Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.13 @ 11:10:07 Player: Luigi Panache Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (125) 625 Value Destroyed (4214) 4214 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1349) 1349 TOTAL SCORE: 10248 Bonus ------- High Alert Combat Kills 310 Follower Combat Kills 339 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 6/100 System Corruption 9% Temperature Cool (18) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Relay Coupler [NC] (29) Relay Coupler [NC] (29) Relay Coupler [NC] (29) Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Nuclear Pulse Array Medium Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Damper Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Shock Rifle Heavy EM Shotgun Heavy Battle Rifle Rocket Launcher Missile Launcher [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . 1 . . . Utility 3 | . . . 2 . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 126 | . 8 . 36 . 2 4 4 15 22 4 27 4 Power 13 | . 1 . 3 . . . . 1 3 1 4 . Engine 6 | . 1 . 3 . . . . 1 1 . . . Core 6 | . . . . . . . . . 2 . 4 . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 43 | . 2 . 13 . . 2 1 3 5 2 14 1 Treads 27 | . 2 . 12 . . 2 1 3 4 2 1 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . . 1 . . . . . 1 . 13 1 Utility 34 | . 1 . 9 . 2 1 2 9 2 1 4 3 Device 2 | . . . . . . . . . . . 1 1 Storage 6 | . 1 . 3 . 2 . . . . . . . Processor 2 | . . . . . . . . . . . 1 1 Hackware 4 | . . . . . . . . . 1 1 2 . Protection 20 | . . . 6 . . 1 2 9 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 36 | . 4 . 11 . . 1 1 2 12 . 5 . Energy Gun 7 | . . . . . . . . 1 4 . 2 . Energy Cannon 2 | . . . 1 . . . . . . . 1 . Ballistic Gun 23 | . 3 . 9 . . 1 1 . 8 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 5 . . . . . 2 . 1 . Parts Lost 43 | . 1 . 9 . . 4 . 6 5 . 13 5 Power 8 | . . . 2 . . . . 1 1 . 4 . Propulsion 10 | . . . . . . 2 . . 1 . 5 2 Utility 15 | . . . 4 . . 1 . 4 . . 3 3 Weapon 10 | . 1 . 3 . . 1 . 1 3 . 1 . Highest Loss Streak 9 | . 1 . 2 . . 3 . 2 2 . 9 5 Average Slot Usage (%) 91 | . 94 100 90 100 100 99 86 96 94 91 70 51 Engine 8 | . 14 14 9 11 11 11 9 8 7 6 . . Core 1 | . . . . . . . . . 4 7 7 . Treads 21 | . 22 28 21 22 22 22 19 27 28 22 6 . Flight 1 | . . . . . . . . . . . 8 28 Storage 24 | . 24 28 22 22 25 33 27 27 23 23 18 7 Hackware 2 | . . . . . . . . . 3 14 9 7 Protection 10 | . . . 15 22 18 10 12 17 10 . . . Energy Gun 2 | . 1 . . . . . . 6 2 . 2 . Ballistic Gun 13 | . 23 28 21 22 22 21 18 1 10 15 4 . Launcher 2 | . . . . . . . . 8 1 . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 134 | 12 21 21 68 68 113 113 119 126 134 128 128 32 Greatest Support 140 | 20 40 40 43 40 40 40 60 60 88 140 140 13 Greatest Overweight (x) 38 | . . . 2 1 2 2 2 2 3 2 38 2 Average Overweight (x) . | . . . . 1 1 2 1 1 1 . . 2 Largest Inventory Capacity 28 | 6 10 10 20 18 28 28 28 28 28 28 28 12 Average Capacity 21 | 6 8 10 12 18 21 28 28 28 28 28 23 12 Most Carried 28 | 6 10 10 18 18 19 22 28 28 28 28 28 9 Average Carried 20 | 6 8 9 11 18 18 20 24 27 27 27 22 8 Final Capacity 28 | 6 10 10 18 18 28 28 28 28 28 28 12 12 Final Carried 28 | 6 10 10 18 18 19 21 28 28 28 28 9 4 Class Distribution -------------------- 52% | Hauler-Mutant 20% | Mutant 20% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Matter Collected 3183 | 200 326 98 896 110 . 250 48 297 333 172 453 . Remotely . | . . . . . . . . . . . . . Salvage Created 4865 | . 339 218 1581 80 . 275 58 670 610 272 762 . Parts 274 | . 27 15 112 1 . 12 5 30 32 2 38 . Haulers Intercepted 4 | . 1 . 3 . . . . . . . . . Recyclers Shooed 5 | . . . 1 1 . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Combat Hostiles Destroyed 94 | . 12 7 28 3 . 7 1 17 9 . 10 . Guns 75 | . 12 7 28 3 . 7 1 4 9 . 4 . AOE 16 | . . . . . . . . 10 . . 6 . Classes Destroyed 14 | . 5 . 3 2 . . . 2 2 . . . Worker 7 | . . . 3 1 . . . . . . 3 . Builder 6 | . . . . . . . . . 1 . 5 . Hauler 4 | . 1 . 3 . . . . . . . . . Recycler 5 | . . . 1 . . . . . 1 . 3 . Operator 4 | . 2 . 1 . . . . . . . 1 . Watcher 7 | . 1 . 4 . . . . . . . 2 . Swarmer 25 | . 9 3 3 . . 3 . 7 . . . . Grunt 46 | . 3 4 17 . . 4 . 7 4 . 7 . Brawler 1 | . . . . . . . . 1 . . . . Sentry 11 | . . . 8 . . . 1 1 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 4 | . . . . . . . . 1 2 . 1 . Programmer 4 | . . . . . . . . . 2 . 2 . Assembled 2 | . . . . 2 . . . . . . . . Best Kill Streak 15 | . 3 3 8 2 . 3 1 9 5 . 15 . Combat Bots Only 9 | . 3 3 5 2 . 3 1 9 5 . 5 . Max Kills in Single Turn 3 | . 2 2 2 1 . 1 1 2 1 . 3 . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Damage Taken 7198 | . 363 275 1517 92 . 927 57 909 892 . 1527 639 Core 1395 | . 106 63 114 . . 192 . 217 89 . 275 339 Absorbed by Shields 56 | . . . . . . . . 56 . . . . Reduced by Siege Mode 4 | . . . . . . . . . . . 4 . Core Remaining (%) 53 | 100 . 32 . . . 23 . 60 . . . . Volleys Fired 365 | . 43 15 125 8 . 36 3 47 42 4 42 . Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 . Hottest 119 | . 60 40 46 46 . 46 43 45 100 56 119 . Shots Fired 621 | . 63 30 229 16 . 70 6 57 77 8 65 . Gun 569 | . 63 30 229 16 . 70 6 26 74 8 47 . Cannon 4 | . . . . . . . . . . . 4 . Launcher 48 | . . . . . . . . 31 3 . 14 . Special . | . . . . . . . . . . . . . Kinetic 508 | . 55 30 229 16 . 70 6 21 44 8 29 . Thermal 8 | . 8 . . . . . . . . . . . Explosive 14 | . . . . . . . . . . . 14 . Electromagnetic 91 | . . . . . . . . 36 33 . 22 . Robot Hit Streak 33 | . 9 6 15 9 . 33 6 10 8 9 10 . Robot Miss Streak 6 | . 6 2 2 2 . 3 1 2 3 . 5 . Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 13 | . 1 2 5 . . . . 2 2 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 . 1 . Shots Hit Robots 411 | . 40 17 161 8 . 52 5 34 46 7 41 . Core Hits 222 | . 21 13 66 6 . 19 2 28 21 3 43 . Critical Hits 5 | . . 1 1 . . . . . 1 . 2 . Critical Kills 2 | . . . 1 . . . . . . . 1 . Critical Parts Destroyed 3 | . . 1 . . . . . . 1 . 1 . Melee Attacks 6 | . 4 . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 6 | . 4 . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8150 | . 562 280 2244 121 . 791 51 1070 905 150 1976 . Guns 5771 | . 493 280 2244 85 . 790 51 221 864 150 593 . Cannons . | . . . . . . . . . . . . . Explosions 2244 | . . . . . . . . 849 23 . 1372 . Melee 69 | . 69 . . . . . . . . . . . Ramming 66 | . . . . 36 . 1 . . 18 . 11 . Kinetic 5073 | . 451 280 2244 85 . 790 51 209 500 150 313 . Thermal 126 | . 42 . . . . . . 84 . . . . Explosive 1372 | . . . . . . . . . . . 1372 . Electromagnetic 1444 | . . . . . . . . 777 387 . 280 . Impact . | . . . . . . . . . . . . . Slashing 69 | . 69 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 2 4 4 9 9 Average Corruption 3 | . . . . . . . . 1 3 4 6 9 Corruption Purged . | . . . . . . . . . . . . . Effects 64 | . . . . . . . . 14 8 9 30 3 Message Errors 13 | . . . . . . . . 3 3 1 5 1 Matter Fused 15 | . . . . . . . . . 3 3 8 1 Heat Flow Errors 12 | . . . . . . . . 3 1 4 4 . Energy Discharges 8 | . . . . . . . . 4 . . 3 1 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . 4 1 1 2 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . 2 . Targeting Errors 4 | . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 125 | . . . . . . . . . . . 125 . Projectiles . | . . . . . . . . . . . . . Explosions 125 | . . . . . . . . . . . 125 . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 342 | . . . . . . . . 120 . . 222 . Shots 14 | . . . . . . . . 10 . . 4 . Rammed 5 | . . . . 2 . 1 . . 1 . 1 . Targets Rammed 5 | . . . . 2 . 1 . . 1 . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 426 | . . 8 91 . . 50 1 242 426 277 270 . Average Temperature 75 | . . 2 30 . . 21 1 56 142 102 78 . Received Heat Transfer 2382 | . 54 123 666 . . 432 18 363 186 . 330 210 Effects 4 | . . . . . . . . . 3 . 1 . Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . 1 . Total Turns 14 | . . . . . . . . . . . 14 . Longest Duration 14 | . . . . . . . . . . . 14 . Robots Corrupted 3 | . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . Parts Fried 12 | . . . . . . . . 6 2 . 4 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 250 | . 100 . . . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 3 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Peak Influence 1179 | . 218 209 649 226 . 120 123 1179 710 201 535 . Initial 618 | . . 39 81 191 . . 46 79 618 201 140 . Average 393 | . 135 110 335 212 . 53 70 773 606 201 347 . Maximum Alert Level 4 | . 1 1 2 1 . . . 4 3 1 2 . Low Security (%) 36 | 100 85 87 32 32 . 100 100 4 . . 30 . Level 1 16 | . 14 12 15 67 . . . 7 . 100 19 . Level 2 32 | . . . 52 . . . . 26 91 . 49 . Level 3 10 | . . . . . . . . 43 8 . . . Level 4 3 | . . . . . . . . 17 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 3 . . . . . 7 . 5 . Investigation 7 | . 1 . 2 . . . . . 3 . 1 . Extermination 4 | . . . . . . . . . 3 . 1 . Reinforcement 6 | . 1 . 1 . . . . . 1 . 3 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Distress Signals 10 | . . . 5 . . . 1 . . . 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 174 | . 24 7 48 3 . 11 3 27 11 . 36 4 Peak Tracking Total 8 | . 4 3 8 1 . 3 2 5 4 . 8 4 Tactical Retreats 21 | . . . 7 . . 3 . . . . 11 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Traps Triggered 17 | . 1 . . . . . . 13 3 . . . Indirectly 3 | . . . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Machines Disabled 14 | . . . 1 . . . . 3 3 . 7 . Max in Single Turn 2 | . . . 1 . . . . 1 1 . 2 . Garrison Access 1 | . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Machines Accessed 27 | . 7 . 9 . . . 4 . 5 . 2 . Terminals 21 | . 7 . 8 . . . 2 . 2 . 2 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Total Hacks 86 | . 28 . 30 . . . 11 . 11 . 6 . Successful 46 | . 15 . 17 . . . 10 . 2 . 2 . Failed 39 | . 13 . 12 . . . 1 . 9 . 4 . Catastrophic 6 | . . . 1 . . . . . 3 . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 49 | . 14 . 23 . . . 5 . 3 . 4 . Terminals 74 | . 28 . 28 . . . 7 . 5 . 6 . Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 4 | . . . 2 . . . . . 2 . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . Terminal Hacks 27 | . 11 . 10 . . . 4 . . . 2 . Record 1 | . 1 . . . . . . . . . . . Part Schematic 4 | . 1 . 2 . . . . . . . 1 . Branch Access Points 4 | . 1 . 1 . . . 1 . . . 1 . Emergency Access Points 2 | . . . . . . . 2 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 7 | . 5 . 1 . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 4 . 5 . . . 4 . . . . . Terminals 12 | . 4 . 5 . . . 3 . . . . . Track 1 | . . . . . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 9 | . 4 . 4 . . . 1 . . . . . Operators 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Mask 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 22 | . 6 . 8 . . . 3 . 4 . 1 . Full Trace Events 5 | . . . 2 . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . . . . Machine Destruction 12 | . . . . . . . . 12 . . . . Attached 1 | . . . . . . . . . . 1 . . Robots Rewired 6 | . . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Total Allies 9 | . . . 1 2 . . . 6 . . . . Largest Group 6 | . . . 1 2 2 . . 6 . . . . Highest-Rated Group 108 | . . . 10 42 42 . . 108 . . . . Highest-Rated Ally 31 | . . . 10 31 31 . . 18 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . 42 . . . . Total Damage 998 | . . . . . . . . 998 . . . . Kills 13 | . . . . . . . . 13 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Turns Passed 8882 | 8 1021 201 1414 358 418 665 344 1880 1027 399 1032 115 Spaces Moved 4063 | 7 566 92 559 173 182 272 159 791 385 212 608 57 Core 2 | . . . . . . . . . . . 2 . Treads 3585 | . 453 92 559 173 182 272 159 791 385 212 307 . Legs 120 | 7 113 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 356 | . . . . . . . . . . . 299 57 Fastest Speed 27 | 120 120 160 160 180 180 200 180 180 180 160 27 184 Average Speed 169 | 120 152 160 168 180 187 200 196 181 190 176 123 184 Slowest Speed 1950 | 120 160 160 200 180 200 200 200 200 220 200 1950 184 Overloaded Moves 194 | . . . . . . . . . . . 194 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . 10 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 88 26 68 58 61 48 22 72 12 92 17 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 4 | . 3 . 1 . . . . . . . . . Terrain Destroyed 121 | . 3 . 1 . . . . 6 2 1 108 . Melee 4 | . 3 . 1 . . . . . . . . . Projectile 4 | . . . . . . . . . 2 1 1 . AOE 113 | . . . . . . . . 6 . . 107 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Total 5461 | 6 656 117 809 203 259 323 183 1182 605 235 815 68 Wait 672 | . 25 7 47 19 74 6 12 225 133 . 118 6 Move 4033 | 6 565 91 558 172 181 271 159 790 385 211 587 57 Hop 10 | . . . . . . . . . . . 10 . Pick Up 63 | . 6 2 16 1 . 5 5 11 8 4 5 . Fast Attach 42 | . 3 . 15 . 1 . 1 2 6 3 11 . Attach 34 | . . . 4 . . 4 1 6 6 . 9 4 Detach 5 | . . . . . 1 . . . . . 4 . Swap 52 | . 5 . 18 . 1 . 2 7 10 1 8 . Drop 90 | . 5 2 24 1 1 . . 12 12 12 20 1 Fire 365 | . 43 15 125 8 . 36 3 47 42 4 42 . Melee 6 | . 4 . 2 . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . 2 . 1 . . 1 . . . Escape Stasis 15 | . . . . . . . . 13 2 . . . Rewire 69 | . . . . . . . . 69 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 3) 172 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 13) 1030 | -10/Materials | Entered Mines 1041 | -10/Mines | Core integrity fell below 50% 1101 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1105 | -10/Mines | Found Prototype Device 1210 | -10/Mines | Discovered new exit (range 13) 1231 | -10/Mines | Entered Materials 1231 | -9/Materials | Evolved 2 slots: Utility x2 1268 | -9/Materials | Identified Exp. Sensor Array 1460 | -9/Materials | Repaired Lgt. Treads 1489 | -9/Materials | Discovered new exit (range 13) 1489 | -9/Materials | Central database locked down 1789 | -9/Materials | Build established: Scavenger-Mutant 2561 | -9/Materials | Identified exit to Mines 2645 | -9/Materials | Entered Mines 2646 | -9/Mines | Assembled infested the area 2658 | -9/Mines | Identified exit to Materials 2993 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2993 | -9/Mines | Discovered new exit (range 5) 3003 | -9/Mines | Entered Exiles 3003 | -9/Exiles | Accompanied by 2 allies 3033 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3122 | -9/Exiles | Met 8R-AWN 3153 | -9/Exiles | Met EX-HEX 3209 | -9/Exiles | Met EX-BIN 3232 | -9/Exiles | Met EX-DEC 3405 | -9/Exiles | Discovered new exit (range 10) 3421 | -9/Exiles | Entered Mines 3438 | -8/Mines | Core integrity fell below 50% 3589 | -8/Mines | Build established: Hauler-Mutant 3981 | -8/Mines | Lost 3 parts (2n1w) 4031 | -8/Mines | Discovered exit to Materials (range 9) 4086 | -8/Mines | Entered Materials 4086 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4430 | -8/Materials | Identified exit to Garrison 4430 | -8/Materials | Entered Garrison 4472 | -8/Garrison | Triggered checkpoint 4590 | -8/Garrison | Triggered checkpoint 4596 | -8/Garrison | Triggered checkpoint 4611 | -8/Garrison | Triggered checkpoint 4681 | -8/Garrison | Destroyed 9 combat bots 4748 | -8/Garrison | Discovered new exit (range 10) 4959 | -8/Garrison | Garrison Relay disabled 5114 | -8/Garrison | Triggered checkpoint 5138 | -8/Garrison | Triggered checkpoint 5156 | -8/Garrison | Triggered checkpoint 5366 | -8/Garrison | Garrison Relay disabled 5376 | -8/Garrison | Build established: Commander-Mutant 5504 | -8/Garrison | Triggered checkpoint 5552 | -8/Garrison | Discovered new exit (range 11) 5602 | -8/Garrison | Triggered checkpoint 5646 | -8/Garrison | Garrison Relay disabled 5903 | -8/Garrison | Build established: Hauler-Mutant 5948 | -8/Garrison | Discovered new exit (range 14) 6106 | -8/Garrison | Installed Relay Interface Framework 6310 | -8/Garrison | Entered Factory 6310 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7337 | -7/Factory | Sucked down chute 7337 | -7/Factory | Entered Waste 7337 | -7/Waste | The area was eerily silent 7415 | -7/Waste | Found Damper Plating 7670 | -7/Waste | Discovered new exit (range 11) 7736 | -7/Waste | Entered Factory 7860 | -7/Factory | Identified exit to Storage 7860 | -7/Factory | Identified exit to Lower Caves 8132 | -7/Factory | Lost 3 parts (2p1u) 8598 | -7/Factory | Lost 9 parts (2p4n2u1w) 8768 | -7/Factory | Core integrity fell below 50% 8768 | -7/Factory | Entered Lower Caves 8792 | -7/Lower Caves | Spotted B-75 Beast 8822 | -7/Lower Caves | Build established: Mutant 8876 | -7/Lower Caves | Core integrity fell below 20% 8883 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08682_ System corrupted: Energy discharge (-8). 08706_ Acquired Xenon Bombardment Thruster. 08709_ System corrupted: Matter fused (-10). 08725_ System corrupted: Energy discharge (-35). 08744_ Slammed into U-05 Engineer. 08744_ U-05 Engineer destroyed. 08745_ Acquired 17 matter. 08755_ System corrupted: Matter fused (-10). LOCATION=LOWER CAVES GOAL=ESCAPE 08792_ JQHJS HS CD=AGITOB#GFN7:LJUFC# 08851_ System corrupted: Matter fused (-10). 08852_ Knocked back. 08856_ Xenon Bombardment Thruster destroyed. 08872_ Enh. Optical Array destroyed. 08873_ System corrupted: Energy discharge (-40). 08877_ Dropped Hrd. Medium Armor Plating. 08879_ System Backup Module destroyed. 08881_ Imp. Propulsion Shielding destroyed. 08882_ Cld. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? #???????????? | | ????????????????????????????????### #?????# ???? | | ??????????????????????????????### #????# ??? | | ??????????????????????????????# ????? ? | | ???????????????#???#?????????? ?????? ?? | | ???????????????# ??# ????????# ????? ??? | | ???????????????# ## ??????? ????# #??? | | ??????????????## ??????? ???## #### | | ??????????????? ?????? ???# | | ????????????????# #?????# ## ### | | ??????????????### ###??# # ### | | ??????????##### ;#### # ????# | | ??????????# # ???????# | | ???????????# @ # #????????# | | ?????????????# ; #???????### | | ?????????????# g ;; BB #???????# | | ?????????????# ### ## g#;;;BB #???????# # | | ????????????# ????###?# #" #####????# # | | ???????????# ???????????# g ###### # | | ????????????????????????# # | | ????????????????????????### ## ### ######## | | ??????????????????????????#### ### ##?# #??????? | | ?????????????????????????????#### "#??# ######## | | ???????????????????????????????# ##??# | | ???????????????????????????????# #???########## | | ???????????????????????????????### ????????????? | | ?????????????????????????????????#" ????????????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 23 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Gyrokinetic Inverter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralLobotomyNanosword Manual? 0 Play Time 01:09:23 Cumulative 236.3 hours Start 2021.01.13 @ 09:53:33 End 2021.01.13 @ 11:10:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 88 Adventurer 63 Explorer 66 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 687490d2-c479-435d-b8e5-72bcfa778c56