Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 22:25:30 Player: Charango24 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (824) 824 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 4133 Bonus ------- Follower Combat Kills 46 Aligned with FarCom 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/550 Matter 90/300 Energy 61/100 System Corruption 0% Temperature Hot (210) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Light Deuterium Engine Aluminum Leg Aluminum Leg Hover Unit Improved Heat Sink Advanced Heat Sink Small Storage Unit Terrain Scan Processor Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Hover Unit Improved Heat Sink Advanced Heat Sink Small Storage Unit Terrain Scan Processor ECM Suite Particle Gun Heavy Particle Cannon Slug Cannon Rocket Launcher Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 30 | 6 1 2 7 1 3 4 6 Power 4 | 1 . . . . 1 1 1 Engine 3 | 1 . . . . 1 . 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 4 | 2 . . . . . 2 . Treads . | . . . . . . . . Leg 4 | 2 . . . . . 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 1 . 3 1 1 . 1 Device 1 | . . . . . . . 1 Storage 2 | 1 . . . . 1 . . Processor 3 | . 1 . 1 1 . . . Hackware . | . . . . . . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 14 | 2 . 2 4 . 1 1 4 Energy Gun 1 | . . . . . . . 1 Energy Cannon 5 | . . . 2 . 1 . 2 Ballistic Gun 4 | 2 . 1 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . 1 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 15 | . . . 2 1 . 1 11 Power 2 | . . . . . . . 2 Propulsion 3 | . . . . . . 1 2 Utility 4 | . . . 1 1 . . 2 Weapon 6 | . . . 1 . . . 5 Highest Loss Streak 11 | . . . 2 1 . 1 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 94 98 95 99 100 97 79 Engine 10 | . 14 14 11 11 11 5 5 Core 1 | . . . . . . 5 6 Leg 21 | . 28 28 22 22 22 20 12 Storage 11 | . 14 14 11 11 11 11 9 Processor 20 | . 8 14 22 21 22 22 18 Protection 8 | . . . 6 11 11 11 4 Energy Cannon 10 | . . . 4 11 17 17 8 Ballistic Gun 10 | . 28 26 16 11 4 . . Ballistic Cannon 1 | . . . . . . 4 7 Peak Build Rating 28 | 6 7 7 12 13 24 28 24 Average Rating 14 | 4 6 6 9 12 19 23 20 On Entrance 11 | . 6 7 7 12 13 24 22 Naked Turns . | . . . . . . . . Heaviest Build 48 | 13 13 14 20 20 44 44 48 Greatest Support 25 | 20 20 20 20 20 20 25 25 Greatest Overweight (x) 11 | . . . . . 2 4 11 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 10 | 7 8 8 8 8 10 15 15 Most Carried 15 | 5 6 7 8 8 9 15 14 Average Carried 8 | 2 3 6 6 7 8 12 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 Final Carried 15 | 2 6 6 8 8 9 15 9 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 804 | 219 . 108 216 75 . 186 . Remotely . | . . . . . . . . Salvage Created 907 | . 57 108 398 31 . 152 161 Parts 61 | . 4 10 31 . . 9 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 1 5 13 2 . 3 1 Guns 5 | . 1 2 2 . . . . Cannons 13 | . . . 7 2 . 3 1 AOE 7 | . . 3 4 . . . . Classes Destroyed 9 | . 2 1 4 1 . . 1 Builder 3 | . . . 1 . . . 2 Tunneler 1 | . 1 . . . . . . Recycler 1 | . . . . . . . 1 Watcher 3 | . . . 3 . . . . Swarmer 7 | . . 3 4 . . . . Grunt 13 | . 1 2 6 . . 3 1 Sentry 3 | . . . 3 . . . . Zionite 1 | . . . 1 . . . . Assembled 2 | . . . . 2 . . . Best Kill Streak 7 | . 2 3 7 1 . 3 2 Combat Bots Only 5 | . 1 3 5 1 . 3 1 Max Kills in Single Turn 3 | . 1 3 2 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 218 | . 3 13 83 3 . 18 98 Missed 60 | . 1 3 34 . . 8 14 Damage Taken 2508 | . 24 129 629 64 . 266 1396 Core 869 | . 12 56 121 . . 124 556 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 . 72 . . . 38 . Volleys Fired 104 | . 7 7 45 4 . 16 25 Largest 2 | . 2 2 2 2 . 1 2 Hottest 123 | . 40 50 98 95 . 75 123 Shots Fired 171 | . 14 14 87 8 . 16 32 Gun 75 | . 14 13 44 4 . . . Cannon 80 | . . . 30 4 . 16 30 Launcher 16 | . . 1 13 . . . 2 Special . | . . . . . . . . Kinetic 89 | . 14 13 44 4 . . 14 Thermal 66 | . . . 30 4 . 16 16 Explosive 16 | . . 1 13 . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 3 7 11 7 . 6 3 Robot Miss Streak 4 | . 4 1 4 2 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 87 | . 7 9 44 4 . 9 14 Core Hits 58 | . 4 9 30 2 . 6 7 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Destroy 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2552 | . 75 259 1275 84 . 225 634 Guns 400 | . 75 105 211 9 . . . Cannons 1174 | . . . 387 75 . 225 487 Explosions 978 | . . 154 677 . . . 147 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 537 | . 75 105 211 9 . . 137 Thermal 1037 | . . . 387 75 . 225 350 Explosive 978 | . . 154 677 . . . 147 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 . Average Corruption 1 | . . . . 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . 3 4 . Message Errors 2 | . . . . . 1 1 . Matter Fused 2 | . . . . . 2 . . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 46 | . . . 24 . . . 22 Projectiles 11 | . . . 1 . . . 10 Explosions 35 | . . . 23 . . . 12 Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 39 | . . . 39 . . . . Shots 2 | . . . 2 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 636 | . 6 19 334 122 . 636 593 Average Temperature 235 | . 6 10 119 56 . 322 423 Received Heat Transfer 1167 | . 12 66 171 . . 90 828 Effects 43 | . . . 1 . . 10 32 Shutdowns 5 | . . . 1 . . 1 3 Energy Bleed 5 | . . . . . . 1 4 Interference 6 | . . . . . . . 6 Matter Decay 5 | . . . . . . 3 2 Short Circuit 4 | . . . . . . 1 3 Damage (minor) 3 | . . . . . . . 3 Damage (major) 12 | . . . . . . 2 10 Damage (core) 3 | . . . . . . 2 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 1628 | . . . 666 111 . 333 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 248 | . 65 156 248 111 . 66 37 Initial 96 | . . 25 60 96 . . . Average 80 | . 23 115 129 98 . 41 6 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 96 | 100 100 100 91 100 . 100 100 Level 1 3 | . . . 8 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . 1 . . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 45 | . 4 5 24 3 . 3 6 Peak Tracking Total 8 | . 2 3 8 2 . 2 4 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 3 . 4 . 2 . . Terminals 7 | . 3 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 6 . 10 . 24 . . Successful 29 | . 1 . 4 . 24 . . Failed 11 | . 5 . 6 . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 16 | . 6 . 10 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 1 . 4 . 24 . . Record 23 | . . . . . 23 . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . 3 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 42 | . . 42 42 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . 23 . . . . Total Damage 288 | . . . 288 . . . . Kills 6 | . . . 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2847 | 85 213 118 791 373 637 460 170 Spaces Moved 1721 | 67 153 75 537 297 367 184 41 Core 18 | 13 . . . . . . 5 Treads . | . . . . . . . . Legs 1703 | 54 153 75 537 297 367 184 36 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 190 Average Speed 142 | 106 120 120 120 120 167 217 230 Slowest Speed 600 | 120 120 120 120 120 260 400 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 6 30 17 45 58 71 42 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 61 | . . 11 20 1 . 6 23 Melee . | . . . . . . . . Projectile 19 | . . . 3 1 . 6 9 AOE 42 | . . 11 17 . . . 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1964 | 80 170 92 604 309 396 229 84 Wait 45 | . 5 5 5 1 2 15 12 Move 1714 | 66 152 74 536 296 366 183 41 Hop . | . . . . . . . . Pick Up 48 | 8 5 1 8 4 13 9 . Fast Attach . | . . . . . . . . Attach 25 | 6 1 2 7 1 1 1 6 Detach 3 | . . 2 1 . . . . Swap 5 | . . . . . 2 3 . Drop 20 | . . 1 2 3 12 2 . Fire 104 | . 7 7 45 4 . 16 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 364 | -10/Mines | Discovered new exit (range 9) 374 | -10/Mines | Identified exit to Materials 417 | -10/Mines | Entered Materials 417 | -9/Materials | Accompanied by 2 allies 417 | -9/Materials | Evolved 2 slots: Utility x2 422 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1084 | -9/Materials | Discovered new exit (range 16) 1100 | -9/Materials | Identified exit to Mines 1208 | -9/Materials | Entered Mines 1213 | -9/Mines | Discovered new exit (range 8) 1215 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1218 | -9/Mines | Met a Derelict bent on vengeance 1227 | -9/Mines | Identified exit to Materials 1290 | -9/Mines | Learned location of 1 exit from Materials 1299 | -9/Mines | Assembled infested the area 1304 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1375 | -9/Mines | Found a hidden stash of uninstalled traps 1505 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1574 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1575 | -9/Mines | Discovered new exit (range 5) 1581 | -9/Mines | Entered Exiles 1610 | -9/Exiles | Met 8R-AWN 1628 | -9/Exiles | Met EX-HEX 1673 | -9/Exiles | Met EX-DEC 1730 | -9/Exiles | Met EX-BIN 1747 | -9/Exiles | Aligned with FarCom system 1748 | -9/Exiles | Given EX-Vault access code 1778 | -9/Exiles | Opened EX-Vault 1790 | -9/Exiles | Found Modified TNC 1801 | -9/Exiles | Found Latent Energy Streamer 1808 | -9/Exiles | Found Army-in-a-Box 1878 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2102 | -9/Exiles | Learned location of Zion (-7) 2184 | -9/Exiles | Discovered new exit (range 14) 2218 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2218 | -9/Exiles | Entered Mines 2351 | -8/Mines | Core integrity fell below 50% 2655 | -8/Mines | Discovered exit to Materials (range 10) 2678 | -8/Mines | Entered Materials 2678 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2679 | -8/Materials | Identified exit to Factory 2738 | -8/Materials | Build established: Scavenger-Mutant 2810 | -8/Materials | Core integrity fell below 50% 2834 | -8/Materials | Core integrity fell below 20% 2848 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (-25). 02832_ U-05 Engineer lays Concrete. 02833_ Overheating: Matter decay (-37). 02833_ U-05 Engineer builds a Wall. 02834_ Overheating: Matter decay (-35). 02834_ U-05 Engineer lays Concrete. 02835_ R-06 Scavenger collects Wheel. 02835_ U-05 Engineer lays Concrete. 02838_ U-05 Engineer builds a Wall. 02839_ R-06 Scavenger collects Com. Wheel. 02840_ Overheating: System interference. 02840_ Particle Gun temporarily disabled. 02840_ U-05 Engineer lays Concrete. 02842_ R-06 Scavenger collects Particle Gun. 02842_ U-05 Engineer builds a Wall. 02844_ U-05 Engineer builds a Door. 02846_ The unstable cave ceiling collapses. 02846_ Latent Energy Streamer destroyed. 02847_ U-05 Engineer builds a Wall. 02847_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????# = ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# r #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #????????????Y????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#r@ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# %#?????????????????????? | | ???????????????????????#ggg#??#######????????????? | | ???????????????????????# %!# #????????????? | | ???????????????????????#u! # #????????????? | | ?????????????????????? # =%# #????????????? | | ????????????????????? #%%%# #????????????? | | ?????????????????????" * uu !] #????????????? | | ????????????????????" ! #????????????? | | ?????????????????? # #????????????? | | ????????????????######## # #????????????? | | ????????????????# # #????????????? | | ????????????????# ## ###????????????? | | ???????????????#" #?######??????????????? | | ???????????????## ###+####?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????##### """ #?????????????????????? | | ????????????????????# """ #?????????????????????? | | ????????????????????+ """ #?????????????????????? | | ????????????????????#####"##?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocitySalvageCycler Manual? 0 Play Time 00:31:32 Cumulative 16.0 hours Start 2025.01.07 @ 21:23:08 End 2025.03.03 @ 22:25:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 12 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 889f1e84-0c0b-4766-aacb-40d4f2bb8bb0