Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.21 @ 18:42:49 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (805) 805 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-4) -4 TOTAL SCORE: 3106 Bonus ------- Friendly Fire -4 Cogmind --------- Core Integrity 425/550 Matter 235/300 Energy 46/100 System Corruption 0% Temperature Cool (54) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Flight Unit > --- UTILITY (4) ------ Structural Scanner Propulsion Shielding > --- WEAPON (2) ------- Spread Laser Rocket Launcher > --- INVENTORY (5) ---- Light Ion Engine Improved Terrain Scanner Spread Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner > --- WEAPON ----------- Spread Laser > --- INVENTORY -------- Light Ion Engine Wheel Improved Terrain Scanner Spread Laser Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Visual Processing Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 30 | 7 8 . 6 3 6 Power 4 | 1 1 . 1 1 . Engine 4 | 1 1 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 4 . 2 . 2 Treads . | . . . . . . Leg 6 | 2 4 . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 3 | . . . 2 . 1 Utility 8 | 2 1 . 2 2 1 Device 6 | 2 1 . 1 1 1 Storage . | . . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 8 | 2 2 . 1 . 3 Energy Gun 4 | . 2 . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 100 100 63 66 58 Engine 11 | . 14 14 9 11 7 Leg 14 | . 28 28 . . . Flight 10 | . . . 22 22 15 Device 20 | . 28 28 16 12 9 Processor 1 | . . . 5 . . Protection 2 | . . . . 9 9 Energy Gun 10 | . 9 14 11 11 8 Ballistic Gun 9 | . 18 14 . . . Naked Turns . | . . . . . . Heaviest Build 11 | 11 11 10 8 8 9 Greatest Support 20 | 20 20 20 8 8 10 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 3 4 5 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 3 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 691 | 330 230 . 60 30 41 Remotely . | . . . . . . Salvage Created 942 | 178 446 . 62 31 225 Parts 72 | 14 33 . 3 6 16 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . 9 . 1 . 10 Guns 13 | . 9 . 1 . 3 AOE 7 | . . . . . 7 Classes Destroyed 10 | 2 5 . 2 . 1 Builder 6 | . 2 . . 2 2 Tunneler 5 | 5 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Mechanic 1 | . . . 1 . . Operator 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 6 | . 3 . . . 3 Grunt 13 | . 6 . . . 7 Sentry 1 | . . . 1 . . Best Kill Streak 9 | 5 3 . 1 2 9 Combat Bots Only 6 | . 3 . 1 . 6 Max Kills in Single Turn 2 | 1 1 . 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 782 | . 342 . 97 . 343 Core 242 | . 93 . 24 . 125 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . . . . . 15 Regen/Repaired (Parts) 25 | . . . 25 . . Core Remaining (%) 85 | 100 . 62 . 94 . Volleys Fired 105 | 10 34 . 26 5 30 Largest 2 | 2 2 . 1 1 2 Hottest 98 | 40 85 . 65 65 98 Shots Fired 152 | 20 68 . 26 5 33 Gun 146 | 20 68 . 26 5 27 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 70 | 20 50 . . . . Thermal 76 | . 18 . 26 5 27 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 7 5 . 9 4 10 Robot Miss Streak 7 | 2 4 . 7 3 7 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 110 | 15 38 . 21 5 31 Core Hits 95 | 6 18 . 15 6 50 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1922 | 192 499 . 290 72 869 Guns 1387 | 192 499 . 290 72 334 Cannons . | . . . . . . Explosions 535 | . . . . . 535 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 528 | 192 336 . . . . Thermal 859 | . 163 . 290 72 334 Explosive 535 | . . . . . 535 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 144 | . 144 . 143 4 54 Average Temperature 41 | . 44 . 45 3 20 Received Heat Transfer 336 | . 90 . 39 . 207 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1438 | . 481 . 452 90 415 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 401 | 30 401 156 168 90 306 Initial 156 | . 19 156 60 65 35 Average 153 | 13 241 156 110 84 166 Maximum Alert Level 2 | . 2 . . . 1 Low Security (%) 74 | 100 41 100 100 100 51 Level 1 24 | . 53 . . . 48 Level 2 1 | . 5 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 1 . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 15 . 14 3 11 Peak Tracking Total 10 | . 4 . 10 3 4 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 6 | . 3 . 3 . . Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 10 . 6 . . Successful 10 | . 5 . 5 . . Failed 6 | . 5 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 7 . 1 . . Terminals 14 | . 10 . 4 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . 2 . . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 3 | . 2 . 1 . . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Botnet 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 3 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1056 | 117 377 99 210 141 112 Spaces Moved 984 | 64 198 82 269 309 62 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 333 | 53 198 82 . . . Wheels 27 | . . . . . 27 Hover . | . . . . . . Flight 613 | . . . 269 309 35 Fastest Speed 37 | 50 120 120 37 37 37 Average Speed 66 | 107 120 120 37 37 55 Slowest Speed 120 | 120 120 120 37 37 80 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . . 6 8 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 28 20 33 42 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 54 | . . . . . 54 Melee . | . . . . . . Projectile . | . . . . . . AOE 54 | . . . . . 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1223 | 90 273 82 350 324 104 Wait 81 | 2 18 1 43 11 6 Move 956 | 63 197 81 258 295 62 Hop 9 | . . . 4 5 . Pick Up 18 | 8 5 . 4 1 . Fast Attach 11 | 4 1 . 3 1 2 Attach 7 | 3 . . 2 . 2 Detach 3 | . . . 3 . . Swap 12 | . 7 . 1 2 2 Drop 21 | . 11 . 6 4 . Fire 105 | 10 34 . 26 5 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 458 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Entered Mines 521 | -10/Mines | Build established: Scavenger-Mutant 536 | -10/Mines | Discovered new exit (range 10) 577 | -10/Mines | Assembled infested the area 594 | -10/Mines | Entered Materials 594 | -9/Materials | Evolved 2 slots: Propulsion x2 630 | -9/Materials | Repaired Lgt. Ion Engine 794 | -9/Materials | Discovered new exit (range 14) 804 | -9/Materials | Entered Mines 807 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 844 | -9/Mines | Discovered new exit (range 9) 848 | -9/Mines | Learned 2 Materials zone layouts 924 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 930 | -9/Mines | Discovered new exit (range 7) 945 | -9/Mines | Entered Materials 945 | -8/Materials | Evolved 2 slots: Utility x2 991 | -8/Materials | Garrison activated, responded to threat 1057 | -8/Materials | Self-destructed Last Messages --------------- 01010_ U-05 Engineer destroyed. 01011_ Acquired 20 matter. 01012_ U-05 Engineer lays Concrete. 01014_ Acquired 16 matter. 01018_ O-16 Technician destroyed. 01022_ The unstable cave ceiling collapses. 01022_ U-05 Engineer destroyed. 01026_ Acquired 4 matter. 01030_ Acquired 1 matter. 01032_ Acquired Structural Scanner. 01036_ U-05 Engineer lays Concrete. 01037_ Lgt. Ion Engine destroyed. 01037_ U-05 Engineer lays Concrete. 01045_ Imp. Heat Sink destroyed. 01047_ U-05 Engineer builds a Wall. 01048_ G-47 Trooper destroyed. 01050_ Flight Unit destroyed. 01051_ U-05 Engineer lays Concrete. 01051_ G-47 Trooper destroyed. 01054_ Destroyed Wheel. 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