Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.01 @ 16:31:57 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (607) 607 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3082 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 452/550 Matter 163/300 Energy 112/140 System Corruption 11% Temperature Critical (518) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (15) --- Ion Engine Improved Aluminum Leg Large Storage Unit Large Storage Unit Superbattery (1500) High-capacity Matter Pod (173) High-powered Shotgun Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Power Shielding Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Aluminum Leg Large Storage Unit Large Storage Unit Superbattery High-capacity Matter Pod Light Armor Plating High-powered Shotgun Assault Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor 0b10 Alert Chip Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 44 | 6 16 . 5 1 16 Power 6 | 1 2 . . . 3 Engine 6 | 1 2 . . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 6 . 1 . 4 Treads 4 | 1 3 . . . . Leg 3 | . . . . . 3 Wheel 6 | 1 3 . 1 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 5 . 4 . 8 Device 6 | . 2 . 2 . 2 Storage 6 | 1 3 . 1 . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 7 | 2 3 . . 1 1 Energy Gun 4 | 2 2 . . . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 12 | . 2 . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . 1 . . . 2 Utility 6 | . . . . . 6 Weapon 2 | . 1 . . . 1 Highest Loss Streak 5 | . 2 . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 100 100 100 97 Engine 11 | . 14 14 14 14 8 Treads 11 | . 16 14 14 14 6 Leg 4 | . . . . . 11 Wheel 11 | . 11 14 14 14 8 Device 14 | . 12 14 13 14 15 Storage 12 | . 14 14 14 14 9 Protection 7 | . . . . . 19 Energy Gun 10 | . 22 14 14 14 . Energy Cannon 7 | . . . . 11 17 Ballistic Gun 5 | . 5 14 14 2 . Naked Turns . | . . . . . . Heaviest Build 47 | 10 30 29 29 31 47 Greatest Support 40 | 20 40 16 16 10 10 Greatest Overweight (x) 13 | . 2 1 2 3 13 Average Overweight (x) 1 | . . 1 1 2 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 2 12 15 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 739 | 260 308 84 . 25 62 Remotely . | . . . . . . Salvage Created 810 | . 401 61 . . 348 Parts 48 | . 23 7 . . 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 10 3 . . 7 Guns 13 | . 10 3 . . . Cannons 7 | . . . . . 7 Classes Destroyed 7 | . 3 1 . . 3 Tunneler 1 | . . 1 . . . Recycler 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 9 | . 3 3 . . 3 Grunt 7 | . 7 . . . . Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Best Kill Streak 4 | . 2 4 . . 3 Combat Bots Only 3 | . 2 3 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1963 | . 521 137 . . 1305 Core 217 | . 75 44 . . 98 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . . . 52 Regen/Repaired (Parts) 18 | . . . . . 18 Core Remaining (%) 76 | 100 . . . 52 . Volleys Fired 101 | . 48 8 . . 45 Largest 2 | . 2 2 . . 2 Hottest 131 | . 80 60 . . 131 Shots Fired 167 | . 95 16 . . 56 Gun 111 | . 95 16 . . . Cannon 56 | . . . . . 56 Launcher . | . . . . . . Special . | . . . . . . Kinetic 23 | . 15 8 . . . Thermal 131 | . 80 8 . . 43 Explosive . | . . . . . . Electromagnetic 13 | . . . . . 13 Robot Hit Streak 13 | . 13 3 . . 11 Robot Miss Streak 5 | . 4 5 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 105 | . 65 7 . . 33 Core Hits 38 | . 23 4 . . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1837 | . 757 131 . . 949 Guns 888 | . 757 131 . . . Cannons 830 | . . . . . 830 Explosions 113 | . . . . . 113 Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 238 | . 142 96 . . . Thermal 1381 | . 615 35 . . 731 Explosive . | . . . . . . Electromagnetic 212 | . . . . . 212 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 42 | . . . . . 42 Projectiles 42 | . . . . . 42 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 509 | . 214 . . . 509 Average Temperature 113 | . 70 . . . 152 Received Heat Transfer 597 | . 264 . . . 333 Effects 9 | . . . . . 9 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 2363 | . 1350 75 . . 938 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 214 | . 208 112 . . 214 Initial 37 | . . 37 . . . Average 57 | . 96 77 . . 32 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 91 | 100 83 100 . 100 95 Level 1 8 | . 16 . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 20 3 . . 13 Peak Tracking Total 7 | . 4 3 . . 7 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 8 | . 5 . . . 3 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 12 . . . 9 Successful 9 | . 4 . . . 5 Failed 12 | . 8 . . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 14 | . 9 . 1 . 4 Terminals 16 | . 12 . . . 4 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . . . 1 Robot Analysis 2 | . 2 . . . . Branch Access Points 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 3 | . . . . . 3 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . . . 3 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 2590 | 44 704 226 553 52 1011 Spaces Moved 1566 | 37 446 176 479 41 387 Core 8 | 6 . . . . 2 Treads 34 | 2 32 . . . . Legs . | . . . . . . Wheels 1524 | 29 414 176 479 41 385 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 115 110 110 125 Average Speed 119 | 79 111 115 113 123 142 Slowest Speed 700 | 160 160 115 115 125 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 37 | 4 72 28 92 8 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 11 | . . . . . 11 Terrain Destroyed 25 | . . . . . 25 Melee . | . . . . . . Projectile 18 | . . . . . 18 AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2102 | 48 556 183 489 42 784 Wait 348 | . 26 . . . 322 Move 1559 | 36 445 175 478 40 385 Hop . | . . . . . . Pick Up 25 | 6 12 . 1 . 6 Fast Attach 16 | 6 2 . 4 1 3 Attach 14 | . 3 . 1 . 10 Detach 2 | . 1 . . . 1 Swap 14 | . 11 . . . 3 Drop 19 | . 8 . 5 1 5 Fire 101 | . 48 8 . . 45 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 14) 45 | -11/Junkyard | Entered Materials 320 | -10/Materials | Build established: Mutant 428 | -10/Materials | Identified exit to Mines 641 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Entered Mines 788 | -10/Mines | Met a Derelict bent on vengeance 798 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 799 | -10/Mines | Discovered new exit (range 5) 975 | -10/Mines | Entered Exiles 993 | -10/Exiles | Discovered new exit (range 15) 1021 | -10/Exiles | Met 8R-AWN 1040 | -10/Exiles | Met EX-HEX 1124 | -10/Exiles | Visited The Gauntlet 1235 | -10/Exiles | Met EX-DEC 1296 | -10/Exiles | Met EX-BIN 1309 | -10/Exiles | Aligned with FarCom system 1310 | -10/Exiles | Given EX-Vault access code 1341 | -10/Exiles | Opened EX-Vault 1349 | -10/Exiles | Found Prototype Device 1349 | -10/Exiles | Identified Chronowheel 1349 | -10/Exiles | Activated Chronowheel 1354 | -10/Exiles | Found Prototype Storage 1354 | -10/Exiles | Identified Superbattery 1357 | -10/Exiles | Found Prototype Processor 1357 | -10/Exiles | Identified 0b10 Alert Chip 1388 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1515 | -10/Exiles | Discovered new exit (range 12) 1528 | -10/Exiles | Left Exiles lab with Superbattery 1528 | -10/Exiles | Entered Mines 1557 | -9/Mines | Discovered new exit (range 5) 1571 | -9/Mines | Learned Materials security intel 1580 | -9/Mines | Entered Materials 1580 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2039 | -8/Materials | Repaired Ion Engine 2282 | -8/Materials | Crushed by falling debris 2380 | -8/Materials | Crushed by falling debris 2381 | -8/Materials | System corruption reached 10% 2591 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Critical hit (Burn: +37). Hrd. Light Armor Plating destroyed. K-01 Serf collects debris. System corrupted: Heat flow error (+280). K-01 Serf collects debris. Critical hit (Burn: +37). Lgt. Armor Plating destroyed. K-01 Serf collects debris. Overheating: Energy bleed (-21). K-01 Serf collects debris. Power failure, Lgt. Deuterium Engine shutdown. K-01 Serf collects debris. Overheating: System interference. Hvy. Particle Cannon temporarily disabled. K-01 Serf collects debris. 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[!%!##???????????????????? | | ??????????# !%![!#???????????????????? | | ??????????# "![ #???????????????????? | | ??????????# "% g;#???????????????????? | | ?????????## "" g#####????????????????? | | ?????????#; @ ; #????????????????? | | ?????????## u #####????????????????? | | ??????????#+#####;#????????????????????? | | ??????????# #???# #????????????????????? | | ??????????# #???# #????????????????????? | | ??????????# #???###????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????#w#??????????????????????????? | | ??????????# #??????????????????????????? | | #########?# ##?????????????????????????? | | # #?# T#?????????????????????????? | | # #?# ##?????????????????????????? | | # #?# #??????????????????????????? | | # ### #??????????????????????????? | | # + #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Power Shielding 33 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyEnhancedJammer Manual? 0 Play Time 00:32:21 Cumulative 43.1 hours Start 2023.06.01 @ 15:56:12 End 2023.06.01 @ 16:31:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4562d920-f833-4620-8eb2-d180b5d6ac76