Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 21:24:36 Player: GiggleBox Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (797) 797 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1377 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Medium Laser Hammer > --- INVENTORY (20) --- VTOL Module VTOL Module VTOL Module VTOL Module Heat Sink Small Storage Unit Medium Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module VTOL Module Heat Sink Small Storage Unit High-capacity Matter Pod Seismic Detector Medium Laser Rocket Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 7 4 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 4 | 1 3 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 2 | . 2 . Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 7 | 2 7 10 Power . | . . . Propulsion 1 | . . 4 Utility 3 | . 3 5 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 12 | . 5 7 Power . | . . . Propulsion 5 | . 1 4 Utility 4 | . 2 2 Weapon 3 | . 2 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 27 | . 27 28 Device 12 | . 13 8 Storage 14 | . 14 14 Protection 1 | . . 5 Energy Gun 13 | . 14 10 Ballistic Gun 12 | . 13 7 Impact Weapon 1 | . . 9 Peak Build Rating 9 | 7 8 9 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 54 | 14 20 54 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 10 20 Average Capacity 10 | 7 8 17 Most Carried 12 | 3 10 12 Average Carried 7 | 2 7 10 Final Capacity 20 | 8 10 20 Final Carried 11 | 3 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 923 | 315 497 111 Remotely . | . . . Salvage Created 1286 | 173 843 270 Parts 80 | 17 56 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 15 8 Melee 3 | . . 3 Guns 17 | . 15 2 Classes Destroyed 9 | 2 6 1 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 18 | . 12 6 Assembled 2 | . . 2 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 137 | . 63 74 Missed 31 | . 10 21 Hits 106 | . 53 53 Projectile 106 | . 53 53 Critical Strikes 3 | . . 3 Damage Taken 1344 | . 659 685 Core 251 | . 141 110 Absorbed by Shields . | . . . Regen/Repaired (Parts) 246 | . 246 . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | 15 74 14 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 201 | 30 145 26 Gun 201 | 30 145 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 101 | 15 74 12 Thermal 78 | 15 61 2 Explosive . | . . . Electromagnetic 22 | . 10 12 Robot Hit Streak 15 | 10 15 4 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 159 | 23 101 35 Core Hits 56 | 7 40 9 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 3 | . . 3 Corrupt 1 | . . 1 Smash 2 | . . 2 Melee Attacks 36 | . . 36 Impact 36 | . . 36 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2376 | 270 1316 790 Guns 1753 | 270 1286 197 Cannons . | . . . Explosions . | . . . Melee 593 | . . 593 Ramming 30 | . 30 . Kinetic 924 | 140 690 94 Thermal 621 | 130 491 . Explosive . | . . . Electromagnetic 208 | . 105 103 Impact 593 | . . 593 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 66 | . . 66 Projectiles . | . . . Explosions . | . . . Melee 66 | . . 66 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | . 8 . Targets Rammed 8 | . 8 . Kicked . | . . . Crushed . | . . . Highest Temperature 192 | . 81 192 Average Temperature 52 | . 31 84 Received Heat Transfer 620 | . 309 311 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 3 | . . 3 Combat Hostiles 3 | . . 3 Parts Fried 3 | . . 3 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 1400 | 300 1100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 178 | 5 178 40 Initial . | . . . Average 41 | . 54 7 Influence Increases 617 | 30 457 130 Destroy 0b10 Robot/C 420 | . 300 120 Destroy 0b10 Robot/NC 75 | 30 45 . Destroy Leader 70 | . 60 10 Successful Hack 36 | . 36 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Influence Decreases 605 | 30 457 118 Time Decay 565 | 30 417 118 Lost Part 30 | . 30 . Lost Ally 10 | . 10 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 26 9 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 15 | . 15 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Assimilate 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1005 | 8 724 273 Seismic 1005 | 8 724 273 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2821 | 228 2071 522 Spaces Moved 1150 | 106 880 164 Core 3 | 3 . . Treads 1147 | 103 880 164 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 166 | 156 160 208 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 7 97 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1781 | 135 1393 253 Wait 432 | 4 401 27 Move 1148 | 105 879 164 Hop . | . . . Pick Up 20 | 4 13 3 Fast Attach 11 | 6 5 . Attach 4 | 1 1 2 Detach . | . . . Swap 10 | . 4 6 Drop 9 | . 8 1 Fire 103 | 15 74 14 Melee 36 | . . 36 Ram . | . . . Kick . | . . . Crush 8 | . 8 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Discovered new exit (range 9) 1015 | -10/Materials | Core integrity fell below 50% 1191 | -10/Materials | Discovered new exit (range 16) 1249 | -10/Materials | Repaired Lgt. Treads 1277 | -10/Materials | Repaired Lgt. Treads 1745 | -10/Materials | Discovered new exit (range 16) 1832 | -10/Materials | Learned Storage security intel 2019 | -10/Materials | Learned location of 1 exit from Recycling 2062 | -10/Materials | Learned location of Mines (-10) 2114 | -10/Materials | Identified exit to Subcaves 2176 | -10/Materials | Learned Storage trap positions 2300 | -10/Materials | Entered Mines 2301 | -10/Mines | Identified exit to Materials 2478 | -10/Mines | Excavation squad dispatched 2478 | -10/Mines | A large section of the Mines collapsed 2629 | -10/Mines | Core integrity fell below 20% 2728 | -10/Mines | Excavation squad dispatched 2822 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02632_ G-34 Mercenary system terminally corrupted. 02632_ Aluminum Leg fried. 02638_ Acquired 10 matter. 02644_ T-07 Excavator is excavating. 02649_ U-05 Engineer lays Concrete. 02666_ Destroyed Heat Sink. 02666_ G-34 Mercenary system corrupted by crushing effect. 02667_ G-34 Mercenary system terminally corrupted. 02667_ Sml. Laser fried. 02672_ Destroyed Heat Sink. 02672_ G-34 Mercenary system corrupted by crushing effect. 02676_ G-34 Mercenary misfires. 02677_ G-34 Mercenary suffers critical hit (Smash). 02677_ Destroyed Sml. Laser. 02677_ G-34 Mercenary system corrupted by crushing effect. 02678_ G-34 Mercenary system terminally corrupted. 02678_ Ion Engine fried. 02728_ ALERT: Derelict activity in mines confirmed. Dispatching additional escorted excavation squad. 02812_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????##; #########??????????????? | | ?????????????????????## ;; " %%#??????????????? | | ?????????###???????###"; ######%#??????????????? | | ?????? ## #????# #??????????????? | | ????????????# t%!#????#%#??????????????? | | ????????????## ###%g#???##!#??????????????? | | ?????????????## ##?#@ #####= ##?????????????? | | ??????????????## ???# ## #??????####???? | | ???????????????### #???####;t #?????## ##??? | | ?????????????????# ???????# ### #####?# #??? | | ?????????????????# ???????# #?## #?# ##?? | | ?????????????????# ????????# #??# ## ### #?# | | ?????????????????# ????????# #### ## ## #?# | | ?????????????????# ???????## ## ## # ### | | ?????????????????#????????# | | ??????????????????????????# ## ## #### | | ??????????????????????????## ### ### #??# | | ???????????????????????????#### #?# #?## ##??# | | ??????????????????????????????## ##?# #??####???# | | ???????????????????????????????####??# #?????????# | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ??????????????????????????????########[#?????????? | | ??????????????????????? !%#?????????? | | ??????????????????????????????##########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Lgt. Treads | 14% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveSiegeProjector Manual? 0 Play Time 00:17:31 Cumulative 176.5 hours Start 2025.08.13 @ 21:09:56 End 2025.08.13 @ 21:24:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49c99c65-9b46-4537-8f01-e4b784dbbecb