Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 17:23:12 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (222) 1110 Value Destroyed (6296) 6296 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1936) 1936 TOTAL SCORE: 15322 Bonus ------- High Alert Combat Kills 701 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 194/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter Advanced Targeting Computer Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Large Storage Unit Advanced Hacking Suite Relay Coupler [NC] (21) Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Focal Shield Improved Hardlight Generator Trap Reconfigurator > --- WEAPON ----------- KE Penetrator Flak Cannon > --- INVENTORY -------- Light Ion Engine Neutrino Core Wheel Wheel Improved Cooling System Energy Well Compact Matter Pod Improved Weapon Cycler Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Heavy] Autogun Coil Gun Coil Gun Coil Gun Hypervelocity Gauss Rifle Flak Cannon Mass Driver Mass Driver Mass Driver Rocket Launcher Rocket Launcher Rocket Launcher Remote Datajack Power Sword [Rating: 70] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Weapon Cycler Device Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Coil Gun Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 . . . 2 2 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 177 | 6 8 3 22 . 1 6 11 25 3 12 29 13 35 1 2 Power 10 | 1 . 1 1 . . 1 . 3 . . . 1 2 . . Engine 4 | 1 . . 1 . . . . 2 . . . . . . . Core 6 | . . 1 . . . 1 . 1 . . . 1 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 32 | 2 1 1 4 . . 5 1 1 1 . 5 4 7 . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 32 | 2 1 1 4 . . 5 1 1 1 . 5 4 7 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 67 | 1 3 . 7 . 1 . 6 10 2 3 16 4 11 1 2 Device 33 | . . . 2 . . . 4 7 . 1 13 . 5 1 . Storage 4 | 1 1 . . . . . . . 1 . . . . . 1 Processor 7 | . 1 . . . . . . . . . . 2 3 . 1 Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 22 | . 1 . 5 . 1 . 2 3 1 2 3 2 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 2 4 1 10 . . . 4 11 . 9 8 4 15 . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 37 | 2 3 1 9 . . . 4 7 . 4 4 . 3 . . Ballistic Cannon 9 | . . . . . . . . . . . . 3 6 . . Launcher 11 | . 1 . . . . . . 1 . 4 3 . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 1 . . . . 3 . 1 1 . . . . Slashing Weapon 5 | . . . . . . . . . . . . 1 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . . Parts Lost 47 | . 2 2 5 . . . 3 6 . 2 . 8 18 . 1 Power 5 | . . 1 1 . . . . 1 . . . . 2 . . Propulsion 18 | . 1 1 2 . . . 1 2 . 1 . 4 6 . . Utility 19 | . 1 . 1 . . . 2 3 . 1 . 3 7 . 1 Weapon 5 | . . . 1 . . . . . . . . 1 3 . . Highest Loss Streak 12 | . 1 1 4 . . . 2 3 . 2 . 7 12 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 89 96 97 100 100 98 97 93 93 90 99 98 55 11 20 Engine 3 | . 14 6 5 11 11 8 . 5 . . . . . . . Core 4 | . . 6 4 . . 2 9 3 9 9 7 5 2 . . Wheel 14 | . 23 25 21 22 22 20 16 12 12 9 15 12 4 . . Device 19 | . . . 6 . . . 17 25 36 29 37 32 14 . 5 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 6 4 . . Processor 7 | . 3 14 11 11 11 11 9 5 . . . 13 12 5 8 Protection 12 | . 5 . 13 22 22 22 17 14 9 15 15 12 3 . . Ballistic Gun 15 | . 27 28 21 22 22 22 18 15 18 14 14 1 4 . . Ballistic Cannon 1 | . . . . . . . . . . . . 9 4 . . Naked Turns 13 | . . . . . . . . . . . . . 13 . . Heaviest Build 122 | 12 91 91 95 95 97 99 101 106 106 108 118 122 121 3 3 Greatest Support 32 | 32 32 32 32 26 26 26 20 20 20 20 26 26 20 3 3 Greatest Overweight (x) 35 | . 2 5 5 3 3 6 9 10 10 10 5 27 35 . . Average Overweight (x) 4 | . 1 2 2 3 3 3 4 7 7 9 4 4 7 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 7 17 25 25 25 25 25 25 25 25 25 25 25 23 5 5 Most Carried 25 | 3 18 21 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Carried 22 | 1 9 16 23 25 24 24 24 24 24 24 24 24 19 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 3 16 21 25 25 25 25 25 25 24 25 25 23 5 5 5 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Matter Collected 6919 | 266 152 642 882 31 . 162 275 1083 86 802 1118 501 814 85 20 Remotely 449 | . . . 449 . . . . . . . . . . . . Salvage Created 8275 | 56 467 477 1758 129 . 237 431 881 93 996 1573 440 737 . . Parts 506 | 1 35 29 135 7 . 17 33 50 3 63 73 21 39 . . Haulers Intercepted 12 | . 2 . 3 . . . . . . . 7 . . . . Recyclers Shooed 10 | . 4 . 1 . . . . . 1 . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . 3 1 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Combat Hostiles Destroyed 144 | . 10 10 26 4 . 4 7 22 . 24 16 6 15 . . Melee 1 | . . . . . . . . . . . . . 1 . . Guns 107 | . 10 10 26 4 . 4 7 18 . 17 8 1 2 . . Cannons 11 | . . . . . . . . . . . . 5 6 . . AOE 25 | . . . . . . . . 4 . 7 8 . 6 . . Classes Destroyed 19 | 1 4 2 5 . . 2 . 2 . 2 . . 1 . . Worker 23 | . . . 4 . . 1 3 . . . 7 3 5 . . Builder 7 | . . . 3 . . . . . . . 1 1 2 . . Tunneler 7 | . . 4 2 . . 1 . . . . . . . . . Hauler 12 | . 2 . 3 . . . . . . . 7 . . . . Recycler 15 | 1 1 1 3 1 . . . . 1 . 5 1 1 . . Mechanic 2 | . 1 . . . . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 12 | . . . 5 . . . 1 . . . 4 1 1 . . Swarmer 32 | . 6 3 6 4 . . . 4 . 4 3 2 . . . Grunt 64 | . 4 6 10 . . 2 2 7 . 13 10 . 10 . . Duelist 3 | . . . . . . 1 1 1 . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 29 | . . . 10 . . . 4 8 . 4 . 2 1 . . Demolisher 1 | . . . . . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . Hunter 2 | . . . . . . 1 . . . 1 . . . . . Programmer 9 | . . . . . . . . 1 . . 3 2 3 . . Heavy 1 | . . . . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 7 8 4 . 3 2 4 1 7 7 3 11 . . Combat Bots Only 10 | . 3 4 7 4 . 3 2 4 . 7 5 2 10 . . Max Kills in Single Turn 4 | 1 1 2 2 2 . 1 1 3 1 4 3 2 2 . . Gunslinging 1 | . . . 1 1 . . . . . . . . . . . Exploded 4 | . . . . . . . . 3 . 4 2 . 2 . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Damage Taken 8657 | . 375 393 974 25 . 226 520 990 11 824 514 1212 2389 68 136 Core 2194 | . 58 148 194 . . 15 110 108 . 276 96 183 848 68 90 Absorbed by Shields 477 | . . . . . . . . . . . 167 232 78 . . Redirected to Shielding 24 | . . . . . . . 11 13 . . . . . . . Regen/Repaired (Parts) 106 | . . . 106 . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 17 . . . 47 . . . 10 86 78 . . . Volleys Fired 573 | 3 61 35 96 3 . 16 43 72 3 71 88 37 45 . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 . . Hottest 114 | 40 40 46 46 46 . 46 46 60 60 66 66 101 114 . . Shots Fired 1123 | 6 122 70 191 6 . 32 86 136 5 137 172 73 87 . . Gun 973 | 6 122 70 191 6 . 32 86 131 5 134 159 10 21 . . Cannon 117 | . . . . . . . . . . . . 63 54 . . Launcher 33 | . . . . . . . . 5 . 3 13 . 12 . . Special . | . . . . . . . . . . . . . . . . Kinetic 1090 | 6 122 70 191 6 . 32 86 131 5 134 159 73 75 . . Thermal . | . . . . . . . . . . . . . . . . Explosive 33 | . . . . . . . . 5 . 3 13 . 12 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 6 10 22 13 4 . 11 10 12 1 11 10 19 20 . . Robot Miss Streak 6 | . 4 3 3 2 . 2 5 4 1 5 4 6 3 . . Penetration Max 2 | . . . . . . . . . . . 2 2 1 . . Secondary Targets 8 | . . 1 2 1 . 1 . 1 . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 . 1 1 . . . . Shots Hit Robots 734 | 6 77 48 125 5 . 25 60 84 2 71 105 46 80 . . Core Hits 387 | 2 32 20 62 6 . 15 21 37 1 43 63 16 69 . . Critical Kills 7 | . . . . . . . 1 . . 2 . 4 . . . Critical Parts Destroyed 13 | . . 1 . . . . 1 . . 1 2 7 1 . . Critical Strikes 30 | . . 1 . . . . 2 2 . 3 2 14 6 . . Destroy 24 | . . 1 . . . . 2 2 . 3 2 13 1 . . Blast 4 | . . . . . . . . . . . . 1 3 . . Sever 2 | . . . . . . . . . . . . . 2 . . Melee Attacks 47 | . . . 3 . . . . 13 . 2 4 9 16 . . Impact 22 | . . . 3 . . . . 13 . 2 4 . . . . Slashing 25 | . . . . . . . . . . . . 9 16 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . 4 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16613 | 45 648 815 1965 92 . 390 887 1589 48 1779 3131 1499 3725 . . Guns 10716 | 45 648 815 1965 92 . 390 887 1429 48 1436 2351 226 384 . . Cannons 2244 | . . . . . . . . . . . . 928 1316 . . Explosions 2517 | . . . . . . . . 160 . 343 780 . 1234 . . Melee 1122 | . . . . . . . . . . . . 345 777 . . Ramming 14 | . . . . . . . . . . . . . 14 . . Kinetic 12960 | 45 648 815 1965 92 . 390 887 1429 48 1436 2351 1154 1700 . . Thermal . | . . . . . . . . . . . . . . . . Explosive 2517 | . . . . . . . . 160 . 343 780 . 1234 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1122 | . . . . . . . . . . . . 345 777 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 12 12 12 5 6 16 16 15 Average Corruption 7 | . . . . . . . . 8 12 12 3 1 7 15 15 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 180 | . . . . . . . . 37 10 63 22 6 33 5 4 Message Errors 46 | . . . . . . . . 10 5 15 5 1 6 2 2 Matter Fused 39 | . . . . . . . . 13 1 11 7 1 6 . . Heat Flow Errors 24 | . . . . . . . . 5 . 10 3 1 3 . 2 Energy Discharges 22 | . . . . . . . . 2 1 11 3 2 2 1 . Parts Rejected 3 | . . . . . . . . . . . 2 . 1 . . Parts Fused 2 | . . . . . . . . . . . . . 2 . . Data Loss (minor) 19 | . . . . . . . . 3 1 8 1 1 3 2 . Data Loss (major) 8 | . . . . . . . . 2 1 1 . . 4 . . Misfires 5 | . . . . . . . . . . 3 . . 2 . . Alerts 2 | . . . . . . . . 1 . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 . . Weapon Failures 8 | . . . . . . . . 1 1 3 1 . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 386 | . . . . . . . . 2 . . 58 183 143 . . Projectiles 39 | . . . . . . . . . . . . 9 30 . . Explosions 85 | . . . . . . . . 2 . . 58 . 25 . . Melee 262 | . . . . . . . . . . . . 174 88 . . Knockbacks 24 | . . . . . . . . . . . . 6 18 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . 6 17 . . Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 20 | . . . . . . . . . . . . . 20 . . Shots 1 | . . . . . . . . . . . . . 1 . . Rammed 3 | . . . . . . . . . . . . 1 2 . . Targets Rammed 3 | . . . . . . . . . . . . 1 2 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 525 | . 34 44 75 . . 45 89 229 . 525 250 292 208 . 102 Average Temperature 57 | . 12 12 14 . . 17 26 45 . 120 58 94 44 . 57 Received Heat Transfer 2067 | . 141 171 366 . . 45 117 288 . 306 187 185 252 9 . Effects 7 | . . . . . . . . . . 7 . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Peak Influence 1042 | 5 256 266 509 292 . 75 246 810 404 1042 843 554 277 . . Initial 546 | . 3 46 25 182 . . 13 59 394 262 546 394 165 . . Average 343 | . 145 132 276 286 . 26 104 393 396 594 720 405 77 . . Maximum Alert Level 3 | . 1 1 2 1 . . 1 3 2 3 3 2 1 . . Low Security (%) 36 | 100 62 72 41 . . 100 85 17 . . . . 90 . . Level 1 25 | . 37 27 15 100 . . 14 27 74 42 . 59 9 . . Level 2 24 | . . . 43 . . . . 52 25 10 33 40 . . . Level 3 14 | . . . . . . . . 1 . 46 66 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 4 . . . . . . . 10 3 3 . . Investigation 5 | . 1 . 3 . . . . . . . 1 . . . . Extermination 7 | . . . . . . . . . . . 4 1 2 . . Reinforcement 9 | . . . 1 . . . . . . . 5 2 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Distress Signals 11 | . 1 . 4 . . . . . . . 2 1 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 220 | . 16 10 36 2 . 4 8 20 1 27 24 36 27 5 4 Peak Tracking Total 17 | . 3 3 8 2 . 3 3 4 4 4 4 17 7 5 4 Tactical Retreats 14 | . 2 1 2 . . . 1 1 . 4 1 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Traps Triggered 21 | . 1 . 2 . . . . 9 . 5 2 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 1 . 2 . . Traps Reconfigurated 31 | . . . . . . . . 14 . . 11 . 6 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 1 . 4 . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Machines Disabled 14 | . . . . . . . . . . 2 5 4 3 . . Max in Single Turn 1 | . . . . . . . . . . 1 1 1 1 . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Machines Accessed 29 | . 4 . 6 . 1 . 2 3 2 1 3 6 1 . . Terminals 17 | . 2 . 4 . . . 1 3 1 1 2 3 . . . Fabricators 3 | . . . . . . . . . . . 1 2 . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . 1 1 . . Total Hacks 66 | . 12 . 17 . 1 . 4 6 6 2 5 11 2 . . Successful 33 | . 4 . 9 . 1 . 3 2 2 1 3 6 2 . . Failed 31 | . 7 . 7 . . . 1 4 4 1 2 5 . . . Catastrophic 3 | . . . . . . . . . 2 . . 1 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . Manual 26 | . 3 . 8 . 1 . 2 . 5 . 1 6 . . . Terminals 40 | . 4 . 10 . . . 3 6 5 2 4 6 . . . Fabricators 5 | . . . . . . . . . . . 1 4 . . . Repair Stations 11 | . 6 . 5 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . 1 2 . . Terminal Hacks 13 | . 2 . 1 . 1 . 1 2 . 1 2 3 . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Zone Layout 5 | . 1 . . . . . 1 . . . 1 2 . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . 1 2 . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 1 . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 8 | . 1 . 3 . . . 1 . 1 . 1 1 . . . Terminals 7 | . 1 . 3 . . . 1 . 1 . . 1 . . . Botnet 7 | . 1 . 3 . . . 1 . 1 . . 1 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 6 . . . 1 2 1 1 1 4 1 . . Full Trace Events 4 | . 1 . 2 . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . . . Total Part Build Rating 7 | . . . . . . . . . . . . 7 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 44 | . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 3 . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Total Allies 6 | . . . . . . . . 3 . . 3 . . . . Largest Group 3 | . . . . . . . . 3 . . 2 . . . . Highest-Rated Group 84 | . . . . . . . . 84 . . 64 . . . . Highest-Rated Ally 39 | . . . . . . . . 39 . . 32 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . 12 . . 22 . . . . Total Damage 576 | . . . . . . . . 302 . . 274 . . . . Kills 1 | . . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Turns Passed 13404 | 73 738 585 1847 95 297 443 651 2108 269 1644 1546 1125 1746 147 90 Spaces Moved 6549 | 57 420 330 964 64 219 279 285 899 121 591 789 550 521 291 169 Core 644 | 7 . . . . . . . . . . . 1 176 291 169 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 5905 | 50 420 330 964 64 219 279 285 899 121 591 789 549 345 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 130 135 135 135 140 140 155 155 150 140 50 50 50 Average Speed 159 | 93 117 132 134 135 135 138 154 189 199 223 151 155 268 50 50 Slowest Speed 1800 | 100 130 175 175 135 135 190 215 230 230 230 155 1400 1800 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . 1 . . Exploration Rate (%) 39 | 3 47 61 64 16 59 56 24 75 13 70 24 13 9 62 38 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . . . . Scrap Searched 6 | . . . . 1 . 1 . . . . . . . 2 2 Spaces Dug 27 | . . . 3 . . . . 5 . 2 6 2 9 . . Terrain Destroyed 130 | . . . 3 . . . . 20 4 19 37 9 38 . . Melee 11 | . . . 3 . . . . 5 . 1 . 2 . . . Projectile 36 | . . . . . . . . 4 4 13 3 7 5 . . AOE 82 | . . . . . . . . 11 . 4 34 . 33 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Total 8646 | 68 570 423 1349 66 221 306 437 1200 147 836 1035 773 750 291 174 Wait 1009 | . 58 43 224 . . . 82 89 17 152 98 150 96 . . Move 6534 | 56 419 329 963 63 218 278 284 898 120 590 788 549 520 290 169 Hop . | . . . . . . . . . . . . . . . . Pick Up 106 | 3 18 10 21 . 1 1 6 13 1 4 11 3 13 . 1 Fast Attach 40 | 6 2 . 3 . . . 5 1 . 2 4 2 12 1 2 Attach 41 | . 3 2 5 . 1 1 1 6 1 . 3 5 13 . . Detach 3 | . . . . . . . . . . . 1 . 2 . . Swap 96 | . 3 1 14 . . 5 5 18 2 10 22 6 10 . . Drop 88 | . 6 3 20 . 1 5 11 10 3 5 14 3 5 . 2 Fire 573 | 3 61 35 96 3 . 16 43 72 3 71 88 37 45 . . Melee 47 | . . . 3 . . . . 13 . 2 4 9 16 . . Ram 4 | . . . . . . . . . . . . 1 3 . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . 64 . . . 8 15 . . Rewire 18 | . . . . . . . . 16 . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 88 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 15) 787 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Entered Mines 862 | -10/Mines | Learned Materials stockpile data 897 | -10/Mines | Learned location of 1 exit from Materials 996 | -10/Mines | Excavation squad dispatched 996 | -10/Mines | A large section of the Mines collapsed 1079 | -10/Mines | Core integrity fell below 50% 1117 | -10/Mines | Core integrity fell below 20% 1153 | -10/Mines | Discovered new exit (range 11) 1189 | -10/Mines | Found a hidden stash of uninstalled traps 1377 | -10/Mines | Discovered new exit (range 16) 1397 | -10/Mines | Entered Materials 1397 | -9/Materials | Evolved 2 slots: Utility x2 1398 | -9/Materials | Identified exit to Materials 1439 | -9/Materials | Build established: Scavenger-Mutant 1462 | -9/Materials | Repaired Broken Autogun 1766 | -9/Materials | Discovered new exit (range 16) 2261 | -9/Materials | Destroyed 7 combat bots 2267 | -9/Materials | Lost 4 parts (1p1n1u1w) 2363 | -9/Materials | Discovered exit to Materials (range 14) 2542 | -9/Materials | Central database locked down 3244 | -9/Materials | Entered Mines 3329 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3330 | -9/Mines | Discovered new exit (range 5) 3339 | -9/Mines | Entered Exiles 3372 | -9/Exiles | Met 8R-AWN 3392 | -9/Exiles | Met EX-HEX 3434 | -9/Exiles | Met EX-BIN 3452 | -9/Exiles | Aligned with FarCom system 3453 | -9/Exiles | Given EX-Vault access code 3485 | -9/Exiles | Opened EX-Vault 3499 | -9/Exiles | Found Trap Reconfigurator 3528 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3567 | -9/Exiles | Met EX-DEC 3612 | -9/Exiles | Discovered new exit (range 14) 3636 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3636 | -9/Exiles | Entered Mines 3895 | -8/Mines | Core integrity fell below 50% 4032 | -8/Mines | Discovered exit to Materials (range 11) 4079 | -8/Mines | Entered Materials 4079 | -8/Materials | Evolved 2 slots: Utility x2 4532 | -8/Materials | Identified exit to Garrison 4730 | -8/Materials | Entered Garrison 4803 | -8/Garrison | Installed Relay Interface Framework 5008 | -8/Garrison | Triggered checkpoint 5188 | -8/Garrison | Discovered new exit (range 14) 5255 | -8/Garrison | Triggered checkpoint 5420 | -8/Garrison | Triggered checkpoint 5816 | -8/Garrison | Discovered new exit (range 13) 6030 | -8/Garrison | Crushed by falling debris 6030 | -8/Garrison | System corruption reached 10% 6061 | -8/Garrison | Lost 3 parts (3u) 6384 | -8/Garrison | Build established: Mutant 6473 | -8/Garrison | Triggered checkpoint 6602 | -8/Garrison | Triggered checkpoint 6780 | -8/Garrison | Discovered new exit (range 15) 6838 | -8/Garrison | Entered Materials 7106 | -8/Materials | Identified exit to Garrison 7107 | -8/Materials | Entered Garrison 7198 | -8/Garrison | Core integrity fell below 50% 7235 | -8/Garrison | Triggered checkpoint 7774 | -8/Garrison | Triggered checkpoint 7801 | -8/Garrison | Triggered checkpoint 7842 | -8/Garrison | Destroyed 7 combat bots 7879 | -8/Garrison | Triggered checkpoint 7924 | -8/Garrison | Triggered checkpoint 8069 | -8/Garrison | Discovered new exit (range 10) 8332 | -8/Garrison | Discovered new exit (range 11) 8428 | -8/Garrison | Core integrity fell below 20% 8510 | -8/Garrison | Triggered checkpoint 8700 | -8/Garrison | Discovered new exit (range 10) 8717 | -8/Garrison | Discovered new exit (range 16) 8717 | -8/Garrison | Discovered new exit (range 55) 8717 | -8/Garrison | Discovered new exit (range 40) 8751 | -8/Garrison | Entered Factory 8751 | -7/Factory | Evolved 2 slots: Utility x2 9049 | -7/Factory | Build established: Scavenger-Mutant 9668 | -7/Factory | Build established: Mutant 9893 | -7/Factory | Identified exit to Lower Caves 10293 | -7/Factory | Discovered new exit (range 4) 10297 | -7/Factory | Entered another Factory area 10297 | -6/Factory | Evolved 2 slots: Utility x2 10777 | -6/Factory | Fabricated Imp. Armor Integrity Analyzer (x1) 10796 | -6/Factory | Build established: Scavenger-Mutant 10818 | -6/Factory | Identified exit to Factory 11384 | -6/Factory | Cargo convoy interrupted 11422 | -6/Factory | Entered another Factory area 11422 | -5/Factory | Evolved 2 slots: Utility x2 11452 | -5/Factory | Lost 7 parts (3n3u1w) 11681 | -5/Factory | Build established: Mutant 12496 | -5/Factory | Cargo convoy interrupted 12884 | -5/Factory | System corruption reached 10% 12951 | -5/Factory | Discovered new exit (range 7) 13021 | -5/Factory | Crushed by falling debris 13034 | -5/Factory | Core integrity fell below 50% 13055 | -5/Factory | Destroyed 10 combat bots 13056 | -5/Factory | Released all parts (5) 13074 | -5/Factory | Lost 12 parts (1p4n6u1w) 13077 | -5/Factory | Identified exit to Upper Caves 13152 | -5/Factory | Core integrity fell below 20% 13168 | -5/Factory | Entered Upper Caves 13179 | -5/Upper Caves | Lost 3 parts (2n1w) 13259 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13276 | -5/Upper Caves | Encountered a Warlord checkpoint 13305 | -5/Upper Caves | Discovered new exit (range 15) 13315 | -5/Upper Caves | Identified exit to Upper Caves 13315 | -5/Upper Caves | Entered another Upper Caves area 13405 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13352_ Found Lrg. Storage Unit. 13352_ Found Adv. Targeting Computer. 13352_ Found Unknown Storage. 13352_ Found 20 Matter. 13353_ Acquired Adv. Targeting Computer. 13354_ Acquired 20 matter. 13355_ Acquired Unknown Storage. 13355_ Identified Med. Battery. 13356_ Dropped Med. Battery. 13357_ Dropped KE Penetrator. 13358_ Acquired Lrg. Storage Unit. 13359_ K