Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 14:03:09 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (454) 2270 Value Destroyed (21897) 21897 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (13846) 13846 TOTAL SCORE: 51553 Bonus ------- High Alert Combat Kills 3051 Follower Combat Kills 2365 Entered Garrisons 1000 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 988 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -958 Cogmind --------- Core Integrity 1398/1600 Matter 154/300 Energy 808/830 System Corruption 14% Temperature Cool (18) Movement Treading (165) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Heavy Siege Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY (14) ----- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Backup Plating VII Improved Medium Armor Plating Advanced Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Compact Mass Driver Heavy Hardcell Cannon > --- INVENTORY (15) --- Experimental Matter Compressor (500) Quantum Shading Machine Experimental Sensor Array Advanced Component Analysis Suite Improved System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator KE Penetrator Heavy Hardcell Cannon Improved Remote Datajack Heavy Flail Sigix Broadsword Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Layered Heavy Armor Plating Improved Powered Armor Improved Powered Armor Advanced Force Field Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Helical Railgun Heavy Hardcell Cannon > --- INVENTORY -------- Advanced Coolant Injector Experimental Matter Compressor Advanced Component Analysis Suite Improved System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Heavy Hardcell Cannon Improved Remote Datajack Heavy Flail Sigix Broadsword [Rating: 191] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 2 . . . . . . . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 12 | . . . 1 2 . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . 1 . 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 548 | 6 9 14 34 15 14 . 20 28 12 2 11 16 10 9 18 2 8 20 23 19 13 13 38 7 13 28 12 37 7 10 5 5 31 10 3 26 Power 38 | 1 . 2 3 . . . . 2 . . . 1 1 . 1 . . 1 3 2 1 3 3 2 2 1 2 1 1 1 . . 2 . 1 1 Engine 23 | 1 . 2 2 . . . . 2 . . . 1 1 . 1 . . 1 3 2 1 3 3 . . . . . . . . . . . . . Core 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 . 2 1 1 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 1 Propulsion 84 | 2 1 2 12 3 . . 3 3 4 . 4 2 3 1 . . . 1 5 3 2 3 5 2 2 5 1 4 . 2 . . 7 2 . . Treads 69 | 2 1 2 11 3 . . 3 3 4 . 4 2 3 1 . . . 1 5 3 2 3 4 1 . . . 3 . 2 . . 4 2 . . Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 1 1 . . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 183 | 1 2 . 5 3 2 . 1 8 1 . 2 2 2 4 8 . 4 9 3 5 7 3 14 . 2 11 5 20 4 5 3 5 8 8 2 24 Device 100 | . . . . 1 . . . 3 . . . . . 1 7 . 3 7 1 2 4 1 5 . 2 6 5 9 4 3 3 5 8 5 1 14 Storage 7 | 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . Processor 14 | . . . 1 1 . . . 1 . . . . . 1 1 . . . . . . . 3 . . 2 . 4 . . . . . . . . Hackware 9 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 1 3 Protection 53 | . . . 3 1 2 . 1 3 1 . 2 2 1 2 . . 1 1 2 2 3 2 5 . . 2 . 6 . 2 . . . 2 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 243 | 2 6 10 14 9 12 . 16 15 7 2 5 11 4 4 9 2 4 9 12 9 3 4 16 3 7 11 4 12 2 2 2 . 14 . . 1 Energy Gun 23 | . 2 2 . . . . . . . . . . . . . . . 1 2 3 1 1 2 2 2 1 . 4 . . . . . . . . Energy Cannon 12 | . . . . . . . . . . . 1 1 . . . . . . 2 2 . . 2 . . . . . 1 . . . 3 . . . Ballistic Gun 106 | 2 3 5 4 . . . 9 9 4 1 3 6 2 2 5 . 2 4 4 3 1 2 5 1 2 7 4 7 1 1 1 . 6 . . . Ballistic Cannon 21 | . . . 7 4 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Launcher 39 | . . 3 3 4 5 . 5 2 1 . 1 1 . 2 1 1 1 . 4 1 1 . 1 . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 27 | . . . . 1 . . 2 3 . . . 3 2 . 3 . 1 3 . . . . 2 . . 2 . . . 1 . . 4 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 15 | . 1 . . . . . . . 2 1 . . . . . 1 . 1 . . . 1 4 . 1 1 . 1 . . 1 . . . . . Unidentified Prototypes 16 | . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 7 . . . . 1 . 1 . . 2 Parts Lost 79 | . . 4 1 . 1 . 6 2 . . . . . . . . . . 9 6 4 6 16 3 2 7 2 4 . . . . . . . 6 Power 11 | . . 1 1 . . . . . . . . . . . . . . . 2 1 . 2 3 1 . . . . . . . . . . . . Propulsion 27 | . . 2 . . . . 3 . . . . . . . . . . . 4 1 2 2 5 1 2 3 1 1 . . . . . . . . Utility 25 | . . . . . 1 . 1 2 . . . . . . . . . . 2 2 1 . 4 1 . 2 1 2 . . . . . . . 6 Weapon 16 | . . 1 . . . . 2 . . . . . . . . . . . 1 2 1 2 4 . . 2 . 1 . . . . . . . . Highest Loss Streak 13 | . . 2 1 . 1 . 5 1 . . . . . . . . . . 5 3 4 2 13 2 1 7 2 2 . . . . . . . 1 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Average Slot Usage (%) 95 | . 98 99 95 89 94 100 90 96 99 100 100 100 100 100 97 100 100 99 97 99 99 98 93 98 85 93 95 96 100 96 94 95 90 78 79 78 Engine 7 | . 14 14 8 9 9 9 9 9 9 9 9 9 9 7 9 14 14 12 12 12 12 11 10 7 . . . . . . . . . . . . Core 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 10 5 5 10 10 10 10 10 8 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . 3 9 11 11 Treads 22 | . 28 28 30 27 27 27 26 27 27 27 27 27 27 30 28 28 28 31 30 30 30 30 20 21 8 4 . 6 10 12 20 20 18 14 12 11 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 26 20 20 17 10 10 1 . . . Device 9 | . . . . 8 9 9 9 9 9 9 9 9 9 13 6 7 6 6 6 6 11 9 9 11 11 18 20 12 10 10 9 10 11 13 16 13 Storage 8 | . 26 28 12 9 9 9 9 9 9 9 9 9 9 7 7 7 7 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 11 | . . . 9 9 9 9 9 9 9 9 9 9 9 15 14 14 14 12 12 12 10 6 13 15 11 11 16 17 20 20 20 20 18 14 12 11 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 2 6 6 5 5 5 2 . 2 . . . . . 2 4 9 Protection 9 | . . . 9 9 13 18 9 14 18 18 18 18 18 8 14 14 14 11 9 9 1 7 7 5 5 4 . 6 10 6 5 5 4 4 8 7 Energy Gun 2 | . 7 8 . . . . . . . . . . . . . . . . 1 2 6 11 5 15 12 . 3 3 . . . . . . . . Ballistic Gun 11 | . 20 18 6 . . . 15 16 17 15 17 16 17 14 12 7 11 13 16 15 11 6 8 . 2 8 12 9 14 14 12 15 10 4 4 2 Ballistic Cannon 2 | . . . 15 17 17 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 11 29 32 49 54 54 50 50 54 46 46 46 59 56 67 73 77 83 76 72 73 64 67 66 63 65 76 86 86 93 103 97 97 135 138 145 164 Greatest Support 200 | 40 40 40 60 60 60 60 60 60 60 60 60 60 62 84 84 84 84 104 122 124 138 138 74 32 32 120 120 120 100 100 100 100 185 200 200 200 Greatest Overweight (x) 7 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 3 2 1 . 1 . 1 . . 7 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 9 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 8 9 14 14 14 15 13 14 15 15 14 14 14 14 14 15 15 14 14 14 14 13 12 14 14 14 14 14 14 14 14 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 12 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 14 15 15 14 15 15 15 15 15 15 15 15 Class Distribution -------------------- 41% | Mutant 28% | Scavenger-Gunner 10% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Tank | -2/Research Hacker-Tank | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 15579 | 260 202 347 805 477 442 . 929 900 357 . 249 346 615 169 293 . 216 176 711 628 248 391 710 122 341 998 220 615 151 137 97 242 567 515 5 2098 Remotely 2232 | . . . . . . . . . . . . . . . . . . . . . . . . . . 760 . . . . . . . 303 . 1169 Salvage Created 18882 | . 524 291 1102 369 477 . 741 1193 357 . 315 369 1072 144 93 . 324 457 642 810 341 678 879 353 765 371 432 793 280 87 124 267 731 884 . 2617 Parts 904 | . 35 9 98 16 27 . 39 53 21 . 18 19 66 12 4 . 15 9 34 35 8 27 37 18 20 11 24 45 15 6 1 12 35 36 . 99 Haulers Intercepted 20 | . 2 . 5 1 . . . 2 . . . 1 5 . . . . . . . . . . . . . . . . . . . . 1 . 3 Recyclers Shooed 12 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . . . . . . . . . 4 . 15 . . . 6 24 . 15 . . 23 . 16 . 1 27 . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 384 | . 7 18 27 16 27 . 23 27 11 . 8 8 14 3 4 . 10 5 17 13 10 12 17 8 12 6 8 7 7 1 . 6 9 5 . 38 Melee 6 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . 1 Guns 183 | . 7 14 3 . . . 8 12 6 . 5 5 14 1 . . 3 2 6 12 5 12 15 8 5 4 8 5 7 1 . 6 5 . . 4 Cannons 79 | . . . 14 8 12 . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 4 5 . 32 AOE 103 | . . 4 10 8 15 . 12 13 5 . 1 1 . 2 3 . 7 . 10 1 5 . . . 4 . . 1 . . . . . . . 1 Classes Destroyed 25 | . 5 2 3 1 4 . . . 1 . . . . . 1 . . 1 1 . . . . . . 3 1 . . . . . . 1 . 1 Worker 18 | . . 2 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 2 . 7 Builder 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hauler 20 | . 2 . 5 1 . . . 2 . . . 1 5 . . . . . . . . . . . . . . . . . . . . 1 . 3 Recycler 14 | . 2 . 2 . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . 2 . . . . . 4 . 1 Mechanic 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Watcher 13 | . 2 . 3 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 2 Swarmer 92 | . 3 3 8 7 6 . 11 3 3 . . 2 . . 3 . 4 . 10 1 2 . 2 4 4 . 2 . 5 . . 3 . . . 6 Cutter 5 | . . . . . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 135 | . 4 2 12 7 13 . 10 15 5 . . 3 5 2 1 . 4 4 2 7 4 7 3 . 3 1 4 . 1 . . 2 5 . . 9 Brawler 11 | . . . . . 1 . . 2 . . . . . . . . 1 . . 1 2 2 . . . . . . . . . . . . . 2 Duelist 8 | . . . . . 1 . . . . . 2 . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 51 | . . . 7 2 2 . . 7 1 . 3 2 9 1 . . . . 1 1 1 1 2 1 . . 1 3 1 . . . 2 . . 3 Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 26 | . . . . . 2 . . . . . 2 1 . . . . . . . 2 . . 4 3 . . . . . . . . . 2 . 10 Programmer 23 | . . . . . . . . . . . . . . . . . . 1 1 1 . 1 6 . . . . 4 . . . . 2 3 . 4 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Best Kill Streak 15 | . 5 4 6 4 6 . 4 15 6 . 3 2 3 2 3 . 6 4 5 3 9 7 8 4 4 2 5 2 7 1 . 3 4 11 . 13 Combat Bots Only 13 | . 3 4 5 4 6 . 4 13 6 . 3 2 3 2 3 . 6 2 5 3 9 7 7 4 4 2 5 2 6 1 . 3 2 3 . 11 Max Kills in Single Turn 5 | . 2 1 4 3 2 . 3 5 2 . 2 1 1 1 2 . 2 1 3 1 2 2 1 1 2 1 2 1 2 1 . 2 2 3 . 4 Gunslinging 1 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Exploded 4 | . . 1 4 3 2 . 3 4 2 . 1 1 . 1 2 . 2 . 3 1 2 . . . 2 . . 1 . . . . . . . 1 Melee 1 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 2046 | . 45 53 82 69 77 . 68 80 53 4 32 28 54 6 8 . 35 20 158 97 42 90 176 54 36 103 41 133 11 3 . 34 45 17 . 292 Missed 604 | . 17 16 19 17 28 . 18 27 16 . 8 7 13 4 5 . 9 7 58 23 13 23 50 12 17 24 14 57 6 1 . 10 13 5 . 67 Damage Taken 22885 | . 303 577 907 582 878 . 687 615 358 47 292 153 442 12 35 . 411 228 1849 1337 703 1772 2369 688 393 1303 515 975 89 28 . 291 390 131 . 3525 Core 2491 | . 114 68 82 71 86 . 122 83 39 . 34 33 70 . . . . . 207 118 18 478 225 99 60 147 23 38 . . . 11 41 22 . 202 Absorbed by Shields 4583 | . . . . 152 160 . 195 204 168 16 88 88 164 10 . . . . . . . . . . . 410 18 132 . 29 . 208 354 113 . 2074 Reduced by Siege Mode 286 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . 274 Redirected to Shielding 42 | . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 350 | . . . . . . . . . . . . . . 6 17 . 52 . 23 34 . . . . . 202 9 . 7 . . . . . . . Regen/Repaired (Parts) 699 | . . . 11 . . . . . . . . . . . . . . . . . . . 595 . . 93 . . . . . . . . . . Core Remaining (%) 66 | 100 . 27 79 . . . . . . . . . 2 . . . 100 . . . . 3 . . . . 44 . . . . 95 . 95 100 87 Volleys Fired 1126 | . 36 51 60 43 52 . 77 50 33 6 27 23 63 11 9 . 13 9 71 43 11 41 51 18 52 18 15 36 12 3 7 16 33 25 2 109 Largest 3 | . 2 2 2 2 2 . 2 2 2 1 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 3 3 1 3 3 2 1 2 Hottest 235 | . 90 90 70 70 70 . 70 50 53 25 56 56 50 50 58 . 58 83 138 143 187 190 219 235 235 127 133 131 105 99 33 99 118 118 80 146 Shots Fired 2243 | . 72 85 116 81 79 . 138 93 52 6 37 43 124 19 13 . 21 28 137 108 25 114 118 54 82 54 45 91 26 9 7 48 66 45 2 205 Gun 1694 | . 72 73 25 . . . 115 88 49 6 26 40 124 16 10 . 16 28 115 99 21 114 106 54 61 54 45 91 21 9 7 48 52 20 . 89 Cannon 434 | . . . 88 76 56 . 11 . . . 8 2 . . . . . . 11 8 . . 12 . . . . . 5 . . . 14 25 2 116 Launcher 115 | . . 12 3 5 23 . 12 5 3 . 3 1 . 3 3 . 5 . 11 1 4 . . . 21 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1723 | . 44 24 113 76 56 . 126 88 49 6 26 40 124 16 10 . 16 28 102 82 8 53 85 . 15 52 30 57 21 9 7 48 60 45 2 205 Thermal 271 | . . . . . . . . . . . . . . . . . . . 18 18 13 61 33 54 46 2 15 . 5 . . . 6 . . . Explosive 94 | . . 12 3 5 23 . 12 5 3 . 3 1 . 3 3 . 5 . 11 1 4 . . . . . . . . . . . . . . . Electromagnetic 155 | . 28 49 . . . . . . . . 8 2 . . . . . . 6 7 . . . . 21 . . 34 . . . . . . . . Robot Hit Streak 64 | . 8 5 12 14 13 . 64 28 16 4 11 34 40 4 1 . 9 14 28 24 17 13 32 11 8 9 9 16 5 12 18 6 11 19 . 41 Robot Miss Streak 9 | . 3 7 2 2 2 . 1 2 1 . 1 1 4 1 2 . 2 1 3 4 1 2 5 4 3 9 7 4 5 . 1 3 4 2 . 4 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . . 1 . . 1 1 2 . 1 Secondary Targets 29 | . 2 1 . . . . 1 . . . 1 . . . . . 1 . 1 3 2 4 2 2 1 2 4 . . . . 2 . . . . Max Gunslinging Chain 2 | . 1 1 . . . . 1 . . . 1 . . . . . 1 . 1 1 1 2 1 1 1 1 1 . . . . 1 . . . . Shots Hit Robots 1592 | . 48 34 83 56 53 . 108 82 37 3 24 38 91 11 7 1 16 27 95 81 21 92 95 30 39 57 22 70 11 8 9 28 38 31 . 146 Core Hits 868 | . 16 27 44 31 57 . 60 56 19 . 13 13 36 12 7 . 17 6 44 30 18 25 57 15 23 35 11 34 9 4 2 16 22 21 . 88 Critical Kills 16 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . 2 2 . 1 . 2 1 . . . 1 2 . . 2 Critical Parts Destroyed 21 | . . . . . . . . 2 . . . 1 . . 1 . . 2 2 1 . 2 3 . . 1 1 1 . . 1 2 . . . 1 Critical Strikes 78 | . . . 5 3 2 . 2 2 . . . 1 1 . 1 . . 2 3 1 . 8 6 6 3 1 5 2 . . 1 3 3 2 . 15 Burn 15 | . . . . . . . . . . . . . . . . . . . . . . 4 1 6 2 . 2 . . . . . . . . . Destroy 33 | . . . . . . . 1 1 . . . . 1 . 1 . . . 3 1 . 4 5 . 1 1 3 2 . . 1 3 2 . . 3 Blast 26 | . . . 5 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 12 Smash 4 | . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Melee Attacks 118 | . . . . 3 . . 3 11 7 1 . 3 3 . 20 1 3 13 . . . 1 17 . . 18 . 2 . 4 3 . 5 . . . Impact 76 | . . . . 3 . . 3 11 . . . 3 3 . 20 . 3 13 . . . . 2 . . 6 . . . 4 . . 5 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . . . 1 15 . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . . . . 1 7 . . 1 . . . 1 . 2 . . . . 4 . . 12 . 2 . . 3 . . . . . Combat Hostiles 9 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 4 . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51395 | . 844 998 2007 1773 2867 . 2754 2980 1006 39 806 816 1758 576 508 . 1030 789 3200 1828 1366 2028 1996 627 1567 1287 495 1596 353 162 115 947 1483 1847 . 8947 Guns 25049 | . 677 477 336 . . . 1070 1262 639 37 249 616 1671 210 72 . 257 434 1614 1566 433 2026 1773 627 866 1180 495 1503 353 162 115 947 921 535 . 1926 Cannons 11630 | . . . 1109 1037 711 . 146 . . . 167 54 . . . . . . 54 140 . . 74 . . . . . . . . . 493 1267 . 6378 Explosions 12819 | . 165 506 534 734 2156 . 1409 1204 352 . 390 83 . 366 278 . 773 . 1523 117 933 . . . 701 . . 83 . . . . . . . 512 Melee 1452 | . . . . . . . 129 489 . . . 63 . . 158 . . 355 . . . 2 149 . . 107 . . . . . . . . . . Ramming 445 | . 2 15 28 2 . . . 25 15 2 . . 87 . . . . . 9 5 . . . . . . . 10 . . . . 69 45 . 131 Kinetic 31424 | . 413 156 1445 1037 711 . 1216 1262 639 37 249 616 1671 210 72 . 257 434 1355 1215 162 893 1342 . 354 1139 346 1096 353 162 115 947 1414 1802 . 8304 Thermal 4794 | . 165 146 . . . . . . . . 58 . . 193 . . . . 259 351 271 1133 505 627 576 41 149 83 . . . . . . . 237 Explosive 10961 | . . 360 534 734 2156 . 1409 1204 352 . 332 83 . 173 278 . 773 . 1523 117 933 . . . . . . . . . . . . . . . Electromagnetic 2319 | . 264 321 . . . . . . . . 167 54 . . . . . . 54 140 . . . . 637 . . 407 . . . . . . . 275 Impact 1407 | . . . . . . . 129 489 . . . 63 . . 158 . . 355 . . . . 106 . . 107 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 45 | . . . . . . . . . . . . . . . . . . . . . . 2 43 . . . . . . . . . . . . . Highest Corruption 14 | . . . 2 . . . . . . . . . . . . . . 4 . 3 4 . 2 2 2 2 . . . . . . . . . 14 Average Corruption 3 | . . . 2 . . . . . . . . . . . . . . 2 . 3 2 . 1 2 2 2 . . . . . . . . . 10 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . 4 . . 7 . . . . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . . 3 . . . . 6 . . . Effects 109 | . . . 23 . . . . . . . . . . . . . . 4 . 9 5 . 11 5 14 1 . . . . . . . . . 37 Message Errors 21 | . . . 3 . . . . . . . . . . . . . . . . 1 3 . 3 1 1 . . . . . . . . . . 9 Matter Fused 22 | . . . 3 . . . . . . . . . . . . . . 2 . . 1 . 4 1 3 . . . . . . . . . . 8 Heat Flow Errors 16 | . . . 6 . . . . . . . . . . . . . . 1 . . . . 1 2 3 . . . . . . . . . . 3 Energy Discharges 13 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 3 1 . . . . . . . . . 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Data Loss (minor) 10 | . . . 4 . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . 3 Data Loss (major) 6 | . . . 2 . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Alerts 4 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1492 | . 2 39 41 . 39 . 72 152 . . 46 63 15 . 27 . 3 218 15 . 26 . 96 . 13 38 . . . . . . . 131 . 456 Projectiles 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . 369 Explosions 387 | . 2 39 41 . 39 . 53 23 . . 46 . . . . . 3 . 15 . 26 . . . 13 . . . . . . . . . . 87 Melee 605 | . . . . . . . 19 129 . . . 63 15 . 27 . . 218 . . . . 96 . . 38 . . . . . . . . . . Knockbacks 80 | . . . 7 16 6 . 1 5 . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . 4 5 . 31 Impact 13 | . . . 1 . . . . 5 . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . 2 . . . Kinetic 62 | . . . 5 16 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 28 Secondary 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Self-Inflicted Damage 761 | . . 35 11 . 250 . 103 . . . . . . 14 . . . . 14 59 64 . . . 73 . . . . . . . . . . 138 Shots 27 | . . 3 1 . 8 . 3 . . . . . . 1 . . . . 1 1 3 . . . 4 . . . . . . . . . . 2 Rammed 42 | . . 1 4 1 . . . 2 3 2 . . 8 . . . . . 1 1 . . . . . . . . . . . . 7 1 . 11 Targets Rammed 51 | . 1 2 7 1 . . . 3 3 2 . . 8 . . . . . 2 1 . . . . . 1 . 1 . . . . 7 1 . 11 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Crushed 7 | . 1 1 3 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 814 | . 210 218 273 126 24 . 41 90 24 22 40 54 187 16 . . 125 259 229 244 365 814 216 150 279 10 35 75 140 35 . . . . . 171 Average Temperature 73 | . 97 91 76 27 6 . 6 29 6 7 12 16 68 10 . . 52 120 63 92 184 241 49 73 118 5 19 27 63 18 . . . . . 104 Received Heat Transfer 4442 | . 132 103 345 294 180 . 240 347 56 26 81 36 161 . . . 198 57 303 246 207 622 81 9 54 295 97 43 12 17 . 65 53 . . 82 Effects 41 | . . . 1 . . . . . . . . . . . . . . . . 1 1 38 . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Interference 11 | . . . 1 . . . . . . . . . . . . . . . . 1 . 9 . . . . . . . . . . . . . . Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Damage (major) 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 5 Total Turns 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 54 . 187 Longest Duration 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 21 . 99 Robots Corrupted 17 | . . . . . . . 1 2 . . 1 1 1 . 1 . . 4 . . . . 1 . 3 . . 1 . . . . . . . 1 Combat Hostiles 13 | . . . . . . . 1 2 . . 1 1 . . 1 . . 2 . . . . 1 . 3 . . 1 . . . . . . . . Parts Fried 34 | . 2 1 . . . . 2 1 . . . . 2 . 2 . . 7 . . . . 3 . 3 2 . 1 . . . . . . . 8 Impact Corruptions 25 | . . . . . . . 1 5 . . . 2 2 . 2 . . 6 . . . . 2 . . 1 . . . . . . . 1 . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 11 2 2 . . . . . . 1 . . . Heat Transferred 8540 | . 250 200 . . . . . . . . 50 . . 150 . . . . 333 481 444 2072 703 1747 1379 74 407 50 . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 1705 | . 207 286 530 469 1356 661 1289 1183 1705 872 1180 637 431 312 . . . 224 954 635 . . 270 . . . . 629 . . . . 459 240 141 1356 Initial 830 | . . . . 190 264 661 429 627 617 830 566 575 126 73 . . . 56 . 500 . . 18 . . . . 600 . . . . 150 207 135 . Average 431 | . 67 55 299 361 899 661 781 872 1181 830 832 323 186 101 . . . 74 499 513 . . 106 . . . . 440 . . . . 260 138 113 408 Maximum Alert Level 5 | . 1 1 2 2 4 2 4 4 5 3 4 2 2 1 . . . 1 3 2 . . 1 . . . . 2 . . . . 2 1 . 4 Low Security (%) 35 | 100 96 94 34 1 . . . . . . . 11 57 97 . . . 96 6 . . . 96 . . . . . . . . . 24 59 100 54 Level 1 20 | . 3 5 35 49 10 . . . . . . 74 35 2 . . . 3 31 . . . 3 . . . . 48 . . . . 62 40 . 3 Level 2 20 | . . . 30 49 22 100 49 12 9 . 24 14 6 . . . . . 19 99 . . . . . . . 51 . . . . 12 . . 16 Level 3 14 | . . . . . 26 . 34 77 22 100 59 . . . . . . . 41 . . . . . . . . . . . . . . . . 10 Level 4 8 | . . . . . 40 . 15 10 62 . 16 . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 . 2 2 . . . 9 . 1 . 2 4 2 . . . 2 . 5 . . 11 . . . . 1 . . . . 3 2 . 13 Investigation 17 | . 1 . 1 . . . . 2 . . . 2 2 . . . . . . 3 . . 1 . . . . . . . . . 1 . . 4 Extermination 13 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 3 . . . . 1 . . . . 2 1 . 3 Reinforcement 12 | . . . 1 2 . . . 2 . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . 2 Assault 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 16 | . . . . . . . . 4 . 1 . . 1 . . . . . . . . . 7 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 21 | . 1 . 2 1 . . . 5 . 1 . . 2 1 . . . . . . . . 1 . . 1 1 1 . . . . . . 3 1 Communications Jammed 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 15 . 154 Distress Signals 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 15 . 151 Times Spotted 562 | . 14 20 35 19 28 . 26 39 17 2 16 14 22 5 5 . 9 6 21 17 10 12 28 10 14 47 7 14 6 1 . 14 20 12 1 51 Peak Tracking Total 13 | . 4 3 6 4 8 . 7 12 4 3 7 3 4 2 3 . 7 3 8 3 9 8 6 4 4 13 6 3 3 1 . 4 4 3 3 8 Tactical Retreats 35 | . 1 3 1 . 4 . 2 3 1 . 3 2 1 . . . . 1 2 . . 1 3 1 2 . . 1 . . . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 17 | . 2 . 2 . . . 2 . 1 . 1 1 . . . . . 3 . 2 . . . . . . . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 87 | . 17 . . . . . . . 1 12 . . . . . . . 35 . . . . . . . . . 22 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reprogrammed 12 | . . . . . . . . . . 2 . . 4 . . . . 5 . . . . . . . . . 1 . . . . . . . . Reused 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . 1 9 . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 60 | . 1 7 . 1 5 . 3 1 6 . 4 1 1 3 1 . . . 10 1 2 . 1 . . . 1 2 . . 1 . 2 4 . 2 Max in Single Turn 6 | . 1 6 . 1 1 . 1 . 1 . 1 . 1 2 1 . . . 2 1 1 . . . . . 1 2 . . 1 . 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 Garrison Relay 17 | . . . . . 4 . 3 . 5 . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 116 | . 6 . 9 7 2 1 2 6 2 2 3 5 9 3 . 3 . 6 1 3 1 . 4 . . . 1 8 . 2 7 . 8 6 . 9 Terminals 67 | . 6 . 5 4 2 . 2 4 2 1 3 3 6 2 . . . 3 1 . . . 2 . . . 1 3 . 1 . . 4 5 . 7 Fabricators 5 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . 1 Repair Stations 8 | . . . 1 . . . . 1 . . . 1 2 . . . . . . . . . 1 . . . . . . . . . 2 . . . Recycling Units 9 | . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . 4 . . . . 1 . . . Scanalyzers 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison Access 10 | . . . . 1 . 1 . 1 . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 Total Hacks 347 | . 20 . 27 23 5 2 4 20 3 6 5 12 23 4 . 26 . 16 1 7 1 . 16 . . . 6 23 . 2 46 . 9 15 . 25 Successful 195 | . 8 . 15 13 . 1 1 7 . 1 3 4 12 1 . 26 . 7 . 6 1 . 9 . . . 6 11 . 2 46 . 1 6 . 8 Failed 152 | . 12 . 12 10 5 1 3 13 3 5 2 8 11 3 . . . 9 1 1 . . 7 . . . . 12 . . . . 8 9 . 17 Catastrophic 31 | . 1 . 2 . . . . 1 1 . . 1 3 . . . . 2 . 1 . . 2 . . . . 2 . . . . 5 5 . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 12 . 6 13 . . . 11 . 3 . 2 4 3 . . . 4 . 1 . . 10 . . 1 . 13 . . . . 4 6 . 14 Terminals 174 | . 20 . 13 10 5 . 4 14 3 2 5 5 15 3 . . . 7 1 . . . 9 . . . 6 12 . 1 . . 4 14 . 21 Fabricators 14 | . . . . . . . . . . . . . . . . . . 5 . 7 . . . . . . . . . . . . . . . 2 Repair Stations 21 | . . . 3 . . . . 2 . . . 3 6 . . . . . . . . . 5 . . . . . . . . . 2 . . . Recycling Units 21 | . . . 2 4 . . . . . . . . . 1 . . . 2 . . . . . . . . . 10 . . . . 2 . . . Scanalyzers 15 | . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison Access 28 | . . . . 5 . 2 . 4 . 4 . 4 2 . . . . 2 . . . . 2 . . . . . . . . . 1 . . 2 Terminal Hacks 134 | . 7 . 5 4 . . 1 3 . . 3 3 8 1 . 26 . 1 . . 1 . 4 . . . 6 3 . 2 46 . . 5 . 5 Record 47 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 6 . . 1 34 . . . . . Part Schematic 19 | . . . . . . . . . . . . . 1 . . 13 . . . . . . . . . . . 1 . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 12 | . 4 . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . Prototype ID Bank 11 | . 2 . 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . Open Door 6 | . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . . . . 2 . . . 2 3 . . . . . . . . . . . . . . . . . . . . 3 . . Locate Traps 4 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Reprogram Traps 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . . . 3 . 5 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 2 . . . . . . . . 1 3 . . . . . . . . . 4 . . . . . . . . . . . . . Scan Component 6 | . . . 1 . . . . . . . . 1 2 . . . . . . . . . 2 . . . . . . . . . . . . . Repair 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 1 3 . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Scanalyzer 9 | . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Insert Component 6 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 . 2 2 . . . 3 . . . . . . . . . 1 . 1 . . 1 . . . . 3 . . . . 1 1 . 3 Terminals 11 | . 1 . 1 1 . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 9 | . 1 . 1 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Reject 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 6 . 8 7 2 1 2 6 2 2 2 5 8 3 . . . 6 1 3 . . 3 . . . . 6 . . . . 7 6 . 8 Full Trace Events 12 | . 2 . 1 . . . . . . . . 1 2 . . . . . . 3 . . . . . . . . . . . . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 1 . . . . . . . . 1 . . 13 . . . . . . . . . . . 1 . . 4 . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 217 | . . . . . . . . . . . . . . . . . . 58 . 159 . . . . . . . . . . . . . . . . Total Part Build Rating 38 | . . . . . . . . . . . . . . . . . . 14 . 24 . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Time 342 | . . . 136 . . . . . . . . . 136 . . . . . . . . . 70 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 23 | . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 23 | . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 1 . 7 . . . . 3 . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 7 . . . . 3 . . . . . Robot Hacks Applied 9 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 4 . . . . 3 . . . . . parse_system 9 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 4 . . . . 3 . . . . . Relay Couplers Released 67 | . . . . . 12 . 12 . 22 . 7 . . . . . . . 13 . . . . . . . . . . . . . . . 1 . Machine Destruction 67 | . . . . . 12 . 12 . 22 . 7 . . . . . . . 13 . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 1 1 1 1 1 . . . . . Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . . . . . . . . . Robots Rewired 31 | . . . . . 3 . 3 . 7 . 3 . . . . . . . 1 . 2 2 . . . 5 . 2 . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 54 | . . . . . 3 . 3 1 7 . 3 . 10 . . . . 2 1 . 2 2 5 1 . 8 . 2 . 3 . . . . . 1 Largest Group 10 | . . . . . 2 3 3 3 6 6 6 3 10 4 2 1 1 2 2 1 2 2 2 . . 6 . 1 1 3 3 3 1 . . 1 Highest-Rated Group 328 | . . . . . 10 15 71 71 132 132 132 101 173 77 45 29 29 82 126 85 52 61 61 . . 328 . 56 49 138 138 138 46 . . 45 Highest-Rated Ally 85 | . . . . . 5 5 31 31 24 24 39 39 29 29 29 29 29 41 85 85 32 32 49 . . 65 . 56 49 46 46 46 46 . . 45 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 42 | . . . . . . 2 2 . 5 2 . . 2 . 6 . . . 13 1 . . . . . 4 . 3 . . . 2 . . . . STAY 22 | . . . . . . 1 1 . 2 1 . . 1 . 3 . . . 7 . . . . . . 3 . 2 . . . 1 . . . . FOLLOW 20 | . . . . . . 1 1 . 3 1 . . 1 . 3 . . . 6 1 . . . . . 1 . 1 . . . 1 . . . . Ally Attacks 457 | . . . . . . . 15 19 77 6 44 23 72 31 17 . 7 . 30 3 . 3 19 . . 42 . 1 3 . . 39 6 . . . Total Damage 9306 | . . . . . . . 114 228 1559 152 882 267 839 415 195 . 95 . 1311 142 . 118 504 . . 1233 . 36 94 . . 984 138 . . . Kills 83 | . . . . . . . 2 5 18 1 10 4 14 5 1 . 1 . 6 . . . 4 . . 3 . . 1 . . 8 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 12 | . 4 . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . . . . . 1 . 2 . . . 1 1 . . . . 1 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 34323 | 87 920 1339 1569 995 1293 48 1276 1132 1254 173 857 1126 1701 513 2234 143 1004 808 1249 824 1030 1192 1090 563 868 876 1172 953 484 766 371 907 1043 735 490 1238 Spaces Moved 18047 | 47 462 728 795 464 666 31 585 475 636 90 425 384 666 292 1335 89 602 350 613 388 553 593 473 292 579 585 1030 607 398 590 199 512 431 352 259 471 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13506 | 45 462 728 795 464 666 31 585 475 636 90 425 384 666 292 1335 89 602 350 613 388 553 593 118 . . . . . . 67 199 512 261 352 259 471 Legs 2833 | . . . . . . . . . . . . . . . . . . . . . . . . . . 275 1030 607 398 523 . . . . . . Wheels 1706 | . . . . . . . . . . . . . . . . . . . . . . . 355 292 579 310 . . . . . . 170 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 160 160 160 160 161 157 157 157 157 160 155 158 166 166 130 115 115 104 100 100 107 107 165 165 130 165 165 165 Average Speed 149 | 155 160 160 160 160 160 160 162 163 160 160 160 161 162 157 157 157 157 160 159 160 166 166 153 144 118 110 103 108 107 116 165 165 160 165 165 165 Slowest Speed 330 | 160 160 240 160 160 160 160 163 163 163 160 160 163 166 157 157 157 157 160 160 166 168 170 330 145 130 176 104 176 107 245 165 165 238 170 165 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 78 93 74 48 65 6 71 46 62 15 48 34 89 12 94 74 73 11 47 13 70 37 11 40 54 60 86 16 53 61 62 64 11 49 9 16 Regions Visited 36 Branch Regions 16 Pre-discovered Areas 10 | . . 2 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 3 . . . . . Known Exits Taken 20 | . . . . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . . . . . . . . . 1 . . . . . . . 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 27 | . . 1 . . . . . . . . . . . . 9 . . . . . 1 2 . 2 1 . 4 . 2 2 . 3 . . . . Spaces Dug 273 | . . 27 . 12 19 . 39 14 2 . . 2 2 12 31 . 3 6 34 1 31 . 9 . . . . . 5 4 . . 13 4 2 1 Terrain Destroyed 998 | . 6 130 13 40 67 . 59 32 17 . 49 7 2 48 47 . 82 6 144 18 51 . 16 . 15 1 5 18 15 6 . 10 19 8 2 65 Melee 40 | . . . . 3 . . . . . . . 2 2 . 15 . 3 6 . . . . 1 . . . . . . 4 . . 4 . . . Projectile 119 | . . . . . . . . . 2 . . 1 . . 1 . . . 2 2 . . 14 . 1 1 5 8 15 2 . 10 15 8 2 30 AOE 838 | . 6 130 13 37 67 . 59 32 15 . 49 4 . 48 31 . 79 . 142 16 51 . . . 14 . . 10 . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Sto Fac Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 23208 | 58 573 811 979 626 808 30 790 738 820 113 570 854 1202 331 1428 91 634 559 791 518 641 719 737 396 689 760 1097 819 432 657 233 536 708 453 319 688 Wait 2581 | . 29 7 20 92 26 . 46 141 84 1 72 420 442 12 31 . 8 123 65 58 35 54 133 71 33 88 23 88 11 1 14 4 185 52 52 60 Move 18015 | 46 461 727 794 464 665 30 584 475 635 90 424 383 665 291 1334 88 601 350 612 387 552 592 472 291 578 585 1029 606 397 589 198 511 430 351 258 470 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 6 9 8 24 4 2 . 8 10 . . 1 2 3 5 5 . . 5 6 5 3 5 17 4 1 5 8 9 3 1 2 . 3 4 2 2 Fast Attach 162 | 6 4 . 10 1 2 . 1 8 2 . 1 2 3 . 6 . 1 2 6 6 1 5 15 3 7 15 5 15 . 4 2 . 9 5 2 13 Attach 70 | . . 4 1 2 1 . 5 1 . . . . 1 2 2 . . 3 4 4 5 5 10 1 3 2 3 2 . . . . 1 . 1 7 Detach 41 | . 2 . 3 . . . . . . . . . 2 . 2 . . 1 1 1 . 3 2 . 4 8 1 3 . . . . . 1 . 7 Swap 318 | . 5 10 23 12 11 . 14 19 10 2 10 14 6 7 11 2 7 15 13 9 7 3 13 3 3 11 4 20 7 6 4 5 21 5 . 6 Drop 221 | . 9 2 37 4 . . 3 20 6 . 7 7 6 3 8 . 1 3 4 4 2 1 6 5 8 10 9 15 2 8 3 . 14 9 2 3 Fire 1126 | . 36 51 60 43 52 . 77 50 33 6 27 23 63 11 9 . 13 9 71 43 11 41 51 18 52 18 15 36 12 3 7 16 33 25 2 109 Melee 118 | . . . . 3 . . 3 11 7 1 . 3 3 . 20 1 3 13 . . . 1 17 . . 18 . 2 . 4 3 . 5 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Crush 48 | . 1 2 7 1 . . . 3 3 1 . . 8 . . . . . 2 1 . . . . . . . . . . . . 7 1 . 11 Escape Stasis 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 246 | . . . . . 49 . 47 . 39 . 28 . . . . . . . 7 . 25 9 1 . . . . . . 41 . . . . . . Trap 87 | . 17 . . . . . . . 1 12 . . . . . . . 35 . . . . . . . . . 22 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 7) 665 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Discovered new exit (range 9) 983 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Discovered new exit (range 15) 1008 | -10/Materials | Entered Mines 1009 | -10/Mines | Learned location of Storage (-8) 1171 | -10/Mines | Assembled infested the area 1176 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1353 | -10/Mines | Core integrity fell below 50% 1540 | -10/Mines | Learned location of Zion (-6) 1783 | -10/Mines | Discovered new exit (range 7) 1984 | -10/Mines | Met a Derelict testing a Signal Generator 2067 | -10/Mines | Discovered new exit (range 8) 2152 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2155 | -10/Mines | Found Prototype Device 2347 | -10/Mines | Entered Materials 2347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2616 | -9/Materials | Identified Exp. Sensor Array 2762 | -9/Materials | Discovered new exit (range 7) 3137 | -9/Materials | Repaired Broken Exp. Sensor Array? 3390 | -9/Materials | Discovered new exit (range 9) 3791 | -9/Materials | Discovered new exit (range 16) 3916 | -9/Materials | Entered another Materials area 3916 | -8/Materials | Evolved 2 slots: Utility x2 4290 | -8/Materials | Discovered new exit (range 18) 4911 | -8/Materials | Identified exit to Garrison 4911 | -8/Materials | Entered Garrison 4963 | -8/Garrison | Triggered checkpoint 4996 | -8/Garrison | Garrison Relay disabled 5043 | -8/Garrison | Triggered checkpoint 5139 | -8/Garrison | Triggered checkpoint 5220 | -8/Garrison | Garrison Relay disabled 5270 | -8/Garrison | Discovered new exit (range 12) 5334 | -8/Garrison | Triggered checkpoint 5369 | -8/Garrison | Discovered new exit (range 5) 5633 | -8/Garrison | Triggered checkpoint 5675 | -8/Garrison | Garrison Relay disabled 5736 | -8/Garrison | Discovered new exit (range 13) 5895 | -8/Garrison | Triggered checkpoint 5930 | -8/Garrison | Garrison Relay disabled 5966 | -8/Garrison | Discovered new exit (range 12) 6204 | -8/Garrison | Entered Materials 6204 | -8/Materials | Accompanied by 3 allies 6248 | -8/Materials | Identified exit to Garrison 6252 | -8/Materials | Entered Garrison 6252 | -8/Garrison | Accompanied by 3 allies 6326 | -8/Garrison | Triggered checkpoint 6389 | -8/Garrison | Lost 3 allies 6401 | -8/Garrison | Lost 5 parts (2n1u2w) 6411 | -8/Garrison | Garrison Relay disabled 6563 | -8/Garrison | Triggered checkpoint 6680 | -8/Garrison | Triggered checkpoint 6702 | -8/Garrison | Garrison Relay disabled 6734 | -8/Garrison | Discovered new exit (range 14) 6854 | -8/Garrison | Triggered checkpoint 7034 | -8/Garrison | Triggered checkpoint 7195 | -8/Garrison | Garrison Relay disabled 7245 | -8/Garrison | Discovered new exit (range 13) 7323 | -8/Garrison | Triggered checkpoint 7329 | -8/Garrison | Core integrity fell below 50% 7498 | -8/Garrison | Discovered new exit (range 13) 7528 | -8/Garrison | Entered Materials 7528 | -8/Materials | Accompanied by 3 allies 7663 | -8/Materials | Lost 3 allies 7730 | -8/Materials | Discovered new exit (range 15) 7914 | -8/Materials | Garrison activated, responded to threat 7928 | -8/Materials | First assault squad dispatched 8066 | -8/Materials | Destroyed 13 combat bots 8401 | -8/Materials | Discovered new exit (range 11) 8656 | -8/Materials | Identified exit to Garrison 8660 | -8/Materials | Entered Garrison 8660 | -8/Garrison | Accompanied by 1 ally 8692 | -8/Garrison | Triggered checkpoint 8759 | -8/Garrison | Garrison Relay disabled 8760 | -8/Garrison | Triggered checkpoint 8929 | -8/Garrison | Triggered checkpoint 9004 | -8/Garrison | Garrison Relay disabled 9063 | -8/Garrison | Triggered checkpoint 9080 | -8/Garrison | Triggered checkpoint 9142 | -8/Garrison | Triggered checkpoint 9176 | -8/Garrison | Triggered checkpoint 9223 | -8/Garrison | Garrison Relay disabled 9262 | -8/Garrison | Discovered new exit (range 14) 9271 | -8/Garrison | Build established: Scavenger-Mutant 9457 | -8/Garrison | Discovered new exit (range 12) 9479 | -8/Garrison | Triggered checkpoint 9512 | -8/Garrison | Garrison Relay disabled 9658 | -8/Garrison | Triggered checkpoint 9730 | -8/Garrison | Discovered new exit (range 13) 9736 | -8/Garrison | Triggered checkpoint 9736 | -8/Garrison | Triggered checkpoint 9766 | -8/Garrison | Discovered new exit (range 5) 9854 | -8/Garrison | Garrison Relay disabled 9914 | -8/Garrison | Entered Materials 9914 | -8/Materials | Accompanied by 6 allies 10052 | -8/Materials | Identified exit to Garrison 10053 | -8/Materials | Build established: Commander-Mutant 10087 | -8/Materials | Entered Garrison 10087 | -8/Garrison | Accompanied by 6 allies 10282 | -8/Garrison | Triggered checkpoint 10352 | -8/Garrison | Lost 5 allies 10422 | -8/Garrison | Discovered new exit (range 13) 10497 | -8/Garrison | Triggered checkpoint 10569 | -8/Garrison | Discovered new exit (range 50) 10569 | -8/Garrison | Discovered new exit (range 7) 10569 | -8/Garrison | Discovered new exit (range 78) 10609 | -8/Garrison | Garrison Relay disabled 10792 | -8/Garrison | Triggered checkpoint 10821 | -8/Garrison | Build established: Scavenger-Mutant 10883 | -8/Garrison | Garrison Relay disabled 10944 | -8/Garrison | Entered Materials 10944 | -8/Materials | Accompanied by 3 allies 11277 | -8/Materials | Core integrity fell below 20% 11499 | -8/Materials | Identified exit to Storage 11569 | -8/Materials | Build established: Mutant 12070 | -8/Materials | Entered Storage 12157 | -8/Storage | Garrison activated, responded to threat 12902 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13187 | -8/Storage | Build established: Commander-Mutant 13327 | -8/Storage | Repaired Broken Exp. Sensor Array 13699 | -8/Storage | Discovered new exit (range 16) 13771 | -8/Storage | Entered Factory 13771 | -7/Factory | Accompanied by 4 allies 13771 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13936 | -7/Factory | Identified exit to Lower Caves 14284 | -7/Factory | Entered Lower Caves 14284 | -7/Lower Caves | Accompanied by 2 allies 14285 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14291 | -7/Lower Caves | Met a Warlord Commander 14292 | -7/Lower Caves | Learned location of Warlord (-5) 14293 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14299 | -7/Lower Caves | Found Unknown Device 14299 | -7/Lower Caves | Identified Encrypted Comm Array 14321 | -7/Lower Caves | Identified exit to Data Miner 14344 | -7/Lower Caves | Build established: Mutant 14508 | -7/Lower Caves | Found DCF Scrap (13 items) 14620 | -7/Lower Caves | Learned Factory emergency access door positions 15064 | -7/Lower Caves | Found Alien Artifact 15064 | -7/Lower Caves | Identified Core Expander 15064 | -7/Lower Caves | Installed Core Expander, added new Power slot 15284 | -7/Lower Caves | Discovered new exit (range 6) 15598 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15903 | -7/Lower Caves | Identified exit to Lower Caves 16518 | -7/Lower Caves | Entered Data Miner 16518 | -7/Data Miner | Accompanied by 1 ally 16520 | -7/Data Miner | Discovered new exit (range 6) 16550 | -7/Data Miner | Met Data Miner 16598 | -7/Data Miner | Learned location of Section 7 (-2) 16598 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16620 | -7/Data Miner | Received God Mode back door access code from Data Miner 16659 | -7/Data Miner | Identified exit to Proximity Caves 16661 | -7/Data Miner | Entered Proximity Caves 16661 | -6/Proximity Caves | Accompanied by 1 ally 17142 | -6/Proximity Caves | Learned 4 Factory zone layouts 17175 | -6/Proximity Caves | Spotted B-75 Beast 17246 | -6/Proximity Caves | Learned Factory terminal intel 17569 | -6/Proximity Caves | Discovered new exit (range 15) 17663 | -6/Proximity Caves | Identified exit to Factory 17665 | -6/Proximity Caves | Entered Factory 17665 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17668 | -6/Factory | Loaded intel: 26 terminal locations 17770 | -6/Factory | Spotted B-75 Beast 17813 | -6/Factory | Identified exit to Lower Caves 18342 | -6/Factory | Fabricated Dispersion Rifle (x2) 18455 | -6/Factory | Fabricated H-66 Slayer (x2) 18467 | -6/Factory | Identified exit to Garrison 18473 | -6/Factory | Entered Garrison 18473 | -6/Garrison | Accompanied by 2 allies 18546 | -6/Garrison | Triggered checkpoint 18612 | -6/Garrison | Spotted B-75 Beast 18617 | -6/Garrison | Spotted B-75 Beast 18649 | -6/Garrison | Destroyed B-75 Beast 18654 | -6/Garrison | Destroyed B-75 Beast 18683 | -6/Garrison | Rewired B-75 Beast 18685 | -6/Garrison | Lost 3 parts (1p1u1w) 18943 | -6/Garrison | Triggered checkpoint 18954 | -6/Garrison | Spotted B-75 Beast 18988 | -6/Garrison | Destroyed B-75 Beast 19015 | -6/Garrison | Lost 5 parts (1p3n1u) 19027 | -6/Garrison | Triggered checkpoint 19165 | -6/Garrison | Triggered checkpoint 19183 | -6/Garrison | Garrison Relay disabled 19198 | -6/Garrison | Garrison Relay disabled 19310 | -6/Garrison | Build established: Scavenger-Tank 19407 | -6/Garrison | Discovered new exit (range 13) 19457 | -6/Garrison | Identified exit to Factory 19693 | -6/Garrison | Phase Generator disabled 19722 | -6/Garrison | Entered Factory 19722 | -6/Factory | Accompanied by 1 ally 20252 | -6/Factory | Fabricated Arm. Medium Treads? 20286 | -6/Factory | Fabricated Arm. Medium Treads? 20356 | -6/Factory | Lost 3 parts (1n2w) 20464 | -6/Factory | Discovered exit to Lower Caves (range 15) 20494 | -6/Factory | Build established: Scavenger-Gunner 20546 | -6/Factory | Entered Lower Caves 20919 | -6/Lower Caves | Build established: Scavenger-Skirmisher 21383 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21427 | -6/Lower Caves | Discovered new exit (range 9) 21428 | -6/Lower Caves | Lost 4 parts (2n1u1w) 21435 | -6/Lower Caves | Destroyed 9 combat bots 21441 | -6/Lower Caves | Learned Factory security intel 21576 | -6/Lower Caves | Entered another Lower Caves area 21576 | -6/Lower Caves | Accompanied by 2 allies 21576 | -6/Lower Caves | Spotted B-75 Beast 21578 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21630 | -6/Lower Caves | Destroyed 7 combat bots 21693 | -6/Lower Caves | Core integrity fell below 50% 21704 | -6/Lower Caves | Destroyed B-75 Beast 21714 | -6/Lower Caves | Core integrity fell below 20% 21786 | -6/Lower Caves | Learned location of 1 exit from Factory 22242 | -6/Lower Caves | Discovered new exit (range 5) 22347 | -6/Lower Caves | Build established: Scavenger-Gunner 22768 | -6/Lower Caves | Entered Factory 22768 | -5/Factory | Accompanied by 2 allies 22768 | -5/Factory | Evolved 2 slots: Utility x2 22769 | -5/Factory | Identified exit to Extension 22879 | -5/Factory | Garrison activated, responded to threat 23068 | -5/Factory | Destroyed 7 combat bots 23070 | -5/Factory | Lost 13 parts (3p4n3u3w) 23245 | -5/Factory | Repaired Lrg. Storage Unit 23399 | -5/Factory | Joined by Warlord Ranger squad 23496 | -5/Factory | Identified exit to Upper Caves 23558 | -5/Factory | Garrison activated, responded to threat 23763 | -5/Factory | Cargo convoy interrupted 23788 | -5/Factory | Garrison activated, responded to threat 23858 | -5/Factory | Entered Upper Caves 24221 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24413 | -5/Upper Caves | Discovered new exit (range 5) 24421 | -5/Upper Caves | Entered another Upper Caves area 24725 | -5/Upper Caves | Ambushed by wild Derelicts 24916 | -5/Upper Caves | Discovered new exit (range 12) 25192 | -5/Upper Caves | Encountered a Warlord checkpoint 25258 | -5/Upper Caves | Murdered 3 allies 25289 | -5/Upper Caves | Entered Warlord 25327 | -5/Warlord | System corruption cleaned by Quarantine Array 25573 | -5/Warlord | Build established: Scavenger-Mutant 25659 | -5/Warlord | Met Warlord 25665 | -5/Warlord | Warlord's base attacked by MAIN.C 25687 | -5/Warlord | Opened Warlord's prototype stash 25707 | -5/Warlord | Found Prototype Reactor 25707 | -5/Warlord | Identified Vortex Chain Reactor 25717 | -5/Warlord | Found Prototype Device 25717 | -5/Warlord | Identified Exp. Focal Shield 26015 | -5/Warlord | Warlord forces counterattacked 26040 | -5/Warlord | Spotted Striker 26050 | -5/Warlord | Destroyed Striker 26056 | -5/Warlord | Spotted Executioner 26074 | -5/Warlord | Destroyed Executioner 26090 | -5/Warlord | Spotted Striker 26104 | -5/Warlord | Spotted Executioner 26124 | -5/Warlord | Core integrity fell below 50% 26124 | -5/Warlord | Destroyed Executioner 26138 | -5/Warlord | Found Prototype Processor 26138 | -5/Warlord | Identified Exp. Core Analyzer 26151 | -5/Warlord | Lost 4 allies 26153 | -5/Warlord | Discovered new exit (range 12) 26163 | -5/Warlord | Lost 7 parts (3n2u2w) 26165 | -5/Warlord | Spotted Striker 26165 | -5/Warlord | Spotted Striker 26165 | -5/Warlord | Entered Proximity Caves 26218 | -4/Proximity Caves | Build established: Scavenger-Gunner 26237 | -4/Proximity Caves | Spotter reported a threat 26245 | -4/Proximity Caves | Spotter reported a threat 26264 | -4/Proximity Caves | Attracted the attention of an 0b10 base 26298 | -4/Proximity Caves | Spotter reported a threat 26336 | -4/Proximity Caves | Learned Armory security intel 26336 | -4/Proximity Caves | Learned Factory security intel 26336 | -4/Proximity Caves | Learned Extension trap positions 26336 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 26370 | -4/Proximity Caves | Spotter reported a threat 26438 | -4/Proximity Caves | Discovered new exit (range 9) 27337 | -4/Proximity Caves | Entered Factory 27337 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27587 | -4/Factory | Search patrols dispatched 27591 | -4/Factory | Spotted B-86 Titan 27714 | -4/Factory | Identified exit to Upper Caves 28087 | -4/Factory | Search patrols dispatched 28290 | -4/Factory | Entered Upper Caves 28290 | -4/Upper Caves | Accompanied by 1 ally 28303 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28576 | -4/Upper Caves | Discovered new exit (range 13) 28584 | -4/Upper Caves | Learned location of Quarantine (-3) 28702 | -4/Upper Caves | Learned Research emergency access door positions 28771 | -4/Upper Caves | Identified exit to Upper Caves 28774 | -4/Upper Caves | Entered another Upper Caves area 29068 | -4/Upper Caves | Discovered new exit (range 13) 29338 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 29538 | -4/Upper Caves | Identified exit to Zhirov 29540 | -4/Upper Caves | Entered Zhirov 29540 | -4/Zhirov | Accompanied by 3 allies 29542 | -4/Zhirov | Discovered new exit (range 3) 29572 | -4/Zhirov | Met Zhirov 29629 | -4/Zhirov | Learned location of Testing (-2) 29629 | -4/Zhirov | Learned location of Command (-1) 29657 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29682 | -4/Zhirov | Found Alien Artifact 29682 | -4/Zhirov | Identified Integrated Dissipator 29682 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29840 | -4/Zhirov | Found Alien Artifact 29909 | -4/Zhirov | Identified exit to Proximity Caves 29911 | -4/Zhirov | Entered Proximity Caves 29911 | -3/Proximity Caves | Accompanied by 3 allies 29914 | -3/Proximity Caves | Spotter reported a threat 30795 | -3/Proximity Caves | Discovered new exit (range 10) 30813 | -3/Proximity Caves | Identified exit to Research 30818 | -3/Proximity Caves | Entered Research 30818 | -3/Research | Accompanied by 1 ally 30818 | -3/Research | Evolved 2 slots: Power x1, Utility x1 30819 | -3/Research | Identified exit to Quarantine 31861 | -3/Research | Entered Quarantine 32177 | -3/Quarantine | Found Alien Slashing Weapon 32295 | -3/Quarantine | Found Alien Artifact 32400 | -3/Quarantine | Scanned by Researcher 32469 | -3/Quarantine | Found Imp. Powered Armor 32476 | -3/Quarantine | Found Imp. Powered Armor 32499 | -3/Quarantine | Discovered new exit (range 12) 32539 | -3/Quarantine | Found Alien Artifact 32595 | -3/Quarantine | Identified exit to Research 32596 | -3/Quarantine | Entered Research 32596 | -2/Research | Warlord forces began assault on 0b10 32596 | -2/Research | Evolved 2 slots: Utility x2 32621 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 32621 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 32706 | -2/Research | Research machine network offline 32753 | -2/Research | Discovered new exit (range 5) 32760 | -2/Research | Identified exit to Access 32829 | -2/Research | Build established: Scavenger-Tank 32833 | -2/Research | Met up with Warlord 33086 | -2/Research | Entered Access 33086 | -1/Access | Evolved 2 slots: Utility x2 33173 | -1/Access | Garrison activated, responded to threat 33408 | -1/Access | System Shield fried by hacking feedback 33448 | -1/Access | Identified exit to Surface 33716 | -1/Access | Build established: Hacker-Tank 33828 | -1/Access | Destroyed 11 combat bots 33836 | -1/Access | First assault squad dispatched 33927 | -1/Access | System corruption reached 10% 34211 | -1/Access | Destroyed 8 combat bots 34324 | *** | Escaped! Last Messages --------------- 34273_ U-05 Engineer builds a Wall. 34275_ Penetrated by Slug. 34279_ U-05 Engineer builds a Wall. 34284_ K-01 Serf collects debris. 34286_ Penetrated by Slug. 34287_ System corrupted: Matter fused (-5). 34287_ H-88 Terminator Biometal Leg blasted off. 34287_ H-88 Terminator knocked back. 34288_ K-01 Serf collects debris. 34289_ Penetrated by Slug. 34290_ H-88 Terminator destroyed. 34291_ K-01 Serf collects debris. 34298_ Ended siege mode. 34299_ K-01 Serf collects debris. 34307_ System corrupted: Matter fused (-9). 34310_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 34315_ The Access Shell folds into the floor. 34322_ System corrupted: Matter fused (-6). 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" ! ??????????????????????????????? | | ???????# #? ?? ??????????????????????????????? | | ???????# #?? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 63 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Corruption Block 15 Armor Coverage 2800 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Flexi-carbon Leg | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Biometal Heavy Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-28 Smith | -5/Factory | Hacked Fabricated ------------ Dispersion Rifle | x2 | -6/Factory | Preloaded H-66 Slayer | x2 | -6/Factory | Authchip Arm. Medium Treads | x2 | -6/Factory Arm. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseIntegrityLegs Manual? 0 Play Time 03:30:01 Cumulative 1597.1 hours Start 2024.07.22 @ 14:16:59 End 2024.07.23 @ 14:03:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1100 Rogue 1096 Adventurer 4 Explorer 0 Win Type 0 Total 204 Types 152/11/14/9/2/1/3/8/4 Lore% 95 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76f1a64f-107d-471a-a552-e2013f37e0c2