Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 15:59:28 Player: WetterLettuce Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (33) 165 Value Destroyed (1369) 1369 Prototype IDs (30) 600 Alien Tech Used (4) 800 Bonus (10630) 10630 TOTAL SCORE: 21364 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 7058 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Zhirov 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 50/300 Energy 343/350 System Corruption 18% Temperature Cool (0) Movement Hovering (52) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor > --- PROPULSION (6) --- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY (9) ------ Improved Field Recycling Unit > --- WEAPON (6) ------- Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY (5) ---- Phase Redirector Subatomic Replicator Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Matter Compressor Matter Compressor Enhanced Optical Array Improved Signal Interpreter Advanced ECM Suite Remote Shield Advanced Field Recycling Unit > --- WEAPON ----------- 1B-0RG's Assimilator Heavy Pick > --- INVENTORY -------- Micro Fission Core Advanced Energy Well Advanced Weight Redist. System Improved Reaction Control System Hardened Medium Armor Plating Layered Light Armor Plating Improved System Shield High-powered Tractor Beam Improved Trap Extractor Improved Field Recycling Unit Improved Field Recycling Unit Missile Launcher [Rating: 144] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Antigrav Array Utility Matter Compressor Device Improved Field Recycling Unit Storage Matter Compressor Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Makeshift Light Armor Plating Artifact Phase Redirector Weapon 1B-0RG's Assimilator Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Missile Launcher Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Slots Evolved 16 | . . . 4 . . 2 . . 2 . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 1 . . . . . 1 2 . Utility 7 | . . . 1 . . 2 . . . . 1 . . . . 2 1 . . Weapon 4 | . . . 3 . . . . . 1 . . . . . . . . . . Parts Attached 134 | 6 2 20 10 2 5 11 2 9 . 3 19 1 1 3 2 1 6 22 9 Power 24 | 1 . 3 3 1 1 1 . 2 . . 6 1 . 1 . . . 3 1 Engine 15 | 1 . 3 3 . . 1 . 2 . . 4 1 . . . . . . . Core 3 | . . . . 1 1 . . . . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . 1 . . 1 . . . 3 1 Propulsion 48 | 2 . 7 3 1 2 4 2 2 . 1 7 . . . 1 1 3 9 3 Treads 19 | 2 . . 1 . 1 2 . 1 . . . . . . 1 1 2 8 . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . Wheel 24 | . . 7 2 1 1 2 2 1 . 1 6 . . . . . 1 . . Hover 4 | . . . . . . . . . . . 1 . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 38 | 1 1 3 3 . 2 6 . 5 . 1 5 . 1 2 1 . 2 3 2 Device 14 | . . 1 1 . . 4 . 2 . 1 2 . . . . . . 2 1 Storage 10 | 1 . . . . 2 . . 3 . . 3 . . 1 . . . . . Processor 4 | . . . . . . 1 . . . . . . 1 . 1 . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . Protection 8 | . 1 2 2 . . 1 . . . . . . . 1 . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon 24 | 2 1 7 1 . . . . . . 1 1 . . . . . 1 7 3 Energy Gun 6 | 2 . . . . . . . . . . . . . . . . . 4 . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 2 . . . . . . . . . . . . . . . 1 . Ballistic Cannon 5 | . . 1 . . . . . . . . . . . . . . . 1 3 Launcher 2 | . . 1 . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . . 1 1 . . . . . . . . Piercing Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . . . . . . . . 3 1 . . 1 3 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . . . . . . . Parts Lost 59 | . . 9 . 1 3 4 2 4 . . 5 . . . 1 1 9 20 . Power 10 | . . 1 . . 1 1 . 1 . . 1 . . . . . 2 3 . Propulsion 30 | . . 4 . 1 1 2 2 2 . . 4 . . . 1 1 3 9 . Utility 9 | . . 1 . . 1 1 . 1 . . . . . . . . 3 2 . Weapon 10 | . . 3 . . . . . . . . . . . . . . 1 6 . Highest Loss Streak 18 | . . 3 . 1 1 2 1 4 . . 1 . . . 1 1 7 18 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 5 6 7 7 11 12 14 14 14 14 17 20 20 20 18 14 10 4 1 Power 1 | . 1 1 1 1 . . 1 1 1 1 1 2 2 1 1 1 . . . Propulsion 1 | 1 2 1 1 . . . 2 . . . 2 3 4 4 3 1 . 2 . Utility 8 | . . 1 3 5 8 8 8 9 10 11 10 12 12 12 12 11 8 1 . Weapon 1 | . 2 1 . . 1 2 3 3 3 2 2 2 2 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . 3 3 2 . 1 . 3 . . 4 . . 1 2 . 4 . 1 Power 4 | . . 1 1 1 . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . 2 . . . 1 . 1 . . Utility 12 | . . 1 1 1 . 1 . 2 . . 2 . . 1 . . 3 . . Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 96 92 62 62 62 67 65 68 60 63 75 75 72 72 72 75 70 55 22 Engine 5 | . 14 13 9 2 . 3 3 7 6 6 10 5 2 . . . . . . Core 1 | . . . . 6 8 3 . . . . . . . . . . . 2 . Reactor 2 | . . . . . . . . . . . . 4 5 7 11 10 7 1 2 Treads 3 | . 28 11 1 . . 4 . 1 13 8 1 . . . . 7 11 20 . Wheel 12 | . . 13 16 17 17 9 14 12 . 3 13 17 17 17 13 5 3 . . Device 8 | . . . 5 9 6 18 23 9 6 6 10 11 10 5 5 10 10 10 2 Storage 14 | . 14 14 9 9 10 7 7 20 20 20 17 17 17 16 17 20 15 . . Processor 5 | . . . . . . 6 7 7 6 6 5 5 5 11 11 10 9 10 . Protection 3 | . 10 10 11 9 9 3 . . . . . . . . . . . . . Ballistic Gun 1 | . 8 11 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 3 4 5 5 5 5 5 . . . Special Melee Weapon 5 | . . . 8 9 9 7 7 7 6 6 5 5 5 5 5 5 3 . . Peak Build Rating 144 | 6 7 24 77 78 82 89 87 88 88 91 116 117 117 121 123 134 144 106 99 Average Rating 89 | 3 6 12 73 77 78 85 85 86 87 89 107 116 114 114 119 130 122 71 59 On Entrance 72 | . 6 7 22 77 78 78 87 83 87 88 91 116 117 110 119 123 134 24 . Avg Prop Armor Cover (%) 10 | . . 8 7 . 9 8 . 9 . 12 11 . . . 8 12 7 21 . Naked Turns 77 | . . . . . . . . . . . . . . . . . . 13 64 Heaviest Build 168 | 13 17 24 74 74 87 100 100 102 84 98 155 155 155 159 159 163 168 63 78 Greatest Support 171 | 40 40 40 30 26 32 40 32 49 49 49 42 36 36 36 36 26 87 171 78 Greatest Overweight (x) 12 | . . 1 7 3 5 5 5 6 1 9 12 4 4 4 6 10 10 1 . Average Overweight (x) 3 | . . . 2 2 2 2 2 3 1 5 4 3 3 3 5 9 1 . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 Average Capacity 14 | 6 8 8 8 8 14 15 15 15 15 15 19 20 20 20 20 20 17 5 5 Most Carried 20 | 5 6 8 8 8 15 15 15 15 15 15 20 20 20 20 20 16 13 5 2 Average Carried 13 | 3 5 6 7 7 11 12 14 14 14 14 17 20 20 19 18 14 10 4 1 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 5 5 5 Final Carried 20 | 4 6 8 8 7 14 15 13 14 15 14 20 20 20 20 17 14 5 1 2 Class Distribution -------------------- 72% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Gunner | -2/Quarantine Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Matter Collected 11060 | 137 80 569 958 585 1218 905 47 1194 . 652 2462 259 . . 922 360 333 185 194 Remotely 987 | . . . . . . 898 47 . . . . . . . . . . 42 . Salvage Created 941 | . 105 448 50 . . . . . . . 11 . . . . . . 136 191 Parts 59 | . 10 34 4 . . . . . . . 3 . . . . . . 2 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . . . . . . Parts Field Recycled 402 | . . . . . . 14 . 128 . 20 134 7 10 1 37 34 9 . 8 Retrieved Matter 6652 | . . . . . . 148 . 2145 . 275 2126 216 99 27 526 792 148 . 150 Parts Self-Destructed 48 | . . 14 . . . . . . . . . 7 4 . 23 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Combat Hostiles Destroyed 29 | . 2 18 1 . . . . . . . . . . . . . . 4 4 Melee 5 | . . 5 . . . . . . . . . . . . . . . . . Guns 10 | . 2 7 1 . . . . . . . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . . . . . . 2 4 AOE 8 | . . 6 . . . . . . . . . . . . . . . 2 . Classes Destroyed 9 | . 3 2 1 . . . . . . . 1 . . . . . . 1 1 Worker 1 | . 1 . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 7 | . . 7 . . . . . . . . . . . . . . . . . Grunt 7 | . 2 . . . . . . . . . . . . . . . . 3 2 Sentry 2 | . . . 1 . . . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 4 1 . . . . . . . 1 . . . . . . 5 4 Combat Bots Only 4 | . 2 4 1 . . . . . . . . . . . . . . 4 4 Max Kills in Single Turn 2 | . 1 2 1 . . . . . . . 1 . . . . . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . 2 . Melee 1 | . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Hostile Shots Fired 1064 | . 7 109 25 64 14 34 4 64 . 24 92 . 6 . 33 10 162 339 77 Missed 360 | . 2 31 9 20 3 14 . 22 . 6 31 . 5 . 7 4 75 102 29 Hits 704 | . 5 78 16 44 11 20 4 42 . 18 61 . 1 . 26 6 87 237 48 Melee 12 | . . . . 3 . 2 4 . . . 1 . . . . 1 1 . . Projectile 692 | . 5 78 16 41 11 18 . 42 . 18 60 . 1 . 26 5 86 237 48 AOE 4 | . . 3 . 1 . . . . . . . . . . . . . . . Critical Strikes 42 | . . 1 1 2 . 1 3 2 . 1 5 . 1 . 1 2 4 15 3 Part Disruptions 6 | . . . . . . 1 . 2 . . . . . . . . 3 . . Damage Taken 15260 | . 54 1407 235 635 287 423 215 810 . 340 1202 9 23 . 323 200 1881 6105 1111 Core 3039 | . 12 150 54 90 73 81 33 149 . 99 305 . . . 45 12 485 1198 253 Absorbed by Shields 510 | . . . . . . . . . . . 147 3 22 . 151 83 104 . . Regen/Repaired (Parts) 1829 | . . . 188 232 110 110 27 460 . 122 317 . 23 . 128 88 24 . . Core Remaining (%) 70 | 100 . 35 . . 60 . . 62 . 88 . . . . 60 98 62 . . Volleys Fired 90 | . 12 43 3 . . . . . . . . . . . . . . 16 16 Largest 3 | . 2 2 2 . . . . . . . . . . . . . . 2 3 Hottest 162 | . 90 105 61 . . . . . . . . . . . . . . 130 162 Shots Fired 166 | . 23 72 6 . . . . . . . . . . . . . . 27 38 Gun 92 | . 23 58 3 . . . . . . . . . . . . . . 8 . Cannon 56 | . . 3 3 . . . . . . . . . . . . . . 12 38 Launcher 18 | . . 11 . . . . . . . . . . . . . . . 7 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 100 | . 10 34 6 . . . . . . . . . . . . . . 12 38 Thermal 40 | . 13 27 . . . . . . . . . . . . . . . . . Explosive 18 | . . 11 . . . . . . . . . . . . . . . 7 . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . 8 . Robot Hit Streak 28 | . 6 28 3 . . . . . . . . . . . . . . 11 4 Robot Miss Streak 5 | . 5 4 2 . . . . . . . . . . . . . . 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 129 | . 14 72 3 . . . . . . . 5 . . . . . . 19 16 Core Hits 67 | . 6 27 2 . . . . . . . 2 . . . . . . 22 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . 3 . . . . . . . . . . . . . . . 1 1 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . 1 1 Impale 1 | . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 56 | . . 32 . . . . . . . . 8 . . . 1 . 15 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . 1 . . . . . . . . 8 . . . 1 . . . . Piercing 46 | . . 31 . . . . . . . . . . . . . . 15 . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4689 | . 185 1810 69 . . . . . . . 246 . . . . . . 1424 955 Guns 831 | . 185 536 41 . . . . . . . . . . . . . . 69 . Cannons 1498 | . . 27 28 . . . . . . . . . . . . . . 488 955 Explosions 1606 | . . 740 . . . . . . . . . . . . . . . 866 . Melee 753 | . . 507 . . . . . . . . 246 . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic 1902 | . 65 325 69 . . . . . . . . . . . . . . 488 955 Thermal 358 | . 120 238 . . . . . . . . . . . . . . . . . Explosive 1606 | . . 740 . . . . . . . . . . . . . . . 866 . Electromagnetic 69 | . . . . . . . . . . . . . . . . . . 69 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 246 | . . . . . . . . . . . 246 . . . . . . . . Piercing 507 | . . 507 . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 4 4 10 . . 3 3 3 3 3 . 11 14 17 Average Corruption 3 | . . . . . . 3 4 4 . . 1 3 3 3 3 . 4 4 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . 12 2 51 . . 5 10 3 5 26 . 7 3 12 Message Errors 30 | . . . . . . 3 . 12 . . 1 4 . . 8 . 1 1 . Matter Fused 33 | . . . . . . 3 1 11 . . 2 1 1 1 7 . 1 1 4 Heat Flow Errors 20 | . . . . . . 3 . 11 . . . 3 . . . . 1 . 2 Energy Discharges 14 | . . . . . . . . 6 . . 1 . 1 1 2 . 1 . 2 Parts Rejected 5 | . . . . . . . . 1 . . . 1 1 . . . 1 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 18 | . . . . . . 2 1 8 . . . . . 1 5 . 1 . . Data Loss (major) 6 | . . . . . . 1 . 2 . . 1 . . . 2 . . . . Alerts 4 | . . . . . . . . . . . . . . 2 2 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 1 . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 131 | . . 10 . . . . . . . . 28 . . . . . . 11 82 Projectiles 93 | . . . . . . . . . . . . . . . . . . 11 82 Explosions 10 | . . 10 . . . . . . . . . . . . . . . . . Melee 28 | . . . . . . . . . . . 28 . . . . . . . . Knockbacks 14 | . . . . . . . . . . . . . . . . . . 4 10 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . 3 10 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 12 | . . 12 . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 124 34 33 8 . 241 . 275 . 77 4 150 . . 1 22 203 217 132 Average Temperature 77 | . 46 16 15 8 . 124 . 106 . 42 4 75 . . 1 14 94 46 76 Received Heat Transfer 2032 | . 30 174 81 117 27 24 . 165 . 36 173 . 18 . 25 46 189 837 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . Heat Transferred 1160 | . 346 814 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Maximum Alert Level 4 | . . . 1 1 1 . . 1 . 1 3 . . . . 4 3 2 1 Low Security (%) 56 | 100 100 . 99 45 57 100 100 63 100 33 57 . . . . . . . 98 Level 1 25 | . . . . 54 42 . . 36 . 66 22 . . . . . . 57 1 Level 2 13 | . . . . . . . . . . . 14 . . . . 70 64 42 . Level 3 3 | . . . . . . . . . . . 4 . . . . 3 35 . . Level 4 1 | . . . . . . . . . . . . . . . . 26 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . Peak Influence 1411 | . 52 . 200 279 396 103 5 387 191 244 827 . . . . 1411 757 525 219 Initial 731 | . . . . 118 135 103 5 . 186 112 107 . . . . 520 731 422 147 Average 232 | . 11 . 77 205 201 32 . 123 179 194 223 . . . . 732 677 397 129 Influence Increases 8653 | . 62 225 675 291 813 300 . 777 5 233 1464 96 240 . 921 1591 540 238 182 Destroy 0b10 Robot/C 4380 | . 40 140 440 220 420 160 . 400 . 160 780 60 140 . 480 580 200 80 80 Destroy 0b10 Robot/NC 145 | . 10 . 20 . 20 5 . 20 . . 25 . . . 10 5 25 5 . Destroy Leader 846 | . 12 10 116 20 138 50 . 116 . 30 124 . 10 . 40 100 50 20 10 Allied During Kill 2096 | . . . 77 37 198 40 . 154 . 39 329 36 90 . 391 583 122 . . Successful Hack 185 | . . . 5 14 22 15 . 55 5 . 27 . . . . . . 34 8 Disable Machine 180 | . . . . . 15 30 . 15 . . 60 . . . . . . . 60 Destroy Structure 206 | . . . 2 . . . . 2 . 4 74 . . . . 8 8 84 24 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 45 | . . . . . . . . 15 . . 15 . . . . 15 . . . Lose Combat Pursuer 270 | . . 75 15 . . . . . . . 30 . . . . . 135 15 . Influence Decreases 8434 | . 62 225 493 194 864 511 17 397 224 189 852 550 260 343 571 548 1182 727 225 Entered New Map 2639 | . . . . 64 144 125 12 . 194 49 98 304 70 343 . 130 662 329 115 Time Decay 4071 | . 62 195 353 . 440 242 5 308 30 . 501 246 190 . 553 368 270 198 110 Lost Part 510 | . . 30 . 10 30 40 . 40 . . 50 . . . 10 10 90 200 . Lost Ally 1064 | . . . 140 120 100 104 . 49 . 140 203 . . . 8 40 160 . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . 4 . 5 3 . 6 . 2 7 . . . . 9 4 4 1 Investigation 7 | . . . 2 . 3 1 . . . . 1 . . . . . . . . Extermination 15 | . . . . . . 2 . 4 . . 4 . . . . 2 1 1 1 Reinforcement 18 | . 1 . 1 . 2 . . 2 . 2 1 . . . . 3 3 3 . Assault 5 | . . . . . . . . . . . 1 . . . . 4 . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Distress Signals 15 | . . . 6 . 2 1 . 2 . . 2 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . 5 18 38 23 31 29 7 26 . 14 55 2 7 . 27 25 27 26 7 Peak Tracking Total 17 | . 3 4 7 9 5 3 6 5 . 4 10 2 4 . 7 5 12 17 3 Tactical Retreats 21 | . . 2 1 3 1 2 . . . . 6 . . . . 2 3 1 . ECM-based Alert Blocks 16 | . . . . 3 1 3 . . . . 4 . . . . 5 . . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Traps Triggered 23 | . 1 . 2 9 . 3 . 2 . 2 2 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Machines Disabled 14 | . . 1 . . 1 2 . 1 . . 4 . . . 1 . . . 4 Max in Single Turn 1 | . . 1 . . . . . . . . 1 . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Machines Accessed 64 | . . 1 6 4 10 3 . 14 1 . 10 . . 6 1 2 1 2 3 Terminals 33 | . . . 3 4 8 1 . 6 1 . 4 . . . . 2 . 1 3 Fabricators 6 | . . . . . . 1 . 3 . . 1 . . . . . 1 . . Repair Stations 5 | . . . 1 . 1 . . 2 . . 1 . . . . . . . . Recycling Units 5 | . . . 1 . . . . 3 . . 1 . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . . . . 2 . . . . . . 1 . Garrison Access 2 | . . . 1 . . . . . . . 1 . . . . . . . . Total Hacks 154 | . . 9 16 9 27 5 . 22 1 . 28 . . 22 1 3 1 5 5 Successful 83 | . . 9 7 2 12 3 . 9 1 . 11 . . 22 1 1 . 3 2 Failed 70 | . . . 9 7 15 2 . 13 . . 16 . . . . 2 1 2 3 Catastrophic 15 | . . . 2 1 2 . . 4 . . 4 . . . . 1 1 . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . Manual 61 | . . . 5 4 15 2 . 16 . . 10 . . . . 1 1 1 6 Terminals 79 | . . . 9 9 24 2 . 9 1 . 15 . . . . 3 . 2 5 Fabricators 7 | . . . . . . 1 . 3 . . 2 . . . . . 1 . . Repair Stations 11 | . . . 3 . 1 . . 4 . . 3 . . . . . . . . Recycling Units 10 | . . . 3 . . . . 6 . . 1 . . . . . . . . Scanalyzers 13 | . . . . . 2 2 . . . . 6 . . . . . . 3 . Garrison Access 2 | . . . 1 . . . . . . . 1 . . . . . . . . Terminal Hacks 47 | . . 9 . 1 4 . . 1 1 . 5 . . 22 1 1 . . 2 Record 20 | . . 8 . . . . . . . . . . . 10 1 . . . 1 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 1 . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . 1 . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . . 3 . . 2 . . . . . . . . Scan Component 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . Repair 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . 1 . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 7 | . . . . . 1 2 . . . . 2 . . . . . . 2 . Retrieve Study 7 | . . . . . 1 2 . . . . 2 . . . . . . 2 . Garrison Access Hacks 2 | . . . 1 . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 17 | . . . 2 1 7 1 . 4 . . 1 . . . . . . 1 . Terminals 16 | . . . 2 1 7 1 . 3 . . 1 . . . . . . 1 . Botnet 16 | . . . 2 1 7 1 . 3 . . 1 . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . . . 5 3 10 2 . 10 . . 9 . . . . 2 1 2 3 Full Trace Events 5 | . . . 2 . 2 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 1 2 . . . . 2 . . . . . . 2 . Parts Repaired 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . Time 114 | . . . 44 . . . . 26 . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieved Matter 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 1 1 1 1 . . . . . Robots Rewired 5 | . . . . 3 . . . . . . . . . . 2 . . . . Allies Hacked 12 | . . . . . . 1 . 2 . . 2 . . . . 3 4 . . Hacks Repelled 2 | . . . . . . . . . . . 1 . . . . 1 . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Total Allies 8 | . . . . 3 . . . . . . . . . . 2 . 3 . . Largest Group 3 | . . . . 3 3 . . . . . . . . . 2 2 3 . . Highest-Rated Group 166 | . . . . 76 76 . . . . . . . . . 77 77 166 . . Highest-Rated Ally 81 | . . . . 31 31 . . . . . . . . . 47 47 81 . . Total Orders 8 | . . . . 2 3 . . . . 2 1 . . . . . . . . STAY 2 | . . . . . 1 . . . . 1 . . . . . . . . . FOLLOW 3 | . . . . 1 1 . . . . 1 . . . . . . . . . AID 1 | . . . . 1 . . . . . . . . . . . . . . . DROP 2 | . . . . . 1 . . . . . 1 . . . . . . . . Ally Attacks 1181 | . . . 100 52 131 59 22 124 . 64 191 20 54 . 103 178 83 . . Total Damage 31629 | . . . 1970 1086 2974 1825 1152 2692 . 1588 6665 442 1271 . 2567 4713 2684 . . Kills 244 | . . . 25 11 26 19 . 25 . 8 48 3 7 . 27 30 15 . . Allies Corrupted 3 | . . . . . . . . 2 . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Borg Created 73 | . . . 9 8 4 7 1 13 . 5 21 1 . . 2 1 1 . . Largest Collective 8 | . . . 4 4 6 4 1 6 . 4 6 7 . . 7 8 8 . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Active Infowar (turns) 12998 | . . 61 570 1150 839 726 157 1989 63 361 2504 539 389 205 1614 849 591 391 . Optics 10439 | . . 61 . . . 726 157 1989 63 361 2504 539 389 205 1614 849 591 391 . Terrain 75 | . . . . . . . . 75 . . . . . . . . . . . ECM 5523 | . . . 570 1150 839 572 93 327 . . 767 . . . . 849 355 1 . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Turns Passed 15300 | 92 303 1102 932 1150 1092 727 157 1989 63 361 2504 539 389 205 1614 849 591 413 228 Spaces Moved 9470 | 51 106 653 572 794 778 431 117 1278 27 152 1507 372 281 146 978 350 285 272 320 Core 314 | 2 . . . . . . . . . . . . . . . . 66 119 127 Treads 922 | 49 106 275 . . . 41 . 45 27 55 . . . . . . 171 153 . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 8041 | . . 378 572 794 778 390 117 1233 . 97 1507 372 281 146 978 350 48 . . Hover 193 | . . . . . . . . . . . . . . . . . . . 193 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 110 120 120 120 120 135 225 140 116 121 121 121 136 170 50 50 50 Average Speed 142 | 155 160 129 125 122 131 151 128 146 225 210 149 135 135 126 155 233 181 118 51 Slowest Speed 480 | 160 160 240 185 125 175 480 165 280 225 225 260 136 136 136 170 240 243 210 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . 11 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 4 21 45 54 83 65 12 81 35 . 94 35 54 54 62 97 13 17 9 29 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . . . . 1 3 . . . . . Known Exits Taken 9 | . . . 1 . 1 . . . 1 . 1 . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 . . . 1 . . . . . 1 . Scrap Searched 15 | . . 8 . . . . . . . . . 1 2 . 4 . . . . Spaces Dug 17 | . . . . . . . . . . . 2 . . . . . 15 . . Terrain Destroyed 118 | . . 45 1 . . . . . . . 2 . . . . . 15 44 11 Melee 17 | . . . . . . . . . . . 2 . . . . . 15 . . Projectile 12 | . . . 1 . . . . . . . . . . . . . . . 11 AOE 89 | . . 45 . . . . . . . . . . . . . . . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Total 10836 | 61 214 805 763 960 834 492 122 1370 30 184 1696 404 287 165 1067 379 330 324 349 Wait 639 | . 90 11 139 61 35 26 3 28 3 6 104 26 6 9 54 25 9 4 . Move 9453 | 50 105 652 572 793 777 431 116 1277 26 151 1506 371 280 145 977 349 284 271 320 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 93 | 5 2 16 12 4 9 8 . 13 1 . 12 1 . 3 1 . 3 2 1 Fast Attach 75 | 5 4 9 5 1 1 3 . 2 . 1 12 1 . 1 . 1 2 18 9 Attach 59 | 1 . 8 4 1 2 6 2 9 . 1 6 . . . 2 3 7 5 2 Detach 13 | . . 1 . . . 1 . 3 . . 6 . . . . . 1 . 1 Swap 41 | . 1 10 5 . 2 4 . 1 . 1 6 1 1 4 4 . . 1 . Drop 83 | . . 20 13 5 2 3 . 8 . 1 12 2 . 3 2 . 8 4 . Fire 90 | . 12 43 3 . . . . . . . . . . . . . . 16 16 Melee 56 | . . 32 . . . . . . . . 8 . . . 1 . 15 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . 3 . Escape Stasis 104 | . . . . 72 . . . 16 . 16 . . . . . . . . . Rewire 52 | . . 1 1 15 2 3 . . . 2 3 1 . . 24 . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . . Miscellaneous 73 | . . . 9 8 4 7 1 13 . 5 21 1 . . 2 1 1 . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 8) 396 | -10/Materials | Entered Subcaves 644 | -10/Subcaves | Learned location of 1 exit from Materials 656 | -10/Subcaves | Disturbed a concealed Subdweller 744 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 744 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 887 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1099 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1104 | -10/Subcaves | Core integrity fell below 50% 1146 | -10/Subcaves | Lost 3 parts (2n1w) 1407 | -10/Subcaves | Visited 4L-MR0's lab 1427 | -10/Subcaves | Found Prototype Special Melee Weapon 1491 | -10/Subcaves | Discovered new exit (range 6) 1498 | -10/Subcaves | Entered Materials 1498 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1499 | -8/Materials | Identified exit to Factory 1543 | -8/Materials | Identified 1B-0RG's Assimilator 1546 | -8/Materials | Assimilating Soldier 3a into Collective. 1551 | -8/Materials | Assimilating Trooper 3a into Collective. 1554 | -8/Materials | Assimilating Trooper 3b into Collective. 1581 | -8/Materials | Assimilating Defender 3a into Collective. 1810 | -8/Materials | Discovered exit to Factory (range 15) 1833 | -8/Materials | Assimilating Pest 3a into Collective. 1962 | -8/Materials | Assimilating Trooper 3c into Collective. 1979 | -8/Materials | Assimilating Informer 3a into Collective. 2178 | -8/Materials | Assimilating Transporter 3a into Collective. 2231 | -8/Materials | Repaired Mak. Light Armor Plating 2341 | -8/Materials | Garrison activated, responded to threat 2371 | -8/Materials | Assimilating Trooper 3d into Collective. 2393 | -8/Materials | Lost 3 allies 2428 | -8/Materials | Identified exit to Garrison 2430 | -8/Materials | Entered Garrison 2430 | -8/Garrison | Accompanied by 2 allies 2450 | -8/Garrison | Triggered checkpoint 2530 | -8/Garrison | Installed Relay Interface Framework 2602 | -8/Garrison | Triggered checkpoint 2603 | -8/Garrison | Assimilating Pest 3b into Collective. 2606 | -8/Garrison | Assimilating Slicer 3a into Collective. 2610 | -8/Garrison | Triggered checkpoint 2622 | -8/Garrison | Assimilating Slicer 3b into Collective. 2655 | -8/Garrison | Assimilating Pest 3c into Collective. 2665 | -8/Garrison | Assimilating Defender 3b into Collective. 2675 | -8/Garrison | Lost 5 allies 2712 | -8/Garrison | Triggered checkpoint 2771 | -8/Garrison | Discovered new exit (range 11) 2822 | -8/Garrison | Triggered checkpoint 2823 | -8/Garrison | Assimilating Shotgunner 3a into Collective. 2945 | -8/Garrison | Assimilating Trooper 3e into Collective. 3008 | -8/Garrison | Triggered checkpoint 3081 | -8/Garrison | Discovered new exit (range 9) 3182 | -8/Garrison | Discovered new exit (range 10) 3198 | -8/Garrison | Triggered checkpoint 3476 | -8/Garrison | Assimilating Trooper 3f into Collective. 3580 | -8/Garrison | Entered Materials 3580 | -8/Materials | Accompanied by 7 allies 3844 | -8/Materials | Assimilating Scavenger 3a into Collective. 3873 | -8/Materials | Discovered exit to Factory (range 7) 3921 | -8/Materials | Assimilating Trooper 3g into Collective. 4344 | -8/Materials | Assimilating Defender 3c into Collective. 4546 | -8/Materials | Assimilating Pest 3d into Collective. 4621 | -8/Materials | Discovered exit to Factory (range 4) 4672 | -8/Materials | Entered Factory 4672 | -7/Factory | Accompanied by 5 allies 4672 | -7/Factory | Evolved 2 slots: Utility x2 4889 | -7/Factory | Assembled infested ambush trap array 4891 | -7/Factory | Assimilating as-29834 into Collective. 4894 | -7/Factory | Assimilating as-87220 into Collective. 4899 | -7/Factory | Assimilating as-07254 into Collective. 4902 | -7/Factory | Assimilating as-10461 into Collective. 4931 | -7/Factory | Assimilating as-53714 into Collective. 4940 | -7/Factory | Lost 6 allies 5100 | -7/Factory | Assimilating Hacker 4a into Collective. 5178 | -7/Factory | Assimilating Serf 4a into Collective. 5358 | -7/Factory | Discovered new exit (range 6) 5399 | -7/Factory | Sucked down chute 5399 | -7/Factory | Entered Waste 5406 | -7/Waste | Assimilating Commando 4a into Collective. 5414 | -7/Waste | Spotted C-40 Crusher 5439 | -7/Waste | Spotted C-40 Crusher 5439 | -7/Waste | Spotted C-40 Crusher 5439 | -7/Waste | Spotted C-40 Crusher 5441 | -7/Waste | Spotted C-40 Crusher 5444 | -7/Waste | Spotted C-40 Crusher 5474 | -7/Waste | 3 allies followed down the chute 5481 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5536 | -7/Waste | Crushed by Compactor (1 part destroyed) 5544 | -7/Waste | Discovered new exit (range 11) 5556 | -7/Waste | Entered Factory 5682 | -7/Factory | Assimilating Transporter 4a into Collective. 5728 | -7/Factory | Assimilating Guardian 4a into Collective. 6022 | -7/Factory | Assimilating Engineer 4a into Collective. 6102 | -7/Factory | Assimilating Commando 4b into Collective. 6156 | -7/Factory | Assimilating Serf 4b into Collective. 6388 | -7/Factory | Assimilating Soldier 4a into Collective. 6403 | -7/Factory | Assimilating Scavenger 4a into Collective. 6631 | -7/Factory | Assimilating Engineer 4b into Collective. 6698 | -7/Factory | Assimilating Excavator 4a into Collective. 6710 | -7/Factory | Assimilating Trooper 4a into Collective. 6717 | -7/Factory | Assimilating Trooper 4b into Collective. 6868 | -7/Factory | Repaired Com. Wheel+ 6881 | -7/Factory | Discovered new exit (range 20) 6995 | -7/Factory | Assimilating Hacker 4b into Collective. 7180 | -7/Factory | Assimilating Informer 4a into Collective. 7235 | -7/Factory | Cargo convoy interrupted 7424 | -7/Factory | Discovered new exit (range 5) 7462 | -7/Factory | Lost 4 parts (1p2n1u) 7545 | -7/Factory | System corruption reached 10% 7545 | -7/Factory | Entered another Factory area 7545 | -6/Factory | Accompanied by 5 allies 7545 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7550 | -6/Factory | Identified exit to DSF 7608 | -6/Factory | Entered DSF 7608 | -6/DSF | Accompanied by 5 allies 7646 | -6/DSF | Additional patrols routed to DSF 7687 | -6/DSF | Assimilating Conveyor 5a into Collective. 7751 | -6/DSF | Assimilating Soldier 5a into Collective. 7763 | -6/DSF | Discovered new exit (range 16) 7771 | -6/DSF | Lost 3 allies 7892 | -6/DSF | Assimilating Virus 5a into Collective. 7893 | -6/DSF | Sterilization system engaged 7899 | -6/DSF | Assimilating Virus 5b into Collective. 7905 | -6/DSF | Assimilating Virus 5c into Collective. 7913 | -6/DSF | Ambient heat levels rising (+10) 7928 | -6/DSF | Ambient heat levels rising (+10) 7943 | -6/DSF | Ambient heat levels rising (+10) 7958 | -6/DSF | Ambient heat levels rising (+10) 7969 | -6/DSF | Entered Factory 7969 | -5/Factory | Accompanied by 3 allies 7969 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8287 | -5/Factory | Assimilating Sage 6a into Collective. 8295 | -5/Factory | Assimilating Virus 6a into Collective. 8303 | -5/Factory | Assimilating Sage 6b into Collective. 8333 | -5/Factory | Lost 3 allies 8333 | -5/Factory | Assimilating Processor 6a into Collective. 8344 | -5/Factory | Assimilating Sentinel 6a into Collective. 8391 | -5/Factory | Assimilating Processor 6b into Collective. 8599 | -5/Factory | Build established: Scavenger-Mutant 8636 | -5/Factory | Assimilating Engineer 6a into Collective. 8678 | -5/Factory | Assimilating Soldier 6a into Collective. 8685 | -5/Factory | Assimilating Virus 6b into Collective. 8729 | -5/Factory | Lost 3 allies 8769 | -5/Factory | Assimilating Sentinel 6b into Collective. 8836 | -5/Factory | Repaired Imp. Field Recycling Unit 8837 | -5/Factory | Assimilating Sage 6c into Collective. 8974 | -5/Factory | Assimilating Soldier 6b into Collective. 8988 | -5/Factory | Assimilating Warrior 6a into Collective. 9247 | -5/Factory | Central database locked down 9352 | -5/Factory | Identified exit to Upper Caves 9537 | -5/Factory | Assimilating Conveyor 6a into Collective. 9541 | -5/Factory | Assimilating Excavator 6a into Collective. 9650 | -5/Factory | Assimilating Technician 6a into Collective. 9966 | -5/Factory | Assimilating Soldier 6c into Collective. 10069 | -5/Factory | First assault squad dispatched 10088 | -5/Factory | Assimilating Sage 6d into Collective. 10227 | -5/Factory | Assimilating Soldier 6d into Collective. 10233 | -5/Factory | Assimilating Archangel 6a into Collective. 10317 | -5/Factory | Assimilating Fighter 6a into Collective. 10473 | -5/Factory | Entered Upper Caves 10473 | -5/Upper Caves | Accompanied by 6 allies 10615 | -5/Upper Caves | Found DCF Scrap (15 items) 10695 | -5/Upper Caves | Encountered a Warlord checkpoint 10789 | -5/Upper Caves | Assimilating Slayer 6a into Collective. 10896 | -5/Upper Caves | Discovered new exit (range 10) 11012 | -5/Upper Caves | Entered another Upper Caves area 11012 | -5/Upper Caves | Accompanied by 7 allies 11012 | -5/Upper Caves | Discovered new exit (range 6) 11015 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11260 | -5/Upper Caves | Encountered a Warlord checkpoint 11275 | -5/Upper Caves | Learned location of Armory (-4) 11383 | -5/Upper Caves | Discovered new exit (range 5) 11398 | -5/Upper Caves | Identified exit to Zhirov 11401 | -5/Upper Caves | Entered Zhirov 11401 | -5/Zhirov | Accompanied by 7 allies 11401 | -5/Zhirov | Discovered new exit (range 3) 11423 | -5/Zhirov | Met Zhirov 11451 | -5/Zhirov | Learned location of Quarantine (-2) 11451 | -5/Zhirov | Learned location of Testing (-3) 11451 | -5/Zhirov | Learned location of Command (-1) 11469 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11545 | -5/Zhirov | Found Alien Artifact 11599 | -5/Zhirov | Identified exit to Proximity Caves 11606 | -5/Zhirov | Entered Proximity Caves 11606 | -4/Proximity Caves | Accompanied by 7 allies 11608 | -4/Proximity Caves | Spotter reported a threat 11775 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11778 | -4/Proximity Caves | Assimilating Warden 7a into Collective. 11905 | -4/Proximity Caves | Spotter reported a threat 12091 | -4/Proximity Caves | Identified Transdimensional Reconstructor 12091 | -4/Proximity Caves | Warped through subspace 12252 | -4/Proximity Caves | Assimilating Sage 7a into Collective. 12548 | -4/Proximity Caves | Build established: Mutant 12797 | -4/Proximity Caves | Discovered new exit (range 18) 12872 | -4/Proximity Caves | Identified exit to Factory 12896 | -4/Proximity Caves | Learned Research interactive machine intel 13125 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13220 | -4/Proximity Caves | Entered Factory 13220 | -4/Factory | Accompanied by 9 allies 13220 | -4/Factory | Evolved 2 slots: Utility x2 13275 | -4/Factory | Assimilating Warrior 7b into Collective. 13720 | -4/Factory | First assault squad dispatched 14037 | -4/Factory | Discovered new exit (range 4) 14042 | -4/Factory | Identified exit to Research 14069 | -4/Factory | Entered Research 14069 | -3/Research | Accompanied by 8 allies 14069 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14070 | -3/Research | Loaded intel: 43 interactive machine locations 14407 | -3/Research | Spotted B-86 Titan 14424 | -3/Research | Assimilating Warrior 7a into Collective. 14449 | -3/Research | Allies destroyed B-86 Titan 14594 | -3/Research | Lost 3 allies 14620 | -3/Research | System corruption reached 10% 14650 | -3/Research | Lost 7 parts (2p3n1u1w) 14656 | -3/Research | Discovered new exit (range 7) 14659 | -3/Research | Identified exit to Research 14660 | -3/Research | Entered another Research area 14660 | -2/Research | Evolved 2 slots: Propulsion x2 15042 | -2/Research | System corruption reached 10% 15051 | -2/Research | Released all parts (5) 15055 | -2/Research | Core integrity fell below 50% 15066 | -2/Research | Discovered new exit (range 16) 15066 | -2/Research | Spotted B-90 Cyclops 15073 | -2/Research | Core integrity fell below 20% 15073 | -2/Research | Entered Quarantine 15099 | -2/Quarantine | Lost 18 parts (2p9n2u5w) 15197 | -2/Quarantine | Found Alien Artifact 15198 | -2/Quarantine | Identified Terrabomb 15198 | -2/Quarantine | Used Terrabomb 15214 | -2/Quarantine | Found Alien Artifact 15214 | -2/Quarantine | Identified Phase Redirector 15228 | -2/Quarantine | Found Alien Artifact 15228 | -2/Quarantine | Identified Subatomic Replicator 15242 | -2/Quarantine | Met incapacitated Sigix Warrior 15242 | -2/Quarantine | Lockdown squad dispatched 15301 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- P-80 Master knocked back. P-80 Master resets P-80 Master, system corruption cleaned. Imp. Field Recycling Unit collects Hvy. Laser, recycling 13 matter... System corrupted: Energy discharge (-108). P-80 Master destroyed. Destroyed Adv. Remote Datajack. Imp. Field Recycling Unit collects Adv. Heat Sink, recycling 9 matter... Imp. Field Recycling Unit collects Mic. Antimatter Reactor, recycling 14 matter... Imp. Field Recycling Unit collects Adv. Heat Sink, recycling 7 matter... Imp. Field Recycling Unit collects Adv. Heat Sink, recycling 10 matter... Acquired 46 matter. P-80 Master knocked back. Destroyed Imp. Antigrav System. P-80 Master destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????#?###?##?????????????????????? | | ??????"""""""""#????????????????????? | | ?????#"""""""""#????????????????????? | | ?????#""" """#????????????????????? | | ?????#"" """ ""#????????????????????? | | ?????#"" "&" ""#????????????????????? | | ?????#"" """ ""#????????????????????? | | ?????#""" """#????????????????????? | | ?????#"" ""#????????????????????? | | ?????#""T T""#????????????????????? | | ?????#### ####????????????????????? | | ???????#T #???????????????????????? | | ?#####?## #???????????????????????? | | # """ ??# ####????????????????????? | | # " " # # ##?????????? ???????? | | # """ * + *;%#;##??????? ???????? | | # # [ ==p% #????? ]!????????? | | # # @ #??? ???????????? | | ?###???#; !% ## #?????????????? | | ?????###; "% R " #?????????????? | | ?????# = "" ## #?????????????? | | ?????# % #??###?????????????? | | ?????# % #??????????????????? | | ?????#;##% %#### #??????????????????? | | ????# #?# #??# #??????????????????? | | ????##??# #??# #??????????????????? | | ????????# #??# #??????????????????? | | ????????; ####+######?????????????? | | ????????# ## #?????????????? | | ????????; ## " #?????????????? | | ????????# ## " " #?????????????? | | ????????# ## """ #?????????????? | | ????????# ## "" " #?????????????? | | ????????# ## """ #?????????????? | | ????????# ## T " #? ???????????? | | ######### "" " + ???????????? | | # #" "" " ?????????? | | # "" """""#""""" #????????? | | # "" "" "" ] " # ??????? | | # """ "" "" "" " # ?????? | | # " " " " """" # "????? | | # "" " " S"" + "????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 45 Energy Capacity 565 Matter Stores 950 Matter Capacity 950 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 250 Resistance: KI 30 Weapon Shielding 90 Evasion (%) 54 Recoil Reduction 6 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Light Armor Plating | 52% | -8/Materials Com. Wheel | 33% | -7/Factory Imp. Field Recycling Unit | 28% | -5/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Wheel | -5/Factory | Hacked Great Axe | -5/Factory | Hacked Arm. Medium Treads | -2/Research | Hacked Enh. Hardcell Cannon | -2/Research | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Terrabomb Phase Redirector Subatomic Replicator Achievements -------------- Construction Begets Destruction Hot Goods We Are The Borg Challenges ------------ None Game ------ Seed GuidanceRelayCanceller Manual? 0 Play Time 02:19:13 Cumulative 109.9 hours Start 2026.04.05 @ 13:40:47 End 2026.04.05 @ 15:59:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0dfc2643-58ed-4c58-acbc-cc9241964558