Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.04 @ 22:57:37 Player: TheDishwasher Result: Destroyed by as-25216 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (968) 968 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 2717 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/400 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Nuclear Core Light Angular Momentum Engine Heat Sink Improved Heat Sink Structural Scanner Signal Interpreter Seismic Detector Transport Network Coupler Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Field Laser Field Laser Assault Rifle Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Field Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Angular Momentum Engine Light Treads Light Treads Aluminum Leg Heat Sink Improved Heat Sink Structural Scanner Signal Interpreter Seismic Detector Transport Network Coupler Targeting Computer Light Armor Plating Light Armor Plating Hacking Suite Field Laser Field Laser Assault Rifle Assault Rifle Autogun Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 37 | 7 4 6 15 5 Power 4 | 1 . 1 1 1 Engine 3 | 1 . . 1 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 14 | 2 . 3 7 2 Treads 1 | . . . 1 . Leg . | . . . . . Wheel 13 | 2 . 3 6 2 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 1 4 . Device 4 | 1 1 1 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 2 2 1 3 2 Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 15 | . . 1 2 12 Power 2 | . . . . 2 Propulsion 6 | . . . 1 5 Utility 3 | . . 1 1 1 Weapon 4 | . . . . 4 Highest Loss Streak 12 | . . 1 1 12 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 97 99 99 74 Engine 11 | . 14 13 7 11 Core 1 | . . . 3 . Treads 2 | . . . 8 . Wheel 26 | . 28 27 24 17 Device 11 | . 14 14 6 . Storage 12 | . 14 14 11 11 Hackware 4 | . . . 10 11 Protection 1 | . . . 3 5 Energy Gun 6 | . . . 18 11 Ballistic Gun 17 | . 25 28 3 2 Naked Turns . | . . . . . Heaviest Build 99 | 15 91 91 99 99 Greatest Support 36 | 26 26 26 36 30 Greatest Overweight (x) 29 | . 3 3 4 29 Average Overweight (x) 2 | . 2 3 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 24 25 25 25 Most Carried 25 | 8 25 25 25 24 Average Carried 20 | 5 16 24 24 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 8 25 24 24 19 Class Distribution -------------------- 62% | Mutant 35% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1010 | 342 135 311 222 . Remotely . | . . . . . Salvage Created 1937 | 245 186 335 1048 123 Parts 127 | 23 21 21 55 7 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 38 | . 4 7 20 7 Guns 30 | . 4 7 18 1 AOE 8 | . . . 2 6 Classes Destroyed 11 | 3 3 1 1 3 Worker 8 | 2 2 . 3 1 Builder 1 | . . . . 1 Tunneler 8 | 5 1 2 . . Hauler 4 | . . . 4 . Recycler 5 | 1 . 1 2 1 Watcher 4 | . 2 . 2 . Swarmer 17 | . 3 4 10 . Grunt 12 | . 1 2 9 . Sentry 2 | . . 1 1 . Demolisher 1 | . . . . 1 Assembled 6 | . . . . 6 Best Kill Streak 10 | 5 5 3 10 8 Combat Bots Only 6 | . 4 2 5 6 Max Kills in Single Turn 3 | 1 1 2 1 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1967 | . 82 450 350 1085 Core 546 | . . 135 61 350 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 27 | . 27 . . . Core Remaining (%) 73 | 100 . 46 . . Volleys Fired 125 | 12 21 33 48 11 Largest 2 | 2 2 2 2 2 Hottest 108 | 40 43 43 108 108 Shots Fired 241 | 24 42 66 94 15 Gun 235 | 24 42 66 94 9 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 157 | 24 42 66 22 3 Thermal 53 | . . . 48 5 Explosive 6 | . . . . 6 Electromagnetic 25 | . . . 24 1 Robot Hit Streak 24 | 10 8 24 20 15 Robot Miss Streak 6 | 2 2 3 6 2 Penetration Max . | . . . . . Secondary Targets 5 | . 2 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 165 | 17 25 51 64 8 Core Hits 91 | 9 10 14 36 22 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 5 | . 1 1 3 . Burn 2 | . . . 2 . Destroy 2 | . 1 1 . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3138 | 236 331 753 1160 658 Guns 2394 | 236 331 753 978 96 Cannons . | . . . . . Explosions 744 | . . . 182 562 Melee . | . . . . . Ramming . | . . . . . Kinetic 1503 | 236 331 753 153 30 Thermal 756 | . . . 706 50 Explosive 562 | . . . . 562 Electromagnetic 317 | . . . 301 16 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . . 44 19 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 331 | . 4 52 331 101 Average Temperature 55 | . 2 12 74 37 Received Heat Transfer 362 | . 6 189 87 80 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1556 | . . . 1445 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 498 | 40 157 175 498 168 Initial 163 | . 22 12 18 163 Average 136 | 15 78 58 288 129 Maximum Alert Level 2 | . . . 2 . Low Security (%) 77 | 100 100 100 25 100 Level 1 13 | . . . 42 . Level 2 9 | . . . 32 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 3 . Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 9 13 26 16 Peak Tracking Total 17 | . 4 3 4 17 Tactical Retreats 5 | . . 1 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . 1 1 3 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 10 | . 8 . 2 . Terminals 9 | . 7 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 24 . 6 . Successful 18 | . 14 . 4 . Failed 12 | . 10 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 22 . 6 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 12 . 4 . Record 4 | . 4 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Recycling Unit Index 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Disarm Traps 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 6 . 2 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 5 | . . 2 . 3 Largest Group 3 | . . 2 . 3 Highest-Rated Group 45 | . . 45 . 40 Highest-Rated Ally 31 | . . 31 . 16 Total Orders 1 | . . . . 1 GUARD 1 | . . . . 1 Ally Attacks 12 | . . 9 . 3 Total Damage 196 | . . 147 . 49 Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2387 | 139 789 618 733 108 Spaces Moved 1415 | 97 506 374 399 39 Core 19 | 17 . . . 2 Treads . | . . . . . Legs . | . . . . . Wheels 1396 | 80 506 374 399 37 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 135 116 125 Average Speed 132 | 82 133 135 133 199 Slowest Speed 1500 | 90 135 135 140 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 94 84 44 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . . 14 27 Melee . | . . . . . Projectile . | . . . . . AOE 41 | . . . 14 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1707 | 131 578 430 513 55 Wait 55 | . 26 6 23 . Move 1411 | 96 505 373 398 39 Hop . | . . . . . Pick Up 53 | 15 19 6 13 . Fast Attach 5 | 1 . . 4 . Attach 25 | 6 1 5 8 5 Detach . | . . . . . Swap 7 | . 3 1 3 . Drop 26 | 1 3 6 16 . Fire 125 | 12 21 33 48 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Repaired Assault Rifle 699 | -10/Materials | Discovered new exit (range 19) 929 | -10/Materials | Entered Mines 1411 | -10/Mines | Discovered new exit (range 10) 1421 | -10/Mines | Learned location of Storage (-9) 1538 | -10/Mines | Core integrity fell below 50% 1547 | -10/Mines | Entered Materials 1547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1838 | -9/Materials | Build established: Hacker-Mutant 2181 | -9/Materials | Discovered new exit (range 6) 2199 | -9/Materials | Discovered new exit (range 17) 2280 | -9/Materials | Entered Mines 2280 | -9/Mines | Discovered new exit (range 3) 2285 | -9/Mines | Met a Derelict bent on vengeance 2294 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2317 | -9/Mines | Assembled infested the area 2348 | -9/Mines | Core integrity fell below 50% 2372 | -9/Mines | Core integrity fell below 20% 2388 | -9/Mines | Destroyed by as-25216 with Assembled Heavy Rifle Last Messages --------------- The unstable cave ceiling collapses. Hvy. Ion Engine destroyed. R-06 Scavenger collects Sml. Storage Unit. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. as-54669 destroyed. Mni. Grenade Launcher destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Critical hit (Destroy). Wheel destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. T-07 Excavator destroyed. Autogun destroyed. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ?????????????? ??##a#???????????????????????????? | | ?????????????? ## ###????????????????????????? | | ?????????????? # ????????????????????????? | | ??????????????# ????????????????????????? | | ??????????????# % ????????#####???????????? | | ??????????????? # #???????# #???###?????? | | ???????????????? a ######### #??# #?????? | | ?????????????????# #### ### #?????? | | ????????????### ?# ## #??????? | | ???????????## # #= #???????? | | ???????????#^ ## #= = ##???????? | | ?????????????? # *% % * ########?? | | ????????????# # ## #?? | | ?????????????????# @# # % < #?? | | ?????????????????# * # %### #?? | | ?????????????????## %! k ## #####?# #?? | | ??????????????????# # ### #??????# #?? | | ??????????????????# ## ? #?????# #?? | | ?????????????????# # ##### ## #????#######?? | | ?????????????????# # ????# #?? #???????????? | | ?????????????????# ?# ???? ??? #??????????? | | ?????????????????##?# ???? #???? ??????????? | | ????????????????????# ???? #????? ??????????? | | ????????????????????# ???? ????? ???????????? | | ????????????????????# ???? #?????? ????????????? | | ????????????????????# ???? ????????????????????? | | ???????????????????? ????? ????????????????????? | | ???????????????????? #???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalHellfireBiocell Manual? 0 Play Time 00:36:08 Cumulative 60.4 hours Start 2022.12.04 @ 22:23:43 End 2022.12.04 @ 22:57:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b928218-8b10-4479-807e-74b75a216de4