Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 21:11:22 Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (107) 535 Value Destroyed (4307) 4307 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1958) 1958 TOTAL SCORE: 14440 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 516 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -14 Cogmind --------- Core Integrity 554/1300 Matter 32/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- Particle Reactor Energy Well (350) Advanced Matter Compressor (0) Advanced Matter Compressor (0) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Advanced VSS Leg Advanced VSS Leg Compact Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Cloaking Device Improved Focal Shield Experimental EM Disruption Field > --- WEAPON ----------- Dispersion Rifle Quantum Rifle Matter Neutralizer Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Improved Cesium-ion Thruster Impulse Thruster Array Railgun [Rating: 141] Favorites ----------- Power Vortex Chain Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved Cesium-ion Thruster Treads Medium Treads Leg Advanced VSS Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Utility Shielding Weapon High-powered Shotgun Energy Gun Vortex Shotgun Energy Cannon Disruptor Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . 1 . . . . 1 . . . . . . Utility 8 | . . 1 2 1 . 1 . . . . 1 . . . . 1 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 Parts Attached 188 | . 9 12 23 33 5 5 3 5 . 9 14 4 . 15 4 16 31 Power 14 | . 1 1 2 3 1 . . 2 . . 1 . . . . 2 1 Engine 7 | . 1 1 . 2 1 . . 2 . . . . . . . . . Core 5 | . . . 2 1 . . . . . . 1 . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 53 | . 2 5 9 13 1 2 . 1 . 1 7 . . 2 3 1 6 Treads 1 | . . . . . . . . . . . . . . . . . 1 Leg 3 | . . . . . . . . . . 1 . . . . . . 2 Wheel 18 | . 2 5 5 4 . . . . . . . . . . . . 2 Hover 8 | . . . 3 3 . . . . . . 2 . . . . . . Flight 23 | . . . 1 6 1 2 . 1 . . 5 . . 2 3 1 1 Utility 57 | . 1 4 5 4 2 3 2 . . 5 4 2 . 6 . 6 13 Device 21 | . . . . . . . 1 . . 2 1 2 . 3 . 4 8 Storage 6 | . . . 1 1 . . . . . . 1 . . 2 . 1 . Processor 9 | . . . 1 . . 1 . . . 3 . . . 1 . . 3 Hackware 11 | . . 2 2 2 1 1 . . . . 2 . . . . 1 . Protection 10 | . 1 2 1 1 1 1 1 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 64 | . 5 2 7 13 1 . 1 2 . 3 2 2 . 7 1 7 11 Energy Gun 22 | . 4 . 2 1 . . . . . 1 1 1 . 4 . 4 4 Energy Cannon 9 | . . . . 4 . . . 1 . . 1 . . 1 . . 2 Ballistic Gun 17 | . 1 2 4 4 1 . 1 . . 1 . . . . . . 3 Ballistic Cannon 5 | . . . . 1 . . . . . . . 1 . 1 . 2 . Launcher 6 | . . . 1 2 . . . . . . . . . 1 . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . 1 1 . Impact Weapon 3 | . . . . 1 . . . 1 . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 3 . . . . . . 2 . . 4 1 3 3 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . System Corruption 9 | . . . . . . . . . . 9 . . . . . . . Parts Lost 52 | . 2 . 4 7 2 . . . 4 7 1 . . . 6 12 7 Power 5 | . 1 . . 1 . . . . 1 . . . . . 1 . 1 Propulsion 19 | . . . 1 4 2 . . . 2 2 . . . . 2 4 2 Utility 18 | . . . 1 1 . . . . 1 3 1 . . . 3 5 3 Weapon 10 | . 1 . 2 1 . . . . . 2 . . . . . 3 1 Highest Loss Streak 6 | . 2 . 4 1 2 . . . 4 5 1 . . . 6 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 96 97 94 90 85 61 66 71 70 43 62 96 94 94 71 64 65 Engine 3 | . 12 11 3 3 7 6 6 6 4 . . . . . . . . Core 1 | . . . 4 2 . . . . . . 1 5 5 5 2 . . Leg 1 | . 14 . . . . . . . . . . . . . . . 7 Wheel 7 | . 12 32 15 11 . . . . . . . . . . . . 4 Hover 1 | . . . 8 2 . . . . . . 6 . . . . . . Flight 8 | . . . . . 22 9 13 16 16 2 10 29 29 29 25 20 . Device 4 | . . . . . . . 6 6 4 . . 8 17 13 8 8 15 Storage 5 | . 14 11 9 7 7 6 6 6 6 3 . . . 3 5 4 . Processor 6 | . . . . . . . 6 6 6 16 23 19 11 11 11 10 14 Hackware 16 | . . 8 28 30 30 33 23 20 20 16 17 17 17 17 10 6 . Protection 4 | . 12 11 6 6 7 4 2 6 4 . . . . . . . . Energy Gun 5 | . 7 . 3 7 . . . . . 1 . 5 5 8 5 6 7 Ballistic Gun 6 | . 19 21 13 5 9 . . . . . . . . . . . 4 Naked Turns 23 | . . . . . . . . . . . . . . . . . 23 Heaviest Build 86 | 12 15 26 20 34 18 11 12 15 15 13 34 38 30 39 39 86 81 Greatest Support 40 | 20 24 34 32 36 18 12 12 18 18 15 40 39 30 40 40 32 36 Greatest Overweight (x) 4 | . . 1 3 3 . . . . . 2 1 . . . 1 3 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | . 8 8 8 8 8 8 8 8 8 8 15 5 5 15 15 15 5 Average Capacity 8 | . 8 8 8 8 8 8 8 8 8 6 6 5 5 11 15 13 5 Most Carried 15 | . 8 8 8 8 8 7 8 8 8 8 5 5 5 15 15 14 5 Average Carried 7 | . 7 7 7 7 7 7 6 7 7 6 4 4 4 10 14 9 4 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 15 15 5 5 Final Carried 15 | 6 8 8 7 8 8 7 8 7 8 5 5 5 5 15 14 4 4 Class Distribution -------------------- 38% | Hacker-Mutant 16% | Mutant 12% | Hacker-Scout 8% | Hacker-Tank 5% | Hacker-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Matter Collected 3965 | 189 279 273 595 948 157 . 50 132 . 253 . 29 234 276 133 42 375 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4111 | . 316 283 743 1483 21 . . 91 . 111 . 17 46 . 92 227 681 Parts 201 | . 19 18 46 74 1 . . . . 1 . 1 . . 2 8 31 Haulers Intercepted 5 | . . 2 1 2 . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 1 4 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 1 . . . . 5 . . 2 . . Prevented 6 | . . . . . . . 2 . . . . . . . 4 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 74 | . 6 3 15 25 1 . . 1 . 2 . . . . 5 6 10 Melee 1 | . . . . 1 . . . . . . . . . . . . . Guns 46 | . 6 3 11 14 1 . . . . . . . . . . 4 7 Cannons 2 | . . . . . . . . . . . . . . . 1 . 1 AOE 19 | . . . 4 8 . . . . . . . . . . 3 2 2 Classes Destroyed 15 | . 2 4 3 3 . . . 1 . 1 . . 1 . . . . Worker 12 | . . 1 . 9 . . . . . . . . . . . 1 1 Builder 2 | . . . . 2 . . . . . . . . . . . . . Hauler 5 | . . 2 1 2 . . . . . . . . . . . . . Recycler 3 | . 1 . 1 1 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 8 | . . 1 1 5 . . . . . . . . . . . 1 . Swarmer 9 | . . . . 3 1 . . . . . . . . . 4 . 1 Grunt 37 | . 6 2 8 15 . . . 1 . 1 . . . . 1 3 . Duelist 2 | . . . . . . . . . . 1 . . . . . . 1 Sentry 13 | . . 1 5 3 . . . . . . . . . . . 1 3 Hunter 5 | . . . 2 3 . . . . . . . . . . . . . Programmer 8 | . . . . 1 . . . . . . . . . . . 2 5 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 2 7 6 1 . . 2 . 1 . . . . 4 4 3 Combat Bots Only 5 | . 3 2 5 3 1 . . 1 . 1 . . . . 4 3 2 Max Kills in Single Turn 3 | . 1 1 2 3 1 . . 1 . 1 . 1 1 . 2 2 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . . . . . . . . . . 1 1 2 Melee 1 | . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 865 | . 40 29 65 146 92 . 19 1 11 98 5 10 7 . 46 138 158 Missed 346 | . 10 6 20 48 51 . 14 . 3 39 3 7 3 . 19 64 59 Damage Taken 9424 | . 436 300 748 1472 359 . 47 18 378 901 37 74 76 . 413 1852 2313 Core 3497 | . 93 116 117 491 108 . 18 . 218 587 18 . 37 . 59 889 746 Absorbed by Shields 11 | . . . . . . . . . . . . . . . . 11 . Redirected to Shielding 174 | . 36 4 100 13 2 . 3 . 16 . . . . . . . . Ignored by Resistances 419 | . . . . . . . . . . . . . . . . . 419 Regen/Repaired (Parts) 302 | . . 105 134 . . 63 . . . . . . . . . . . Core Remaining (%) 54 | 100 62 71 78 . 14 . . . . 3 . . . . 88 22 . Volleys Fired 266 | . 46 36 55 45 15 . . . . 1 . 6 9 2 7 21 23 Largest 4 | . 2 2 2 3 2 . . . . 1 . 3 2 2 2 3 4 Hottest 327 | . 130 70 92 166 50 . . . . 70 . 225 132 80 80 120 327 Shots Fired 555 | . 91 72 110 106 24 . . . . 1 . 13 12 4 11 35 76 Gun 488 | . 91 72 106 91 24 . . . . 1 . 5 3 4 8 23 60 Cannon 43 | . . . . 5 . . . . . . . 8 9 . . 8 13 Launcher 17 | . . . 4 10 . . . . . . . . . . . . 3 Special 7 | . . . . . . . . . . . . . . . 3 4 . Kinetic 353 | . 61 70 95 50 24 . . . . . . 4 9 . . 8 32 Thermal 149 | . 30 2 11 41 . . . . . . . 9 3 4 8 . 41 Explosive 24 | . . . 4 10 . . . . . . . . . . 3 4 3 Electromagnetic 10 | . . . . 5 . . . . . 1 . . . . . 4 . Entropic 19 | . . . . . . . . . . . . . . . . 19 . Robot Hit Streak 9 | . 7 7 7 9 6 . . . . 4 . 4 3 3 6 9 6 Robot Miss Streak 9 | . 5 3 8 9 6 . . . . 1 . 2 2 3 2 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 Secondary Targets 6 | . . 1 1 2 . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 382 | . 53 39 73 87 18 . . 2 1 7 . 8 6 3 8 27 50 Core Hits 213 | . 17 11 46 71 8 . . . . 1 . 2 1 1 4 23 28 Critical Kills 6 | . . . . 1 . . . . . . . . . . . . 5 Critical Parts Destroyed 23 | . . . 1 3 . . . 1 . 1 . . . . . 1 16 Critical Strikes 34 | . . . 3 5 . . . 1 . 1 . . . . . 1 23 Burn 3 | . . . 2 1 . . . . . . . . . . . . . Destroy 25 | . . . 1 1 . . . . . . . . . . . . 23 Smash 5 | . . . . 3 . . . 1 . 1 . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 36 | . . . . 22 . . . 6 1 7 . . . . . . . Impact 36 | . . . . 22 . . . 6 1 7 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 5 . . . 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12288 | . 711 621 1480 3819 343 . . 199 77 376 . 192 197 54 534 1946 1739 Guns 6265 | . 707 607 1227 1338 343 . . . . 10 . 54 41 54 94 881 909 Cannons 926 | . . . . 114 . . . . . . . 138 156 . . 198 320 Explosions 3189 | . . . 253 1324 . . . . . . . . . . 399 717 496 Melee 1665 | . . . . 1043 . . . 199 77 346 . . . . . . . Ramming 57 | . 4 14 . . . . . . . 20 . . . . . 5 14 Kinetic 4003 | . 466 607 1089 750 343 . . . . . . 100 156 . . 198 294 Thermal 2763 | . 241 . 138 1097 . . . . . . . 92 41 54 94 71 935 Explosive 2585 | . . . 253 815 . . . . . . . . . . 399 622 496 Electromagnetic 211 | . . . . 114 . . . . . 10 . . . . . 87 . Impact 1665 | . . . . 1043 . . . 199 77 346 . . . . . . . Slashing 186 | . . . . . . . . . . . . . . . 41 145 . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 818 | . . . . . . . . . . . . . . . . 818 . Highest Corruption 12 | . . . . 11 11 . . . . 9 1 1 1 1 . 5 12 Average Corruption 3 | . . . . 3 11 . . . . 9 1 1 1 1 . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 45 | . . . . 18 7 . . . . 6 1 1 2 . . 3 7 Message Errors 10 | . . . . 6 . . . . . 1 . . . . . 1 2 Matter Fused 8 | . . . . 2 3 . . . . 1 . . 1 . . 1 . Heat Flow Errors 6 | . . . . . . . . . . 2 . 1 1 . . . 2 Energy Discharges 8 | . . . . 5 . . . . . 1 . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . 4 1 . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . Misfires 2 | . . . . 1 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . Overflow Damage 970 | . . . 5 600 . . . 159 . 83 . . 43 . 68 11 1 Projectiles 74 | . . . . 25 . . . . . . . . 43 . . 6 . Explosions 192 | . . . 5 113 . . . . . . . . . . 68 5 1 Melee 704 | . . . . 462 . . . 159 . 83 . . . . . . . Knockbacks 11 | . . . . 3 . . . 2 1 3 . . . . . 2 . Impact 9 | . . . . 3 . . . 2 1 3 . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 356 | . . 7 72 225 . . . . . . . . . . . 45 7 Shots 9 | . . . 3 5 . . . . . . . . . . . 1 . Rammed 4 | . . 1 . . . . . . . . . . . . . 1 2 Targets Rammed 17 | . 1 1 . . . . . . . 12 . . . . . 1 2 Kicked 13 | . 1 . . . . . . . . 12 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 633 | . 633 5 129 333 12 . . . . 164 3 491 192 55 132 303 451 Average Temperature 102 | . 252 3 45 106 7 . . . . 89 2 128 99 21 51 107 114 Received Heat Transfer 1894 | . 249 117 243 315 108 . 18 9 . 351 18 9 39 . 33 310 75 Effects 19 | . 11 . . 4 . . . . . . . 3 . . . . 1 Shutdowns 3 | . 1 . . . . . . . . . . 1 . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Interference 5 | . 1 . . 3 . . . . . . . 1 . . . . . Matter Decay 4 | . 3 . . . . . . . . . . 1 . . . . . Damage (major) 5 | . 5 . . . . . . . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . 8 . . . . . 2 . . . . . 1 . Impact Corruptions 24 | . . . . 17 . . . 4 . 3 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Melted 8 | . 1 . 1 4 . . . . . . . . . . . . 2 Heat Transferred 4324 | . 629 . 444 1630 . . . . . . . 74 74 91 259 50 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Peak Influence 582 | . 96 225 357 582 461 15 . . . . 75 . . . . 357 299 Initial 186 | . . 40 10 27 134 . . . . . . . . . . 40 186 Average 195 | . 27 94 188 386 316 . . . . . 39 . . . . 119 174 Maximum Alert Level 2 | . . 1 1 2 2 . . . . . . . . . . 1 1 Low Security (%) 53 | . 100 91 41 2 21 100 . . . . 100 . . . . 76 57 Level 1 33 | . . 8 58 47 40 . . . . . . . . . . 23 42 Level 2 13 | . . . . 50 38 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 1 4 14 1 . . . . . 1 . . . . 6 5 Investigation 22 | . 2 1 4 8 1 . . . . . 1 . . . . 3 2 Extermination 5 | . . . . 1 . . . . . . . . . . . 2 2 Reinforcement 5 | . 1 . . 2 . . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Distress Signals 8 | . 1 1 . 2 3 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 11 6 29 37 17 . 3 1 4 6 4 1 5 8 6 38 32 Peak Tracking Total 14 | . 3 2 5 3 8 . 4 1 4 4 4 1 7 7 4 11 14 Tactical Retreats 21 | . . . 2 1 . . . . . 4 1 . 1 . 1 8 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Traps Triggered 8 | . . . . 3 . . . . . . . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . 6 6 . . . . . . . . . . . . Reused 4 | . . . . 2 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . . Triggered 20 | . . . . 2 2 . 1 . . . . . . 13 2 . . Objects Rigged 5 | . . . . 5 . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Disabled 30 | . 1 1 3 17 . . . . 1 . . . . . . 6 1 Max in Single Turn 9 | . 1 1 2 9 . . . . 1 . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Accessed 61 | . 5 3 9 17 5 2 1 . 4 1 3 . . 4 . 5 2 Terminals 32 | . 4 1 7 10 5 . . . . 1 . . . . . 2 2 Fabricators 6 | . . . . 4 . . . . . . . . . . . 2 . Repair Stations 4 | . . 1 1 . . 2 . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . Scanalyzers 6 | . . 1 1 2 . . . . . . 1 . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . . 1 . . . . . . Total Hacks 259 | . 24 14 42 69 23 8 1 . 30 1 11 . . 13 . 18 5 Successful 186 | . 12 10 32 52 16 7 1 . 30 1 7 . . 13 . 5 . Failed 73 | . 12 4 10 17 7 1 . . . . 4 . . . . 13 5 Catastrophic 10 | . . . . 1 1 . . . . . 1 . . . . 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 97 | . 9 4 17 42 12 . . . . . 1 . . 1 . 6 5 Terminals 130 | . 18 5 26 43 23 . . . . 1 . . . . . 9 5 Fabricators 19 | . . . . 14 . . . . . . . . . . . 5 . Repair Stations 23 | . . 5 10 . . 8 . . . . . . . . . . . Recycling Units 8 | . 6 . . . . . . . . . 2 . . . . . . Scanalyzers 30 | . . 4 6 10 . . . . . . 6 . . . . 4 . Garrison Access 5 | . . . . 2 . . . . . . 3 . . . . . . Terminal Hacks 112 | . 7 1 12 27 16 . 1 . 30 1 . . . 13 . 4 . Record 24 | . . . . . . . . . 11 1 . . . 12 . . . Part Schematic 14 | . . . . 2 3 . . . 9 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Prototype ID Bank 8 | . 2 . . 1 1 . . . 3 . . . . . . 1 . Open Door 2 | . . . . . . . 1 . . . . . . 1 . . . Level Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . 2 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . . . Alert Level 11 | . 1 1 1 4 2 . . . . . . . . . . 2 . Unreport Threat 10 | . . . 2 5 3 . . . . . . . . . . . . Locate Traps 7 | . 2 . . 1 3 . . . . . . . . . . 1 . Reprogram Traps 2 | . . . . 1 1 . . . . . . . . . . . . Dispatch Records 4 | . . . 1 3 . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . . Intercept Status 2 | . . . . 2 . . . . . . . . . . . . . Recall Investigation 3 | . . . 2 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 1 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 6 . . . . . . . . . . . . . Network Status 2 | . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . Build 3 | . . . . 3 . . . . . . . . . . . . . Repair Station Hacks 21 | . . 4 10 . . 7 . . . . . . . . . . . Scan Component 11 | . . 2 5 . . 4 . . . . . . . . . . . Repair 10 | . . 2 5 . . 3 . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . . . . . Process 2 | . 1 . . . . . . . . . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 25 | . . 4 6 8 . . . . . . 6 . . . . 1 . Insert Component 13 | . . 2 3 4 . . . . . . 3 . . . . 1 . Analyze 12 | . . 2 3 4 . . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 1 4 11 . . . . . . . . . . . . . Terminals 11 | . 3 1 4 3 . . . . . . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 4 | . . . 2 2 . . . . . . . . . . . . . Detonate 1 | . . . . 1 . . . . . . . . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . . . . . Fabricators 6 | . . . . 6 . . . . . . . . . . . . . Report 1 | . . . . 1 . . . . . . . . . . . . . Prioritize 2 | . . . . 2 . . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 3 8 15 5 2 . . . 1 2 . . . . 5 2 Full Trace Events 21 | . 2 2 4 6 1 . . . . . 1 . . . . 3 2 Feedback Events 2 | . . . . . . . . . . . 2 . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . Robots Built 4 | . . . . 4 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 201 | . . . . 201 . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . . . . . . . . . Part Schematics Acquired 28 | . . 2 3 8 3 . . . 9 . 3 . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 73 | . . . . 73 . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . . . . . . . . Parts Repaired 10 | . . 2 5 . . 3 . . . . . . . . . . . Time 344 | . . 58 185 . . 101 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 222 | . 210 . . . . . . . . . 12 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . 2 3 4 . . . . . . 3 . . . . 1 . Part Schematics Acquired 12 | . . 2 3 4 . . . . . . 3 . . . . . . Parts Damaged 2 | . . . . 1 . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total Allies 19 | . . . 1 6 10 . . . . . 2 . . . . . . Largest Group 10 | . . . 1 5 10 . . . . . 2 2 . . . . . Highest-Rated Group 173 | . . . 10 78 173 . . . . . 82 82 . . . . . Highest-Rated Ally 41 | . . . 10 30 29 . . . . . 41 41 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 126 | . . . . 50 67 . . . . . . 9 . . . . . Total Damage 1979 | . . . . 846 839 . . . . . . 294 . . . . . Kills 22 | . . . . 7 13 . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . . 2 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . 4 . . . . . . Garrisons 1 | . . . . . . . . . . . 1 . . . . . . Patrols 2 | . . . . . . . . . . . 2 . . . . . . Investigations 1 | . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Turns Passed 7792 | . 585 502 868 1534 149 153 160 215 34 407 219 130 109 563 249 990 925 Spaces Moved 8254 | 1 286 373 482 1207 253 122 396 495 87 551 356 337 216 1246 419 632 795 Core 560 | . . . . . . . . . . 263 246 . . . . 5 46 Treads . | . . . . . . . . . . . . . . . . . . Legs 254 | 1 172 . . . . . . . . 8 . . . . . . 73 Wheels 2421 | . 114 373 473 1094 . . . . . . . . . . . . 367 Hover 105 | . . . 9 92 . . . . . . 4 . . . . . . Flight 4914 | . . . . 21 253 122 396 495 87 280 106 337 216 1246 419 627 309 Fastest Speed 22 | 120 90 80 80 34 34 37 37 34 34 40 23 23 23 22 22 23 35 Average Speed 62 | 120 108 81 101 100 34 37 37 35 34 56 46 23 23 22 27 95 99 Slowest Speed 280 | 120 120 95 240 280 37 37 37 37 40 200 91 23 23 23 94 222 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . 7 . 2 4 . . 1 1 . 1 . 8 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 54 25 48 31 47 4 71 70 77 72 11 45 49 91 80 26 21 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . . 1 . . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 2 3 . 3 . 1 1 . 1 . . Spaces Dug 7 | . . . . 3 . . . 4 . . . . . . . . . Terrain Destroyed 333 | . . . 42 134 . . . 4 . . . 6 4 . 43 55 45 Melee 7 | . . . . 3 . . . 4 . . . . . . . . . Projectile 33 | . . . . . . . . . . . . 6 4 . 2 17 4 AOE 292 | . . . 42 131 . . . . . . . . . . 41 38 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total 10235 | . 472 501 754 1396 284 227 408 517 89 626 404 376 263 1531 539 976 872 Wait 1282 | . 118 57 165 46 13 101 4 9 . 43 16 28 37 240 108 295 2 Move 8185 | . 285 372 481 1206 239 121 391 486 86 550 353 334 215 1243 418 615 790 Hop 25 | . . . . . 6 . 2 4 . . 1 1 . 1 . 8 2 Pick Up 73 | . 4 11 10 14 1 . 4 1 . 2 2 . 1 11 . 3 9 Fast Attach 113 | . 8 3 15 22 2 3 . 3 . 7 11 2 . 10 1 2 24 Attach 47 | . 1 1 2 5 2 1 3 1 . 2 3 1 . 4 2 14 5 Detach 34 | . 2 . 1 2 3 . 3 . 1 . 1 3 . 6 1 8 3 Swap 28 | . . 8 6 6 1 1 . 1 . . . 1 . 1 1 . 2 Drop 104 | . 7 12 19 28 2 . 1 4 1 2 2 . 1 13 1 1 10 Fire 266 | . 46 36 55 45 15 . . . . 1 . 6 9 2 7 21 23 Melee 36 | . . . . 22 . . . 6 1 7 . . . . . . . Ram 4 | . . 1 . . . . . . . . . . . . . 1 2 Kick 13 | . 1 . . . . . . . . 12 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . Rewire 15 | . . . . . . . . . . . 15 . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 6) 351 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 15) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Repaired Arm. Wheel 783 | -9/Materials | Repaired Propulsion Shielding 976 | -9/Materials | Discovered new exit (range 5) 1088 | -9/Materials | Entered another Materials area 1088 | -8/Materials | Evolved 2 slots: Utility x2 1198 | -8/Materials | Build established: Hacker-Mutant 1503 | -8/Materials | Identified exit to Factory 1764 | -8/Materials | Lost 4 parts (1n1u2w) 1791 | -8/Materials | Repaired Imp. Hover Unit 1818 | -8/Materials | Repaired Com. Wheel 1863 | -8/Materials | Repaired Mic. Nuclear Core 1916 | -8/Materials | Repaired Imp. Medium Laser 1949 | -8/Materials | Repaired Imp. Ion Engine 1956 | -8/Materials | Entered Factory 1956 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2375 | -7/Factory | Garrison activated, responded to threat 2442 | -7/Factory | Build established: Hacker-Tank 2768 | -7/Factory | Core integrity fell below 50% 2782 | -7/Factory | Fabricated Imp. Sensor Array? 2811 | -7/Factory | Build established: Hacker-Mutant 2922 | -7/Factory | Fabricated S-27 Virus? 2951 | -7/Factory | Identified exit to Storage 2951 | -7/Factory | Identified exit to Lower Caves 3090 | -7/Factory | Lost 3 allies 3204 | -7/Factory | P-70 Sage assimilated allied Virus 4d 3395 | -7/Factory | System corruption reached 10% 3490 | -7/Factory | Entered Storage 3500 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3560 | -7/Storage | Identified exit to Factory 3565 | -7/Storage | Lost 4 allies 3625 | -7/Storage | Core integrity fell below 20% 3631 | -7/Storage | Lost 6 allies 3639 | -7/Storage | Entered Factory 3639 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3697 | -6/Factory | Repaired Xenon Bombardment Thruster 3743 | -6/Factory | Repaired Xenon Bombardment Thruster 3770 | -6/Factory | Repaired Utility Shielding 3786 | -6/Factory | Discovered new exit (range 5) 3789 | -6/Factory | Identified exit to Lower Caves 3792 | -6/Factory | Entered Lower Caves 3871 | -6/Lower Caves | Identified exit to Lower Caves 3949 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3952 | -6/Lower Caves | Entered another Lower Caves area 3971 | -6/Lower Caves | Discovered new exit (range 15) 4027 | -6/Lower Caves | Encountered a Warlord checkpoint 4163 | -6/Lower Caves | Discovered new exit (range 9) 4167 | -6/Lower Caves | Identified exit to Data Miner 4167 | -6/Lower Caves | Entered Data Miner 4167 | -6/Data Miner | Discovered new exit (range 6) 4174 | -6/Data Miner | Met Data Miner 4181 | -6/Data Miner | Learned location of Section 7 (-2) 4181 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4186 | -6/Data Miner | Received God Mode back door access code from Data Miner 4188 | -6/Data Miner | Data Conduit disabled 4201 | -6/Data Miner | Identified exit to Proximity Caves 4201 | -6/Data Miner | Entered Proximity Caves 4209 | -5/Proximity Caves | Spotted B-75 Beast 4230 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 4269 | -5/Proximity Caves | Learned Factory emergency access door positions 4393 | -5/Proximity Caves | Core integrity fell below 50% 4447 | -5/Proximity Caves | Learned 8 Factory zone layouts 4462 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 4470 | -5/Proximity Caves | Core integrity fell below 20% 4557 | -5/Proximity Caves | Discovered new exit (range 11) 4562 | -5/Proximity Caves | Identified exit to Factory 4608 | -5/Proximity Caves | Entered Factory 4608 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4609 | -5/Factory | Identified exit to Factory 4679 | -5/Factory | Hacking Suite fried by hacking feedback 4818 | -5/Factory | Discovered new exit (range 3) 4819 | -5/Factory | Identified exit to Upper Caves 4827 | -5/Factory | Entered Upper Caves 4827 | -5/Upper Caves | Accompanied by 2 allies 4876 | -5/Upper Caves | Encountered a Warlord checkpoint 4916 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4955 | -5/Upper Caves | Discovered new exit (range 10) 4957 | -5/Upper Caves | Identified exit to Upper Caves 4957 | -5/Upper Caves | Entered another Upper Caves area 5065 | -5/Upper Caves | Discovered new exit (range 9) 5066 | -5/Upper Caves | Identified exit to Warlord 5066 | -5/Upper Caves | Entered Warlord 5074 | -5/Warlord | System corruption cleaned by Quarantine Array 5090 | -5/Warlord | Found Prototype Special Weapon 5091 | -5/Warlord | Found Prototype Special Weapon 5105 | -5/Warlord | Learned Armory trap positions 5105 | -5/Warlord | Learned 4 Armory zone layouts 5105 | -5/Warlord | Learned 4 Research zone layouts 5105 | -5/Warlord | Learned 4 Access zone layouts 5105 | -5/Warlord | Learned 4 Quarantine zone layouts 5105 | -5/Warlord | Learned 4 Command zone layouts 5108 | -5/Warlord | Build established: Hacker-Scout 5131 | -5/Warlord | Met Warlord 5136 | -5/Warlord | Opened Warlord's prototype stash 5141 | -5/Warlord | Found Prototype Device 5141 | -5/Warlord | Identified Exp. Phase Shifter 5152 | -5/Warlord | Found Prototype Hackware 5156 | -5/Warlord | Warlord's base attacked by MAIN.C 5287 | -5/Warlord | Found Prototype Reactor 5365 | -5/Warlord | Found Prototype Energy Gun 5365 | -5/Warlord | Identified Vortex Shotgun 5368 | -5/Warlord | Found Vortex Shotgun 5410 | -5/Warlord | Spotted B-75 Beast 5506 | -5/Warlord | Warlord forces counterattacked 5628 | -5/Warlord | Discovered new exit (range 8) 5629 | -5/Warlord | Identified exit to Proximity Caves 5629 | -5/Warlord | Entered Proximity Caves 5654 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 5655 | -4/Proximity Caves | Lost 3 allies 5703 | -4/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x2) 5708 | -4/Proximity Caves | Spotted B-86 Titan 5798 | -4/Proximity Caves | Lost 6 parts (1p2n3u) 5871 | -4/Proximity Caves | Discovered exit to Factory (range 9) 5878 | -4/Proximity Caves | Entered Factory 5878 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5878 | -4/Factory | Identified Vortex Chain Reactor 5879 | -4/Factory | Identified exit to Research 5963 | -4/Factory | Found Quantum Capacitor 6036 | -4/Factory | Identified Ghost Barrier 6342 | -4/Factory | Build established: Hacker-Skirmisher 6655 | -4/Factory | Lost 3 parts (1n1u1w) 6774 | -4/Factory | Lost 3 parts (1n1u1w) 6831 | -4/Factory | Core integrity fell below 50% 6860 | -4/Factory | Discovered exit to Research (range 12) 6868 | -4/Factory | Entered Research 6868 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6871 | -3/Research | Lost 5 parts (2n2u1w) 7080 | -3/Research | Found Prototype Device 7080 | -3/Research | Identified Exp. EM Disruption Field 7143 | -3/Research | Found Prototype Processor 7143 | -3/Research | Identified Exp. Terrain Scan Processor 7647 | -3/Research | Released all parts (14) 7669 | -3/Research | Found Fusion Bomb Launcher 7675 | -3/Research | Lost 4 parts (1p1n2u) 7758 | -3/Research | System corruption reached 10% 7773 | -3/Research | Core integrity fell below 50% 7793 | -3/Research | Self-destructed Last Messages --------------- 07764_ P-80 Master resets P-80 Master, system corruption cleaned. 07764_ Impulse Thruster Array destroyed. 07766_ Triggered Tiamat Bomb Trap. 07766_ An explosion rips through the floor. 07766_ Quantum Rifle destroyed. 07766_ K-01 Serf destroyed. 07767_ Meson Extractor disabled. 07768_ Acquired 3 matter. 07768_ Acquired 16 matter. 07769_ Extracted 25 matter. 07770_ =9C4D|F0ZF KVIP7OFJJQX69F#R=N H# 07770_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R021. 07775_ U-05 Engineer destroyed. 07780_ Slug penetrates Wall. 07785_ System corrupted: Heat flow error (+106). 07786_ W-44 Eye sends out distress signal. 07791_ P-80 Master resets Y-72 Warden, system corruption cleaned. 07791_ U-05 Engineer builds a Wall. 07792_ Penetrated by Slug. 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""" ""??????????????????????# # #?????? | | #? """ ""??????????????????????# # #?????? | | ! # " " """ "?????????###+###########+####??? | | * # "??####???# + #??? | | = ???# ???# # #??? | | "" ""??????# ??# # #??? | | """ "???????# ??+ / #??? | | """ "???????# ?# # #??? | | ???????# ?# # #??? | | # ?????#"" # #####"" """####??? | | #################"" # T#??#""F"""#?????? | | #??# #"T + #??# """""#?????? | | #??# #"" # ##??########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Resistance: EM 75 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 20 Evasion (%) 65 Target Analysis 12 Recoil Reduction 1 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Hover Unit | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Extracted Hpw. Tractor Beam | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Hacked Adv. Plasma Cannon | -7/Factory | Hacked Imp. Corruption Screen | -7/Storage | Hacked Xenon Bombardment Thruster | -7/Storage | Hacked Arm. Huge Wheel | -7/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Matter Compressor | -5/Factory | Scanalyzed Adv. Melee Analysis Suite | -5/Factory | Scanalyzed Adv. Signal Interpreter | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodRelayCloak Manual? 0 Play Time 01:04:59 Cumulative 721.3 hours Start 2024.04.19 @ 20:07:37 End 2024.04.19 @ 21:11:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 774 Rogue 499 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 257e30e5-a8ea-4c4e-8ffe-c6949e29d991