Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.16 @ 15:14:53

Player: Shippujinlai

Result: Destroyed by NP-WHT(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (23)      115
Value Destroyed (378)      378
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 973

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     266/300
Energy                     130/160
System Corruption          1%
Temperature                Cool (0)
Movement                   Rolling (115) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
          Light Nuclear Core
>               --- PROPULSION (2) ---
        Compact Wheel
        Compact Wheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                ECM Suite
>               --- WEAPON (2) -------
                Hammer
>               --- INVENTORY (20) ---
                Signal Interpreter
                Terrain Scan Processor
          Small Laser
          Small Laser
                Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
        Compact Wheel
        Compact Wheel
>               --- UTILITY ----------
  High-capacity Storage Unit
                ECM Suite
>               --- WEAPON -----------
                Hammer
>               --- INVENTORY --------
                Signal Interpreter
                Terrain Scan Processor
          Small Laser
          Small Laser
                Grenade Launcher
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    ECM Suite
  Device                   ECM Suite
  Storage                  Small Storage Unit
Weapon                     Hammer
  Energy Gun               Small Laser
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             20   | 6   13  1   
  Power                    4    | 1   2   1   
    Engine                 3    | 1   2   .   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   2   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  4    | 2   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 2    | .   2   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   6   .   
    Energy Gun             2    | 2   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   4   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          2    | .   2   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   3   1   
  Power                    2    | .   1   1   
  Propulsion               1    | .   1   .   
  Utility                  1    | .   1   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      2    | .   2   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     90   | .   91  85  
  Engine                   13   | .   13  12  
  Wheel                    26   | .   26  28  
  Device                   12   | .   12  14  
  Storage                  14   | .   14  14  
  Energy Gun               9    | .   10  .   
  Launcher                 1    | .   1   .   
  Impact Weapon            10   | .   10  14  
Naked Turns                .    | .   .   .   
Heaviest Build             49   | 12  49  49  
  Greatest Support         32   | 26  32  32  
  Greatest Overweight (x)  1    | 1   1   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         10   | 7   10  20  
  Most Carried             7    | 1   7   6   
  Average Carried          3    | .   3   5   
  Final Capacity           20   | 8   20  20  
  Final Carried            6    | 1   6   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           440  | 236 204 .   
  Remotely                 .    | .   .   .   
Salvage Created            736  | .   698 38  
  Parts                    16   | .   15  1   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  12   | .   11  1   
  Melee                    6    | .   6   .   
Classes Destroyed          7    | .   6   1   
  Builder                  2    | .   2   .   
  Tunneler                 1    | .   1   .   
  Recycler                 5    | .   5   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    5    | .   5   .   
  Subdweller               1    | .   .   1   
Best Kill Streak           4    | .   4   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        73   | .    52   21   
  Missed                   18   | .    11   7    
Damage Taken               599  | .    356  243  
  Core                     255  | .    101  154  
  Absorbed by Shields      .    | .    .    .    
  Ignored by Resistances   173  | .    108  65   
  Regen/Repaired (Parts)   87   | .    87   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              8    | .    8    .    
  Largest                  1    | .    1    .    
  Hottest                  30   | .    30   .    
Shots Fired                8    | .    8    .    
  Gun                      .    | .    .    .    
  Cannon                   .    | .    .    .    
  Launcher                 8    | .    8    .    
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  .    | .    .    .    
  Explosive                8    | .    8    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         3    | .    3    .    
  Robot Miss Streak        .    | .    .    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           54   | .    43   11   
  Core Hits                14   | .    14   .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 9    | .    9    .    
  Critical Strikes         10   | .    9    1    
    Smash                  10   | .    9    1    
Melee Attacks              88   | .    77   11   
  Impact                   88   | .    77   11   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            8    | .    8    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1781 | .    1497 284  
  Guns                     .    | .    .    .    
  Cannons                  .    | .    .    .    
  Explosions               210  | .    210  .    
  Melee                    1571 | .    1287 284  
  Ramming                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  .    | .    .    .    
  Explosive                210  | .    210  .    
  Electromagnetic          .    | .    .    .    
  Impact                   1571 | .    1287 284  
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  9    | .    7    2    
    Message Errors         3    | .    2    1    
    Matter Fused           1    | .    1    .    
    Heat Flow Errors       2    | .    2    .    
    Energy Discharges      1    | .    1    .    
    Data Loss (minor)      1    | .    .    1    
    Data Loss (major)      1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            496  | .    446  50   
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    496  | .    446  50   
Knockbacks                 8    | .    6    2    
  Impact                   7    | .    5    2    
  Kinetic                  .    | .    .    .    
  Secondary                1    | .    1    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        259  | .    259  .    
  Average Temperature      109  | .    109  .    
  Received Heat Transfer   204  | .    204  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              14   | .    13   1    
  Impact Corruptions       28   | .    26   2    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             193  | .   193 .   
  Initial                  .    | .   .   .   
  Average                  55   | .   56  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           3    | .   3   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              35   | .   33  2   
  Peak Tracking Total      5    | .   5   2   
  Tactical Retreats        9    | .   9   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   9   .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                25   | .   25  .   
  Successful               19   | .   19  .   
  Failed                   6    | .   6   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   12   | .   12  .   
  Terminals                21   | .   21  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             12   | .   12  .   
  Record                   3    | .   3   .   
  Robot Analysis           1    | .   1   .   
  Prototype ID Bank        2    | .   2   .   
  Level Access Points      1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Dispatch Records         2    | .   2   .   
  Investigation Status     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           2    | .   2   .   
  Repair                   2    | .   2   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Botnet                 3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        4    | .   4   .   
  Feedback Events          1    | .   1   .   
    Corruption             1    | .   1   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   2   .   
  Time                     52   | .   52  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2135 | 43   1984 108  
Spaces Moved               1302 | 38   1196 68   
  Core                     3    | 3    .    .    
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   1299 | 35   1196 68   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   90   115  
  Average Speed            95   | 87   94   115  
  Slowest Speed            115  | 100  115  115  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       36   | 3    100  5    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 14   | .    14   .    
Terrain Destroyed          66   | .    66   .    
  Melee                    14   | .    14   .    
  Projectile               .    | .    .    .    
  AOE                      52   | .    52   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2032 | 44   1908 80   
  Wait                     603  | .    603  .    
  Move                     1300 | 37   1195 68   
  Hop                      .    | .    .    .    
  Pick Up                  5    | 1    4    .    
  Fast Attach              13   | 6    7    .    
  Attach                   6    | .    5    1    
  Detach                   6    | .    6    .    
  Swap                     1    | .    1    .    
  Drop                     2    | .    2    .    
  Fire                     8    | .    8    .    
  Melee                    88   | .    77   11   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 15)
   44 | -11/Scrapyard | Entered Materials
  127 | -10/Materials | Discovered new exit (range 10)
  305 | -10/Materials | Build established: Mutant
  948 | -10/Materials | Identified exit to Materials
  948 | -10/Materials | Identified exit to Mines
 1720 | -10/Materials | Repaired Com. Wheel
 1748 | -10/Materials | Repaired Hammer
 2014 | -10/Materials | Discovered new exit (range 3)
 2028 | -10/Materials | Entered Subcaves
 2114 | -10/Subcaves  | Core integrity fell below 50%
 2127 | -10/Subcaves  | Core integrity fell below 20%
 2136 | -10/Subcaves  | Destroyed by NP-WHT(R) with Subdweller Machine Gun

 Last Messages 
---------------
01878_ R-06 Scavenger collects Corrupted Wheel.
02014_ EXIT=FOUND
LOCATION=UNKNOWN
AMBIENT_HEAT=-10
GOAL=ESCAPE
02038_ System corrupted: Component data lost.
02074_ GJC:VM8F2MW DSSV8O4ZS4XDGGJLM%
02106_ 2U-R60(R) suffers critical hit (Smash).
02110_ 2U-R60(R) knocked back. <x2>
02124_ Ion Engine destroyed.
02125_ Destroyed Sub. Optics.
02125_ 2U-R60(R) system corrupted by crushing
  effect.
02126_ 2U-R60(R) system terminally corrupted.
02126_ Sub. Machine Gun fried.
02132_ Subatomizers dissect the Corrupted Sub.
  Monowheel.
02135_ Destroyed Disposable Heat Sink.
02135_ NP-WHT(R) system corrupted by crushing
  effect.

 Map 
-----
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| ??????????#   #???#    #?##  ##  #???????????????? |
| ??????????#    #??#    ###      #????????????????? |
| ???????????#    #?##   ##       ##???????????????? |
| ????????????#    ###             #???????????????? |
| ???????????##               ### %#???????????????? |
| ???????????#               ##??  #???????????????? |
| ???????????#               #???? %#??????????????? |
| ???????????##          #####?????  #?????????????? |
| ????????????##   ##    #??????????  #????????????? |
| ?????????????####?##   #???????????  ????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
ECM Strength               1
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                44
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ComponentPlasmaNanovents
  Manual?         0
Play Time         00:17:57
  Cumulative      20.0 hours
  Start           2024.04.16 @ 14:57:08
  End             2024.04.16 @ 15:14:53
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          13
  Rogue           0
  Adventurer      13
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             8
Gallery%          27
Achievement%      25
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              28/SmallcapsGlow
Map View          50x40
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9c8b7973-b802-477c-af81-da866b99be64