Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.09 @ 15:38:13 Player: Treadwheel Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1271) 1271 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 2886 Bonus ------- Follower Combat Kills 207 Friendly Fire -117 Cogmind --------- Core Integrity 0/400 Matter 172/300 Energy 65/100 System Corruption 7% Temperature Cool (1) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Hacking Suite Recalibrator Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Advanced Visual Processing Unit Hardened Light Armor Plating Hacking Suite Recalibrator Rocket Launcher Datajack [Rating: 19] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 93 | 7 20 8 50 8 Power 10 | 1 2 2 4 1 Engine 8 | 1 2 1 3 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 35 | 2 9 2 19 3 Treads . | . . . . . Leg 29 | 2 5 2 17 3 Wheel 1 | . 1 . . . Hover 3 | . 1 . 2 . Flight 2 | . 2 . . . Utility 24 | 2 2 1 17 2 Device 10 | 1 . . 7 2 Storage 3 | 1 1 1 . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 8 | . . . 8 . Artifact . | . . . . . Weapon 24 | 2 7 3 10 2 Energy Gun 3 | . . . 3 . Energy Cannon 5 | . . 1 4 . Ballistic Gun 11 | 2 4 2 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 4 | . 3 . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 3 . 1 14 Power 4 | . 2 . . 2 Propulsion 5 | . . . . 5 Utility 4 | . . . 1 3 Weapon 5 | . 1 . . 4 Highest Loss Streak 12 | . 2 . 1 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 99 90 Engine 9 | . 13 12 5 8 Core 2 | . . 1 5 . Leg 30 | . 27 28 32 30 Device 2 | . 4 . 3 3 Storage 12 | . 14 14 11 11 Processor 11 | . 9 14 11 7 Protection 3 | . . . 7 9 Energy Gun 2 | . . . 4 . Energy Cannon 2 | . . . 5 6 Ballistic Gun 18 | . 20 28 11 2 Special Weapon 2 | . 6 . . 2 Naked Turns . | . . . . . Heaviest Build 30 | 12 21 22 29 30 Greatest Support 33 | 20 20 20 33 33 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 7 10 10 10 10 Average Carried 9 | 4 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 3 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1413 | 223 293 198 695 4 Remotely . | . . . . . Salvage Created 1707 | 21 381 141 1098 66 Parts 110 | 4 35 10 61 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 46 | . 9 3 19 15 Guns 20 | . 7 3 10 . Cannons 13 | . 2 . 9 2 AOE 13 | . . . . 13 Classes Destroyed 11 | 1 4 1 4 1 Builder 1 | . . . 1 . Tunneler 2 | 1 1 . . . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 7 | . 3 . 4 . Swarmer 4 | . 4 . . . Grunt 19 | . 5 1 13 . Duelist 1 | . . . 1 . Sentry 8 | . . 2 6 . Assembled 15 | . . . . 15 Best Kill Streak 14 | 1 7 2 4 14 Combat Bots Only 14 | . 5 2 4 14 Max Kills in Single Turn 5 | 1 2 1 2 5 Gunslinging . | . . . . . Exploded 5 | . . . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 2750 | . 425 326 637 1362 Core 504 | . 51 29 48 376 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 108 | . . . 108 . Core Remaining (%) 84 | 100 . 68 . . Volleys Fired 127 | 4 33 11 65 14 Largest 2 | 2 2 2 2 2 Hottest 133 | 40 46 43 98 133 Shots Fired 239 | 8 58 22 127 24 Gun 175 | 8 37 22 107 1 Cannon 29 | . . . 20 9 Launcher 10 | . . . . 10 Special 25 | . 21 . . 4 Kinetic 138 | 8 37 22 70 1 Thermal 91 | . 21 . 57 13 Explosive 10 | . . . . 10 Electromagnetic . | . . . . . Robot Hit Streak 12 | 5 7 12 12 2 Robot Miss Streak 5 | 2 3 1 5 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 132 | 5 30 18 71 8 Core Hits 90 | 1 18 7 36 28 Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 4 | 1 1 . 2 . Burn 2 | . . . 2 . Destroy 1 | 1 . . . . Sever 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3051 | 59 446 261 1293 992 Guns 1660 | 59 372 261 954 14 Cannons 450 | . . . 325 125 Explosions 853 | . . . . 853 Melee . | . . . . . Ramming 14 | . . . 14 . Kinetic 1339 | 59 372 261 633 14 Thermal 845 | . 74 . 646 125 Explosive 853 | . . . . 853 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 2 2 . 7 Average Corruption 2 | . 2 2 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 2 16 . 1 Message Errors 5 | . 1 4 . . Matter Fused 7 | . . 6 . 1 Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 5 | . 1 4 . . Overload Shots . | . . . . . Overflow Damage 72 | . . . . 72 Projectiles 1 | . . . . 1 Explosions 71 | . . . . 71 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | . . . . 151 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 378 | . 9 158 366 378 Average Temperature 108 | . 3 29 116 142 Received Heat Transfer 630 | . 153 162 315 . Effects 2 | . . . 1 1 Shutdowns 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1850 | . 259 . 1406 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 348 | 5 189 212 348 151 Initial 101 | . 3 . 82 101 Average 113 | 2 59 36 194 110 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 81 | 100 100 92 61 100 Level 1 18 | . . 7 38 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 . 5 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 6 | . 3 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 20 7 30 22 Peak Tracking Total 11 | . 6 3 5 11 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 8 | . 2 . 6 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 16 | . 7 . 9 . Terminals 9 | . 4 . 5 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 41 | . 17 . 24 . Successful 16 | . 5 . 11 . Failed 25 | . 12 . 13 . Catastrophic 4 | . 3 . 1 . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 21 | . 10 . 11 . Fabricators . | . . . . . Repair Stations 6 | . 2 . 4 . Recycling Units 7 | . 5 . 2 . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Branch Access Points 1 | . . . 1 . Locate Traps 1 | . 1 . . . Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . 4 . 1 . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . . . 1 . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 7 . 8 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter 226 | . 226 . . . Retrieved Matter 226 | . 226 . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 4 | . . 3 . 1 Largest Group 3 | . . 3 3 1 Highest-Rated Group 40 | . . 40 40 31 Highest-Rated Ally 31 | . . 16 16 31 Total Orders . | . . . . . Ally Attacks 46 | . . 21 19 6 Total Damage 640 | . . 240 292 108 Kills 13 | . . 6 3 4 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 4698 | 111 1290 1121 2071 105 Spaces Moved 2917 | 65 817 675 1326 34 Core 5 | 5 . . . . Treads . | . . . . . Legs 2912 | 60 817 675 1326 34 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 131 | 128 131 155 120 126 Slowest Speed 190 | 190 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 60 | 6 100 100 88 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . . 5 96 Melee . | . . . . . Projectile 9 | . . . 5 4 AOE 92 | . . . . 92 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 3508 | 82 965 728 1668 65 Wait 269 | . 51 25 184 9 Move 2913 | 64 816 674 1325 34 Hop . | . . . . . Pick Up 47 | 7 23 2 15 . Fast Attach 30 | 6 3 1 19 1 Attach 19 | 1 5 . 6 7 Detach 1 | . . . 1 . Swap 44 | . 12 7 25 . Drop 55 | . 22 8 25 . Fire 127 | 4 33 11 65 14 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 16) 112 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Identified exit to Materials 667 | -10/Materials | Discovered new exit (range 6) 672 | -10/Materials | Identified exit to Mines 808 | -10/Materials | Discovered exit to Materials (range 5) 1142 | -10/Materials | Discovered exit to Materials (range 11) 1402 | -10/Materials | Entered Mines 1469 | -10/Mines | Discovered exit to Materials (range 8) 1485 | -10/Mines | Learned location of Storage (-8) 1669 | -10/Mines | Learned location of 1 exit from Materials 2005 | -10/Mines | Build established: Scavenger-Mutant 2175 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2429 | -10/Mines | Discovered exit to Materials (range 12) 2523 | -10/Mines | Entered Materials 2523 | -9/Materials | Accompanied by 3 allies 2523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2524 | -9/Materials | Identified exit to Materials 2787 | -9/Materials | Discovered new exit (range 16) 2806 | -9/Materials | Identified exit to Mines 3194 | -9/Materials | Repaired Hvy. Assault Rifle 3439 | -9/Materials | Discovered exit to Materials (range 11) 3610 | -9/Materials | Discovered exit to Mines (range 14) 4502 | -9/Materials | Discovered exit to Materials (range 4) 4594 | -9/Materials | Entered Mines 4595 | -9/Mines | Assembled infested the area 4621 | -9/Mines | Received a Mining Laser from a helpful Derelict 4655 | -9/Mines | Destroyed 14 combat bots 4687 | -9/Mines | Crushed by falling debris 4687 | -9/Mines | Core integrity fell below 50% 4696 | -9/Mines | Core integrity fell below 20% 4699 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04687_ The unstable cave ceiling collapses. 04687_ Crushed by falling debris. 04687_ Hrd. Light Armor Plating destroyed. 04687_ System corrupted by crushing effect (+1). 04687_ Lgt. Deuterium Engine destroyed. 04687_ System corrupted by crushing effect (+1). 04688_ The unstable cave ceiling collapses. 04690_ U-05 Engineer builds a Wall. 04690_ U-05 Engineer lays Concrete. 04693_ The unstable cave ceiling collapses. 04693_ U-05 Engineer builds a Wall. 04694_ Acquired 4 matter. 04695_ Aluminum Leg destroyed. 04695_ U-05 Engineer builds a Wall. 04697_ Aluminum Leg destroyed. 04698_ The unstable cave ceiling collapses. 04698_ U-05 Engineer lays Concrete. 04699_ The unstable cave ceiling collapses. 04699_ U-05 Engineer lays Concrete. 04699_ Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????######??????????? | | ????????????????????????## # ###????????? | | ???????????????????????## #????????? | | ????????????????????#??# ###??????? | | ????????????????????# ?? ####???? | | ????????????????????# ??# ###?? | | ????????????????????# ## #?? | | ????????????????????# # ## #?? | | ???????????????????## #??? | | ??????????????????## # #? | | ????????????# ## # #? | | ????????????# % # ##? | | ?????????????# @ d #?? | | ?????????????# d # ##?? | | ?????????????## uu ###??? | | ?????????????# # ##????? | | ??????????? ## # #????? | | ???????????? # ########### ##????? | | ???????????? " # #?????????? #?????? | | ???????????????? ## ##???????????###?????? | | ??????????????????##?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Adv. Visual Processing Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Quick And Dirty Challenges ------------ None Game ------ Seed AlloyBombardmentNanovents Manual? 0 Play Time 01:53:58 Cumulative 18.3 hours Start 2024.02.04 @ 13:55:28 End 2024.02.09 @ 15:38:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a66dfb5-6032-4cc8-8b2d-057ff97e3807