Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 00:01:12 Player: Exceptionally Mediocre Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (102) 510 Value Destroyed (3188) 3188 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3875) 3875 TOTAL SCORE: 14673 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 220 Follower Combat Kills 543 Aligned with FarCom 300 Acquired SGEMP 2000 Friendly Fire -188 Cogmind --------- Core Integrity 0/1300 Matter 186/300 Energy 99/100 System Corruption 13% Temperature Cool (30) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- SHELL Armor SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Improved Gyrokinetic Inverter VTOL Module Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Structural Scanner SHELL Armor Hacking Suite System Mapper > --- WEAPON ----------- Vibroblade > --- INVENTORY -------- Power Amplifier Energy Well Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Experimental Focal Shield Advanced Hardlight Generator Advanced Force Field [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Humpback Device Structural Scanner Storage Humpback Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . . . 4 2 2 . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 2 . . . . . 1 1 . Utility 7 | . . . . . 2 . 2 . 2 . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 166 | 8 4 5 2 3 32 18 12 11 12 5 . 22 13 19 Power 22 | 1 . 1 . . 3 1 3 2 1 1 . 4 2 3 Engine 11 | 1 . 1 . . 3 . 1 1 1 1 . 1 . 1 Core 7 | . . . . . . 1 1 . . . . 3 2 . Reactor 4 | . . . . . . . 1 1 . . . . . 2 Propulsion 47 | 2 . . . 2 15 10 4 3 3 1 . 3 1 3 Treads 20 | 2 . . . 2 13 . . 3 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 3 1 . . 1 . Flight 22 | . . . . . 2 10 4 . . . . 3 . 3 Utility 68 | 2 2 2 1 . 9 6 3 3 6 . . 12 10 12 Device 30 | 1 . . . . 1 2 1 1 2 . . 9 7 6 Storage 7 | 1 1 . 1 . . 1 . . 1 . . 1 1 . Processor 2 | . 1 . . . . . . . . . . 1 . . Hackware 7 | . . . . . . 1 1 . 3 . . . . 2 Protection 22 | . . 2 . . 8 2 1 2 . . . 1 2 4 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 3 2 2 1 1 5 1 2 3 2 3 . 3 . 1 Energy Gun 3 | 1 . . . . . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 1 1 1 4 . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . 1 . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . 1 2 . . . . Impact Weapon 4 | . . . . . . . 1 1 . 1 . 1 . . Slashing Weapon 4 | . . . . . . 1 1 . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 4 . 1 . . . . 3 1 8 Parts Lost 79 | . . 2 . 2 11 5 9 14 . 5 1 5 4 21 Power 12 | . . . . . 2 . 1 2 . 1 . 2 1 3 Propulsion 29 | . . . . 1 3 3 5 6 . 1 1 1 1 7 Utility 27 | . . 1 . . 4 2 2 5 . 1 . 1 2 9 Weapon 11 | . . 1 . 1 2 . 1 1 . 2 . 1 . 2 Highest Loss Streak 18 | . . 1 . 1 3 5 5 8 . 3 1 3 4 18 To Critical Strikes 4 | . . . . . . . . . . . . . . 4 Average Slot Usage (%) 81 | . 100 99 92 82 87 90 85 52 30 62 61 59 66 51 Engine 10 | . 14 14 14 14 9 6 2 5 1 4 5 2 . 1 Treads 21 | . 28 28 28 25 34 . . 6 . . . . . . Hover 1 | . . . . . . . . . 5 16 14 7 4 6 Flight 3 | . . . . . . 45 34 8 . . . 6 11 6 Device 2 | . 3 . . . . 8 13 3 2 6 5 8 18 15 Storage 10 | . 14 14 13 14 9 7 6 5 1 5 5 3 2 3 Processor 1 | . 10 9 . . . . . . . . . 1 . . Hackware 2 | . . . . . . 3 6 6 12 17 17 15 10 5 Protection 5 | . . 4 7 . 17 7 10 1 . . . 2 5 1 Ballistic Gun 17 | . 28 23 28 28 17 2 . . . . . . . . Naked Turns 22 | . . . . . . . . 2 18 . . . . 2 Heaviest Build 231 | 12 29 36 213 213 231 39 39 37 22 22 18 34 41 56 Greatest Support 80 | 40 40 40 40 40 80 30 31 60 24 37 37 34 43 32 Greatest Overweight (x) 10 | 3 . . 5 10 5 1 2 7 1 . . 3 1 5 Average Overweight (x) . | . . . . 5 2 1 1 2 . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 35 35 35 15 15 5 5 5 5 10 10 Average Capacity 23 | 7 12 15 24 35 35 15 15 14 5 5 5 5 7 8 Most Carried 35 | 2 15 15 18 35 35 35 14 15 5 5 5 5 10 10 Average Carried 19 | 1 10 14 13 27 34 13 11 13 4 4 5 4 6 7 Final Capacity 35 | 8 15 15 35 35 35 15 15 5 5 5 5 5 10 5 Final Carried 35 | 2 15 12 18 35 35 14 8 5 5 5 5 5 10 5 Class Distribution -------------------- 50% | Hauler-Mutant 31% | Mutant 9% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Mutant | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Matter Collected 2886 | 278 130 324 20 177 965 233 . 170 80 75 . 98 185 151 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4051 | 87 203 392 . 206 1550 130 . 655 152 210 . 219 185 62 Parts 205 | 5 14 24 . 14 91 8 . 13 13 4 . 2 12 5 Haulers Intercepted 4 | . 1 . . . 2 . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . Prevented 2 | . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 75 | . 4 11 . 6 32 4 . 7 . 3 . 3 . 5 Melee 9 | . . . . . . 4 . . . 2 . 2 . 1 Guns 59 | . 4 10 . 6 32 . . 7 . . . . . . AOE 6 | . . 1 . . . . . . . 1 . . . 4 Classes Destroyed 18 | 2 2 2 . 2 6 1 . . . . . 1 1 1 Worker 3 | . . . . 1 1 . . . 1 . . . . . Builder 2 | . . . . . . . . . . . . . 2 . Tunneler 4 | 1 . 1 . 1 . . . . 1 . . . . . Hauler 4 | . 1 . . . 2 . . . 1 . . . . . Recycler 5 | 1 . . . . 1 . . 1 . . . 1 1 . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 5 | . . . . . 2 . . 1 1 . . . . 1 Watcher 3 | . . . . . 1 . . 1 . . . 1 . . Swarmer 21 | . . . . 3 8 2 . . . 2 . 2 . 4 Cutter 1 | . . . . . . . . . . . . 1 . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 39 | . 4 9 . 3 16 1 . 6 . . . . . . Brawler 2 | . . . . . 1 . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . 1 . . . 1 . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 1 2 3 . 3 6 3 . 3 1 2 . 2 2 5 Combat Bots Only 6 | . 2 2 . 3 6 3 . 3 . 2 . 2 . 4 Max Kills in Single Turn 2 | 1 1 1 . 2 2 1 . 2 1 1 . 1 1 2 Gunslinging 1 | . . . . 1 1 . . . . . . . . . Exploded 2 | . . 1 . . . . . . . 1 . . . 2 Melee 1 | . . . . . . 1 . . . 1 . 1 . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Hostile Shots Fired 1076 | . 22 33 . 32 212 58 177 102 8 28 3 120 22 259 Missed 392 | . 8 12 . 9 47 20 78 31 5 12 . 53 15 102 Damage Taken 10753 | . 142 584 . 261 2291 588 686 1528 81 472 68 1115 203 2734 Core 3106 | . 33 55 . 65 141 158 157 548 68 132 . 432 20 1297 Absorbed by Shields 473 | . . . . . . . . . . . . 384 17 72 Redirected to Shielding 343 | . . . . . 103 53 44 7 . . . 49 87 . Ignored by Resistances 69 | . . . . . 69 . . . . . . . . . Regen/Repaired (Parts) 27 | . . . . . . . . . . . . . . 27 Core Remaining (%) 64 | 100 . . . 38 74 77 . 17 . . 80 62 . . Volleys Fired 220 | 2 10 38 . 19 121 . . 27 . 1 . . . 2 Largest 2 | 2 2 2 . 2 2 . . 1 . 1 . . . 1 Hottest 80 | 40 46 46 . 46 46 . . 80 . 7 . . . 20 Shots Fired 372 | 4 20 62 . 38 218 . . 27 . 1 . . . 2 Gun 363 | 4 20 56 . 38 218 . . 27 . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . . 6 . . . . . . . . . . . 2 Special 1 | . . . . . . . . . . 1 . . . . Kinetic 336 | 4 20 56 . 38 218 . . . . . . . . . Thermal 27 | . . . . . . . . 27 . . . . . . Explosive 8 | . . 6 . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | 3 8 10 . 8 11 . . 17 . 3 . . . . Robot Miss Streak 4 | . 2 3 . 2 4 . . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 . 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . Shots Hit Robots 287 | 3 15 36 . 25 138 6 3 29 5 10 . 13 3 1 Core Hits 164 | 3 8 21 . 12 67 4 . 24 3 3 . 2 1 16 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 1 1 . 2 . 1 . . Critical Strikes 5 | . . . . . . . 1 1 . 2 . 1 . . Smash 5 | . . . . . . . 1 1 . 2 . 1 . . Melee Attacks 124 | . . . . . . 15 13 8 10 15 . 21 24 18 Impact 42 | . . . . . . . 9 8 . 9 . 16 . . Slashing 82 | . . . . . . 15 4 . 10 6 . 5 24 18 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 2 4 2 . 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7511 | 39 265 639 . 419 2330 202 60 762 416 452 . 535 384 1008 Guns 3932 | 39 265 570 . 419 2072 . . 567 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1218 | . . 69 . . 226 . . . . . . . . 923 Melee 2272 | . . . . . . 202 60 195 388 452 . 535 384 56 Ramming 89 | . . . . . 32 . . . 28 . . . . 29 Kinetic 3365 | 39 265 570 . 419 2072 . . . . . . . . . Thermal 793 | . . . . . 226 . . 567 . . . . . . Explosive 992 | . . 69 . . . . . . . . . . . 923 Electromagnetic . | . . . . . . . . . . . . . . . Impact 817 | . . . . . . . 60 195 . 208 . 354 . . Slashing 1455 | . . . . . . 202 . . 388 244 . 181 384 56 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 2 . . . . . . 1 1 13 Average Corruption 2 | . . . . . 2 . . . . . . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . 5 . . . . . . . 1 5 Message Errors 2 | . . . . . 2 . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . 1 . . . . . . . 1 1 Misfires 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 670 | . . . . . 60 2 14 54 84 199 . 92 151 14 Projectiles . | . . . . . . . . . . . . . . . Explosions 74 | . . . . . 60 . . . . . . . . 14 Melee 596 | . . . . . . 2 14 54 84 199 . 92 151 . Knockbacks 2 | . . . . . . . . 1 . . . 1 . . Impact 2 | . . . . . . . . 1 . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . 69 . . 17 . . . 13 . . . . 61 Shots 4 | . . 2 . . 1 . . . . . . . . 1 Rammed 10 | . . . . . 1 . . . 3 . . . . 6 Targets Rammed 10 | . . . . . 1 . . . 3 . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 326 | . 30 25 . 66 326 20 2 98 . . . 21 . . Average Temperature 45 | . 13 9 . 24 57 11 2 52 . . . 14 . . Received Heat Transfer 2600 | . 57 90 . 153 1062 216 150 555 9 9 9 215 18 57 Effects 2 | . . . . . 2 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . 2 . 2 . 5 . . Impact Corruptions 10 | . . . . . . . 1 2 . 3 . 4 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 4 . . . . . . Heat Transferred 1425 | . . . . . 150 . . 1275 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Peak Influence 1859 | 10 106 133 . 130 435 332 64 198 115 . . 366 462 1859 Initial 192 | . 6 2 . . 25 168 64 14 . . . 16 192 155 Average 145 | 3 21 43 . 23 267 219 45 98 52 . . 125 321 1690 Maximum Alert Level 5 | . . . . . 2 1 . . . . . 1 2 5 Low Security (%) 76 | 100 100 100 . 100 30 45 100 100 100 . . 76 6 . Level 1 17 | . . . . . 54 54 . . . . . 23 77 . Level 2 3 | . . . . . 14 . . . . . . . 15 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . 99 Squads Dispatched 31 | . . 2 . . 4 1 4 1 4 . . 3 . 12 Investigation 6 | . . 1 . . . . 1 . 3 . . 1 . . Extermination 2 | . . . . . . 1 . . . . . 1 . . Reinforcement 6 | . . . . . 3 . . 1 1 . . 1 . . Assault 13 | . . 1 . . . . . . . . . . . 12 Garrison 4 | . . . . . 1 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Distress Signals 7 | . . 1 . . 3 . . 2 . . . . 1 . Communications Jammed 1 | . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . 1 . . Times Spotted 239 | . 7 15 . 12 48 13 5 24 8 16 5 29 9 48 Peak Tracking Total 37 | . 3 4 . 3 6 6 4 6 7 10 10 8 9 37 Tactical Retreats 26 | . . . . . 2 3 1 1 1 5 . 7 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Traps Triggered 7 | . . . . . 1 . . 1 2 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Machines Disabled 16 | . . . . 2 7 . . . . . . . . 7 Max in Single Turn 7 | . . . . . 7 . . . . . . . . 3 Garrison Access 2 | . . . . . 1 . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Machines Accessed 28 | . 4 1 1 . 2 2 4 3 2 . . 6 3 . Terminals 17 | . 3 . . . 1 1 2 3 1 . . 4 2 . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . 1 . . Total Hacks 65 | . 12 1 1 . 3 3 5 7 6 . . 20 7 . Successful 31 | . 5 1 1 . 2 2 2 3 1 . . 8 6 . Failed 34 | . 7 . . . 1 1 3 4 5 . . 12 1 . Catastrophic 5 | . 2 . . . . . 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 36 | . 9 . 1 . 2 1 2 2 2 . . 14 3 . Terminals 44 | . 10 . . . 2 1 2 7 2 . . 16 4 . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . 1 . . . . 2 3 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 2 . 4 . . 2 . . Terminal Hacks 9 | . 2 1 1 . . . 1 2 . . . . 2 . Record 1 | . 1 . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . 1 2 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 1 . . . . 1 2 . Retrieve Components 5 | . 1 . . . . . 1 . . . . 1 2 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 14 | . 2 . . . 1 1 . 1 1 . . 6 2 . Terminals 14 | . 2 . . . 1 1 . 1 1 . . 6 2 . Track 1 | . . . . . . . . . . . . 1 . . Botnet 12 | . 2 . . . 1 1 . 1 1 . . 4 2 . Operators 1 | . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 1 . 2 2 2 . . 4 1 . Full Trace Events 3 | . . . . . . . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . . 1 . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Total Allies 16 | . . 1 . 5 . . . 10 . . . . . . Largest Group 5 | . . 1 . 5 1 . . 4 . . . . . . Highest-Rated Group 102 | . . 31 . 85 16 . . 102 . . . . . . Highest-Rated Ally 39 | . . 31 . 31 16 . . 39 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 115 | . . 7 . 36 2 . . 70 . . . . . . Total Damage 2118 | . . 127 . 452 32 . . 1507 . . . . . . Kills 20 | . . 2 . 10 . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Turns Passed 11451 | 95 673 1431 693 3206 2181 434 166 872 251 443 14 342 422 228 Spaces Moved 6260 | 50 389 830 284 513 539 368 112 315 442 818 27 476 882 215 Core 280 | 16 . . . . . . . 15 248 . . . . 1 Treads 2715 | 34 389 830 284 513 539 . . 126 . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1283 | . . . . . . . . . 194 818 27 172 . 72 Flight 1982 | . . . . . . 368 112 174 . . . 304 882 142 Fastest Speed 32 | 50 160 160 160 560 320 96 96 50 36 36 48 32 32 34 Average Speed 161 | 152 160 160 238 609 331 96 103 232 45 44 50 50 35 60 Slowest Speed 960 | 200 160 160 560 960 560 99 176 530 116 51 61 190 114 362 Overloaded Moves 37 | . . . . . . . . . . . . . . 37 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 56 99 61 94 40 15 4 47 16 87 5 17 21 25 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . 2 . . . . . 2 . . . . Spaces Dug 78 | . . . . . . 7 2 3 5 2 . 4 20 35 Terrain Destroyed 180 | . . 21 . . 32 7 2 3 5 2 . 4 20 84 Melee 51 | . . . . . . 7 2 3 5 2 . 4 20 8 Projectile . | . . . . . . . . . . . . . . . AOE 129 | . . 21 . . 32 . . . . . . . . 76 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Tes Total 7112 | 61 426 884 303 568 754 425 140 411 476 860 26 542 952 284 Wait 25 | . . 3 . 4 1 3 . 6 . 4 . 1 . 3 Move 6245 | 49 388 829 283 512 538 367 111 314 442 817 26 475 881 213 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 152 | 2 16 4 16 24 32 10 . 16 5 6 . 7 10 4 Fast Attach 60 | 7 1 . . . 4 2 1 2 10 2 . 12 9 10 Attach 71 | . . 3 1 2 13 12 9 7 2 3 . 7 3 9 Detach 23 | . 1 1 . . . 1 3 1 1 . . 5 4 6 Swap 36 | 1 3 2 1 1 15 4 2 2 . . . 3 2 . Drop 107 | . 7 4 2 6 29 11 1 9 4 3 . 11 8 12 Fire 220 | 2 10 38 . 19 121 . . 27 . 1 . . . 2 Melee 124 | . . . . . . 15 13 8 10 15 . 21 24 18 Ram 8 | . . . . . . . . . 2 . . . . 6 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 11 . Rewire 19 | . . . . . . . . 19 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . 9 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Discovered new exit (range 7) 769 | -10/Materials | Entered Mines 770 | -10/Mines | Met a Derelict testing a Signal Generator 873 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 877 | -10/Mines | Found Prototype Device 1328 | -10/Mines | Met a Derelict shopkeep closing up shop 1403 | -10/Mines | Discovered new exit (range 5) 1603 | -10/Mines | Discovered new exit (range 12) 1644 | -10/Mines | Destroyed YI-UF0 1738 | -10/Mines | Excavation squad dispatched 1738 | -10/Mines | A large section of the Mines collapsed 2192 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2194 | -10/Mines | Discovered new exit (range 5) 2200 | -10/Mines | Entered Exiles 2240 | -10/Exiles | Met 8R-AWN 2269 | -10/Exiles | Met EX-HEX 2322 | -10/Exiles | Met EX-BIN 2344 | -10/Exiles | Aligned with FarCom system 2346 | -10/Exiles | Given EX-Vault access code 2388 | -10/Exiles | Opened EX-Vault 2402 | -10/Exiles | Found Trap Reconfigurator 2437 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2486 | -10/Exiles | Met EX-DEC 2848 | -10/Exiles | Discovered new exit (range 10) 2857 | -10/Exiles | Build established: Hauler-Mutant 2893 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2893 | -10/Exiles | Entered Mines 3157 | -9/Mines | Core integrity fell below 50% 3416 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5929 | -9/Mines | Discovered new exit (range 6) 5973 | -9/Mines | Lost 3 allies 6099 | -9/Mines | Entered Materials 6099 | -8/Materials | Accompanied by 1 ally 6099 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6248 | -8/Materials | Lost 3 parts (1n1u1w) 7113 | -8/Materials | Identified Exp. Sensor Array 7222 | -8/Materials | Garrison activated, responded to threat 8226 | -8/Materials | Discovered new exit (range 16) 8280 | -8/Materials | Entered Factory 8280 | -7/Factory | Evolved 2 slots: Propulsion x2 8281 | -7/Factory | Identified exit to Lower Caves 8484 | -7/Factory | Fabricated Lrn. Proton Cannon? 8608 | -7/Factory | Build established: Mutant 8609 | -7/Factory | Lost 5 parts (3n2u) 8701 | -7/Factory | Discovered new exit (range 8) 8714 | -7/Factory | Entered another Factory area 8714 | -6/Factory | Evolved 2 slots: Utility x2 8858 | -6/Factory | Lost 5 parts (1p3n1u) 8871 | -6/Factory | Discovered new exit (range 6) 8880 | -6/Factory | Entered Extension 8894 | -6/Extension | Lost 4 parts (2n1u1w) 8935 | -6/Extension | Rescued a captive Derelict 8967 | -6/Extension | Rescued a captive Derelict 8973 | -6/Extension | Rescued a captive Derelict 9043 | -6/Extension | Energy Cycler disabled 9043 | -6/Extension | Rescued a captive Derelict 9044 | -6/Extension | Rescued a captive Derelict 9045 | -6/Extension | Rescued a captive Derelict 9045 | -6/Extension | Rescued a captive Derelict 9045 | -6/Extension | Rescued a captive Derelict 9046 | -6/Extension | Rescued a captive Derelict 9046 | -6/Extension | Rescued a captive Derelict 9047 | -6/Extension | Rescued a captive Derelict 9048 | -6/Extension | Rescued a captive Derelict 9051 | -6/Extension | Rescued a captive Derelict 9101 | -6/Extension | Lost 5 parts (2n3u) 9103 | -6/Extension | Lost 6 allies 9466 | -6/Extension | Core integrity fell below 50% 9580 | -6/Extension | Disrupted transfer network 9731 | -6/Extension | Spotted B-75 Beast 9735 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9745 | -6/Extension | Discovered new exit (range 15) 9752 | -6/Extension | Core integrity fell below 20% 9752 | -6/Extension | Entered Factory 9752 | -5/Factory | Evolved 2 slots: Utility x2 9762 | -5/Factory | Lost 3 allies 9781 | -5/Factory | Lost 8 parts (1p4n2u1w) 9945 | -5/Factory | Discovered new exit (range 5) 10003 | -5/Factory | Entered Upper Caves 10067 | -5/Upper Caves | Build established: Hacker-Mutant 10121 | -5/Upper Caves | Lost 3 parts (1n1u1w) 10241 | -5/Upper Caves | Learned 8 Factory zone layouts 10387 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10405 | -5/Upper Caves | Encountered a Warlord checkpoint 10405 | -5/Upper Caves | Discovered new exit (range 5) 10446 | -5/Upper Caves | Entered another Upper Caves area 10449 | -5/Upper Caves | Discovered new exit (range 7) 10460 | -5/Upper Caves | Entered Factory 10460 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10461 | -4/Factory | Identified exit to Research 10642 | -4/Factory | Lost 3 parts (1p1n1u) 10765 | -4/Factory | Discovered new exit (range 14) 10765 | -4/Factory | Found Prototype Slashing Weapon 10765 | -4/Factory | Identified Vibroblade 10798 | -4/Factory | Discovered exit to Research (range 13) 10802 | -4/Factory | Entered Research 10802 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11070 | -3/Research | Found Prototype Device 11070 | -3/Research | Identified Exp. Focal Shield 11072 | -3/Research | Found Exp. Focal Shield 11101 | -3/Research | Lost 4 parts (1p1n2u) 11136 | -3/Research | Identified exit to Testing 11224 | -3/Research | Entered Testing 11225 | -3/Testing | Maximum security lockdown engaged 11232 | -3/Testing | Found Prototype Hackware 11232 | -3/Testing | Identified System Mapper 11272 | -3/Testing | Found Prototype Protection 11274 | -3/Testing | Identified Hvy. Regenerative Plating 11278 | -3/Testing | Found Prototype Protection 11278 | -3/Testing | Identified SHELL Armor 11341 | -3/Testing | Found Prototype Launcher 11341 | -3/Testing | Identified Tactical Quantum Warhead 11350 | -3/Testing | Lost 3 parts (1n2u) 11426 | -3/Testing | Spotted Striker 11427 | -3/Testing | Spotted Striker 11428 | -3/Testing | Core integrity fell below 50% 11431 | -3/Testing | Spotted Alpha 7 11434 | -3/Testing | Stole the SGEMP Prototype 11450 | -3/Testing | Core integrity fell below 20% 11451 | -3/Testing | System corruption reached 10% 11452 | -3/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- data lost. 11449_ Slug penetrates Machine. 11450_ Cesium-ion Thruster destroyed. 11450_ Slammed into B-74 Champion. 11450_ I-47 Archangel shuts down. 11450_ Hacking Suite destroyed. 11450_ System corrupted by crushing effect (+5). 11450_ Knocked back. 11451_ Penetrated by Slug. 11451_ I-47 Archangel suffers critical hit (Destroy). 11451_ Penetrated by Slug. 11451_ Slug penetrates I-47 Archangel. 11451_ Slammed into L-61 Swordsman. 11452_ C-30 ARC bursts open, deploying its payload. 11452_ G-73 Enforcer unfolds itself. 11452_ L-61 Swordsman unfolds itself. 11452_ G-67 Veteran unfolds itself. 11452_ M-36 Artificer unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????##########?????????????????? | | ??????#""""" %"#?????????????????? | | ??????#" ""!bK#?????????????????? | | ??????#" 7Kh"#?????????????????? | | ?????## pi=g""#?????????????????? | | ?????# l gh""#?????????????????? | | ?????# m@hl"""#?????????????????? | | ?????####bb#####?????????????????? | | ???????##mg##????????????????????? | | ???????# lg%#????????????????????? | | ???????##bl##????????????????????? | | ???????#;h #?????????????????????? | | ?########gh#?????????????????????? | | ?#/ ! #gh#?????????????????????? | | ?# #gb#?????????????????????? | | ?# """ /hg#?????????????????????? | | ?#! """ # b#?????????????????????? | | ?# """ #gg#?????????????????????? | | ?#= ?#m #?????????????????????? | | ?######?# #?????????????????????? | | ????????# #?????????????????????? | | ?????#### #?????????????????????? | | ?????# #"" /?????????????????????? | | ?????## #%"# ????????????????????? | | ????## ##" # "???????????????????? | | ?####"### #?#???????????????????? | | ?#"# "" # #########?????????????? | | ??# " # # ! [ #?????????????? | | ?#[" " #" #!! ][ #?????????????? | | ?# " /%"+ ! ][ #?????????????? | | ?#?" #%"# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 38 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 50 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 900 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 5 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed ProtonActuatorSource Manual? 0 Play Time 01:32:27 Cumulative 162.1 hours Start 2024.05.05 @ 22:23:56 End 2024.05.06 @ 00:01:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75a99fde-5948-4395-be7b-e52182d9cd8a