Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 00:46:54 Player: TheSkyeDoctor Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (139) 695 Value Destroyed (4289) 4289 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 8947 Bonus ------- Follower Combat Kills 37 Friendly Fire -14 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Hardened Light Armor Plating Lightning Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Recoil Stabilizer Layered Medium Armor Plating Force Field > --- WEAPON ----------- Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Katana > --- INVENTORY -------- Light Deuterium Engine Cesium-ion Thruster Nuclear Pulse Array Large Matter Pod Advanced Terrain Scanner Improved Targeting Computer Improved Particle Charger Improved Light Armor Plating Lightning Gun Railgun Railgun Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mini Grenade Launcher Plasma Cutter [Rating: 65] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 5 | . . . . 2 1 . 2 Weapon 3 | . . 2 . . 1 . . Parts Attached 86 | 7 3 1 22 3 12 26 12 Power 8 | 1 1 . 2 . . 3 1 Engine 6 | 1 1 . 1 . . 2 1 Core 2 | . . . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 24 | 2 . . 8 1 4 5 4 Treads 17 | 2 . . 7 1 4 3 . Leg . | . . . . . . . . Wheel 4 | . . . 1 . . 2 1 Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 27 | 2 . 1 5 2 3 9 5 Device 13 | 1 . . 2 . . 6 4 Storage 4 | 1 . . 3 . . . . Processor 3 | . . . . 1 1 . 1 Hackware 1 | . . . . . . 1 . Protection 6 | . . 1 . 1 2 2 . Artifact . | . . . . . . . . Weapon 27 | 2 2 . 7 . 5 9 2 Energy Gun 4 | . 1 . 1 . 1 1 . Energy Cannon 3 | . . . 2 . 1 . . Ballistic Gun 9 | 2 . . 3 . 1 2 1 Ballistic Cannon 8 | . . . 1 . 1 6 . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 1 | . . . . . . 1 . Parts Lost 69 | . 1 7 1 . 3 32 25 Power 6 | . . 1 . . . 3 2 Propulsion 20 | . . 2 . . . 11 7 Utility 21 | . 1 1 . . 1 9 9 Weapon 22 | . . 3 1 . 2 9 7 Highest Loss Streak 16 | . 1 7 1 . 3 13 16 To Critical Strikes . | . . . . . . . . Average Backups 15 | 1 3 3 8 18 22 20 11 Power . | . . 1 . . 1 1 . Propulsion 3 | . 1 1 2 4 5 3 1 Utility 6 | . . 1 2 6 8 10 4 Weapon 4 | . . . 2 6 6 4 4 Tool/Special . | . . . . . . . . Unused Backups 14 | . 3 . 3 . . . 8 Power 3 | . 2 . 1 . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon 6 | . 1 . . . . . 5 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 86 | . 93 71 79 93 99 84 61 Engine 5 | . 14 8 2 7 6 4 3 Core 1 | . . . 6 . . . . Treads 22 | . 28 16 30 30 26 18 . Wheel 1 | . . . . . . 1 7 Device 8 | . 7 . 3 7 6 10 20 Storage 6 | . 14 9 8 7 6 6 3 Processor 5 | . . . . 3 13 6 1 Protection 3 | . . 6 . 5 6 3 3 Energy Gun 8 | . 10 8 6 7 12 8 . Energy Cannon 3 | . . . 6 . 4 3 . Ballistic Gun 7 | . 17 14 10 15 6 4 3 Ballistic Cannon 6 | . . . 3 7 6 7 10 Slashing Weapon 1 | . . . . . 1 2 3 Peak Build Rating 65 | 7 8 12 29 34 53 56 65 Average Rating 36 | 5 6 8 21 31 45 46 46 On Entrance 23 | . 7 8 . 29 34 53 56 Avg Prop Armor Cover (%) 9 | . . . 17 . . 7 . Naked Turns 84 | . . 47 4 . . . 33 Heaviest Build 139 | 14 18 28 105 108 122 131 139 Greatest Support 100 | 40 40 40 82 82 100 100 53 Greatest Overweight (x) 8 | . . 1 1 1 1 8 5 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 Average Capacity 20 | 6 8 7 12 25 25 25 18 Most Carried 25 | 2 6 4 16 21 25 25 18 Average Carried 15 | 1 3 3 8 18 22 19 11 Final Capacity 25 | 8 8 5 25 25 25 25 5 Final Carried 25 | 2 5 4 16 21 25 15 4 Class Distribution -------------------- 32% | Scavenger-Gunner 26% | Gunner 24% | Mutant 8% | Scavenger-Tank 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Extension Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Matter Collected 3285 | 258 338 102 507 202 344 1100 434 Remotely . | . . . . . . . . Salvage Created 5309 | 82 522 377 1096 240 737 1846 409 Parts 280 | 6 19 30 65 13 41 73 33 Haulers Intercepted 4 | . . . 4 . . . . Recyclers Shooed 11 | . 2 . 4 . 1 3 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Combat Hostiles Destroyed 102 | . 10 8 17 6 17 28 16 Melee 9 | . . . . . . 7 2 Guns 40 | . 8 2 8 6 5 7 4 Cannons 38 | . . . 8 . 10 14 6 AOE 14 | . 2 6 . . 2 . 4 Classes Destroyed 14 | 2 4 2 2 1 2 1 . Worker 9 | . 1 4 2 . . . 2 Builder 7 | . . 1 2 . . 3 1 Tunneler 1 | 1 . . . . . . . Hauler 4 | . . . 4 . . . . Recycler 8 | 1 2 . 3 . . 2 . Operator 1 | . . . . . . 1 . Watcher 7 | . 2 1 1 . . 2 1 Swarmer 39 | . 6 4 8 . 4 3 14 Grunt 38 | . 4 3 4 3 6 16 2 Brawler 2 | . . 1 1 . . . . Sentry 14 | . . . 4 1 1 8 . Demolisher 2 | . . . . 2 . . . Hunter 2 | . . . . . 2 . . Programmer 4 | . . . . . 4 . . Savage 1 | . . . . . . 1 . Best Kill Streak 14 | 1 7 14 6 2 4 6 6 Combat Bots Only 8 | . 3 8 6 2 4 4 5 Max Kills in Single Turn 5 | 1 2 5 2 1 2 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 2 3 . . 2 . 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Hostile Shots Fired 1003 | . 44 82 56 23 108 471 219 Missed 259 | . 10 14 14 6 28 113 74 Hits 744 | . 34 68 42 17 80 358 145 Projectile 744 | . 34 68 42 17 80 358 145 AOE 6 | . . . . 5 . . 1 Critical Strikes 26 | . 1 . 4 2 3 5 11 Part Disruptions 1 | . . . . . 1 . . Damage Taken 10522 | . 413 951 501 347 1103 4208 2999 Core 1997 | . 107 333 14 . 63 465 1015 Absorbed by Shields 122 | . . . . . . . 122 Core Remaining (%) 67 | 100 57 16 97 100 . 37 . Volleys Fired 246 | 6 39 20 48 13 27 64 29 Largest 5 | 2 2 4 4 4 5 5 4 Hottest 287 | 40 83 123 222 148 276 287 167 Shots Fired 792 | 12 78 57 134 52 128 252 79 Gun 470 | 12 75 48 75 39 80 124 17 Cannon 300 | . . . 59 13 48 128 52 Launcher 22 | . 3 9 . . . . 10 Special . | . . . . . . . . Kinetic 450 | 12 43 29 63 39 54 141 69 Thermal 249 | . 32 19 37 13 59 89 . Explosive 10 | . . . . . . . 10 Electromagnetic 83 | . 3 9 34 . 15 22 . Robot Hit Streak 27 | 4 8 13 10 9 27 9 7 Robot Miss Streak 8 | 2 3 4 8 3 3 8 3 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 476 | 9 46 35 67 36 84 149 50 Core Hits 269 | 4 24 21 41 18 42 82 37 Critical Kills 5 | . . . . . . 2 3 Critical Parts Destroyed 3 | . 1 . . . . 1 1 Critical Strikes 26 | . 2 3 2 1 2 9 7 Burn 12 | . 1 3 2 1 2 3 . Destroy 9 | . 1 . . . . 3 5 Blast 3 | . . . . . . 1 2 Sever 2 | . . . . . . 2 . Melee Attacks 64 | . . . . . 12 35 17 Impact . | . . . . . . . . Slashing 64 | . . . . . 12 35 17 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12073 | 97 636 747 1758 685 2269 3881 2000 Guns 4650 | 97 587 301 641 552 1064 1178 230 Cannons 4587 | . . . 953 133 837 1878 786 Explosions 1565 | . 49 413 164 . 368 . 571 Melee 1212 | . . . . . . 818 394 Ramming 59 | . . 33 . . . 7 19 Kinetic 5371 | 97 360 165 625 525 722 1861 1016 Thermal 3573 | . 227 253 519 160 1279 1135 . Explosive 571 | . . . . . . . 571 Electromagnetic 1287 | . 49 296 614 . 268 60 . Impact . | . . . . . . . . Slashing 1212 | . . . . . . 818 394 Piercing . | . . . . . . . . Highest Corruption 10 | . 1 . 2 . 1 10 5 Average Corruption 4 | . 1 . 2 . 1 5 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 55 | . . . 9 . . 44 2 Message Errors 12 | . . . . . . 11 1 Matter Fused 18 | . . . 5 . . 13 . Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 8 | . . . 3 . . 4 1 Data Loss (minor) 5 | . . . 1 . . 4 . Data Loss (major) 3 | . . . . . . 3 . Alerts 2 | . . . . . . 2 . Weapon Failures 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 219 | . . . 29 . 80 18 92 Projectiles 69 | . . . 20 . 6 18 25 Explosions 150 | . . . 9 . 74 . 67 Melee . | . . . . . . . . Knockbacks 32 | . . . 4 7 3 12 6 Impact . | . . . . . . . . Kinetic 31 | . . . 4 7 3 11 6 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 393 | . 20 22 32 . 171 33 115 Shots 10 | . 1 1 1 . 2 1 4 Rammed 10 | . . 5 . . . . 5 Targets Rammed 11 | . . 5 . . . 1 5 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 524 | . 171 347 495 281 458 524 . Average Temperature 148 | . 41 131 138 108 152 212 . Received Heat Transfer 3070 | . 171 399 180 102 153 1530 535 Effects 34 | . . 4 15 1 1 13 . Shutdowns 5 | . . . 2 . . 3 . Energy Bleed 4 | . . . 1 1 . 2 . Interference 14 | . . 3 5 . 1 5 . Matter Decay 1 | . . . . . . 1 . Short Circuit 3 | . . 1 1 . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 6 | . . . 6 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 3 | . . . 2 . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . 1 1 2 . 4 3 . Heat Transferred 7237 | . 740 879 927 370 2078 2243 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . 1 5 3 . . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Maximum Alert Level 1 | . . 1 1 . . . 1 Low Security (%) 95 | 100 100 82 77 100 100 100 97 Level 1 4 | . . 17 22 . . . 2 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 258 | 5 126 258 241 51 157 153 208 Initial 66 | . . 46 27 4 12 66 65 Average 58 | 1 23 88 85 7 60 58 84 Influence Increases 3501 | 10 290 337 539 152 576 853 744 Destroy 0b10 Robot/C 2060 | . 200 160 340 120 340 580 320 Destroy 0b10 Robot/NC 190 | 10 25 30 60 . . 45 20 Destroy Leader 382 | . 44 22 90 30 90 74 32 Allied During Kill 2 | . . . . . . 2 . Successful Hack 51 | . 5 . . . 24 8 14 Disable Machine 165 | . 15 15 . . 75 30 30 Destroy Structure 231 | . 1 20 19 2 32 39 118 Partial Spotted 60 | . . 30 . . . . 30 Lose Combat Pursuer 360 | . . 60 30 . 15 75 180 Influence Decreases 3358 | 10 180 382 594 135 467 854 736 Entered New Map 263 | . . 64 38 6 15 70 70 Time Decay 1987 | 10 175 98 396 129 422 444 313 Lost Part 685 | . 5 70 10 . 30 320 250 Lost Ally 20 | . . . . . . 20 . Purge Threat 403 | . . 150 150 . . . 103 Squads Dispatched 23 | . 1 2 2 2 5 5 6 Investigation 6 | . . 1 1 1 . 3 . Extermination 7 | . . . . 1 4 . 2 Reinforcement 10 | . 1 1 1 . 1 2 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Distress Signals 12 | . 2 2 . . 1 5 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 17 20 28 8 21 43 39 Peak Tracking Total 8 | . 5 6 6 2 4 7 8 Tactical Retreats 14 | . . 2 2 . 1 4 5 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Traps Triggered 7 | . . 1 2 . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Disabled 11 | . 1 1 . . 5 2 2 Max in Single Turn 3 | . 1 1 . . 3 1 1 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Accessed 27 | . 1 2 4 2 7 9 2 Terminals 20 | . 1 1 2 2 4 9 1 Fabricators 3 | . . . . . 2 . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 1 . 1 . . Garrison Access 1 | . . . 1 . . . . Total Hacks 59 | . 4 5 7 4 15 19 5 Successful 18 | . 1 2 4 . 4 5 2 Failed 39 | . 3 2 2 4 11 14 3 Catastrophic 12 | . 1 1 . 2 4 3 1 Database Lockouts 2 | . . 1 1 . . . . Manual 29 | . 4 3 1 2 7 8 4 Terminals 45 | . 4 3 3 4 8 19 4 Fabricators 6 | . . . . . 5 . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . 2 3 . 2 . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 5 | . . 1 1 . 1 1 1 Open Door 2 | . . . . . 1 1 . Unreport Threat 3 | . . 1 1 . . . 1 Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 1 2 . 1 . . Retrieve Study 4 | . . 1 2 . 1 . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 7 | . 1 . . . 2 4 . Terminals 7 | . 1 . . . 2 4 . Botnet 7 | . 1 . . . 2 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 1 . 2 2 7 6 1 Full Trace Events 4 | . . . . 1 . 3 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 58 | . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . 14 Part Studies Acquired 4 | . . 1 2 . 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 25 | . . . . . . 25 . Highest-Rated Ally 25 | . . . . . . 25 . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . 3 . Total Damage 107 | . . . . . . 107 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Active Infowar (turns) 358 | 18 325 . . . . . 15 Terrain 15 | . . . . . . . 15 Seismic 343 | 18 325 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Turns Passed 7770 | 95 590 223 1300 779 2037 1871 875 Spaces Moved 3993 | 43 287 155 650 348 875 690 945 Core 304 | 2 . 86 6 . . . 210 Treads 2770 | 41 287 69 621 348 875 529 . Legs . | . . . . . . . . Wheels 494 | . . . 23 . . 161 310 Hover . | . . . . . . . . Flight 425 | . . . . . . . 425 Fastest Speed 39 | 50 160 50 50 206 206 126 39 Average Speed 161 | 154 160 99 166 206 211 207 74 Slowest Speed 400 | 160 160 160 206 206 221 400 175 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . . . . 7 Potential Cave-ins 12 | . . . . . 5 7 . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 27 | 5 35 18 44 8 22 67 24 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 42 | . . . . . 12 11 19 Terrain Destroyed 203 | . 1 18 18 . 47 48 71 Melee 16 | . . . . . 12 3 1 Projectile 62 | . . . 5 . 2 40 15 AOE 125 | . 1 18 13 . 33 5 55 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total 4669 | 57 342 185 780 385 976 916 1028 Wait 183 | . 4 . 32 15 36 74 22 Move 3973 | 42 286 155 649 347 874 689 931 Hop 7 | . . . . . . . 7 Pick Up 51 | 2 5 . 16 6 9 9 4 Fast Attach 39 | 7 1 1 13 1 . 14 2 Attach 39 | . . 2 3 1 5 18 10 Detach 7 | . 1 2 3 . . 1 . Swap 22 | . 2 . 7 1 9 3 . Drop 22 | . 4 1 9 1 4 2 1 Fire 246 | 6 39 20 48 13 27 64 29 Melee 64 | . . . . . 12 35 17 Ram 9 | . . 4 . . . . 5 Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis 6 | . . . . . . 6 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Weapon x2 706 | -9/Materials | Central database locked down 824 | -9/Materials | Destroyed 8 combat bots 864 | -9/Materials | Core integrity fell below 50% 891 | -9/Materials | Lost 7 parts (1p2n1u3w) 901 | -9/Materials | Discovered new exit (range 16) 909 | -9/Materials | Core integrity fell below 20% 909 | -9/Materials | Entered another Materials area 909 | -8/Materials | Evolved 2 slots: Propulsion x2 1547 | -8/Materials | Central database locked down 1625 | -8/Materials | Build established: Scavenger-Gunner 1849 | -8/Materials | Discovered new exit (range 10) 2209 | -8/Materials | Entered Factory 2209 | -7/Factory | Evolved 2 slots: Utility x2 2853 | -7/Factory | Discovered new exit (range 15) 2988 | -7/Factory | Entered another Factory area 2988 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3474 | -6/Factory | Lost 3 parts (1u2w) 4224 | -6/Factory | Build established: Gunner 4427 | -6/Factory | Discovered new exit (range 5) 5025 | -6/Factory | Entered Extension 5865 | -6/Extension | Lost 5 parts (2n1u2w) 5923 | -6/Extension | Crushed by falling debris 5982 | -6/Extension | Lost 3 parts (1n2u) 6112 | -6/Extension | Rescued a captive Derelict 6230 | -6/Extension | Lost 13 parts (1p4n3u5w) 6249 | -6/Extension | System corruption reached 10% 6309 | -6/Extension | Lost 5 parts (1p1n1u2w) 6381 | -6/Extension | Core integrity fell below 50% 6424 | -6/Extension | Build established: Mutant 6598 | -6/Extension | Lost 3 parts (1p1n1u) 6870 | -6/Extension | Discovered new exit (range 10) 6871 | -6/Extension | Discovered new exit (range 6) 6896 | -6/Extension | Entered Factory 6896 | -5/Factory | Evolved 2 slots: Utility x2 7006 | -5/Factory | Fabricated Railgun (x2) 7279 | -5/Factory | Build established: Tank 7467 | -5/Factory | Core integrity fell below 50% 7500 | -5/Factory | Lost 16 parts (2p3n6u5w) 7701 | -5/Factory | Lost 4 parts (2n1u1w) 7723 | -5/Factory | Core integrity fell below 20% 7736 | -5/Factory | Build established: Mutant 7771 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07722_ Slammed into K-01 Serf. 07722_ Destabilizing: Core damaged (-50). 07722_ K-01 Serf sends out distress signal. 07723_ Slammed into U-05 Engineer. 07724_ U-05 Engineer sends out distress signal. 07733_ Slug penetrates Wall. 07737_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1D. 07737_ Slammed into Y-64 Sentinel. 07737_ Destabilizing: Core damaged (-10). 07738_ Slammed into Y-64 Sentinel. 07738_ Imp. Cryofiber Web destroyed. 07738_ System corrupted by crushing effect (+1). 07740_ Slug penetrates Wall. 07743_ Critical hit (Burn: +37). 07743_ Slug penetrates Wall. 07763_ ALERT: Cargo convoy en route, clear transfer corridor. 07763_ Slammed into R-10 Processor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##+#??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? " ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #????????????????? ????? | | ????????????????????????# #????????????????? ????? | | ??????????????????####### #############????? ????? | | ??????????????????# @ #????? ????? | | ??????????????????# #????? ????? | | ??????????????????# #????? ????? | | ??????????????????# R p #????? ????? | | ??????????????????# ################# #????# #???? | | ??????????????????#?????????????????# #????# #???? | | ????????????????????????????????????# #????# #???? | | ????????????????????????????????????# #????# #???? | | ??????????????????????????########### #????# #???? | | ??????????????????????????# """"" =# #????# #???? | | ??????????????????????????# ""Y"" # #???## ##??? | | ??????????????????????????# # ##### #### | | ??????????????????????????# + | | ??????????????????????????# """ """ ####### #### | | ??????????????????????????# """ """ #?????## ##??? | | ??????????????????????????# """ """ #??????# #???? | | ??????????????????????????? #??????# #???? | | ???????????????????????????##########??????#+#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???# ???###?????????????????????????????????????? | | ???? ???# ""????????????????????????????????????? | | ????? ??# """??????????????????????????????????? | | ?????? ?# ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 310 Matter Stores 420 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Adv. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveSwarmTendrils Manual? 0 Play Time 00:56:24 Cumulative 108.6 hours Start 2026.06.30 @ 23:13:06 End 2026.07.02 @ 00:46:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13621be0-1431-430e-956d-1ef3db180b14