Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.18 @ 22:47:57 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (230) 1150 Value Destroyed (5977) 5977 Prototype IDs (216) 4320 Alien Tech Used (1) 200 Bonus (4752) 4752 TOTAL SCORE: 22099 Bonus ------- High Alert Combat Kills 646 Follower Combat Kills 306 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 803/1000 Matter 140/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Core Analyzer Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY (4) ---- Energy Well (500) Experimental Phase Shifter Neutron Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Core Analyzer Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Energy Well Gravity Neutralizing Apparatus Experimental Phase Shifter Advanced EMP Blaster [Rating: 108] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 . 2 . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . Utility 8 | . . 1 . 2 . 1 . . 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 222 | 5 28 31 1 15 30 28 2 9 15 . 25 3 1 2 13 14 Power 20 | . 2 4 . 1 1 4 . 1 2 . 1 1 . . 1 2 Engine 10 | . 2 3 . 1 1 2 . 1 . . . . . . . . Core 10 | . . 1 . . . 2 . . 2 . 1 1 . . 1 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 45 | 2 6 9 1 6 7 4 . 2 2 . 2 . . 2 . 2 Treads 25 | 1 6 5 1 5 7 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 6 | 1 . 4 . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 4 . 2 2 . 2 . . 2 . 2 Utility 83 | 1 5 6 . 5 8 12 2 3 8 . 15 2 1 . 10 5 Device 31 | . . . . 1 2 1 2 1 2 . 10 2 1 . 7 2 Storage 23 | 1 5 5 . 2 2 2 . . 1 . 4 . . . 1 . Processor 6 | . . . . 1 . 1 . . 1 . . . . . 2 1 Hackware 16 | . . . . . . 8 . 2 4 . 1 . . . . 1 Protection 7 | . . 1 . 1 4 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 74 | 2 15 12 . 3 14 8 . 3 3 . 7 . . . 2 5 Energy Gun 9 | 2 5 1 . . 1 . . . . . . . . . . . Energy Cannon 22 | . . 3 . 2 10 6 . . . . . . . . . 1 Ballistic Gun 5 | . 1 . . . . . . . . . . . . . . 4 Ballistic Cannon 14 | . 7 6 . 1 . . . . . . . . . . . . Launcher 3 | . . 1 . . 2 . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . Slashing Weapon 17 | . 1 . . . 1 1 . 3 2 . 7 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 8 | . . 4 . . 3 . . . . . . 1 . . . . Parts Lost 40 | . 8 3 . 3 9 . . 2 . . 1 . . 5 4 5 Power 5 | . 1 . . . 1 . . . . . . . . 1 . 2 Propulsion 14 | . 3 . . 1 3 . . . . . . . . 3 2 2 Utility 10 | . . . . 1 3 . . 2 . . 1 . . 1 1 1 Weapon 11 | . 4 3 . 1 2 . . . . . . . . . 1 . Highest Loss Streak 5 | . 3 1 . 2 4 . . 1 . . 1 . . 5 2 5 Average Slot Usage (%) 92 | . 94 97 100 99 98 91 100 99 98 80 80 86 87 85 56 72 Engine 5 | . 11 7 11 9 8 5 . 6 . . . . . . . . Core 2 | . . 3 . . . 1 7 . 5 6 5 8 12 12 . 7 Treads 9 | . 22 21 22 19 25 . . . . . . . . . . . Wheel 2 | . 3 10 11 7 . . . . . . . . . . . . Flight 12 | . . . . . . 29 30 30 24 13 14 19 18 16 10 7 Device 5 | . . . . 9 9 7 7 7 6 6 5 6 6 6 2 4 Storage 15 | . 27 32 33 27 27 2 7 7 6 6 6 6 6 6 5 . Processor 4 | . . . . 3 . 6 7 7 6 6 6 6 6 6 7 17 Hackware 16 | . . . . . . 27 23 22 33 33 33 32 31 31 28 26 Protection 1 | . . . . 5 8 . . . . . . . . . . . Energy Cannon 4 | . . 4 11 11 17 6 . . . . . . . . . . Ballistic Cannon 4 | . 19 14 11 6 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 7 14 11 6 5 6 6 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 77 | 7 45 64 64 73 77 26 18 24 30 29 33 35 33 33 19 36 Greatest Support 64 | 10 40 40 16 62 64 24 18 26 40 40 40 36 36 36 16 46 Greatest Overweight (x) 7 | . 2 6 3 7 1 1 . . 1 . 1 . . . 6 1 Average Overweight (x) . | . . 3 3 4 1 . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 22 22 22 22 22 8 8 10 10 10 10 10 10 10 4 Average Capacity 12 | 5 12 21 22 22 22 5 8 8 8 10 10 10 10 10 9 4 Most Carried 22 | 6 14 22 22 22 22 22 8 8 10 10 10 10 10 10 10 4 Average Carried 12 | 3 9 17 21 21 21 5 7 7 7 10 9 9 10 9 7 3 Final Capacity 22 | 6 16 22 22 22 22 8 8 8 10 10 10 10 10 10 4 4 Final Carried 22 | 6 10 22 22 22 22 8 8 8 10 10 10 10 10 9 4 4 Class Distribution -------------------- 30% | Hacker-Sprinter 28% | Hauler-Mutant 22% | Wizard-Mutant 8% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Matter Collected 4015 | 250 548 1313 18 359 290 270 30 43 177 . 245 60 10 . 20 382 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9053 | 96 845 2170 166 1406 2213 495 . 183 288 . 673 . 125 . . 393 Parts 504 | 3 53 143 3 76 94 33 . 18 19 . 33 . 5 . . 24 Haulers Intercepted 22 | . 2 6 . 2 5 3 . 1 1 . 1 . . . . 1 Recyclers Shooed 4 | . . 2 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 124 | . 22 35 . 23 30 . . . . . 10 . 1 . . 3 Melee 11 | . . . . . . . . . . . 10 . 1 . . . Guns 18 | . 10 5 . . . . . . . . . . . . . 3 Cannons 86 | . 11 27 . 23 25 . . . . . . . . . . . AOE 7 | . . 3 . . 4 . . . . . . . . . . . Classes Destroyed 15 | 2 6 3 . 2 1 . . . . . 1 . . . . . Worker 15 | . 1 3 . 5 2 . . 1 . . 3 . . . . . Builder 9 | . . 4 . . 1 . . 1 2 . . . . . . 1 Tunneler 3 | 1 . 1 . . . . . . . . 1 . . . . . Hauler 22 | . 2 6 . 2 5 3 . 1 1 . 1 . . . . 1 Recycler 24 | 1 1 10 2 2 3 4 . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 4 | . 1 2 . . . . . . 1 . . . . . . . Watcher 28 | . 2 5 . 2 2 5 . 3 5 . 2 . . . . 2 Swarmer 28 | . 5 11 . 3 . . . . . . 9 . . . . . Grunt 53 | . 17 14 . 7 15 . . . . . . . . . . . Brawler 4 | . . 1 . . 3 . . . . . . . . . . . Duelist 4 | . . . . 2 1 . . . . . . . 1 . . . Sentry 28 | . . 9 . 9 10 . . . . . . . . . . . Hunter 3 | . . . . 2 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 1 . . . . 2 Tracker 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 7 7 2 5 7 3 . 1 2 . 4 . 1 . . 3 Combat Bots Only 7 | . 7 4 . 5 6 . . . . . 3 . 1 . . 2 Max Kills in Single Turn 4 | 1 1 3 1 1 4 1 . 1 1 . 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Damage Taken 7936 | . 1124 1050 . 1064 1896 . . 152 . . 685 . 71 232 583 1079 Core 1738 | . 194 183 . 121 191 . . 44 . . 285 . . 89 434 197 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 52 | 100 22 . 54 . 43 . . 93 . . . . . . 4 . Volleys Fired 588 | 5 96 131 2 79 107 123 . . 1 . . . . . . 44 Largest 2 | 2 2 2 2 2 2 1 . . 1 . . . . . . 2 Hottest 136 | 90 100 107 107 136 136 35 . . 30 . . . . . . 125 Shots Fired 1001 | 10 168 259 4 157 207 123 . . 1 . . . . . . 72 Gun 197 | 10 76 40 . . . . . . . . . . . . . 71 Cannon 798 | . 90 218 4 157 205 123 . . . . . . . . . 1 Launcher 3 | . . 1 . . 2 . . . . . . . . . . . Special 3 | . 2 . . . . . . . 1 . . . . . . . Kinetic 412 | . 107 176 2 56 . . . . . . . . . . . 71 Thermal 562 | 10 38 82 2 101 205 123 . . . . . . . . . 1 Explosive 3 | . . 1 . . 2 . . . . . . . . . . . Electromagnetic 23 | . 23 . . . . . . . . . . . . . . . Robot Hit Streak 17 | 4 15 11 5 17 17 6 . . 4 . . . . . . 9 Robot Miss Streak 8 | 1 5 8 1 3 3 4 . . . . . . . . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 609 | 6 100 150 2 107 132 21 . 9 21 . 31 . 2 1 . 27 Core Hits 264 | 3 38 67 2 45 55 11 . 6 9 . 16 . 1 . . 11 Critical Hits 46 | . 1 8 . 14 12 . . 1 1 . . . . . . 9 Critical Kills 21 | . . 5 . 5 6 . . . 1 . . . . . . 4 Critical Parts Destroyed 23 | . 1 3 . 8 5 . . 1 . . . . . . . 5 Melee Attacks 394 | . 1 . . . 3 1 4 95 121 . 122 16 19 6 6 . Impact . | . . . . . . . . . . . . . . . . . Slashing 393 | . 1 . . . 3 . 4 95 121 . 122 16 19 6 6 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . 1 . 3 7 . 9 . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 2 3 . . . . . . . Damage Inflicted 17793 | 73 1662 3296 65 2232 4126 814 . 632 1380 . 2535 . 247 184 . 547 Guns 1251 | 73 581 238 . . . . . . . . . . . . . 359 Cannons 10822 | . 1079 2886 65 2232 3746 814 . . . . . . . . . . Explosions 736 | . . 172 . . 376 . . . . . . . . . . 188 Melee 4978 | . . . . . . . . 632 1380 . 2535 . 247 184 . . Ramming 6 | . 2 . . . 4 . . . . . . . . . . . Kinetic 4509 | . 1180 2204 24 742 . . . . . . . . . . . 359 Thermal 7521 | 73 249 920 41 1490 3746 814 . . . . . . . . . 188 Explosive 548 | . . 172 . . 376 . . . . . . . . . . . Electromagnetic 231 | . 231 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4978 | . . . . . . . . 632 1380 . 2535 . 247 184 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . 1 1 . . 1 . . 1 1 1 1 1 2 Average Corruption 1 | . . . . 1 1 . . 1 . . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 30 | . . . . 5 7 . . 6 . . 4 3 . . 2 3 Message Errors 10 | . . . . 1 2 . . 2 . . . 3 . . . 2 Energy Discharges 4 | . . . . . 1 . . 1 . . 1 . . . 1 . Data Loss (minor) 9 | . . . . 2 2 . . 2 . . 2 . . . 1 . Targeting Errors 6 | . . . . 1 2 . . 1 . . 1 . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1488 | . 26 28 . 10 53 59 . 17 452 . 614 . 105 124 . . Projectiles 152 | . 26 28 . 10 29 59 . . . . . . . . . . Explosions 24 | . . . . . 24 . . . . . . . . . . . Melee 1312 | . . . . . . . . 17 452 . 614 . 105 124 . . Knockbacks 45 | . 16 18 . 11 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 42 | . 15 17 . 10 . . . . . . . . . . . . Secondary 3 | . 1 1 . 1 . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . 63 . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . Rammed 2 | . 1 . . . 1 . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 327 | 45 263 327 60 288 207 6 . 5 6 . . . 1 . . 241 Average Temperature 67 | 20 63 65 31 102 61 2 . 5 6 . . . 1 . . 94 Received Heat Transfer 2202 | . 537 363 . 369 810 . . 30 . . 36 . 9 30 18 . Effects 2 | . 1 . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 12 | . 1 1 . 1 7 2 . . . . . . . . . . Heat Transferred 12219 | 198 621 1739 74 2464 5823 1150 . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Peak Influence 901 | 10 408 901 361 741 635 476 183 468 603 217 575 . . . . 162 Average Influence 268 | 3 215 389 333 347 454 161 126 148 164 197 340 . . . . 46 Maximum Alert Level 3 | . 2 3 1 3 2 2 . 2 2 1 2 . . . . . Low Security (%) 42 | 100 33 24 9 10 . 61 100 77 73 52 30 . . . . 100 Level 1 32 | . 65 30 90 59 37 38 . 12 13 47 19 . . . . . Level 2 22 | . 1 26 . 25 62 . . 10 12 . 50 . . . . . Level 3 2 | . . 18 . 4 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 7 6 . 3 5 4 . 9 8 . 6 . 1 . . 7 Investigation 30 | . 6 4 . 2 2 3 . 6 3 . 4 . . . . . Extermination 9 | . . . . . . 1 . 1 3 . 2 . . . . 2 Reinforcement 8 | . 1 2 . . 1 . . 2 2 . . . . . . . Assault 4 | . . . . 1 2 . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . 5 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Distress Signals 15 | . 1 4 . 2 2 . . 2 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 313 | . 34 54 . 31 52 17 4 15 13 6 41 . 14 4 16 12 Peak Tracking Total 9 | . 6 5 . 8 8 3 3 5 3 6 8 . 8 4 9 4 Tactical Retreats 46 | . 3 8 . 1 3 . . 6 3 . 11 . 8 . 2 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Traps Triggered 19 | . 7 2 . 2 1 3 . 2 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Machines Disabled 21 | . 2 3 . 4 4 3 . . 1 . . . . . . 4 Max in Single Turn 4 | . 1 1 . 1 1 1 . . 1 . . . . . . 4 Garrison Access 7 | . . . . 1 1 2 . 1 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . 1 . 1 1 . 1 . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Machines Accessed 123 | . 9 11 . 9 11 23 . 18 16 . 17 . . 4 1 4 Terminals 80 | . 7 9 . 6 9 15 . 12 9 . 10 . . . 1 2 Fabricators 15 | . . . . . . 4 . 3 3 . 4 . . . . 1 Repair Stations 5 | . . . . 1 1 . . 1 1 . 1 . . . . . Recycling Units 10 | . 2 2 . 1 . 2 . . 1 . 2 . . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . . . . . . Garrison Access 7 | . . . . . 1 2 . 1 2 . . . . . . 1 Total Hacks 436 | . 29 41 . 36 33 77 . 45 60 . 66 . . 28 8 13 Successful 311 | . 15 17 . 21 17 62 . 33 52 . 50 . . 28 6 10 Failed 120 | . 13 24 . 15 16 14 . 11 7 . 15 . . . 2 3 Catastrophic 4 | . 1 . . . 2 1 . . . . . . . . . . Database Lockouts 9 | . 1 . . . . 2 . 1 2 . 3 . . . . . Manual 199 | . 10 16 . 20 20 38 . 21 28 . 35 . . . 7 4 Terminals 291 | . 23 32 . 25 29 53 . 33 37 . 43 . . . 8 8 Fabricators 55 | . . . . . . 17 . 6 14 . 15 . . . . 3 Repair Stations 13 | . . . . 2 3 . . 2 2 . 4 . . . . . Recycling Units 27 | . 6 9 . 3 . 4 . . 1 . 4 . . . . . Scanalyzers 9 | . . . . 6 . . . 3 . . . . . . . . Garrison Access 13 | . . . . . 1 3 . 1 6 . . . . . . 2 Terminal Hacks 158 | . 10 9 . 8 7 27 . 14 24 . 21 . . 28 5 5 Record 12 | . . . . . . . . . . . . . . 11 1 . Part Schematic 29 | . . . . . . 5 . 2 6 . 5 . . 7 3 1 Robot Schematic 9 | . 1 . . . . . . . 1 . . . . 7 . . Robot Analysis 9 | . . 2 . 4 . 2 . . 1 . . . . . . . Prototype ID Bank 24 | . 1 3 . 1 1 5 . 3 2 . 3 . . 3 . 2 Open Door 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 4 | . 1 . . . . . . . . . 1 . . . 1 1 Branch Access Points 2 | . . . . 1 . . . . . . 1 . . . . . Machine Index 2 | . . . . . . . . . 1 . 1 . . . . . Terminal Index 3 | . . . . . . 1 . 1 . . 1 . . . . . Fabricator Index 2 | . . . . . . 2 . . . . . . . . . . Garrison Index 2 | . . . . . . 1 . 1 . . . . . . . . Alert Level 5 | . . . . . 1 1 . 1 1 . 1 . . . . . Unreport Threat 7 | . 1 . . . 3 1 . . 2 . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . 1 . . . . . Dispatch Records 3 | . . . . . . . . . 2 . 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . 1 . 1 1 . . . . . . . Recall Extermination 6 | . . . . . . 1 . 1 2 . 1 . . . . 1 Recall Reinforcements 2 | . . . . . . . . 1 1 . . . . . . . Hauler Manifests 7 | . 1 1 . 1 1 1 . 1 1 . . . . . . . Registered Components 5 | . 1 . . . . 1 . 1 1 . 1 . . . . . Registered Prototypes 2 | . . . . . . . . . 1 . 1 . . . . . Zone Layout 15 | . 2 3 . 1 . 4 . 1 1 . 3 . . . . . Fabricator Hacks 39 | . . . . . . 11 . 5 10 . 11 . . . . 2 Network Status 4 | . . . . . . 1 . 1 1 . 1 . . . . . Load Schematic 15 | . . . . . . 4 . 2 4 . 4 . . . . 1 Build 20 | . . . . . . 6 . 2 5 . 6 . . . . 1 Repair Station Hacks 12 | . . . . 2 2 . . 2 2 . 4 . . . . . Scan Component 5 | . . . . 1 1 . . 1 . . 2 . . . . . Repair 5 | . . . . 1 1 . . 1 . . 2 . . . . . Refit 2 | . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 12 | . 2 3 . 1 . 3 . . 1 . 2 . . . . . Retrieve Matter 2 | . . 1 . . . 1 . . . . . . . . . . Retrieve Components 10 | . 2 2 . 1 . 2 . . 1 . 2 . . . . . Scanalyzer 9 | . . . . 6 . . . 3 . . . . . . . . Insert Component 4 | . . . . 3 . . . 1 . . . . . . . . Analyze 5 | . . . . 3 . . . 2 . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 2 . 1 2 . . . . . . . Seal Access 6 | . . . . . 1 2 . 1 2 . . . . . . . Unauthorized Hacks 168 | . 9 14 . 10 18 42 . 16 26 . 25 . . . 2 6 Terminals 48 | . 1 3 . 3 7 12 . 7 6 . 8 . . . 1 . Track 15 | . . 2 . 1 2 4 . 1 1 . 3 . . . 1 . Assimilate 11 | . . . . . . 4 . 3 1 . 3 . . . . . Botnet 16 | . . . . 2 5 3 . 2 3 . 1 . . . . . Disrupt 2 | . 1 . . . . . . . . . 1 . . . . . Operators 4 | . . 1 . . . 1 . 1 1 . . . . . . . Fabricators 15 | . . . . . . 6 . 1 4 . 3 . . . . 1 Report 4 | . . . . . . 1 . 1 1 . 1 . . . . . Prioritize 7 | . . . . . . 3 . . 2 . 1 . . . . 1 Siphon 4 | . . . . . . 2 . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 2 . 1 . . . . . . 1 . . . . . Tunnel 6 | . 2 2 . 1 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . 3 . . . . . . 2 Broadcast 3 | . . . . . . 1 . . 1 . . . . . . 1 Reprogram 3 | . . . . . . . . . 2 . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 103 | . 8 10 . 7 10 19 . 17 14 . 15 . . . . 3 Full Trace Events 13 | . . 2 . . 1 1 . 5 2 . 2 . . . . . Feedback Events 2 | . . . . . . . . 1 . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . 1 . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . 3 . 5 . 3 6 . 4 . . 7 1 1 Parts Built 25 | . . . . . . 7 . 4 7 . 5 . . . . 2 Matter 3303 | . . . . . . 878 . 358 846 . 987 . . . . 234 Time 960 | . . . . . . 277 . 123 296 . 206 . . . . 58 Total Part Build Rating 135 | . . . . . . 33 . 18 37 . 33 . . . . 14 Parts Repaired 5 | . . . . 1 1 . . 1 . . 2 . . . . . Time 177 | . . . . 32 80 . . 35 . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 208 | . . 208 . . . . . . . . . . . . . . Retrieved Components 53 | . 11 18 . 9 . 4 . . 3 . 8 . . . . . Parts Scanalyzed 4 | . . . . 3 . . . 1 . . . . . . . . Part Schematics Acquired 4 | . . . . 3 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . 1 . . . . . . . Non-combat 2 | . . . . . . 1 . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . 1 . . . . . . . find_chute 2 | . . . . . . 1 . . 1 . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Total Allies 37 | . . . . . 2 4 19 3 7 . 2 . . . . . Largest Group 19 | . . . . . 2 2 19 3 5 . 2 . . . . . Highest-Rated Group 477 | . . . . . 62 36 477 78 139 . 52 . . . . . Highest-Rated Ally 35 | . . . . . 31 26 35 26 29 . 26 . . . . . Total Orders 18 | . . . . . . 6 . 4 8 . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . GOTO 10 | . . . . . . 3 . 3 4 . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . FOLLOW 6 | . . . . . . 2 . 1 3 . . . . . . . Ally Attacks 200 | . . . . . 22 . 127 . 51 . . . . . . . Total Damage 5306 | . . . . . 400 . 4141 . 765 . . . . . . . Kills 20 | . . . . . 3 . 11 . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 124 | . . 2 . 4 . 2 . . 1 . . . . 115 . . Derelict Logs Recovered 5 | . . . 3 . . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Turns Passed 15036 | 78 1275 1833 442 1147 1693 1853 263 1388 1624 108 1779 269 387 59 303 535 Spaces Moved 19261 | 62 633 986 328 560 719 3658 318 2917 3135 185 3096 622 814 109 339 780 Core 343 | 2 . . . . . . . . . . . . . . 64 277 Treads 1343 | . 454 63 . 107 719 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 1943 | 60 179 923 328 453 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 15632 | . . . . . . 3658 318 2917 3135 185 3096 622 814 109 275 503 Fastest Speed 26 | 50 80 120 130 140 173 26 29 26 27 37 34 34 34 34 37 37 Average Speed 51 | 79 145 134 130 149 179 28 29 26 27 37 36 34 34 34 46 42 Slowest Speed 350 | 80 180 200 130 180 185 96 29 29 120 37 117 34 34 37 350 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . 7 . 4 11 6 9 . 1 2 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 94 93 70 52 93 69 95 51 48 83 46 70 71 78 67 16 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 34 | . 2 2 3 1 . . . . . . 1 . . 25 . . Known Exits Taken 9 | . 1 . 1 1 . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . . . . . . . Scrap Searched 10 | . . . 1 . . . . . . . . 6 1 . 2 . Spaces Dug 352 | . 2 2 . . 20 56 4 63 80 . 75 16 17 1 6 10 Terrain Destroyed 456 | . 6 17 1 . 41 95 4 63 80 . 75 16 17 1 6 34 Melee 266 | . 1 . . . 3 . 4 63 80 . 75 16 17 1 6 . Projectile 158 | . 5 10 1 . 35 95 . . . . . . . . . 12 AOE 32 | . . 7 . . 3 . . . . . . . . . . 22 Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Total 22801 | 79 808 1234 340 719 918 4360 482 3392 3718 217 3498 646 884 116 484 906 Wait 2099 | . 28 24 6 43 17 515 155 380 442 39 237 3 52 . 100 58 Move 19171 | 61 632 985 327 559 718 3644 317 2909 3114 175 3080 621 811 104 338 776 Hop 34 | . . . . . . 7 . 3 10 3 6 . 1 2 . 2 Pick Up 124 | 7 13 31 2 11 16 10 1 6 10 . 4 . . . 7 6 Fast Attach 86 | 5 14 11 . 2 9 7 2 5 8 . 12 3 . . . 8 Attach 71 | . 5 6 1 7 6 17 . 3 3 . 3 1 . 2 13 4 Detach 26 | . . 2 . . 1 4 . . 3 . 3 1 . 1 10 1 Swap 67 | . 9 15 . 6 15 4 . 1 4 . 10 . 1 . . 2 Drop 160 | 1 9 29 2 12 25 22 3 8 19 . 13 1 . 1 10 5 Fire 588 | 5 96 131 2 79 107 123 . . 1 . . . . . . 44 Melee 359 | . 1 . . . 3 1 4 77 104 . 122 16 19 6 6 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . 1 . . . . . . . . . . . Escape Stasis 14 | . . . . . . 6 . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 338 | -10/Materials | Destroyed 7 combat bots 363 | -10/Materials | Core integrity fell below 50% 424 | -10/Materials | Lost 3 parts (1n2w) 558 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Discovered new exit (range 10) 798 | -10/Materials | Identified exit to Materials 946 | -10/Materials | Discovered new exit (range 15) 1203 | -10/Materials | Central database locked down 1354 | -10/Materials | Entered another Materials area 1354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1647 | -9/Materials | Build established: Hauler-Mutant 1651 | -9/Materials | Discovered new exit (range 13) 1944 | -9/Materials | Discovered new exit (range 3) 2441 | -9/Materials | Discovered new exit (range 14) 3002 | -9/Materials | Discovered new exit (range 15) 3187 | -9/Materials | Entered Mines 3201 | -9/Mines | Met a Derelict bent on vengeance 3367 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3388 | -9/Mines | Found Prototype Device 3421 | -9/Mines | Discovered new exit (range 9) 3434 | -9/Mines | Identified exit to Materials 3486 | -9/Mines | Learned location of Zion (-7) 3518 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3629 | -9/Mines | Entered Materials 3629 | -8/Materials | Evolved 2 slots: Utility x2 3811 | -8/Materials | Repaired Imp. Light Cannon 3905 | -8/Materials | Identified Exp. Sensor Array 3910 | -8/Materials | Discovered new exit (range 3) 3974 | -8/Materials | Identified exit to Storage 4776 | -8/Materials | Entered Storage 4939 | -8/Storage | Met a pair of Derelict thieves 4979 | -8/Storage | Repaired Exp. Sensor Array? 5075 | -8/Storage | Lost 4 parts (2n2u) 5301 | -8/Storage | Core integrity fell below 50% 5329 | -8/Storage | Lost 3 parts (1p1u1w) 5631 | -8/Storage | Build established: Scavenger-Mutant 6089 | -8/Storage | Discovered new exit (range 9) 6441 | -8/Storage | Build established: Hauler-Mutant 6469 | -8/Storage | Entered Factory 6469 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6768 | -7/Factory | Build established: Hacker-Sprinter 7041 | -7/Factory | Discovered new exit (range 3) 7042 | -7/Factory | Identified exit to Lower Caves 7433 | -7/Factory | Central database locked down 7635 | -7/Factory | Fabricated Imp. Hacking Suite? 7671 | -7/Factory | Fabricated Imp. Hacking Suite? 7692 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7724 | -7/Factory | Fabricated Imp. Hacking Suite? 7746 | -7/Factory | Fabricated Imp. Hacking Suite? 7799 | -7/Factory | Fabricated Dynamic Insulation System? 7879 | -7/Factory | Local fabrication network quarantined 8043 | -7/Factory | Discovered new exit (range 16) 8322 | -7/Factory | Manually triggered Chute Trap 8322 | -7/Factory | Sucked down chute 8322 | -7/Factory | Entered Waste 8347 | -7/Waste | Spotted C-40 Crusher 8496 | -7/Waste | Spotted C-40 Crusher 8499 | -7/Waste | Spotted C-40 Crusher 8508 | -7/Waste | Warlord forces began an assault 8540 | -7/Waste | Spotted C-40 Crusher 8553 | -7/Waste | Allies destroyed C-40 Crusher 8553 | -7/Waste | Spotted C-40 Crusher 8557 | -7/Waste | Allies destroyed C-40 Crusher 8570 | -7/Waste | Spotted C-40 Crusher 8579 | -7/Waste | Allies destroyed C-40 Crusher 8579 | -7/Waste | Discovered new exit (range 12) 8585 | -7/Waste | Identified exit to Factory 8585 | -7/Waste | Entered Factory 8648 | -7/Factory | Imp. Hacking Suite fried by hacking feedback 8852 | -7/Factory | Discovered new exit (range 15) 8856 | -7/Factory | Identified exit to Factory 9694 | -7/Factory | Fabricated Chainsword? 9731 | -7/Factory | Central database locked down 9732 | -7/Factory | Fabricated Nuclear Pulse Thruster? 9771 | -7/Factory | Local fabrication network quarantined 9870 | -7/Factory | Repaired Broken Adv. Melee Analysis Suite? 9973 | -7/Factory | Entered another Factory area 9973 | -6/Factory | Accompanied by 1 ally 9973 | -6/Factory | Evolved 2 slots: Utility x2 9984 | -6/Factory | Found Exp. Signal Interpreter 10092 | -6/Factory | Discovered new exit (range 12) 10095 | -6/Factory | Identified exit to Lower Caves 10171 | -6/Factory | Central database locked down 10284 | -6/Factory | Discovered new exit (range 15) 10288 | -6/Factory | Identified exit to Factory 11036 | -6/Factory | Fabricated Adv. System Shield? 11142 | -6/Factory | Fabricated Nuclear Pulse Array? 11168 | -6/Factory | Fabricated Adv. System Shield? 11218 | -6/Factory | Fabricated Imp. Hacking Suite? 11218 | -6/Factory | Discovered exit to Factory (range 12) 11356 | -6/Factory | Fabricated Dynamic Insulation System? 11389 | -6/Factory | Local fabrication network quarantined 11415 | -6/Factory | Build established: Wizard-Sprinter 11597 | -6/Factory | Sucked down chute 11597 | -6/Factory | Entered Waste 11606 | -6/Waste | Spotted C-40 Crusher 11624 | -6/Waste | Spotted C-40 Crusher 11664 | -6/Waste | Spotted C-40 Crusher 11673 | -6/Waste | Spotted C-40 Crusher 11681 | -6/Waste | Spotted C-40 Crusher 11683 | -6/Waste | Spotted C-40 Crusher 11701 | -6/Waste | Discovered new exit (range 11) 11704 | -6/Waste | Identified exit to Factory 11705 | -6/Waste | Entered Factory 11755 | -6/Factory | Build established: Wizard-Mutant 11789 | -6/Factory | Discovered exit to Factory (range 6) 12031 | -6/Factory | Fabricated Exp. Sensor Array? 12047 | -6/Factory | Fabricated Adv. Core Analyzer (x1) 12144 | -6/Factory | Central database locked down 12346 | -6/Factory | Fabricated Adv. Hacking Suite? 12368 | -6/Factory | Fabricated Imp. Force Booster? 12417 | -6/Factory | Local fabrication network quarantined 13111 | -6/Factory | Repaired Lgt. Fission Core 13126 | -6/Factory | Repaired Greatsword 13484 | -6/Factory | Entered Lower Caves 13491 | -6/Lower Caves | Encountered a Warlord checkpoint 13596 | -6/Lower Caves | Learned Factory garrison access intel 13626 | -6/Lower Caves | Found Alien Artifact 13626 | -6/Lower Caves | Identified Core Expander 13626 | -6/Lower Caves | Installed Core Expander, added new Power slot 13738 | -6/Lower Caves | Discovered new exit (range 15) 13753 | -6/Lower Caves | Identified exit to Lower Caves 13753 | -6/Lower Caves | Entered another Lower Caves area 13786 | -6/Lower Caves | Discovered exit to Factory (range 15) 13809 | -6/Lower Caves | Spotted B-75 Beast 13863 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14073 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14095 | -6/Lower Caves | Discovered new exit (range 16) 14140 | -6/Lower Caves | Identified exit to Data Miner 14140 | -6/Lower Caves | Entered Data Miner 14140 | -6/Data Miner | Discovered new exit (range 6) 14147 | -6/Data Miner | Met Data Miner 14153 | -6/Data Miner | Learned location of Section 7 (-3) 14153 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14158 | -6/Data Miner | Received God Mode back door access code from Data Miner 14170 | -6/Data Miner | Interfaced with the Data Conduit 14198 | -6/Data Miner | Identified exit to Proximity Caves 14199 | -6/Data Miner | Entered Proximity Caves 14224 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 14261 | -5/Proximity Caves | Learned Factory trap positions 14376 | -5/Proximity Caves | Core integrity fell below 50% 14499 | -5/Proximity Caves | Core integrity fell below 20% 14502 | -5/Proximity Caves | Entered Factory 14502 | -5/Factory | Evolved 2 slots: Utility x2 14503 | -5/Factory | Loaded intel: 96 trap records 14504 | -5/Factory | Loaded intel: 246 machine locations 14505 | -5/Factory | Loaded intel: 4 garrison access locations 14561 | -5/Factory | Identified exit to Factory 14672 | -5/Factory | Fabricated Field Propulsion Array (x2) 14879 | -5/Factory | Intercept squad dispatched 14887 | -5/Factory | Spotted Tracker 14901 | -5/Factory | Destroyed Tracker 14914 | -5/Factory | Found Exp. Phase Shifter 14920 | -5/Factory | Found Exp. Targeting Computer 14951 | -5/Factory | Spotted Combat Programmer 15016 | -5/Factory | Intercept squad dispatched 15026 | -5/Factory | Spotted Tracker 15026 | -5/Factory | Spotted Tracker 15037 | -5/Factory | Self-destructed Last Messages --------------- Tracker. 15016_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 15026_ >> BROADCAST: Garrison Access F001 dispatching Intercept squad: Combat Programmer. 15026_ Field Propulsion Array temporarily disabled. 15026_ HV Slug penetrates Wall. 15026_ Fusion Modulator explodes. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 15027_ >> BROADCAST: Garrison Access F001 dispatching Intercept squad: Combat Programmer. 15027_ Field Propulsion Array temporarily disabled. 15030_ Lgt. Fission Core destroyed. 15032_ Imp. Hacking Suite destroyed. 15032_ Field Propulsion Array destroyed. 15034_ HV Slug penetrates Subcomponent Replicator. 15034_ HV Slug penetrates Wall. 15034_ Field Propulsion Array destroyed. 15036_ Enh. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ??????????##########?####????????????????????????? | | ??????????# #????????????????????????? | | ?#####????# """ """ #????????????????????????? | | ?# ###### """ """ #????????????????????????? | | ?# + """ """ ]] #????????????????????????? | | ## ### ## ]] #????????????????????????? | | ### ##?# ## """ """ ] #????????????????????????? | | #?# #??# ## """ """ #????????????????????????? | | ### #??# ## """ """ ] #????????????????????????? | | #??# ## #????????"""?????????????? | | #??# ## ! #????????"""?????????????? | | #??# ## #????????"""?????????????? | | #??# ###+####+#######???????o????"T"?????????? | | #??# #?# #????????????????"""?????????? | | #####??# #?# #????????????????????????????? | | #??????# #?# #?????????????????##########?? | | #??????# ### #????????^????????# #?? | | #??????# #?????????^???????# #?? | | #??????# #?????????????????#"""" * #?? | | ######?# ;?????????"""?????#"""" #?? | | # "" ;###### o"""?????#"""" ! #?? | | # ^" ;! # """?????#"""" #?? | | + ^" ; #^ ^??????#"""" #?? | | # ; ! # """?""??#"""" [#?? | | #^^ ; s !# """?T"??# #?? | | ?# s; ! @# """ ""#######+####?? | | ?# ; # #??? | | ??# [ # """ # ! #??? | | #####??# # """ # ### #??? | | ???????####; ## # """ # #?########### #??? | | ??????????????# # "" # #???????????# #### | | ??????????????# #! "" # #??########## # | | ??????????????# # # #??# # # | | ############### ###?### #??# """ # # | | # ####### #??# """ ! # # | | """""""" # #??# """ # # ! | | R # #??# + + | | """""""" ! + #??# # # | | # ######## ##??# # # ! | | """""""" #% ########+##??# "" "" # # | | #!pp # #??# ""G"" # #### | | """""""" # A # #??########## ## | | # g # #???????????# ## | | ###/#####+##### # #??????????## ## | | ??# #???# #???# + [#??????????# # | | ??# #???# #???# # !!! ############ #^ | | ??# #???#=#???# # !!! + + | | ??# #???#[#?###^ ^^^# !! ############ #"" | | "?# #???#=#?# # ^%^###########??????????# #" | | "?# #####+##### #????????????????????#######"F | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 30 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 10 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 26 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Dynamic Insulation System | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Hacked Imp. Melee Analysis Suite | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Adv. Melee Analysis Suite | -7/Factory | Scanalyzed Imp. System Shield | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Imp. System Backup Module | -6/Factory | Hacked Imp. Force Booster | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. Signal Interpreter | -5/Proximity Caves | Hacked Linear Gravjet | -5/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked E-15 Imp | -6/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Dynamic Insulation System | x2 | -7/Factory Chainsword | x2 | -7/Factory Nuclear Pulse Thruster | x2 | -7/Factory Adv. System Shield | x1 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory Adv. System Shield | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Dynamic Insulation System | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Core Analyzer | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Imp. Force Booster | x2 | -6/Factory Field Propulsion Array | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunReinforcedCanceller Manual? 0 Play Time 03:54:51 Cumulative 355.7 hours Start 2020.03.18 @ 16:01:25 End 2020.03.18 @ 22:47:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 78 Gallery% 84 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d174674a-2fc2-47eb-88ab-a7e32f8bea95