Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 20:44:39 // Winter2019/RPGLIKE Player: CreepyD Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (381) 1905 Value Destroyed (16697) 16697 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (9176) 9176 TOTAL SCORE: 35998 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6715 Follower Combat Kills 670 Win 3000 Friendly Fire -1709 Cogmind --------- Core Integrity 1019/1350 Matter 180/300 Energy 1343/1350 System Corruption 0% Temperature Cool (0) Movement Rolling (112) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Wheel Compact Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY (11) ----- Power Amplifier Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Energy Filter Improved Weapon Cycler Improved Weapon Cycler Advanced Transmission Jammer Experimental Thermal Defense Suite EM Shield Advanced Force Field > --- WEAPON (5) ------- Nova Cannon Nova Cannon Improved Matter Neutralizer Improved Matter Neutralizer Linear Accelerator > --- INVENTORY (1) ---- Improved System Shield Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Energy Filter Improved Weapon Cycler Improved Weapon Cycler Advanced Transmission Jammer Experimental Thermal Defense Suite EM Shield Advanced Force Field > --- WEAPON ----------- Nova Cannon Nova Cannon Improved Matter Neutralizer Improved Matter Neutralizer Linear Accelerator > --- INVENTORY -------- (None) [Rating: 163] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Hover Unit Airjet Utility Improved Weapon Cycler Device Improved Weapon Cycler Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Phase Cannon Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Slots Evolved 21 | 4 . 4 . 1 . 1 2 . . 3 1 . . 1 1 1 2 Power 3 | . . 1 . . . . 1 . . 1 . . . . . . . Propulsion 4 | 1 . . . . . . . . . 1 . . . 1 . . 1 Utility 10 | 2 . 2 . 1 . . 1 . . 1 1 . . . 1 1 . Weapon 4 | 1 . 1 . . . 1 . . . . . . . . . . 1 Parts Attached 181 | 8 7 19 5 5 7 35 7 3 13 14 1 . 15 2 21 8 11 Power 34 | 1 1 4 . 1 . 3 2 1 6 3 . . 4 1 1 6 . Engine 8 | 1 . 2 . . . 2 2 . 1 . . . . . . . . Core 17 | . 1 2 . 1 . 1 . 1 4 3 . . 1 1 1 1 . Reactor 9 | . . . . . . . . . 1 . . . 3 . . 5 . Propulsion 20 | 2 1 1 1 . . 6 1 . . 3 . . 1 . 1 1 2 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 18 | 2 1 1 1 . . 4 1 . . 3 . . 1 . 1 1 2 Hover 2 | . . . . . . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 73 | 3 3 10 . 1 4 11 4 1 5 3 1 . 7 . 14 1 5 Device 56 | 1 1 5 . . 4 8 3 1 5 3 1 . 7 . 11 1 5 Storage . | . . . . . . . . . . . . . . . . . . Processor 7 | 2 1 1 . . . 2 . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 10 | . 1 4 . 1 . 1 1 . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 4 4 3 3 15 . 1 2 5 . . 3 1 5 . 4 Energy Gun 18 | 1 2 3 1 3 3 2 . . 2 . . . 1 . . . . Energy Cannon 20 | . . . 1 . . 4 . . . 5 . . 2 1 4 . 3 Ballistic Gun 8 | 1 . . 1 . . 6 . . . . . . . . . . . Ballistic Cannon 7 | . . 1 1 . . 2 . 1 . . . . . . 1 . 1 Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 1 . . 1 . . 3 2 . . 1 . 4 . 1 Parts Lost 9 | . . . . . 5 1 1 . . 1 . . 1 . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 3 | . . . . . 1 1 . . . . . . 1 . . . . Weapon 3 | . . . . . 2 . . . . 1 . . . . . . . Highest Loss Streak 4 | . . . . . 4 1 1 . . 1 . . 1 . . . . Average Slot Usage (%) 93 | . 98 95 100 96 75 93 88 93 92 93 94 95 93 90 92 94 94 Engine 3 | . 3 1 8 7 4 7 12 12 10 . . . . . . . . Core 8 | . 8 13 8 7 3 3 . 5 7 18 20 20 13 9 9 5 . Reactor 4 | . . . . . . . . . . . . . 6 9 9 11 16 Wheel 12 | . 25 19 16 15 11 10 9 6 6 8 10 10 9 9 11 13 15 Device 32 | . 10 11 16 15 11 27 31 31 36 37 39 40 38 38 41 46 44 Processor 4 | . 12 15 16 15 15 11 6 6 . . . . . . . . . Protection 4 | . 11 9 8 12 8 1 3 6 6 5 5 5 5 4 2 . . Energy Gun 5 | . 24 19 12 20 19 3 6 6 10 5 . . . . . . . Energy Cannon 10 | . . . 3 . . 6 12 11 6 10 20 20 19 19 16 13 13 Ballistic Gun 2 | . . . . . . 10 6 6 1 . . . . . . . . Ballistic Cannon 2 | . . 3 7 . . 2 . . 6 4 . . . . 1 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 9 19 31 34 40 43 46 63 76 84 104 105 105 130 126 137 160 172 Greatest Support 85 | 20 26 31 33 38 38 42 47 43 43 55 55 55 59 59 69 69 85 Greatest Overweight (x) 4 | 2 . 1 1 1 1 1 1 1 1 4 1 1 2 2 2 2 2 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 1 1 1 1 2 Largest Inventory Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 Average Carried . | . . . . 1 . . 1 . . . . . . 1 . . . Final Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . . 1 1 1 . 1 1 1 . 1 . . 1 1 1 . 1 Class Distribution -------------------- 54% | Generator-Tank 15% | Scavenger-Gunner 13% | Mutant 6% | Generator-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Generator-Tank | -6/Waste Generator-Tank | -6/Factory Generator-Tank | -5/Factory Generator-Tank | -5/Upper Caves Generator-Mutant | -5/Upper Caves Generator-Tank | -4/Factory Generator-Tank | -4/Extension Generator-Tank | -3/Research Generator-Tank | -2/Research Generator-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Matter Collected 4605 | 285 80 320 109 . . 1412 153 . 200 606 20 . 140 30 415 264 571 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 15660 | 61 597 926 294 182 . 2078 503 . 212 1604 385 39 1221 500 2324 1622 3112 Parts 770 | 12 43 74 19 6 . 115 24 10 39 70 10 7 59 10 84 73 115 Haulers Intercepted 25 | . 2 4 3 . . 4 . . . 1 . . . . 4 3 4 Recyclers Shooed 7 | . . 2 . . . 2 . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 16 7 . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Combat Hostiles Destroyed 250 | . 13 20 2 3 . 35 8 1 11 27 8 4 14 5 28 16 55 Guns 67 | . 13 15 1 3 . 22 1 . 5 7 . . . . . . . Cannons 160 | . . 3 1 . . 12 3 1 6 14 8 4 9 5 27 16 51 AOE 19 | . . 2 . . . 1 4 . . 4 . . 5 . . . 3 Classes Destroyed 19 | 1 4 6 2 . . 2 . 1 1 1 . . . . . 1 . Worker 19 | . . 1 . . . 5 . . . 5 . . . . 2 3 3 Builder 24 | . . 1 . . . 5 2 . 1 2 . . 4 . 4 3 2 Tunneler 6 | 3 . 1 . . . 1 . . . . . . . . . . 1 Hauler 25 | . 2 4 3 . . 4 . . . 1 . . . . 4 3 4 Recycler 18 | . . 2 1 . . 5 1 . . 3 . . 3 . . 1 2 Carrier 2 | . . . . . . . . . . . . . . . . 1 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Operator 4 | . . . 1 . . . . . . . . . . 1 . 1 1 Watcher 27 | . 2 2 2 . . 3 1 . 1 3 . . 1 1 1 3 7 Swarmer 43 | . 3 . . . . 6 3 . . 12 5 4 . . 1 5 4 Grunt 116 | . 10 11 1 3 . 21 4 . 7 7 1 . 10 2 11 3 25 Brawler 8 | . . 1 . . . 1 . . . . . . . . 1 . 5 Duelist 12 | . . 2 . . . 1 3 . . 1 . . 1 . 1 1 2 Protector 4 | . . . . . . . . . . 1 . . 1 . . . 2 Sentry 23 | . . 6 . . . 2 . . 3 1 1 . . 2 1 4 3 Hunter 19 | . . . 1 . . 2 . . . 1 1 . . . 10 . 4 Programmer 23 | . . . . . . 2 1 . . 4 . . 2 . 3 3 8 Behemoth 4 | . . . . . . . . . 1 . . . . 1 . . 2 Compactor 1 | . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 2 4 7 6 3 . 8 7 1 4 11 5 4 12 3 9 5 10 Combat Bots Only 10 | . 4 4 1 3 . 7 4 1 4 5 5 4 8 2 9 5 10 Max Kills in Single Turn 8 | 1 2 1 1 1 . 4 8 1 1 5 1 1 7 2 2 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . . 1 3 . . 4 . . 5 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Damage Taken 7825 | . 491 1002 28 108 147 1023 414 . 677 507 133 42 232 93 1666 162 1100 Core 5819 | . 351 713 21 54 136 798 316 . 507 351 97 28 166 56 1260 128 837 Absorbed by Shields 4067 | . . 64 10 42 29 198 147 . 448 410 142 45 246 103 866 169 1148 Redirected to Core 4947 | . 235 628 21 42 43 684 316 . 431 297 80 28 139 56 1057 111 779 Core Remaining (%) 92 | 100 80 100 97 . . 100 . . 97 . . 92 . 95 87 97 75 Volleys Fired 688 | 5 34 79 18 7 17 96 13 14 29 53 14 7 29 34 67 44 128 Largest 5 | 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 5 Hottest 518 | 60 130 169 147 165 165 216 216 216 298 376 384 384 384 389 405 405 518 Shots Fired 2159 | 10 66 187 38 21 47 305 52 56 106 162 56 18 86 80 245 146 478 Gun 657 | 10 66 150 15 21 47 194 26 28 53 47 . . . . . . . Cannon 1502 | . . 37 23 . . 111 26 28 53 115 56 18 86 80 245 146 478 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 437 | 5 . 37 16 . . 164 13 14 39 27 . . . . 26 23 73 Thermal 1275 | 5 66 88 . . . 4 13 14 41 135 56 18 67 59 181 123 405 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 447 | . . 62 22 21 47 137 26 28 26 . . . 19 21 38 . . Robot Hit Streak 85 | 3 10 20 12 13 20 27 13 57 16 26 27 3 20 22 30 29 85 Robot Miss Streak 7 | 2 4 7 3 3 1 4 3 1 2 3 2 2 2 1 4 4 2 Penetration Max 2 | . . . . . . 1 . . 1 2 . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 1508 | 4 43 153 30 13 44 207 33 52 79 112 36 7 57 49 171 89 329 Core Hits 711 | 3 24 55 15 7 10 138 23 10 34 80 13 4 42 16 65 47 125 Critical Hits 71 | . . 3 . . . 2 . 1 15 15 . . 2 1 4 2 26 Critical Kills 22 | . . . . . . . . . 6 5 . . . . 1 . 10 Critical Parts Destroyed 44 | . . 3 . . . 2 . . 7 10 . . 2 1 3 2 14 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 55981 | 67 876 2411 622 298 47 5466 2311 692 1764 5213 1319 262 3387 1990 7461 4534 17261 Guns 8093 | 67 672 1872 174 298 47 2557 207 314 715 1170 . . . . . . . Cannons 40507 | . . 360 404 . . 1824 270 378 763 2700 1319 262 2146 1990 7410 4528 16153 Explosions 7066 | . 124 171 44 . . 1043 1834 . 227 1282 . . 1241 . . . 1100 Melee . | . . . . . . . . . . . . . . . . . . Ramming 315 | . 80 8 . . . 42 . . 59 61 . . . . 51 6 8 Kinetic 6765 | 55 . 360 215 . . 2048 48 301 590 352 . . . . 618 372 1806 Thermal 38441 | 12 672 1262 44 . . 741 1915 350 699 4300 1319 262 1478 1306 5578 4156 14347 Explosive 2341 | . . . . . . . . . . . . . 1241 . . . 1100 Electromagnetic 8119 | . 124 781 363 298 47 2635 348 41 416 500 . . 668 684 1214 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . 1 5 . . 27 31 . . . 1 1 1 1 1 1 1 . Average Corruption 11 | . 1 5 . . 13 29 . . . 1 1 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 285 | . . 12 . . 20 240 . . . 1 2 3 1 1 1 4 . Message Errors 23 | . . 3 . . . 16 . . . . . 2 1 1 . . . Matter Fused 33 | . . . . . 4 29 . . . . . . . . . . . Heat Flow Errors 13 | . . 2 . . 1 10 . . . . . . . . . . . Energy Discharges 9 | . . . . . . 9 . . . . . . . . . . . Parts Rejected 3 | . . 1 . . 1 1 . . . . . . . . . . . Data Loss (minor) 18 | . . 1 . . 2 11 . . . 1 1 . . . . 2 . Data Loss (major) 7 | . . . . . . 7 . . . . . . . . . . . Misfires 6 | . . . . . . 6 . . . . . . . . . . . Misdirections 45 | . . . . . 2 43 . . . . . . . . . . . Targeting Errors 102 | . . 3 . . 8 86 . . . . 1 1 . . 1 2 . Weapon Failures 26 | . . 2 . . 2 22 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2574 | . . . 23 . . 159 250 . 99 414 74 11 57 93 338 295 761 Projectiles 1659 | . . . 23 . . 11 9 . . 213 74 11 11 93 318 295 601 Explosions 857 | . . . . . . 148 241 . 77 185 . . 46 . . . 160 Melee 58 | . . . . . . . . . 22 16 . . . . 20 . . Knockbacks 32 | . 1 2 . . . . . . 7 5 . . . . 5 1 11 Impact 1 | . 1 . . . . . . . . . . . . . . . . Kinetic 29 | . . 2 . . . . . . 7 5 . . . . 4 1 10 Secondary 2 | . . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 801 | . 38 66 23 . . 199 375 . 29 39 . . . . 25 3 4 Shots 13 | . . 2 1 . . 4 5 . . 1 . . . . . . . Rammed 32 | . 15 3 . . . 5 . . 3 2 . . . . 2 1 1 Targets Rammed 32 | . 15 3 . . . 5 . . 3 2 . . . . 2 1 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . 401 136 . 66 93 334 171 264 172 324 550 198 332 452 380 164 199 Average Temperature 88 | . 119 33 . 27 20 61 77 104 60 93 199 124 117 140 130 43 95 Received Heat Transfer 1461 | . 162 305 6 54 . 255 6 . 303 56 27 . 61 8 126 16 76 Effects 13 | . 3 . . . . 1 . . . . 5 . 1 1 2 . . Shutdowns 8 | . 1 . . . . 1 . . . . 3 . 1 . 2 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Interference 2 | . 1 . . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Fried 37 | . . 4 2 2 . 14 . . . 3 . . 4 3 5 . . Impact Corruptions 3 | . . . . . . . . . 1 1 . . . . 1 . . Robots Melted 4 | . . . . . . . 1 . . 2 . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . 1 Parts Melted 55 | . 2 4 . . . . . . . 13 2 1 3 4 6 8 12 Heat Transferred 34855 | 25 1591 2790 50 . . 774 1411 518 866 4541 1388 298 1354 1288 4471 3182 10308 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . 4 3 . . 7 3 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Peak Influence 2620 | 15 318 449 255 185 79 826 1149 417 1076 1298 . . 1048 846 1290 1213 2620 Average Influence 667 | 5 179 276 198 139 64 404 880 413 490 865 . . 754 569 762 932 1455 Maximum Alert Level 5 | . 1 2 1 . . 3 4 2 3 4 . . 3 3 4 4 5 Low Security (%) 16 | 100 49 23 48 100 100 39 . . . . . . . . . . . Level 1 17 | . 50 62 51 . . 17 10 . 47 . . . . 18 3 . . Level 2 19 | . . 14 . . . 8 17 100 36 35 . . 38 50 34 . . Level 3 33 | . . . . . . 34 58 . 15 41 . . 61 31 47 80 34 Level 4 8 | . . . . . . . 14 . . 22 . . . . 13 19 27 Level 5 2 | . . . . . . . . . . . . . . . . . 22 High Security 1 | . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 1 . . . 10 1 . 3 9 . . 4 1 4 3 18 Investigation 14 | . 3 1 . . . 2 . . 1 3 . . 1 1 . 1 1 Extermination 9 | . . . . . . 2 1 . . 1 . . 1 . 1 1 2 Reinforcement 7 | . . . . . . 2 . . . 2 . . 1 . 1 . 1 Assault 21 | . . . . . . 1 . . 2 3 . . 1 . 2 1 11 Garrison 6 | . . . . . . 3 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . 1 . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Distress Signals 7 | . 2 1 . . . . . . . 1 . . . 1 2 . . Communications Jammed 70 | . . . . . . . . . . . . . 4 6 23 1 36 Distress Signals 70 | . . . . . . . . . . . . . 4 6 23 1 36 Times Spotted 364 | . 19 25 3 4 7 41 11 7 16 32 9 4 25 12 49 24 76 Peak Tracking Total 9 | . 6 4 1 3 6 6 4 5 7 6 4 4 7 5 9 4 8 Tactical Retreats 21 | . . 2 . 1 . . 1 2 3 1 . . 2 . 4 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Traps Triggered 13 | . 4 . . 1 . 1 1 . 2 1 . . . 3 . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Machines Disabled 83 | . 2 1 1 . . 10 6 . 15 15 . . 11 9 1 1 11 Max in Single Turn 14 | . 1 1 1 . . 3 4 . 14 6 . . 4 1 1 1 1 Garrison Access 5 | . . . . . . 1 . . 1 1 . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . 1 . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Machines Accessed 47 | . 4 4 1 . . 6 1 . 4 6 . . 6 3 2 2 8 Terminals 25 | . 4 3 . . . 1 . . 2 . . . 2 3 2 2 6 Fabricators 5 | . . . . . . 2 1 . 1 . . . 1 . . . . Repair Stations 4 | . . . . . . 1 . . . 2 . . 1 . . . . Recycling Units 8 | . . 1 1 . . 2 . . . 2 . . 1 . . . 1 Scanalyzers 2 | . . . . . . . . . 1 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . 1 . . . 1 Total Hacks 97 | . 12 10 1 . . 15 2 . 8 13 . . 11 7 3 4 11 Successful 45 | . 8 4 1 . . 8 1 . 4 6 . . 8 3 1 . 1 Failed 52 | . 4 6 . . . 7 1 . 4 7 . . 3 4 2 4 10 Catastrophic 17 | . 1 . . . . 2 . . 2 2 . . 1 . 2 . 7 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . 6 2 . . . 1 . . . . . . 1 . . 1 2 Terminals 53 | . 12 7 . . . 4 . . 3 . . . 4 7 3 4 9 Fabricators 10 | . . . . . . 5 2 . 1 . . . 2 . . . . Repair Stations 11 | . . . . . . 3 . . . 6 . . 2 . . . . Recycling Units 12 | . . 3 1 . . 3 . . . 3 . . 1 . . . 1 Scanalyzers 7 | . . . . . . . . . 4 3 . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . 2 . . . 1 Terminal Hacks 23 | . 8 3 . . . 3 . . 1 . . . 3 3 1 . 1 Record 4 | . . . . . . 1 . . . . . . 2 1 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 1 . . . 1 . . 1 . . . 1 . 1 . 1 Security Status 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . 1 1 . 1 . . . 1 . . . . Build 4 | . . . . . . 1 1 . 1 . . . 1 . . . . Repair Station Hacks 6 | . . . . . . 2 . . . 2 . . 2 . . . . Scan Component 4 | . . . . . . 1 . . . 2 . . 1 . . . . Repair 2 | . . . . . . 1 . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . 1 1 . . 2 . . . 1 . . 1 . . . . Retrieve Components 6 | . . 1 1 . . 2 . . . 1 . . 1 . . . . Scanalyzer 4 | . . . . . . . . . 2 2 . . . . . . . Insert Component 2 | . . . . . . . . . 1 1 . . . . . . . Analyze 2 | . . . . . . . . . 1 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . . 1 . Hacking Detections 38 | . 3 4 . . . 5 1 . 3 4 . . 4 2 2 2 8 Full Trace Events 10 | . . 1 . . . 2 . . 1 2 . . 1 1 . 1 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 3 . . . . . . 1 . . . . Matter 603 | . . . . . . 252 . . . . . . 351 . . . . Time 227 | . . . . . . 134 . . . . . . 93 . . . . Total Robot Build Rating 19 | . . . . . . 12 . . . . . . 7 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . Matter 585 | . . . . . . . 234 . 351 . . . . . . . . Time 210 | . . . . . . . 117 . 93 . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . 1 . . . . Time 146 | . . . . . . 78 . . . . . . 68 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 3 . . 3 . . . 2 . . 2 . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . 1 . . . . . . . 1 Machine Destruction 3 | . . . . . . 1 . . 1 . . . . . . . 1 Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Total Allies 19 | . . . . . . 3 . . . . . . 1 15 . . . Largest Group 15 | . . . . . . 3 3 . . . . . 1 15 10 . . Highest-Rated Group 618 | . . . . . . 90 90 . . . . . 44 618 431 . . Highest-Rated Ally 49 | . . . . . . 30 30 . . . . . 44 49 49 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . . . . . 1 . . . . . . 56 57 . . Total Damage 3169 | . . . . . . . 42 . . . . . . 1816 1311 . . Kills 13 | . . . . . . . . . . . . . . 5 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Turns Passed 11099 | 76 709 836 193 132 231 1648 358 197 776 967 654 159 942 390 739 746 1346 Spaces Moved 7310 | 55 649 442 122 83 191 1230 274 141 449 673 529 132 489 198 383 433 837 Core 170 | 15 . . . . 66 88 . . . 1 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 6914 | 40 649 442 122 83 125 916 274 141 449 672 529 132 489 198 383 433 837 Hover 226 | . . . . . . 226 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 85 95 95 50 50 100 110 110 105 105 105 105 105 100 100 107 Average Speed 100 | 90 81 87 98 100 83 93 104 110 110 107 105 105 106 106 107 107 109 Slowest Speed 250 | 150 90 95 105 105 110 116 110 110 110 250 105 105 115 115 115 110 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 34 | 3 90 45 20 3 87 34 11 77 14 21 82 21 16 42 11 18 33 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 . . . . . . . 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . . . . . . Spaces Dug 7 | . . . . . . . . . . . . . 2 2 . 3 . Terrain Destroyed 634 | . . 17 2 . . 68 22 . 7 74 19 5 75 10 45 39 251 Melee . | . . . . . . . . . . . . . . . . . . Projectile 235 | . . 2 . . . 5 . . 2 22 19 5 11 10 45 39 75 AOE 399 | . . 15 2 . . 63 22 . 5 52 . . 64 . . . 176 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Total 9999 | 67 761 726 161 116 222 1596 327 162 684 835 605 144 874 345 618 659 1097 Wait 1280 | . 35 127 12 11 . 156 25 1 135 69 56 1 311 41 77 145 78 Move 7294 | 54 648 441 121 83 190 1229 274 140 448 672 528 131 488 197 382 432 836 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 58 | . . 4 1 1 2 9 . 1 11 3 1 . 11 . . 8 6 Fast Attach 112 | 8 7 14 3 5 3 23 7 2 . 12 . . 2 2 21 . 3 Attach 43 | . . 3 . . 3 3 . . 9 1 1 . 11 . . 7 5 Detach 3 | . . . . . . . . . . . . . 1 . 1 . 1 Swap 26 | . . 2 2 . 1 9 . 1 4 1 . . 2 . . 1 3 Drop 127 | . 7 14 4 5 1 22 5 3 11 10 1 . 11 2 17 8 6 Fire 688 | 5 34 79 18 7 17 96 13 14 29 53 14 7 29 34 67 44 128 Melee . | . . . . . . . . . . . . . . . . . . Ram 32 | . 15 3 . . . 5 . . 3 2 . . . . 2 1 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . 30 . . . Rewire 41 | . 1 . . . 5 . . . . . . . . 35 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 265 | . 14 39 . 4 . 44 3 . 34 12 4 5 8 4 51 13 30 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x2) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Identified exit to Mines 495 | -10/Materials | Discovered new exit (range 13) 505 | -10/Materials | Reached level 2 767 | -10/Materials | Discovered new exit (range 14) 786 | -10/Materials | Entered another Materials area 788 | -9/Materials | Reached level 3 866 | -9/Materials | Upgraded with Power slot (x1) 866 | -9/Materials | Upgraded with Utility slot (x1) 1148 | -9/Materials | Reached level 4 1149 | -9/Materials | Core integrity fell below 50% 1216 | -9/Materials | Upgraded with Weapon slot (x1) 1328 | -9/Materials | Discovered new exit (range 10) 1526 | -9/Materials | Reached level 5 1570 | -9/Materials | Upgraded with Utility slot (x1) 1614 | -9/Materials | Discovered new exit (range 10) 1621 | -9/Materials | Identified exit to Materials 1622 | -9/Materials | Entered another Materials area 1624 | -8/Materials | Reached level 6 1759 | -8/Materials | Build established: Tank 1779 | -8/Materials | Discovered new exit (range 15) 1815 | -8/Materials | Identified exit to Factory 1815 | -8/Materials | Entered Factory 1817 | -7/Factory | Reached level 7 1823 | -7/Factory | Upgraded with Utility slot (x1) 1947 | -7/Factory | Sucked down chute 1947 | -7/Factory | Entered Waste 1962 | -7/Waste | EMP discharged 1976 | -7/Waste | Spotted C-40 Crusher 1976 | -7/Waste | Spotted C-40 Crusher 1997 | -7/Waste | Spotted C-40 Crusher 2046 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2062 | -7/Waste | EMP discharged 2062 | -7/Waste | System corruption reached 10% 2088 | -7/Waste | Spotted C-40 Crusher 2092 | -7/Waste | Spotted C-40 Crusher 2102 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2109 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2124 | -7/Waste | Spotted C-40 Crusher 2137 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2140 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2162 | -7/Waste | EMP discharged 2166 | -7/Waste | Discovered new exit (range 11) 2171 | -7/Waste | Lost 4 parts (2n1u1w) 2177 | -7/Waste | Identified exit to Factory 2178 | -7/Waste | Entered Factory 2345 | -7/Factory | Repaired Broken Imp. Weapon Cycler 2356 | -7/Factory | Discovered new exit (range 15) 2364 | -7/Factory | Identified exit to Lower Caves 2403 | -7/Factory | Reached level 8 2421 | -7/Factory | Build established: Mutant 2454 | -7/Factory | Core integrity fell below 50% 2757 | -7/Factory | Build established: Scavenger-Gunner 2959 | -7/Factory | Garrison activated, responded to threat 2966 | -7/Factory | Reached level 9 2969 | -7/Factory | Upgraded with Weapon slot (x1) 3131 | -7/Factory | System corruption reached 30% 3164 | -7/Factory | Reached level 10 3224 | -7/Factory | Destroyed 7 combat bots 3281 | -7/Factory | Reached level 11 3334 | -7/Factory | Destroyed 7 combat bots 3592 | -7/Factory | Fabricated L-41 Fighter (x3) 3787 | -7/Factory | Discovered new exit (range 16) 3789 | -7/Factory | Reached level 12 3820 | -7/Factory | Identified exit to Factory 3826 | -7/Factory | Entered another Factory area 3826 | -6/Factory | Accompanied by 3 allies 3828 | -6/Factory | Reached level 13 3840 | -6/Factory | Upgraded with Power slot (x1) 3840 | -6/Factory | Upgraded with Utility slot (x1) 3924 | -6/Factory | Local fabrication network quarantined 4132 | -6/Factory | Reached level 14 4184 | -6/Factory | Sucked down chute 4184 | -6/Factory | Entered Waste 4213 | -6/Waste | Spotted C-40 Crusher 4222 | -6/Waste | Spotted C-40 Crusher 4238 | -6/Waste | Spotted C-40 Crusher 4281 | -6/Waste | Spotted C-40 Crusher 4305 | -6/Waste | Destroyed C-40 Crusher 4316 | -6/Waste | Spotted C-40 Crusher 4332 | -6/Waste | Discovered new exit (range 17) 4362 | -6/Waste | Identified exit to Factory 4368 | -6/Waste | Found Prototype Device 4381 | -6/Waste | Entered Factory 4381 | -6/Factory | Identified Exp. Thermal Defense Suite 4414 | -6/Factory | Spotted B-75 Beast 4461 | -6/Factory | Build established: Generator-Tank 4469 | -6/Factory | Core integrity fell below 50% 4609 | -6/Factory | Destroyed B-75 Beast 4654 | -6/Factory | Reached level 15 4974 | -6/Factory | Local fabrication network quarantined 4994 | -6/Factory | Fabricated Adv. Plasma Rifle (x1) 5036 | -6/Factory | Reached level 16 5081 | -6/Factory | First assault squad dispatched 5148 | -6/Factory | Discovered new exit (range 5) 5157 | -6/Factory | Entered another Factory area 5159 | -5/Factory | Reached level 17 5171 | -5/Factory | Upgraded with Utility slot (x1) 5447 | -5/Factory | Reached level 18 5461 | -5/Factory | Upgraded with Propulsion slot (x1) 5675 | -5/Factory | Reached level 19 5683 | -5/Factory | Upgraded with Power slot (x1) 5757 | -5/Factory | First assault squad dispatched 5964 | -5/Factory | Reached level 20 6082 | -5/Factory | Discovered new exit (range 12) 6124 | -5/Factory | Entered Upper Caves 6159 | -5/Upper Caves | Reached level 21 6170 | -5/Upper Caves | Upgraded with Utility slot (x1) 6300 | -5/Upper Caves | Learned location of Warlord (-4) 6367 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6681 | -5/Upper Caves | Encountered a Warlord checkpoint 6688 | -5/Upper Caves | Spotted B-75 Beast 6738 | -5/Upper Caves | Learned Factory machine intel 6763 | -5/Upper Caves | Discovered new exit (range 9) 6778 | -5/Upper Caves | Entered another Upper Caves area 6784 | -5/Upper Caves | Discovered new exit (range 12) 6937 | -5/Upper Caves | Entered Factory 6938 | -4/Factory | Loaded intel: 290 machine locations 6939 | -4/Factory | Reached level 22 7161 | -4/Factory | Reached level 23 7187 | -4/Factory | First assault squad dispatched 7197 | -4/Factory | Destroyed 8 combat bots 7485 | -4/Factory | Fabricated O-32 Director (x1) 7839 | -4/Factory | Repaired Adv. Force Field 7861 | -4/Factory | Discovered new exit (range 16) 7879 | -4/Factory | Entered Extension 7879 | -4/Extension | Accompanied by 1 ally 7881 | -4/Extension | Reached level 24 7889 | -4/Extension | Upgraded with Propulsion slot (x1) 7935 | -4/Extension | Rescued a captive Derelict 7935 | -4/Extension | Rescued a captive Derelict 7983 | -4/Extension | Rescued a captive Derelict 7984 | -4/Extension | Rescued a captive Derelict 7996 | -4/Extension | Rescued a captive Derelict 7998 | -4/Extension | Rescued a captive Derelict 8112 | -4/Extension | Rescued a captive Derelict 8112 | -4/Extension | Rescued a captive Derelict 8121 | -4/Extension | Rescued a captive Derelict 8154 | -4/Extension | Rescued a captive Derelict 8155 | -4/Extension | Rescued a captive Derelict 8172 | -4/Extension | Reached level 25 8183 | -4/Extension | Spotted B-86 Titan 8202 | -4/Extension | Spotted B-86 Titan 8211 | -4/Extension | Destroyed B-86 Titan 8215 | -4/Extension | Allies destroyed B-86 Titan 8236 | -4/Extension | Discovered new exit (range 11) 8269 | -4/Extension | Entered Research 8269 | -3/Research | Accompanied by 10 allies 8271 | -3/Research | Reached level 26 8304 | -3/Research | Upgraded with Utility slot (x1) 8304 | -3/Research | Found Exp. Thermal Defense Suite 8493 | -3/Research | Reached level 27 8509 | -3/Research | Crushed by falling debris 8519 | -3/Research | First assault squad dispatched 8686 | -3/Research | Core integrity fell below 50% 8689 | -3/Research | Reached level 28 8721 | -3/Research | Destroyed 9 combat bots 8859 | -3/Research | Discovered new exit (range 17) 8985 | -3/Research | Found Prototype Processor 8985 | -3/Research | Identified Spectral Analyzer 9008 | -3/Research | Entered another Research area 9010 | -2/Research | Reached level 29 9247 | -2/Research | Reached level 30 9253 | -2/Research | Upgraded with Utility slot (x1) 9284 | -2/Research | First assault squad dispatched 9671 | -2/Research | Discovered new exit (range 13) 9684 | -2/Research | Discovered new exit (range 8) 9754 | -2/Research | Entered Access 9756 | -1/Access | Reached level 31 9756 | -1/Access | Reached level 32 9756 | -1/Access | Upgraded with Propulsion slot (x1) 10004 | -1/Access | First assault squad dispatched 10370 | -1/Access | Reached level 33 10461 | -1/Access | Destroyed 10 combat bots 10501 | -1/Access | Reached level 34 10529 | -1/Access | Upgraded with Weapon slot (x1) 10544 | -1/Access | Destroyed 8 combat bots 10898 | -1/Access | High security lockdown imminent 10978 | -1/Access | High security lockdown engaged 11001 | -1/Access | Spotted B-99 Colossus 11001 | -1/Access | Spotted B-99 Colossus 11019 | -1/Access | Destroyed B-99 Colossus 11021 | -1/Access | Reached level 35 11046 | -1/Access | Destroyed B-99 Colossus 11087 | -1/Access | Discovered new exit (range 5) 11100 | *** | Escaped! Last Messages --------------- 11047_ U-05 Engineer lays Concrete. 11048_ K-01 Serf collects debris. 11048_ U-05 Engineer lays Concrete. 11049_ R-10 Processor collects Hpw. Tractor Beam. 11049_ U-05 Engineer lays Concrete. 11057_ Wave Collapse Detector explodes. 11057_ Destroyed Lgt. Ion Engine. 11057_ Destroyed Welding Torch. 11057_ U-05 Engineer destroyed. 11057_ U-05 Engineer call for reinforcements jammed. 11057_ U-05 Engineer lays Concrete. 11058_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11064_ Sealed Heavy Doors breached. 11085_ Main Access Shell breached. 11087_ EXIT=FOUND 11098_ ALERT: Assault forces dispatched. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Torch] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????" | | ????????????????????????????????????????????" | | ????????????????????????????????????????????" | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# "# | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# T# | | ?????????????????????????????????????????# "# | | ?????????????????????????????????????????# "# | | ????????????????????"##################### "# | | ????????????????????" # # | | ????????????????????" """" #= ??? | | ????????????????????" """ "" "??" "##+##### | | ????????????????????" " " "??" ? | | ????????????????????" " "" " "??" | | ????????????????????" " @" " "??" | | ????????????????????" " " "??" | | ????????????????????" """""" "??" ###+##### | | ????????????????????" ???? "??" #???????? | | ????????????????????" ???? "??" #???????? | | ????????????????????"###????###??#########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 208 Coolant Potential 100 Energy Generation 121 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 12 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Power Amplification 20 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Resistance: EM 25 Utility Shielding 90 Weapon Cycling 30 Evasion (%) 53 Targeting Accuracy 6 Energy Filtering 30 Stasis Canceling 1 Item Schematics ----------------- Imp. Weapon Cycler | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Adv. Plasma Rifle | x1 | -6/Factory | Preloaded O-32 Director | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Epsilon Run Preemptive Strike Quick And Dirty Tank Torch Treasure Hunter Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Fac Ext Res Res Acc Levels Raised 34 | . 1 3 1 1 . 5 2 . 2 4 1 . 2 2 3 2 5 XP Earned 54114 | 3000 1970 4330 2000 1850 200 6291 3140 205 3369 5926 947 466 3655 1961 4877 3359 6568 XP Spent 52200 | 2975 . 5880 . 3050 . 3055 6000 . 2915 6070 2910 . 1580 2125 6520 3365 5755 Upgrades 95 | 8 . 18 . 4 . 8 9 . 11 9 2 . 3 4 9 2 8 Power Slot 3 | . . 1 . . . . 1 . . 1 . . . . . . . Propulsion Slot 4 | 1 . . . . . . . . . 1 . . . 1 . . 1 Utility Slot 10 | 2 . 2 . 1 . . 1 . . 1 1 . . . 1 1 . Weapon Slot 4 | 1 . 1 . . . 1 . . . . . . . . . . 1 Core Integrity 15 | . . 4 . . . . 2 . 4 2 . . . . 2 1 . Heat Dissipation 21 | . . 4 . . . 2 2 . 3 2 1 . 1 . 4 . 2 Energy Generation 4 | . . 1 . . . 1 1 . . . . . . . 1 . . Energy Storage 5 | . . . . . . 1 . . 1 1 . . . . . . 2 Mass Support 3 | . . 1 . 1 . . 1 . . . . . . . . . . Inventory Capacity 1 | . . 1 . . . . . . . . . . . . . . . Sight Range 3 | . . . . . . 1 . . . . . . . 1 . . 1 Sensor Range 6 | 2 . 1 . . . 1 . . . . . . 1 1 . . . Ranged Accuracy 7 | 1 . 1 . 1 . 1 1 . 1 . . . . . . . 1 KI Resistance % 4 | 1 . 1 . . . . . . . . . . . 1 1 . . TH Resistance % 1 | . . . . 1 . . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . . 2 1 . . 1 . . . . Protomatter Created 4371 | . 112 489 53 37 . 742 88 89 495 350 59 28 275 70 463 285 736 Integrity Restored 5661 | . 298 832 . 75 . 934 66 . 725 279 54 84 189 75 1143 264 643 Core 5488 | . 232 832 . 75 . 934 66 . 725 279 54 84 189 75 1143 264 536 Parts 173 | . 66 . . . . . . . . . . . . . . . 107 Protomatter Decayed 2683 | . 10 199 50 . . 350 . . 253 256 120 39 176 231 283 197 519 Game ------ Seed CooledCorruptionNanosword Manual? 0 Play Time 03:17:16 Cumulative 63.7 hours Start 2020.06.05 @ 16:47:24 End 2020.06.05 @ 20:44:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 57 Rogue 56 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0 Lore% 30 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dd12e6f-731a-4f1a-84e3-4e60b653582f