Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.30 @ 17:08:32 Player: Jack Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (83) 415 Value Destroyed (2538) 2538 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (800) 800 TOTAL SCORE: 11413 Bonus ------- Pacifist 200 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 1263/1300 Matter 5/300 Energy 289/295 System Corruption 4% Temperature Warning (308) Movement Hovering (108) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (8) --- Gravmag Array Antigrav System Improved Antigrav System > --- UTILITY (10) ----- Medium Storage Unit Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (10) --- Cooled Aerolev Unit Improved Sensor Array Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Field Lobotomy Kit (5) Ionic Axe Ionic Axe Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Antigrav System Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Cannon Ionic Axe > --- INVENTORY -------- Cooled Aerolev Unit Improved Sensor Array Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Field Lobotomy Kit Ionic Axe [Rating: 96] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Cooled Aerolev Unit Hover Unit Cooled Aerolev Unit Flight Unit Surge Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . 2 . . . . . 2 2 Utility 8 | . . . 2 . . . 2 2 . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 71 | 2 . . 3 3 1 2 . 35 9 7 . . 1 . 1 7 Power 6 | . . . . . . . . 4 1 . . . 1 . . . Engine 4 | . . . . . . . . 3 1 . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 22 | . . . 2 2 . 2 . 7 3 2 . . . . 1 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 14 | . . . 2 . . . . 3 3 2 . . . . 1 3 Flight 8 | . . . . 2 . 2 . 4 . . . . . . . . Utility 29 | . . . . . 1 . . 19 4 4 . . . . . 1 Device 4 | . . . . . . . . 3 . 1 . . . . . . Storage 3 | . . . . . 1 . . 2 . . . . . . . . Processor 8 | . . . . . . . . 1 4 2 . . . . . 1 Hackware 12 | . . . . . . . . 12 . . . . . . . . Protection 2 | . . . . . . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 14 | 2 . . 1 1 . . . 5 1 1 . . . . . 3 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . 1 1 . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 5 | . . . . . . . . 3 . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 1 1 . . 2 . . . Corrupted Parts 2 | . . . . . . . . 2 . . . . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . . . . Parts Lost 16 | . . . 4 . . . 1 7 1 . . . . . . 3 Power 2 | . . . . . . . . 2 . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . . . . 3 Utility 6 | . . . . . . . . 5 1 . . . . . . . Weapon 3 | . . . 2 . . . 1 . . . . . . . . . Highest Loss Streak 2 | . . . 2 . . . 1 2 1 . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | . 1 1 1 1 4 5 5 5 6 7 8 8 8 8 7 6 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 3 3 3 2 2 2 2 2 2 2 1 . Utility . | . . . . . . 1 1 . 1 . 1 1 1 1 1 1 Weapon 2 | . 1 1 1 . . . . 1 2 4 4 4 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . . . 1 . . 4 2 2 . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 1 . . 3 2 1 . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 Weapon 2 | . . . . . . . . 1 . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 28 28 14 26 47 44 36 58 93 91 94 94 94 94 89 83 Engine 2 | . . . . . . . . 3 1 5 5 5 2 . . . Core 1 | . . . . . . . . 1 4 . . . . . . . Hover 12 | . . . 2 . . . . 5 23 17 17 17 17 17 21 22 Flight 4 | . . . . 8 22 22 18 9 . . . . . . . . Device 5 | . . . . . . . . 4 6 9 11 11 11 11 10 9 Storage 3 | . . . . . 3 . . 2 6 5 5 5 5 5 5 4 Processor 12 | . . . . . . . . . 19 26 29 29 29 29 26 23 Hackware 14 | . . . . . . . . 22 16 11 11 11 11 11 10 9 Ballistic Gun 2 | . 14 14 11 17 22 22 18 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 5 5 5 5 5 5 5 5 Slashing Weapon 4 | . . . . . . . . 5 6 5 5 5 5 5 5 2 Peak Build Rating 96 | 2 2 2 4 4 7 5 5 43 56 68 67 67 72 72 81 96 Average Rating 41 | 1 2 2 1 2 5 5 4 26 51 60 67 67 70 72 81 89 On Entrance 31 | . 2 2 2 1 4 5 5 4 29 56 67 67 67 72 72 81 Naked Turns 2 | . . . 2 . . . . . . . . . . . . . Heaviest Build 204 | 3 3 3 5 4 204 4 4 20 31 38 33 33 38 38 38 44 Greatest Support 83 | 3 3 3 12 8 8 8 8 16 35 38 38 38 38 38 58 83 Greatest Overweight (x) 25 | . . . 1 1 25 . . 1 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 5 5 5 5 5 35 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 14 5 5 6 9 10 10 10 10 10 10 10 Most Carried 10 | 1 1 1 2 4 5 5 5 8 10 10 10 10 10 10 8 7 Average Carried 6 | . 1 1 1 1 4 5 5 5 8 9 10 10 10 10 8 6 Final Capacity 10 | 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 Final Carried 10 | 1 1 1 1 4 5 5 5 8 10 10 10 10 10 10 8 7 Class Distribution -------------------- 37% | Hacker-Mutant 28% | Hacker-Scout 19% | Mutant 7% | Wizard-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 1786 | 169 . . 81 50 . 68 . 448 503 247 98 . . 70 . 52 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3900 | . . . 81 50 . 59 . 1064 980 423 457 202 . 57 . 527 Parts 201 | . . . 4 9 . 8 . 64 49 22 11 6 . 2 . 26 Haulers Intercepted 3 | . . . . . . . . 2 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 46 | . . . 1 3 . 4 . 8 12 6 3 . . . . 9 Melee 6 | . . . . . . . . 6 . . . . . . . . Guns 8 | . . . 1 3 . 4 . . . . . . . . . . Cannons 31 | . . . . . . . . 1 12 6 3 . . . . 9 Classes Destroyed 16 | . . . 2 1 . . . 11 1 . 1 . . . . . Worker 10 | . . . . . . . . 8 2 . . . . . . . Builder 12 | . . . . . . . . 9 2 . . . . . . 1 Tunneler 1 | . . . . . . . . 1 . . . . . . . . Hauler 3 | . . . . . . . . 2 1 . . . . . . . Recycler 5 | . . . . . . . . 3 2 . . . . . . . Mechanic 2 | . . . . . . . . 1 1 . . . . . . . Operator 2 | . . . . . . . . 1 . 1 . . . . . . Watcher 2 | . . . 1 . . . . 1 . . . . . . . . Swarmer 11 | . . . . 3 . 4 . 2 . . . . . . . 2 Cutter 1 | . . . . . . . . 1 . . . . . . . . Grunt 16 | . . . . . . . . 1 6 3 2 . . . . 4 Brawler 1 | . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . Sentry 8 | . . . 1 . . . . 1 2 3 1 . . . . . Programmer 8 | . . . . . . . . 2 3 . . . . . . 3 Samaritan 11 | . . . . . . . . . . . 6 4 . 1 . . Best Kill Streak 6 | . . . 1 3 . 4 . 6 5 2 3 . . . . 5 Combat Bots Only 4 | . . . 1 3 . 4 . 2 2 2 3 . . . . 4 Max Kills in Single Turn 3 | . . . 1 2 . 1 . 1 3 2 1 1 . 1 . 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 328 | . 7 12 49 7 . 9 13 83 80 6 9 . . 1 . 52 Missed 145 | . 3 3 20 . . 6 8 34 52 3 3 . . 1 . 12 Hits 183 | . 4 9 29 7 . 3 5 49 28 3 6 . . . . 40 Melee 7 | . . . . . . . . 7 . . . . . . . . Projectile 176 | . 4 9 29 7 . 3 5 42 28 3 6 . . . . 40 Critical Strikes 18 | . 1 . 2 . . 1 . 5 . . 1 . . . . 8 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 2688 | . 43 101 327 46 . 25 64 778 203 145 102 . . . 116 738 Core 615 | . 24 11 104 25 . 21 37 192 24 109 31 . . . . 37 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 707 | . 13 31 90 14 . 8 18 173 63 39 29 . . . 30 199 Core Remaining (%) 87 | 100 . 86 . . . 62 93 72 97 . . . . 86 100 . Volleys Fired 124 | . . 1 5 4 . 4 . 2 48 22 11 . . 5 . 22 Largest 2 | . . 2 1 2 . 2 . 1 1 1 1 . . 1 . 2 Hottest 102 | . . 60 23 40 . 40 . 51 51 51 51 . . 51 . 102 Shots Fired 145 | . . 2 5 8 . 8 . 2 48 22 11 . . 5 . 34 Gun 23 | . . 2 5 8 . 8 . . . . . . . . . . Cannon 122 | . . . . . . . . 2 48 22 11 . . 5 . 34 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 144 | . . 1 5 8 . 8 . 2 48 22 11 . . 5 . 34 Thermal 1 | . . 1 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . . 2 7 8 . 11 . 3 7 9 2 . . 3 . 18 Robot Miss Streak 4 | . . . . 1 . 1 . . 2 1 . . . 1 . 4 Penetration Max 1 | . . . . . . . . . 1 1 1 . . 1 . 1 Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 190 | . . 2 5 7 . 6 . 67 41 18 10 7 . 2 . 25 Core Hits 86 | . . . 3 3 . 4 . 18 21 9 11 2 . 2 . 13 Critical Kills 34 | . . . . . . . . 4 11 6 3 . . 1 . 9 Critical Parts Destroyed 44 | . . . . 1 . . . 7 15 2 2 . . 1 . 16 Critical Strikes 90 | . . . . 1 . . . 22 26 9 5 . . 2 . 25 Destroy 70 | . . . . 1 . . . 2 26 9 5 . . 2 . 25 Smash 9 | . . . . . . . . 9 . . . . . . . . Sever 11 | . . . . . . . . 11 . . . . . . . . Melee Attacks 209 | . . . . . . . . 146 19 20 9 8 . 1 . 6 Impact 31 | . . . . . . . . 31 . . . . . . . . Slashing 178 | . . . . . . . . 115 19 20 9 8 . 1 . 6 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . . . . . 28 6 . 9 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8520 | . . 25 83 80 . 77 . 4133 1436 356 1033 678 . 42 . 577 Guns 246 | . . 25 64 80 . 77 . . . . . . . . . . Cannons 1673 | . . . . . . . . 48 594 222 190 . . 42 . 577 Explosions 262 | . . . . . . . . . 240 22 . . . . . . Melee 6320 | . . . . . . . . 4085 602 112 843 678 . . . . Ramming 19 | . . . 19 . . . . . . . . . . . . . Kinetic 1909 | . . 15 64 80 . 77 . 48 594 222 190 . . 42 . 577 Thermal 32 | . . 10 . . . . . . . 22 . . . . . . Explosive 240 | . . . . . . . . . 240 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 857 | . . . . . . . . 857 . . . . . . . . Slashing 5463 | . . . . . . . . 3228 602 112 843 678 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 14 1 . . . . . 2 4 Average Corruption 7 | . . . . . . . . 8 1 . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . 47 2 . . . . . . 2 Message Errors 13 | . . . . . . . . 13 . . . . . . . . Matter Fused 9 | . . . . . . . . 9 . . . . . . . . Heat Flow Errors 10 | . . . . . . . . 9 . . . . . . . 1 Energy Discharges 7 | . . . . . . . . 5 1 . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 3 | . . . . . . . . 3 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 3 . . . . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1654 | . . . . . . . . 1027 97 15 109 388 . 8 . 10 Projectiles 18 | . . . . . . . . . . . . . . 8 . 10 Explosions 24 | . . . . . . . . . 24 . . . . . . . Melee 1612 | . . . . . . . . 1027 73 15 109 388 . . . . Knockbacks 5 | . . . . . . . . . 2 . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 2 . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . 9 . . . . . . 53 . . . . . . Shots 2 | . . . . . . . . . . 2 . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 579 | . 2 20 . . . . . 257 9 1 20 . . 30 . 579 Average Temperature 105 | . 2 12 . . . . . 108 3 1 10 . . 15 . 148 Received Heat Transfer 522 | . 51 72 165 . . . 36 99 72 9 18 . . . . . Effects 6 | . . . . . . . . . . . . . . . . 6 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 7 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . 10 . . . . . . . . Impact Corruptions 13 | . . . . . . . . 13 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 75 | . . 25 . . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 184 | . 6 30 30 70 . 80 71 121 177 184 . . . . . 184 Initial 52 | . . . 6 . . . 19 27 35 52 . . . . . . Average 51 | . . 10 6 32 . 26 26 29 97 76 . . . . . 55 Influence Increases 2444 | . 6 30 52 70 . 90 82 862 508 410 60 5 . . . 269 Destroy 0b10 Robot/C 920 | . . . 20 60 . 80 . 160 240 120 60 . . . . 180 Destroy 0b10 Robot/NC 185 | . . . 5 . . . . 125 40 5 . 5 . . . 5 Destroy Leader 210 | . . . 12 10 . 10 . 36 62 40 . . . . . 40 Successful Hack 83 | . 6 . . . . . 7 39 15 16 . . . . . . Disable Machine 81 | . . . . . . . . 9 27 45 . . . . . . Destroy Structure 215 | . . . . . . . . 58 19 124 . . . . . 14 Partial Spotted 90 | . . . . . . . 15 15 15 45 . . . . . . Lose Combat Pursuer 660 | . . 30 15 . . . 60 420 90 15 . . . . . 30 Influence Decreases 2275 | . 6 10 72 20 50 30 71 847 468 384 199 18 . . . 100 Entered New Map 347 | . . . 14 . 50 . 41 44 51 74 69 4 . . . . Time Decay 1822 | . 6 10 40 20 . 30 20 765 407 310 130 14 . . . 70 Lost Part 106 | . . . 18 . . . 10 38 10 . . . . . . 30 Squads Dispatched 30 | . . . . . . . 1 15 7 5 . . . . . 2 Investigation 14 | . . . . . . . . 9 3 1 . . . . . 1 Extermination 9 | . . . . . . . . 5 2 1 . . . . . 1 Reinforcement 4 | . . . . . . . 1 1 1 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 1 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 8 | . . . 3 . . . 1 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 119 | . 4 4 12 3 . 5 11 38 21 3 3 . . 3 . 12 Peak Tracking Total 13 | . 4 2 7 3 . 3 13 5 4 2 3 . . 5 . 6 Tactical Retreats 28 | . . 1 1 . . . 1 18 4 1 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 4 | . . . . . . . . 3 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 9 | . . . . . . . . 1 3 5 . . . . . . Max in Single Turn 3 | . . . . . . . . 1 2 3 . . . . . . Garrison Access 6 | . . . . . . . . 2 2 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 37 | . 2 . 1 . 1 . 1 14 7 5 . 1 4 . . 1 Terminals 13 | . 2 . 1 . . . 1 5 1 2 . . . . . 1 Fabricators 10 | . . . . . . . . 6 3 1 . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 2 2 . . . . . . Total Hacks 100 | . 2 . 2 . 1 . 2 45 18 7 . 4 17 . . 2 Successful 71 | . 2 . . . 1 . 1 30 11 5 . 4 17 . . . Failed 29 | . . . 2 . . . 1 15 7 2 . . . . . 2 Catastrophic 4 | . . . 1 . . . . 1 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 32 | . 2 . . . 1 . 2 17 6 2 . . . . . 2 Terminals 28 | . 2 . 2 . . . 2 14 4 2 . . . . . 2 Fabricators 37 | . . . . . . . . 27 8 2 . . . . . . Repair Stations 4 | . . . . . . . . 1 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 3 3 3 . . . . . . Terminal Hacks 31 | . 1 . . . 1 . 1 4 2 1 . 4 17 . . . Record 9 | . . . . . . . . . . . . 4 5 . . . Part Schematic 7 | . . . . . . . 1 2 . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . Level Access Points 2 | . . . . . . . . 1 1 . . . . . . . Branch Access Points 3 | . 1 . . . . . . . 1 1 . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . 16 5 2 . . . . . . Network Status 2 | . . . . . . . . 1 1 . . . . . . . Load Schematic 13 | . . . . . . . . 10 2 1 . . . . . . Build 8 | . . . . . . . . 5 2 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . 1 1 . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 2 2 2 . . . . . . Seal Access 6 | . . . . . . . . 2 2 2 . . . . . . Unauthorized Hacks 9 | . 1 . . . . . . 7 1 . . . . . . . Terminals 2 | . 1 . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 6 1 . . . . . . . Prioritize 3 | . . . . . . . . 2 1 . . . . . . . Recompile 4 | . . . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . 1 . . . 1 9 5 3 . . . . . 1 Full Trace Events 10 | . . . 1 . . . . 4 3 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 2 . . . . 4 . . . Parts Built 10 | . . . . . . . . 6 3 1 . . . . . . Authchips 4 | . . . . . . . . 4 . . . . . . . . Time 272 | . . . . . . . . 143 82 47 . . . . . . Total Part Build Rating 46 | . . . . . . . . 24 17 5 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 1 | . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . Highest-Rated Group 26 | . . . . . . . . 26 . . . . . . . . Highest-Rated Ally 26 | . . . . . . . . 26 . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 3519 | . . . . . . . . 1066 889 638 264 121 70 210 22 239 Sensors 1381 | . . . . . . . . . . 457 264 121 68 210 22 239 Terrain 93 | . . . . . . . . 93 . . . . . . . . Structural 3428 | . . . . . . . . 975 889 638 264 121 70 210 22 239 Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 4889 | 20 25 50 186 69 137 100 51 1798 889 638 264 121 70 210 22 239 Spaces Moved 8191 | 31 49 93 230 107 249 217 137 2986 1422 1036 363 232 153 459 52 375 Core 423 | 31 49 93 198 52 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 5107 | . . . 32 . . . . 983 1422 1036 363 232 153 459 52 375 Flight 2661 | . . . . 55 249 217 137 2003 . . . . . . . . Fastest Speed 32 | 50 50 50 50 37 37 37 37 32 38 38 42 42 42 42 40 38 Average Speed 41 | 50 50 50 51 45 53 37 37 38 40 44 42 42 42 42 40 39 Slowest Speed 2037 | 50 50 50 100 100 2037 37 37 106 106 98 42 42 42 42 40 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . 1 . 2 2 3 . . . . . . . . Potential Cave-ins 14 | . . . . . . . . 14 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 34 | 4 12 33 25 31 63 39 23 59 33 25 53 46 61 61 2 9 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . . 3 1 . . Known Exits Taken 9 | . 1 . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . 1 . . . . . 1 . 2 . . Spaces Dug 100 | . . . . . . . . 68 9 15 . 1 . 1 . 6 Terrain Destroyed 158 | . . . . . . . . 68 18 64 . 1 . 1 . 6 Melee 100 | . . . . . . . . 68 9 15 . 1 . 1 . 6 Projectile . | . . . . . . . . . . . . . . . . . AOE 58 | . . . . . . . . . 9 49 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 9158 | 33 48 93 289 116 253 227 134 3348 1662 1166 449 242 157 469 52 420 Wait 496 | . . . 48 . . 5 . 149 145 65 67 3 . 5 . 9 Move 8161 | 30 48 92 229 104 248 212 132 2981 1421 1035 362 231 152 458 51 375 Hop 6 | . . . . 1 . 2 2 1 . . . . . . . . Pick Up 28 | 1 . . . 4 2 . . 6 8 7 . . . . . . Fast Attach 53 | 2 . . 3 2 1 . . 29 7 5 . . 3 . . 1 Attach 14 | . . . 1 1 . . . 4 5 1 . . . . 1 1 Detach 4 | . . . 1 . . . . 2 1 . . . . . . . Swap 17 | . . . . . . 2 . 7 1 1 . . . . . 6 Drop 44 | . . . . . 2 2 . 21 7 10 . . 2 . . . Fire 124 | . . 1 5 4 . 4 . 2 48 22 11 . . 5 . 22 Melee 209 | . . . . . . . . 146 19 20 9 8 . 1 . 6 Ram 2 | . . . 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / [*Sto] / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Identified exit to Mines 46 | -10/Materials | Entered Mines 85 | -10/Mines | Discovered new exit (range 16) 88 | -10/Mines | Learned Materials trap positions 96 | -10/Mines | Entered Materials 96 | -9/Materials | Evolved 2 slots: Utility x2 97 | -9/Materials | Loaded intel: 9 trap records 241 | -9/Materials | Discovered new exit (range 4) 279 | -9/Materials | Discovered new exit (range 7) 282 | -9/Materials | Entered Mines 305 | -9/Mines | Build established: Mutant 349 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 349 | -9/Mines | Discovered new exit (range 5) 351 | -9/Mines | Entered Exiles 361 | -9/Exiles | Met 8R-AWN 367 | -9/Exiles | Met EX-HEX 378 | -9/Exiles | Met EX-BIN 383 | -9/Exiles | Aligned with FarCom system 384 | -9/Exiles | Given EX-Vault access code 393 | -9/Exiles | Opened EX-Vault 396 | -9/Exiles | Found Field Lobotomy Kit 404 | -9/Exiles | Warned to stay clear of 0b10 Research branches 416 | -9/Exiles | Met EX-DEC 483 | -9/Exiles | Discovered new exit (range 14) 488 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 488 | -9/Exiles | Entered Mines 585 | -8/Mines | Discovered new exit (range 9) 588 | -8/Mines | Entered Materials 588 | -8/Materials | Evolved 2 slots: Utility x2 634 | -8/Materials | Discovered new exit (range 13) 639 | -8/Materials | Entered Factory 639 | -7/Factory | Evolved 2 slots: Utility x2 728 | -7/Factory | Discovered new exit (range 6) 1133 | -7/Factory | Discovered new exit (range 16) 1167 | -7/Factory | Discovered new exit (range 5) 1217 | -7/Factory | Discovered new exit (range 7) 1529 | -7/Factory | Fabricated Hacking Suite? 1593 | -7/Factory | Fabricated Hacking Suite (x1) 1612 | -7/Factory | Fabricated Hacking Suite? 1671 | -7/Factory | Fabricated Hacking Suite? 1943 | -7/Factory | Build established: Wizard-Mutant 1967 | -7/Factory | Crushed by falling debris 1967 | -7/Factory | System corruption reached 10% 2184 | -7/Factory | Fabricated Hyp. Gauss Cannon? 2292 | -7/Factory | Build established: Hacker-Mutant 2376 | -7/Factory | Identified exit to Factory 2437 | -7/Factory | Entered another Factory area 2437 | -6/Factory | Evolved 2 slots: Propulsion x2 2713 | -6/Factory | Discovered new exit (range 15) 2776 | -6/Factory | Garrison activated, responded to threat 2827 | -6/Factory | Discovered new exit (range 8) 2910 | -6/Factory | Hacking Suite fried by hacking feedback 3122 | -6/Factory | Fabricated Gravmag Array (x1) 3207 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 3296 | -6/Factory | Identified exit to Lower Caves 3296 | -6/Factory | Identified exit to Factory 3326 | -6/Factory | Entered another Factory area 3326 | -5/Factory | Evolved 2 slots: Utility x2 3375 | -5/Factory | Garrison activated, responded to threat 3462 | -5/Factory | Discovered new exit (range 16) 3469 | -5/Factory | Identified exit to Upper Caves 3565 | -5/Factory | Identified exit to Factory 3803 | -5/Factory | Build established: Hacker-Scout 3957 | -5/Factory | Fabricated Gravmag Array (x1) 3964 | -5/Factory | Entered Upper Caves 3966 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4054 | -5/Upper Caves | Learned Factory stockpile data 4197 | -5/Upper Caves | Learned Factory emergency access door positions 4217 | -5/Upper Caves | Discovered new exit (range 9) 4221 | -5/Upper Caves | Identified exit to Upper Caves 4228 | -5/Upper Caves | Entered another Upper Caves area 4261 | -5/Upper Caves | Learned Research emergency access door positions 4341 | -5/Upper Caves | Discovered new exit (range 11) 4344 | -5/Upper Caves | Identified exit to Zhirov 4346 | -5/Upper Caves | Learned Factory security intel 4349 | -5/Upper Caves | Entered Zhirov 4349 | -5/Zhirov | Discovered new exit (range 4) 4357 | -5/Zhirov | Met Zhirov 4381 | -5/Zhirov | Found Alien Artifact 4381 | -5/Zhirov | Identified Integrated Reactor 4381 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4394 | -5/Zhirov | Learned location of Quarantine (-3) 4394 | -5/Zhirov | Learned location of Testing (-2) 4394 | -5/Zhirov | Learned location of Command (-1) 4399 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4418 | -5/Zhirov | Identified exit to Proximity Caves 4419 | -5/Zhirov | Entered Proximity Caves 4626 | -4/Proximity Caves | Discovered exit to Factory (range 9) 4629 | -4/Proximity Caves | Entered Factory 4629 | -4/Factory | Evolved 2 slots: Propulsion x2 4639 | -4/Factory | Discovered new exit (range 9) 4644 | -4/Factory | Identified exit to Research 4651 | -4/Factory | Entered Research 4651 | -3/Research | Evolved 2 slots: Propulsion x2 4652 | -3/Research | Identified exit to Quarantine 4890 | -3/Research | Self-destructed Last Messages --------------- S-43 Plague suffers critical hit (Destroy). Destroyed Xenon Bombardment Thruster. Gravmag Array destroyed. HV Slug penetrates Wall. S-43 Plague suffers critical hit (Destroy). Destroyed Hvy. Machine Gun. S-43 Plague knocked back. HV Slug penetrates S-43 Plague. S-43 Plague suffers critical hit (Destroy). Destroyed Xenon Bombardment Thruster. System corrupted: Heat flow error (+299). Overheating: Hyp. Gauss Cannon damaged (-44). ALERT: Security rotation in progress. Overheating: Energy bleed (-35). Power failure, Fusion Reactor shutdown. Penetrated by Slug. Overheating: Imp. Targeting Computer damaged (-6). Power failure, Fusion Reactor shutdown. Overheating: Imp. Targeting Computer damaged (-5). Gravmag Array destroyed. Map ----- +----------------------------------------------------+ | """" # ??????????? # ?????????? | | """ # ??????????? # ?????????? | | # ??????????? # ! ?????????? | | ?? ##??????????? ######## ### ??????????? | | ###??#####??????????? # # ### ???????????? | | ?? ###??????????? # # ##?????????????? | | ?????????????????????## + ##?????????????? | | ????????????????????? # # ##?????????????? | | ????????????????????? # # # ?????????????? | | ????????????????????? # # # ?????????????? | | ????????????????????? # # ##?????????????? | | ????????????????????? # # ##?????????????? | | ????????????????????? # # ##?????????????? | | ????????????????????? # # ##?????????????? | | ????????????????????? # # ##?????????????? | | ????????????????????? # # # ?????????????? | | ????????????????????? # + # ?????????????? | | ????????????????? ######## ### ?????????????? | | ?????????????????############# ### ?????????????? | | ??????????????? *%h%%h=* ##???????????????? | | ??????????sH?????????###[ ^ ##???????????????? | | ????????????????????? #= ##???????????????? | | ?????????????????????? # ##???????????????? | | ?????????????????????? # ##???????????????? | | ?????????????????????? # ##??+????????????? | | ?????????????????????? # @ p ##???????????????? | | ?????????????????????? ######## ##???????????????? | | ?????????????????????? ######## ##???????????????? | | ?????????????????????????????##p##???????????????? | | ??????????????????+??????????##/##??+????????????? | | ????????????????????????????? # ???????????????? | | ????????????????????????????? # ????????????????? | | ????????????????????????????? # "???????????????? | | ????????????????????????????? # R"???????????????? | | ????????????????????????????? # ""??k???????????? | | ????????????????????????????? # ??????????????? | | ????????????????????????????? # ??????????????? | | ??????????????????g??????????## ""??????????????? | | ??????????????????????????????? ""??????????????? | | ??????????????????????????????? ""??????????????? | | ???????????????????????????????] ???????????????? | | ??????????????????????????????# ??????????????? | | ??????????????????????????????###+#??????????????? | | ??????????????????????????????### #??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 18 Target Analysis 8 Offensive Hacking 70 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Gravmag Array | -7/Factory | Hacked Hyp. Gauss Cannon | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hyp. Gauss Cannon | x2 | -7/Factory Gravmag Array | x1 | -6/Factory Hyp. Gauss Cannon | x2 | -6/Factory Gravmag Array | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsAngularBuckler Manual? 0 Play Time 01:09:36 Cumulative 222.8 hours Start 2025.05.30 @ 13:28:10 End 2025.05.30 @ 17:08:32 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 222 Rogue 33 Adventurer 177 Explorer 12 Win Type - Total 60 Types 17/1/16/2/12/0/4/3/0/5 Lore% 49 Gallery% 50 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 6ea52110-dbc3-490f-9847-0993d3d3e2ee