Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 11:37:27 Player: Kyzrati Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (278) 1390 Value Destroyed (11994) 11994 Prototype IDs (102) 2040 Alien Tech Used (12) 2400 Bonus (32441) 32441 TOTAL SCORE: 62365 Bonus ------- High Alert Combat Kills 1899 Follower Combat Kills 2161 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Hacked Protovariant 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2819 Cogmind --------- Core Integrity 1411/1600 Matter 230/300 Energy 1840/1840 System Corruption 0% Temperature Cool (0) Movement Hovering (46) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit Experimental Energy Well Advanced Armor Integrity Analyzer Quantum Capacitor Experimental Weapon Shielding Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (20) --- Combat Antigrav System Combat Linear Gravjet Experimental Energy Well (1000) Experimental Weapon Shielding Phase Redirector Point Defense Array Core Regenerator Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Firepult Null Cannon Improved Potential Cannon Tiamat Missile Launcher Sigix Terminator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Core Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Heavy Regenerative Plating Advanced Force Field Experimental Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Combat Antigrav System Combat Linear Gravjet Experimental Energy Well Experimental Energy Well Experimental Sensor Array Experimental Weapon Shielding Experimental Weapon Shielding Heavy Regenerative Plating Phase Redirector Point Defense Array Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Matter Drive Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Firepult Null Cannon Tiamat Missile Launcher Ragnarok Missile Launcher Sigix Terminator Advanced Remote Datajack Kinetic Spear [Rating: 225] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Armor Weapon Phasing Sabre Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Tiamat Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Utility 12 | . . . 2 . . . 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 434 | 6 6 5 26 4 2 5 13 13 . 3 2 . 1 4 25 16 1 8 6 6 . 10 1 2 14 4 19 1 . 6 . 31 38 20 16 58 32 30 Power 39 | 1 1 1 2 1 . 2 3 1 . 1 . . . . 3 1 . . 1 . . 1 . . 2 . 3 . . . . . 2 3 . 3 6 1 Engine 14 | 1 1 1 2 1 . 1 2 . . . . . . . 2 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Core 6 | . . . . . . 1 1 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . 2 3 . 3 6 1 Propulsion 53 | 2 3 . 5 . . 2 3 4 . 1 . . . . 5 . . . . 1 . . . . 1 . 3 1 . 1 . 6 4 2 2 2 5 . Treads 10 | . 1 . 5 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 2 2 2 5 . Flight 17 | . . . . . . . . 4 . 1 . . . . 5 . . . . 1 . . . . 1 . 3 1 . 1 . . . . . . . . Utility 231 | 1 1 3 11 1 2 . 3 7 . 1 . . 1 2 15 10 . 8 4 3 . 8 1 . 6 2 8 . . 5 . 19 15 13 12 40 14 15 Device 103 | . . 1 2 . . . 1 3 . . . . . 1 5 4 . 1 2 2 . 3 1 . 3 1 4 . . 3 . 10 9 7 7 22 5 6 Storage 26 | 1 . . 4 . 2 . . 1 . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 2 3 2 1 . 3 3 Processor 10 | . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . 1 . 1 . . . 2 1 . Hackware 17 | . . . . . . . . 1 . 1 . . . . 2 1 . 4 . 1 . 3 . . 1 . . . . 1 . . 1 . . 1 . . Protection 67 | . 1 2 4 1 . . 2 1 . . . . 1 1 6 5 . 2 2 . . 2 . . 1 1 1 . . . . 6 2 4 2 10 5 5 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . 1 Weapon 111 | 2 1 1 8 2 . 1 4 1 . . 2 . . 2 2 5 1 . 1 2 . 1 . 2 5 2 5 . . . . 6 17 2 2 13 7 14 Energy Gun 6 | 1 . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 60 | . . . 4 1 . . 1 . . . . . . . . . . . 1 2 . 1 . 2 3 1 2 . . . . 3 12 2 1 9 5 10 Ballistic Gun 9 | 1 1 1 2 . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 1 1 . . . . . . 2 . . 2 1 . 1 . . . . . . . . 1 1 . . . . 1 . . . 1 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Piercing Weapon 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 3 . 1 3 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . . . 4 . . . . 5 . 1 9 . 3 6 . 2 Parts Lost 26 | . 3 . 4 . . . 1 3 . . . . . 2 1 . . . 1 . . . . . . . 1 . . . . 5 . . . 5 . . Power 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 15 | . 1 . . . . . 1 2 . . . . . 2 . . . . 1 . . . . . . . 1 . . . . 4 . . . 3 . . Weapon 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 3 | . 2 . 2 . . . 1 3 . . . . . 1 1 . . . 1 . . . . . . . 1 . . . . 3 . . . 2 . . Average Slot Usage (%) 93 | . 90 89 98 100 99 88 87 88 92 92 92 92 92 92 92 98 93 93 93 93 94 94 94 94 94 100 95 94 94 94 94 96 94 98 98 88 87 83 Engine 6 | . 13 14 11 11 11 7 7 . . . . . . . 1 13 13 13 13 11 11 5 5 5 5 5 . . . . . . . . . . . . Core 1 | . . . . . . 3 1 14 15 15 15 15 15 15 11 . . . . . . 4 5 5 5 5 2 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 10 10 10 9 9 12 13 6 7 8 Treads 3 | . 1 . 14 22 22 22 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 2 28 7 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 28 26 26 25 24 24 Flight 13 | . . . . . . . . 27 30 30 30 30 30 30 26 26 26 26 26 29 29 29 29 29 29 29 30 26 26 26 26 1 . . . . . . Device 5 | . . . 10 11 7 . 1 6 7 7 7 7 1 7 4 5 . . 5 10 11 7 5 5 4 4 7 10 10 10 10 11 10 8 6 5 3 12 Storage 11 | . 14 14 18 22 25 33 27 8 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 8 11 14 17 15 12 11 Processor 5 | . . . 4 . . . . 6 7 7 7 7 7 7 11 11 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 11 5 Hackware 16 | . . . . . . . . 6 7 9 15 15 15 10 18 19 20 25 25 17 23 26 29 29 29 29 23 21 21 21 21 19 21 21 19 16 12 9 Protection 5 | . 5 4 9 11 11 11 14 6 7 5 . . 5 4 3 2 13 6 . 4 . . . . . . 1 5 5 5 5 3 . 2 1 2 8 8 Energy Cannon 3 | . . . 9 21 22 . . . . . . . . . . . . . . . . . . 1 1 4 3 5 5 5 5 3 1 3 3 3 3 3 Ballistic Gun 1 | . 25 28 10 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 5 7 7 7 7 7 7 . . 6 6 6 5 5 5 5 4 3 5 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . 3 5 5 5 5 3 3 2 3 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 10 13 11 65 73 88 88 91 90 23 24 22 22 24 24 30 31 31 32 32 33 25 30 24 33 33 39 52 52 52 52 52 81 95 170 202 204 186 187 Greatest Support 188 | 20 32 32 40 40 40 40 40 24 24 24 24 24 24 24 32 32 32 32 32 40 40 40 40 40 40 40 55 55 55 58 58 180 180 184 184 174 188 188 Greatest Overweight (x) 9 | 3 1 . 1 1 2 2 7 7 . . . . . . . . . 9 . . . . . . . . . . . . . 1 . 1 1 1 1 . Average Overweight (x) . | . . . . 1 1 2 6 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 6 6 18 18 24 24 24 24 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 16 22 30 30 30 28 28 Average Capacity 14 | 5 6 6 13 18 20 24 24 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 14 18 24 30 28 28 26 Most Carried 30 | 6 6 6 18 18 24 24 24 24 8 8 8 8 8 8 8 8 8 8 8 7 7 8 8 8 8 8 10 10 10 10 10 16 22 29 30 30 28 28 Average Carried 14 | 3 5 5 11 17 19 23 23 9 7 7 7 8 6 6 7 7 7 7 7 6 7 7 8 7 7 8 8 9 10 9 10 12 18 23 29 26 27 25 Final Capacity 30 | 6 6 6 18 18 24 24 24 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 16 22 30 30 28 28 20 Final Carried 29 | 6 5 6 18 18 24 24 24 8 8 8 8 8 8 6 8 8 8 8 8 7 7 8 8 8 8 8 9 10 10 10 10 16 22 28 29 26 28 19 Class Distribution -------------------- 23% | Commander-Sprinter 13% | Generator-Mutant 13% | Wizard-Mutant 8% | Hacker-Scout 7% | Mutant 7% | Hacker-Sprinter 6% | Hauler-Mutant 6% | Scavenger-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Commander-Sprinter | -6/Cetus Commander-Sprinter | -6/Archives Hacker-Sprinter | -6/Hub_04(d) Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 5693 | 188 306 56 547 60 . 60 136 119 11 30 64 . . 22 244 291 16 80 50 38 . 140 49 . 185 10 263 65 . 60 . 335 375 190 201 844 418 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13590 | . 487 96 1511 173 . 594 884 119 414 106 20 . . . 382 942 32 276 195 38 . 180 84 24 230 37 359 52 . . . 668 294 412 108 1398 1067 2408 Parts 563 | . 35 6 101 13 . 25 47 3 20 2 1 . . . 18 40 1 21 11 1 . 8 3 . 3 4 18 1 . . . 26 20 10 6 39 25 55 Haulers Intercepted 19 | . 2 . 6 . . . . 1 . . . . . . 2 1 . . . . . . . . . . 1 . . . . 1 1 1 . . 3 . Recyclers Shooed 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . . . 5 . . . . . . . . . . . . . 2 3 . 1 . 73 4 . . . . . . . Prevented 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 8 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 166 | . 12 . 31 6 . 12 19 . . . . . . . 1 5 . . 2 . . . . . . 5 1 . . . . 5 1 4 3 20 8 31 Melee 18 | . . . . . . . 1 . . . . . . . 1 5 . . 2 . . . . . . . 1 . . . . 5 . . 2 . . 1 Guns 55 | . 12 . 14 . . 11 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 41 | . . . 13 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 9 6 8 AOE 46 | . . . 4 4 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 . 9 2 20 Classes Destroyed 21 | . 5 2 4 . . . 1 . 2 . . . . . 1 . . . . . . . 1 1 . . . . . . . . 1 . . . . 3 Worker 8 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 1 . Builder 5 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 19 | . 2 . 6 . . . . 1 . . . . . . 2 1 . . . . . . . . . . 1 . . . . 1 1 1 . . 3 . Recycler 19 | . . 1 . 1 . 1 . 1 . 1 . . . . . 4 . . . . . 1 . . . . 1 . . . . 1 . 1 . 3 3 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Operator 16 | . . . 1 . . . 2 . . 1 . . . . . 1 . 8 . . . 1 . . . . . . . . . . . . . 1 . 1 Watcher 25 | . 1 . 3 . . . 3 . . . . . . . 4 2 1 . 2 1 . 1 . . . . 1 . . . . 1 . 1 1 1 1 1 Swarmer 45 | . 6 . 11 4 . 3 7 . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . 2 5 1 . Grunt 46 | . 6 . 11 1 . 7 8 . . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 . 4 . . 1 4 Brawler 4 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 23 | . . . 8 1 . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . 5 . 3 Hunter 18 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 8 Programmer 19 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . . . . 2 . . 1 2 3 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 6 2 9 4 . 3 5 1 . 1 . . . . 2 2 1 5 1 1 . 1 . 1 . 5 2 1 . . . 4 1 3 3 8 3 7 Combat Bots Only 6 | . 6 . 5 4 . 3 5 . . . . . . . 1 2 . . 1 . . . . . . 5 1 . . . . 2 1 3 3 6 3 6 Max Kills in Single Turn 4 | . 1 1 2 2 . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . 1 1 1 . 4 1 1 . . . 1 1 1 1 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . 2 1 3 Melee 1 | . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . . . . . 1 . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 13207 | . 571 58 1006 91 . 285 382 . . 17 . . 233 174 690 40 69 . 152 45 . 110 . . . . 87 . . . . 2409 557 172 653 2526 741 2139 Core 2134 | . 142 10 220 . . 38 44 . . . . . 93 26 195 26 11 . 26 20 . 20 . . . . . . . . . 226 16 26 112 694 42 147 Absorbed by Shields 2118 | . . . . . . . . . . . . . . . . 11 66 . . . . . . . . . . . . . . . . . . . 82 1959 Redirected to Core 644 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 553 . . Core Remaining (%) 73 | 100 . 39 . . . 35 92 . . . . . . 83 . . . . 69 . . . . . . 96 . . . . 100 . 74 . . 37 . 88 Volleys Fired 599 | . 48 3 84 9 . 3 2 . . . 4 . . 1 1 15 1 . 1 3 . 2 . 5 . 15 6 2 11 6 4 30 44 38 13 109 56 83 Largest 2 | . 2 2 2 2 . 2 1 . . . 1 . . 1 1 1 1 . 1 1 . 1 . 1 . 1 1 1 1 1 1 1 2 1 1 2 1 2 Hottest 250 | . 60 40 136 136 . 136 68 . . . 33 . . 33 33 53 43 . 90 90 . 90 . 90 . 90 90 90 90 90 90 90 188 200 130 200 200 250 Shots Fired 858 | . 96 6 151 16 . 51 74 . . . 4 . . 1 1 15 1 . 1 3 . 2 . 5 . 15 6 2 11 6 4 30 50 38 13 115 56 85 Gun 308 | . 96 6 87 . . 45 72 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cannon 516 | . . . 62 14 . 6 2 . . . . . . . . 15 . . 1 3 . 2 . 5 . 13 3 2 11 6 4 22 42 38 13 112 56 84 Launcher 19 | . . . 2 2 . . . . . . 4 . . 1 1 . 1 . . . . . . . . 2 1 . . . . 2 . . . 3 . . Special 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 . . . . 1 Kinetic 191 | . 95 6 73 . . . . . . . . . . . . 15 . . . . . . . . . . 2 . . . . . . . . . . . Thermal 560 | . . . 35 14 . 51 74 . . . . . . . . . . . 1 3 . 2 . 5 . 13 3 2 11 6 4 28 32 38 13 100 56 69 Explosive 18 | . . . 2 2 . . . . . . 4 . . 1 1 . . . . . . . . . . 2 1 . . . . 2 . . . 3 . . Electromagnetic 88 | . 1 . 41 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 18 . . 12 . 15 Robot Hit Streak 23 | . 9 11 12 9 . 16 23 . . . . . . . . . . . . . . . . . . 2 . . . . . . 13 3 3 15 5 22 Robot Miss Streak 7 | . 4 1 4 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 6 7 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Autonomous 117 | . . . . . . 45 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 646 | . 61 3 100 10 . 43 56 8 14 3 2 . 1 . 10 18 . 14 5 4 . 6 2 4 7 1 17 4 . . . 26 30 8 7 73 28 81 Core Hits 377 | . 26 3 58 7 . 20 31 2 7 2 1 . . . 8 14 2 9 5 6 . 3 1 1 3 5 8 1 . . . 12 10 6 4 42 21 59 Critical Hits 63 | . 1 . 4 2 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 4 5 16 4 22 Critical Kills 19 | . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 3 2 3 Critical Parts Destroyed 32 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 3 9 1 14 Melee Attacks 559 | . . . . . . . 1 15 14 11 9 . 5 2 38 31 . 16 25 26 . 22 2 5 7 . 41 4 1 2 . 50 38 11 24 90 35 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 188 | . . . . . . . 1 15 14 11 9 . 5 2 1 12 . 16 25 26 . 22 2 5 7 . 15 . . . . . . . . . . . Piercing 371 | . . . . . . . . . . . . . . . 37 19 . . . . . . . . . . 26 4 1 2 . 50 38 11 24 90 35 34 Sneak Attacks 72 | . . . . . . . . 2 14 2 2 . 1 . 3 9 . 8 . 1 . 4 2 1 . . 7 2 . . . 5 1 . . 4 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53865 | . 621 47 2192 403 . 1206 1620 454 1079 273 195 . 94 . 534 1247 148 1599 239 774 . 918 314 265 940 511 1789 402 . . 38 1526 1677 1816 483 11254 3258 15949 Guns 4151 | . 589 47 819 . . 1124 1572 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15916 | . . . 1131 167 . 82 40 . . . . . . . . . . . . . . . . . . . . . . . 38 . 425 1041 321 3795 1537 7339 Explosions 13615 | . 32 . 242 236 . . . . . . . . . . . . 148 . . 493 . 138 . . . 511 362 . . . . . . 775 . 2613 987 7078 Melee 20107 | . . . . . . . . 454 1079 273 195 . 94 . 534 1247 . 1599 239 281 . 780 314 265 940 . 1427 402 . . . 1526 1184 . 162 4846 734 1532 Ramming 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1272 | . 574 47 651 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 27405 | . . . 434 167 . 1206 1612 . . . . . . . . . . . . . . . . . . . 308 . . . 38 . 68 1816 321 5056 2136 14243 Explosive 3227 | . . . 242 236 . . . . . . . . . . . . . . . 493 . 138 . . . 511 54 . . . . . . . . 1165 388 . Electromagnetic 1846 | . 47 . 865 . . . . . . . . . . . . . 148 . . . . . . . . . . . . . . . 425 . . 187 . 174 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7241 | . . . . . . . . 454 1079 273 195 . 94 . . 179 . 1599 239 281 . 780 314 265 940 . 549 . . . . . . . . . . . Piercing 12866 | . . . . . . . . . . . . . . . 534 1068 . . . . . . . . . . 878 402 . . . 1526 1184 . 162 4846 734 1532 Highest Corruption 8 | . . . . . . . . . . . . . . . 1 1 1 1 . . 8 8 8 8 8 8 . . . 2 . 8 8 . . 4 . . Average Corruption 3 | . . . . . . . . . . . . . . . 1 1 1 1 . . 8 8 8 8 8 8 . . . 1 . 2 8 . . 3 . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Effects 114 | . . . . . . . . . . . . . . . 1 9 1 . . . 1 17 2 6 5 4 . . . . . 7 37 . . 24 . . Message Errors 20 | . . . . . . . . . . . . . . . . 4 1 . . . . 1 1 2 2 . . . . . . 1 3 . . 5 . . Matter Fused 29 | . . . . . . . . . . . . . . . . . . . . . . 6 . 2 1 1 . . . . . 1 8 . . 10 . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 . . . . . Energy Discharges 17 | . . . . . . . . . . . . . . . . 3 . . . . 1 4 . . . . . . . . . 1 8 . . . . . Data Loss (minor) 19 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 2 . . . . . 2 4 . . 7 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targeting Errors 20 | . . . . . . . . . . . . . . . 1 1 . . . . . 3 . 1 1 1 . . . . . 1 9 . . 2 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5426 | . . . . 17 . . . 131 . 81 . . 34 . . 65 . 489 . 163 . 260 158 106 193 . 434 244 . . . 358 93 230 . 674 328 1368 Projectiles 1062 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 . 104 165 672 Explosions 1155 | . . . . . . . . . . . . . . . . . . . . 36 . . . . . . 141 . . . . . . 126 . 246 51 555 Melee 3209 | . . . . . . . . 131 . 81 . . 34 . . 65 . 489 . 127 . 260 158 106 193 . 293 244 . . . 358 93 . . 324 112 141 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 374 | . . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 42 . 129 . 155 Shots 10 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 . 3 Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 26 . 84 165 . 288 52 . . 9 16 4 32 9 . 14 . . 40 88 . 164 . 114 . . 68 81 255 139 120 231 306 358 216 335 315 402 Average Temperature 74 | . 6 . 21 63 . 154 28 . . 7 16 4 10 5 . 5 . . 20 54 . 61 . 53 . . 37 44 92 61 54 54 97 118 85 80 55 122 Received Heat Transfer 1450 | . 162 . 297 . . 135 72 . . 9 . . 30 30 99 15 4 . 54 18 . 30 . . . . 18 . . . . 210 45 . 27 72 47 76 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 2 . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 Parts Fried 11 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . 2 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 13 | . . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 Heat Transferred 17239 | . . . 851 296 . 1591 2072 . . . . . . . . . . . . . . . . . . . 150 . . . 25 . 222 1120 150 3220 1422 6120 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1737 | . 341 296 433 173 . 209 436 203 71 226 . . . . 177 650 517 367 1171 693 257 535 . . . . 669 . . . . 210 183 466 291 659 546 1737 Initial 573 | . . 132 37 127 . . 40 133 71 49 . . . . . . 364 98 . 573 242 179 . . . . 69 . . . . . 28 42 261 110 272 132 Average 165 | . 157 191 157 105 . 94 253 162 71 99 . . . . 50 93 98 30 211 630 243 251 . . . . 238 . . . . 73 81 95 201 253 301 982 Maximum Alert Level 5 | . 1 1 2 . . 1 2 1 . 1 . . . . . 2 2 1 4 2 1 2 . . . . 2 . . . . 1 . 2 1 2 2 5 Low Security (%) 72 | 100 61 51 67 100 . 99 33 68 100 88 . . . . 100 82 74 94 82 . . 37 . . . . 64 . . . . 99 100 90 58 52 32 1 Level 1 15 | . 38 48 31 . . . 55 31 . 11 . . . . . 7 16 5 10 . 100 43 . . . . 25 . . . . . . 5 41 18 35 4 Level 2 8 | . . . . . . . 11 . . . . . . . . 9 8 . . 100 . 18 . . . . 10 . . . . . . 3 . 29 31 21 Level 3 1 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 33 Level 4 1 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 33 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 . 2 . . . 1 2 . 2 . . . . 2 2 . . 6 3 . 2 . . . . 2 . . . . 6 3 . 2 7 5 7 Investigation 8 | . . . 1 . . . . 1 . . . . . . 1 . . . 1 1 . 2 . . . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 . 1 3 2 2 Reinforcement 20 | . 3 . 1 . . . 1 . . 2 . . . . 1 1 . . 2 1 . . . . . . . . . . . 2 1 . 1 2 1 1 Assault 11 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 . . 2 2 3 Garrison 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 57 | . 2 . 6 . . . 2 . . 2 . . . . 3 5 1 . 4 1 . . . . . . 1 . . 1 . 2 2 6 . 4 2 13 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 481 | . 19 5 41 7 . 12 27 1 . 7 4 . 4 10 22 33 10 5 22 12 3 9 . . . 7 14 . 4 13 1 48 8 14 7 46 20 46 Peak Tracking Total 16 | . 6 3 6 4 . 3 4 1 . 8 4 . 4 5 6 7 5 2 12 9 3 8 . . . 5 7 . 4 7 1 16 5 5 3 8 6 8 Tactical Retreats 47 | . . . 1 . . 1 1 . . 1 . . . 3 5 2 1 . . 4 . 2 . . . . 1 . 1 . . 9 4 1 1 3 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . . . . . . . 1 1 . . . . . . 2 1 . . . 3 . . . . . . . . . . . . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 20 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 2 . 2 Reused 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 . . 2 . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Triggered 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 1 . 9 . . 2 . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 82 | . 1 . . . . 1 1 . . . . . 1 . . . . 3 22 4 . 1 . . . . 3 . . . 2 . 10 . 8 19 3 3 Max in Single Turn 2 | . 1 . . . . 1 1 . . . . . 1 . . . . . 1 2 . 1 . . . . 2 . . . 1 . 1 . 1 2 1 1 Garrison Access 12 | . . . . . . . . . . 1 . . . . 2 . . . 1 . . 1 . . . . 1 . . . . 1 1 . . 1 3 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 166 | . 2 1 5 . 2 . 4 4 . 4 1 . 4 . 5 9 4 . 9 4 . 14 . 1 5 . 7 . . 11 . 8 6 . 12 16 18 10 Terminals 101 | . 2 . 4 . . . 4 2 . 2 . . . . 1 8 4 . 7 3 . 8 . 1 . . 4 . . . . 6 5 . 10 12 9 9 Fabricators 11 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 4 . Repair Stations 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycling Units 7 | . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 2 2 . Garrison Access 12 | . . . . . . . . . . 1 . . . . 2 . . . 2 . . 1 . . . . 1 . . . . 1 1 . . 1 2 . Total Hacks 723 | . 7 1 15 . 2 . 13 13 . 9 1 . 23 . 16 24 19 . 31 33 . 54 . 4 18 . 47 . . 24 . 65 37 . 44 60 97 66 Successful 462 | . 3 1 8 . 2 . 8 8 . 3 1 . 23 . 11 14 8 . 19 13 . 36 . 2 18 . 31 . . 24 . 43 22 . 40 41 54 29 Failed 258 | . 4 . 7 . . . 5 5 . 6 . . . . 5 10 11 . 12 20 . 17 . 1 . . 16 . . . . 21 15 . 4 19 43 37 Catastrophic 39 | . . . . . . . 1 1 . 1 . . . . . 1 . . . 3 . 2 . . . . 4 . . . . 4 3 . . 2 11 6 Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Manual 413 | . 1 . 10 . 1 . 7 7 . 4 . . . . 5 19 19 . 29 22 . 33 . 3 . . 29 . . . . 34 30 . 26 33 56 45 Terminals 521 | . 7 . 13 . . . 13 8 . 4 . . . . 4 23 19 . 24 30 . 40 . 4 . . 30 . . . . 56 36 . 41 46 60 63 Fabricators 62 | . . . . . . . . 4 . . . . . . 5 . . . . 3 . 8 . . . . 14 . . . . 4 . . . . 24 . Repair Stations 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . 3 Recycling Units 11 | . . . 2 . . . . 1 . 2 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 3 . Scanalyzers 22 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 10 7 . Garrison Access 30 | . . . . . . . . . . 3 . . . . 4 . . . 7 . . 2 . . . . 3 . . . . 5 1 . . 2 3 . Terminal Hacks 269 | . 3 1 6 . 2 . 5 3 . 1 1 . 23 . 2 6 5 . 7 6 . 14 . 2 18 . 15 . . 24 . 27 16 . 27 18 21 16 Record 44 | . . . . . 1 . . . . . . . 11 . . . . . . . . . . 1 6 . . . . 18 . . . . 7 . . . Part Schematic 18 | . . . . . . . 1 . . . . . 3 . . . . . . 1 . 1 . 1 4 . 2 . . . . 3 . . 2 . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . Prototype ID Bank 23 | . 1 . 2 . . . 2 1 . . . . 3 . . . . . . . . . . . 4 . 1 . . 5 . 2 . . 1 . 1 . Open Door 17 | . . 1 . . . . . . . . 1 . . . 1 4 1 . . . . . . . . . . . . 1 . . . . . 4 3 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Machine Index 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 . Terminal Index 7 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 1 1 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . Alert Level 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 1 Unreport Threat 38 | . . . 1 . . . . . . . . . . . 1 1 4 . 1 1 . 4 . . . . 2 . . . . 5 . . 1 5 6 6 Locate Traps 14 | . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . 2 2 . 1 1 1 2 Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . 1 Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 2 1 . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Recall Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . Hauler Manifests 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Registered Prototypes 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . 1 1 Zone Layout 29 | . 1 . 1 . . . 1 . . . . . . . . 1 . . 2 . . 2 . . . . 2 . . . . 4 4 . 6 3 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 34 | . . . . . . . . 2 . . . . . . 3 . . . . 2 . 4 . . . . 8 . . . . 3 . . . . 12 . Load Schematic 14 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 4 . . . . 1 . . . . 5 . Build 20 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . 3 . . . . 4 . . . . 2 . . . . 7 . Repair Station Hacks 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . 2 Scan Component 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Repair 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 4 . Insert Component 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 2 . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 10 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 2 . Seal Access 10 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 2 . Unauthorized Hacks 122 | . . . 2 . . . 3 3 . . . . . . 1 7 3 . 12 5 . 15 . . . . 7 . . . . 12 5 . 11 12 13 11 Terminals 95 | . . . 1 . . . 3 2 . . . . . . . 7 3 . 10 4 . 11 . . . . 1 . . . . 7 5 . 11 11 8 11 Track 50 | . . . . . . . 1 . . . . . . . . 4 1 . 3 1 . 5 . . . . . . . . . 2 4 . 9 9 4 7 Assimilate 10 | . . . . . . . . 1 . . . . . . . 1 . . 1 1 . 1 . . . . 1 . . . . 1 . . 1 1 1 . Botnet 21 | . . . 1 . . . 1 1 . . . . . . . 2 2 . 1 1 . 3 . . . . . . . . . 2 . . 1 . 3 3 Detonate 6 | . . . . . . . . . . . . . . . . . . . 4 1 . 1 . . . . . . . . . . . . . . . . Disrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 Operators 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 15 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 5 . . . . 1 . . . . 5 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 10 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 4 . Siphon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 4 . . . . . . Reprogram 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 4 . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 2 . 5 . . . 4 3 . 4 . . . . 4 8 4 . 7 4 . 4 . 1 . . 4 . . . . 6 4 . 6 7 15 7 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . 1 . . . . . 3 . . . . . . 1 . 20 . 1 4 . 2 . . . . 3 . . 1 . 2 . Parts Built 22 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . 3 . . . . 4 . . . . 2 . . . . 9 . Matter 4708 | . . . . . . . . 146 . . . . . . 292 . . . . 318 . 477 . . . . 952 . . . . 702 . . . . 1821 . Time 1005 | . . . . . . . . 36 . . . . . . 109 . . . . 169 . 105 . . . . 244 . . . . 186 . . . . 156 . Total Part Build Rating 144 | . . . . . . . . 3 . . . . . . 6 . . . . 6 . 18 . . . . 24 . . . . 14 . . . . 73 . Parts Repaired 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Time 81 | . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . 33 . 26 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Robots Rewired 23 | . . . . . . . . . . . . . . . . 17 . . . . . . . . . . 1 . . 5 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 75 | . . 3 . 1 . . . 1 20 . . . . . . 23 5 . 3 . . 1 . . . . 3 . . 5 . 8 . . . 1 1 . Largest Group 21 | . . 3 3 1 . . . 1 21 14 6 5 . . . 21 19 15 10 . . 1 . . . . 1 . . 5 5 7 . . . 1 1 . Highest-Rated Group 994 | . . 40 39 31 . . . 26 567 376 186 155 . . . 740 994 804 421 . . 12 . . . . 49 . . 256 256 380 . . . 44 44 . Highest-Rated Ally 156 | . . 16 16 31 . . . 26 35 32 31 31 . . . 156 140 140 94 . . 12 . . . . 49 . . 56 56 64 . . . 44 44 . Total Orders 11 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 2 1 2 . . . . 3 . STAY 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 499 | . . 17 7 3 . . . . . 65 26 . . . . 165 49 36 48 . . . . . . . 11 . . 5 21 46 . . . . . . Total Damage 11621 | . . 161 104 44 . . . . . 879 469 . . . . 3480 1270 923 1828 . . . . . . . 179 . . 194 743 1347 . . . . . . Kills 81 | . . 5 1 1 . . . . . 7 4 . . . . 22 10 7 15 . . . . . . . 1 . . 1 3 4 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Items 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 28036 | 74 362 621 1376 735 1131 575 899 293 133 331 213 245 73 132 541 1858 286 6731 319 317 18 556 73 131 126 188 428 160 186 581 209 895 929 1047 617 1836 1841 970 Spaces Moved 25772 | 52 184 546 641 368 604 270 465 599 323 787 410 308 143 352 969 1192 184 464 622 691 62 1236 238 372 268 346 920 398 406 892 213 845 810 1437 949 2110 2814 1282 Core 154 | 11 . . . . . . . . . . . . . . . . . 143 . . . . . . . . . . . . . . . . . . . . Treads 1672 | . . . 401 368 604 270 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 192 | 41 151 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1268 | . 33 546 240 . . . 436 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10155 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 753 810 1437 949 2110 2814 1282 Flight 12331 | . . . . . . . . 586 323 787 410 308 143 352 969 1192 184 321 622 691 62 1236 238 372 268 346 920 398 406 892 213 92 . . . . . . Fastest Speed 25 | 50 100 100 100 180 180 200 150 26 26 26 26 26 26 26 26 31 31 31 31 28 28 28 28 28 28 28 25 28 28 27 27 27 37 32 43 43 41 46 Average Speed 54 | 115 116 100 148 180 186 200 160 28 26 26 26 26 26 26 29 31 31 175 31 28 28 28 28 28 28 28 25 28 28 27 27 58 53 45 48 50 47 46 Slowest Speed 500 | 200 150 100 180 180 200 200 205 160 26 26 26 26 26 26 34 31 31 500 31 31 28 28 28 28 31 28 28 28 28 28 27 95 60 116 116 128 124 46 Overloaded Moves 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 7 30 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . . 1 . 4 . 1 1 . 25 5 . 1 5 3 . 2 . . . . 1 . . 2 . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Exploration Rate (%) 53 | 3 37 98 55 64 72 57 42 11 95 21 43 53 76 47 21 70 72 98 68 24 70 29 42 58 60 45 18 59 67 84 34 24 80 29 89 85 41 37 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 11 | . . 1 1 1 1 . . 1 . . . . 1 . . . . . . . . . 1 . 3 . . 1 . . . . . . . . . . Known Exits Taken 23 | . . . 1 . . . . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 2 . 1 . 1 . . . . . 3 . 1 . . . . . . . . 2 2 . . . 2 1 . . . . . . . . . Spaces Dug 692 | . . . . . . . . 6 . 6 29 . . 18 20 23 . . 18 19 . 18 . 3 . 29 40 2 12 3 2 59 35 70 12 127 40 101 Terrain Destroyed 1688 | . . . 5 12 . 5 14 6 . 6 48 . . 18 20 23 . . 18 60 . 54 . 6 . 46 40 2 12 3 2 78 35 201 13 326 173 462 Melee 221 | . . . . . . . . 6 . 6 5 . . 2 15 10 . . 17 16 . 16 . 1 . . 17 . 1 1 . 16 14 10 7 35 23 3 Projectile 251 | . . . . . . 5 14 . . . . . . . . 13 . . 1 3 . 2 . 5 . 13 3 2 11 2 2 22 21 28 6 51 28 19 AOE 1216 | . . . 5 12 . . . . . . 43 . . 16 5 . . . . 41 . 36 . . . 33 20 . . . . 40 . 163 . 240 122 440 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 38163 | 63 243 617 922 428 611 303 617 703 350 892 499 471 169 388 1119 2603 411 6356 704 768 61 1407 240 385 307 416 1044 438 462 1217 358 1124 1191 1765 1064 2632 3209 1606 Wait 10158 | . 5 55 126 38 . 17 115 48 12 92 73 165 20 28 86 1260 225 5860 51 16 . 128 . . . 52 42 27 45 289 142 141 213 242 31 178 208 128 Move 25636 | 51 183 545 640 367 603 269 464 597 322 778 409 305 140 351 920 1181 183 461 614 685 61 1231 237 371 267 345 917 397 405 887 212 843 809 1434 948 2109 2813 1282 Hop 47 | . . . . . . . . 1 . 4 . 1 1 . 23 5 . 1 2 3 . 2 . . . . 1 . . 2 . . . 1 . . . . Pick Up 191 | 6 1 3 22 4 4 3 7 12 1 1 . . 1 . 6 3 . 2 1 . . 3 . . 4 . 3 4 . 3 . 8 10 7 11 28 18 15 Fast Attach 148 | 6 1 3 9 . 1 1 7 3 . 2 . . . . 12 3 . 4 . 2 . 4 . . 11 . 7 . . 5 . 13 17 5 5 11 12 4 Attach 158 | . 2 . 4 . . 1 6 8 . . 2 . . 4 2 2 1 . 2 4 . 1 . 2 3 . 5 1 . 1 . 10 12 5 10 40 9 21 Detach 122 | . . . 3 . . . 4 3 . . 2 . . 2 6 3 1 1 2 3 . 3 . 2 1 . 6 . . 3 . 12 17 6 6 20 4 12 Swap 149 | . 3 2 13 4 1 3 . 2 . 1 . . 1 . 11 11 . 4 4 . . 5 1 . 1 4 7 . . . . 9 9 10 3 22 13 5 Drop 258 | . . 6 21 6 2 6 10 14 1 3 . . 1 . 14 6 . 7 2 . . 6 . . 13 . 8 3 . 7 . 7 22 6 13 25 27 22 Fire 599 | . 48 3 84 9 . 3 2 . . . 4 . . 1 1 15 1 . 1 3 . 2 . 5 . 15 6 2 11 6 4 30 44 38 13 109 56 83 Melee 558 | . . . . . . . 1 15 14 11 9 . 5 2 38 30 . 16 25 26 . 22 2 5 7 . 41 4 1 2 . 50 38 11 24 90 35 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . . . . . . . . . . 18 . . . 26 . . . . . . . . . . . 1 . . . . 13 . Rewire 79 | . . . . . . . . . . . . . . . . 66 . . . . . . . . . . 1 . . 11 . . . . . . 1 . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 245 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 383 | -10/Materials | Core integrity fell below 50% 437 | -10/Materials | Entered Mines 470 | -10/Mines | Discovered new exit (range 5) 480 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 666 | -10/Mines | Discovered new exit (range 4) 711 | -10/Mines | Learned location of Storage (-7) 890 | -10/Mines | Found the Drone Emporium 896 | -10/Mines | Found Prototype Device 896 | -10/Mines | Identified Sensor Drone Bay 1058 | -10/Mines | Entered Materials 1058 | -9/Materials | Accompanied by 3 allies 1058 | -9/Materials | Evolved 2 slots: Utility x2 1503 | -9/Materials | Discovered new exit (range 12) 1601 | -9/Materials | Identified exit to Mines 2217 | -9/Materials | Core integrity fell below 50% 2422 | -9/Materials | Build established: Scavenger-Mutant 2434 | -9/Materials | Entered Mines 2452 | -9/Mines | Escorted by a lone wolf Derelict 2640 | -9/Mines | Learned 2 Materials zone layouts 2791 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2793 | -9/Mines | Discovered new exit (range 5) 3038 | -9/Mines | Discovered new exit (range 8) 3169 | -9/Mines | Entered Exiles 3214 | -9/Exiles | Met 8R-AWN 3243 | -9/Exiles | Met EX-HEX 3313 | -9/Exiles | Met EX-DEC 3330 | -9/Exiles | Learned location of Zion (-6) 3484 | -9/Exiles | Met EX-BIN 3513 | -9/Exiles | Aligned with FarCom system 3515 | -9/Exiles | Given EX-Vault access code 3560 | -9/Exiles | Opened EX-Vault 3605 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4099 | -9/Exiles | Found Firepult 4104 | -9/Exiles | Found Modified TNC 4109 | -9/Exiles | Found AWS/Thermal 4226 | -9/Exiles | Build established: Hauler-Mutant 4276 | -9/Exiles | Discovered new exit (range 14) 4300 | -9/Exiles | Stole three prototypes: Firepult, Modified TNC, AWS/Thermal 4300 | -9/Exiles | Entered Mines 4736 | -8/Mines | Discovered new exit (range 11) 4875 | -8/Mines | Entered Materials 4875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5331 | -8/Materials | Discovered new exit (range 15) 5554 | -8/Materials | Discovered new exit (range 16) 5774 | -8/Materials | Entered Factory 5774 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5775 | -7/Factory | Identified exit to Storage 5776 | -7/Factory | FarCom data flow suspended 5835 | -7/Factory | Lost 3 parts (1n2u) 5951 | -7/Factory | Fabricated Hacking Suite (x1) 6067 | -7/Factory | Sucked down chute 6067 | -7/Factory | Entered Waste 6068 | -7/Waste | Joined by Warlord forces that had cleared the area 6075 | -7/Waste | 1 allies followed down the chute 6091 | -7/Waste | Build established: Scavenger-Sprinter 6121 | -7/Waste | Discovered new exit (range 13) 6200 | -7/Waste | Entered Factory 6200 | -7/Factory | Accompanied by 14 allies 6259 | -7/Factory | Discovered new exit (range 3) 6475 | -7/Factory | Identified exit to Lower Caves 6531 | -7/Factory | Entered Lower Caves 6531 | -7/Lower Caves | Accompanied by 6 allies 6541 | -7/Lower Caves | Encountered a Warlord checkpoint 6723 | -7/Lower Caves | Discovered new exit (range 11) 6740 | -7/Lower Caves | Build established: Hacker-Sprinter 6744 | -7/Lower Caves | Entered another Lower Caves area 6744 | -7/Lower Caves | Accompanied by 5 allies 6828 | -7/Lower Caves | Learned Factory garrison access intel 6854 | -7/Lower Caves | Discovered new exit (range 14) 6989 | -7/Lower Caves | Entered Data Miner 6989 | -7/Data Miner | Discovered new exit (range 6) 6994 | -7/Data Miner | Met Data Miner 7000 | -7/Data Miner | Learned location of Section 7 (-2) 7000 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7004 | -7/Data Miner | Received God Mode back door access code from Data Miner 7025 | -7/Data Miner | Data Conduit disabled 7062 | -7/Data Miner | Entered Proximity Caves 7062 | -6/Proximity Caves | Spotted B-75 Beast 7153 | -6/Proximity Caves | Learned Factory stockpile data 7192 | -6/Proximity Caves | Discovered new exit (range 6) 7194 | -6/Proximity Caves | Entered Factory 7194 | -6/Factory | Evolved 2 slots: Utility x2 7196 | -6/Factory | Loaded intel: 4 garrison access locations 7246 | -6/Factory | Fabricated Hacking Suite (x1) 7284 | -6/Factory | Fabricated Hacking Suite (x1) 7666 | -6/Factory | Discovered new exit (range 12) 7710 | -6/Factory | Repaired Imp. Medium Armor Plating 7729 | -6/Factory | Discovered new exit (range 10) 7731 | -6/Factory | Identified exit to Extension 7735 | -6/Factory | Entered Extension 8046 | -6/Extension | Build established: Hacker-Scout 8914 | -6/Extension | Rescued A7 9164 | -6/Extension | Rescued a captive Derelict 9196 | -6/Extension | Rescued a captive Derelict 9197 | -6/Extension | Rescued a captive Derelict 9207 | -6/Extension | Rescued a captive Derelict 9485 | -6/Extension | First assault squad dispatched 9538 | -6/Extension | Discovered new exit (range 10) 9538 | -6/Extension | Discovered new exit (range 6) 9541 | -6/Extension | Identified exit to Cetus 9593 | -6/Extension | Entered Cetus 9593 | -6/Cetus | Accompanied by 15 allies (A7) 9598 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9600 | -6/Cetus | Spotted Cetus Guard 9600 | -6/Cetus | Spotted Cetus Guard 9603 | -6/Cetus | Spotted Cetus Guard 9610 | -6/Cetus | Spotted Cetus Guard 9614 | -6/Cetus | Allies destroyed Cetus Guard 9619 | -6/Cetus | Allies destroyed Cetus Guard 9619 | -6/Cetus | Allies destroyed Cetus Guard 9638 | -6/Cetus | Started Cetus Manufacturing Module 9657 | -6/Cetus | Escorted A7 to Cetus Mainframe 9663 | -6/Cetus | Manufactured an Enhanced Grunt 9688 | -6/Cetus | Manufactured an Enhanced Grunt 9703 | -6/Cetus | Discovered new exit (range 15) 9707 | -6/Cetus | Identified exit to Archives 9713 | -6/Cetus | Manufactured an Enhanced Grunt 9738 | -6/Cetus | Manufactured an Enhanced Grunt 9763 | -6/Cetus | Manufactured an Enhanced Grunt 9794 | -6/Cetus | Build established: Commander-Sprinter 9879 | -6/Cetus | Entered Archives 9879 | -6/Archives | Accompanied by 15 allies (A7) 9884 | -6/Archives | Received a hacking code to weaken MAIN.C 9924 | -6/Archives | Unable to access archive contents 9949 | -6/Archives | Discovered new exit (range 15) 9952 | -6/Archives | Discovered new exit (range 13) 14860 | -6/Archives | Discovered new exit (range 15) 16142 | -6/Archives | Build established: Commander-Mutant 16565 | -6/Archives | Identified exit to Hub_04(d) 16610 | -6/Archives | Entered Hub_04(d) 16610 | -6/Hub_04(d) | Accompanied by 10 allies 16805 | -6/Hub_04(d) | Disrupted transfer network 16853 | -6/Hub_04(d) | Discovered new exit (range 16) 16873 | -6/Hub_04(d) | Garrison activated, responded to threat 16908 | -6/Hub_04(d) | Network Hub disabled 16910 | -6/Hub_04(d) | Discovered new exit (range 4) 16911 | -6/Hub_04(d) | Identified exit to Factory 16916 | -6/Hub_04(d) | Spotted Lightning 16916 | -6/Hub_04(d) | Spotted Lightning 16916 | -6/Hub_04(d) | Spotted Lightning 16922 | -6/Hub_04(d) | Network Hub disabled 16929 | -6/Hub_04(d) | Entered Factory 16929 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16951 | -5/Factory | Build established: Hacker-Sprinter 17084 | -5/Factory | Fabricated Kinetic Spear? 17229 | -5/Factory | First assault squad dispatched 17246 | -5/Factory | Sucked down chute 17246 | -5/Factory | Entered Waste 17253 | -5/Waste | Spotted C-40 Crusher 17254 | -5/Waste | Spotted C-40 Crusher 17258 | -5/Waste | Spotted C-40 Crusher 17259 | -5/Waste | Spotted C-40 Crusher 17259 | -5/Waste | Discovered new exit (range 15) 17261 | -5/Waste | EMP discharged 17263 | -5/Waste | Identified exit to Factory 17264 | -5/Waste | Entered Factory 17269 | -5/Factory | Identified exit to Upper Caves 17330 | -5/Factory | Central database locked down 17505 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 17535 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 17559 | -5/Factory | Local fabrication network quarantined 17576 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 17820 | -5/Factory | Entered Upper Caves 17841 | -5/Upper Caves | Build established: Wizard-Sprinter 17868 | -5/Upper Caves | Learned location of Armory (-4) 17883 | -5/Upper Caves | Encountered a Warlord checkpoint 17883 | -5/Upper Caves | Discovered new exit (range 8) 17886 | -5/Upper Caves | Identified exit to Upper Caves 17893 | -5/Upper Caves | Entered another Upper Caves area 17902 | -5/Upper Caves | Discovered new exit (range 9) 17912 | -5/Upper Caves | Central database locked down 17915 | -5/Upper Caves | Learned Factory terminal intel 17948 | -5/Upper Caves | Encountered a Warlord checkpoint 18002 | -5/Upper Caves | Spotted B-75 Beast 18019 | -5/Upper Caves | Discovered new exit (range 5) 18024 | -5/Upper Caves | Identified exit to Zhirov 18024 | -5/Upper Caves | Entered Zhirov 18024 | -5/Zhirov | Discovered new exit (range 3) 18025 | -5/Zhirov | Identified exit to Proximity Caves 18032 | -5/Zhirov | Met Zhirov 18038 | -5/Zhirov | Learned location of Quarantine (-2) 18041 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18047 | -5/Zhirov | Found Alien Artifact 18047 | -5/Zhirov | Identified Integrated Dissipator 18047 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18054 | -5/Zhirov | Found Alien Artifact 18150 | -5/Zhirov | Entered Proximity Caves 18328 | -4/Proximity Caves | Spotted 2D-Q9D(f) 18329 | -4/Proximity Caves | Encountered a Master Thief 18329 | -4/Proximity Caves | Spotted 19-U2I(f) 18330 | -4/Proximity Caves | Encountered a Master Thief 18336 | -4/Proximity Caves | Discovered new exit (range 6) 18337 | -4/Proximity Caves | Identified exit to Factory 18338 | -4/Proximity Caves | Entered Factory 18338 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18339 | -4/Factory | Loaded intel: 20 terminal locations 18343 | -4/Factory | Identified exit to Upper Caves 18343 | -4/Factory | Identified exit to Armory 18414 | -4/Factory | Fabricated Exp. Sensor Array (x1) 18416 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 18463 | -4/Factory | Fabricated Mni. Fusion Reactor? 18466 | -4/Factory | Fabricated Mni. Fusion Reactor? 18641 | -4/Factory | Local fabrication network quarantined 18766 | -4/Factory | Entered Upper Caves 18866 | -4/Upper Caves | Build established: Hacker-Scout 18912 | -4/Upper Caves | Discovered new exit (range 11) 18914 | -4/Upper Caves | Encountered a Warlord checkpoint 18925 | -4/Upper Caves | Identified exit to Upper Caves 18926 | -4/Upper Caves | Entered another Upper Caves area 19095 | -4/Upper Caves | Encountered a Warlord checkpoint 19109 | -4/Upper Caves | Discovered new exit (range 10) 19111 | -4/Upper Caves | Identified exit to Warlord 19112 | -4/Upper Caves | Entered Warlord 19123 | -4/Warlord | System corruption cleaned by Quarantine Array 19205 | -4/Warlord | Warlord's base attacked by MAIN.C 19247 | -4/Warlord | Met Warlord 19260 | -4/Warlord | Found Prototype Hackware 19262 | -4/Warlord | Found Prototype Processor 19262 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19268 | -4/Warlord | Found Prototype Device 19268 | -4/Warlord | Identified Exp. Cloaking Device 19273 | -4/Warlord | Identified Ghost Barrier 19277 | -4/Warlord | Found Prototype Reactor 19555 | -4/Warlord | Warlord forces counterattacked 19563 | -4/Warlord | Build established: Wizard-Scout 19629 | -4/Warlord | Discovered new exit (range 12) 19633 | -4/Warlord | Identified exit to Proximity Caves 19693 | -4/Warlord | Entered Proximity Caves 19693 | -3/Proximity Caves | Accompanied by 5 allies 19732 | -3/Proximity Caves | Discovered new exit (range 10) 19734 | -3/Proximity Caves | Identified exit to Research 19902 | -3/Proximity Caves | Entered Research 19902 | -3/Research | Evolved 2 slots: Utility x2 19917 | -3/Research | Discovered new exit (range 13) 19918 | -3/Research | Identified exit to Testing 20067 | -3/Research | Central database locked down 20190 | -3/Research | Build established: Wizard-Ninja 20327 | -3/Research | P-80 Master assimilated allied Y-72 Warden 20470 | -3/Research | Fabricated Assault Drone Bay (x1) 20587 | -3/Research | Fabricated Assault Drone Bay? 20614 | -3/Research | Identified Transdimensional Reconstructor 20614 | -3/Research | Warped through subspace 20614 | -3/Research | Spotted B-86 Titan 20625 | -3/Research | Identified exit to Research 20670 | -3/Research | Lost 3 parts (2u1w) 20716 | -3/Research | Crushed by falling debris 20761 | -3/Research | Build established: Wizard-Mutant 20797 | -3/Research | Entered Testing 20866 | -3/Testing | Found Prototype Energy Cannon 20866 | -3/Testing | Identified Null Cannon 21133 | -3/Testing | Found Prototype Hackware 21133 | -3/Testing | Identified Exp. Hacking Suite 21139 | -3/Testing | Found Exp. Hacking Suite 21197 | -3/Testing | Protovariant out of control (PP-9GTYI8V1JC) 21197 | -3/Testing | Unleashed a protovariant (PP-9GTYI8V1JC) 21246 | -3/Testing | Spotted GD-ZE4(L) 21246 | -3/Testing | Spotted 3K-H25(L) 21297 | -3/Testing | Spotted Alpha 7 21329 | -3/Testing | Destroyed Alpha 7 21375 | -3/Testing | Found Prototype Slashing Weapon 21567 | -3/Testing | Found Prototype Energy Cannon 21567 | -3/Testing | Identified Hpw. Disruptor Cannon 21665 | -3/Testing | Found Prototype Energy Cannon 21665 | -3/Testing | Identified Imp. Potential Cannon 21726 | -3/Testing | Entered Research 21726 | -2/Research | Warlord forces began assault on 0b10 21726 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21836 | -2/Research | Research machine network offline 22009 | -2/Research | Met up with Warlord 22106 | -2/Research | Borebot progress halted 22222 | -2/Research | Spotted Striker 22258 | -2/Research | Borebot progress halted 22518 | -2/Research | Discovered new exit (range 14) 22524 | -2/Research | Identified exit to Access 22533 | -2/Research | Borebot progress halted 22578 | -2/Research | Spotted Striker 22583 | -2/Research | Spotted Striker 22723 | -2/Research | Discovered new exit (range 15) 22773 | -2/Research | Identified exit to Quarantine 22773 | -2/Research | Entered Quarantine 22803 | -2/Quarantine | Found Alien Artifact 22803 | -2/Quarantine | Identified Subatomic Replicator 22875 | -2/Quarantine | Found Alien Artifact 22946 | -2/Quarantine | Discovered exit to Access (range 11) 22954 | -2/Quarantine | Found Alien Artifact 22954 | -2/Quarantine | Identified Dimensional Node Initializer 22954 | -2/Quarantine | Initialized slip node 22960 | -2/Quarantine | Identified Phase Armor 22971 | -2/Quarantine | Found Transdimensional Reconstructor 22973 | -2/Quarantine | Found Transdimensional Reconstructor 22977 | -2/Quarantine | Found Dimensional Node Initializer 22998 | -2/Quarantine | Found Alien Artifact 23099 | -2/Quarantine | Identified Phase Redirector 23109 | -2/Quarantine | Cryocooling Duct disabled 23124 | -2/Quarantine | Ambient heat levels rising (+20) 23124 | -2/Quarantine | Non-combat units ordered to evacuate 23189 | -2/Quarantine | Found Alien Artifact 23222 | -2/Quarantine | Spotted Alpha 7 23224 | -2/Quarantine | Found Alien Launcher 23306 | -2/Quarantine | Spotted Fortress 23380 | -2/Quarantine | Discovered new exit (range 6) 23385 | -2/Quarantine | Identified exit to Section 7 23390 | -2/Quarantine | Entered Section 7 23391 | -2/Section 7 | Spotted S7 Guard 23495 | -2/Section 7 | Spotted S7 Guard 23507 | -2/Section 7 | Destroyed S7 Guard 23537 | -2/Section 7 | Found Alien Artifact 23540 | -2/Section 7 | Identified Vortex Chain Reactor 23546 | -2/Section 7 | Found Prototype Protection 23576 | -2/Section 7 | Spotted S7 Guard 23590 | -2/Section 7 | Destroyed S7 Guard 23606 | -2/Section 7 | Found Prototype Protection 23606 | -2/Section 7 | Identified Hvy. Regenerative Plating (x2) 23639 | -2/Section 7 | Found Alien Artifact 23660 | -2/Section 7 | Discovered exit to Access (range 9) 23671 | -2/Section 7 | Found Alien Artifact 23733 | -2/Section 7 | Found Alien Artifact 23813 | -2/Section 7 | Spotted B-90 Cyclops 23854 | -2/Section 7 | Found Alien Artifact 23879 | -2/Section 7 | Identified Core Regenerator 23879 | -2/Section 7 | Identified Integrated Reactor (x2) 23879 | -2/Section 7 | Identified Integrated Singularity Reactor 23879 | -2/Section 7 | Identified Terrabomb 23879 | -2/Section 7 | Identified Core Reset Matrix 23880 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 23881 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 23883 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 23885 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23886 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24001 | -2/Section 7 | Found Integrated Reactor 24001 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24173 | -2/Section 7 | Build established: Generator-Mutant 24202 | -2/Section 7 | Spotted S7 Guard 24205 | -2/Section 7 | Found Alien Artifact 24205 | -2/Section 7 | Identified Integrated Heat Negator 24205 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 24524 | -2/Section 7 | Repaired Broken Exp. Sensor Array? 24561 | -2/Section 7 | Core integrity fell below 50% 24640 | -2/Section 7 | First assault squad dispatched 24663 | -2/Section 7 | Initialized slip node 24712 | -2/Section 7 | Spotted Alpha 7 24729 | -2/Section 7 | Spotted B-99 Colossus 24739 | -2/Section 7 | Spotted Alpha 7 24757 | -2/Section 7 | Found Integrated Reactor 24757 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24759 | -2/Section 7 | Found Integrated Reactor 24759 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24779 | -2/Section 7 | Found Alien Artifact 24779 | -2/Section 7 | Identified LRC Storage 24779 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 24783 | -2/Section 7 | Found LRC Storage 24783 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 24804 | -2/Section 7 | Found Integrated Reactor 24843 | -2/Section 7 | Found Transdimensional Reconstructor 24845 | -2/Section 7 | Found Transdimensional Reconstructor 24858 | -2/Section 7 | Found Alien Artifact 25048 | -2/Section 7 | Warped through subspace to slip node 25049 | -2/Section 7 | Found Prototype Processor 25049 | -2/Section 7 | Identified Exp. Core Analyzer 25162 | -2/Section 7 | Found Alien Artifact 25175 | -2/Section 7 | Identified Matter Drive 25175 | -2/Section 7 | Identified Core Membrane 25175 | -2/Section 7 | Identified Sigix Terminator 25175 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25184 | -2/Section 7 | Warped through subspace to slip node 25226 | -2/Section 7 | Entered Access 25226 | -1/Access | Evolved 2 slots: Utility x2 25280 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 25315 | -1/Access | Assembled infested ambush trap array 25414 | -1/Access | Fabricated Exp. Signal Interpreter? 25424 | -1/Access | Fabricated Cmb. Linear Gravjet? 25454 | -1/Access | Found Quantum Capacitor 25605 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 25798 | -1/Access | Fabricated Exp. Weapon Shielding (x1) 26306 | -1/Access | Fabricated Cmb. Linear Gravjet? 26543 | -1/Access | P-80 Master assimilated allied Director 10a 26573 | -1/Access | Used Terrabomb 26726 | -1/Access | First assault squad dispatched 26819 | -1/Access | Fabricated Vortex Chain Reactor? 27064 | -1/Access | Discovered new exit (range 8) 27067 | -1/Access | Identified exit to Command 27067 | -1/Access | Entered Command 27105 | -1/Command | Found Prototype Launcher 27294 | -1/Command | Spotted B-99 Colossus 27567 | -1/Command | First assault squad dispatched 27568 | -1/Command | Repaired Exp. Weapon Shielding? 27652 | -1/Command | Disengaged cave seal 27652 | -1/Command | Derelicts emerged from the dark tunnel 27653 | -1/Command | Welcomed Warlord to Command 27690 | -1/Command | Spotted B-99 Colossus 27740 | -1/Command | Destroyed B-99 Colossus 27792 | -1/Command | Disengaged cave seal 27792 | -1/Command | Derelicts emerged from the dark tunnel 27828 | -1/Command | Destroyed FQ-H2H(L) 27837 | -1/Command | Spotted M Guard 27837 | -1/Command | Spotted M Guard 27837 | -1/Command | Spotted Combat Programmer 27850 | -1/Command | Spotted Combat Programmer 27858 | -1/Command | Destroyed Combat Programmer 27858 | -1/Command | Destroyed Combat Programmer 27869 | -1/Command | Destroyed M Guard 27873 | -1/Command | Found Prototype Device 27873 | -1/Command | Identified AEGIS Remote Shield 27874 | -1/Command | Warlord commented on Warlord statues 27881 | -1/Command | Destroyed M Guard 27881 | -1/Command | All MAIN.C guards destroyed 27884 | -1/Command | Found Prototype Reactor 27884 | -1/Command | Identified Zero-point Reactor 27940 | -1/Command | Met MAIN.C 27940 | -1/Command | Hacked MAIN.C using A7's code 27948 | -1/Command | 0b10 Conduit disabled 27962 | -1/Command | Destroyed MAIN.C Shell 27963 | -1/Command | MAIN.C activated Command garrisons 28035 | -1/Command | Destroyed MAIN.C 28037 | *** | Establishing Free Derelict Territories! Last Messages --------------- 28016_ Knocked back. 28022_ MAIN.C knocked back. 28022_ Blast Slug penetrates MAIN.C. 28022_ Blast Slug penetrates 0b10 Conduit. 28025_ Blast Slug penetrates MAIN.C. 28026_ MAIN.C reaction time slowed by virus. 28028_ Knocked back. 28028_ Blast Slug penetrates MAIN.C. 28031_ Blast Slug penetrates Reinforced Barrier. 28031_ Blast Slug penetrates MAIN.C. 28031_ MAIN.C reaction time slowed by virus. 28034_ Blast Slug penetrates Reinforced Barrier. 28034_ MAIN.C reaction time slowed by virus. 28035_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 28035_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####################???? | | ???????????????????????#""""""" """" #???? | | ???????????????????????#"" "" #???? | | ???????????????????????#""""" "" ##### | | ???????????????????????#""""""""""" + % | | ???????????????????????#" " "" " = | | ???????????????????????#"" """ " | | ???????????????????????# " ##### | | ???????????????????????# W #???? | | ???????????????????????# @ #???? | | ???????????????????????# ""#???? | | ???????????????????????# " " ""#???? | | ???????????????????????#" ""#???? | | ???????????????????????# """#???? | | ???????????????????????# " #???? | | ???????????????????????# " " #???? | | ??????????????????????? " " " """" " ????? | | ??????????????????????? """ " " """" ????? | | ??????????????????????? " " "? ????? | | ???????????????????????# """""""""" "???????? | | ???????????????????????# " """ " """""???????? | | ???????????????????????# ""?? "??" ? "???????? | | ???????????????????????#######???##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 100 Energy Generation 183 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 20 Armor Coverage 1200 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 90 Point Defense Rating 160 Evasion (%) 69 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 58 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Field Propulsion Drive | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Extracted Powered Hammer | -5/Factory | Extracted Wave Gun | -5/Factory | Extracted Weapon Cycler | -5/Factory | Extracted Enh. Optical Array | -5/Factory | Extracted Imp. Weapon Cycler | -5/Factory | Extracted Flail | -5/Factory | Extracted Adv. Hacking Suite | -5/Factory | Hacked Variable Charge Gun | -5/Factory | Extracted Lrn. Missile Launcher | -5/Factory | Extracted Focal Shield | -5/Factory | Extracted Energy Filter | -5/Factory | Extracted KE Penetrator | -5/Factory | Extracted Angular Momentum Engine | -5/Factory | Extracted Med. Storage Unit | -5/Factory | Extracted Com. Battery | -5/Factory | Extracted Hyp. Gauss Cannon | -5/Factory | Extracted Imp. Targeting Computer | -5/Factory | Extracted Phase Shifter | -5/Factory | Extracted Neutrino Core | -5/Factory | Extracted Exp. Sensor Array | -5/Upper Caves | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mni. Fusion Reactor | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Cmb. Antigrav System | -3/Research | Hacked Lrg. Storage Unit | -3/Research | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Hcp. Storage Unit | -2/Quarantine | Hacked Exp. Weapon Shielding | -1/Access | Scanalyzed Vortex Chain Reactor | -1/Access | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Kinetic Spear | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -3/Research Exp. Signal Interpreter | x1 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Exp. Weapon Shielding | x1 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access | Preloaded Vortex Chain Reactor | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Dimensional Node Initializer Phase Armor Integrated Singularity Reactor Integrated Reactor Integrated Heat Negator LRC Storage Core Membrane Terrabomb Phase Redirector Achievements -------------- No Explosion For You Poison In The Code Rampage Challenges ------------ None Game ------ Seed TiamatBoreMicrothruster Manual? 0 Play Time 17:39:48 Cumulative 302.4 hours Start 2020.09.15 @ 08:16:23 End 2020.10.13 @ 11:37:27 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type 7 Total 23 Types 18/0/1/2/0/1/0/1/0 Lore% 37 Gallery% 77 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dce9940f-0e9b-4051-ac16-94547967218c