Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.03 @ 04:57:26 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (360) 1800 Value Destroyed (18289) 18289 Prototype IDs (47) 940 Alien Tech Used (6) 1200 Bonus (6109) 6109 TOTAL SCORE: 38638 Bonus ------- High Alert Combat Kills 1056 Follower Combat Kills 1283 Entered Garrisons 600 Used RIF Installer 1500 Scanned by Researcher 500 Win 3000 Friendly Fire -1830 Cogmind --------- Core Integrity 711/1600 Matter 200/300 Energy 666/690 System Corruption 0% Temperature Cool (24) Movement Hovering (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Experimental Power Amplifier Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Experimental Optical Array Advanced Target Analyzer Advanced Armor Integrity Analyzer Layered Medium Armor Plating Relay Coupler [Grunt] (15) Relay Coupler [Brawler] (18) > --- WEAPON (4) ------- Compact HERF Cannon Long-range Phase Cannon Enhanced Nova Cannon Long-range Missile Launcher > --- INVENTORY (28) --- Improved Heavy Treads Improved Heavy Treads High-density Centrium Heavy Treads Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Matter Compressor (250) Long-range Sensor Array Advanced Armor Integrity Analyzer EM Dispersion Field Relay Coupler [Grunt] (29) Long-range Proton Cannon Railgun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Experimental Optical Array Long-range Sensor Array Advanced Target Analyzer EM Dispersion Field System Mapper Advanced Dynamic Insulation System > --- WEAPON ----------- Heavy Disruptor Cannon Sigix Broadsword > --- INVENTORY -------- Heavy Siege Treads High-density Centrium Heavy Treads Matter Compressor Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Subatomic Replicator Long-range Proton Cannon Compact HERF Cannon Long-range Phase Cannon Enhanced Nova Cannon KE Penetrator Railgun Long-range Missile Launcher Improved Remote Datajack Improved Remote Datajack Core Stripper Power Sword [Rating: 202] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Enhanced Armored Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Advanced Coolant Injector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Hardened Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . 2 . . . . 2 . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . Utility 11 | . . . 1 . . . 1 . . 2 . 2 . . . . 2 . . . . . . . 1 . . . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 452 | 6 8 6 31 3 1 3 5 14 9 23 10 31 7 9 14 27 27 11 26 33 9 5 3 5 16 36 23 4 47 Power 35 | 1 1 . 4 . . . 1 1 . 3 . 2 . . 1 1 2 1 1 2 . . . . 1 4 4 . 5 Engine 15 | 1 1 . 4 . . . 1 1 . 3 . 1 . . 1 . 2 . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . 1 2 . . . Reactor 13 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 4 . 5 Propulsion 71 | 2 3 1 6 1 . . 1 6 3 1 1 2 . . 1 4 5 . 8 6 1 2 . 1 2 3 2 1 8 Treads 40 | 1 2 . 5 1 . . 1 6 2 . 1 . . . 1 2 . . . 5 1 1 . 1 2 3 2 1 2 Leg 13 | . . . . . . . . . . . . . . . . 2 3 . 7 . . 1 . . . . . . . Wheel 12 | 1 1 1 1 . . . . . 1 1 . 2 . . . . 2 . 1 1 . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 145 | 1 1 2 6 . 1 . 2 2 4 11 3 14 1 2 4 7 8 5 7 13 2 3 . 2 2 15 11 1 15 Device 69 | . 1 1 1 . . . 1 . . 3 1 2 1 . . 2 4 4 3 9 2 3 . 2 2 11 8 1 7 Storage 16 | 1 . 1 2 . 1 . . . 3 . . 3 . . 1 . . 1 1 1 . . . . . 1 . . . Processor 6 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . 2 Hackware 21 | . . . . . . . . . . 4 2 3 . 1 . 1 2 . 2 1 . . . . . 2 1 . 2 Protection 33 | . . . 3 . . . 1 2 1 3 . 5 . 1 3 4 2 . 1 1 . . . . . 1 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 201 | 2 3 3 15 2 . 3 1 5 2 8 6 13 6 7 8 15 12 5 10 12 6 . 3 2 11 14 6 2 19 Energy Gun 47 | . 2 . 9 . . 1 1 3 1 5 4 2 2 . . 1 2 3 3 3 . . . 2 3 . . . . Energy Cannon 23 | . . . 1 . . . . . . . . . . . 1 . 1 . 3 1 2 . 1 . 1 2 3 1 6 Ballistic Gun 59 | 2 1 3 3 2 . 1 . . 1 1 1 5 3 5 3 8 3 2 2 6 1 . . . . . . . 6 Ballistic Cannon 15 | . . . . . . . . . . . . . . . . . 2 . . . 2 . 1 . 3 5 1 1 . Launcher 10 | . . . 1 . . 1 . 1 . . . . 1 1 2 2 . . . . . . . . . . . . 1 Special Weapon 23 | . . . 1 . . . . 1 . 2 1 3 . 1 2 2 . . 2 1 1 . 1 . . 2 2 . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Slashing Weapon 22 | . . . . . . . . . . . . 3 . . . 2 4 . . 1 . . . . 4 4 . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 2 . . . . . . 3 . 1 . . 1 1 2 . 3 . . . . . 1 8 5 . . Parts Lost 119 | . 2 3 7 2 . 1 . 4 2 . 3 4 . 1 6 11 7 9 4 10 1 . . 2 . 11 4 1 24 Power 16 | . . . 1 . . . . 1 . . . 1 . . 1 1 1 . . 1 . . . . . 1 1 . 7 Propulsion 17 | . 1 1 1 1 . . . 1 . . . 2 . . 2 3 . . . . . . . 1 . 2 1 . 1 Utility 37 | . . . 1 . . . . 1 . . . . . 1 2 4 4 4 2 4 . . . 1 . 4 2 1 6 Weapon 49 | . 1 2 4 1 . 1 . 1 2 . 3 1 . . 1 3 2 5 2 5 1 . . . . 4 . . 10 Highest Loss Streak 9 | . 1 2 5 1 . 1 . 2 1 . 3 1 . 1 5 6 4 2 3 6 1 . . 1 . 8 2 1 9 Average Slot Usage (%) 91 | . 89 100 99 99 90 87 88 89 91 99 99 98 100 99 94 85 88 96 96 86 88 88 89 86 91 89 74 80 81 Engine 4 | . 14 14 11 11 11 11 9 8 9 7 7 3 6 6 5 5 . 2 . . . . . . . . . . . Core 3 | . . . . . . . . . . . . 1 . . . . . . 1 9 10 10 10 10 9 6 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 4 2 3 . . . . . . 1 6 8 4 Treads 10 | . 16 14 11 21 22 22 27 27 25 15 15 8 . . 2 9 1 . . 5 6 9 10 10 10 12 9 13 9 Leg 1 | . . . . . . . . . . . . . . . . 2 13 17 15 . . . . . . . . . . Wheel 3 | . 11 14 11 . . . . . 1 7 7 10 20 20 13 . 1 . . 4 3 . . . . . . . . Device 13 | . 4 14 13 11 11 11 9 9 5 5 5 1 6 6 6 7 11 25 21 15 20 21 21 18 22 20 14 15 13 Storage 16 | . 14 14 11 11 10 11 9 9 15 23 23 20 20 20 20 20 12 15 16 16 15 15 15 15 14 14 19 17 16 Processor 4 | . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 10 10 10 10 9 8 5 8 8 Hackware 5 | . . . . . . . . . . 7 3 15 6 8 4 3 9 6 5 11 5 5 5 5 4 5 9 4 7 Protection 4 | . . . 8 11 2 . 7 9 7 6 12 8 13 10 13 7 6 . 4 . . . . . . . 1 . 2 Energy Gun 6 | . 2 13 23 23 11 10 13 16 17 12 12 5 1 . . 1 . 6 7 2 . . . 4 8 6 . . . Ballistic Gun 9 | . 25 14 7 9 22 21 13 9 9 6 7 10 16 17 17 14 9 8 5 10 13 5 5 5 2 . . . 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 2 1 . . 1 10 7 5 3 3 . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 12 15 42 56 55 98 98 102 104 103 109 111 137 142 142 144 144 142 113 115 169 159 169 169 169 175 191 182 183 181 Greatest Support 230 | 10 40 10 16 40 40 40 60 63 63 40 40 34 34 34 34 56 60 60 60 140 140 140 140 140 140 160 160 230 230 Greatest Overweight (x) 46 | 1 1 4 4 3 2 2 1 1 8 9 8 9 4 4 7 46 14 1 3 6 5 2 1 1 1 1 1 . 1 Average Overweight (x) 2 | . . 2 2 1 1 2 1 1 2 8 5 6 4 3 3 3 2 1 1 4 3 1 1 1 1 . . . . Largest Inventory Capacity 40 | 6 6 12 12 12 24 24 24 24 40 26 26 30 28 28 28 28 28 20 20 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 5 6 11 11 12 20 24 24 24 24 26 26 26 28 28 28 28 22 20 19 27 28 28 28 28 28 28 28 28 28 Most Carried 28 | 6 6 10 12 12 16 20 24 24 26 26 25 27 28 28 28 28 25 20 20 28 28 28 28 28 28 28 28 25 28 Average Carried 22 | 3 5 7 11 10 13 18 22 23 23 25 24 25 27 27 27 26 19 16 19 23 27 27 27 27 27 27 26 23 23 Final Capacity 28 | 6 6 12 12 12 24 24 24 24 26 26 26 28 28 28 28 28 20 20 20 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 6 6 10 12 12 16 19 24 23 26 25 24 27 28 28 28 22 17 19 20 28 28 28 28 28 28 25 27 23 17 Class Distribution -------------------- 23% | Bothacker-Mutant 15% | Bothacker-Gunner 12% | Bothacker-Tank 7% | Scavenger-Tank 6% | Hauler-Gunner 5% | Hauler-Mutant 5% | Bothacker-Skirmisher 5% | Hauler-Tank 4% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Storage Commander-Tank | -8/Garrison Hauler-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Tank | -6/Lower Caves Bothacker-Tank | -6/Lower Caves Bothacker-Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Tank | -4/Factory Bothacker-Gunner | -4/Upper Caves Bothacker-Gunner | -4/Upper Caves Bothacker-Gunner | -4/Warlord Bothacker-Gunner | -3/Proximity Caves Bothacker-Skirmisher | -3/Research Bothacker-Mutant | -3/Quarantine Bothacker-Mutant | -3/Section 7 Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Matter Collected 11263 | 264 239 102 401 20 20 194 . 286 145 433 175 436 185 73 190 843 636 1087 248 856 438 314 389 749 231 1388 322 71 528 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18468 | 94 448 436 862 229 . 361 . 478 572 660 193 404 283 126 295 1025 879 1175 567 1415 325 335 158 565 368 2280 1089 445 2401 Parts 883 | 1 26 35 65 7 . 15 . 31 14 31 5 21 19 8 13 58 42 55 25 61 8 22 6 17 20 93 58 11 116 Haulers Intercepted 5 | . . . 3 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . . . . . 5 6 . 35 . . . . 11 22 . 17 . . . . . Prevented 28 | . . . . . . . . . . . . . 14 2 . 11 . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 294 | . 10 8 21 5 . 7 . 9 5 9 4 4 4 4 5 20 11 25 7 19 4 11 . 12 6 31 15 5 33 Melee 52 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 9 15 5 21 Guns 152 | . 10 7 17 4 . 6 . 7 5 9 3 2 2 1 2 6 6 25 6 13 3 2 . 4 5 3 . . 4 Cannons 44 | . . . 1 . . . . . . . . . . . . . 4 . . 2 1 9 . 8 1 18 . . . AOE 35 | . . . 3 1 . 1 . 2 . . 1 . 1 3 2 14 . . . 2 . . . . . . . . 5 Classes Destroyed 22 | 1 2 4 3 1 . 1 . 1 . 1 . . 1 . 2 1 . . . . . . 1 . . 2 . . 1 Worker 8 | . . 2 . . . 1 . . . . . 1 . . . . . . . 1 . . . . . 1 . . 2 Builder 6 | . . 1 . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . 1 Tunneler 5 | . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Hauler 5 | . . . 3 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycler 11 | 1 . 1 . . . 1 . 1 . 2 . 1 . . . . 1 . 1 1 . . . . . 1 . . . Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 11 | . 2 . 2 . . . . 2 . 1 . . . . . . . 1 1 . . . . . 1 . 1 . . Swarmer 63 | . . 6 11 . . . . . 1 . . 1 . 3 . 11 . 12 2 . . 5 . 1 4 . 1 . 5 Grunt 111 | . 10 3 6 4 . 6 . 4 3 3 2 . . . . 5 4 12 4 8 1 1 . 8 . 13 3 3 8 Brawler 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . Duelist 6 | . . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . . . 2 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 29 | . . . 4 . . . . 4 . 2 . . 1 . . . 3 1 . 2 1 1 . 1 2 . 2 2 3 Hunter 23 | . . . . . . 1 . . 1 1 . 1 2 . . 1 . . . 1 2 . . 2 . 2 . . 9 Programmer 52 | . . . . . . . . . . 3 1 2 1 1 . 2 4 . . 7 . 4 . . . 13 7 . 7 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Demented 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Wasp 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | 1 5 4 5 3 . 5 . 4 2 3 3 3 2 3 3 10 5 7 4 4 3 3 . 5 5 8 2 3 7 Combat Bots Only 10 | . 5 3 5 3 . 3 . 4 2 1 3 1 2 3 3 10 4 7 3 4 3 3 . 5 4 7 2 3 7 Max Kills in Single Turn 5 | 1 1 1 2 1 . 1 . 2 2 3 1 1 1 3 1 5 1 2 1 3 1 1 2 1 2 1 1 1 3 Gunslinging 1 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Exploded 5 | . . . 2 1 . 1 . 1 . . 1 . 1 3 1 5 . . . 2 . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . ME-RLN (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Damage Taken 33002 | . 544 217 1021 229 . 357 110 874 459 957 551 811 144 96 1438 2256 2189 1494 793 2539 761 245 . 1212 266 3002 1755 561 8121 Core 2731 | . 68 58 115 54 . 66 . 120 15 108 15 54 21 . 120 242 262 111 66 200 71 9 . 48 36 144 110 43 575 Absorbed by Shields 4945 | . . . . . . . . . . 8 . . . . . 75 . 1166 207 781 . 139 . 329 277 1186 302 475 . Reduced by Siege Mode 348 | . . . . . . . . . . . . . . . . . . . . 21 115 6 . 185 . 21 . . . Core Remaining (%) 67 | 100 . 49 . . . 41 . . 75 . 82 . . . . 48 . . 56 . . . . 71 . . 77 97 44 Volleys Fired 875 | 1 38 33 61 11 . 19 . 24 33 50 19 22 26 3 25 53 58 66 39 62 28 20 35 31 11 76 6 2 23 Largest 4 | 2 2 2 3 3 . 3 . 3 3 3 3 3 2 3 3 3 3 3 3 3 3 3 3 3 4 4 1 1 4 Hottest 362 | 40 85 105 135 135 . 111 . 153 133 133 128 101 56 84 72 136 161 189 165 189 101 133 133 203 260 362 40 40 190 Shots Fired 2056 | 2 76 66 164 30 . 47 . 60 56 114 41 46 31 5 49 109 159 182 82 182 56 46 69 83 38 196 7 2 58 Gun 1566 | 2 76 66 157 30 . 43 . 54 56 100 34 39 27 3 36 93 99 165 74 154 37 14 25 32 31 82 . . 37 Cannon 390 | . . . 3 . . . . . . . . . . . 3 . 60 17 4 27 17 32 43 51 7 112 1 . 13 Launcher 34 | . . . 2 . . 4 . 4 . . . . 4 1 4 12 . . . . . . . . . . . . 3 Special 66 | . . . 2 . . . . 2 . 14 7 7 . 1 6 4 . . 4 1 2 . 1 . . 2 6 2 5 Kinetic 1214 | 2 75 37 67 . . 30 . 18 16 36 12 33 10 3 36 87 134 127 23 106 45 46 59 79 17 79 . . 37 Thermal 493 | . 1 29 17 . . 7 . 27 12 56 15 . . . 5 7 25 55 30 64 . . . 4 21 115 . . 3 Explosive 13 | . . . 2 . . 4 . 4 . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 280 | . . . 78 30 . 6 . 11 28 8 7 6 21 1 7 12 . . 25 11 9 . 9 . . . 1 . 10 Robot Hit Streak 26 | 1 12 7 13 17 . 21 . 17 15 8 24 7 12 5 9 10 7 14 14 26 12 8 8 21 25 23 13 15 16 Robot Miss Streak 12 | . 2 6 4 2 . 6 . 6 2 4 2 4 3 3 5 12 3 9 5 4 3 2 4 3 2 3 . . 2 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . 1 1 2 1 . . 1 . . 1 . . . Secondary Targets 23 | . . 1 4 . . 1 . . 1 . 1 . . . . 2 . 6 2 3 . . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . 1 . 1 . . . . 1 . 1 1 1 . . . 1 1 . . . . Shots Hit Robots 1647 | 1 60 42 110 26 . 35 . 50 51 77 36 43 18 4 35 73 92 118 55 136 42 27 44 63 28 155 70 28 128 Core Hits 749 | 1 28 25 44 13 . 30 . 36 38 28 15 20 11 4 21 46 31 47 25 52 20 13 15 28 16 54 20 8 60 Critical Hits 144 | . . . 1 . . 1 . . . 1 . . 2 . 2 . 4 7 1 7 2 5 6 16 2 36 22 7 22 Critical Kills 52 | . . . . . . 1 . . . . . . 1 . . . 2 2 1 4 1 2 2 5 1 18 4 2 6 Critical Parts Destroyed 84 | . . . 1 . . . . . . 1 . . 1 . 2 . 2 4 . 2 1 3 4 10 1 18 16 4 14 Melee Attacks 387 | . . . . . . . . . . . . 18 . . . 13 20 . . 15 . . . . 26 50 94 28 123 Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 375 | . . . . . . . . . . . . 18 . . . 13 20 . . 15 . . . . 26 48 94 28 113 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . . . . 5 . . . 5 4 . . . . . . . . 1 3 . 3 Combat Hostiles 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Inflicted 49269 | 15 653 375 1346 527 . 992 . 1153 916 1106 616 1040 546 123 784 2334 2576 2601 1337 4061 792 1081 1094 1877 864 5711 5178 1926 7645 Guns 20104 | 15 653 375 966 325 . 487 . 737 884 1081 542 371 332 57 539 1086 1248 2385 1087 2604 475 131 275 471 630 1959 . . 389 Cannons 7690 | . . . 67 . . . . . . . . . . . 47 . 896 216 68 673 317 950 819 1406 141 1742 . . 348 Explosions 4732 | . . . 313 202 . 505 . 416 32 . 74 . 214 66 150 769 . . 182 784 . . . . . 169 . . 856 Melee 16656 | . . . . . . . . . . . . 669 . . . 465 432 . . . . . . . 93 1841 5178 1926 6052 Ramming 25 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . Kinetic 16758 | 15 631 210 312 . . 287 . 197 159 232 164 297 232 57 539 982 1588 1934 199 1735 673 1081 1044 1765 262 1383 . . 780 Thermal 8718 | . 22 165 45 202 . 121 . 418 245 716 380 . 29 . 48 118 556 667 652 1344 . . . 112 509 2369 . . . Explosive 2483 | . . . 313 . . 505 . 370 . . . . . . . . . . . 439 . . . . . . . . 856 Electromagnetic 5071 | . . . 676 325 . 79 . 168 512 133 72 74 285 66 197 769 . . 486 543 119 . 50 . . 169 . . 348 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16214 | . . . . . . . . . . . . 669 . . . 465 432 . . . . . . . 93 1790 5178 1926 5661 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . 4 3 3 . . 8 16 11 11 9 7 5 2 3 . 4 14 11 . . Average Corruption 5 | . . . . . . . . . . 3 2 2 . . 7 11 8 9 9 3 2 1 2 . 4 5 8 . . Corruption Purged 34 | . . . . . . . . . . 1 5 3 . . . . . 2 . 2 5 2 . . . 10 4 . . Effects 354 | . . . . . . . . . . 19 13 4 . . 6 47 10 68 47 20 24 . 2 . 2 56 36 . . Message Errors 70 | . . . . . . . . . . 5 4 2 . . 2 8 . 6 7 4 12 . . . . 13 7 . . Matter Fused 63 | . . . . . . . . . . 1 4 . . . 2 8 3 11 8 3 5 . . . . 9 9 . . Heat Flow Errors 38 | . . . . . . . . . . 6 1 1 . . . 3 1 6 4 4 4 . 1 . . 4 3 . . Energy Discharges 42 | . . . . . . . . . . 2 1 . . . 1 9 1 12 6 2 . . . . 1 4 3 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Data Loss (minor) 30 | . . . . . . . . . . 4 2 . . . . 4 . 1 4 4 2 . . . . 7 2 . . Data Loss (major) 10 | . . . . . . . . . . . . . . . . 2 . 3 1 . . . . . . 2 2 . . Misfires 5 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 2 1 . . Targeting Errors 77 | . . . . . . . . . . 1 1 1 . . 1 6 4 24 15 2 . . 1 . 1 14 6 . . Weapon Failures 8 | . . . . . . . . . . . . . . . . 3 1 2 1 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1485 | . . . 5 . . . . . . . 41 64 10 . . 217 72 . . 104 . . 67 . . 81 276 79 469 Projectiles 131 | . . . . . . . . . . . . . . . . . 12 . . 21 . . 67 . . 31 . . . Explosions 139 | . . . 5 . . . . . . . 41 . 10 . . . . . . 83 . . . . . . . . . Melee 1215 | . . . . . . . . . . . . 64 . . . 217 60 . . . . . . . . 50 276 79 469 Knockbacks 34 | . . . . . . . . . . 1 . . . . . . 5 1 . . 2 4 6 4 . 11 . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . . . . . . . . . . 5 1 . . 2 4 5 4 . 11 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 326 | . . . . . . . . 44 33 . 55 . . . . 34 . . 64 37 . . . . . . . . 59 Shots 11 | . . . . . . . . 1 1 . 1 . . . . 5 . . 1 1 . . . . . . . . 1 Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | . 12 21 197 281 . 48 . 302 197 329 315 195 . . . 249 237 212 258 257 199 187 196 197 188 199 234 12 198 Average Temperature 85 | . 6 4 47 105 . 24 . 101 63 105 102 63 . . . 107 105 72 104 52 67 78 116 103 97 108 78 9 73 Received Heat Transfer 4592 | . 306 36 195 120 . 135 72 369 189 285 36 30 . 12 . 165 552 339 269 261 60 . . 86 20 255 257 111 432 Effects 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . 1 1 4 . 4 1 5 . . . Total Turns 390 | . . . . . . . . . . . . . . . . . . . . 10 35 110 . 93 9 133 . . . Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . 10 35 47 . 35 9 35 . . . Robots Corrupted 9 | . . . 1 . . . . . 2 . . . 1 . 1 . . . 1 2 . . . . . . . . 1 Combat Hostiles 6 | . . . . . . . . . . . . . 1 . 1 . . . 1 2 . . . . . . . . 1 Parts Fried 32 | . . . 3 2 . . . . 2 2 . 1 3 . 2 5 . . 4 5 2 . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 21 | . . 1 . . . . . . . 2 1 . . . . . 2 2 1 3 . . . . 1 3 2 3 . Heat Transferred 11977 | . 25 330 100 250 . 150 . 728 322 1202 635 . 50 . 36 237 362 1150 942 1943 . . . 148 666 2701 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 2 . . . 1 1 . 1 . 1 . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Peak Influence 906 | 5 337 327 333 185 . 168 58 285 906 581 424 286 . . . . 181 650 412 398 . . . . 179 565 447 365 804 Average Influence 275 | 2 160 184 162 163 . 52 24 116 706 459 402 179 . . . . 88 412 124 197 . . . . 82 287 303 293 386 Maximum Alert Level 3 | . 1 1 1 . . . . 1 3 2 2 1 . . . . . 2 2 1 . . . . . 2 2 1 3 Low Security (%) 43 | 100 65 62 64 100 . 100 100 76 1 . . 54 . . . . 100 22 77 54 . . . . 100 39 4 21 3 Level 1 30 | . 34 37 35 . . . . 23 8 12 58 45 . . . . . 10 16 45 . . . . . 21 89 78 60 Level 2 22 | . . . . . . . . . 32 87 41 . . . . . . 66 6 . . . . . . 39 5 . 32 Level 3 3 | . . . . . . . . . 57 . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 3 . 2 . . . 1 3 . 8 . 5 . . . . 5 . 2 6 . . . 1 1 9 3 2 7 Investigation 16 | . 3 . 1 . . . 1 . . 3 . 1 . . . . 1 . . 1 . . . 1 . . 1 . 3 Extermination 21 | . . . . . . . . . . 2 . 3 . . . . 2 . 1 3 . . . . 1 4 2 1 2 Reinforcement 14 | . . . 1 . . . . . . 2 . . . . . . 2 . 1 2 . . . . . 4 . 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 6 | . . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Distress Signals 9 | . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 1 1 . 1 Communications Jammed 11 | . . . . . . . . 1 . 10 . . . . . . . . . . . . . . . . . . . Distress Signals 11 | . . . . . . . . 1 . 10 . . . . . . . . . . . . . . . . . . . Times Spotted 481 | . 13 14 33 6 . 7 5 19 18 29 8 10 3 4 8 26 16 26 13 32 4 11 . 17 12 52 36 6 53 Peak Tracking Total 10 | . 5 3 6 3 . 3 4 6 5 4 6 3 2 3 6 7 6 7 4 5 3 5 . 5 5 5 5 3 10 Tactical Retreats 36 | . . 1 1 1 . . . 2 . . . . . . 1 . 3 2 . 2 . 1 . 2 . 2 14 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Traps Triggered 21 | . 1 . . . . . . . 4 2 3 . . . . 1 . 3 3 2 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 22 | . . . 16 . . . . . . . . 6 . . . . . . . . . . . . . . . . . Reused 9 | . . . 6 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 2 1 . . Triggered 11 | . . . 6 . . . . . . . . . . . . . . . 2 1 . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Disabled 26 | . . . . . . 1 . . 3 1 . . . . . . 2 1 1 7 . . . . 1 5 3 . 1 Max in Single Turn 3 | . . . . . . 1 . . 1 1 . . . . . . 1 1 1 3 . . . . 1 1 1 . 1 Garrison Access 6 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . 1 . 1 . 1 Garrison Relay 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Accessed 75 | . 4 . 6 . 1 . 3 4 . 7 . 7 1 1 . . 5 . 4 6 . 1 . 1 7 6 6 . 5 Terminals 41 | . 2 . 5 . . . 2 3 . 2 . 4 . . . . 4 . 1 3 . . . 1 5 4 3 . 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 6 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . 1 Recycling Units 8 | . 2 . . . . . . . . 2 . 2 . . . . . . . 2 . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . Garrison Access 10 | . . . . . . . 1 1 . 2 . 1 . . . . 1 . 1 . . . . . 1 . 1 . 1 Total Hacks 201 | . 11 . 21 . 1 . 9 14 . 14 . 20 1 1 . . 20 . 10 18 . 1 . 3 18 13 13 . 13 Successful 112 | . 4 . 13 . 1 . 5 10 . 10 . 12 1 1 . . 7 . 5 6 . 1 . . 10 9 8 . 9 Failed 89 | . 7 . 8 . . . 4 4 . 4 . 8 . . . . 13 . 5 12 . . . 3 8 4 5 . 4 Catastrophic 15 | . 2 . 1 . . . 2 . . 1 . 2 . . . . . . . 3 . . . 1 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 6 . 12 . . . 5 10 . 5 . 8 . . . . 13 . 2 9 . . . 3 6 7 5 . 5 Terminals 121 | . 5 . 17 . . . 7 13 . 4 . 12 . . . . 17 . 3 8 . . . 3 13 8 6 . 5 Fabricators 10 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 4 Repair Stations 15 | . . . 4 . . . . . . . . . . . . . . . 5 . . . . . . 3 1 . 2 Recycling Units 19 | . 6 . . . . . . . . 4 . 5 . . . . . . . 4 . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 2 5 . . Garrison Access 19 | . . . . . . . 2 1 . 4 . 3 . . . . 3 . 2 . . . . . 1 . 1 . 2 Terminal Hacks 42 | . . . 7 . 1 . 3 4 . 1 . 6 1 1 . . 4 . 1 1 . 1 . . 4 4 2 . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . Open Door 5 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . 1 . . . 1 Branch Access Points 5 | . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . Locate Traps 4 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Build 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Repair Station Hacks 9 | . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . 2 . . 1 Scan Component 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 2 . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . Retrieve Components 6 | . 2 . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . 2 . . Insert Component 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . . Analyze 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 10 | . . . . . . . 1 1 . 2 . 1 . . . . 1 . 1 . . . . . 1 . 1 . 1 Unlock Access 4 | . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . Seal Access 6 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . 1 . 1 . 1 Unauthorized Hacks 32 | . 2 . 2 . . . 1 5 . 3 . 4 . . . . 2 . 1 2 . . . . 1 3 3 . 3 Terminals 19 | . . . 2 . . . 1 5 . 1 . 1 . . . . 2 . . . . . . . 1 3 2 . 1 Track 4 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . Botnet 13 | . . . 2 . . . 1 2 . 1 . 1 . . . . 1 . . . . . . . . 3 1 . 1 Disrupt 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 Restock 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 4 . 6 . . . 3 2 . 6 . 6 . . . . 5 . 3 6 . . . 1 5 6 5 . 4 Full Trace Events 11 | . 1 . 2 . . . 1 . . 1 . . . . . . 1 . . 1 . . . 1 . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Matter 189 | . . . . . . . . . . . . . . . . . . . . 189 . . . . . . . . . Time 33 | . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Matter 468 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 468 Time 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Total Part Build Rating 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Parts Repaired 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Time 112 | . . . 58 . . . . . . . . . . . . . . . 26 . . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 9 . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . Part Schematics Acquired 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Used RIF Installer 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 35 | . . . . . . . . . . 11 4 4 . 1 . 2 . . 2 1 . . . . . 2 4 1 3 Non-combat 9 | . . . . . . . . . . 2 . . . . . . . . 2 1 . . . . . 1 2 1 . Combat 26 | . . . . . . . . . . 9 4 4 . 1 . 2 . . . . . . . . . 1 2 . 3 Robot Hacks Applied 42 | . . . . . . . . . . 11 5 6 . 1 . 2 . . 4 1 . . . . . 2 6 1 3 parse_system 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . reprogram_traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . scatter_targeting 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . reboot_system 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . overwrite_iff 7 | . . . . . . . . . . 2 3 1 . . . . . . . . . . . . . . . . 1 streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_low 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 . formatsys_high 10 | . . . . . . . . . . 4 1 1 . 1 . 1 . . . . . . . . . . . . 2 Relay Couplers Released 21 | . . . . . . . . . 10 . . 4 . . . . . 4 . . . . . . . . 3 . . Machine Destruction 14 | . . . . . . . . . 10 . . . . . . . . 4 . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 . . Attached 16 | . . . . . . . . . . 3 2 2 . 1 . 1 1 . 1 . . . . . . 2 1 . 2 Robots Rewired 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Total Allies 42 | . . 3 . . . . . 10 . 6 4 3 . 1 1 1 . . 1 4 1 . . . . 1 1 1 4 Largest Group 10 | . . 3 . . . . . 10 8 2 2 1 1 1 1 1 . . 1 2 1 1 . . . 1 2 2 2 Highest-Rated Group 173 | . . 40 . . . . . 173 141 64 20 41 32 32 73 73 . . 20 85 30 30 . . . 32 77 55 100 Highest-Rated Ally 73 | . . 16 . . . . . 29 29 32 20 41 32 32 73 73 . . 20 47 30 30 . . . 32 45 45 58 Total Orders 15 | . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . 1 2 6 2 STAY 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 4 1 ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 GUARD 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . COLLECT 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 287 | . . 30 . . . . . 51 86 27 8 14 3 . 7 20 . . . 14 . . . . . . . 14 13 Total Damage 4838 | . . 344 . . . . . 677 1138 634 105 256 74 . 322 525 . . . 418 . . . . . . . . 345 Kills 43 | . . 5 . . . . . 7 15 5 . 3 . . . 5 . . . 2 . . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Turns Passed 27926 | 69 338 809 1227 425 683 1087 260 571 1260 1589 1453 1037 746 241 385 1038 1010 1134 932 1357 2700 840 254 1078 771 1703 1087 333 1509 Spaces Moved 12370 | 57 177 594 706 208 346 507 136 186 596 756 215 513 532 175 197 294 384 559 498 656 740 359 90 498 338 649 421 148 835 Core 3 | 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Treads 5705 | . 6 . . 195 346 507 136 186 501 2 88 . . . 23 267 . . . 21 366 359 90 498 338 649 421 148 558 Legs 1353 | . . . . . . . . . . . . . . . . 25 343 559 426 . . . . . . . . . . Wheels 5032 | 56 171 594 706 13 . . . . 95 754 127 513 532 175 174 . 41 . 72 635 374 . . . . . . . . Hover 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 90 90 120 130 160 200 180 180 170 170 170 116 126 116 116 240 140 150 130 140 150 180 180 180 170 152 140 146 40 Average Speed 157 | 85 92 109 123 176 193 200 180 183 183 170 186 149 126 121 139 273 168 150 147 149 164 180 180 180 176 168 154 146 109 Slowest Speed 2350 | 90 160 120 130 180 200 200 180 186 186 210 210 180 126 126 310 2350 330 150 180 180 180 200 180 180 180 172 172 146 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 27 98 63 42 79 94 14 24 62 27 42 14 74 41 15 57 11 66 19 19 85 55 16 77 15 64 23 6 21 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 10 | . 2 1 . 2 1 . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 1 . 1 . 1 . . . . 1 . 1 1 . . . . 1 . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 . Scrap Searched 16 | . . 2 . 2 . 1 . . . . . . 2 . . 4 . . . . 4 . . 1 . . . . . Spaces Dug 139 | . . . 2 . . . . 7 . . . 2 . . . 7 18 . . 15 . . . 1 23 18 13 1 32 Terrain Destroyed 369 | . . . 14 4 . 19 . 21 . . 9 3 3 . . 8 39 6 2 51 2 13 26 11 26 42 13 1 56 Melee 98 | . . . . . . . . . . . . 2 . . . 7 15 . . 15 . . . . 23 13 13 1 9 Projectile 122 | . . . 2 . . . . 2 . . . 1 . . . 1 24 6 . 7 2 13 26 11 3 21 . . 3 AOE 149 | . . . 12 4 . 19 . 19 . . 9 . 3 . . . . . 2 29 . . . . . 8 . . 44 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Total 18519 | 72 278 691 947 242 360 542 152 365 720 982 1235 715 579 197 262 413 597 711 632 876 2176 516 131 621 439 1020 672 208 1168 Wait 3912 | 1 51 53 103 15 . 10 . 133 43 107 978 108 . 6 15 15 80 50 33 74 1393 126 2 82 39 166 100 26 103 Move 12342 | 56 176 593 705 207 345 506 135 186 595 756 214 512 531 174 196 293 383 558 497 655 739 358 89 497 337 648 420 147 834 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 7 3 5 24 4 12 4 8 2 18 14 2 11 6 1 6 4 9 9 14 15 3 2 1 3 4 11 7 . 16 Fast Attach 141 | 6 1 . 7 . 1 . 1 1 . 6 1 6 1 3 2 8 10 7 13 15 2 3 . 2 5 13 9 . 18 Attach 145 | . 2 3 9 2 . 1 2 3 6 5 3 9 . 1 5 8 7 3 5 12 2 . . 1 2 11 13 3 27 Detach 71 | . . . 1 . . . . . . 2 . 6 . 1 3 1 5 1 3 10 1 . . . . 10 13 1 13 Swap 170 | . 5 3 15 1 . 2 2 10 3 12 6 16 6 5 7 11 10 1 8 6 5 2 3 2 9 12 3 1 4 Drop 189 | 1 2 1 22 2 2 . 4 6 10 15 . 6 7 3 3 6 15 5 15 10 3 5 1 3 6 21 5 . 10 Fire 875 | 1 38 33 61 11 . 19 . 24 33 50 19 22 26 3 25 53 58 66 39 62 28 20 35 31 11 76 6 2 23 Melee 383 | . . . . . . . . . . . . 18 . . . 13 20 . . 15 . . . . 26 50 94 28 119 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . . 12 12 12 . . . . . . 11 5 . . . . . . . . . 1 Rewire 6 | . . . . . . . . . . 1 . 1 2 . . . . . . 1 . . . . . . 1 . . Trap 6 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 2 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 408 | -10/Materials | Entered Mines 456 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 457 | -10/Mines | Learned location of Zion (-6) 544 | -10/Mines | Discovered new exit (range 15) 551 | -10/Mines | Discovered new exit (range 12) 826 | -10/Mines | Learned Materials terminal intel 1118 | -10/Mines | Core integrity fell below 50% 1217 | -10/Mines | Entered Materials 1217 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1218 | -9/Materials | Loaded intel: 12 terminal locations 1468 | -9/Materials | Lost 5 parts (1n1u3w) 1692 | -9/Materials | Discovered new exit (range 13) 1788 | -9/Materials | Discovered new exit (range 15) 1843 | -9/Materials | Repaired Hcp. Storage Unit 1883 | -9/Materials | Repaired EM Shotgun 2003 | -9/Materials | Discovered new exit (range 12) 2444 | -9/Materials | Entered Mines 2524 | -9/Mines | Learned location of Storage (-8) 2526 | -9/Mines | Assembled infested the area 2823 | -9/Mines | Build established: Tank 2840 | -9/Mines | Discovered new exit (range 6) 2840 | -9/Mines | Found a hidden stash of uninstalled traps 2862 | -9/Mines | Discovered new exit (range 5) 2869 | -9/Mines | Entered Exiles 2913 | -9/Exiles | Met 8R-AWN 2943 | -9/Exiles | Met EX-HEX 3134 | -9/Exiles | Met EX-DEC 3189 | -9/Exiles | Visited The Gauntlet 3306 | -9/Exiles | Build established: Hauler-Gunner 3418 | -9/Exiles | Met EX-BIN 3532 | -9/Exiles | Discovered new exit (range 10) 3552 | -9/Exiles | Entered Mines 3620 | -8/Mines | Core integrity fell below 50% 3685 | -8/Mines | Discovered new exit (range 4) 3925 | -8/Mines | Discovered new exit (range 7) 4639 | -8/Mines | Entered Materials 4639 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4640 | -8/Materials | Discovered new exit (range 15) 4799 | -8/Materials | Identified exit to Storage 4899 | -8/Materials | Entered Storage 4977 | -8/Storage | Build established: Hauler-Tank 5083 | -8/Storage | Garrison activated, responded to threat 5353 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5463 | -8/Storage | Identified exit to Garrison 5470 | -8/Storage | Entered Garrison 5470 | -8/Garrison | Accompanied by 8 allies 5486 | -8/Garrison | Triggered checkpoint 5590 | -8/Garrison | Triggered checkpoint 5595 | -8/Garrison | Triggered checkpoint 5621 | -8/Garrison | Build established: Commander-Tank 5675 | -8/Garrison | Discovered new exit (range 8) 5774 | -8/Garrison | Triggered checkpoint 5848 | -8/Garrison | Discovered new exit (range 8) 5871 | -8/Garrison | Installed Relay Interface Framework 5932 | -8/Garrison | Triggered checkpoint 6005 | -8/Garrison | Garrison Relay disabled 6164 | -8/Garrison | Triggered checkpoint 6227 | -8/Garrison | Garrison Relay disabled 6524 | -8/Garrison | Triggered checkpoint 6556 | -8/Garrison | Garrison Relay disabled 6730 | -8/Garrison | Entered Factory 6730 | -7/Factory | Evolved 2 slots: Utility x2 7033 | -7/Factory | Build established: Hauler-Tank 8111 | -7/Factory | Build established: Bothacker-Mutant 8317 | -7/Factory | Garrison activated, responded to threat 8319 | -7/Factory | Identified exit to Garrison 8319 | -7/Factory | Entered Garrison 9089 | -7/Garrison | Build established: Bothacker-Tank 9409 | -7/Garrison | Triggered checkpoint 9470 | -7/Garrison | Lost 3 parts (3w) 9472 | -7/Garrison | Triggered checkpoint 9551 | -7/Garrison | Discovered new exit (range 8) 9716 | -7/Garrison | Discovered new exit (range 8) 9740 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9772 | -7/Garrison | Entered Factory 9772 | -6/Factory | Evolved 2 slots: Utility x2 9905 | -6/Factory | Discovered new exit (range 8) 10041 | -6/Factory | Identified exit to Lower Caves 10805 | -6/Factory | Build established: Bothacker-Mutant 10809 | -6/Factory | Entered Lower Caves 10809 | -6/Lower Caves | Accompanied by 1 ally 10817 | -6/Lower Caves | P-60 Hacker assimilated allied Y-54 Guardian 11004 | -6/Lower Caves | Encountered a Warlord checkpoint 11282 | -6/Lower Caves | Build established: Bothacker-Tank 11317 | -6/Lower Caves | Discovered new exit (range 16) 11555 | -6/Lower Caves | Entered another Lower Caves area 11564 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11704 | -6/Lower Caves | Discovered new exit (range 8) 11796 | -6/Lower Caves | Entered Zion 11796 | -6/Zion | Accompanied by 1 ally 11847 | -6/Zion | Given A8's code to call for help 11867 | -6/Zion | Discovered new exit (range 11) 11967 | -6/Zion | RIF detected upon attempting to enter Zion 11967 | -6/Zion | Attacked by Zionites 11967 | -6/Zion | Spotted U9-YKA(B) 11967 | -6/Zion | Spotted 7Q-EMR(B) 12021 | -6/Zion | ME-RLN came to Zion's defense 12056 | -6/Zion | Destroyed 7Q-EMR(B) 12085 | -6/Zion | Destroyed ME-RLN 12090 | -6/Zion | Rewired U9-YKA(B) 12099 | -6/Zion | Found Prototype Hackware 12112 | -6/Zion | Lost 5 parts (1p2n1u1w) 12122 | -6/Zion | Found Prototype Hackware 12181 | -6/Zion | Entered Proximity Caves 12181 | -5/Proximity Caves | Accompanied by 1 ally 12285 | -5/Proximity Caves | Build established: Bothacker-Mutant 12417 | -5/Proximity Caves | Destroyed U9-YKA(B) 12500 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12584 | -5/Proximity Caves | Learned 8 Factory zone layouts 12694 | -5/Proximity Caves | Destroyed 10 combat bots 12784 | -5/Proximity Caves | System corruption reached 10% 12920 | -5/Proximity Caves | Learned Factory terminal intel 13092 | -5/Proximity Caves | Discovered new exit (range 21) 13122 | -5/Proximity Caves | Core integrity fell below 50% 13152 | -5/Proximity Caves | Lost 6 parts (1p2n2u1w) 13219 | -5/Proximity Caves | Entered Factory 13219 | -5/Factory | Evolved 2 slots: Utility x2 13219 | -5/Factory | Identified System Mapper (x2) 13220 | -5/Factory | Identified exit to Factory 13221 | -5/Factory | Loaded intel: 20 terminal locations 14059 | -5/Factory | Lost 4 parts (1p2u1w) 14099 | -5/Factory | System corruption reached 10% 14198 | -5/Factory | Identified exit to Garrison 14229 | -5/Factory | Entered Garrison 14544 | -5/Garrison | Destroyed 7 combat bots 14624 | -5/Garrison | Triggered checkpoint 14754 | -5/Garrison | Discovered new exit (range 13) 14860 | -5/Garrison | Triggered checkpoint 14868 | -5/Garrison | Build established: Scavenger-Tank 14900 | -5/Garrison | Discovered new exit (range 11) 14964 | -5/Garrison | Triggered checkpoint 15060 | -5/Garrison | Discovered new exit (range 13) 15087 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 15220 | -5/Garrison | Triggered checkpoint 15251 | -5/Garrison | Garrison Relay disabled 15363 | -5/Garrison | Entered Factory 15422 | -5/Factory | Repaired Hcp. Storage Unit 15549 | -5/Factory | Build established: Bothacker-Mutant 15675 | -5/Factory | Identified exit to Garrison 16136 | -5/Factory | Identified exit to Upper Caves 16274 | -5/Factory | Discovered exit to Factory (range 13) 16281 | -5/Factory | Lost 3 parts (2u1w) 16295 | -5/Factory | Entered another Factory area 16295 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16490 | -4/Factory | Fabricated P-60 Hacker (x2) 16520 | -4/Factory | Hacker 7a assimilated hostile G-67 Veteran 16530 | -4/Factory | Build established: Bothacker-Tank 16788 | -4/Factory | Lost 6 parts (1p3u2w) 17052 | -4/Factory | Identified exit to Upper Caves 17052 | -4/Factory | Identified exit to Extension 17052 | -4/Factory | Identified exit to Armory 17062 | -4/Factory | Lost 3 parts (3w) 17345 | -4/Factory | Build established: Bothacker-Skirmisher 17652 | -4/Factory | Entered Upper Caves 17875 | -4/Upper Caves | Build established: Bothacker-Gunner 19367 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19809 | -4/Upper Caves | Encountered a Warlord checkpoint 20146 | -4/Upper Caves | Discovered new exit (range 16) 20352 | -4/Upper Caves | Entered another Upper Caves area 20352 | -4/Upper Caves | Accompanied by 1 ally 21144 | -4/Upper Caves | Learned Research interactive machine intel 21167 | -4/Upper Caves | Discovered new exit (range 15) 21192 | -4/Upper Caves | Entered Warlord 21313 | -4/Warlord | System corruption cleaned by Quarantine Array 21379 | -4/Warlord | Discovered new exit (range 8) 21446 | -4/Warlord | Entered Proximity Caves 22008 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22252 | -3/Proximity Caves | Discovered new exit (range 3) 22304 | -3/Proximity Caves | Build established: Bothacker-Skirmisher 22524 | -3/Proximity Caves | Entered Research 22524 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22525 | -3/Research | Loaded intel: 43 interactive machine locations 22559 | -3/Research | Identified exit to Quarantine 23295 | -3/Research | Entered Quarantine 23419 | -3/Quarantine | Build established: Bothacker-Mutant 23511 | -3/Quarantine | Repaired Rnf. Fission Core 23959 | -3/Quarantine | Found Core Stripper 24006 | -3/Quarantine | Discovered new exit (range 14) 24044 | -3/Quarantine | Found Sigix Broadsword 24118 | -3/Quarantine | Scanned by Researcher 24305 | -3/Quarantine | Cryocooling Duct disabled 24320 | -3/Quarantine | Ambient heat levels rising (+20) 24320 | -3/Quarantine | Non-combat units ordered to evacuate 24370 | -3/Quarantine | Destroyed 7 combat bots 24400 | -3/Quarantine | Found Subatomic Replicator 24614 | -3/Quarantine | System corruption reached 10% 24674 | -3/Quarantine | Lost 8 parts (1p2n1u4w) 24758 | -3/Quarantine | Spotted Fortress 24769 | -3/Quarantine | Destroyed Fortress 24779 | -3/Quarantine | Found Prototype Reactor 24779 | -3/Quarantine | Identified Vortex Chain Reactor 24783 | -3/Quarantine | Found Vortex Chain Reactor 24795 | -3/Quarantine | First assault squad dispatched 24797 | -3/Quarantine | Found Prototype Device 24797 | -3/Quarantine | Identified EM Dispersion Field 24802 | -3/Quarantine | Found Prototype Device 24802 | -3/Quarantine | Identified Exp. Force Field 24808 | -3/Quarantine | Found Prototype Device 24808 | -3/Quarantine | Identified Thermal Barrier 24951 | -3/Quarantine | Discovered new exit (range 5) 24998 | -3/Quarantine | Entered Section 7 24998 | -3/Section 7 | Accompanied by 1 ally 25193 | -3/Section 7 | Discovered new exit (range 16) 25388 | -3/Section 7 | Spotted S7 Guard 25627 | -3/Section 7 | Spotted S7 Guard 25646 | -3/Section 7 | Destroyed S7 Guard 25684 | -3/Section 7 | Found Integrated Singularity Reactor 25684 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25718 | -3/Section 7 | Found Integrity Redistributor 25872 | -3/Section 7 | P-80 Master assimilated allied Analyst 8a 25892 | -3/Section 7 | Spotted S7 Guard 25922 | -3/Section 7 | Destroyed S7 Guard 25940 | -3/Section 7 | Found Core Membrane 25940 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 26085 | -3/Section 7 | Entered Research 26085 | -2/Research | Accompanied by 1 ally 26085 | -2/Research | Evolved 2 slots: Propulsion x2 26326 | -2/Research | Discovered new exit (range 10) 26418 | -2/Research | Entered Access 26418 | -1/Access | Accompanied by 2 allies 26418 | -1/Access | Evolved 2 slots: Utility x2 26441 | -1/Access | Build established: Hauler-Mutant 26559 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-314) 27046 | -1/Access | Garrison activated, responded to threat 27101 | -1/Access | Lost 7 parts (2p3u2w) 27262 | -1/Access | Discovered new exit (range 6) 27350 | -1/Access | Fabricated Imp. Heavy Treads (x2) 27395 | -1/Access | Fabricated Imp. Heavy Treads (x2) 27457 | -1/Access | Build established: Scavenger-Mutant 27654 | -1/Access | Lost 3 parts (1p1u1w) 27859 | -1/Access | Core integrity fell below 50% 27861 | -1/Access | Used Subatomic Replicator to replicate Imp. Heavy Treads 27888 | -1/Access | Destroyed 7 combat bots 27902 | -1/Access | Lost 9 parts (2p2u5w) 27927 | *** | Escaped! Last Messages --------------- Investigation squad. 27844_ Core Membrane filtered system corruption (1). 27844_ Hvy. Machine Gun destroyed. 27845_ Fabricator zaps Cogmind with an electromagnetic arc. 27845_ Core Membrane filtered system corruption (1). 27847_ Emergency Access malfunctions. 27849_ Fabricator zaps P-80 Master with an electromagnetic arc. 27850_ Core Membrane filtered system corruption (1). 27852_ P-80 Master destroyed. 27861_ Dropped Imp. Heavy Treads. 27861_ Replicated Imp. Heavy Treads. 27864_ S-43 Plague destroyed. 27864_ Power Sword destroyed. 27867_ S-43 Plague destroyed. 27867_ U-05 Engineer lays Concrete. 27868_ Slug penetrates Wall. 27871_ Penetrated by Slug. 27871_ Lgt. Particle Reactor destroyed. 27874_ Penetrated by Slug. 27878_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | + + """" #??????????????????? | | # #### #########??????????????????? | | ??? # # % ##?????????????????????????? | | ??????? # # ##????????????????????????? | | ##########" # ?????????????????????????? | | " [ ??????????????????????????? | | =%* #??????????????????????????? | | #??????????????????????????? | | %[ #??????????????????????????? | | % #??????????????????????????? | | #??????????????????????????? | | "#######??????????????????????????? | | = #?????????????????????????????????? | | === #?????????????????????????????????? | | #?????????????????????????????????? | | ###?????????????????????????????????? | | # #???????????????????????????????????? | | #########?# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# %####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #?########??????????????????????????? | | ??????????# =# #??????????????????????????? | | ??????????# %#! ##?????????????????????????? | | ??????????#%[+[ #?????????????????????????? | | ??????????#[%#| ##?????????????????????????? | | ??????????#!=# #??????????????????????????? | | ??????????#%=#? !!!#??????????????????????????? | | ??????????#= #? !!!#??????????????????????????? | | ??????????# #?? ! !! #??????????????????????????? | | ??????????# #?? #??????????????????????????? | | ??????????# #???######??????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?########## #???????????????????????????????????? | | ## # #???????????????????????????????????? | | / # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 100 Energy Generation 86 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Power Amplification 40 EM Shielding 4 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 90 Evasion (%) 57 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Hyp. Gauss Cannon | -3/Research | Scanalyzed Imp. Heavy Treads | -3/Research | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -6/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -4/Factory Imp. Heavy Treads | x2 | -1/Access Imp. Heavy Treads | x2 | -1/Access Alien Tech Used ----------------- Sigix Broadsword Core Stripper Integrated Singularity Reactor Core Membrane Integrity Redistributor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionSystemRecalibrator Manual? 0 Play Time 03:07:04 Cumulative 558.1 hours Start 2020.06.02 @ 14:22:43 End 2020.06.03 @ 04:57:26 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 415 Adventurer 4 Explorer 0 Win Type 0 Total 65 Types 54/4/3/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64a94775-14f6-40b5-b040-ebb049c827bb