Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.28 @ 13:41:06 Player: Nanna Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (626) 626 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1196 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 100/100 System Corruption 5% Temperature Cool (42) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Thief Drone Bay (3/3) > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (15) --- Ion Engine Structural Scanner Signal Interpreter ECM Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Thief Drone Bay > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Structural Scanner Signal Interpreter ECM Suite [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Thief Drone Bay Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 3 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 4 | 1 4 4 Power 1 | 1 1 1 Propulsion . | . . . Utility 2 | . 2 3 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 5 | . 1 4 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . 1 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 97 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 5 | . . 11 Storage 14 | . 14 14 Protection 7 | . 13 . Energy Gun 9 | . 16 1 Ballistic Gun 17 | . 10 24 Peak Build Rating 13 | 6 7 13 Average Rating 9 | 3 6 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 14 31 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 10 15 Most Carried 6 | 5 6 6 Average Carried 4 | 1 4 4 Final Capacity 15 | 8 15 15 Final Carried 5 | 1 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 404 | 73 261 70 Remotely . | . . . Salvage Created 876 | . 560 316 Parts 59 | . 40 19 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 13 9 Guns 16 | . 9 7 Cannons 1 | . . 1 AOE 5 | . 4 1 Classes Destroyed 8 | . 6 2 Worker 1 | . 1 . Builder 4 | . 3 1 Tunneler 1 | . . 1 Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 12 | . 7 5 Assembled 1 | . . 1 Best Kill Streak 6 | . 6 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 101 | . 61 40 Missed 25 | . 14 11 Hits 76 | . 47 29 Projectile 76 | . 47 29 Damage Taken 903 | . 456 447 Core 258 | . 113 145 Absorbed by Shields . | . . . Ignored by Resistances 239 | . 142 97 Regen/Repaired (Parts) 38 | . 38 . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | . 53 33 Largest 2 | . 2 2 Hottest 120 | . 80 120 Shots Fired 156 | . 91 65 Gun 148 | . 91 57 Cannon . | . . . Launcher . | . . . Special 8 | . . 8 Kinetic 73 | . 22 51 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic 75 | . 69 6 Robot Hit Streak 30 | . 12 30 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 6 | . 3 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 100 | . 57 43 Core Hits 51 | . 27 24 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1640 | . 1203 437 Guns 1090 | . 733 357 Cannons . | . . . Explosions 517 | . 468 49 Melee . | . . . Ramming 9 | . 2 7 Kinetic 376 | . 92 284 Thermal 541 | . 468 73 Explosive . | . . . Electromagnetic 714 | . 641 73 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 4 9 Message Errors 3 | . . 3 Matter Fused 4 | . 3 1 Energy Discharges 1 | . . 1 Data Loss (minor) 4 | . 1 3 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 125 | . 81 44 Shots 5 | . 3 2 Rammed 5 | . 2 3 Targets Rammed 6 | . 3 3 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 303 | . 303 106 Average Temperature 50 | . 61 27 Received Heat Transfer 405 | . 201 204 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 4 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 850 | . 700 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 8 | . 6 2 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 167 | . 167 68 Initial . | . . . Average 26 | . 43 8 Influence Increases 624 | . 424 200 Destroy 0b10 Robot/C 420 | . 260 160 Destroy 0b10 Robot/NC 45 | . 35 10 Destroy Leader 86 | . 66 20 Successful Hack 7 | . 7 . Disable Machine 36 | . 36 . Destroy Structure 30 | . 20 10 Influence Decreases 624 | . 424 200 Time Decay 594 | . 414 180 Lost Part 30 | . 10 20 Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 23 8 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 6 1 Successful 5 | . 4 1 Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Open Door 1 | . . 1 Scanalyzer Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2607 | 45 1336 1226 Spaces Moved 1172 | 28 733 411 Core 11 | 11 . . Treads 1161 | 17 733 411 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 116 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 58 | 3 95 78 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 31 | . 19 12 Melee . | . . . Projectile 3 | . . 3 AOE 28 | . 19 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1756 | 40 808 908 Wait 460 | . 5 455 Move 1170 | 27 732 411 Hop . | . . . Pick Up 18 | 7 9 2 Fast Attach . | . . . Attach 12 | 6 3 3 Detach 1 | . . 1 Swap 1 | . 1 . Drop 2 | . 2 . Fire 86 | . 53 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 3 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 475 | -10/Materials | Repaired EM Pulse Gun 614 | -10/Materials | Discovered new exit (range 16) 1040 | -10/Materials | Discovered new exit (range 15) 1129 | -10/Materials | Discovered new exit (range 13) 1382 | -10/Materials | Entered Mines 1404 | -10/Mines | Core integrity fell below 50% 1420 | -10/Mines | Discovered new exit (range 4) 1429 | -10/Mines | Met a Derelict bent on vengeance 1600 | -10/Mines | Found the Drone Emporium 1606 | -10/Mines | Found Prototype Device 1607 | -10/Mines | Identified Thief Drone Bay 1785 | -10/Mines | Discovered new exit (range 6) 1937 | -10/Mines | Excavation squad dispatched 1937 | -10/Mines | A large section of the Mines collapsed 2187 | -10/Mines | Excavation squad dispatched 2498 | -10/Mines | Found a hidden stash of uninstalled traps 2545 | -10/Mines | Learned 2 Materials zone layouts 2609 | -10/Mines | Crushed by falling debris 2609 | -10/Mines | Smashed by cave-in Last Messages --------------- 02292_ G-34 Mercenary destroyed. 02293_ T-07 Excavator is excavating. 02303_ Acquired 2 matter. 02305_ T-07 Excavator is excavating. 02394_ U-05 Engineer lays Concrete. 02423_ T-07 Excavator destroyed. 02425_ Acquired 4 matter. 02428_ Acquired Mining Laser. 02463_ as-33168 destroyed. 02485_ W>7UAKSAH6MP0LSLNZ/DDNNEZ=AEMK01Q 02498_ A stash of uninstalled traps is collected here! 02520_ T-07 Excavator is excavating. 02545_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 02570_ T-07 Excavator is excavating. 02609_ The unstable cave ceiling collapses. 02609_ Crushed by falling debris. 02609_ Ion Engine destroyed. 02609_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????? | | ????????????????###????????????????? | | ??????????????### #???????????????? | | ?????????????## ####???????????? | | ?????????##### ##??????????? | | ?????????# & #??????????? | | ?????????# #?# ## &&##?######### | | ?????????# ##??????## ### "## | | ????????## ##?????## ## " | | ????##### #????## ####"" | | ????# ##???# #######??## | | ????# """" ##### #?????????# | | ????## """" #?????????# | | ?????## """" ##?????????# | | ?????## ###### ##??????????# | | ?????# #????###???????????## | | ?????# # #???????????????????? | | ?????## ## ###???????????????????? | | ??????##### #?????????????????????? | | ?????????## #?????????????????????? | | ????????## ###???????????????????? | | ????????# ##??????????????????? | | ????????# #??????????????????? | | ????????###@ t #????????????????### | | ?????????# ## ###????????????????# | | ?????????##??????????????????????# | | ?????????????????????????????????## | | ??????????????????????????????????## | | ???????????????????????????????????? | | ??????????????????????????????###### | | ?????????????????????????????##""""# | | ?????????????????????????????#" " | | ?????????????????????????????#" " | | ?????????????????????????????## # | | ?????????????????????????????### ## | | ????###??????????????????????# X | | ???##<####???????????????????# | | ???# ######??????????????# | | ???# / ################ | | ???# / | | ???# ### | | ???#######?# ################ ## | | ???????????# ##?????????????# ##? | | ?????????### ##????????????# ##?? | | ?????????# ##???????????# #??? | | ?????????# ##??????????# #??? | | ?????????# ####???????# ??? | | ?????????## ##??????# ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 15% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed TractorTiamatTracker Manual? 0 Play Time 00:13:16 Cumulative 14.8 hours Start 2026.10.28 @ 13:28:36 End 2026.10.28 @ 13:41:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d297f44f-42e3-426a-bd10-b593b13f0ed6