Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.09 @ 12:02:05 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (159) 795 Value Destroyed (3949) 3949 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 8945 Bonus ------- High Alert Combat Kills 61 Entered Garrisons 200 Cogmind --------- Core Integrity 683/700 Matter 275/300 Energy 169/280 System Corruption 7% Temperature Warm (162) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (6) ------ Advanced Cooling System Transmission Jammer Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (5) ---- Improved Medium Armor Plating Advanced Beam Rifle Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Seismic Detector Transmission Jammer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Heavy Phase Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Light Treads Light Treads Light Treads Advanced Cooling System Improved Coolant Injector Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Autogun Minigun Gauss Cannon Advanced EMP Blaster Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . 1 . . . 1 . 2 . Weapon 1 | . . . . . . . 1 . . . Parts Attached 102 | 2 12 7 32 4 2 2 22 14 5 . Power 11 | . 3 1 5 . . . 1 1 . . Engine 11 | . 3 1 5 . . . 1 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | . 3 2 13 1 . . 8 5 . . Treads 32 | . 3 2 13 1 . . 8 5 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 2 3 2 4 3 1 2 6 3 2 . Device 10 | 2 1 1 . 2 . . 1 1 2 . Storage 5 | . 2 . 1 . 1 . 1 . . . Processor 1 | . . . 1 . . . . . . . Hackware 1 | . . . . . . . 1 . . . Protection 11 | . . 1 2 1 . 2 3 2 . . Artifact . | . . . . . . . . . . . Weapon 31 | . 3 2 10 . 1 . 7 5 3 . Energy Gun 4 | . . . 1 . . . 1 . 2 . Energy Cannon 2 | . . . 1 . . . . . 1 . Ballistic Gun 20 | . 3 1 6 . . . 5 5 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 8 | . . . 4 1 . . 3 . . . Parts Lost 17 | . . 4 5 . . . . 5 . 3 Power 4 | . . 1 2 . . . . 1 . . Propulsion 3 | . . 1 . . . . . 1 . 1 Utility 4 | . . 1 1 . . . . 1 . 1 Weapon 6 | . . 1 2 . . . . 2 . 1 Highest Loss Streak 4 | . . 3 3 . . . . 4 . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 21 | 6 13 14 23 24 25 25 24 24 24 25 Power . | 1 . . . 1 1 1 1 . 1 1 Propulsion 5 | 4 5 4 6 6 5 5 5 4 4 4 Utility 4 | . 3 4 3 3 4 5 5 6 8 9 Weapon 9 | 1 3 4 10 12 13 13 12 11 10 10 Tool/Special . | . . . . . . . . . . . Unused Backups 51 | 6 3 . 7 4 . . 9 4 . 18 Power 2 | 1 . . . . . . . . . 1 Propulsion 6 | 2 . . 2 1 . . . . . 1 Utility 17 | 1 1 . 1 . . . 3 2 . 9 Weapon 25 | 2 2 . 4 3 . . 6 2 . 6 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 99 93 99 100 100 100 99 99 99 92 Engine 10 | . 14 13 10 11 11 11 9 9 7 7 Treads 28 | . 21 27 32 33 33 33 26 27 23 20 Leg 1 | . 6 . . . . . . . . . Device 10 | . 14 8 7 11 11 11 9 9 22 21 Storage 10 | . 14 14 11 11 11 11 9 9 7 5 Processor 2 | . . . 10 1 . . . . . . Hackware 2 | . . . . . . . 8 9 7 7 Protection 5 | . . . 3 9 11 11 8 8 7 5 Ballistic Gun 23 | . 28 27 21 21 18 21 26 25 9 . Peak Build Rating 50 | 7 11 13 20 28 20 21 29 36 50 48 Average Rating 21 | 6 9 11 17 19 19 20 28 31 45 46 On Entrance 20 | 6 7 11 13 18 20 20 21 29 36 48 Naked Turns . | . . . . . . . . . . . Heaviest Build 114 | 12 31 32 100 98 98 102 106 106 114 106 Greatest Support 70 | 20 43 46 69 60 60 60 60 70 70 70 Greatest Overweight (x) 2 | . 1 1 1 2 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 13 15 24 25 25 25 25 25 25 23 Most Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 Average Carried 21 | 6 13 14 23 24 24 25 24 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 15 25 25 25 25 25 25 25 5 Class Distribution -------------------- 39% | Scavenger-Mutant 32% | Mutant 27% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Matter Collected 5240 | 268 500 518 1416 61 66 270 1091 920 130 . Remotely . | . . . . . . . . . . . Salvage Created 5922 | 96 744 314 1714 26 . 262 1542 1050 174 . Parts 364 | 16 40 16 116 4 . 16 97 53 6 . Haulers Intercepted 11 | . 2 . 6 . . . 3 . . . Recyclers Shooed 10 | 1 2 1 3 . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Combat Hostiles Destroyed 114 | . 14 20 26 . . 6 24 20 4 . Guns 95 | . 14 6 24 . . 3 24 20 4 . AOE 19 | . . 14 2 . . 3 . . . . Classes Destroyed 18 | 1 6 2 6 . . 1 . 2 . . Worker 14 | . 1 3 4 3 . 1 2 . . . Builder 2 | . . . 1 . . . 1 . . . Tunneler 11 | 5 . 2 2 1 . 1 . . . . Hauler 11 | . 2 . 6 . . . 3 . . . Recycler 13 | . 2 1 4 . . 2 4 . . . Mechanic 1 | . . . 1 . . . . . . . Operator 3 | . . . 2 . . . 1 . . . Watcher 9 | . 3 . 3 . . . 3 . . . Swarmer 24 | . 6 . 7 . . 2 7 . 2 . Grunt 38 | . 8 . 7 . . 2 7 14 . . Brawler 5 | . . . 2 . . 1 1 1 . . Duelist 1 | . . . 1 . . . . . . . Sentry 19 | . . . 9 . . . 7 2 1 . Demolisher 1 | . . 1 . . . . . . . . Hunter 4 | . . . . . . 1 2 . 1 . Programmer 2 | . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . 1 . . Assembled 19 | . . 19 . . . . . . . . Best Kill Streak 9 | 4 4 9 6 1 . 4 6 6 2 . Combat Bots Only 8 | . 4 8 4 . . 3 5 6 2 . Max Kills in Single Turn 4 | 1 2 3 4 1 . 2 2 2 1 . Gunslinging 1 | . 1 . . . . . . 1 . . Exploded 3 | . . 3 2 . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Hostile Shots Fired 546 | . 55 45 149 . . 55 94 114 32 2 Missed 155 | . 15 9 41 . . 11 37 30 12 . Damage Taken 6087 | . 442 686 1666 . . 518 776 1699 214 86 Core 736 | . 75 109 200 . . 85 74 176 17 . Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 362 | . 63 . 118 . . . 181 . . . Core Remaining (%) 52 | 100 . 26 . . . 28 . 54 . . Volleys Fired 439 | 12 62 45 126 1 . 29 74 61 20 9 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 Hottest 183 | 40 43 46 46 46 . 46 76 81 183 183 Shots Fired 1005 | 24 124 71 251 2 . 49 221 179 58 26 Gun 975 | 24 124 53 249 2 . 40 221 179 57 26 Cannon 1 | . . . . . . . . . 1 . Launcher 29 | . . 18 2 . . 9 . . . . Special . | . . . . . . . . . . . Kinetic 910 | 24 124 53 249 2 . 40 221 179 18 . Thermal 66 | . . . . . . . . . 40 26 Explosive 29 | . . 18 2 . . 9 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | 10 13 12 27 5 . 16 15 21 10 8 Robot Miss Streak 6 | 2 2 6 4 . . 6 4 2 5 1 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 12 | . 1 1 2 . . . 3 5 . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . . Shots Hit Robots 663 | 16 89 31 184 1 4 25 139 124 31 19 Core Hits 299 | 8 35 42 71 2 . 21 59 48 11 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 1 . . . . 1 3 . . Critical Strikes 12 | . 1 1 . . . . 1 3 3 3 Burn 6 | . . . . . . . . . 3 3 Destroy 6 | . 1 1 . . . . 1 3 . . Melee Attacks 17 | . . . 4 1 4 . . 8 . . Impact . | . . . . . . . . . . . Slashing 13 | . . . 4 1 . . . 8 . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13097 | 188 1198 1348 3505 54 . 822 2588 2331 603 460 Guns 10909 | 185 1168 422 2831 12 . 328 2577 2323 603 460 Cannons . | . . . . . . . . . . . Explosions 1951 | . . 877 599 . . 475 . . . . Melee . | . . . . . . . . . . . Ramming 237 | 3 30 49 75 42 . 19 11 8 . . Kinetic 9957 | 185 1168 422 2831 12 . 328 2577 2323 111 . Thermal 952 | . . . . . . . . . 492 460 Explosive 1951 | . . 877 599 . . 475 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 . . . 1 . 7 Average Corruption 1 | . . . 1 1 . . . 1 . 7 Corruption Purged 1 | . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . . 21 3 . . . 16 . 2 Message Errors 11 | . . . 6 2 . . . 3 . . Matter Fused 14 | . . . 9 . . . . 5 . . Heat Flow Errors 5 | . . . . . . . . 4 . 1 Energy Discharges 4 | . . . 2 . . . . 2 . . Data Loss (minor) 6 | . . . 3 1 . . . 2 . . Misfires 1 | . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . . 3 72 . . 1 . . . . Projectiles . | . . . . . . . . . . . Explosions 75 | . . 3 71 . . 1 . . . . Melee 1 | . . . 1 . . . . . . . Knockbacks 2 | . 1 . 1 . . . . . . . Impact 2 | . 1 . 1 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 326 | . . 36 274 . . 16 . . . . Shots 6 | . . 2 3 . . 1 . . . . Rammed 31 | . 1 8 11 3 . 2 5 1 . . Targets Rammed 44 | 2 5 9 12 6 . 3 6 1 . . Kicked 6 | 2 4 . . . . . . . . . Crushed 7 | . . 1 1 3 . 1 1 . . . Highest Temperature 432 | . 16 32 90 2 . 75 133 308 72 432 Average Temperature 48 | . 3 7 17 1 . 21 46 110 28 184 Received Heat Transfer 1975 | . 171 120 498 . . 135 180 841 30 . Effects 2 | . . . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 5 . Heat Transferred 2183 | . . . . . . . . . 1110 1073 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Maximum Alert Level 3 | . . . 1 . . . . 3 2 . Low Security (%) 76 | 100 100 100 64 100 . 100 100 25 16 100 Level 1 15 | . . . 35 . . . . 23 70 . Level 2 6 | . . . . . . . . 41 13 . Level 3 1 | . . . . . . . . 9 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 850 | 10 89 40 342 126 . 89 182 850 445 64 Initial 445 | . . 28 . 121 . . . 33 445 64 Average 127 | 1 28 3 163 11 . 8 73 401 293 53 Influence Increases 3712 | 25 480 153 1058 21 . 190 776 867 142 . Destroy 0b10 Robot/C 1900 | . 280 20 520 . . 120 480 400 80 . Destroy 0b10 Robot/NC 320 | 25 40 30 115 20 . 20 70 . . . Destroy Leader 460 | . 60 10 168 . . 30 142 20 30 . Successful Hack 93 | . 22 7 12 . . 6 34 12 . . Select Force Hacks 150 | . 60 . 60 . . . 30 . . . Disable Machine 90 | . . . 75 . . . . . 15 . Anti-Garrison Action 400 | . . . . . . . . 400 . . Destroy Structure 209 | . 3 86 78 1 . 14 5 20 2 . Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 75 | . 15 . 15 . . . 15 15 15 . Influence Decreases 2917 | 25 405 181 746 142 . 190 724 50 404 50 Time Decay 2452 | 25 405 141 546 142 . 190 579 . 404 20 Lost Part 170 | . . 40 50 . . . . 50 . 30 Purge Threat 295 | . . . 150 . . . 145 . . . Squads Dispatched 19 | . 5 . 4 1 . . 5 . 4 . Investigation 10 | . 4 . 3 1 . . 1 . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 8 | . 1 . 1 . . . 4 . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Distress Signals 7 | . 1 1 2 . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 167 | . 21 26 44 . . 7 38 20 9 2 Peak Tracking Total 6 | . 3 5 5 . . 3 5 6 2 2 Tactical Retreats 7 | . 1 2 1 . . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Traps Triggered 11 | . 2 . 2 . . . 1 4 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Machines Disabled 6 | . . . 5 . . . . . 1 . Max in Single Turn 3 | . . . 3 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Machines Accessed 40 | . 9 1 14 2 . 1 8 2 3 . Terminals 26 | . 6 1 10 . . 1 5 2 1 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . Total Hacks 102 | . 23 6 33 2 . 2 23 4 9 . Successful 55 | . 13 3 15 2 . 2 19 1 . . Failed 47 | . 10 3 18 . . . 4 3 9 . Catastrophic 13 | . 1 1 6 . . . . 2 3 . Database Lockouts . | . . . . . . . . . . . Manual 68 | . 18 6 22 . . 1 14 2 5 . Terminals 73 | . 16 6 23 . . 2 17 4 5 . Fabricators . | . . . . . . . . . . . Repair Stations 17 | . 5 . 8 . . . 4 . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 4 . Terminal Hacks 18 | . 1 3 3 2 . 2 6 1 . . Record 1 | . . . . . . 1 . . . . Part Schematic 1 | . . 1 . . . . . . . . Robot Analysis 5 | . . 2 . . . 1 2 . . . Open Door 2 | . . . . 2 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 2 | . . . 1 . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 3 | . . . 1 . . . 2 . . . Patrol Status 1 | . . . . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . 3 . 5 . . . 4 . . . Scan Component 7 | . 2 . 3 . . . 2 . . . Repair 5 | . 1 . 2 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 24 | . 9 . 7 . . . 8 . . . Terminals 19 | . 7 . 5 . . . 7 . . . Botnet 3 | . 2 . . . . . 1 . . . Operators 1 | . . . . . . . 1 . . . Skim 15 | . 5 . 5 . . . 5 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . Tunnel 5 | . 2 . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 5 1 12 . . 1 6 2 3 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . 2 . . . Time 164 | . 26 . 52 . . . 86 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . Non-combat 3 | . . . . . 3 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . parse_system 4 | . . . . . 4 . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Active Infowar (turns) 14891 | 83 2684 909 3949 1576 562 1426 1992 726 969 15 Seismic 13720 | 83 2684 909 2778 1576 562 1426 1992 726 969 15 T.N.C. 3955 | . . . 3773 182 . . . . . . Jamming 961 | . . . . . . . . . 946 15 Robot Analysis Total 5 | . . 2 . . . 1 2 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Turns Passed 17179 | 102 2691 1523 3949 1582 567 1426 1992 2322 979 46 Spaces Moved 6189 | 32 879 787 1345 531 231 558 610 844 366 6 Core . | . . . . . . . . . . . Treads 5757 | . 479 787 1345 531 231 558 610 844 366 6 Legs 432 | 32 400 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 240 240 240 240 240 240 240 Average Speed 214 | 120 142 174 228 240 240 240 240 240 240 240 Slowest Speed 320 | 120 240 240 240 320 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 64 | 3 94 95 94 100 64 90 71 66 17 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 10 | . 2 1 3 2 . . 2 . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . Spaces Dug 44 | . . 29 13 1 . . . . 1 . Terrain Destroyed 225 | . . 123 79 1 . 20 1 . 1 . Melee 5 | . . . 4 1 . . . . . . Projectile 2 | . . . . . . . 1 . 1 . AOE 218 | . . 123 75 . . 20 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Total 9285 | 73 2203 865 1979 830 242 597 1018 1035 426 17 Wait 2240 | 24 1211 6 384 268 . 2 246 77 20 2 Move 6180 | 32 878 786 1344 530 230 557 610 841 366 6 Hop . | . . . . . . . . . . . Pick Up 88 | 1 17 3 27 7 1 . 16 10 6 . Fast Attach 42 | 1 5 2 12 3 2 . 13 2 2 . Attach 28 | . 4 2 7 2 . . 3 8 2 . Detach 7 | . 2 . 1 2 . . 1 1 . . Swap 83 | 1 6 11 28 2 2 4 14 10 5 . Drop 112 | 1 13 1 34 8 3 2 35 10 5 . Fire 439 | 12 62 45 126 1 . 29 74 61 20 9 Melee 17 | . . . 4 1 4 . . 8 . . Ram . | . . . . . . . . . . . Kick 5 | 1 4 . . . . . . . . . Crush 38 | . 1 9 12 6 . 3 6 1 . . Escape Stasis 6 | . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 103 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Discovered new exit (range 14) 1303 | -10/Materials | Derelicts attacked the area 1924 | -10/Materials | Discovered new exit (range 16) 2178 | -10/Materials | Repaired Lgt. Treads 2181 | -10/Materials | Identified exit to Subcaves 2257 | -10/Materials | Learned location of 3 exits from Materials 2467 | -10/Materials | Learned Materials stockpile data 2513 | -10/Materials | Learned Storage trap positions 2567 | -10/Materials | Learned 2 Mines zone layouts 2629 | -10/Materials | Learned location of 2 exits from Subcaves 2794 | -10/Materials | Entered Mines 2798 | -10/Mines | Discovered new exit (range 15) 2814 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2939 | -10/Mines | Learned location of Storage (-8) 3034 | -10/Mines | Assembled infested the area 3039 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3043 | -10/Mines | Discovered new exit (range 8) 3150 | -10/Mines | Core integrity fell below 50% 3197 | -10/Mines | Destroyed 8 combat bots 3331 | -10/Mines | Found a hidden stash of uninstalled traps 3631 | -10/Mines | Lost 3 parts (1p1n1u) 4317 | -10/Mines | Entered Materials 4317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4318 | -9/Materials | Identified exit to Materials 4770 | -9/Materials | Discovered new exit (range 6) 6129 | -9/Materials | Build established: Scavenger-Mutant 6137 | -9/Materials | Lost 3 parts (1p1u1w) 6550 | -9/Materials | Learned Storage trap positions 6693 | -9/Materials | Learned Storage emergency access door positions 6705 | -9/Materials | Learned Storage stockpile data 6757 | -9/Materials | Loaded intel: 2 recycling unit locations 7314 | -9/Materials | Repaired Lgt. Treads 7341 | -9/Materials | Repaired Lgt. Treads 8266 | -9/Materials | Entered Mines 8330 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8429 | -9/Mines | Met a Derelict shopkeep closing up shop 8541 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8953 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9042 | -9/Mines | Discovered exit to Materials (range 10) 9342 | -9/Mines | Discovered exit to Materials (range 7) 9529 | -9/Mines | Learned location of Zion (-7) 9656 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9662 | -9/Mines | Found Prototype Device 9662 | -9/Mines | Identified Exp. Sensor Array 9832 | -9/Mines | Discovered new exit (range 5) 9848 | -9/Mines | Entered Exiles 9908 | -9/Exiles | Met 8R-AWN 9947 | -9/Exiles | Met EX-HEX 10026 | -9/Exiles | Met EX-BIN 10106 | -9/Exiles | Met EX-DEC 10391 | -9/Exiles | Discovered new exit (range 10) 10415 | -9/Exiles | Entered Mines 10417 | -8/Mines | Core integrity fell below 50% 10569 | -8/Mines | Discovered exit to Materials (range 9) 11841 | -8/Mines | Entered Materials 11841 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 11842 | -8/Materials | Identified exit to Storage 12138 | -8/Materials | Build established: Scavenger-Tank 12629 | -8/Materials | Discovered new exit (range 3) 13228 | -8/Materials | Repaired Lgt. Treads 13289 | -8/Materials | Repaired Enh. Autogun 13670 | -8/Materials | Discovered new exit (range 11) 13740 | -8/Materials | Identified exit to Garrison 13743 | -8/Materials | Learned Factory garrison access intel 13781 | -8/Materials | Learned location of Extension (-6) 13807 | -8/Materials | Learned location of 1 exit from Storage 13833 | -8/Materials | Learned Storage emergency access door positions 13833 | -8/Materials | Entered Garrison 13963 | -8/Garrison | Triggered checkpoint 14147 | -8/Garrison | Triggered checkpoint 14273 | -8/Garrison | Discovered new exit (range 10) 14467 | -8/Garrison | Triggered checkpoint 14537 | -8/Garrison | Triggered checkpoint 14621 | -8/Garrison | Discovered new exit (range 10) 14823 | -8/Garrison | Triggered checkpoint 14937 | -8/Garrison | Triggered checkpoint 15101 | -8/Garrison | Discovered new exit (range 12) 15128 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15513 | -8/Garrison | Spotted B-75 Beast 15552 | -8/Garrison | Destroyed B-75 Beast 15582 | -8/Garrison | Lost 4 parts (1n1u2w) 15723 | -8/Garrison | Triggered checkpoint 15879 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16155 | -8/Garrison | Entered Factory 16155 | -7/Factory | Evolved 2 slots: Utility x2 16156 | -7/Factory | Loaded intel: 4 garrison access locations 17129 | -7/Factory | Discovered new exit (range 6) 17134 | -7/Factory | Sucked down chute 17134 | -7/Factory | Entered Waste 17147 | -7/Waste | Spotted C-40 Crusher 17149 | -7/Waste | EMP discharged 17152 | -7/Waste | Spotted C-40 Crusher 17174 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17177 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17180 | -7/Waste | Self-destructed Last Messages --------------- GOAL=ESCAPE 17139_ ALERT: Foreign system detected. Charging EMP. 17149_ System corrupted (+7). 17151_ System corrupted: Heat flow error (+297). 17157_ Overheating: Energy bleed (-64). 17157_ C-40 Crusher suffers critical hit (Burn). 17167_ System corrupted: Adv. Beam Rifle failed to cycle. 17174_ Lgt. Treads crushed. 17174_ Seismic Detector destroyed. 17177_ C-40 Crusher suffers critical hit (Burn). 17177_ Adv. Beam Rifle crushed. 17177_ Hrd. Medium Armor Plating crushed. 17177_ Huge Storage Unit crushed. 17178_ Corrupted Imp. System Restoration Module crushed. 17178_ Hacking Suite crushed. 17180_ Hvy. Phase Cannon crushed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????############???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????#]!]CC #### #???????? | | ?????????????#![!CC ??????? | | ?????????????#!]@CC ??????? | | ?????????????#==!CC ??????? | | ?????????????# ![= ??????? | | ?????????????# * #### !#???????? | | ?????????????# #???????#???????? | | ?????????????# #???????????????? | | ?????????????############???????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -10/Materials Lgt. Treads | 52% | -9/Materials Lgt. Treads | 63% | -9/Materials Lgt. Treads | 36% | -8/Materials Enh. Autogun | 42% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridCannonChainsword Manual? 0 Play Time 01:04:11 Cumulative 1090.2 hours Start 2024.11.09 @ 10:21:47 End 2024.11.09 @ 12:02:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 499 Rogue 498 Adventurer 1 Explorer 0 Win Type - Total 176 Types 52/13/29/5/2/1/69/3/2 Lore% 93 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dfd11c8-4d07-42fc-bde0-8a7654400b77