Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 04:11:26 Player: zaccheus Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (3354) 3354 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 10873 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 219 Friendly Fire -48 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Myomer Leg Hacking Suite Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Large Storage Unit Small Matter Pod Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer Recoil Nullifier > --- WEAPON ----------- High-powered Shock Rifle Phase Cannon Cooled Plasma Cannon Improved Assault Rifle KE Penetrator > --- INVENTORY -------- Fusion Compressor Carbon-fiber Leg Medium Storage Unit Enhanced Optical Array Advanced Terrain Scanner Improved Launcher Guidance Computer Matter Filter Point Defense Array Authchip [Device] Mini Drone Bay Tesla Rifle Tesla Rifle Quantum Rifle Improved Plasma Cutter [Rating: 106] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Utility Small Matter Pod Device Advanced Heat Sink Storage Small Matter Pod Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 2 . . 4 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 1 . . 1 . . . . . . . . Utility 7 | . . 1 . . . 2 1 . . 2 . . 1 . Weapon 3 | . . . 1 . . 1 1 . . . . . . . Parts Attached 94 | 6 4 11 15 8 1 18 2 5 2 5 2 . 14 1 Power 6 | 1 . 1 1 1 . . . . . . . . 2 . Engine 4 | 1 . 1 1 1 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 28 | 2 . 4 8 3 1 4 . . 1 2 1 . 1 1 Treads 2 | . . . 2 . . . . . . . . . . . Leg 26 | 2 . 4 6 3 1 4 . . 1 2 1 . 1 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 33 | 1 2 2 1 . . 12 1 5 . 3 1 . 5 . Device 19 | . . . . . . 8 . 4 . 3 1 . 3 . Storage 5 | 1 2 . 1 . . . . . . . . . 1 . Processor 5 | . . 1 . . . 2 1 . . . . . 1 . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 3 | . . 1 . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 2 4 5 4 . 2 1 . 1 . . . 6 . Energy Gun 9 | 1 . . 3 . . . . . 1 . . . 4 . Energy Cannon 5 | . . . 1 2 . 1 1 . . . . . . . Ballistic Gun 11 | 1 2 4 . 2 . 1 . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . . . . . . . 1 Parts Lost 35 | . . 1 11 1 . 4 . 1 2 1 . . 14 . Power 2 | . . . 1 . . . . . . . . . 1 . Propulsion 14 | . . 1 6 1 . 2 . . 1 1 . . 2 . Utility 7 | . . . . . . 1 . 1 . . . . 5 . Weapon 12 | . . . 4 . . 1 . . 1 . . . 6 . Highest Loss Streak 12 | . . 1 6 1 . 3 . 1 1 1 . . 12 . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 87 94 86 99 100 99 98 99 99 97 100 100 82 . Engine 6 | . 14 11 8 9 9 6 5 5 5 5 5 5 1 . Treads 1 | . . . 2 7 . . . . . . . . . . Leg 27 | . 28 32 24 28 36 32 29 29 28 26 26 26 20 . Device 6 | . . . . . . 6 5 7 11 18 21 21 18 . Storage 14 | . 16 22 18 18 18 13 11 11 11 10 10 10 9 . Processor 7 | . . . 9 9 9 6 11 11 11 10 10 10 7 . Protection 2 | . . 6 . . . 5 5 2 . . . . . . Energy Gun 3 | . . . 12 8 . . . . 3 5 5 5 7 . Energy Cannon 9 | . . . 1 10 18 14 21 23 19 15 15 15 5 . Ballistic Gun 9 | . 27 21 9 7 9 11 5 5 5 5 5 5 4 . Naked Turns 200 | . . . . . . . . . . . . . 69 131 Heaviest Build 79 | 14 22 26 38 48 48 65 64 64 63 65 65 65 79 . Greatest Support 91 | 20 20 33 44 55 60 86 86 86 86 86 91 91 91 3 Greatest Overweight (x) 9 | . 1 1 9 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 9 10 14 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 2 9 10 9 15 15 15 15 15 15 15 15 15 15 5 Average Carried 11 | 1 6 9 6 11 14 13 12 14 14 14 14 15 12 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 9 10 7 14 15 14 14 15 15 15 15 15 5 5 Class Distribution -------------------- 24% | Skirmisher 23% | Mutant 21% | Scavenger-Skirmisher 19% | Scavenger-Gunner 5% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Matter Collected 2105 | 167 259 313 386 147 21 386 38 66 42 37 38 2 203 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4037 | . 251 345 622 340 140 1038 213 163 366 90 . . 469 . Parts 221 | . 13 30 35 11 16 40 11 3 20 4 . . 38 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 3 16 . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Combat Hostiles Destroyed 79 | . 6 14 13 5 7 13 3 3 8 1 . . 6 . Guns 40 | . 6 14 10 4 2 2 2 . . . . . . . Cannons 32 | . . . . . 4 11 1 2 8 1 . . 5 . AOE 3 | . . . 3 . . . . . . . . . . . Classes Destroyed 14 | . 2 3 4 1 1 3 . . . . . . . . Worker 4 | . 1 . 1 . . 1 1 . . . . . . . Builder 2 | . . . . . . 1 . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 5 | . . . 1 1 1 2 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Drone 7 | . . . . . 7 . . . . . . . . . Watcher 4 | . . . 3 1 . . . . . . . . . . Swarmer 18 | . . 9 3 1 . 1 . 1 3 . . . . . Grunt 29 | . 6 1 7 1 . 7 2 1 4 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 13 | . . 4 2 2 . 1 . 1 . 1 . . 2 . Hunter 3 | . . . . 1 . 1 1 . . . . . . . Programmer 7 | . . . . . . 2 . . 1 . . . 4 . Best Kill Streak 7 | . 5 3 7 2 5 6 3 3 7 1 . . 4 . Combat Bots Only 7 | . 4 3 6 2 4 3 2 3 7 1 . . 4 . Max Kills in Single Turn 2 | . 1 2 2 1 2 2 2 1 2 1 . . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Damage Taken 6403 | . 210 310 836 415 . 1067 114 218 403 61 . . 1801 968 Core 1756 | . 64 56 82 48 . 71 18 24 70 22 . . 333 968 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 210 | . . 162 . 48 . . . . . . . . . . Core Remaining (%) 87 | 100 74 86 . . 76 91 . . 88 . . 98 . . Volleys Fired 212 | . 17 32 37 24 12 38 8 5 10 4 . . 25 . Largest 5 | . 2 2 3 3 3 4 4 5 5 5 . . 5 . Hottest 279 | . 46 46 198 198 126 211 211 279 279 271 . . 257 . Shots Fired 640 | . 34 64 86 68 36 145 32 25 48 12 . . 90 . Gun 395 | . 34 64 80 43 12 62 8 5 16 6 . . 65 . Cannon 235 | . . . 1 25 24 83 24 20 32 6 . . 20 . Launcher 5 | . . . 5 . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . 5 . Kinetic 294 | . 34 64 46 21 12 62 8 5 10 4 . . 28 . Thermal 301 | . . . 27 47 24 83 24 20 32 6 . . 38 . Explosive 5 | . . . 5 . . . . . . . . . . . Electromagnetic 40 | . . . 8 . . . . . 6 2 . . 24 . Robot Hit Streak 18 | . 7 10 10 6 5 12 3 7 7 2 . . 18 . Robot Miss Streak 8 | . 4 8 6 4 8 3 3 2 3 1 . . 2 . Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 385 | . 26 39 64 38 11 89 17 10 21 4 . . 66 . Core Hits 202 | . 16 21 51 15 7 37 10 4 14 6 . . 21 . Critical Kills 5 | . . . 2 1 1 . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . Critical Strikes 9 | . . . 4 1 1 . . 1 . . . . 2 . Burn 1 | . . . 1 . . . . . . . . . . . Meltdown 3 | . . . . 1 1 . . 1 . . . . . . Destroy 3 | . . . 2 . . . . . . . . . 1 . Corrupt 2 | . . . 1 . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8470 | . 393 573 1252 676 311 2236 416 236 685 120 . . 1525 47 Guns 3997 | . 393 573 820 337 64 605 110 18 117 33 . . 927 . Cannons 3829 | . . . 21 339 247 1631 306 218 487 62 . . 518 . Explosions 505 | . . . 399 . . . . . 81 25 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 76 | . . . 12 . . . . . . . . . 17 47 Kinetic 2793 | . 393 573 420 141 64 605 110 18 43 13 . . 413 . Thermal 4992 | . . . 493 535 247 1631 306 218 568 62 . . 932 . Explosive 272 | . . . 247 . . . . . . 25 . . . . Electromagnetic 337 | . . . 80 . . . . . 74 20 . . 163 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 . . . . . . 13 13 Average Corruption 5 | . . . . . . 1 . . . . . . 9 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 27 | . . . . . . 5 . . . . . . 14 8 Message Errors 3 | . . . . . . . . . . . . . 2 1 Matter Fused 7 | . . . . . . 2 . . . . . . 3 2 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 . Energy Discharges 4 | . . . . . . . . . . . . . 2 2 Data Loss (minor) 3 | . . . . . . 1 . . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . 2 3 Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 188 | . . . 115 . 3 43 . 11 . . . . 16 . Projectiles 80 | . . . 7 . 3 43 . 11 . . . . 16 . Explosions 108 | . . . 108 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 348 | . . . 321 . . . . . . . . . 5 22 Shots 7 | . . . 7 . . . . . . . . . . . Rammed 10 | . . . . . . . . . . . . . 1 9 Targets Rammed 12 | . . . 1 . . . . . . . . . 2 9 Kicked 2 | . . . 1 . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 336 | . 22 . 245 336 108 319 258 336 320 105 . . 230 . Average Temperature 94 | . 3 . 92 107 41 105 108 164 120 53 . . 39 . Received Heat Transfer 1122 | . 138 33 279 36 . 219 27 72 144 21 . . 63 90 Effects 4 | . . . 4 . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 1 . . 1 . . . . 1 . Combat Hostiles 4 | . . . . 1 1 . . 1 . . . . 1 . Parts Melted 18 | . . . 1 4 . 4 . . 3 . . . 6 . Heat Transferred 7453 | . . . 736 1033 422 2445 472 359 798 87 . . 1101 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Peak Influence 1137 | . 160 259 323 408 330 1137 481 . . 251 . . 113 181 Initial 1038 | . . 67 83 84 159 1038 373 . . 98 . . . 16 Average 302 | . 56 169 222 240 236 918 426 . . 190 . . 17 57 Maximum Alert Level 4 | . . 1 1 2 1 4 2 . . 1 . . . . Low Security (%) 46 | 100 100 65 33 39 47 . . . . 34 . . 100 100 Level 1 31 | . . 34 66 52 52 . 26 . . 65 . . . . Level 2 5 | . . . . 7 . 2 73 . . . . . . . Level 3 13 | . . . . . . 79 . . . . . . . . Level 4 3 | . . . . . . 18 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 2 . . . 8 1 . . 1 . . 4 4 Investigation 2 | . . . . . . 1 . . . . . . . 1 Extermination 3 | . . . . . . 1 . . . . . . 2 . Reinforcement 11 | . 1 2 . . . 3 1 . . 1 . . 1 2 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . 3 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . 2 1 . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Distress Signals 9 | . . 1 5 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 161 | . 10 19 28 20 17 17 4 3 7 3 . . 19 14 Peak Tracking Total 10 | . 5 4 6 4 4 3 2 3 4 1 . . 9 10 Tactical Retreats 6 | . . 2 2 1 . . . . . . . . . 1 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Traps Triggered 5 | . . 1 1 1 . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Machines Disabled 12 | . . . 1 . 2 . . . 2 7 . . . . Max in Single Turn 6 | . . . 1 . 1 . . . 1 6 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Machines Accessed 37 | . 3 8 4 8 6 2 . 1 1 2 . . 1 1 Terminals 23 | . 3 6 4 6 2 . . . 1 . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 5 | . . 1 . 1 . . . . . 2 . . . 1 Recycling Units 7 | . . 1 . 1 4 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 82 | . 9 20 8 17 14 3 . 1 5 3 . . 1 1 Successful 50 | . 7 13 6 10 5 3 . 1 5 . . . . . Failed 32 | . 2 7 2 7 9 . . . . 3 . . 1 1 Catastrophic 7 | . . 2 1 2 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 53 | . 9 12 8 12 6 . . . 5 . . . 1 . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 13 | . . 5 . 4 . . . . . 3 . . . 1 Recycling Units 13 | . . 3 . 1 8 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 35 | . 7 8 6 6 2 . . 1 5 . . . . . Record 6 | . . . . . . . . 1 5 . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Alert Level 4 | . 1 2 . 1 . . . . . . . . . . Locate Traps 4 | . 1 1 1 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Dispatch Records 3 | . 1 1 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Investigation Status 2 | . . 1 1 . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . . 4 . 3 . . . . . . . . . . Scan Component 4 | . . 2 . 2 . . . . . . . . . . Repair 3 | . . 2 . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . . 1 . 1 3 1 . . . . . . . . Retrieve Components 6 | . . 1 . 1 3 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . Hacking Detections 27 | . 2 6 4 6 4 1 . . . 2 . . 1 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . Parts Repaired 3 | . . 2 . 1 . . . . . . . . . . Time 115 | . . 64 . 51 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . . 5 . 3 4 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . . . . Highest-Rated Group 116 | . . . . 116 100 . . . . . . . . . Highest-Rated Ally 100 | . . . . 100 100 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . 25 . . . . . . . . . . Total Damage 767 | . . . . 767 . . . . . . . . . . Kills 10 | . . . . 10 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Turns Passed 6871 | 64 283 924 878 701 312 924 318 379 405 387 427 80 656 133 Spaces Moved 4455 | 48 151 553 365 367 213 557 206 285 300 265 341 69 495 240 Core 383 | 5 . . 3 . . . . . . . . . 135 240 Treads 207 | . . . 68 139 . . . . . . . . . . Legs 3865 | 43 151 553 294 228 213 557 206 285 300 265 341 69 360 . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 114 114 114 50 50 Average Speed 118 | 112 140 120 164 129 120 120 120 120 120 119 114 114 96 50 Slowest Speed 500 | 120 190 190 500 190 120 120 120 120 120 120 114 114 114 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 30 45 25 57 51 19 8 55 50 10 55 9 18 33 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 4 . . 1 1 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 149 | . . . 84 . 5 7 9 8 21 13 . . 2 . Melee . | . . . . . . . . . . . . . . . Projectile 38 | . . . . . 5 7 9 8 7 . . . 2 . AOE 111 | . . . 84 . . . . . 14 13 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Res Tes Total 5581 | 55 187 747 567 540 243 719 258 308 317 329 380 70 607 254 Wait 713 | . 7 136 144 123 12 92 37 3 5 52 33 2 67 . Move 4442 | 47 150 552 364 366 212 556 205 284 299 264 340 68 495 240 Hop . | . . . . . . . . . . . . . . . Pick Up 67 | 2 8 9 6 12 2 9 4 6 1 2 2 . 3 1 Fast Attach 32 | 6 1 6 5 3 . 1 . . 1 1 . . 7 1 Attach 34 | . . 3 9 1 . 8 2 2 1 2 . . 6 . Detach 3 | . . . . . . 1 . 1 . . . . . 1 Swap 28 | . 3 2 1 4 1 9 . 3 . 2 2 . 1 . Drop 36 | . 1 7 . 7 2 5 2 3 . 2 3 . 2 2 Fire 212 | . 17 32 37 24 12 38 8 5 10 4 . . 25 . Melee . | . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . 9 Kick 2 | . . . 1 . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . . 2 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1023 | -9/Materials | Identified exit to Mines 1079 | -9/Materials | Repaired Shotgun 1112 | -9/Materials | Repaired Shotgun 1228 | -9/Materials | Discovered new exit (range 16) 1272 | -9/Materials | Entered another Materials area 1272 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1596 | -8/Materials | Build established: Scavenger-Skirmisher 1604 | -8/Materials | Discovered new exit (range 18) 1792 | -8/Materials | Lost 6 parts (1p3n2w) 2150 | -8/Materials | Entered Storage 2447 | -8/Storage | Met 01-MTF 2700 | -8/Storage | Build established: Skirmisher 2784 | -8/Storage | Repaired Adv. Beam Cannon 2826 | -8/Storage | Discovered new exit (range 4) 2851 | -8/Storage | Entered Recycling 2851 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2856 | -8/Recycling | 01-MTF left 2882 | -8/Recycling | Spotter reported a threat 2904 | -8/Recycling | Spotter reported a threat 2954 | -8/Recycling | Spotter reported a threat 2968 | -8/Recycling | Spotter reported a threat 2974 | -8/Recycling | Spotter reported a threat 2980 | -8/Recycling | Spotter reported a threat 3000 | -8/Recycling | Spotter reported a threat 3010 | -8/Recycling | Spotter reported a threat 3033 | -8/Recycling | Spotter reported a threat 3053 | -8/Recycling | Spotter reported a threat 3070 | -8/Recycling | Spotter reported a threat 3092 | -8/Recycling | Discovered new exit (range 15) 3112 | -8/Recycling | Spotter reported a threat 3112 | -8/Recycling | Spotter reported a threat 3112 | -8/Recycling | Spotter reported a threat 3163 | -8/Recycling | Entered Factory 3163 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3321 | -6/Factory | Garrison activated, responded to threat 3421 | -6/Factory | Noticed a derelict Sapper rigging charges 3513 | -6/Factory | Search patrols dispatched 3723 | -6/Factory | Fabricated VSS Leg? 3863 | -6/Factory | Search patrols dispatched 3916 | -6/Factory | Build established: Tank 4010 | -6/Factory | Lost 3 parts (2n1u) 4056 | -6/Factory | Discovered new exit (range 20) 4087 | -6/Factory | Entered another Factory area 4087 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4365 | -5/Factory | Discovered new exit (range 20) 4381 | -5/Factory | Build established: Scavenger-Gunner 4387 | -5/Factory | Search patrols dispatched 4405 | -5/Factory | Entered Upper Caves 4539 | -5/Upper Caves | Identified exit to Upper Caves 4576 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4754 | -5/Upper Caves | Learned location of Armory (-3) 4784 | -5/Upper Caves | Entered another Upper Caves area 4865 | -5/Upper Caves | Learned Factory garrison access intel 4907 | -5/Upper Caves | Build established: Skirmisher 4941 | -5/Upper Caves | Attracted the attention of an 0b10 base 5001 | -5/Upper Caves | Destroyed 7 combat bots 5010 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 5010 | -5/Upper Caves | Learned Research emergency access door positions 5010 | -5/Upper Caves | Learned Research stockpile data 5010 | -5/Upper Caves | Learned Extension stockpile data 5108 | -5/Upper Caves | Identified exit to Warlord 5111 | -5/Upper Caves | Discovered new exit (range 5) 5189 | -5/Upper Caves | Entered Factory 5189 | -4/Factory | Evolved 2 slots: Utility x2 5190 | -4/Factory | Loaded intel: 4 garrison access locations 5411 | -4/Factory | Discovered new exit (range 22) 5576 | -4/Factory | Entered Upper Caves 5629 | -4/Upper Caves | Encountered a Warlord checkpoint 5646 | -4/Upper Caves | Build established: Scavenger-Skirmisher 5919 | -4/Upper Caves | Learned location of Testing (-3) 5962 | -4/Upper Caves | Discovered new exit (range 5) 5987 | -4/Upper Caves | Spotted B-86 Titan 6003 | -4/Upper Caves | Entered another Upper Caves area 6034 | -4/Upper Caves | Discovered new exit (range 16) 6050 | -4/Upper Caves | Build established: Scavenger-Gunner 6083 | -4/Upper Caves | Entered Research 6083 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6236 | -3/Research | Garrison activated, responded to threat 6467 | -3/Research | System corruption reached 10% 6494 | -3/Research | Lost 12 parts (1p1n4u6w) 6670 | -3/Research | Released all parts (18) 6737 | -3/Research | Discovered new exit (range 4) 6739 | -3/Research | Entered Testing 6745 | -3/Testing | Protovariant out of control (PY-6ZITM1A0DY) 6826 | -3/Testing | Core integrity fell below 50% 6867 | -3/Testing | Core integrity fell below 20% 6872 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06856_ W-44 Eye sends out distress signal. 06861_ Slug penetrates Wall. 06861_ Slammed into H-77 Assassin. 06863_ Slug penetrates Wall. 06863_ Penetrated by Slug. 06864_ Slammed into H-77 Assassin. 06866_ Penetrated by Slug. 06866_ Slug penetrates H-77 Assassin. 06866_ Penetrated by Slug. 06867_ Slammed into H-77 Assassin. 06868_ Slug penetrates Wall. 06868_ Penetrated by Slug. 06868_ Slug penetrates Wall. 06869_ Slammed into H-77 Assassin. 06870_ Penetrated by Slug. 06870_ Slug penetrates Wall. 06871_ Penetrated by Slug. 06871_ Slug penetrates Wall. 06871_ Slug penetrates H-77 Assassin. 06872_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####???????#????????????????????????????????????? | | +??????+ #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | ! #??????# #???????????????????????????????????? | | +??????+ #######?????????????????????????????? | | #??????# # #?????????????????????????????? | | ######## # """ #?????????????????????????????? | | + """ #?????????#######?????????????? | | ### ######## # "S ####+###? #?????????????? | | ?# #??????# # """ ## # #?????????????? | | ??# #??????# # "" ## # #?????????????? | | ??#+#??????# #! ## h /h ???????????????? | | ??# = ## ########h @#??????????????????????? | | ??# ! + h k% #??????????????????????? | | ??# ##+##########k###??????????????????????? | | ??# ?? ?? ????????#A#????????????????????????? | | ?#####??? "????????# #????????????????????????? | | #"""#????= "???????? #????????????????????????? | | #"" "???? "???????? #????????????????????????? | | ??#"" ""### ?????? #????????????????????????? | | ??#""" "## = ??????## #????????????????????????? | | ###"" "#####????????? ?????????????????????????? | | # #????????????? ?????????????????????????? | | ### ####????????????? ?????????????????????????? | | # #?????????????? ?????????????????????????? | | # #?????????????? ?????????????????????????? | | #+# #?????????????? ?????????????????????????? | | #?????????????? ?????????????????????????? | | #????????????????????????????????????????? | | #??????##/#??????????????????????????????? | | #???? #??????????????????????????????? | | !%= ### #??????????????????????????????? | | / """ #??????????????????????????????? | | ##/##### """ #??????????????????????????????? | | # #?????""" ???????????????????????????????? | | # #??????? ???????????????????????????????? | | + #????????? #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 32 Energy Capacity 710 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Authchip Count 1 Item Schematics ----------------- VSS Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout Challenges ------------ None Game ------ Seed PortableAlloyRipper Manual? 0 Play Time 01:34:32 Cumulative 23.1 hours Start 2022.06.06 @ 09:54:47 End 2022.06.07 @ 04:11:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7d530de-ab8a-4896-8f6d-a3a01faa276b