Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 00:45:09 Player: Mozco Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (128) 640 Value Destroyed (4750) 4750 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2332) 2332 TOTAL SCORE: 9842 Bonus ------- High Alert Combat Kills 1548 Follower Combat Kills 84 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 124/160 System Corruption 18% Temperature Cool (31) Movement Treading (158) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Relay Coupler [Grunt] (24) Improved System Restoration Module > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Coil Gun > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Improved Heat Sink Improved Weapon Shielding Heavy Armor Plating Improved Light Armor Plating Reflective Plating Relay Coupler [NC] (31) Relay Coupler [NC] (29) Relay Coupler [Swarmer] (28) Relay Coupler [Brawler] (29) Relay Coupler [Specialist] (20) Relay Coupler [Hunter] (18) Heavy Particle Gun Heavy Particle Gun Long-range Missile Launcher Improved Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Relay Coupler [Grunt] Relay Coupler [Sentry] Improved System Restoration Module > --- WEAPON ----------- Advanced Beam Cannon Coil Gun Improved Datajack > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Improved Weapon Shielding Heavy Armor Plating Improved Light Armor Plating Reflective Plating Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Specialist] Relay Coupler [Hunter] Heavy Particle Gun Heavy Particle Gun Advanced Beam Cannon Long-range Missile Launcher Heavy Pick [Rating: 40] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 83 | 6 2 22 8 28 17 Power 13 | 1 . 4 . 5 3 Engine 8 | 1 . 4 . 2 1 Core 5 | . . . . 3 2 Reactor . | . . . . . . Propulsion 24 | 2 . 4 2 11 5 Treads 23 | 2 . 4 2 10 5 Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 1 7 3 5 5 Device 9 | . . 4 1 3 1 Storage 3 | 1 . 1 1 . . Processor 1 | . . . 1 . . Hackware 3 | . . . . . 3 Protection 6 | . 1 2 . 2 1 Artifact . | . . . . . . Weapon 24 | 2 1 7 3 7 4 Energy Gun 13 | 2 . 4 3 4 . Energy Cannon 3 | . . . . . 3 Ballistic Gun 2 | . . 1 . 1 . Ballistic Cannon 1 | . . 1 . . . Launcher 4 | . 1 1 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 4 | . . 2 1 . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 12 | . . . . . 12 Parts Lost 24 | . . 3 . 20 1 Power 2 | . . . . 2 . Propulsion 10 | . . 1 . 9 . Utility 7 | . . 2 . 4 1 Weapon 5 | . . . . 5 . Highest Loss Streak 4 | . . 1 . 4 1 To Critical Strikes 1 | . . . . . 1 Average Backups 15 | 2 6 8 14 19 18 Power 1 | . 1 1 3 1 1 Propulsion 1 | 1 . . . 1 1 Utility 9 | . 2 2 4 13 12 Weapon 3 | . 3 4 5 2 2 Tool/Special . | . . . . . . Unused Backups 27 | 4 . 6 . 3 14 Power 2 | . . 1 . . 1 Propulsion 5 | 4 . . . 1 . Utility 12 | . . 1 . 1 10 Weapon 8 | . . 4 . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 95 95 97 96 92 Engine 7 | . 14 10 9 6 5 Core 1 | . . . . 2 1 Treads 26 | . 26 30 26 25 27 Device 14 | . . 13 18 16 9 Storage 9 | . 14 11 9 9 9 Processor 4 | . . . 8 6 . Hackware 1 | . . . . . 11 Protection 3 | . 10 6 . 4 . Energy Gun 16 | . 27 19 24 15 6 Ballistic Gun 3 | . . . . 4 9 Launcher 3 | . . . . 6 2 Peak Build Rating 40 | 6 10 18 29 33 40 Average Rating 26 | 5 8 15 26 31 34 On Entrance 15 | . 6 9 18 29 30 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 74 | 14 23 32 61 74 69 Greatest Support 62 | 40 40 60 60 60 62 Greatest Overweight (x) 6 | . 6 . 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 Average Capacity 17 | 7 8 9 17 20 20 Most Carried 20 | 5 8 10 18 20 20 Average Carried 15 | 2 6 8 14 19 19 Final Capacity 20 | 8 8 10 20 20 20 Final Carried 20 | 2 8 10 18 17 20 Class Distribution -------------------- 24% | Scavenger-Tank 15% | Mutant 13% | Scavenger-Mutant 12% | Scavenger-Skirmisher 9% | Skirmisher 9% | Tank 7% | Bothacker-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2040 | 245 44 373 111 971 296 Remotely . | . . . . . . Salvage Created 4281 | 11 71 1088 696 1852 563 Parts 242 | 3 10 69 30 104 26 Haulers Intercepted 9 | . . 6 1 . 2 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 103 | . 4 23 11 59 6 Melee 1 | . . . 1 . . Guns 64 | . 1 18 10 30 5 Cannons 1 | . . 1 . . . AOE 35 | . 3 4 . 27 1 Classes Destroyed 15 | 1 2 7 2 3 . Worker 2 | . . 1 . . 1 Builder 2 | . . 1 . . 1 Tunneler 1 | 1 . . . . . Hauler 9 | . . 6 1 . 2 Recycler 3 | . . . 1 . 2 Operator 3 | . . 2 1 . . Watcher 4 | . . 2 1 . 1 Swarmer 24 | . 3 6 1 14 . Cutter 2 | . . . . 2 . Grunt 43 | . 1 11 2 25 4 Brawler 6 | . . . . 4 2 Duelist 2 | . . 1 1 . . Sentry 22 | . . 5 6 11 . Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 2 . Savage 1 | . . . . 1 . Best Kill Streak 11 | 1 4 9 6 11 4 Combat Bots Only 11 | . 4 8 6 11 2 Max Kills in Single Turn 5 | 1 3 2 1 5 3 Gunslinging 1 | . . . . 1 . Exploded 4 | . 3 2 . 4 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 496 | . 25 127 52 270 22 Missed 144 | . 12 45 18 67 2 Hits 352 | . 13 82 34 203 20 Melee 12 | . . . 2 8 2 Projectile 340 | . 13 82 32 195 18 AOE 1 | . . . . 1 . Critical Strikes 22 | . . 1 1 17 3 Part Disruptions 2 | . . . . 1 1 Damage Taken 5091 | . 125 892 371 3312 391 Core 625 | . . 33 57 483 52 Absorbed by Shields 320 | . . 124 143 53 . Redirected to Shielding 9 | . . . . . 9 Ignored by Resistances 76 | . . . . 76 . Regen/Repaired (Parts) 84 | . . . 84 . . Core Remaining (%) 97 | 100 100 91 . . . Volleys Fired 271 | 1 7 70 33 138 22 Largest 3 | 2 2 2 3 3 3 Hottest 168 | 100 100 126 168 167 166 Shots Fired 569 | 2 12 134 86 293 42 Gun 521 | 2 11 123 85 267 33 Cannon 15 | . . 7 . . 8 Launcher 33 | . 1 4 1 26 1 Special . | . . . . . . Kinetic 71 | . . 11 . 43 17 Thermal 465 | 2 11 119 85 224 24 Explosive 33 | . 1 4 1 26 1 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 2 1 11 14 11 7 Robot Miss Streak 5 | . 4 5 2 5 4 Penetration Max 1 | . . . . 1 1 Secondary Targets 7 | . . 1 2 4 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 339 | 2 2 87 57 158 33 Core Hits 194 | 1 4 44 23 106 16 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 21 | . 1 6 8 5 1 Burn 18 | . 1 5 8 4 . Destroy 2 | . . . . 1 1 Blast 1 | . . 1 . . . Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 9653 | 24 199 1947 1027 5718 738 Guns 5912 | 24 50 1381 1020 2994 443 Cannons 190 | . . 84 . . 106 Explosions 3506 | . 149 450 . 2724 183 Melee . | . . . . . . Ramming 45 | . . 32 7 . 6 Kinetic 935 | . . 132 . 561 242 Thermal 5167 | 24 50 1333 1020 2433 307 Explosive 3506 | . 149 450 . 2724 183 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . . . . 5 22 Average Corruption 7 | . . . . 4 18 Corruption Purged 4 | . . . . . 4 Corruption Blocked . | . . . . . . Effects 107 | . . . . 79 28 Message Errors 29 | . . . . 22 7 Matter Fused 30 | . . . . 19 11 Heat Flow Errors 8 | . . . . 8 . Energy Discharges 14 | . . . . 10 4 Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 13 | . . . . 12 1 Data Loss (major) 3 | . . . . 2 1 Misfires 3 | . . . . 2 1 Alerts 2 | . . . . 1 1 Weapon Failures 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 167 | . 10 47 . 110 . Projectiles . | . . . . . . Explosions 167 | . 10 47 . 110 . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact 1 | . . 1 . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 405 | . . 33 . 351 21 Shots 14 | . . 1 . 12 1 Rammed 7 | . . 6 . . 1 Targets Rammed 9 | . . 7 1 . 1 Kicked . | . . . . . . Crushed 2 | . . 1 1 . . Highest Temperature 366 | 39 175 366 303 345 83 Average Temperature 102 | 20 72 114 112 106 21 Received Heat Transfer 1923 | . 54 327 84 1323 135 Effects 6 | . . 4 . 2 . Energy Bleed 1 | . . . . 1 . Interference 4 | . . 4 . . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 28 | . . 14 6 7 1 Heat Transferred 11924 | 74 222 3404 2701 4931 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 5 | . . 1 1 5 5 Low Security (%) 18 | 100 100 13 92 1 . Level 1 18 | . . 86 7 1 . Level 2 3 | . . . . 6 . Level 3 12 | . . . . 22 . Level 4 23 | . . . . 27 88 Level 5 23 | . . . . 40 11 High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 2988 | 5 110 373 226 2988 1630 Initial 1456 | . . 39 120 146 1456 Average 1065 | . 50 268 131 1529 1545 Influence Increases 4747 | 5 166 747 392 3062 375 Destroy 0b10 Robot/C 2140 | . 80 460 220 1180 200 Destroy 0b10 Robot/NC 130 | 5 . 60 20 . 45 Destroy Leader 320 | . 20 126 84 50 40 Allied During Kill 60 | . . . . 49 11 Successful Hack 100 | . 16 18 31 35 . Select Force Hacks 30 | . 30 . . . . Disable Machine 135 | . 15 45 30 . 45 Anti-Garrison Action 1450 | . . . . 1450 . Destroy Structure 277 | . 5 38 7 208 19 Lose Combat Pursuer 105 | . . . . 90 15 Influence Decreases 3224 | 5 71 556 452 300 1840 Entered New Map 1834 | . . 56 166 80 1532 Time Decay 1110 | 5 71 470 286 . 278 Lost Part 240 | . . 30 . 200 10 Lost Ally 40 | . . . . 20 20 Squads Dispatched 9 | . 2 3 2 . 2 Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . . 2 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 11 | . 1 3 1 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 10 29 16 61 21 Peak Tracking Total 9 | . 5 7 5 9 3 Tactical Retreats 4 | . . . . 3 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 11 | . 1 1 . 9 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 15 | . 1 3 2 6 3 Max in Single Turn 2 | . 1 2 1 2 1 Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 23 | . 3 6 8 3 3 Terminals 17 | . 2 5 6 3 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 62 | . 7 18 26 6 5 Successful 36 | . 4 11 15 3 3 Failed 26 | . 3 7 11 3 2 Catastrophic 4 | . . . 2 2 . Database Lockouts . | . . . . . . Manual 34 | . 7 10 16 . 1 Terminals 47 | . 5 11 23 6 2 Fabricators . | . . . . . . Repair Stations 3 | . . . 2 . 1 Recycling Units 2 | . 2 . . . . Scanalyzers 9 | . . 7 . . 2 Garrison Access 1 | . . . 1 . . Terminal Hacks 14 | . 1 3 6 3 1 Robot Analysis 5 | . 1 1 3 . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Locate Traps 2 | . . . 1 . 1 Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . 7 . . 2 Insert Component 4 | . . 3 . . 1 Analyze 5 | . . 4 . . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 10 | . 3 1 6 . . Terminals 9 | . 2 1 6 . . Track 1 | . . . 1 . . Botnet 6 | . 1 1 4 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 19 | . 2 6 6 2 3 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 3 . . 1 Part Schematics Acquired 4 | . . 3 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 5 | . . . . . 5 Non-combat 1 | . . . . . 1 Combat 4 | . . . . . 4 Robot Hacks Applied 7 | . . . . . 7 find_recycling 1 | . . . . . 1 find_garrison 1 | . . . . . 1 wipe_record 1 | . . . . . 1 overwrite_iff 1 | . . . . . 1 streamctrl_high 1 | . . . . . 1 formatsys_high 2 | . . . . . 2 Relay Couplers Released 15 | . . . . 15 . Machine Destruction 15 | . . . . 15 . Attached 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 7 | . . . . 3 4 Largest Group 3 | . . . . 3 2 Highest-Rated Group 71 | . . . . 71 30 Highest-Rated Ally 31 | . . . . 31 17 Total Orders 2 | . . . . . 2 STAY 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 29 | . . . . 10 19 Total Damage 506 | . . . . 122 384 Kills 6 | . . . . . 6 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 2671 | . . . 609 2062 . Machine Analysis 2671 | . . . 609 2062 . Robot Analysis Total 5 | . 1 1 3 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 6331 | 141 226 1195 638 3520 611 Spaces Moved 2680 | 77 119 574 303 1358 249 Core 2 | 1 1 . . . . Treads 2678 | 76 118 574 303 1358 249 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 Average Speed 192 | 158 162 160 164 219 183 Slowest Speed 350 | 160 350 160 240 320 243 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 28 46 31 93 24 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 50 | . . 7 8 35 . Terrain Destroyed 285 | . 9 41 8 209 18 Melee . | . . . . . . Projectile 11 | . . . . 10 1 AOE 274 | . 9 41 8 199 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3310 | 93 137 719 370 1628 363 Wait 77 | . . 11 12 7 47 Move 2675 | 76 118 573 302 1357 249 Hop . | . . . . . . Pick Up 57 | 6 6 10 9 20 6 Fast Attach 43 | 6 4 13 2 13 5 Attach 20 | . . 2 2 13 3 Detach 1 | . . 1 . . . Swap 45 | . 2 10 6 17 10 Drop 59 | 4 . 22 3 19 11 Fire 271 | 1 7 70 33 138 22 Melee 9 | . . . . . 9 Ram . | . . . . . . Kick . | . . . . . . Crush 9 | . . 7 1 . 1 Escape Stasis 12 | . . . . 12 . Rewire 32 | . . . . 32 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: [*Fac x3] / *Mat) -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 142 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 994 | -9/Materials | Destroyed 8 combat bots 1218 | -9/Materials | Build established: Scavenger-Mutant 1494 | -9/Materials | Discovered new exit (range 15) 1541 | -9/Materials | Identified exit to Mines 1563 | -9/Materials | Entered another Materials area 1563 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1943 | -8/Materials | Repaired Lgt. Treads 1974 | -8/Materials | Discovered new exit (range 15) 1981 | -8/Materials | Build established: Tank 2094 | -8/Materials | Garrison activated, responded to threat 2177 | -8/Materials | Identified exit to Garrison 2201 | -8/Materials | Entered Garrison 2250 | -8/Garrison | Garrison Relay disabled 2266 | -8/Garrison | Lost 3 parts (2n1u) 2298 | -8/Garrison | Garrison Relay disabled 2298 | -8/Garrison | Garrison Relay disabled 2301 | -8/Garrison | Garrison Relay disabled 2583 | -8/Garrison | Destroyed 11 combat bots 2662 | -8/Garrison | Core integrity fell below 50% 2677 | -8/Garrison | Lost 3 parts (1p1n1w) 2745 | -8/Garrison | Discovered new exit (range 15) 2901 | -8/Garrison | Triggered checkpoint 2955 | -8/Garrison | Triggered checkpoint 3059 | -8/Garrison | Discovered new exit (range 9) 3139 | -8/Garrison | Triggered checkpoint 3225 | -8/Garrison | Discovered new exit (range 15) 3276 | -8/Garrison | Build established: Skirmisher 3437 | -8/Garrison | Lost 4 parts (1p1n2w) 3706 | -8/Garrison | Build established: Scavenger-Skirmisher 4196 | -8/Garrison | Build established: Scavenger-Tank 4555 | -8/Garrison | Triggered checkpoint 4702 | -8/Garrison | Triggered checkpoint 4707 | -8/Garrison | Core integrity fell below 20% 4717 | -8/Garrison | Discovered new exit (range 12) 5081 | -8/Garrison | Triggered checkpoint 5486 | -8/Garrison | Installed Relay Interface Framework 5494 | -8/Garrison | Triggered checkpoint 5535 | -8/Garrison | Lost 3 parts (2n1u) 5721 | -8/Garrison | Entered Materials 5721 | -8/Materials | Accompanied by 1 ally 5773 | -8/Materials | System corruption reached 10% 5820 | -8/Materials | Build established: Scavenger-Gunner 6203 | -8/Materials | Build established: Bothacker-Mutant 6332 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06266_ K-01 Serf collects debris. 06275_ System corrupted: FCS attempts to trigger Adv. Beam Cannon. 06275_ System corrupted: Adv. Beam Cannon misfires. 06275_ U-05 Engineer destroyed. 06278_ K-01 Serf collects debris. 06285_ A-02 Transporter destroyed. 06287_ K-01 Serf collects debris. 06288_ Dropped Lgt. Nuclear Core. 06292_ System corrupted: Energy discharge (-52). 06293_ K-01 Serf collects debris. 06298_ R-06 Scavenger collects Lgt. Nuclear Core. 06300_ K-01 Serf collects debris. 06301_ R-06 Scavenger collects Lgt. Treads. 06308_ Imp. System Restoration Module purges 1% system corruption (18%). 06309_ System corrupted: Matter fused (-10). 06331_ Slug penetrates H-61 Shepherd. 06331_ K-01 Serf destroyed. 06332_ H-61 Shepherd calls for reinforcements. 06332_ ALERT: Hostile activity reported, dispatching reinforcements to area. 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Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 40% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedKineticDirector Manual? 0 Play Time 00:45:59 Cumulative 250.6 hours Start 2025.11.10 @ 23:43:36 End 2025.11.11 @ 00:45:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 247 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bfbd183-94bb-458e-89bb-34ff411181a9