Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 16:09:56 Player: ILikeVoltron Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (3593) 3593 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 6955 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 112/150 System Corruption 4% Temperature Cool (52) Movement Treading (560) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Huge Storage Unit Targeting Computer Core Analyzer Kinecellerator Field Recycling Unit > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Improved Flight Unit Improved Flight Unit Small Matter Pod (50) Advanced ECM Suite Flak Gun Advanced Assault Cannon Great Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Wheel Gravmag System Advanced Surge Thruster > --- UTILITY ---------- Medium Storage Unit Improved Energy Well Trap Scanner Long-range Terrain Scanner Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Great Maul Katana > --- INVENTORY -------- Improved Ion Engine Huge Storage Unit Small Matter Pod Compact Matter Pod Compact Matter Pod Transport Network Coupler Matter Filter Matter Filter Transmission Jammer Assault Cannon [Rating: 54] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Trap Scanner Device Trap Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 1 2 . . Weapon 1 | . . . 1 . . . Parts Attached 104 | . 7 4 18 29 5 41 Power 14 | . 1 1 2 6 . 4 Engine 9 | . 1 1 2 3 . 2 Core 5 | . . . . 3 . 2 Reactor . | . . . . . . . Propulsion 30 | . 2 1 5 5 3 14 Treads 2 | . . . 1 . . 1 Leg 14 | . 2 1 4 1 . 6 Wheel 6 | . . . . 4 1 1 Hover 4 | . . . . . 1 3 Flight 4 | . . . . . 1 3 Utility 36 | . 1 2 5 13 2 13 Device 18 | . . 1 3 7 1 6 Storage 6 | . . . . 1 1 4 Processor 2 | . . . . . . 2 Hackware 1 | . . . . 1 . . Protection 9 | . 1 1 2 4 . 1 Artifact . | . . . . . . . Weapon 24 | . 3 . 6 5 . 10 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . 3 . 4 . . 3 Ballistic Cannon 6 | . . . . . . 6 Launcher 3 | . . . 1 2 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 5 | . . . 1 1 1 2 Parts Lost 30 | . 1 . 4 10 3 12 Power 2 | . . . . 1 1 . Propulsion 7 | . . . 2 2 . 3 Utility 16 | . . . 2 4 2 8 Weapon 5 | . 1 . . 3 . 1 Highest Loss Streak 7 | . 1 . 2 5 2 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 97 100 98 87 86 91 Engine 6 | . 14 11 9 3 5 3 Core 1 | . . . . 2 . 3 Leg 11 | . 28 33 24 5 . 2 Wheel 3 | . . . . 9 13 2 Hover 2 | . . . . . 4 8 Flight 2 | . . . . . . 6 Device 18 | . . 11 19 19 19 25 Storage 8 | . 14 11 9 7 11 6 Processor 1 | . . . . . . 4 Hackware 2 | . . . . 2 7 3 Protection 7 | . 11 11 7 13 1 . Energy Gun 1 | . 8 . . . . . Ballistic Gun 12 | . 19 22 23 6 . 8 Ballistic Cannon 2 | . . . . . . 8 Launcher 1 | . . . . 3 5 . Impact Weapon 3 | . . . 3 7 7 2 Slashing Weapon 1 | . . . . . 7 2 Naked Turns . | . . . . . . . Heaviest Build 117 | 11 19 22 28 46 46 117 Greatest Support 45 | 20 20 30 35 38 38 45 Greatest Overweight (x) 7 | . . . 1 2 3 7 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | . 8 8 8 10 10 25 Average Capacity 8 | . 8 8 8 9 8 8 Most Carried 10 | . 8 8 8 10 10 7 Average Carried 7 | . 7 6 7 9 8 4 Final Capacity 25 | 8 8 8 8 10 5 25 Final Carried 10 | 6 8 8 8 10 5 7 Class Distribution -------------------- 43% | Mutant 11% | Assassin 11% | Gunner 10% | Skirmisher 8% | Scavenger-Skirmisher 4% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 3270 | 200 214 100 552 913 141 1150 Remotely . | . . . . . . . Salvage Created 3727 | . 402 123 898 1312 . 992 Parts 217 | . 24 11 34 75 . 73 Haulers Intercepted 5 | . . . 2 2 . 1 Recyclers Shooed 4 | . 1 . . 3 . . Parts Field Recycled 11 | . . . . . . 11 Retrieved Matter 130 | . . . . . . 130 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 70 | . 8 2 18 21 . 21 Melee 7 | . . . 3 4 . . Guns 34 | . 8 2 9 8 . 7 Cannons 14 | . . . . . . 14 AOE 6 | . . . 1 5 . . Classes Destroyed 12 | . 3 2 3 3 . 1 Worker 10 | . . . 1 6 . 3 Builder 8 | . . 1 1 4 . 2 Tunneler 2 | . . . . 2 . . Hauler 5 | . . . 2 2 . 1 Recycler 6 | . 1 . 1 4 . . Watcher 6 | . 1 . 1 2 . 2 Swarmer 10 | . . . 3 7 . . Grunt 44 | . 8 . 12 11 . 13 Brawler 1 | . . . . 1 . . Sentry 9 | . . 2 3 . . 4 Hunter 1 | . . . . . . 1 Programmer 5 | . . . . 2 . 3 Best Kill Streak 9 | . 4 1 9 8 . 5 Combat Bots Only 8 | . 4 1 8 3 . 5 Max Kills in Single Turn 6 | . 1 1 2 6 . 2 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 5332 | . 426 183 912 1461 118 2232 Core 849 | . 104 . 45 188 118 394 Absorbed by Shields 140 | . . . . . . 140 Core Remaining (%) 87 | 100 58 100 91 . . . Volleys Fired 210 | . 39 10 36 68 . 57 Largest 3 | . 2 2 3 2 . 3 Hottest 144 | . 80 46 84 59 . 144 Shots Fired 452 | . 77 20 100 101 . 154 Gun 342 | . 77 20 94 91 . 60 Cannon 94 | . . . . . . 94 Launcher 16 | . . . 6 10 . . Special . | . . . . . . . Kinetic 405 | . 46 20 94 91 . 154 Thermal 27 | . 27 . . . . . Explosive 16 | . . . 6 10 . . Electromagnetic 4 | . 4 . . . . . Robot Hit Streak 14 | . 10 3 8 14 . 11 Robot Miss Streak 6 | . 4 4 4 6 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . . 2 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 308 | . 51 8 73 89 . 87 Core Hits 155 | . 22 5 37 43 . 48 Critical Kills 7 | . . 1 1 3 . 2 Critical Parts Destroyed 7 | . . . 2 4 . 1 Critical Strikes 22 | . . 1 3 8 . 10 Destroy 6 | . . 1 . 2 . 3 Blast 7 | . . . . . . 7 Smash 9 | . . . 3 6 . . Melee Attacks 69 | . . . 20 46 . 3 Impact 64 | . . . 20 42 . 2 Slashing 1 | . . . . 1 . . Piercing 3 | . . . . 3 . . Sneak Attacks 11 | . . . 1 8 . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8887 | . 628 131 2193 3411 . 2524 Guns 3467 | . 628 131 844 991 . 873 Cannons 1554 | . . . . . . 1554 Explosions 1549 | . . . 562 965 . 22 Melee 2317 | . . . 787 1455 . 75 Ramming . | . . . . . . . Kinetic 4806 | . 413 131 844 991 . 2427 Thermal 175 | . 175 . . . . . Explosive 1484 | . . . 562 922 . . Electromagnetic 105 | . 40 . . 43 . 22 Impact 2286 | . . . 787 1424 . 75 Slashing . | . . . . . . . Piercing 31 | . . . . 31 . . Highest Corruption 4 | . . . . 1 1 4 Average Corruption 1 | . . . . 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . 3 1 24 Message Errors 9 | . . . . 2 . 7 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 6 | . . . . 1 . 5 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 910 | . . . 241 587 . 82 Projectiles 58 | . . . . 8 . 50 Explosions 74 | . . . 3 64 . 7 Melee 778 | . . . 238 515 . 25 Knockbacks 26 | . . . 4 3 . 19 Impact 6 | . . . 3 3 . . Kinetic 16 | . . . . . . 16 Secondary 4 | . . . 1 . . 3 Self-Inflicted Damage 253 | . . . . 182 . 71 Shots 10 | . . . . 6 . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 584 | . 209 4 191 186 . 584 Average Temperature 104 | . 74 4 56 23 . 164 Received Heat Transfer 1941 | . 240 42 477 414 . 768 Effects 22 | . . . . . . 22 Shutdowns 3 | . . . . . . 3 Energy Bleed 5 | . . . . . . 5 Interference 5 | . . . . . . 5 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 13 | . . . 5 8 . . Impact Corruptions 32 | . . . 10 20 . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 400 | . 400 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 513 | . 237 194 325 513 183 453 Initial 153 | . . 38 81 79 153 93 Average 175 | . 128 109 105 244 149 183 Maximum Alert Level 2 | . 1 . 1 2 . 2 Low Security (%) 60 | . 60 100 82 51 100 47 Level 1 30 | . 39 . 17 19 . 52 Level 2 8 | . . . . 29 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 . 2 4 . 10 Investigation 3 | . . . . 1 . 2 Extermination 5 | . . . . 2 . 3 Reinforcement 6 | . 2 . 2 1 . 1 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 3 | . 1 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 16 7 22 28 5 25 Peak Tracking Total 7 | . 5 3 7 4 5 6 Tactical Retreats 8 | . . 1 2 2 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 4 | . . . . 4 . . Indirectly 2 | . . . . 2 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 18 | . . . 2 11 . 5 Max in Single Turn 6 | . . . 1 6 . 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 15 | . 5 . 3 2 . 5 Terminals 10 | . 3 . 3 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 35 | . 13 . 7 2 . 13 Successful 17 | . 9 . 4 1 . 3 Failed 18 | . 4 . 3 1 . 10 Catastrophic 4 | . . . . 1 . 3 Database Lockouts . | . . . . . . . Manual 4 | . 4 . . . . . Terminals 23 | . 9 . 7 2 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 4 . . . . 3 Scanalyzers 2 | . . . . . . 2 Garrison Access 3 | . . . . . . 3 Terminal Hacks 10 | . 4 . 4 1 . 1 Part Schematic 1 | . . . . . . 1 Recycling Unit Index 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 1 | . . . 1 . . . Zone Layout 4 | . 2 . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Track 2 | . 2 . . . . . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . 2 1 . 5 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . 3 . Total Damage 64 | . . . . . 64 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 4520 | . 570 215 804 1271 154 1506 Spaces Moved 2478 | 1 293 131 400 763 136 754 Core . | . . . . . . . Treads 25 | . . . 23 . . 2 Legs 1029 | 1 293 131 377 145 . 82 Wheels 910 | . . . . 618 136 156 Hover 372 | . . . . . . 372 Flight 142 | . . . . . . 142 Fastest Speed 48 | 120 120 120 120 90 90 48 Average Speed 129 | 120 120 120 127 111 106 156 Slowest Speed 560 | 120 120 120 240 130 135 560 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 2 63 16 37 28 77 19 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . 3 4 . 1 Terrain Destroyed 119 | . . . 33 56 . 30 Melee 8 | . . . 3 4 . 1 Projectile 29 | . . . . . . 29 AOE 82 | . . . 30 52 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 3327 | . 444 171 600 1014 143 955 Wait 358 | . 84 21 102 88 1 62 Move 2473 | . 292 130 399 763 135 754 Hop . | . . . . . . . Pick Up 36 | . 10 3 10 6 . 7 Fast Attach 59 | . 2 . 5 16 5 31 Attach 16 | . 1 2 4 5 . 4 Detach 8 | . . . 1 2 . 5 Swap 31 | . 4 2 9 8 . 8 Drop 69 | . 12 3 14 14 2 24 Fire 210 | . 39 10 36 68 . 57 Melee 67 | . . . 20 44 . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 10) 341 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 6) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 731 | -9/Materials | Discovered new exit (range 16) 786 | -9/Materials | Entered another Materials area 786 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1467 | -8/Materials | Destroyed 8 combat bots 1539 | -8/Materials | Discovered new exit (range 13) 1590 | -8/Materials | Entered Factory 1590 | -7/Factory | Evolved 2 slots: Utility x2 1887 | -7/Factory | Build established: Assassin 2388 | -7/Factory | Lost 5 parts (1p3u1w) 2590 | -7/Factory | Discovered new exit (range 5) 2653 | -7/Factory | Discovered new exit (range 3) 2658 | -7/Factory | Discovered new exit (range 13) 2861 | -7/Factory | Sucked down chute 2861 | -7/Factory | Entered Waste 2862 | -7/Waste | Met a frightened Derelict 2871 | -7/Waste | Spotted C-40 Crusher 2872 | -7/Waste | Spotted C-40 Crusher 2879 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2887 | -7/Waste | Spotted C-40 Crusher 2958 | -7/Waste | Spotted C-40 Crusher 2962 | -7/Waste | Spotted C-40 Crusher 2972 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2973 | -7/Waste | Spotted C-40 Crusher 2976 | -7/Waste | Build established: Mutant 2976 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3006 | -7/Waste | Discovered new exit (range 10) 3015 | -7/Waste | Entered Factory 3484 | -7/Factory | Core integrity fell below 50% 3934 | -7/Factory | Core integrity fell below 20% 3941 | -7/Factory | Lost 7 parts (1n5u1w) 4368 | -7/Factory | Build established: Gunner 4521 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04504_ ET>SAYP2ITL6,ZYBJRZNFWOMS 04506_ Slug penetrates Y-54 Guardian. 04506_ Y-54 Guardian destroyed. 04509_ Acquired 67 matter. 04515_ Y-54 Guardian emerges from the garrison. 04515_ ALERT: Rogue bot located, Programmers report to Factory Zone 3N. 04515_ Imp. Shield Generator destroyed. 04515_ Slug penetrates Wall. 04515_ Slug penetrates Y-54 Guardian. 04516_ Acquired 5 matter. 04517_ R-06 Scavenger collects Imp. Deuterium Engine. 04518_ Slug penetrates Garrison Access. 04520_ Garrison Access collapses. 04520_ ALERT: Garrison Access compromised, dispatching assault squad. 04520_ Garrison Access disabled. 04521_ R-06 Scavenger collects Imp. Heat Sink. 04521_ R-06 Scavenger collects Imp. Deuterium Engine. 04521_ Slug penetrates Y-54 Guardian. 04521_ Y-54 Guardian suffers critical hit (Destroy). 04521_ Destroyed Lgt. Treads. Map ----- +----------------------------------------------------+ | "" !# #??#??????# ????????????????? | | # ##????????? #??????#????#???? | | "" ##### ## #??#??##???#!??#??????????#?? | | "" ## ### ##################??#?#???????? | | "" ## #?# #???#[[[] *#????????????? | | ## ###### #???#= ] = #?????#?#????? | | ###?????## #?###[[[] ############## | | ################ #???# +% | | ??? ##### # | | ??? + # | | ? "?" ##### + | | ????" ####+########???# # | | ? "??????? ??? ?#??????# # | | ?????? ???????????????## # % | | ??? ????????"???????### ## ####### | | ?????????"??"?????##??# ## %# #???# | | ? ???? ??????? ?#?????################ ####### | | ?????????????" ?#????#??# ???####?#### | | "????? ?????????#??#????#????##??????# ####### | | ????????? ??????????############??#?## #????## | | ?????????? ?? ? ??#???# #???#?# #?##### | | ????? ?????????#?#????# """ #???#?# #?# | | ????????#????#????????# """ #?#???# #?# | | ???????#?#??#?#???????# ![""" #?#???# ### | | ???????????????????#??# rYp= #?????# ## | | ?????????????????#??#?# "@"r ##????# ### | | ?????????????????? ???# " " #??#??# #?# | | ??????????????????????# " #?????# #?# = | | ??????????????????????# #?????# #?# | | ??????????????????????##+############# #?# | | ??????????????????????+ ####### | | ??????????????????????## | | ??????????????????? ? ?# """ """ """ """ | | ???????????????????????# """ """ """ """ | | ???????????????????????# """ """ """ """ ####### | | ???????????????????????# #??# | | ??????????????????????## #### ! | | ??????????????????????#T + | | ?????????#########+##### #??# ! | | ???????? #??# | | ???????? ####### #??# | | ???????? #?????# #### #??# | | ??????????#############+######??# #?????####??# "" | | ?????????????????# #??# #???????????# "" | | ?????????????????# "" #??# #???????????#### | | ?????????????????# "" #??# ################ | | ?????????????????# """ #??# | | ?????????????????# """ #??################## | | ?????????????????# """ #???????????????????? | | ?????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 710 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -7/Factory | Scanalyzed Imp. Recalibrator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcCentriumBeamcaster Manual? 0 Play Time 00:58:01 Cumulative 97.3 hours Start 2023.04.11 @ 20:56:49 End 2023.04.13 @ 16:09:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 142 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1215b594-92b6-4d65-8edb-a2205e6a21d9