | . . 7 . Classes Destroyed 8 | . 3 5 . Worker 2 | . . 2 . Builder 4 | . . 4 . Hauler 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 6 | . 3 3 . Grunt 18 | . 7 11 . Sentry 7 | . . 7 . Best Kill Streak 11 | . 3 11 . Combat Bots Only 6 | . 3 6 . Max Kills in Single Turn 6 | . 1 6 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 189 | . 38 134 17 Missed 45 | . 5 33 7 Damage Taken 2024 | . 313 1304 407 Core 223 | . 29 177 17 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 88 55 . Volleys Fired 90 | . 28 60 2 Largest 2 | . 2 2 2 Hottest 79 | . 55 79 46 Shots Fired 172 | . 56 112 4 Gun 136 | . 47 85 4 Cannon 28 | . 9 19 . Launcher 8 | . . 8 . Special . | . . . . Kinetic 151 | . 56 91 4 Thermal 13 | . . 13 . Explosive 8 | . . 8 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 6 13 1 Robot Miss Streak 4 | . 2 4 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 111 | . 37 73 1 Core Hits 59 | . 16 43 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 2 | . . 2 . Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2329 | . 524 1791 14 Guns 1329 | . 451 864 14 Cannons 282 | . 73 209 . Explosions 718 | . . 718 . Melee . | . . . . Ramming . | . . . . Kinetic 1443 | . 524 905 14 Thermal 168 | . . 168 . Explosive 718 | . . 718 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 60 | . . 60 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 143 | . 5 143 2 Average Temperature 31 | . 3 35 2 Received Heat Transfer 546 | . 96 432 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 518 | . . 518 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 397 | . 221 397 167 Initial 167 | . . 92 167 Average 139 | . 47 198 161 Maximum Alert Level 1 | . 1 1 . Low Security (%) 73 | 100 97 58 100 Level 1 26 | . 2 41 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 12 28 3 Peak Tracking Total 7 | . 3 7 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . . 3 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 2 . Successful 3 | . 1 2 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Locate Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2354 | 82 794 1438 40 Spaces Moved 1203 | 45 427 711 20 Core 3 | 3 . . . Treads 1200 | 42 427 711 20 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 152 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 66 57 2 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . . 57 . Melee . | . . . . Projectile . | . . . . AOE 57 | . . 57 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1463 | 59 481 899 24 Wait 64 | . 4 60 . Move 1200 | 44 426 710 20 Hop . | . . . . Pick Up 43 | 8 12 23 . Fast Attach . | . . . . Attach 16 | 6 1 7 2 Detach 1 | . . 1 . Swap 28 | . 6 22 . Drop 21 | 1 4 16 . Fire 90 | . 28 60 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Discovered new exit (range 10) 845 | -10/Materials | Discovered new exit (range 15) 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Utility x2 1354 | -9/Materials | Discovered new exit (range 16) 2249 | -9/Materials | Discovered new exit (range 16) 2315 | -9/Materials | Entered another Materials area 2315 | -8/Materials | Evolved 2 slots: Utility x2 2355 | -8/Materials | Self-destructed Last Messages --------------- 02240_ Acquired Machine Analyzer. 02249_ EXIT=FOUND 02286_ Atomic Centrifuge disabled. 02303_ Y-45 Defender destroyed. 02306_ Acquired 42 matter. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 02316_ T-07 Excavator is excavating. 02335_ K-01 Serf collects debris. 02336_ Acquired 3 matter. 02337_ Acquired 5 matter. 02344_ Hacking Suite destroyed. 02344_ Critical hit (Blast). 02348_ Acquired 3 matter. 02349_ Terrain Scanner destroyed. 02351_ Penetrated by Slug. 02353_ Nuclear Core destroyed. 02353_ Imp. Light Armor Plating destroyed. 02355_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ??????????????????????######?#???????????????????? | | ???????????????????##?# #??????????????????????? | | ????????????#??????? ## #??????????????????????? | | ????????????????????# # #??????????????????????? | | ????????????????#???# #??????????????????????? | | ????????????????????### #??????????????????????? | | ????????????????#?????# #??????????????????????? | | ??????????????????????# % #??????????????????????? | | ??????????????????????#% @#??????????????????????? | | ??????????????????????# % #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #?#????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????????? # #????#?????????????????? | | ????????????????? ????# #??????????????????????? | | ??????????????????????/g #??????????????????????? | | ??????????????????????# g #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????;g #????#?????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????? +??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 307 Matter Capacity 350 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedMachineDoublenader Manual? 0 Play Time 00:13:42 Cumulative 15.6 hours Start 2024.06.16 @ 20:57:50 End 2024.06.16 @ 21:11:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8b8e834-213e-4d87-9c24-8aa1bfacd827