Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 22:42:24 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (2941) 2941 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (412) 412 TOTAL SCORE: 7213 Bonus ------- High Alert Combat Kills 265 Follower Combat Kills 125 Aligned with FarCom 300 Friendly Fire -278 Cogmind --------- Core Integrity 400/550 Matter 280/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Treading (150) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Target Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (15) --- Fission Core Light Fission Core Advanced Treads Cooling System Faulty Experimental Sensor Array Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Guided Plasma Cannon Flak Cannon Flak Cannon Shock Bomb Launcher Shock Bomb Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Fission Core Light Fission Core Experimental Sensor Array Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Guided Plasma Cannon Improved Light Cannon Rocket Launcher Improved Datajack Heavy Hammer [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Target Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 77 | 6 23 1 23 2 2 1 19 Power 10 | 1 3 1 3 . . . 2 Engine 8 | 1 3 . 2 . . . 2 Core 2 | . . 1 1 . . . . Reactor . | . . . . . . . . Propulsion 22 | 2 6 . 8 . . 1 5 Treads 22 | 2 6 . 8 . . 1 5 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 4 . 5 . . . 4 Device 2 | . . . . . . . 2 Storage 4 | 1 2 . 1 . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 7 | . 2 . 3 . . . 2 Artifact . | . . . . . . . . Weapon 31 | 2 10 . 7 2 2 . 8 Energy Gun 10 | . 1 . 3 1 1 . 4 Energy Cannon 3 | . . . 1 . . . 2 Ballistic Gun 13 | 2 9 . 2 . . . . Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 5 | . 1 . 3 . . . 1 Parts Lost 11 | . 3 . . . . 1 7 Power 3 | . 2 . . . . . 1 Propulsion 4 | . 1 . . . . 1 2 Utility 2 | . . . . . . . 2 Weapon 2 | . . . . . . . 2 Highest Loss Streak 5 | . 2 . . . . 1 5 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 95 | . 79 96 99 100 100 99 92 Engine 7 | . 7 . 6 11 11 11 7 Core 2 | . . 10 4 . . . . Treads 30 | . 26 28 32 33 33 32 25 Device 2 | . . . . . . . 13 Storage 11 | . 14 14 11 11 11 11 9 Processor 8 | . . . 10 11 11 11 9 Protection 10 | . 3 14 11 11 11 11 9 Energy Gun 12 | . . . 13 21 16 22 13 Ballistic Gun 8 | . 26 28 8 . . . . Peak Build Rating 32 | 6 11 13 22 21 22 22 32 Average Rating 19 | 5 8 12 19 20 21 21 28 On Entrance 14 | . 6 10 13 20 21 22 21 Naked Turns . | . . . . . . . . Heaviest Build 45 | 12 21 26 38 39 38 38 45 Greatest Support 67 | 40 40 40 63 63 63 63 67 Greatest Overweight (x) 4 | 3 4 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 13 | 7 8 10 13 15 15 15 15 Most Carried 15 | 2 10 10 15 15 15 15 15 Average Carried 12 | 1 7 10 13 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 2 10 10 15 15 15 15 15 Class Distribution -------------------- 72% | Mutant 12% | Scavenger-Mutant 10% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2041 | 251 568 204 737 . . 44 237 Remotely . | . . . . . . . . Salvage Created 4845 | . 610 258 2121 . . 296 1560 Parts 284 | . 52 14 142 . . 16 60 Haulers Intercepted 8 | . 2 . 5 . . . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 81 | . 12 8 36 . . 7 18 Guns 69 | . 12 8 34 . . 6 9 Cannons 3 | . . . . . . . 3 AOE 8 | . . . 2 . . . 6 Classes Destroyed 12 | . 8 . 2 . . 1 1 Worker 11 | . 1 . 7 . . . 3 Builder 5 | . 1 . 3 . . . 1 Hauler 8 | . 2 . 5 . . . 1 Recycler 10 | . 1 1 3 . . . 5 Operator 5 | . 2 . 2 . . . 1 Watcher 7 | . 2 . 3 . . . 2 Swarmer 27 | . 6 6 12 . . 3 . Grunt 39 | . 6 2 15 . . 3 13 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . 1 . . . . Sentry 11 | . . . 9 . . . 2 Hunter 3 | . . . . . . 1 2 Best Kill Streak 9 | . 5 3 9 . . 3 6 Combat Bots Only 7 | . 5 3 7 . . 3 4 Max Kills in Single Turn 4 | . 2 2 3 . . 1 4 Gunslinging 1 | . 1 1 1 . . . . Exploded 2 | . . . 1 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 278 | . 42 20 104 . . 25 87 Missed 74 | . 7 4 32 . . 9 22 Damage Taken 3092 | . 548 147 957 . . 167 1273 Core 383 | . 95 10 97 . . 31 150 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 346 | . . . 346 . . . . Core Remaining (%) 75 | 100 . 58 . . . 68 . Volleys Fired 254 | . 57 11 115 4 . 17 50 Largest 2 | . 2 2 2 2 . 2 2 Hottest 112 | . 46 46 90 90 . 90 112 Shots Fired 493 | . 114 22 229 7 . 32 89 Gun 474 | . 114 22 228 6 . 32 72 Cannon 18 | . . . . 1 . . 17 Launcher 1 | . . . 1 . . . . Special . | . . . . . . . . Kinetic 275 | . 114 22 126 1 . . 12 Thermal . | . . . . . . . . Explosive 1 | . . . 1 . . . . Electromagnetic 217 | . . . 102 6 . 32 77 Robot Hit Streak 19 | . 8 8 19 . . 6 15 Robot Miss Streak 9 | . 3 2 5 . . 9 6 Penetration Max . | . . . . . . . . Secondary Targets 11 | . 1 3 2 . . 2 3 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 Shots Hit Robots 340 | . 62 15 163 . 3 21 76 Core Hits 210 | . 27 11 90 . . 13 69 Critical Kills 3 | . . . 3 . . . . Critical Parts Destroyed 3 | . . . 3 . . . . Critical Strikes 6 | . . . 6 . . . . Destroy 6 | . . . 6 . . . . Melee Attacks 5 | . . . . . 3 . 2 Impact 2 | . . . . . . . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7361 | 1 954 232 3390 . . 327 2457 Guns 5489 | . 948 228 2856 . . 315 1142 Cannons 250 | . . . . . . . 250 Explosions 1570 | . . . 511 . . . 1059 Melee . | . . . . . . . . Ramming 52 | 1 6 4 23 . . 12 6 Kinetic 2756 | . 948 228 1389 . . . 191 Thermal 1359 | . . . 421 . . . 938 Explosive 90 | . . . 90 . . . . Electromagnetic 3104 | . . . 1467 . . 315 1322 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . . . 17 Message Errors 4 | . . . . . . . 4 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 6 | . . . . . . . 6 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 84 | . . . 23 . . . 61 Projectiles . | . . . . . . . . Explosions 84 | . . . 23 . . . 61 Melee . | . . . . . . . . Knockbacks 2 | . . . 1 . . . 1 Impact 1 | . . . 1 . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 424 | . . . 126 . . . 298 Shots 12 | . . . 5 . . . 7 Rammed 10 | 1 1 1 2 . . 2 3 Targets Rammed 12 | 1 1 1 3 . . 2 4 Kicked . | . . . . . . . . Crushed 2 | . . . 1 . . . 1 Highest Temperature 284 | . 36 47 178 60 . 264 284 Average Temperature 44 | . 8 16 39 25 . 92 67 Received Heat Transfer 981 | . 132 27 255 . . 54 513 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 20 | . . . 12 . . . 8 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1650 | . . . 600 . . . 1050 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 17 | . . . 8 . . . 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 812 | . 238 240 812 327 . 90 297 Initial 290 | . . 34 15 290 . . 27 Average 280 | . 96 148 509 255 . 17 113 Maximum Alert Level 3 | . 1 1 3 1 . . 1 Low Security (%) 50 | 100 91 76 9 29 . 100 84 Level 1 22 | . 8 23 26 70 . . 15 Level 2 18 | . . . 42 . . . . Level 3 9 | . . . 21 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 4 . 6 . . 1 3 Investigation 9 | . 2 . 5 . . 1 1 Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 3 . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 19 7 51 . . 7 20 Peak Tracking Total 7 | . 3 3 7 . . 4 4 Tactical Retreats 2 | . 1 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 18 | . 14 . 3 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . . 4 2 . . 3 Max in Single Turn 2 | . . . 1 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 30 | . 5 1 13 . 4 1 6 Terminals 19 | . 4 1 9 . . 1 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 4 | . 1 . 2 . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 96 | . 10 2 52 . 12 2 18 Successful 54 | . 4 . 28 . 12 . 10 Failed 41 | . 5 2 24 . . 2 8 Catastrophic 7 | . . 1 4 . . 1 1 Database Lockouts 1 | . 1 . . . . . . Manual 66 | . 11 2 36 . 1 2 14 Terminals 64 | . 9 2 38 . . 2 13 Fabricators . | . . . . . . . . Repair Stations 11 | . . . 11 . . . . Recycling Units 5 | . 1 . 3 . . . 1 Scanalyzers 4 | . . . . . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 1 . 10 . 12 . . Record 11 | . . . . . 11 . . Robot Analysis 5 | . 1 . 4 . . . . Prototype ID Bank 1 | . . . 1 . . . . Alert Level 2 | . . . 2 . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . 9 . . . . Scan Component 5 | . . . 5 . . . . Repair 4 | . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 21 | . 3 . 9 . . . 9 Terminals 17 | . 2 . 7 . . . 8 Assimilate 1 | . . . . . . . 1 Botnet 4 | . 1 . 1 . . . 2 Operators 2 | . . . 1 . . . 1 Skim 10 | . 1 . 5 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 Tunnel 4 | . 1 . 2 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 3 1 11 . . 1 5 Full Trace Events 7 | . 2 1 2 . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 4 . . . . Time 110 | . . . 110 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . 3 . . Non-combat 2 | . . . . . 2 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 3 | . . . . . 3 . . parse_system 3 | . . . . . 3 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 6 | . . 3 . 2 . . 1 Largest Group 3 | . . 3 3 2 2 . 1 Highest-Rated Group 53 | . . 40 40 53 53 . 10 Highest-Rated Ally 31 | . . 16 16 31 31 . 10 Total Orders 7 | . . . 2 . . . 5 STAY 4 | . . . 1 . . . 3 FOLLOW 3 | . . . 1 . . . 2 Ally Attacks 50 | . . 1 49 . . . . Total Damage 444 | . . . 444 . . . . Kills 11 | . . . 11 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 1 . 4 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7436 | 89 828 462 2936 566 451 741 1363 Spaces Moved 3571 | 49 388 269 1331 343 276 411 504 Core 21 | 6 15 . . . . . . Treads 3550 | 43 373 269 1331 343 276 411 504 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 160 150 Average Speed 159 | 156 160 160 160 160 160 160 156 Slowest Speed 250 | 200 250 160 160 160 160 160 232 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 4 82 72 84 70 60 95 44 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 8 | . 1 . 5 . 1 . 1 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 107 | . . . 50 7 . . 50 Melee 2 | . . . . . . . 2 Projectile . | . . . . . . . . AOE 105 | . . . 50 7 . . 48 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4866 | 58 498 283 1941 353 286 461 986 Wait 861 | . 14 . 427 3 . 30 387 Move 3564 | 48 387 268 1330 342 275 410 504 Hop . | . . . . . . . . Pick Up 50 | 3 10 1 22 1 3 1 9 Fast Attach 26 | 5 12 1 5 . . . 3 Attach 9 | 1 2 . 1 . . 1 4 Detach . | . . . . . . . . Swap 42 | . 9 . 17 2 2 . 12 Drop 42 | . 6 1 21 1 3 . 10 Fire 254 | . 57 11 115 4 . 17 50 Melee 5 | . . . . . 3 . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 12 | 1 1 1 3 . . 2 4 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 11) 634 | -10/Materials | Discovered new exit (range 13) 843 | -10/Materials | Central database locked down 865 | -10/Materials | Discovered new exit (range 8) 918 | -10/Materials | Entered Mines 1104 | -10/Mines | Discovered new exit (range 5) 1122 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1344 | -10/Mines | Build established: Scavenger-Mutant 1349 | -10/Mines | Discovered new exit (range 15) 1380 | -10/Mines | Entered Materials 1380 | -9/Materials | Accompanied by 3 allies 1380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1900 | -9/Materials | Repaired Lgt. Treads 1927 | -9/Materials | Repaired Lgt. Treads 2214 | -9/Materials | Discovered new exit (range 8) 2361 | -9/Materials | Build established: Mutant 2456 | -9/Materials | Destroyed 7 combat bots 2762 | -9/Materials | Discovered new exit (range 16) 2835 | -9/Materials | Learned 4 Recycling zone layouts 2907 | -9/Materials | Identified exit to Materials 2907 | -9/Materials | Learned location of 1 exit from Materials 3003 | -9/Materials | Repaired Med. Armor Plating 3018 | -9/Materials | Learned location of Mines (-8) 3037 | -9/Materials | Repaired Ion Engine 3112 | -9/Materials | Learned Storage trap positions 4316 | -9/Materials | Entered Mines 4316 | -9/Mines | Discovered exit to Materials (range 11) 4414 | -9/Mines | Learned 8 Materials zone layouts 4452 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4456 | -9/Mines | Found Prototype Device 4477 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4505 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4505 | -9/Mines | Discovered new exit (range 5) 4694 | -9/Mines | Discovered exit to Materials (range 6) 4882 | -9/Mines | Entered Exiles 4882 | -9/Exiles | Accompanied by 2 allies 4912 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4941 | -9/Exiles | Met 8R-AWN 4984 | -9/Exiles | Met EX-HEX 5030 | -9/Exiles | Met EX-BIN 5103 | -9/Exiles | Aligned with FarCom system 5104 | -9/Exiles | Given EX-Vault access code 5170 | -9/Exiles | Opened EX-Vault 5182 | -9/Exiles | Found Gui. Plasma Cannon 5216 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5263 | -9/Exiles | Met EX-DEC 5269 | -9/Exiles | Learned location of Zion (-6) 5315 | -9/Exiles | Discovered new exit (range 14) 5333 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5333 | -9/Exiles | Entered Mines 5599 | -8/Mines | Discovered exit to Materials (range 7) 5891 | -8/Mines | Discovered exit to Materials (range 13) 6074 | -8/Mines | Entered Materials 6074 | -8/Materials | Evolved 2 slots: Utility x2 6075 | -8/Materials | Identified exit to Factory 6667 | -8/Materials | Build established: Skirmisher 6693 | -8/Materials | Discovered exit to Factory (range 12) 7163 | -8/Materials | Lost 5 parts (1p1n2u1w) 7207 | -8/Materials | Identified Exp. Sensor Array 7437 | -8/Materials | Self-destructed Last Messages --------------- 07423_ R-06 Scavenger inserts Corrupted Hammer into recycling unit. 07423_ Dropped Lgt. Treads. 07426_ R-06 Scavenger collects Visual Processing Unit. 07426_ Dropped Hrd. Medium Armor Plating. 07427_ Acquired Adv. Treads. 07429_ R-06 Scavenger inserts Visual Processing Unit into recycling unit. 07430_ Recycling unit begins recycling process. 07431_ Recycling unit begins matter transfer process. 07432_ R-06 Scavenger collects Com. Wheel. 07435_ R-06 Scavenger inserts Com. Wheel into recycling unit. 07435_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Hub_04(d)] 07435_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 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""" # """ #????????# | | % # """ #????????# | | %r%*@ # """ #????????# | | #+######+######+######"Y"# # #????????### | | # # #?#"""## ## """ #??????????? | | """ # # #?###### ## """ #????####### | | "T" ]# # #??????# r ## """ #????# # | | # # == #??????# ## #????# # | | ! #!! # == ##?????# ############## """ # | | =#! # == #?????# #??# ## """ # | | #####################?????# #??# """""## """ # | | ??????????????????######### #??# """""## # | | ??????????????????# """ # #??# """""## # | | ??????????????????# "R" # #??# """""## # | | ??????????????????# " " + #??# """""## "" # | | ??????????????????# # #??# """""## T" # | | ??????????????????# # #??# """""## "" # | | ??????????????????######### ##?# ## # | | ?????????????????????????# ##########+######+# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ###+#############+# | | ?????????????????????????####### #??# | | ???????????????????????????????# """ #??# """ """ | | ???????????????????????????????# """ #??# """ """ | | ???????????????????????????????# """ #??# """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableExpertAutohacker Manual? 0 Play Time 00:40:09 Cumulative 205.1 hours Start 2024.12.01 @ 19:54:03 End 2024.12.01 @ 22:42:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 102 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4075432-ab52-4231-9fb2-2ca775fe9a32