Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.04 @ 16:26:25 Player: Richard Blunt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (2254) 2254 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 7133 Bonus ------- High Alert Combat Kills 209 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 91/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Sensor Array Authchip [Propulsion] Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Guided Plasma Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Improved Cooling System Sensor Array Improved Light Armor Plating Authchip [Propulsion] EMP Blaster Rocket Launcher Rocket Launcher Mace Power Maul [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 4 | . . . 1 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 101 | 7 6 2 26 3 . 2 17 37 1 Power 9 | 1 . . 4 . . . 2 2 . Engine 7 | 1 . . 4 . . . 2 . . Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 27 | 2 3 . 10 2 . . 3 7 . Treads 12 | . 1 . 8 . . . 2 1 . Leg 3 | 2 1 . . . . . . . . Wheel 6 | . 1 . 2 2 . . 1 . . Hover . | . . . . . . . . . . Flight 6 | . . . . . . . . 6 . Utility 31 | 2 1 . 6 1 . . 6 14 1 Device 8 | 1 . . 1 . . . . 5 1 Storage 7 | 1 1 . 1 . . . 1 3 . Processor 7 | . . . 2 . . . 1 4 . Hackware . | . . . . . . . . . . Protection 9 | . . . 2 1 . . 4 2 . Artifact . | . . . . . . . . . . Weapon 34 | 2 2 2 6 . . 2 6 14 . Energy Gun . | . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 3 . Ballistic Gun 9 | 2 1 1 1 . . 1 3 . . Ballistic Cannon 5 | . 1 . 3 . . . 1 . . Launcher 7 | . . 1 2 . . 1 . 3 . Special Weapon . | . . . . . . . . . . Impact Weapon 10 | . . . . . . . 2 8 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 9 | . . . . . . . . 9 . Parts Lost 20 | . . . 4 . . . 5 5 6 Power 4 | . . . . . . . 2 2 . Propulsion 7 | . . . 2 . . . . 2 3 Utility 5 | . . . 1 . . . 2 . 2 Weapon 4 | . . . 1 . . . 1 1 1 Highest Loss Streak 6 | . . . 1 . . . 3 2 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 98 100 100 100 88 89 70 Engine 7 | . 14 14 11 11 11 11 8 . . Treads 7 | . 7 14 13 13 11 11 9 1 . Leg 1 | . 13 . . . . . . . . Wheel 11 | . 7 14 19 19 22 22 18 1 . Flight 8 | . . . . . . . . 26 19 Device 4 | . 14 14 2 . . . . 4 5 Storage 11 | . 14 14 11 11 11 11 15 8 7 Processor 13 | . . . 9 11 11 11 8 27 30 Protection 5 | . . . 8 11 11 11 11 1 . Ballistic Gun 8 | . 27 11 7 11 11 10 8 . . Ballistic Cannon 6 | . . 14 14 11 11 11 8 . . Impact Weapon 2 | . . . . . . . . 8 7 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 14 31 33 58 57 57 57 76 76 14 Greatest Support 60 | 20 20 10 60 60 32 32 32 32 16 Greatest Overweight (x) 5 | 3 3 3 5 1 1 1 2 2 . Average Overweight (x) . | . 1 3 1 . 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 10 Average Capacity 15 | 7 11 15 19 20 20 20 20 11 9 Most Carried 20 | 7 15 15 20 20 20 20 20 20 8 Average Carried 15 | 4 9 14 18 19 20 20 19 10 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 10 5 Final Carried 20 | 7 15 15 20 20 20 20 20 9 5 Class Distribution -------------------- 73% | Mutant 20% | Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 2455 | 298 254 28 947 102 . 11 401 414 . Remotely . | . . . . . . . . . . Salvage Created 3006 | 103 396 11 1504 . . 11 605 376 . Parts 171 | 6 27 2 103 . . 6 25 2 . Haulers Intercepted 7 | . 2 . 4 . . . 1 . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 63 | . 7 3 32 . . 3 16 2 . Melee 1 | . . . . . . . . 1 . Guns 16 | . 7 . 5 . . . 4 . . Cannons 32 | . . . 20 . . . 12 . . AOE 13 | . . 3 7 . . 3 . . . Classes Destroyed 13 | 2 4 1 4 . . . 1 1 . Worker 6 | . 1 . 3 . . . . 2 . Builder 2 | . . . 1 . . . . 1 . Tunneler 4 | 1 . . 1 . . . . 2 . Hauler 7 | . 2 . 4 . . . 1 . . Recycler 10 | 1 . . 5 . . . 1 3 . Operator 2 | . 1 . . . . . . 1 . Watcher 4 | . . . 3 . . . 1 . . Swarmer 20 | . . 3 7 . . 3 7 . . Grunt 29 | . 7 . 17 . . . 5 . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . Sentry 10 | . . . 7 . . . 3 . . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 8 | 2 2 3 8 . . 3 8 3 . Combat Bots Only 7 | . 2 3 5 . . 3 7 1 . Max Kills in Single Turn 3 | 1 1 2 3 . . 3 1 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 3 . . 3 . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 4011 | . 278 33 1007 . . 86 746 1157 704 Core 952 | . 33 10 96 . . 27 70 357 359 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 84 | 100 . 82 . . . 69 87 . . Volleys Fired 205 | 7 34 2 99 . . 1 51 11 . Largest 2 | 2 2 1 2 . . 1 2 2 . Hottest 120 | 40 40 33 74 . . 33 58 120 . Shots Fired 389 | 14 68 2 193 . . 1 98 13 . Gun 202 | 14 68 . 71 . . . 47 2 . Cannon 172 | . . . 118 . . . 51 3 . Launcher 15 | . . 2 4 . . 1 . 8 . Special . | . . . . . . . . . . Kinetic 373 | 14 68 . 189 . . . 98 4 . Thermal 1 | . . . . . . . . 1 . Explosive 15 | . . 2 4 . . 1 . 8 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 3 10 . 12 . . . 16 1 . Robot Miss Streak 4 | 1 2 . 4 . . . 3 4 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 292 | 9 48 . 137 . . . 70 28 . Core Hits 126 | 4 20 3 63 . . 3 29 4 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . . . . . . 6 . Critical Strikes 14 | . 1 . 3 . . . 4 6 . Destroy 1 | . 1 . . . . . . . . Blast 7 | . . . 3 . . . 4 . . Smash 6 | . . . . . . . . 6 . Melee Attacks 73 | . . . . . . . 6 67 . Impact 73 | . . . . . . . 6 67 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 10 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . Damage Inflicted 7326 | 91 616 213 3272 . . 129 1196 1809 . Guns 2031 | 91 593 . 822 . . . 525 . . Cannons 2362 | . . . 1691 . . . 671 . . Explosions 1342 | . . 213 750 . . 129 . 250 . Melee 1559 | . . . . . . . . 1559 . Ramming 32 | . 23 . 9 . . . . . . Kinetic 4393 | 91 593 . 2513 . . . 1196 . . Thermal . | . . . . . . . . . . Explosive 1342 | . . 213 750 . . 129 . 250 . Electromagnetic . | . . . . . . . . . . Impact 1559 | . . . . . . . . 1559 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . 1 1 2 2 2 2 2 10 6 Average Corruption 2 | . 1 1 2 2 2 2 2 3 6 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 78 | . 2 . 20 5 2 2 14 31 2 Message Errors 22 | . . . 10 1 . 1 3 5 2 Matter Fused 21 | . 1 . 4 2 . . 5 9 . Heat Flow Errors 8 | . . . 2 . . 1 2 3 . Energy Discharges 10 | . . . 2 1 . . 2 5 . Data Loss (minor) 10 | . . . 1 1 2 . 2 4 . Data Loss (major) 7 | . 1 . 1 . . . . 5 . Overload Shots . | . . . . . . . . . . Overflow Damage 949 | . . . 64 . . . 2 883 . Projectiles 3 | . . . 1 . . . 2 . . Explosions 92 | . . . 63 . . . . 29 . Melee 854 | . . . . . . . . 854 . Knockbacks 38 | . . . 17 . . . 11 10 . Impact 10 | . . . . . . . . 10 . Kinetic 24 | . . . 13 . . . 11 . . Secondary 4 | . . . 4 . . . . . . Self-Inflicted Damage 57 | . 4 . 4 . . . . 49 . Shots 1 | . . . . . . . . 1 . Rammed 3 | . 1 . 2 . . . . . . Targets Rammed 4 | . 2 . 2 . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 244 | . 6 . 244 . . 214 185 211 11 Average Temperature 53 | . 3 . 55 . . 115 45 68 9 Received Heat Transfer 1200 | . 156 . 399 . . 18 198 105 324 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 8 | . . . . . . . . 8 . Impact Corruptions 32 | . . . . . . . . 32 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 727 | 10 194 149 727 283 . 95 189 206 . Initial 283 | . 6 16 57 283 . . 37 10 . Average 165 | 3 93 115 419 260 . 93 95 58 . Maximum Alert Level 3 | . . . 3 1 . . . 1 . Low Security (%) 76 | 100 100 100 19 10 . 100 100 99 . Level 1 11 | . . . 25 89 . . . . . Level 2 10 | . . . 46 . . . . . . Level 3 1 | . . . 7 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 4 . 6 . . . 3 13 . Investigation 10 | . 3 . 4 . . . 1 2 . Extermination 3 | . . . . . . . . 3 . Reinforcement 13 | . 1 . 2 . . . 2 8 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 8 | . 2 . 4 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 15 2 45 . . 7 27 30 11 Peak Tracking Total 10 | . 3 3 5 . . 4 8 10 8 Tactical Retreats 13 | . 2 . 1 . . . 1 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 7 | . 2 . . . . . . 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . . . . 5 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 8 | . . . 5 . . . 2 1 . Max in Single Turn 2 | . . . 2 . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 39 | . 8 . 11 . 2 . 5 13 . Terminals 23 | . 6 . 7 . . . 3 7 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . . . 1 . . . 1 1 . Recycling Units 5 | . 2 . 2 . . . . 1 . Scanalyzers 4 | . . . 1 . . . 1 2 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 94 | . 16 . 32 . 2 . 16 28 . Successful 44 | . 6 . 15 . 2 . 9 12 . Failed 50 | . 10 . 17 . . . 7 16 . Catastrophic 10 | . 3 . 2 . . . 1 4 . Database Lockouts . | . . . . . . . . . . Manual 47 | . 16 . 14 . 1 . 8 8 . Terminals 61 | . 14 . 21 . . . 10 16 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 8 | . . . 2 . . . 4 2 . Recycling Units 7 | . 2 . 4 . . . . 1 . Scanalyzers 12 | . . . 5 . . . 2 5 . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 24 | . 4 . 7 . 2 . 4 7 . Record 2 | . . . . . 1 . . 1 . Robot Analysis 3 | . 3 . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . 1 . . Branch Access Points 2 | . . . 1 . . . . 1 . Scanalyzer Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 3 | . . . 1 . . . 1 1 . Locate Traps 4 | . . . 1 . . . 2 1 . Recall Investigation 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 1 . . . 3 1 . Scan Component 4 | . . . 1 . . . 2 1 . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer 10 | . . . 5 . . . 2 3 . Insert Component 6 | . . . 3 . . . 1 2 . Analyze 4 | . . . 2 . . . 1 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . Tunnel 4 | . 2 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 6 . 9 . . . 5 11 . Full Trace Events 5 | . . . 3 . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 76 | . . . . . . . 76 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 1 2 . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 2 . . . . Highest-Rated Group 47 | . . . . 47 47 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 7015 | 93 926 110 1447 449 360 120 1366 2059 85 Spaces Moved 6195 | 44 662 78 899 365 312 101 775 2766 193 Core 15 | 15 . . . . . . . . . Treads 119 | . . . 84 35 . . . . . Legs 339 | 29 310 . . . . . . . . Wheels 2878 | . 352 78 815 330 312 101 775 115 . Hover . | . . . . . . . . . . Flight 2844 | . . . . . . . . 2651 193 Fastest Speed 26 | 50 110 125 95 115 115 115 115 26 30 Average Speed 76 | 127 115 125 116 119 115 115 123 30 30 Slowest Speed 320 | 200 125 125 320 160 115 115 130 130 30 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 19 | . . . . . . . . 19 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 97 28 70 85 62 18 36 54 31 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . 2 . 2 . 1 . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 71 | . . . . . . 13 4 54 . Terrain Destroyed 179 | . . 21 53 . . 13 4 88 . Melee 36 | . . . . . . . 4 32 . Projectile 2 | . . . 1 . . . . 1 . AOE 141 | . . 21 52 . . 13 . 55 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total 7937 | 65 757 88 1107 380 313 103 1076 3828 220 Wait 1224 | . 31 5 43 4 . . 211 904 26 Move 6149 | 43 661 77 898 364 311 100 774 2728 193 Hop 18 | . . . . . . . . 18 . Pick Up 56 | 8 14 1 17 4 1 . 7 4 . Fast Attach 26 | 6 . . 5 . . . 5 10 . Attach 16 | 1 . . 3 . . . 3 8 1 Detach 11 | . . . 2 . . . . 9 . Swap 59 | . 6 2 18 3 . 2 9 19 . Drop 66 | . 9 1 20 5 1 . 10 20 . Fire 205 | 7 34 2 99 . . 1 51 11 . Melee 67 | . . . . . . . 6 61 . Ram 3 | . 1 . 2 . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 489 | -10/Materials | Discovered new exit (range 5) 649 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Entered Mines 1020 | -10/Mines | Discovered new exit (range 11) 1027 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1071 | -10/Mines | Discovered new exit (range 10) 1130 | -10/Mines | Entered Materials 1130 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1726 | -9/Materials | Discovered new exit (range 15) 1772 | -9/Materials | Discovered new exit (range 16) 2139 | -9/Materials | Discovered new exit (range 7) 2249 | -9/Materials | Identified exit to Mines 2249 | -9/Materials | Identified exit to Storage 2349 | -9/Materials | Discovered new exit (range 3) 2577 | -9/Materials | Entered Mines 2868 | -9/Mines | Learned 2 Materials zone layouts 2887 | -9/Mines | Discovered new exit (range 9) 3017 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3018 | -9/Mines | Discovered new exit (range 5) 3026 | -9/Mines | Entered Exiles 3026 | -9/Exiles | Accompanied by 2 allies 3043 | -9/Exiles | Discovered new exit (range 15) 3054 | -9/Exiles | Met 8R-AWN 3056 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3075 | -9/Exiles | Met EX-HEX 3113 | -9/Exiles | Met EX-BIN 3151 | -9/Exiles | Met EX-DEC 3156 | -9/Exiles | Learned location of Zion (-6) 3204 | -9/Exiles | Aligned with FarCom system 3205 | -9/Exiles | Given EX-Vault access code 3232 | -9/Exiles | Opened EX-Vault 3244 | -9/Exiles | Found Gui. Plasma Cannon 3272 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3373 | -9/Exiles | Discovered new exit (range 12) 3386 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3386 | -9/Exiles | Entered Mines 3493 | -8/Mines | Discovered new exit (range 13) 3506 | -8/Mines | Entered Materials 3506 | -8/Materials | Evolved 2 slots: Utility x2 3507 | -8/Materials | Identified exit to Factory 4007 | -8/Materials | Destroyed 7 combat bots 4011 | -8/Materials | Lost 3 parts (1p2u) 4327 | -8/Materials | Discovered exit to Factory (range 18) 4641 | -8/Materials | Repaired Broken Imp. VTOL Module 4872 | -8/Materials | Entered Factory 4872 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5127 | -7/Factory | Discovered new exit (range 3) 5129 | -7/Factory | Identified exit to Factory 5483 | -7/Factory | Build established: Scout 5642 | -7/Factory | Cargo convoy interrupted 6027 | -7/Factory | System corruption reached 10% 6403 | -7/Factory | Identified exit to Lower Caves 6898 | -7/Factory | Discovered exit to Factory (range 20) 6924 | -7/Factory | Core integrity fell below 50% 6931 | -7/Factory | Entered Lower Caves 6954 | -7/Lower Caves | Learned location of 1 exit from Factory 7009 | -7/Lower Caves | Core integrity fell below 20% 7016 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- GOAL=ESCAPE 06943_ C-30 ARC bursts open, deploying its payload. 06943_ G-50 Soldier unfolds itself. 06943_ G-47 Trooper unfolds itself. 06946_ SUHEGBKW3VB,ISUAI PX,ONWE#N&FJDO,0B GQVS 06954_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 06961_ HW8YSPC 4%USUFKSRC1U/PETGI4 06987_ Penetrated by Slug. 06993_ Imp. Sensor Array destroyed. 06998_ Critical hit (Burn: +37). 06999_ Penetrated by Slug. 06999_ Xenon Bombardment Thruster destroyed. 07002_ Slug penetrates Wall. 07002_ Imp. VTOL Module destroyed. 07006_ Critical hit (Burn: +37). 07011_ Slug penetrates Wall. 07012_ Med. Storage Unit destroyed. 07014_ Penetrated by Slug. 07014_ Power Maul destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ????????????????# #?????#####????????????????????? | | ????????????????# ###### ######?###???????????? | | ????????????????# ### #???????????? | | ????????????????# #????????#### | | ?????????????????# ##???????# | | ?????????????????## #???????# | | ???????????????####### ##???????# # | | ?????????????### ### ### ##??####?# # | | ?????????????# ### #### ### # | | ?????????????### ## ## ## # | | ???????????????## ## ## # | | ????????????????## #### # # | | ?????????????????### #??## ###### # | | ???????????????####### ##### ######???## # | | ???????????????# ### ## h ##?????### | | ???????????????# #????## | | ???????????????#### ##????# " | | ??????????????????## ##### #####??## | | ???????????????????### ##???##### ##??## ## | | ?????????????????????### g#???## #???# ##? | | ???????????????????????##@]g#???# ##### #?# | | ????????????????????????#! ##??# #?# | | ????????????????????????# g #????# #?# | | ????????????????????????# #????# ##?# | | ????????????????????????# ##???# ##??? | | ????????????????????????# #??## #???? | | ????????????????????????## ##?## #??? | | ?????????????????????????# ##??# #?? | | ????????????????????????## #???# ### #?# | | ??????????????????????### #???# #?## #??? | | ?????????????????????## ##?## #??## #??? | | ?????????????????????# ### ##????##??? | | ????????????????????## b## ###?????????? | | ?????????????????#### ##???????????? | | ????????????????## #????????????? | | ????????????????# ## ######???????? | | ????????????????# ##### #???????? | | ????????????????#####???# #??? | | ????????????????????????# ### ##### # ? | | ????????????????????????# #?## #???????????? | | ????????????????????????# #??# #??????????? | | ????????????????????????### #?# #?????????? | | ??????????????????????????## #?? ????????? | | ???????????????????????????# ##?? ???????? | | ???????????????????????????## #??? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 350 Matter Stores 336 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Authchip Count 3 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityIntegritySource Manual? 0 Play Time 02:43:58 Cumulative 100.9 hours Start 2022.12.03 @ 19:11:06 End 2022.12.04 @ 16:26:25 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abb2c303-d665-447f-b5dc-7cd362a75630