Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 23:23:03 Player: Thqwib-Linux Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (305) 1525 Value Destroyed (12537) 12537 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (1656) 1656 TOTAL SCORE: 25018 Bonus ------- High Alert Combat Kills 997 Follower Combat Kills 590 Met Data Miner 300 Met Zhirov 300 Friendly Fire -531 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 262/340 System Corruption 45% Temperature Cool (0) Movement Rolling (110) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (4) --- Wheel > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- Plasma Sword > --- INVENTORY (5) ---- Active Sensor Suite Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Wheel Compact Wheel > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Active Sensor Suite Advanced Terrain Scan Processor Core Analyzer Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Improved Hardlight Generator Advanced Force Field > --- WEAPON ----------- Phase Gun Dispersion Rifle Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Armored Medium Treads Heavy Treads Biometal Medium Treads Wheel Active Sensor Suite Improved Terrain Scanner Improved Weapon Shielding Graphene Brace Coil Gun Coil Gun Coil Gun Railgun Micro-nuke Launcher Plasma Sword [Rating: 140] Favorites ----------- Power Heavy Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Treads Improved Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Utility 10 | . . . 1 . . . 1 2 . . . . 2 1 . . . . 2 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 197 | 4 9 4 19 3 1 . 18 20 . 1 1 13 7 13 1 3 4 7 5 1 22 41 Power 28 | . 1 . 3 . 1 . 2 6 . 1 . 1 1 1 . . 1 . . . 1 9 Engine 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . Core 12 | . 1 . . . 1 . 2 5 . 1 . . 1 1 . . . . . . . . Reactor 12 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 9 Propulsion 47 | 2 3 1 3 1 . . 6 6 . . . 3 1 2 . . 3 1 . . 5 10 Treads 17 | . 1 . 2 . . . 3 4 . . . . . . . . . . . . 4 3 Leg 10 | . . . . . . . . . . . . 2 1 2 . . 3 1 . . 1 . Wheel 19 | 2 2 1 1 1 . . 2 2 . . . 1 . . . . . . . . . 7 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Utility 64 | 1 3 . 6 1 . . 7 4 . . . 5 3 3 . 2 . 4 4 1 10 10 Device 29 | 1 . . 2 . . . 2 1 . . . 3 1 1 . 1 . 4 2 . 6 5 Storage 6 | . 1 . 2 . . . 1 . . . . 1 1 . . . . . . . . . Processor 12 | . 1 . 1 . . . 2 1 . . . . . 1 . . . . . . 2 4 Hackware 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Protection 15 | . 1 . 1 1 . . 2 2 . . . 1 1 1 . 1 . . 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 1 2 3 7 1 . . 3 4 . . 1 4 2 7 1 1 . 2 1 . 6 12 Energy Gun 7 | . 1 1 1 . . . . 1 . . . . . 1 . . . . . . 1 1 Energy Cannon 9 | . . 1 1 . . . . . . . . . 2 2 . . . 1 . . . 2 Ballistic Gun 32 | 1 1 1 2 1 . . 3 1 . . 1 4 . 4 . . . 1 1 . 4 7 Ballistic Cannon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . 1 1 . . . 3 3 1 . . 3 . 1 . . 2 Parts Lost 81 | . 2 3 1 2 . . 3 7 1 . . 9 3 2 . 1 . 6 2 . 2 37 Power 12 | . 1 1 1 . . . . 2 . . . 1 . 1 . . . . . . . 5 Propulsion 12 | . . . . 1 . . 2 1 . . . 2 . . . . . . . . . 6 Utility 25 | . 1 . . 1 . . . 1 . . . 2 1 . . 1 . 3 2 . . 13 Weapon 32 | . . 2 . . . . 1 3 1 . . 4 2 1 . . . 3 . . 2 13 Highest Loss Streak 26 | . 2 3 1 2 . . 1 3 1 . . 9 1 1 . 1 . 2 1 . 1 26 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Backups 15 | 5 7 10 15 19 18 18 19 15 14 15 17 12 18 18 19 19 20 14 11 12 16 13 Power 1 | 1 . . . 1 1 1 1 . 1 1 2 1 2 2 1 2 1 1 1 1 1 1 Propulsion 2 | 3 2 5 5 5 5 5 3 1 1 1 1 . 1 1 2 2 2 2 3 3 4 2 Utility 5 | . 1 2 3 3 3 3 4 4 5 5 5 6 8 8 10 9 9 5 3 3 5 3 Weapon 6 | . 2 3 6 9 9 9 9 8 7 7 9 4 5 5 5 5 6 4 3 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 4 . 6 1 . . 9 3 . . . . 2 1 . 1 1 . . . 1 3 Power 8 | . 2 . 2 1 . . . . . . . . . . . 1 1 . . . . 1 Propulsion 6 | . 1 . 1 . . . 2 . . . . . 1 . . . . . . . 1 . Utility 10 | . 1 . 1 . . . 4 1 . . . . 1 . . . . . . . . 2 Weapon 7 | . . . 2 . . . 3 2 . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 97 85 98 99 100 100 99 97 91 92 74 88 84 87 88 88 70 98 95 90 98 78 Engine 2 | . 6 . 10 11 3 . . 1 . . . . . . . . . . . . . . Core 3 | . 5 1 . . 7 11 9 5 7 7 7 6 6 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 8 Treads 6 | . 12 14 11 11 11 11 10 13 7 7 7 4 . . . . . . . . . 5 Leg 7 | . . . . . . . . . . . . 5 18 22 23 23 22 23 21 21 19 . Wheel 6 | . 14 14 11 10 11 11 16 6 7 7 7 4 . . . . . . . . . 6 Device 12 | . 5 . 10 11 11 11 7 6 7 7 7 7 7 8 11 13 17 26 25 21 25 17 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 3 Processor 14 | . 7 14 3 . . . 10 23 23 23 23 23 20 22 23 20 17 11 10 10 11 17 Hackware 1 | . . . . . . . . . . . . . . . . . . . 4 5 9 2 Protection 4 | . . . 7 10 11 11 9 6 7 7 7 4 4 1 . . . 4 6 5 4 . Energy Gun 2 | . 2 11 2 . . . . 2 7 7 1 1 . 2 4 5 . 2 . . . 1 Energy Cannon 1 | . . 1 1 . . . . . . . . . 4 6 . . . 8 9 7 . 2 Ballistic Gun 14 | . 25 14 18 26 29 23 20 18 6 7 1 19 14 7 10 10 . 5 5 3 14 7 Ballistic Cannon 2 | . . . 7 6 3 9 6 1 7 7 1 1 . . . . . . . . . . Peak Build Rating 140 | 7 10 10 25 25 25 24 32 50 48 49 48 56 83 99 97 100 111 115 115 123 125 140 Average Rating 65 | 5 8 7 20 24 24 24 26 40 47 48 39 42 80 94 95 97 91 105 112 114 119 119 On Entrance 57 | 6 7 10 7 24 24 24 24 32 47 48 48 48 48 75 95 95 99 111 106 107 123 117 Avg Prop Armor Cover (%) 9 | . 11 17 8 3 7 7 7 12 7 7 10 6 . . . . . . . . . 13 Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . . . 39 Heaviest Build 133 | 14 48 43 64 64 64 61 63 66 62 62 61 61 73 80 79 76 78 101 108 133 106 130 Greatest Support 140 | 26 26 16 23 23 16 16 43 62 28 28 28 56 72 88 76 76 118 118 115 115 140 124 Greatest Overweight (x) 7 | . 2 2 3 3 3 3 3 4 2 2 2 3 1 1 1 . 1 . . 1 . 7 Average Overweight (x) 1 | . . 2 2 2 3 3 1 2 2 2 1 2 . . . . . . . . . 2 Largest Inventory Capacity 25 | 8 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 12 12 20 20 19 18 20 20 17 18 20 19 20 20 20 20 20 19 12 18 20 20 Average Carried 16 | 4 7 10 15 19 18 18 19 17 16 17 19 14 18 18 19 19 19 13 11 13 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 12 11 20 18 18 18 20 16 16 18 17 17 20 19 20 19 19 13 12 18 17 3 Class Distribution -------------------- 35% | Scavenger-Gunner 16% | Tank 11% | Scavenger-Tank 11% | Gunner 9% | Mutant 6% | Hacker-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Hacker-Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Matter Collected 9048 | 200 412 68 823 264 29 58 856 774 112 143 . 450 252 480 157 223 . 328 79 315 1155 1870 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15934 | 25 571 178 1853 478 41 71 1303 1323 221 302 . 445 475 893 224 268 . 646 238 1410 1515 3454 Parts 768 | 3 34 7 99 19 3 12 96 66 15 5 . 22 29 33 9 9 . 30 10 14 82 171 Haulers Intercepted 19 | . 2 . 6 . . . 6 . . . . . . 2 . . . . . . . 3 Recyclers Shooed 11 | 1 2 1 . . . . . . . . . . . 1 . . . . . . 4 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . 14 4 . 18 . . 8 4 . 28 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Combat Hostiles Destroyed 230 | . 12 2 28 14 . 1 21 25 5 5 . 6 10 12 3 5 . 10 3 6 21 41 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Guns 158 | . 12 1 18 13 . 1 13 24 3 3 . 5 8 6 1 5 . 3 2 1 18 21 Cannons 61 | . . 1 10 1 . . 8 1 2 2 . 1 2 5 2 . . 7 1 2 3 13 AOE 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Classes Destroyed 20 | 1 5 . 6 1 . 1 2 2 . . . . . . . . . . . 1 . 1 Worker 16 | . . . 7 1 . . 2 2 . . . . . . . . . . . . 1 3 Builder 12 | . . . . . . 2 1 . . . . . 1 1 . . . . . . . 7 Tunneler 7 | 1 . . 1 . . 1 1 1 . . . . 1 . . . . . . . . 1 Hauler 19 | . 2 . 6 . . . 6 . . . . . . 2 . . . . . . . 3 Recycler 7 | . 1 1 4 . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Watcher 9 | . 2 . 1 . . . . 1 . . . . . . . . . . . . 2 3 Swarmer 38 | . 6 . 4 4 . 1 6 7 1 . . 1 5 . . . . . . . . 3 Grunt 82 | . 6 2 14 8 . . 4 9 1 5 . 4 5 1 . . . 3 . . 8 12 Brawler 10 | . . . 1 . . . . 3 . . . . . . 1 . . 1 . . 1 3 Duelist 7 | . . . 2 1 . . 1 1 . . . . . . 1 . . . . . . 1 Protector 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Sentry 24 | . . . 7 . . . 7 1 1 . . 1 . 1 1 1 . . 2 . 2 . Specialist 6 | . . . . . . . 2 . . . . . . . . . . . . . 2 2 Hunter 17 | . . . . . . . . 1 1 . . . . 4 . . . 4 1 . . 6 Programmer 30 | . . . . . . . . 3 1 . . . . 6 . . . 2 . . 7 11 Heavy 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Best Kill Streak 9 | 1 4 2 6 5 . 3 5 7 2 3 . 3 9 3 3 4 . 6 2 4 3 9 Combat Bots Only 8 | . 3 2 6 4 . 1 4 7 2 3 . 3 8 2 3 4 . 6 2 4 3 4 Max Kills in Single Turn 2 | 1 2 1 2 2 . 1 2 1 1 1 . 1 2 1 1 1 . 1 1 2 2 2 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Hostile Shots Fired 1731 | . 63 31 79 38 . 2 79 165 41 16 . 110 56 65 4 17 . 112 48 . 156 649 Missed 507 | . 8 9 24 8 . 1 20 39 14 6 . 27 16 21 2 7 . 46 20 . 58 181 Hits 1224 | . 55 22 55 30 . 1 59 126 27 10 . 83 40 44 2 10 . 66 28 . 98 468 Melee 43 | . . . 2 2 . . . 11 . . . . . . . . . 5 . . . 23 Projectile 1181 | . 55 22 53 28 . 1 59 115 27 10 . 83 40 44 2 10 . 61 28 . 98 445 AOE 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 56 | . 1 2 . 1 . . 2 6 . . . 6 1 5 . 3 . 2 . . 8 19 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . 1 . . 1 10 Part Disruptions 4 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 Damage Taken 20032 | . 649 308 714 409 . 57 1006 2114 234 165 . 1359 853 870 46 315 . 1146 299 . 1864 7624 Core 3087 | . 143 43 125 71 . . 145 265 65 19 . 189 43 59 . 41 . 121 30 . 412 1316 Absorbed by Shields 3223 | . . . . . . . . . . . . 61 . . . . . 192 226 . 659 2085 Reduced by Siege Mode 622 | . . . . . . . . . . . . . . . . . . . . . . 622 Redirected to Shielding 81 | . . . . . . . . . . . . . . . . . . . . . . 81 Regen/Repaired (Parts) 1187 | . 98 . 131 . . . 128 345 . . . . . 323 . . . . . . 162 . Core Remaining (%) 62 | 100 . 25 . . . 51 73 . . . . 23 94 . . . . 77 . . 55 . Volleys Fired 718 | 2 62 20 75 23 1 5 67 64 10 10 . 24 29 34 11 12 . 25 9 16 64 155 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 . 3 3 3 3 3 . 3 3 3 3 3 Hottest 289 | 40 85 80 130 79 69 79 84 117 122 122 . 122 140 205 163 138 . 225 225 234 173 289 Shots Fired 1993 | 4 124 40 225 69 3 15 201 188 30 31 . 70 83 94 28 35 . 76 25 44 189 419 Gun 1548 | 4 124 33 150 62 3 12 151 178 20 21 . 62 55 58 18 34 . 44 14 14 182 309 Cannon 429 | . . 7 75 7 . 3 50 10 10 10 . 8 28 36 8 . . 32 11 18 7 109 Launcher 15 | . . . . . . . . . . . . . . . 2 . . . . 12 . 1 Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 1476 | 4 106 23 186 69 3 15 201 152 20 21 . 62 55 45 18 22 . 25 14 14 180 241 Thermal 501 | . 18 17 39 . . . . 36 10 10 . 8 28 49 8 12 . 51 11 18 9 177 Explosive 15 | . . . . . . . . . . . . . . . 2 . . . . 12 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 43 | 4 12 11 23 33 35 6 43 42 9 15 . 9 8 12 7 14 . 11 6 8 8 17 Robot Miss Streak 5 | . 3 2 3 1 . 3 3 4 2 1 . 2 3 4 2 1 . 5 3 2 5 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . . . . 1 1 Secondary Targets 21 | . 2 . . 6 . . . 5 . . . 2 . . . 1 . . . . 2 3 Max Gunslinging Chain 2 | . 1 . . 2 . . . 1 . . . 1 . . . 1 . . . . 1 1 Shots Hit Robots 1365 | 4 92 25 154 50 2 6 143 144 19 22 . 51 54 61 13 26 . 47 16 30 104 302 Core Hits 604 | 2 33 10 65 21 2 4 52 61 10 12 . 21 22 31 6 14 . 25 9 15 60 129 Critical Kills 16 | . . . 1 . . . . . . . . . . 1 . . . . . 1 3 10 Critical Parts Destroyed 17 | . . . . 1 . . 2 1 . . . . 1 2 . . . . 1 . 2 7 Critical Strikes 46 | . . . 3 1 . . 2 2 3 1 . 1 1 3 . . . . 1 1 5 22 Burn 9 | . . . 1 . . . . 1 2 1 . 1 . . . . . . . . . 3 Meltdown 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . 3 Destroy 29 | . . . . 1 . . 2 1 . . . . 1 2 . . . . 1 1 5 15 Blast 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 30 | . . . 3 . . . . . . . . . . . . . . . . . 1 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . 3 . . . . . . . . . . . . . . . . . 1 26 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 2 . . . . . . . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33383 | 40 1071 261 2797 810 25 94 2445 2357 289 379 . 944 1405 1937 528 670 . 1481 464 2389 3207 9790 Guns 20694 | 40 1071 207 1673 730 25 94 1804 2228 197 249 . 867 749 848 218 670 . 665 178 298 2778 5105 Cannons 9339 | . . 54 996 80 . . 641 129 92 130 . 77 515 1082 310 . . 816 250 548 423 3196 Explosions 2118 | . . . . . . . . . . . . . 141 . . . . . 30 1543 . 404 Melee 1205 | . . . 128 . . . . . . . . . . . . . . . . . . 1077 Ramming 27 | . . . . . . . . . . . . . . 7 . . . . 6 . 6 8 Kinetic 18762 | 40 918 109 2170 810 25 94 2445 1796 185 262 . 825 749 574 218 379 . 258 178 298 2724 3705 Thermal 11313 | . 153 152 499 . . . . 561 104 117 . 119 557 1356 310 291 . 1223 250 548 477 4596 Explosive 2046 | . . . . . . . . . . . . . 99 . . . . . . 1543 . 404 Electromagnetic 30 | . . . . . . . . . . . . . . . . . . . 30 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1205 | . . . 128 . . . . . . . . . . . . . . . . . . 1077 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . 8 8 8 8 8 1 11 11 11 11 15 1 16 20 44 Average Corruption 10 | . . . . . . . . 7 8 8 8 8 1 5 11 11 11 14 1 11 15 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 308 | . . . . . . . . 20 8 12 2 32 . 25 25 30 3 26 . 8 65 52 Message Errors 84 | . . . . . . . . 6 2 1 . 10 . 9 7 11 1 8 . 3 17 9 Matter Fused 64 | . . . . . . . . 6 3 4 2 10 . 2 4 7 1 5 . . 12 8 Heat Flow Errors 38 | . . . . . . . . 2 1 2 . 5 . 3 6 2 . 4 . . 6 7 Energy Discharges 29 | . . . . . . . . 2 1 1 . 3 . 2 3 2 . 3 . . 8 4 Parts Rejected 9 | . . . . . . . . . . 1 . . . 2 . . . 1 . 2 2 1 Parts Fused 3 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . Data Loss (minor) 32 | . . . . . . . . 2 1 1 . 2 . 3 4 2 . . . 1 8 8 Data Loss (major) 9 | . . . . . . . . 1 . . . . . 1 . . 1 2 . 1 1 2 Misfires 13 | . . . . . . . . . . 1 . . . 1 1 3 . 2 . . 3 2 Alerts 4 | . . . . . . . . . . . . . . . . 1 . . . 1 2 . Weapon Failures 23 | . . . . . . . . 1 . . . 2 . 1 . 2 . 1 . . 5 11 Overload Shots 56 | . . . . . . . . . . . . . . 5 8 . . 5 2 1 6 29 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 571 | . . . 55 . . . 42 . . . . . 14 101 . . . 40 . 1 . 318 Projectiles 368 | . . . 55 . . . 42 . . . . . 14 101 . . . 40 . . . 116 Explosions 13 | . . . . . . . . . . . . . . . . . . . . 1 . 12 Melee 190 | . . . . . . . . . . . . . . . . . . . . . . 190 Knockbacks 18 | . . . 6 1 . . 7 1 . 1 . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . 6 1 . . 6 1 . 1 . 2 . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 379 | . . . . . . . . 68 . . . . 185 . . . . . 37 . . 89 Shots 6 | . . . . . . . . 2 . . . . 2 . . . . . 1 . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 5 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 1 Kicked 4 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 326 287 183 1 . . 102 490 159 235 . 238 243 176 173 124 . 197 . . 212 510 Average Temperature 77 | . 102 125 51 1 . . 37 162 85 117 . 101 94 42 65 44 . 73 . . 94 60 Received Heat Transfer 3457 | . 279 213 273 159 . 6 216 540 15 90 . 536 153 18 9 138 . 87 29 . 199 497 Effects 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Total Turns 376 | . . . . . . . . . . . . . . . . . . . . . . 376 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . . 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . . . . . . . . . 1 . . . . . . . 4 Combat Hostiles 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 Parts Melted 31 | . . . 4 . . . . 2 . . . 1 . 5 . 2 . 1 . . 3 13 Heat Transferred 14021 | . 370 407 1221 . . . . 1258 370 333 . 333 450 1595 400 650 . 1190 80 130 604 4630 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Maximum Alert Level 3 | . . . 2 1 . . 2 1 . . . . 1 1 . . . . 3 1 1 3 Low Security (%) 62 | 100 100 100 60 70 . 100 16 86 . . . . 83 87 . . . . . . 86 20 Level 1 21 | . . . 34 29 . . 31 13 . . . . 16 12 . . . . . 100 13 25 Level 2 10 | . . . 5 . . . 51 . . . . . . . . . . . . . . 30 Level 3 5 | . . . . . . . . . . . . . . . . . . . 100 . . 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1008 | 5 101 40 414 246 . 110 465 249 . . . . 329 274 . . . . 900 276 306 1008 Initial 900 | . 3 . . 151 . . 33 203 . . . . . 151 . . . . 900 268 158 152 Average 215 | 2 23 9 189 164 . 86 346 102 . . . . 114 89 . . . . 857 257 96 494 Influence Increases 9561 | 5 376 55 888 346 5 135 956 699 150 160 . 359 581 605 60 116 . 240 1007 118 696 2004 Destroy 0b10 Robot/C 4800 | . 240 40 560 280 . 80 560 500 100 100 . 200 200 240 60 100 . 200 60 . 420 860 Destroy 0b10 Robot/NC 410 | 5 25 5 105 10 5 15 70 20 . 5 . . 10 15 . . . . . . 20 100 Destroy Leader 1042 | . 48 10 154 40 . 10 166 92 20 10 . 20 20 84 . 10 . 40 20 . 94 204 Allied During Kill 109 | . . . . 1 . 14 25 . . . . 34 . . . 6 . . . . 3 26 Successful Hack 212 | . 47 . 30 . . . 48 34 . . . . 5 14 . . . . . . 16 18 Disable Machine 405 | . . . 30 . . . 45 30 . . . . 180 30 . . . . 15 . 45 30 Destroy Structure 418 | . 1 . 9 . . 1 12 8 . . . . 51 22 . . . . 12 118 38 146 Advance Influence 900 | . . . . . . . . . . . . . . . . . . . 900 . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . 15 . . 15 . 15 15 15 30 45 . 105 15 . . . . . . . 60 120 Active Sensor Use 800 | . . . . . . . . . . . . . 100 200 . . . . . . . 500 Influence Decreases 8553 | . 381 55 499 670 70 50 592 905 298 189 66 359 270 662 314 116 . 240 240 659 632 1286 Entered New Map 1738 | . 2 . . 238 65 . 52 246 90 19 66 . . 160 95 . . . . 499 68 138 Time Decay 5576 | . 274 55 499 392 5 50 490 545 198 170 . 269 240 482 219 89 . 190 120 120 521 648 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . 100 . . 100 Lost Part 750 | . 20 . . 20 . . 30 70 10 . . 90 20 20 . 10 . 50 20 . 20 370 Lost Ally 160 | . . . . 20 . . 20 . . . . . 10 . . 17 . . . 40 23 30 Purge Threat 129 | . 85 . . . . . . 44 . . . . . . . . . . . . . . Squads Dispatched 49 | . . . 2 1 . . 3 7 . . . . 5 7 . . . . 2 . 5 17 Investigation 11 | . . . . . . . . 2 . . . . 1 2 . . . . . . 1 5 Extermination 12 | . . . . . . . . 3 . . . . 1 2 . . . . . . 2 4 Reinforcement 19 | . . . 2 . . . 3 1 . . . . 2 3 . . . . 1 . 2 5 Assault 4 | . . . . 1 . . . . . . . . . . . . . . . . . 3 Garrison 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Active Scanning Responses 8 | . . . . . . . . . . . . . 1 2 . . . . . . . 5 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Distress Signals 12 | . 1 . 2 . . . 3 . . . . . . 2 . . . 1 . . 2 1 Communications Jammed 43 | . . . . . . . . . . . . . . . . . . . . . 18 25 Distress Signals 42 | . . . . . . . . . . . . . . . . . . . . . 18 24 Times Spotted 347 | . 20 2 40 16 . 4 38 30 7 6 . 14 15 19 3 6 . 15 8 6 33 65 Peak Tracking Total 8 | . 6 2 5 5 . 4 5 5 3 3 . 7 7 4 3 4 . 4 3 3 5 8 Tactical Retreats 20 | . 1 . . 1 . 1 1 1 1 1 . 3 1 . . . . . . . 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Traps Triggered 6 | . . . . . . . 1 1 . . . . . . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Disabled 27 | . . . 2 . . . 3 2 . . . . 12 2 . . . . 1 . 3 2 Max in Single Turn 4 | . . . 1 . . . . 2 . . . . 4 1 . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Accessed 61 | . 9 1 10 1 1 . 7 8 . . 4 . 1 3 . 1 3 . . . 8 4 Terminals 26 | . 8 . 6 1 . . 4 3 . . . . 1 . . . . . . . 3 . Fabricators 5 | . . . . . . . . 2 . . . . . . . . . . . . 1 2 Repair Stations 13 | . 1 . 2 . . . 2 2 . . . . . 2 . . . . . . 3 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 1 1 . . . . . 1 . . . . . . 1 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 219 | . 35 1 51 1 1 . 20 23 . . 32 . 3 10 . 1 13 . . . 20 8 Successful 152 | . 23 1 33 1 1 . 9 14 . . 32 . 2 5 . 1 13 . . . 12 5 Failed 65 | . 12 . 17 . . . 10 9 . . . . 1 5 . . . . . . 8 3 Catastrophic 11 | . 2 . . . . . 1 3 . . . . . 1 . . . . . . 4 . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Manual 49 | . 21 . 15 . . . 8 2 . . . . 1 . . . . . . . 2 . Terminals 86 | . 31 . 26 1 . . 13 8 . . . . 3 . . . . . . . 4 . Fabricators 11 | . . . . . . . . 4 . . . . . . . . . . . . 3 4 Repair Stations 48 | . 4 . 10 . . . 5 9 . . . . . 9 . . . . . . 9 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . 15 . . . 2 2 . . . . . 1 . . . . . . 4 2 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 78 | . 13 1 8 1 1 . 2 4 . . 32 . 1 . . 1 13 . . . 1 . Record 14 | . 1 . . . 1 . . . . . 11 . . . . . 1 . . . . . Part Schematic 18 | . 1 . . . . . . . . . 13 . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 11 | . 5 . 2 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 16 | . 3 . 2 . . . 1 1 . . 3 . 1 . . . 4 . . . 1 . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . . . . . . . . . 2 3 Network Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Build 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Repair Station Hacks 33 | . 4 . 7 . . . 2 8 . . . . . 5 . . . . . . 6 1 Scan Component 19 | . 2 . 4 . . . 1 4 . . . . . 3 . . . . . . 4 1 Repair 14 | . 2 . 3 . . . 1 4 . . . . . 2 . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 14 . . . 1 . . . . . . . . . . . . . 3 1 Insert Component 7 | . . . 5 . . . . . . . . . . . . . . . . . 1 1 Analyze 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . 3 . . . 1 . . . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 6 . 4 . . . 4 1 . . . . 1 . . . . . . . . . Terminals 16 | . 6 . 4 . . . 4 1 . . . . 1 . . . . . . . . . Botnet 14 | . 6 . 4 . . . 2 1 . . . . 1 . . . . . . . . . Disrupt 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 9 . 10 . . . 6 7 . . . . 1 3 . . . . . . 7 3 Full Trace Events 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built 4 | . . . . . . . . 1 . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 255 | . . . . . . . . 81 . . . . . . . . . . . . . 174 Total Robot Build Rating 16 | . . . . . . . . 1 . . . . . . . . . . . . . 15 Part Schematics Acquired 22 | . 1 . 4 . . . . . . . 13 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 3 . . . 1 . . . . . . . . . . . . . 2 . Parts Repaired 13 | . 2 . 3 . . . 1 4 . . . . . 2 . . . . . . 1 . Time 730 | . 52 . 115 . . . 25 175 . . . . . 162 . . . . . . 201 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 5 . . . . . . . . . . . . . . . . . 1 1 Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Total Allies 11 | . . . . 1 3 . . 1 . . . 1 1 . . 1 . . . . . 3 Largest Group 3 | . . . . 1 3 3 3 1 . . . 1 1 . . 1 . . . . . 3 Highest-Rated Group 122 | . . . . 31 50 50 50 10 . . . 96 24 . . 85 . . . . . 122 Highest-Rated Ally 96 | . . . . 31 21 21 21 10 . . . 96 24 . . 85 . . . . . 56 Total Orders 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . 3 STAY 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . 2 GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 99 | . . . . 5 . 11 35 . . . . 9 . . . 9 . . . 5 1 24 Total Damage 2821 | . . . . 85 . 143 766 . . . . 377 . . . 458 . . . 11 4 977 Kills 29 | . . . . 1 . 3 12 . . . . 4 . . . 4 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Active Infowar (turns) 7563 | 2 424 . 8 . . . . . . . . . 693 1362 720 604 214 48 . . 1311 2177 A.S.S. 5812 | . . . . . . . . . . . . . 693 1362 720 604 214 48 . . . 2171 Terrain 162 | . . . . . . . . . . . . . . . . . . . . . . 162 Seismic 426 | 2 424 . . . . . . . . . . . . . . . . . . . . . T.N.C. 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Jamming 2961 | . . . . . . . . . . . . . . . . . . . . . 1311 1650 Robot Analysis Total 11 | . 5 . 2 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 1 1 . 2 . . 1 1 . 1 . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . 6 3 . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . 4 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Turns Passed 18316 | 15 1046 248 1892 930 415 114 1285 1862 400 350 93 1075 693 1362 720 604 214 556 253 244 1567 2378 Spaces Moved 9767 | 3 596 143 912 432 267 67 721 967 262 227 77 448 436 629 542 400 158 364 167 128 862 959 Core 112 | . . . . . . . . . . . . . . . . . . . . . . 112 Treads 615 | . 110 . 39 233 . . 9 8 . . . 8 . . . . . . . . 66 142 Legs 3653 | . . . . . . . . . . . . 33 436 629 542 400 158 364 167 128 796 . Wheels 5387 | 3 486 143 873 199 267 67 712 959 262 227 77 407 . . . . . . . . . 705 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 90 90 130 130 145 145 145 115 130 130 130 115 120 120 120 120 120 120 120 120 120 112 50 Average Speed 135 | 90 124 130 148 196 145 145 118 142 130 130 115 143 130 133 123 120 121 120 120 140 122 143 Slowest Speed 400 | 90 160 130 240 240 145 145 225 160 130 130 130 400 190 190 190 120 190 120 120 190 166 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 2 87 30 74 78 68 18 66 19 47 34 68 64 11 11 62 56 60 56 7 82 17 22 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 7 | . . 1 . 1 1 . . . 1 1 1 1 . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . . . . . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched 8 | . . 1 . . . . . . . 1 . 1 . . 2 1 . 2 . . . . Spaces Dug 40 | . . . 1 . . . . . . . . . 2 . 20 . . . . . . 17 Terrain Destroyed 341 | . . . 7 . . 1 3 7 . . . . 48 7 46 1 . 13 6 105 23 74 Melee 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 Projectile 127 | . . . 6 . . 1 3 . . . . . 7 7 3 1 . 13 6 5 23 52 AOE 208 | . . . . . . . . 7 . . . . 41 . 43 . . . . 100 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Total 13277 | 14 786 168 1283 462 293 72 1005 1309 299 258 82 831 507 1075 568 497 182 416 199 155 1227 1589 Wait 2060 | . 96 . 222 2 . . 152 214 26 18 . 329 15 365 11 78 . 14 12 . 219 287 Move 9746 | 2 595 142 911 431 266 66 720 966 261 226 76 447 435 628 541 399 157 363 167 127 861 959 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | . 15 1 20 1 . . 21 11 1 2 . 6 9 13 1 2 4 2 1 2 13 22 Fast Attach 77 | 1 2 . 9 . 1 . 3 10 . 1 . 4 2 4 . . 8 1 1 3 9 18 Attach 123 | 3 2 2 6 2 . . 5 12 1 . 3 9 3 9 . 1 1 8 4 1 12 39 Detach 70 | 3 1 . 8 . 1 . . 5 . . 3 5 2 2 . . 2 . 2 3 10 23 Swap 129 | . 6 2 12 2 1 1 13 8 . 1 . 4 3 10 4 3 . 3 1 3 17 35 Drop 146 | 3 7 1 17 1 1 . 24 19 . . . 3 5 9 . 2 10 . . . 20 24 Fire 718 | 2 62 20 75 23 1 5 67 64 10 10 . 24 29 34 11 12 . 25 9 16 64 155 Melee 30 | . . . 3 . . . . . . . . . . . . . . . . . 1 26 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . 22 . . . . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 540 | -10/Materials | Core integrity fell below 50% 632 | -10/Materials | Repaired Lgt. Treads 659 | -10/Materials | Repaired Lgt. Treads 673 | -10/Materials | Discovered new exit (range 5) 963 | -10/Materials | Discovered new exit (range 8) 1062 | -10/Materials | Entered Mines 1113 | -10/Mines | Lost 3 parts (1p2w) 1140 | -10/Mines | Learned location of Mines (-9) 1214 | -10/Mines | Discovered new exit (range 9) 1232 | -10/Mines | Found the Drone Emporium 1237 | -10/Mines | Found Prototype Device 1310 | -10/Mines | Entered Materials 1310 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1523 | -9/Materials | Repaired Imp. Heat Sink 1550 | -9/Materials | Repaired Ion Engine 1909 | -9/Materials | Identified Splice Drone Bay 2141 | -9/Materials | Discovered new exit (range 7) 2254 | -9/Materials | Build established: Tank 2333 | -9/Materials | Discovered new exit (range 8) 2491 | -9/Materials | Central database locked down 2794 | -9/Materials | Repaired Imp. Assault Rifle 2924 | -9/Materials | Discovered new exit (range 15) 3178 | -9/Materials | Discovered new exit (range 10) 3202 | -9/Materials | Entered Mines 3276 | -9/Mines | Met a Derelict bent on vengeance 3501 | -9/Mines | Learned location of Zion (-6) 3568 | -9/Mines | Discovered new exit (range 10) 3764 | -9/Mines | Met a Derelict testing a Signal Generator 3932 | -9/Mines | Discovered new exit (range 15) 3997 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3999 | -9/Mines | Discovered new exit (range 5) 4132 | -9/Mines | Entered Exiles 4132 | -9/Exiles | Found Exiles lab destroyed 4517 | -9/Exiles | Discovered new exit (range 14) 4547 | -9/Exiles | Entered Mines 4547 | -8/Mines | Accompanied by 3 allies 4655 | -8/Mines | Discovered new exit (range 5) 4661 | -8/Mines | Entered Materials 4661 | -8/Materials | Accompanied by 3 allies 4661 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4950 | -8/Materials | Discovered new exit (range 12) 5155 | -8/Materials | Build established: Gunner 5555 | -8/Materials | Central database locked down 5771 | -8/Materials | Discovered new exit (range 5) 5822 | -8/Materials | Found Prototype Device 5896 | -8/Materials | Repaired Imp. Assault Rifle 5946 | -8/Materials | Entered Factory 5946 | -7/Factory | Evolved 2 slots: Utility x2 6192 | -7/Factory | Fabricated A-02 Transporter? 6229 | -7/Factory | Repaired Imp. Assault Rifle 6282 | -7/Factory | Repaired Imp. Assault Rifle 6334 | -7/Factory | Repaired Imp. Assault Rifle 6594 | -7/Factory | Discovered new exit (range 5) 6631 | -7/Factory | Build established: Scavenger-Gunner 7221 | -7/Factory | Repaired Imp. Cooling System 7360 | -7/Factory | Lost 3 parts (1p1n1u) 7367 | -7/Factory | Destroyed 7 combat bots 7543 | -7/Factory | Discovered new exit (range 12) 7653 | -7/Factory | Build established: Gunner 7767 | -7/Factory | Garrison activated, responded to threat 7808 | -7/Factory | Entered Lower Caves 8118 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8158 | -7/Lower Caves | Discovered new exit (range 7) 8190 | -7/Lower Caves | Learned location of Extension (-4) 8208 | -7/Lower Caves | Entered another Lower Caves area 8209 | -7/Lower Caves | Encountered a Warlord checkpoint 8218 | -7/Lower Caves | Build established: Scavenger-Gunner 8533 | -7/Lower Caves | Discovered new exit (range 5) 8558 | -7/Lower Caves | Entered Data Miner 8558 | -7/Data Miner | Discovered new exit (range 6) 8582 | -7/Data Miner | Met Data Miner 8603 | -7/Data Miner | Learned location of Section 7 (-2) 8603 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8622 | -7/Data Miner | Received God Mode back door access code from Data Miner 8651 | -7/Data Miner | Entered Proximity Caves 8662 | -6/Proximity Caves | Learned 8 Factory zone layouts 8699 | -6/Proximity Caves | Core integrity fell below 50% 8718 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8921 | -6/Proximity Caves | Escorted by Enhanced Grunt 8944 | -6/Proximity Caves | Lost 9 parts (1p2n2u4w) 9324 | -6/Proximity Caves | Discovered new exit (range 9) 9377 | -6/Proximity Caves | Found Prototype Device 9377 | -6/Proximity Caves | Identified Exp. Thermal Shield 9592 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9726 | -6/Proximity Caves | Entered Factory 9726 | -6/Factory | Evolved 2 slots: Utility x2 9726 | -6/Factory | Identified Active Sensor Suite 10021 | -6/Factory | Build established: Scavenger-Skirmisher 10034 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 10294 | -6/Factory | Discovered new exit (range 15) 10323 | -6/Factory | Identified exit to Factory 10387 | -6/Factory | Garrison activated, responded to threat 10414 | -6/Factory | Destroyed 8 combat bots 10419 | -6/Factory | Entered another Factory area 10419 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10478 | -5/Factory | Discovered new exit (range 10) 10488 | -5/Factory | Identified exit to Upper Caves 10594 | -5/Factory | Repaired Arm. Leg 10719 | -5/Factory | Discovered new exit (range 10) 10734 | -5/Factory | Identified exit to Factory 10759 | -5/Factory | Build established: Scavenger-Gunner 11072 | -5/Factory | Repaired Broken Enh. Flexi-carbon Leg? 11340 | -5/Factory | System corruption reached 10% 11781 | -5/Factory | Entered Upper Caves 11783 | -5/Upper Caves | Learned Factory trap positions 12088 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12400 | -5/Upper Caves | Encountered a Warlord checkpoint 12471 | -5/Upper Caves | Discovered new exit (range 9) 12500 | -5/Upper Caves | Identified exit to Upper Caves 12501 | -5/Upper Caves | Entered another Upper Caves area 12555 | -5/Upper Caves | Discovered exit to Factory (range 15) 12630 | -5/Upper Caves | Spotted B-75 Beast 12631 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 12650 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12738 | -5/Upper Caves | Learned Factory emergency access door positions 12895 | -5/Upper Caves | Discovered new exit (range 13) 12911 | -5/Upper Caves | Identified exit to Zhirov 13019 | -5/Upper Caves | Ambushed by wild Derelicts 13105 | -5/Upper Caves | Entered Zhirov 13107 | -5/Zhirov | Discovered new exit (range 3) 13129 | -5/Zhirov | Met Zhirov 13162 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13181 | -5/Zhirov | Found Alien Artifact 13181 | -5/Zhirov | Identified Integrated Dissipator 13181 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13199 | -5/Zhirov | Found Alien Artifact 13317 | -5/Zhirov | Identified exit to Proximity Caves 13319 | -5/Zhirov | Entered Proximity Caves 13404 | -4/Proximity Caves | Spotter reported a threat 13496 | -4/Proximity Caves | Spotter reported a threat 13589 | -4/Proximity Caves | Spotter reported a threat 13603 | -4/Proximity Caves | Spotter reported a threat 13642 | -4/Proximity Caves | Spotter reported a threat 13657 | -4/Proximity Caves | Build established: Scavenger-Tank 13696 | -4/Proximity Caves | Spotter reported a threat 13697 | -4/Proximity Caves | Spotter reported a threat 13750 | -4/Proximity Caves | Spotter reported a threat 13819 | -4/Proximity Caves | Spotter reported a threat 13864 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13875 | -4/Proximity Caves | Entered Factory 13875 | -4/Factory | Evolved 2 slots: Utility x2 13876 | -4/Factory | Identified exit to Armory 13877 | -4/Factory | Loaded intel: 81 trap records 13934 | -4/Factory | Identified Transdimensional Reconstructor 13934 | -4/Factory | Warped through subspace 14037 | -4/Factory | Garrison activated, responded to threat 14082 | -4/Factory | Discovered new exit (range 5) 14125 | -4/Factory | Search patrols dispatched 14128 | -4/Factory | Sucked down chute 14128 | -4/Factory | Entered Waste 14138 | -4/Waste | Spotted C-40 Crusher 14140 | -4/Waste | Spotted C-40 Crusher 14140 | -4/Waste | Spotted C-40 Crusher 14143 | -4/Waste | EMP discharged 14156 | -4/Waste | Destroyed C-40 Crusher 14156 | -4/Waste | Destroyed C-40 Crusher 14169 | -4/Waste | Destroyed C-40 Crusher 14177 | -4/Waste | Spotted C-40 Crusher 14187 | -4/Waste | Destroyed C-40 Crusher 14204 | -4/Waste | Spotted C-40 Crusher 14243 | -4/Waste | EMP discharged 14243 | -4/Waste | System corruption reached 10% 14247 | -4/Waste | Destroyed C-40 Crusher 14279 | -4/Waste | Spotted C-40 Crusher 14282 | -4/Waste | Destroyed C-40 Crusher 14301 | -4/Waste | Found Damper Plating 14343 | -4/Waste | EMP discharged 14343 | -4/Waste | Discovered new exit (range 16) 14372 | -4/Waste | Entered Factory 14753 | -4/Factory | Incoming investigation squad redirected 14863 | -4/Factory | Build established: Hacker-Gunner 15431 | -4/Factory | Repaired Broken Enh. Flexi-carbon Leg 15647 | -4/Factory | Discovered new exit (range 10) 15822 | -4/Factory | Found Active Sensor Suite 15939 | -4/Factory | Entered Research 15939 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16054 | -3/Research | Fabricated H-77 Assassin (x2) 16079 | -3/Research | Fabricated A-02 Transporter? 16257 | -3/Research | Found Prototype Processor 16257 | -3/Research | Identified Exp. Melee Analysis Suite 16344 | -3/Research | Incoming investigation squad redirected 16439 | -3/Research | Search patrols dispatched 16478 | -3/Research | Build established: Scavenger-Gunner 16550 | -3/Research | Incoming investigation squad redirected 16982 | -3/Research | Spotted B-86 Titan 16992 | -3/Research | Found Active Sensor Suite 17019 | -3/Research | Lost 3 parts (1n1u1w) 17066 | -3/Research | Destroyed B-86 Titan 17320 | -3/Research | Lost 3 parts (1n2w) 17333 | -3/Research | Build established: Scavenger-Tank 17439 | -3/Research | First assault squad dispatched 18112 | -3/Research | System corruption reached 10% 18128 | -3/Research | System corruption reached 30% 18199 | -3/Research | Released all parts (4) 18201 | -3/Research | Core integrity fell below 50% 18229 | -3/Research | Lost 26 parts (4p4n10u8w) 18279 | -3/Research | Core integrity fell below 20% 18317 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18274_ S-43 Plague destroyed. 18279_ R-10 Processor collects Xenon Bombardment Thruster. 18282_ S-43 Plague destroyed. 18282_ R-10 Processor collects Xenon Bombardment Thruster. 18283_ Slug penetrates Wall. 18285_ S-43 Plague destroyed. 18286_ R-10 Processor collects Lgt. Ion Engine. 18286_ Slug penetrates Wall. 18286_ Slug penetrates A-15 Conveyor. 18286_ Slug penetrates Wall. 18287_ System corrupted: Heat flow error (+217). 18295_ Sneak attack on U-05 Engineer. 18295_ U-05 Engineer destroyed. 18297_ Acquired 5 matter. 18298_ Sneak attack on U-05 Engineer. 18298_ U-05 Engineer destroyed. 18301_ P-80 Master Imp. Antigrav System severed. 18303_ FNGP40PACBQCX,J% XOVFOFDUOMJ 18308_ Acquired 20 matter. 18314_ R-10 Processor collects Imp. Antigrav System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????"???????????????###########/### | | ???????????????""" ########## ^ | | ???????????????""" Rp@! ! =! | | ???????????????""" ########## hY | | ??????????????? ???????????????# | | ???????????????????????????????####### #######???? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #########?? | | ?????????????????????????????????????# ## = #?? | | ????????????????????????????????????## ## #?? | | ????????????????????????????????##### =# ! #?? | | ?????????????????????????????# !*/% #?? | | ?????????????????????????????# ###### [#= #?? | | ????????????????????????????????????## ##*=[ #?? | | ?????????????????????????????????????# ##/######## | | ?????????????????????????????????????+ %% *! !!*% | | ?????????????????????????????????????############# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 51 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Corruption Containment 12 Armor Coverage 1600 Resistance: EM 90 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 6 Force Boost 30 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded H-77 Assassin | x2 | -3/Research | Preloaded A-02 Transporter | x1 | -3/Research | Preloaded Repaired ---------- Lgt. Treads | 57% | -10/Materials Lgt. Treads | 72% | -10/Materials Imp. Heat Sink | 65% | -9/Materials Ion Engine | 60% | -9/Materials Imp. Assault Rifle | 33% | -9/Materials Imp. Assault Rifle | 8% | -8/Materials Imp. Assault Rifle | 20% | -7/Factory Imp. Assault Rifle | 30% | -7/Factory Imp. Assault Rifle | 37% | -7/Factory Imp. Cooling System | 30% | -7/Factory Arm. Leg | 31% | -5/Factory Enh. Flexi-carbon Leg | 46% | -5/Factory | Broken Enh. Flexi-carbon Leg | 10% | -4/Factory | Broken Studied --------- Grenade Launcher | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Minigun | -8/Materials | Hacked Dispersion Rifle | -4/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Suspicious Woof! Challenges ------------ None Game ------ Seed DeuteriumRelayTriangulator Manual? 0 Play Time 03:09:15 Cumulative 106.0 hours Start 2026.04.10 @ 18:56:17 End 2026.04.10 @ 23:23:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b2e329c-1580-4b17-a234-f6fc472bf8a7