Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.18 @ 11:16:46 Player: porthos3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (1830) 1830 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 4016 Bonus ------- High Alert Combat Kills 116 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Warm (192) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Cooling System Field Laser Advanced Beam Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Heat Sink Cooling System Hardened Light Armor Plating Improved EM Shotgun Improved Medium Laser Advanced Beam Cannon Assault Rifle Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 44 | 10 11 20 3 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 19 | 6 8 4 1 Treads 11 | 2 4 4 1 Leg 3 | 2 1 . . Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight 1 | . 1 . . Utility 10 | 1 2 7 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . . 5 . Artifact . | . . . . Weapon 10 | 2 1 6 1 Energy Gun 3 | 1 . 2 . Energy Cannon 3 | . . 2 1 Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 3 | . . 1 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 99 84 Engine 12 | . 14 10 14 Treads 30 | . 27 33 21 Device 6 | . 12 2 . Storage 12 | . 14 11 7 Processor 5 | . . 8 7 Protection 6 | . . 10 7 Energy Gun 6 | . 14 1 . Energy Cannon 8 | . . 14 23 Ballistic Gun 9 | . 14 6 . Naked Turns 16 | . . . 16 Heaviest Build 51 | 13 30 40 51 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 7 | 4 7 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 12 Most Carried 15 | 7 10 15 13 Average Carried 10 | 2 7 13 10 Final Capacity 15 | 8 15 15 5 Final Carried 14 | 3 10 14 5 Class Distribution -------------------- 55% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1105 | 292 246 547 20 Remotely . | . . . . Salvage Created 2868 | 96 547 2122 103 Parts 176 | 1 36 136 3 Haulers Intercepted 7 | . 2 5 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 54 | . 13 39 2 Guns 25 | . 13 12 . Cannons 29 | . . 27 2 Classes Destroyed 9 | 1 4 4 . Worker 4 | . . 4 . Hauler 7 | . 2 5 . Recycler 3 | 1 1 1 . Operator 1 | . . 1 . Watcher 7 | . 3 4 . Swarmer 13 | . 9 4 . Grunt 31 | . 4 25 2 Duelist 1 | . . 1 . Sentry 9 | . . 9 . Best Kill Streak 6 | 1 5 6 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2322 | . 302 1055 965 Core 740 | . 56 127 557 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 77 68 . Volleys Fired 166 | 2 51 108 5 Largest 3 | 2 2 2 3 Hottest 204 | 70 70 136 204 Shots Fired 326 | 4 103 206 13 Gun 202 | 4 103 95 . Cannon 124 | . . 111 13 Launcher . | . . . . Special . | . . . . Kinetic 126 | 2 52 72 . Thermal 200 | 2 51 134 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | 3 10 26 4 Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 226 | 3 72 143 8 Core Hits 104 | 2 29 67 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 8 | 1 5 2 . Burn 7 | 1 4 2 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3648 | 34 891 2521 202 Guns 1694 | 34 891 769 . Cannons 1954 | . . 1752 202 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 918 | 10 379 529 . Thermal 2730 | 24 512 1992 202 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 6 8 . Message Errors 4 | . 2 2 . Matter Fused 2 | . . 2 . Heat Flow Errors 3 | . 1 2 . Energy Discharges 1 | . 1 . . Data Loss (major) 3 | . 1 2 . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 549 | 40 122 523 549 Average Temperature 133 | 23 31 141 368 Received Heat Transfer 1287 | . 72 612 603 Effects 34 | . . 16 18 Shutdowns 11 | . . 6 5 Energy Bleed 4 | . . 2 2 Interference 10 | . . 5 5 Matter Decay 2 | . . 2 . Short Circuit 2 | . . . 2 Damage (minor) 2 | . . 1 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 3 5 . Heat Transferred 6327 | 148 1813 3996 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 522 | 5 217 522 229 Initial 179 | . 2 21 179 Average 219 | 3 78 333 206 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 51 | 100 97 17 30 Level 1 27 | . 2 45 69 Level 2 20 | . . 36 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 5 8 . Investigation 10 | . 5 5 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 2 7 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 20 51 8 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . 3 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 9 4 . Terminals 12 | . 8 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 53 | . 36 17 . Successful 41 | . 27 14 . Failed 12 | . 9 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 49 | . 32 17 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 39 | . 25 14 . Record 18 | . 12 6 . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . . 1 . Dispatch Records 3 | . 2 1 . Maintenance Status 1 | . . 1 . Surveillance Status 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 9 4 . Full Trace Events 12 | . 9 3 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3568 | 106 1410 1966 86 Spaces Moved 1685 | 46 711 907 21 Core 15 | 15 . . . Treads 1657 | 21 708 907 21 Legs 1 | . 1 . . Wheels 10 | 10 . . . Hover 1 | . 1 . . Flight 1 | . 1 . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 146 161 160 182 Slowest Speed 620 | 250 620 160 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 6 92 85 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2246 | 83 878 1222 63 Wait 258 | 9 84 142 23 Move 1682 | 45 710 906 21 Hop . | . . . . Pick Up 52 | 13 14 24 1 Fast Attach 4 | . . 4 . Attach 29 | 10 7 9 3 Detach 1 | . 1 . . Swap 11 | . 4 7 . Drop 43 | 4 7 22 10 Fire 166 | 2 51 108 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Discovered new exit (range 10) 751 | -10/Materials | Discovered new exit (range 9) 1122 | -10/Materials | Discovered new exit (range 16) 1224 | -10/Materials | Identified exit to Mines 1224 | -10/Materials | Identified exit to Materials 1517 | -10/Materials | Entered another Materials area 1517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -9/Materials | Discovered new exit (range 13) 2198 | -9/Materials | Discovered new exit (range 11) 2261 | -9/Materials | Build established: Scavenger-Mutant 2919 | -9/Materials | Discovered new exit (range 13) 3429 | -9/Materials | Discovered new exit (range 14) 3483 | -9/Materials | Entered another Materials area 3483 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3560 | -8/Materials | Core integrity fell below 50% 3566 | -8/Materials | Core integrity fell below 20% 3569 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03547_ Broken Lgt. Treads destroyed. 03549_ Dropped Imp. Ion Engine. 03550_ Dropped Lgt. Treads. 03550_ Dropped Lrg. Storage Unit. 03551_ Adv. Beam Cannon broken. 03551_ Overheating: Short circuit. 03551_ Dropped Hrd. Light Armor Plating. 03551_ Discarded Transport Network Coupler. 03552_ Dropped Broken Adv. Beam Cannon. 03552_ Dropped Adv. Beam Cannon. 03553_ Critical hit (Burn: +37). 03553_ Dropped Imp. Ion Engine. 03555_ R-06 Scavenger collects Broken Adv. Beam Cannon. 03558_ R-06 Scavenger collects Adv. Beam Cannon. 03562_ R-06 Scavenger collects Hvy. Assault Rifle. 03565_ R-06 Scavenger collects Imp. Ion Engine. 03567_ Overheating: Energy bleed (-20). 03568_ R-06 Scavenger destroyed. 03569_ Acquired 20 matter. 03569_ R-06 Scavenger collects Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ???????????????????? ???" #?????????????????? | | ???????????????????# ???"r%#?????????????????? | | ???????????????????# ??? #?????????????????? | | ???????????????????# ??? %%#?????????????????? | | ???????????????????# """ #?????????????????? | | ???????????????????# """ #?????????????????? | | ???????????????????# """ #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# ]#?????????????????? | | ??????????????????## """r #?????????????????? | | ??????????????????# """ !############??????? | | ??????????????????# """=[= #??????? | | ??????????????????# *g[[*= #??????? | | ??????????????????# g!!@=! #??????? | | ??????????????????# ggl=!] #??????? | | ??????????????????# ################??????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# +?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????## ??????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Universal Adapter Challenges ------------ None Game ------ Seed StormMissileSword Manual? 0 Play Time 00:45:00 Cumulative 24.5 hours Start 2022.07.18 @ 10:22:23 End 2022.07.18 @ 11:16:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 19 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59b08f03-c04e-4af3-9d88-13e67707b534