Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 11:55:05 Player: canerib Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (23) 115 Value Destroyed (428) 428 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 7582 Bonus ------- Follower Combat Kills 42 Entered DSFs 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/1450 Matter 244/300 Energy 61/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Long-range Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor Advanced Component Analysis Suite Enhanced Quantum Rifle HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Power Amplifier Improved Heat Sink Small Storage Unit Advanced Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Improved Cloaking Device Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Cesium-ion Thruster System Shield Advanced Component Analysis Suite Enhanced Quantum Rifle HERF Cannon [Rating: 132] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . 1 1 . . . 1 1 1 Utility 9 | . . . 1 . 1 . . 2 2 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 102 | 7 2 . 6 6 8 . 10 10 8 10 6 29 Power 18 | 1 . . 1 1 . . . 1 1 1 1 11 Engine 7 | 1 . . 1 1 . . . 1 1 . 1 1 Core 2 | . . . . . . . . . . 1 . 1 Reactor 9 | . . . . . . . . . . . . 9 Propulsion 46 | 2 . . 3 4 5 . 9 5 1 6 3 8 Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 43 | . . . 3 4 5 . 9 5 1 6 3 7 Utility 26 | 2 . . 2 . 1 . 1 3 6 2 2 7 Device 14 | 1 . . 1 . . . . 2 4 . 2 4 Storage 2 | 1 . . . . . . 1 . . . . . Processor 2 | . . . 1 . . . . . 1 . . . Hackware 5 | . . . . . . . . . 1 1 . 3 Protection 3 | . . . . . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 2 . . 1 2 . . 1 . 1 . 3 Energy Gun 6 | 2 1 . . . 1 . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . 1 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 Parts Lost 40 | . . 1 . . 2 . . 2 1 5 . 29 Power 6 | . . . . . 1 . . . . 1 . 4 Propulsion 14 | . . . . . . . . 1 . 2 . 11 Utility 18 | . . 1 . . 1 . . 1 1 1 . 13 Weapon 2 | . . . . . . . . . . 1 . 1 Highest Loss Streak 17 | . . 1 . . 1 . . 2 1 5 . 17 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 93 77 100 97 . 82 80 89 91 84 46 Engine 6 | . 14 14 11 11 7 . . 3 7 6 2 . Leg 6 | . 28 28 . . . . . . . . . . Flight 19 | . . . 33 33 36 . 38 32 29 27 29 12 Device 11 | . 14 7 . 11 8 . . 8 17 20 19 12 Storage 8 | . 14 14 11 11 9 . 14 13 9 5 4 1 Processor 3 | . . . . 11 9 . 7 6 5 5 4 2 Hackware 3 | . . . . . . . . . 3 10 9 8 Protection 3 | . . . . . 9 . 7 8 4 5 4 . Energy Gun 7 | . 20 14 11 11 9 . 7 6 1 4 4 . Ballistic Gun 5 | . 7 14 11 11 9 . 6 1 5 4 . . Peak Build Rating 132 | 7 7 7 9 9 25 23 32 45 61 70 85 132 Average Rating 37 | 5 6 6 7 9 15 23 30 36 51 64 73 66 On Entrance 27 | . 7 7 6 9 9 23 23 29 45 56 56 85 Naked Turns 116 | . . . . . . . . . . . . 116 Heaviest Build 52 | 15 15 13 13 11 17 13 17 30 31 33 33 52 Greatest Support 56 | 20 20 20 12 12 20 15 30 30 30 36 41 56 Greatest Overweight (x) 2 | 1 . . 1 . . . . 2 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 1 8 8 8 8 8 8 8 7 8 7 8 8 Average Carried 5 | . 4 8 5 5 7 8 7 5 7 5 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 8 4 8 8 8 8 6 8 5 5 5 Class Distribution -------------------- 39% | Mutant 14% | Sprinter 13% | Hacker-Sprinter 10% | Hacker-Mutant 6% | Scavenger-Sprinter 5% | Scavenger-Mutant 5% | Hacker-Ninja 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Matter Collected 1094 | 260 20 16 27 116 33 . . 126 17 . 89 390 Remotely . | . . . . . . . . . . . . . Salvage Created 736 | 108 28 20 27 65 58 . . 126 24 . 89 191 Parts 57 | 9 4 . 4 10 1 . . 6 7 . 4 12 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Combat Hostiles Destroyed 12 | . 2 1 . 5 . . . 2 . . . 2 Melee 2 | . . . . . . . . . . . . 2 Guns 10 | . 2 1 . 5 . . . 2 . . . . Classes Destroyed 10 | 2 1 1 1 . 1 . . 1 2 . . 1 Worker 3 | . . . . . . . . . 1 . 2 . Tunneler 4 | 2 . . . . . . . . 1 . 1 . Hauler 1 | . . . . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 2 | . . . . . . . . . 1 . . 1 Watcher 1 | . . . 1 . . . . . . . . . Swarmer 7 | . 2 . . 5 . . . . . . . . Grunt 1 | . . . . . . . . . . . . 1 Sentry 3 | . . . . . . . . 2 . . . 1 Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 5 | 3 1 1 1 5 1 . . 1 3 . 3 1 Combat Bots Only 5 | . 1 1 . 5 . . . 1 . . . 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . . 1 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Hostile Shots Fired 487 | . 8 25 3 20 42 . 10 75 11 31 2 260 Missed 221 | . 3 9 . 8 23 . 4 33 6 9 1 125 Damage Taken 5085 | . 45 218 34 98 297 . 137 342 176 446 19 3273 Core 1858 | . 6 43 12 43 65 . 12 96 26 81 19 1455 Absorbed by Shields 30 | . . . . . . . 18 . . . . 12 Redirected to Shielding 103 | . . . . . 20 . 26 20 . 31 . 6 Regen/Repaired (Parts) 151 | . . . . . . . . . . 151 . . Core Remaining (%) 91 | 100 . 80 . 86 88 . 98 88 97 92 98 . Volleys Fired 108 | 10 8 10 13 10 19 . . 16 8 5 7 2 Largest 2 | 1 2 2 2 2 2 . . 1 1 1 1 1 Hottest 94 | 50 70 60 60 60 94 . . 69 28 65 65 65 Shots Fired 161 | 10 9 20 26 20 38 . . 16 8 5 7 2 Gun 161 | 10 9 20 26 20 38 . . 16 8 5 7 2 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 61 | . 1 10 13 10 19 . . . 8 . . . Thermal 88 | 10 8 10 13 10 19 . . 16 . . . 2 Explosive . | . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . 5 7 . Robot Hit Streak 6 | 4 3 4 5 3 4 . . 6 3 5 4 . Robot Miss Streak 7 | 2 2 4 2 7 4 . . 1 5 . 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 114 | 7 4 12 17 7 22 . . 14 8 5 5 13 Core Hits 47 | 4 2 3 3 7 7 . . 6 7 2 3 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | 2 . . . . . . . . . . . 3 Burn 2 | 2 . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 16 | . . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . 16 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 Damage Inflicted 1971 | 87 61 115 157 116 226 . . 264 95 24 120 706 Guns 1265 | 87 61 115 157 116 226 . . 264 95 24 120 . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 706 | . . . . . . . . . . . . 706 Ramming . | . . . . . . . . . . . . . Kinetic 388 | . . 53 69 60 111 . . . 95 . . . Thermal 733 | 87 61 62 88 56 115 . . 264 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 144 | . . . . . . . . . . 24 120 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 706 | . . . . . . . . . . . . 706 Highest Corruption 7 | . . . . . . . . . 1 7 . 6 Average Corruption 3 | . . . . . . . . . 1 5 . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 3 . 5 Message Errors 2 | . . . . . . . . . . 1 . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 159 | . . . . . . . . . . . . 159 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 159 | . . . . . . . . . . . . 159 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 261 | 50 30 60 43 43 76 . . 40 . . 261 109 Average Temperature 35 | 23 13 26 21 21 21 . . 18 . . 95 39 Received Heat Transfer 762 | . 6 . 18 . 162 . . 120 21 . . 435 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . 1 . . . . Heat Transferred 1847 | 407 185 150 200 125 262 . . 518 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Peak Influence 455 | 15 149 57 69 173 322 146 105 204 144 96 54 455 Initial 146 | . 9 57 18 25 66 146 105 54 99 77 24 30 Average 132 | 5 90 52 43 87 170 146 105 102 117 77 41 281 Maximum Alert Level 2 | . . . . . 1 . . 1 . . . 2 Low Security (%) 79 | 100 100 100 100 100 63 100 100 98 100 100 100 27 Level 1 17 | . . . . . 36 . . 1 . . . 58 Level 2 3 | . . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 2 . 4 . 1 1 . . . 2 Investigation 4 | . 1 . 1 . 1 . . . . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 5 | . 1 . 1 . 1 . 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Distress Signals 5 | . 1 . 1 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . 10 4 6 6 23 . 5 6 7 1 1 61 Peak Tracking Total 14 | . 4 6 4 3 11 . 5 4 6 1 2 14 Tactical Retreats 21 | . 3 1 . . 5 . . . . . . 12 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Traps Triggered 6 | . 1 . . . 1 . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Machines Accessed 15 | . 1 . 3 . 3 1 . 2 2 1 . 2 Terminals 9 | . 1 . 2 . 3 1 . 1 . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 1 . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 51 | . 3 . 12 . 12 1 . 5 4 9 . 5 Successful 30 | . . . 9 . 7 1 . 2 1 8 . 2 Failed 21 | . 3 . 3 . 5 . . 3 3 1 . 3 Catastrophic 4 | . 2 . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . 3 . 2 . 3 . . . . . . 2 Terminals 26 | . 3 . 6 . 12 1 . 1 . . . 3 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 9 | . . . . . . . . . . 9 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 12 | . . . 6 . . . . 4 2 . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 11 | . . . 2 . 6 1 . 1 . . . 1 Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Alert Level 3 | . . . 1 . 2 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . 8 . . Scan Component 4 | . . . . . . . . . . 4 . . Repair 4 | . . . . . . . . . . 4 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . . 1 1 . . . Insert Component 5 | . . . 3 . . . . 1 1 . . . Analyze 3 | . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . 1 . . . . . . 1 Terminals 3 | . . . 1 . 1 . . . . . . 1 Assimilate 1 | . . . 1 . . . . . . . . . Botnet 2 | . . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 3 . 3 1 . 1 2 1 . 2 Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . 4 . . Time 176 | . . . . . . . . . . 176 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Total Allies 2 | . . . 1 1 . . . . . . . . Largest Group 1 | . . . 1 1 1 . . . . . . . Highest-Rated Group 31 | . . . 10 31 31 . . . . . . . Highest-Rated Ally 31 | . . . 10 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . 4 4 . . . . . . . Total Damage 129 | . . . . 64 65 . . . . . . . Kills 2 | . . . . 1 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Turns Passed 2278 | 77 266 237 98 69 235 3 103 140 118 273 129 530 Spaces Moved 3062 | 42 183 169 124 55 470 9 99 165 284 103 229 1130 Core 292 | 8 . . . . . . . . . . . 284 Treads . | . . . . . . . . . . . . . Legs 386 | 34 183 169 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 2382 | . . . 124 55 470 9 99 165 284 103 229 844 Fastest Speed 19 | 50 120 120 34 34 27 29 23 26 28 25 19 20 Average Speed 43 | 109 120 120 35 34 29 29 27 29 30 26 23 35 Slowest Speed 200 | 120 120 120 114 34 31 29 29 197 108 31 27 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 61 | . . . 4 . 15 . 3 3 5 . 5 26 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 37 51 20 16 42 1 90 7 8 3 6 44 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Total 3760 | 59 221 185 150 88 518 8 175 234 300 340 291 1191 Wait 459 | . 18 4 9 12 27 . 56 46 . 221 52 14 Move 2933 | 41 182 168 115 54 441 8 92 159 273 102 218 1080 Hop 56 | . . . 4 . 13 . 3 2 5 . 5 24 Pick Up 24 | 1 8 . . 2 3 . 1 . 1 2 3 3 Fast Attach 48 | 7 2 . 2 . 1 . 2 4 6 5 1 18 Attach 24 | . . . 4 . 2 . 1 3 . 5 4 5 Detach 5 | . . . . . . . . 1 1 . . 3 Swap 30 | . . . . 6 5 . 7 3 2 . 1 6 Drop 39 | . 3 . 3 4 7 . 8 . 4 . . 10 Fire 108 | 10 8 10 13 10 19 . . 16 8 5 7 2 Melee 13 | . . . . . . . . . . . . 13 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 5 . . . . 13 Rewire . | . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered Mines 392 | -10/Mines | Assembled infested the area 401 | -10/Mines | Found a hidden stash of uninstalled traps 570 | -10/Mines | Discovered new exit (range 9) 581 | -10/Mines | Entered Materials 581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 649 | -9/Materials | Discovered new exit (range 6) 674 | -9/Materials | Identified exit to Mines 679 | -9/Materials | Entered Mines 682 | -9/Mines | Received a Mining Laser from a helpful Derelict 699 | -9/Mines | Discovered new exit (range 10) 701 | -9/Mines | Identified exit to Materials 748 | -9/Mines | Entered Materials 748 | -8/Materials | Accompanied by 1 ally 748 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 792 | -8/Materials | Garrison activated, responded to threat 979 | -8/Materials | Discovered new exit (range 13) 982 | -8/Materials | Identified exit to Factory 983 | -8/Materials | Entered Factory 983 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 986 | -7/Factory | Identified exit to DSF 986 | -7/Factory | Entered DSF 1012 | -7/DSF | Additional patrols routed to DSF 1085 | -7/DSF | Discovered new exit (range 15) 1088 | -7/DSF | Identified exit to Factory 1089 | -7/DSF | Entered Factory 1089 | -6/Factory | Evolved 2 slots: Utility x2 1228 | -6/Factory | Discovered new exit (range 2) 1228 | -6/Factory | Identified exit to Factory 1229 | -6/Factory | Discovered new exit (range 9) 1229 | -6/Factory | Entered another Factory area 1229 | -5/Factory | Evolved 2 slots: Utility x2 1343 | -5/Factory | Discovered new exit (range 15) 1347 | -5/Factory | Entered another Factory area 1347 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -4/Factory | Repaired Xenon Bombardment Thruster 1450 | -4/Factory | Repaired Xenon Bombardment Thruster 1495 | -4/Factory | Repaired Xenon Bombardment Thruster 1541 | -4/Factory | Repaired Imp. Deuterium Engine 1618 | -4/Factory | Discovered new exit (range 3) 1620 | -4/Factory | Entered Research 1620 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1625 | -3/Research | Discovered new exit (range 10) 1647 | -3/Research | Lost 5 parts (1p2n1u1w) 1749 | -3/Research | Entered another Research area 1749 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1792 | -2/Research | Lost 3 parts (2n1w) 1816 | -2/Research | Spotted B-90 Cyclops 1932 | -2/Research | Lost 4 parts (1p1n2u) 1985 | -2/Research | Lost 3 parts (2p1n) 2046 | -2/Research | Spotted B-90 Cyclops 2069 | -2/Research | Spotted B-90 Cyclops 2085 | -2/Research | Released all parts (5) 2140 | -2/Research | Lost 17 parts (1p6n10u) 2150 | -2/Research | Core integrity fell below 50% 2247 | -2/Research | Core integrity fell below 20% 2279 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02108_ Slug penetrates Wall. 02109_ Q-thruster destroyed. 02109_ Slug penetrates Door. 02109_ Slug penetrates Wall. 02196_ Connecting with Garrison Access... 02199_ B-90 Cyclops activates siege mode. 02218_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02224_ Acquired Field Propulsion Array. 02236_ Acquired Lrn. Terrain Scanner. 02240_ P-80 Master shuts down. 02244_ System corrupted: Field Propulsion Array rejected. 02254_ C-30 ARC bursts open, deploying its payload. 02254_ B-74 Champion unfolds itself. 02254_ G-73 Enforcer unfolds itself. 02276_ System corrupted: Matter fused (-6). 02276_ Penetrated by Slug. 02276_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????# # #?# #?? | | ?????????????# # #?# #?? | | ?????????????# ! + #?# #?? | | ???????#?????# # #?# #?? | | ?????????????# = # #?# #?? | | ??#????????#?# = ?# ### #?? | | ?????????????# ?# #?? | | ?????????????#######?## #?? | | ???????#????????? ??? # #?? | | ??????????????????? ? + #?? | | ????????????????????? ######## #?? | | ???????????????????? ???????# #?? | | ????????????????????#/##?????# ### | | ?????????????######?# #??????# | | ?????????????# # ##?????# | | ?????????????#!!! # ######## | | ???????#???#?#!!! + | | ?????????????#!!! # #########+####+ | | ?????????????# # #?????????????? | | ?????????????# ?# #?????????????? | | ?????????######+###?# #?????????????? | | ?????????# # #???# #?????????????? | | ?????????# # #???# #?????????????? | | ?????????# % !# #???# #?????????????? | | ??#??????# # ##### #?????????????? | | ?????????#!!@ pp #??????? ?????? | | ????????# Y #########?????????????? | | ????????## #?????????????????? ??? | | ?????????# !#?????????????????????? | | ?????????# #????#????????????????? | | ??????#??#####???????????????????#??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 57 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Cloak Strength 3 Power Amplification 50 Propulsion Shielding 33 Utility Shielding 33 Phase Shifting 5 Evasion (%) 79 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSpliceStick Manual? 0 Play Time 00:47:16 Cumulative 112.2 hours Start 2025.04.15 @ 21:34:21 End 2025.04.16 @ 11:55:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05a6f0f0-3d7b-4d00-b187-17140197a231