Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 16:37:29 Player: vorsii Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2097) 2097 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 4509 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (2550) Ox50 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Cargo Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (30) --- Deuterium Engine Improved Treads Improved Treads Improved Treads Large Storage Unit Improved Sensor Array Improved Terrain Scan Processor Transport Network Coupler Targeting Computer Target Analyzer Hardened Medium Armor Plating Shock Bomb Launcher Grenade Launcher Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Improved Treads Improved Treads Transport Network Coupler Targeting Computer Target Analyzer Hardened Medium Armor Plating Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Grenade Launcher Improved Datajack Improved Datajack [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 62 | 2 8 1 12 39 Power 10 | 1 . . 3 6 Engine 9 | 1 . . 3 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | . 2 . 4 10 Treads 15 | . 2 . 4 9 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 . 3 10 Device 5 | . . . 2 3 Storage 3 | 1 1 . . 1 Processor 5 | . 1 . 1 3 Hackware 2 | . . . . 2 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 20 | . 4 1 2 13 Energy Gun 6 | . 2 . 1 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 6 | . 1 . 1 4 Ballistic Cannon 2 | . . . . 2 Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 1 4 Parts Lost 18 | . 2 2 1 13 Power 3 | . . 1 . 2 Propulsion 6 | . . 1 1 4 Utility 3 | . . . . 3 Weapon 6 | . 2 . . 4 Highest Loss Streak 8 | . 2 2 1 8 To Critical Strikes 1 | . . . . 1 Average Backups 11 | 3 4 6 10 14 Power . | . 1 1 . 1 Propulsion 1 | . 1 1 . 1 Utility 3 | . . 1 2 4 Weapon 5 | 1 2 3 6 5 Tool/Special . | . . . . . Unused Backups 19 | . . . . 19 Power 4 | . . . . 4 Propulsion 4 | . . . . 4 Utility 6 | . . . . 6 Weapon 3 | . . . . 3 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 92 | . 74 98 93 96 Engine 9 | . 14 12 9 8 Treads 17 | . 16 27 20 16 Device 9 | . . . 14 10 Storage 10 | . 14 14 11 8 Processor 15 | . 2 14 15 18 Hackware 8 | . . . . 13 Energy Gun 5 | . 12 5 8 3 Energy Cannon 1 | . . . . 2 Ballistic Gun 6 | . 1 14 11 5 Ballistic Cannon 3 | . . . . 5 Launcher 1 | . 12 . . . Peak Build Rating 33 | 2 7 10 17 33 Average Rating 20 | 1 5 8 14 27 On Entrance 6 | . 2 7 8 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 156 | 8 28 27 41 156 Greatest Support 46 | 3 40 40 40 46 Greatest Overweight (x) 50 | 2 9 1 1 50 Average Overweight (x) . | 1 1 . . . Largest Inventory Capacity 30 | 8 15 15 15 30 Average Capacity 14 | 7 12 15 15 15 Most Carried 17 | 6 7 7 15 17 Average Carried 11 | 3 4 6 10 14 Final Capacity 30 | 8 15 15 15 30 Final Carried 15 | 6 6 7 15 15 Class Distribution -------------------- 33% | Mutant 28% | Hacker-Mutant 23% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1649 | 220 179 7 180 1063 Remotely . | . . . . . Salvage Created 2988 | . 221 . 650 2117 Parts 167 | . 22 . 29 116 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 54 | . 4 . 8 42 Guns 28 | . 2 . 7 19 Cannons 18 | . . . . 18 AOE 6 | . 2 . . 4 Classes Destroyed 12 | . 5 . 2 5 Worker 5 | . 2 . 1 2 Builder 5 | . 2 . . 3 Hauler 3 | . . . . 3 Recycler 8 | . 1 . 2 5 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 8 | . 1 . 4 3 Swarmer 18 | . . . 3 15 Cutter 3 | . . . . 3 Grunt 22 | . 4 . 1 17 Sentry 10 | . . . 4 6 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 3 . 3 8 Combat Bots Only 5 | . 2 . 3 5 Max Kills in Single Turn 3 | . 3 . 1 3 Gunslinging 1 | . . . . 1 Exploded 2 | . 2 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 419 | . 9 47 50 313 Missed 139 | . 3 12 21 103 Hits 280 | . 6 35 29 210 Melee 10 | . . . . 10 Projectile 270 | . 6 35 29 200 Critical Strikes 12 | . . 1 1 10 Damage Taken 3832 | . 312 363 385 2772 Core 737 | . 55 99 33 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 367 | . . . . 367 Core Remaining (%) 76 | 100 . 38 91 . Volleys Fired 248 | . 18 7 66 157 Largest 2 | . 2 1 2 2 Hottest 136 | . 80 20 79 136 Shots Fired 442 | . 30 7 106 299 Gun 321 | . 20 7 106 188 Cannon 106 | . . . . 106 Launcher 15 | . 10 . . 5 Special . | . . . . . Kinetic 243 | . 9 7 66 161 Thermal 167 | . 11 . 40 116 Explosive 11 | . 10 . . 1 Electromagnetic 21 | . . . . 21 Robot Hit Streak 18 | . 2 6 16 18 Robot Miss Streak 4 | . 4 2 4 4 Penetration Max . | . . . . . Secondary Targets 6 | . . . 1 5 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 286 | . 10 5 70 201 Core Hits 138 | . 16 3 28 91 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 16 | . . . 7 9 Burn 14 | . . . 7 7 Meltdown 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5827 | . 664 36 862 4265 Guns 3153 | . 105 36 862 2150 Cannons 1583 | . . . . 1583 Explosions 1091 | . 559 . . 532 Melee . | . . . . . Ramming . | . . . . . Kinetic 2343 | . 44 36 399 1864 Thermal 2462 | . 61 . 463 1938 Explosive 629 | . 559 . . 70 Electromagnetic 393 | . . . . 393 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 112 | . 57 . . 55 Projectiles 25 | . . . . 25 Explosions 87 | . 57 . . 30 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 299 | . 215 . . 84 Shots 8 | . 5 . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 429 | . 48 . 245 429 Average Temperature 62 | . 17 . 69 63 Received Heat Transfer 936 | . 42 45 138 711 Effects 8 | . . . . 8 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 5 | . . . . 5 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 1 2 Combat Hostiles 2 | . . . 1 1 Parts Melted 19 | . 1 . 6 12 Heat Transferred 5654 | . 185 . 1517 3952 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 52 | 100 100 100 100 21 Level 1 25 | . . . . 42 Level 2 21 | . . . . 36 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 692 | . 90 23 71 692 Initial 23 | . . 23 . . Average 209 | . 22 3 14 337 Influence Increases 1915 | . 274 . 274 1367 Destroy 0b10 Robot/C 1080 | . 80 . 160 840 Destroy 0b10 Robot/NC 165 | . 30 . 45 90 Destroy Leader 282 | . 22 . 68 192 Successful Hack 24 | . 7 . . 17 Disable Machine 150 | . 60 . . 90 Destroy Structure 124 | . 75 . 1 48 Lose Combat Pursuer 90 | . . . . 90 Influence Decreases 1224 | . 214 60 274 676 Entered New Map 37 | . . 37 . . Time Decay 1027 | . 194 23 264 546 Lost Part 160 | . 20 . 10 130 Squads Dispatched 10 | . 2 . 1 7 Investigation 4 | . 1 . . 3 Extermination . | . . . . . Reinforcement 6 | . 1 . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 2 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 6 5 18 59 Peak Tracking Total 6 | . 2 5 3 6 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 10 | . 4 . . 6 Max in Single Turn 2 | . 2 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 16 | . 4 . 2 10 Terminals 12 | . 4 . 1 7 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 58 | . 9 . 6 43 Successful 38 | . 3 . 3 32 Failed 20 | . 6 . 3 11 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 32 | . 9 . 3 20 Fabricators . | . . . . . Repair Stations 19 | . . . . 19 Recycling Units 4 | . . . . 4 Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 14 | . 3 . 1 10 Record 5 | . . . . 5 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 2 | . 1 . . 1 Investigation Status 1 | . . . . 1 Recall Assault 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 19 | . . . . 19 Scan Component 10 | . . . . 10 Repair 9 | . . . . 9 Recycling Unit Hacks 3 | . . . . 3 Process 1 | . . . . 1 Report Inventory 2 | . . . . 2 Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 . 2 4 Full Trace Events 4 | . 1 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 8 | . . . . 8 Time 307 | . . . . 307 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 3759 | . . . 895 2864 Optics 1582 | . . . 439 1143 Sensors 2771 | . . . 456 2315 Terrain 619 | . . . . 619 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5152 | 49 756 237 1007 3103 Spaces Moved 2259 | 29 383 139 380 1328 Core 153 | 29 121 . . 3 Treads 2011 | . 262 139 380 1230 Legs . | . . . . . Wheels 95 | . . . . 95 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 150 160 160 115 Average Speed 172 | 139 181 161 203 163 Slowest Speed 2550 | 150 500 240 240 2550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 83 34 28 71 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 118 | . 71 . . 47 Melee . | . . . . . Projectile 18 | . . . . 18 AOE 100 | . 71 . . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3111 | 38 417 147 518 1991 Wait 388 | . . . 42 346 Move 2255 | 28 382 138 379 1328 Hop . | . . . . . Pick Up 101 | 8 8 1 16 68 Fast Attach 10 | . . . . 10 Attach 35 | 2 8 . 5 20 Detach 2 | . . . . 2 Swap 31 | . . 1 7 23 Drop 41 | . 1 . 3 37 Fire 248 | . 18 7 66 157 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Met a group of wandering Federalists 86 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 14) 424 | -10/Materials | Identified exit to Mines 581 | -10/Materials | Discovered new exit (range 7) 806 | -10/Materials | Entered Mines 861 | -10/Mines | Learned location of Zion (-7) 886 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 944 | -10/Mines | Learned location of 1 exit from Materials 1022 | -10/Mines | Discovered new exit (range 8) 1024 | -10/Mines | Core integrity fell below 50% 1043 | -10/Mines | Entered Materials 1043 | -9/Materials | Evolved 2 slots: Utility x2 1044 | -9/Materials | Identified exit to Materials 1941 | -9/Materials | Build established: Scavenger-Mutant 2050 | -9/Materials | Entered another Materials area 2050 | -8/Materials | Evolved 2 slots: Utility x2 2241 | -8/Materials | Repaired Sensor Array 2553 | -8/Materials | Build established: Scavenger-Skirmisher 2749 | -8/Materials | Lost 8 parts (1p2n3u2w) 3076 | -8/Materials | Build established: Scavenger-Mutant 3303 | -8/Materials | Core integrity fell below 50% 3817 | -8/Materials | Repaired Lrg. Storage Unit 3838 | -8/Materials | Build established: Hacker-Mutant 3885 | -8/Materials | Repaired Assault Cannon 3912 | -8/Materials | Repaired Lgt. Assault Rifle 3939 | -8/Materials | Repaired Lgt. Assault Rifle 3978 | -8/Materials | Repaired Hrd. Medium Armor Plating 4278 | -8/Materials | Discovered new exit (range 13) 4350 | -8/Materials | Discovered new exit (range 8) 4532 | -8/Materials | Repaired Assault Cannon 4574 | -8/Materials | Repaired Adv. Treads 5128 | -8/Materials | Core integrity fell below 20% 5153 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05076_ Acquired Targeting Computer. 05081_ Acquired Imp. Sensor Array. 05086_ Acquired Lgt. Assault Rifle. 05091_ Acquired Imp. Terrain Scan Processor. 05096_ Acquired Deuterium Engine. 05109_ Acquired Lrg. Storage Unit. 05116_ Imp. Treads severed. 05118_ Electrolysis Chamber disabled. 05118_ C-17 Slicer destroyed. 05118_ Assault Cannon severed. 05119_ Adv. Treads severed. 05121_ Hvy. Assault Rifle+ destroyed. 05121_ Critical hit (Burn: +37). 05122_ Lgt. Assault Rifle severed. 05127_ Acquired Imp. Treads. 05128_ C-17 Slicer destroyed. 05129_ Acquired 25 matter. 05136_ C-17 Slicer destroyed. 05137_ Acquired 15 matter. 05153_ Penetrated by Slug. 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T ###### | | ?# """ ####?????????# # ## | | ?# #########????# """"""" # ## | | ?######+### #????# """"""" # ## | | ???#### #?# """ #????# """"""" # ## | | ??##! #?# """ [ #????# """"""" + ## | | ??#! #?# """ #????# """"""" #=* ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 50% | -8/Materials Lrg. Storage Unit | 71% | -8/Materials Assault Cannon | 78% | -8/Materials Lgt. Assault Rifle | 61% | -8/Materials Lgt. Assault Rifle | 76% | -8/Materials Hrd. Medium Armor Plating | 94% | -8/Materials Assault Cannon | 28% | -8/Materials Adv. Treads | 68% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed MolecularVariableArticulator Manual? 0 Play Time 01:04:29 Cumulative 14.5 hours Start 2026.01.24 @ 15:31:45 End 2026.01.24 @ 16:37:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ddb38fc-1ced-48b8-853d-8a4068ec0264