Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 12:20:38 Player: abnormality Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (325) 325 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2960 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flight Unit Flight Unit Small Storage Unit EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Terrain Scanner Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Particle Gun Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Small Storage Unit EM Pulse Gun Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 17 | 7 1 4 3 2 . Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . 1 . . . Treads 3 | 2 . 1 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 2 1 1 . Device 2 | 1 . . . 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 5 | 2 . 1 1 1 . Energy Gun 3 | 1 . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . . 1 3 . 5 Power 1 | . . . 1 . . Propulsion 3 | . . . 1 . 2 Utility 4 | . . . 1 . 3 Weapon 1 | . . 1 . . . Highest Loss Streak 5 | . . 1 3 . 5 To Critical Strikes . | . . . . . . Average Backups 6 | 2 5 7 8 6 5 Power . | . 1 1 . . . Propulsion 2 | . 1 3 3 3 2 Utility 1 | . 1 1 3 1 1 Weapon 1 | 1 1 1 1 2 2 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 100 88 78 82 72 Engine 9 | . 14 11 6 7 6 Treads 23 | . 28 22 23 15 13 Device 9 | . 14 11 5 7 6 Storage 10 | . 14 11 9 7 6 Processor 2 | . . . 6 7 6 Protection 7 | . . 11 9 14 13 Energy Gun 10 | . 14 9 6 14 13 Ballistic Gun 11 | . 14 11 11 7 6 Peak Build Rating 19 | 7 7 10 16 19 19 Average Rating 10 | 4 7 8 13 18 16 On Entrance 9 | . 7 7 10 15 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 15 | . . . . . 15 Heaviest Build 30 | 15 20 25 26 30 30 Greatest Support 60 | 40 40 60 60 40 40 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 5 8 10 10 8 6 Average Carried 6 | 2 5 7 8 6 5 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 9 | 2 8 8 9 6 5 Class Distribution -------------------- 87% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 468 | 267 96 53 52 . . Remotely . | . . . . . . Salvage Created 439 | 122 154 53 110 . . Parts 30 | 7 13 3 7 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 10 | . 7 1 2 . . Guns 10 | . 7 1 2 . . Classes Destroyed 7 | 3 3 1 . . . Worker 1 | 1 . . . . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 6 . . . . Grunt 1 | . 1 . . . . Sentry 3 | . . 1 2 . . Best Kill Streak 6 | 1 6 1 2 . . Combat Bots Only 6 | . 6 1 2 . . Max Kills in Single Turn 1 | 1 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 107 | . 39 7 40 . 21 Missed 29 | . 12 3 13 . 1 Hits 78 | . 27 4 27 . 20 Melee 20 | . . . . . 20 Projectile 58 | . 27 4 27 . . Critical Strikes 8 | . . . 1 . 7 Damage Taken 1595 | . 225 58 473 . 839 Core 817 | . 48 . 42 . 727 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 80 100 92 . . Volleys Fired 53 | 6 25 6 16 . . Largest 2 | 2 2 2 2 . . Hottest 75 | 70 70 70 75 . . Shots Fired 103 | 12 50 9 32 . . Gun 103 | 12 50 9 32 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 57 | 6 25 6 20 . . Thermal 46 | 6 25 3 12 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 7 5 6 3 . . Robot Miss Streak 5 | 1 5 1 4 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 50 | 9 19 8 14 . . Core Hits 20 | 3 11 2 4 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 679 | 126 250 99 204 . . Guns 660 | 126 246 99 189 . . Cannons . | . . . . . . Explosions 15 | . . . 15 . . Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 353 | 51 95 74 133 . . Thermal 307 | 75 151 25 56 . . Explosive . | . . . . . . Electromagnetic 15 | . . . 15 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 60 | . . . 60 . . Shots 1 | . . . 1 . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 119 | 18 63 24 119 . . Average Temperature 29 | 9 21 10 65 . . Received Heat Transfer 138 | . 12 18 108 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 925 | 222 518 74 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 120 | 5 120 30 73 . . Initial 14 | . 3 14 5 . . Average 21 | 1 51 3 27 . . Influence Increases 425 | 15 190 51 169 . . Destroy 0b10 Robot/C 200 | . 140 20 40 . . Destroy 0b10 Robot/NC 25 | 15 10 . . . . Destroy Leader 64 | . 34 10 20 . . Successful Hack 27 | . 6 21 . . . Disable Machine 75 | . . . 75 . . Destroy Structure 34 | . . . 34 . . Influence Decreases 425 | 10 160 72 180 3 . Entered New Map 35 | . 2 21 9 3 . Time Decay 374 | 10 158 45 161 . . Lost Part 16 | . . 6 10 . . Squads Dispatched 3 | . 2 . . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 13 4 5 . 6 Peak Tracking Total 6 | . 4 2 3 1 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 5 | . . . 5 . . Max in Single Turn 3 | . . . 3 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 7 | . 2 3 1 1 . Terminals 6 | . 2 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 17 | . 8 4 3 2 . Successful 11 | . 5 4 1 1 . Failed 6 | . 3 . 2 1 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 8 3 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 3 1 1 . Record 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Surveillance Status 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 3 1 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 1308 | 4 427 431 243 77 126 Terrain 203 | . . . . 77 126 Seismic 1105 | 4 427 431 243 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 1601 | 108 427 431 416 77 142 Spaces Moved 833 | 60 195 227 225 47 79 Core 19 | 19 . . . . . Treads 814 | 41 195 227 225 47 79 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 157 | 125 160 160 160 160 161 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 5 32 17 23 2 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . 43 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . . 43 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1017 | 81 258 285 249 50 94 Wait 94 | . 30 46 3 . 15 Move 829 | 59 194 226 224 47 79 Hop . | . . . . . . Pick Up 21 | 9 6 3 3 . . Fast Attach . | . . . . . . Attach 15 | 7 . 3 2 3 . Detach . | . . . . . . Swap 3 | . 1 1 1 . . Drop . | . . . . . . Fire 53 | 6 25 6 16 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 957 | -9/Materials | Discovered new exit (range 3) 967 | -9/Materials | Entered another Materials area 967 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1251 | -8/Materials | Lost 3 parts (1p1n1u) 1299 | -8/Materials | Discovered new exit (range 10) 1381 | -8/Materials | Identified exit to Factory 1383 | -8/Materials | Entered Factory 1383 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1460 | -7/Factory | Sucked down chute 1460 | -7/Factory | Entered Waste 1473 | -7/Waste | Spotted C-40 Crusher 1481 | -7/Waste | Spotted C-40 Crusher 1538 | -7/Waste | Spotted C-40 Crusher 1542 | -7/Waste | Spotted C-40 Crusher 1546 | -7/Waste | Spotted C-40 Crusher 1550 | -7/Waste | Spotted C-40 Crusher 1581 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1582 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1584 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1586 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1587 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1594 | -7/Waste | Core integrity fell below 50% 1599 | -7/Waste | Core integrity fell below 20% 1602 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 01460_ Triggered Chute Trap. 01460_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 01516_ Hvy. Plasma Cannon crushed. 01581_ Lgt. Treads crushed. 01581_ Hvy. Particle Gun crushed. 01582_ Med. Storage Unit crushed. 01582_ Assault Rifle+ crushed. 01584_ Lgt. Armor Plating crushed. 01584_ Hrd. Light Armor Plating crushed. 01585_ Hvy. Particle Gun crushed. 01586_ Terrain Scanner crushed. 01586_ Lgt. Ion Engine crushed. 01586_ Shock Rifle crushed. 01587_ Assault Rifle+ crushed. 01587_ Flight Unit crushed. 01587_ Lgt. Treads crushed. 01587_ Imp. Signal Interpreter crushed. 01589_ Shock Rifle crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????#???????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#????????##########?#??????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# CC #??#?????????????? | | ???????????????????????# CC CC #????????????????? | | ???????????????????????# CC #????????????????? | | ???????????????????????#CCCC #????????????????? | | ???????????????????????#CCCCCC #????????????????? | | ?????????????????#????##*@CCCC #????????????????? | | ???????????????????#???###CC ###????????????????? | | ?????????????????????????# #?????#????????????? | | ?????????????????????????# ##?#???????????????? | | ???????????????#??????#??# #????????? ????????? | | ?????????????????????#?### ######## #??????? | | ???????????????????????# ??????? | | ???????????????#?#?????# ??????? | | ???????????????????????# ??????? | | ???????????????????????# ??????? | | ???????????????????????### ######## #??????? | | ??????????????#??????????# #????????? ????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????#?### #??????????????????? | | ????????????????#??????# #??????? ??????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #???#??????????????? | | ???????????????????????# #????#?????????????? | | ?????????????????????#?### #??????????????????? | | ???????????############??# #??????????????????? | | ???????????# #??# #????#?????????????? | | ???????????# #??# #??????????????????? | | ???????????# ! #### #??????????????????? | | ???????????# ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Item+ Challenges ------------ None Game ------ Seed LinkedDeuteriumPerforator Manual? 0 Play Time 00:13:34 Cumulative 37.5 hours Start 2025.10.23 @ 11:45:46 End 2025.10.23 @ 12:20:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e1ba1f3-7a22-4012-b39d-83f0c6d3dc15