Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 22:59:16 Player: GiggleBox Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (232) 1160 Value Destroyed (7722) 7722 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1586) 1586 TOTAL SCORE: 17488 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 209 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Warlord 500 Friendly Fire -245 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Walking (100) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Makeshift Transmission Jammer > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Experimental Matter Compressor (500) Machine Analyzer Makeshift Transmission Jammer Makeshift Cloaking Device Mapping Drone Bay (3/3) Heavy Phase Cannon Improved Proton Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Core Analyzer Experimental Focal Shield Advanced Shield Generator > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Micro Fission Core Experimental Matter Compressor Machine Analyzer Advanced Terrain Scanner Makeshift Transmission Jammer Makeshift Transmission Jammer Phase Shifter Makeshift Cloaking Device Mapping Drone Bay Heavy Phase Cannon Improved Proton Missile Launcher Plasma Cutter [Rating: 106] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Companion Sword Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 . . . 4 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 1 . . . . 1 . . . . Utility 5 | . . . 1 . 1 . . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 176 | 3 8 2 17 3 25 25 . 15 27 1 3 . 4 19 2 5 9 8 Power 21 | . 1 1 1 . 2 1 . 2 6 . 1 . . 3 1 . 1 1 Engine 10 | . 1 1 1 . 1 1 . 1 2 . 1 . . . . . . 1 Core 9 | . . . . . 1 . . 1 3 . . . . 3 1 . . . Reactor 2 | . . . . . . . . . 1 . . . . . . . 1 . Propulsion 67 | 2 . . 8 1 8 11 . 6 9 . 1 . 3 8 . 2 4 4 Treads 33 | 2 . . 8 1 8 7 . 1 2 . 1 . 1 1 . . . 1 Leg 28 | . . . . . . . . 5 7 . . . 2 7 . 2 2 3 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 4 . . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . . . . . . . . 1 . Utility 57 | 1 2 . 1 . 11 6 . 4 12 1 1 . 1 7 1 2 4 3 Device 26 | 1 1 . . . 4 1 . 3 6 1 . . 1 2 1 1 1 3 Storage 4 | . 1 . . . 1 . . 1 . . . . . . . . 1 . Processor 11 | . . . . . 1 1 . . 2 . 1 . . 4 . . 2 . Hackware 2 | . . . . . . . . . 1 . . . . 1 . . . . Protection 14 | . . . 1 . 5 4 . . 3 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | . 5 1 7 2 4 7 . 3 . . . . . 1 . 1 . . Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 . 1 . . . . . 1 . . . . Ballistic Gun 12 | . 1 1 4 1 3 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . Launcher 6 | . 1 . 2 1 . 1 . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Impact Weapon 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . 1 . . . . . . . . 6 . Parts Lost 63 | . . . 1 2 12 3 . . 9 . . . . 10 . 11 . 15 Power 8 | . . . . . 1 1 . . 1 . . . . . . 1 . 4 Propulsion 27 | . . . . 1 4 1 . . 2 . . . . 7 . 6 . 6 Utility 24 | . . . 1 . 4 1 . . 6 . . . . 3 . 4 . 5 Weapon 4 | . . . . 1 3 . . . . . . . . . . . . . Highest Loss Streak 11 | . . . 1 1 3 1 . . 3 . . . . 3 . 5 . 11 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . Average Backups 14 | 6 12 14 14 14 15 18 15 14 14 14 14 15 14 12 12 13 13 12 Power . | 1 2 1 1 1 . . . . . . . . . 1 1 1 2 2 Propulsion 2 | 4 4 3 4 3 2 3 1 1 2 4 4 4 4 2 . . . . Utility 6 | . 2 4 3 2 4 6 7 8 8 7 7 8 7 5 8 9 7 6 Weapon 3 | 1 3 4 5 6 6 6 5 2 1 2 2 2 2 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 4 1 8 1 2 8 . 7 1 . 3 . 2 1 . . 1 1 Power 3 | . . 1 . . . 2 . . . . . . . . . . . . Propulsion 13 | . 2 . 3 . . 5 . 2 . . . . . 1 . . . . Utility 16 | . 2 . 2 . 2 . . 2 1 . 3 . 2 . . . 1 1 Weapon 8 | . . . 3 1 . 1 . 3 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 97 95 100 96 91 93 93 93 93 91 94 82 68 80 Engine 6 | . 14 14 10 11 6 8 9 9 3 . 1 6 6 . . . . . Core 3 | . . . . . 2 . . . 6 13 10 6 6 10 11 10 1 . Treads 15 | . 28 28 33 32 35 27 . 1 6 6 6 6 6 5 5 3 . 2 Leg 12 | . . . . . . . . 9 25 26 26 26 26 28 29 21 19 26 Hover 4 | . . . . . . 8 36 24 . . . . . . . . . . Device 11 | . 13 14 19 11 8 3 . 2 18 19 11 6 12 15 17 11 9 12 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 Processor 9 | . . . . . 3 10 18 16 6 6 12 13 13 16 17 16 19 20 Protection 5 | . . . 2 11 13 8 9 7 6 6 8 13 6 . . 3 . . Energy Gun 1 | . 13 14 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 9 5 . . . . . . . . . . Ballistic Gun 6 | . 14 14 19 21 17 13 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 7 6 6 6 6 6 5 5 5 5 5 Peak Build Rating 106 | 7 11 12 16 17 30 38 38 44 67 68 68 65 74 85 86 81 102 106 Average Rating 45 | 6 9 11 15 16 23 30 38 39 60 67 66 65 68 79 79 71 79 95 On Entrance 44 | 6 7 11 12 16 16 30 38 38 37 67 68 65 65 69 78 80 43 92 Avg Prop Armor Cover (%) 7 | . . . . . . . . 11 7 5 5 6 7 9 12 6 . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 15 32 33 42 42 70 70 40 42 56 58 61 61 61 59 54 57 64 67 Greatest Support 145 | 40 40 40 60 60 84 84 33 61 76 76 76 76 76 92 88 88 100 145 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 . . . . . . 1 . . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 8 14 15 15 15 17 18 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 15 15 15 15 20 20 15 15 15 15 15 15 15 15 13 14 15 14 Average Carried 14 | 6 12 14 14 14 15 18 15 14 14 14 14 15 14 12 12 13 13 12 Final Capacity 20 | 8 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 14 15 15 15 20 15 15 15 15 15 15 15 15 11 13 14 13 8 Class Distribution -------------------- 55% | Mutant 30% | Scavenger-Mutant 7% | Assassin 4% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 6251 | 245 426 182 666 342 1264 953 75 150 488 60 40 . 100 444 . 121 198 497 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9837 | 79 525 126 1245 292 1583 1522 96 . 1227 97 383 . 243 1341 58 459 . 561 Parts 582 | 6 38 9 86 20 96 95 2 . 62 9 9 . 10 90 1 26 . 23 Haulers Intercepted 8 | . 1 . 3 . . 2 . . 2 . . . . . . . . . Recyclers Shooed 6 | 1 1 . . . 3 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . 9 4 . 17 . . 22 . 20 Prevented 2 | . . . . . . . . . . . . . 1 . . . . 1 Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 193 | . 13 3 24 26 34 30 . . 14 4 2 . 5 18 . 11 . 9 Melee 55 | . . . . . . . . . 14 4 2 . 5 17 . 6 . 7 Guns 94 | . 9 3 20 6 27 29 . . . . . . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . . . . . . AOE 43 | . 4 . 4 20 6 1 . . . . . . . 1 . 5 . 2 Classes Destroyed 21 | 2 5 . 5 2 1 . . . 1 . 1 . 2 1 1 . . . Worker 12 | . . . 2 . 4 2 . . 2 . . . . 2 . . . . Builder 4 | . 1 . . . . 1 1 . 1 . . . . . . . . . Tunneler 4 | 1 . . . 1 . . . . . . . . . 2 . . . . Hauler 8 | . 1 . 3 . . 2 . . 2 . . . . . . . . . Recycler 10 | 1 . . . 2 1 1 1 . 2 . . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Operator 5 | . . . 2 . 1 2 . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . 1 . . . . 2 Watcher 12 | . 3 . 4 . 4 . . . . . . . . 1 . . . . Swarmer 44 | . 3 . 4 8 8 7 . . 3 4 . . 2 . . 5 . . Cutter 2 | . . . . . . . . . . . . . . 2 . . . . Grunt 59 | . 10 3 8 . 16 11 . . 6 . . . . . . 3 . 2 Brawler 5 | . . . 3 . 1 1 . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . 1 Sentry 35 | . . . 8 . 8 11 . . . . 1 . 2 3 . . . 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Hunter 7 | . . . . . 1 . . . . . . . . 2 . 2 . 2 Programmer 17 | . . . . . . . . . 5 . . . . 11 . 1 . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 17 | . . . . 17 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 19 | 2 4 2 5 19 9 9 1 . 4 4 1 . 1 3 . 5 . 3 Combat Bots Only 17 | . 3 2 5 17 6 7 . . 4 4 1 . 1 2 . 5 . 3 Max Kills in Single Turn 6 | 1 2 2 3 6 4 1 1 . 1 1 1 . 1 1 1 5 . 2 Gunslinging 1 | . . 1 . 1 1 . . . . . . . . . . . . . Exploded 6 | . 2 . 3 6 4 1 . . . . . . . 1 . 5 . 2 Melee 2 | . . . . . . . . . 1 1 1 . 1 1 . 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Hostile Shots Fired 1117 | . 43 2 60 52 164 160 4 . 133 18 19 . 15 174 6 99 . 168 Missed 303 | . 14 . 21 10 37 26 1 . 42 5 7 . 5 48 4 43 . 40 Hits 814 | . 29 2 39 42 127 134 3 . 91 13 12 . 10 126 2 56 . 128 Melee 28 | . . . . . . 1 . . . . . . . 5 . . . 22 Projectile 786 | . 29 2 39 42 127 133 3 . 91 13 12 . 10 121 2 56 . 106 AOE 19 | . . . . 12 1 . . . . . . . 3 3 . . . . Critical Strikes 42 | . . . 2 . 8 6 . . 7 . . . 1 9 . 1 . 8 Part Disruptions 3 | . . . . 1 . . . . . . . . . 2 . . . . Damage Taken 13230 | . 248 28 406 730 1812 1524 41 . 1744 202 171 . 395 2458 . 890 . 2581 Core 1862 | . 8 . 39 137 50 173 14 . 267 17 . . 126 234 . 137 . 660 Absorbed by Shields 1340 | . 88 5 115 . 112 294 . . 58 . . . . 506 . 117 . 45 Redirected to Shielding 9 | . . . . . . . 9 . . . . . . . . . . . Ignored by Resistances 291 | . . . . . . . . . . . . . . . . . . 291 Regen/Repaired (Parts) 249 | . 17 . . . 98 63 . . . . . . . . . . 71 . Core Remaining (%) 71 | 100 . 96 . 56 . . . 56 . . . . 51 . . . . . Volleys Fired 374 | 5 41 3 72 26 106 109 4 . . . . . 3 2 1 1 . 1 Largest 2 | 2 2 2 2 2 2 2 1 . . . . . 1 1 1 1 . 1 Hottest 90 | 70 85 88 88 63 71 46 75 . . . . . 80 90 90 43 . 43 Shots Fired 715 | 10 80 6 140 49 209 209 4 . . . . . 3 2 1 1 . 1 Gun 663 | 10 78 6 138 36 195 200 . . . . . . . . . . . . Cannon 21 | . . . . . 11 . 4 . . . . . 3 2 1 . . . Launcher 31 | . 2 . 2 13 3 9 . . . . . . . . . 1 . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 611 | 5 39 3 122 36 206 200 . . . . . . . . . . . . Thermal 73 | 5 39 3 16 . . . 4 . . . . . 3 2 1 . . . Explosive 22 | . 2 . 2 13 3 2 . . . . . . . . . . . . Electromagnetic 9 | . . . . . . 7 . . . . . . . . . 1 . 1 Robot Hit Streak 38 | 3 13 3 14 9 26 38 3 . . . . . . . . 4 . . Robot Miss Streak 5 | 1 5 1 2 3 2 3 . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . Secondary Targets 14 | . 1 1 1 2 4 5 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 738 | 6 53 4 98 27 166 174 9 1 53 4 12 . 17 63 1 16 . 34 Core Hits 377 | 3 30 4 50 49 79 67 . . 25 3 5 . 7 25 1 13 . 16 Critical Kills 3 | . . . . . 3 . . . . . . . . . . . . . Critical Parts Destroyed 13 | . . . . . 6 3 4 . . . . . . . . . . . Critical Strikes 24 | . . . . . 9 3 4 . 2 . 2 . . . . 2 . 2 Destroy 11 | . . . . . 9 2 . . . . . . . . . . . . Smash 5 | . . . . . . 1 4 . . . . . . . . . . . Melee Attacks 338 | . 2 . 3 . . 16 10 1 88 10 14 . 23 109 3 17 . 42 Impact 26 | . 2 . 3 . . 12 9 . . . . . . . . . . . Slashing 306 | . . . . . . . . . 88 10 14 . 23 109 3 17 . 42 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . 1 . . . . 7 5 1 12 . 2 . 4 6 1 . . 4 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 9 | . . . . . . . . . 4 . . . . 1 . 3 . 1 Damage Inflicted 21854 | 74 940 61 2008 1863 3122 3446 559 . 2528 171 753 . 803 2994 95 891 . 1546 Guns 7641 | 74 701 61 1569 363 2328 2545 . . . . . . . . . . . . Cannons 323 | . . . . . 278 . 45 . . . . . . . . . . . Explosions 3138 | . 188 . 438 1462 420 316 . . . . . . . . . 216 . 98 Melee 10558 | . 48 . . . . 549 514 . 2528 171 753 . 803 2974 95 675 . 1448 Ramming 194 | . 3 . 1 38 96 36 . . . . . . . 20 . . . . Kinetic 7197 | 36 305 15 1327 363 2606 2545 . . . . . . . . . . . . Thermal 912 | 38 396 46 242 . . 15 45 . . . . . . . . 130 . . Explosive 2779 | . 188 . 438 1462 420 271 . . . . . . . . . . . . Electromagnetic 214 | . . . . . . 30 . . . . . . . . . 86 . 98 Impact 1111 | . 48 . . . . 549 514 . . . . . . . . . . . Slashing 9447 | . . . . . . . . . 2528 171 753 . 803 2974 95 675 . 1448 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 2 . . . . 13 13 13 13 . Average Corruption 5 | . . . . . . . . . 1 . . . . 5 13 13 13 . Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 65 | . . . . . . . . . 13 . . . . 27 9 14 2 . Message Errors 16 | . . . . . . . . . 2 . . . . 5 4 4 1 . Matter Fused 16 | . . . . . . . . . 5 . . . . 8 1 1 1 . Heat Flow Errors 5 | . . . . . . . . . 1 . . . . 3 . 1 . . Energy Discharges 15 | . . . . . . . . . 2 . . . . 7 2 4 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . . . 2 . . . . 2 1 1 . . Data Loss (major) 5 | . . . . . . . . . 1 . . . . 1 1 2 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1533 | . . . 1 116 . 213 420 . 114 27 249 . 74 300 . 3 . 16 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 141 | . . . 1 116 . 8 . . . . . . . . . . . 16 Melee 1392 | . . . . . . 205 420 . 114 27 249 . 74 300 . 3 . . Knockbacks 7 | . . . . . 2 . 5 . . . . . . . . . . . Impact 4 | . . . . . . . 4 . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . 19 . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . Rammed 20 | . 2 1 . 5 9 3 . . . . . . . . . . . . Targets Rammed 25 | . 2 1 1 6 10 3 . . . . . . . 2 . . . . Kicked 2 | . . . . . . . . . . . . . . 2 . . . . Crushed 3 | . . . 1 1 1 . . . . . . . . . . . . . Highest Temperature 216 | 36 120 54 94 70 122 75 32 . 214 . 10 . 138 216 42 201 . 10 Average Temperature 29 | 16 35 25 27 28 28 11 20 . 76 . 6 . 70 82 20 96 . 10 Received Heat Transfer 2902 | . 121 15 118 20 796 606 9 . 571 . 92 . 18 99 . 147 . 290 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . 1 Robots Corrupted 2 | . . . . . . 1 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . 2 6 . . . . . . . . . . 3 Impact Corruptions 16 | . . . . . . 8 8 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 1 . . . . . . . . . 1 . . . . . Heat Transferred 2111 | 111 1110 111 555 . . 50 74 . . . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Maximum Alert Level 2 | . . . 1 . 2 1 . . . . . . . . . . . . Low Security (%) 88 | 100 100 100 95 100 52 70 100 . 100 . . . . 100 . . . . Level 1 10 | . . . 4 . 41 29 . . . . . . . . . . . . Level 2 . | . . . . . 5 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 429 | 5 150 86 258 181 429 261 132 . 115 . . . . 154 . . . . Initial 101 | . . 19 1 33 . 28 101 . . . . . . 9 . . . . Average 78 | 2 59 12 93 45 195 119 68 . 38 . . . . 31 . . . . Influence Increases 5856 | 10 400 194 783 242 1065 958 164 . 467 165 80 . 205 628 15 260 . 220 Destroy 0b10 Robot/C 3620 | . 260 140 480 180 680 600 . . 280 80 60 . 140 360 . 220 . 140 Destroy 0b10 Robot/NC 320 | 10 25 5 55 15 50 45 10 . 35 . 10 . 15 35 . . . 10 Destroy Leader 840 | . 58 30 154 20 168 164 . . 84 10 . . 10 122 . 10 . 10 Allied During Kill 48 | . . 13 . . . . . . . . 10 . 25 . . . . . Successful Hack 212 | . 41 6 26 . 28 38 . . 25 . . . . 48 . . . . Select Force Hacks 120 | . . . . . . . 120 . . . . . . . . . . . Disable Machine 105 | . . . 15 . . 45 15 . 30 . . . . . . . . . Destroy Structure 201 | . 16 . 23 27 34 36 4 . 13 . . . . 48 . . . . Partial Spotted 45 | . . . . . 30 . . . . . . . . 15 . . . . Lose Combat Pursuer 345 | . . . 30 . 75 30 15 . . 75 . . 15 . 15 30 . 60 Influence Decreases 5856 | 10 349 239 704 327 997 765 425 . 432 200 80 . 189 499 160 208 52 220 Entered New Map 417 | . . 32 5 52 . 40 160 . . 14 . . . 7 55 . 52 . Time Decay 4319 | 10 349 185 539 275 577 545 265 . 356 186 80 . 149 430 105 128 . 140 Lost Part 448 | . . . 10 . 120 30 . . 76 . . . . 62 . 80 . 70 Lost Ally 72 | . . 22 . . . . . . . . . . 40 . . . . 10 Purge Threat 600 | . . . 150 . 300 150 . . . . . . . . . . . . Squads Dispatched 41 | . 2 . 2 . 4 7 . . 11 . . . . 13 . 1 . 1 Investigation 12 | . 2 . . . . 1 . . 5 . . . . 4 . . . . Extermination 9 | . . . . . . . . . 5 . . . . 4 . . . . Reinforcement 12 | . . . 2 . 4 2 . . 1 . . . . 3 . . . . Assault 4 | . . . . . . . . . . . . . . 2 . 1 . 1 Garrison 4 | . . . . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 61 | . 2 . 6 . 5 5 . . . . . . 43 . . . . . Communications Jammed 1 | . . . . . . . . . 1 . . . . . . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . . . . . . Times Spotted 315 | . 18 7 37 31 52 50 6 . 19 7 4 . 13 36 1 16 . 18 Peak Tracking Total 18 | . 4 2 5 18 7 9 1 . 3 4 2 . 4 5 1 5 . 5 Tactical Retreats 17 | . . . 2 1 2 2 2 . . 3 . . 1 . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 11 | . 4 . 2 . . . . . 5 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 40 | . . . . . . 40 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 9 | . . . 1 . . 3 1 . 2 . 1 . . . . . 1 . Max in Single Turn 1 | . . . 1 . . 1 1 . 1 . 1 . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 2 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 92 | . 8 1 11 . 10 11 10 6 10 . . 4 . 14 1 . 6 . Terminals 47 | . 7 1 8 . 7 8 6 . 3 . . . . 7 . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . . . . . . . . . Recycling Units 16 | . . . 1 . . 1 4 . 6 . . . . 4 . . . . Scanalyzers 5 | . . . 2 . 1 . . . 1 . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . 1 . . . . Total Hacks 271 | . 25 3 36 . 30 34 21 24 19 . . 28 . 28 1 . 22 . Successful 192 | . 19 3 25 . 20 20 10 24 10 . . 28 . 10 1 . 22 . Failed 78 | . 5 . 11 . 10 14 11 . 9 . . . . 18 . . . . Catastrophic 16 | . . . 1 . 2 . 6 . 3 . . . . 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 112 | . 18 2 13 . 19 17 14 . 15 . . . . 14 . . . . Terminals 143 | . 23 3 29 . 25 26 17 . 5 . . . . 15 . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . Repair Stations 9 | . 2 . . . 2 5 . . . . . . . . . . . . Recycling Units 22 | . . . 1 . . 2 4 . 10 . . . . 5 . . . . Scanalyzers 14 | . . . 6 . 2 . . . 4 . . . . 2 . . . . Garrison Access 6 | . . . . . 1 1 . . . . . . . 4 . . . . Terminal Hacks 115 | . 8 3 11 . 6 7 4 24 . . . 28 . 1 1 . 22 . Record 46 | . . . . . . . . 18 . . . 11 . . . . 17 . Part Schematic 10 | . . . . . . . 1 . . . . 9 . . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . 5 . . . . . . Robot Analysis 14 | . . 2 4 . . 2 1 5 . . . . . . . . . . Prototype ID Bank 14 | . 3 . 2 . . 1 . . . . . 3 . . . . 5 . Open Door 4 | . . . . . . 2 . 1 . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . 1 1 1 . 1 . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 1 . 2 1 . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . 1 1 . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . 2 . . . 2 4 . . . . . . . . . . . . Scan Component 4 | . 1 . . . 1 2 . . . . . . . . . . . . Repair 4 | . 1 . . . 1 2 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 6 . 2 . . . 4 . . . . 1 . . . . Retrieve Study 13 | . . . 6 . 2 . . . 4 . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 52 | . 9 . 7 . 9 8 6 . 6 . . . . 7 . . . . Terminals 39 | . 9 . 7 . 9 8 2 . 1 . . . . 3 . . . . Botnet 15 | . 2 . 2 . 3 2 2 . 1 . . . . 3 . . . . Operators 4 | . 2 . . . 1 1 . . . . . . . . . . . . Skim 20 | . 5 . 5 . 5 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . . 4 . 5 . . . . 4 . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . Fedlink 9 | . . . . . . . . . 5 . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 1 8 . 8 8 6 . 6 . . . . 10 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 6 . 2 . . . 4 . . . . 1 . . . . Parts Repaired 4 | . 1 . . . 1 2 . . . . . . . . . . . . Time 146 | . 26 . . . 32 88 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 421 | . . . . . . 421 . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 4 1 1 . . . . . . . . . . Non-combat 3 | . . . . . . 3 . . . . . . . . . . . . Combat 3 | . . . . . . 1 1 1 . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . 4 1 1 . . . . . . . . . . parse_system 4 | . . . . . . 2 1 1 . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 3 . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 7 | . . 3 . . . . . . . . 3 . . . . . . 1 Largest Group 3 | . . 3 . . . . . . . . 3 3 3 . . . . 1 Highest-Rated Group 87 | . . 40 . . . . . . . . 87 87 87 . . . . 47 Highest-Rated Ally 47 | . . 16 . . . . . . . . 29 29 29 . . . . 47 Total Orders 2 | . . . . . . . . 1 . . . . 1 . . . . . RETURN 2 | . . . . . . . . 1 . . . . 1 . . . . . Ally Attacks 100 | . . 34 . . . . . . . . 25 . 39 . . . . 2 Total Damage 1119 | . . 269 . . . . . . . . 381 . 413 . . . . 56 Kills 11 | . . 5 . . . . . . . . 2 . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Active Infowar (turns) 16333 | 17 122 513 1737 966 149 389 599 2545 2222 1051 931 101 1480 1930 286 338 524 433 Optics 3610 | . . . . . . 389 599 2545 77 . . . . . . . . . Sensors 6682 | . . . . . . . . . 2206 1037 931 101 1480 927 . . . . Terrain 3483 | . . . . . . . . . . 1051 48 . . 859 286 336 524 379 Seismic 3504 | 17 122 513 1737 966 149 . . . . . . . . . . . . . Cloaking 150 | . . . . . . . . . . . . . . . . . . 150 Jamming 6375 | . . . . . . . . . 1899 1051 605 . 441 1930 286 95 . 68 Robot Analysis Total 14 | . . 2 4 . . 2 1 5 . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . 1 1 . 3 . 1 2 . . Drone Launches 3 | . . . . . . . . 1 . . . . 2 . . . . . Drone Recoveries 3 | . . . . . . . . 1 . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 20975 | 52 1159 942 1738 966 1774 1798 599 2545 2222 1051 931 101 1480 1930 286 411 524 466 Spaces Moved 13824 | 20 574 543 827 540 724 780 519 2197 1467 927 802 90 1058 1433 248 313 468 294 Core . | . . . . . . . . . . . . . . . . . . . Treads 3782 | 20 574 543 827 540 724 554 . . . . . . . . . . . . Legs 7770 | . . . . . . . . 670 1467 927 802 90 1058 1433 248 313 468 294 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 2272 | . . . . . . 226 519 1527 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 160 160 160 160 160 152 100 100 40 105 105 105 105 101 99 105 105 102 102 Average Speed 120 | 160 160 160 160 160 158 137 100 104 113 105 105 105 103 103 105 110 102 104 Slowest Speed 200 | 160 160 160 160 160 200 195 100 125 187 105 105 105 105 105 105 175 105 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 2 93 92 77 92 61 92 98 94 30 83 76 73 78 42 47 53 69 41 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 18 | . 1 1 3 . 1 1 4 1 1 1 . 1 1 . . 1 1 . Known Exits Taken 17 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 3 . . . 5 . 2 3 . 5 . 1 2 . 2 Spaces Dug 112 | . 8 . 8 13 15 18 4 . 13 2 . . 3 24 3 . . 1 Terrain Destroyed 198 | . 16 . 18 44 35 33 4 . 13 2 . . 3 24 3 2 . 1 Melee 49 | . 1 . 2 . . 2 2 . 13 2 . . 2 22 2 . . 1 Projectile 10 | . . . . . 4 . 2 . . . . . 1 2 1 . . . AOE 139 | . 15 . 16 44 31 31 . . . . . . . . . 2 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Total 17036 | 29 728 608 1110 596 1169 1293 580 2453 1892 988 870 96 1403 1716 268 353 494 390 Wait 1778 | 2 74 39 141 7 267 241 46 201 256 48 25 7 294 93 8 14 4 11 Move 13805 | 19 573 542 826 539 723 779 518 2196 1465 926 801 89 1057 1432 247 312 467 294 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 145 | . 14 5 17 6 21 21 . 14 18 1 4 . 6 11 3 2 . 2 Fast Attach 42 | 1 4 . 4 . 3 3 . 2 10 . . . . 2 . 2 7 4 Attach 65 | . . . 4 3 13 5 . 1 11 . . . 1 14 1 2 2 8 Detach 11 | . . . . . . 1 . 3 . . . . 1 1 1 1 2 1 Swap 194 | 2 11 12 20 5 15 34 2 16 25 3 4 . 9 25 2 5 1 3 Drop 136 | . 7 6 22 4 11 28 . 19 16 . 5 . 7 6 2 . 3 . Fire 374 | 5 41 3 72 26 106 109 4 . . . . . 3 2 1 1 . 1 Melee 329 | . 2 . 3 . . 16 10 1 84 10 14 . 23 108 3 14 . 41 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 2 . . . . Crush 23 | . 2 1 1 6 10 3 . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 . . . . . . . . . Rewire 62 | . . . . . . . . . . . 17 . . 20 . . . 25 Trap 42 | . . . . . . 40 . . . . . . 2 . . . . . Miscellaneous 21 | . . . . . . 13 . . . . . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 53 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Central database locked down 504 | -10/Materials | Discovered new exit (range 9) 572 | -10/Materials | Discovered new exit (range 14) 790 | -10/Materials | Identified exit to Mines 876 | -10/Materials | Loaded intel: 24 non-interactive machine locations 881 | -10/Materials | Discovered new exit (range 6) 907 | -10/Materials | Learned location of 1 exit from Recycling 927 | -10/Materials | Learned Storage non-interactive machine intel 935 | -10/Materials | Identified exit to Subcaves 935 | -10/Materials | Identified exit to Materials 937 | -10/Materials | Learned location of 3 exits from Materials 943 | -10/Materials | Learned 4 Subcaves zone layouts 957 | -10/Materials | Learned location of Subcaves (-10) 1081 | -10/Materials | Repaired Seismic Detector 1212 | -10/Materials | Entered Mines 1218 | -10/Mines | Met a Derelict bent on vengeance 1345 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1414 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1573 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1722 | -10/Mines | Discovered exit to Materials (range 5) 1825 | -10/Mines | Learned location of Zion (-7) 1996 | -10/Mines | Discovered exit to Materials (range 7) 2120 | -10/Mines | Lost 3 allies 2154 | -10/Mines | Entered Materials 2154 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2155 | -9/Materials | Identified exit to Materials 2155 | -9/Materials | Identified exit to Mines 2461 | -9/Materials | Build established: Scavenger-Mutant 3064 | -9/Materials | Discovered exit to Materials (range 5) 3445 | -9/Materials | Learned location of 1 exit from Storage 3486 | -9/Materials | Learned Recycling recycling unit intel 3540 | -9/Materials | Learned location of Recycling (-8) 3552 | -9/Materials | Learned Storage trap positions 3555 | -9/Materials | Loaded intel: 47 non-interactive machine locations 3564 | -9/Materials | Loaded intel: 21 trap records 3583 | -9/Materials | Learned location of 1 exit from Storage 3610 | -9/Materials | Learned location of 1 exit from Recycling 3892 | -9/Materials | Entered Mines 3967 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4008 | -9/Mines | Assembled infested the area 4013 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4055 | -9/Mines | Destroyed 17 combat bots 4260 | -9/Mines | Destroyed 8 combat bots 4262 | -9/Mines | Discovered exit to Materials (range 10) 4512 | -9/Mines | Learned Materials security intel 4747 | -9/Mines | Discovered exit to Materials (range 14) 4858 | -9/Mines | Entered Materials 4858 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4859 | -8/Materials | Identified exit to Storage 4947 | -8/Materials | Lost 3 parts (1n2u) 5722 | -8/Materials | Discovered new exit (range 6) 5819 | -8/Materials | Repaired Med. Armor Plating 6380 | -8/Materials | Learned location of 1 exit from Lower Caves 6432 | -8/Materials | Identified exit to Factory 6475 | -8/Materials | Learned location of 3 exits from Factory 6508 | -8/Materials | Learned location of 1 exit from Recycling 6532 | -8/Materials | Learned 2 Lower Caves zone layouts 6545 | -8/Materials | Learned Factory repair station intel 6581 | -8/Materials | Build established: Mutant 6632 | -8/Materials | Entered Storage 6633 | -8/Storage | Identified exit to Recycling 6634 | -8/Storage | Loaded intel: 20 trap records 6635 | -8/Storage | Loaded intel: 33 non-interactive machine locations 6798 | -8/Storage | Repaired Hardlight Generator 6849 | -8/Storage | Repaired Lgt. Angular Momentum Engine 7107 | -8/Storage | Garrison activated, responded to threat 7250 | -8/Storage | Destroyed 7 combat bots 7452 | -8/Storage | Learned Factory garrison access intel 7496 | -8/Storage | Learned location of 1 exit from Storage 7529 | -8/Storage | Learned 4 Recycling zone layouts 7566 | -8/Storage | Learned Factory terminal intel 7567 | -8/Storage | Learned Recycling recycling unit intel 7580 | -8/Storage | Learned 4 Factory zone layouts 7581 | -8/Storage | Build established: Scientist-Mutant 7603 | -8/Storage | Learned 4 Recycling zone layouts 8005 | -8/Storage | Met 01-MTF 8306 | -8/Storage | Build established: Mutant 8430 | -8/Storage | Entered Recycling 8430 | -8/Recycling | Accompanied by 1 ally (01-MTF) 8431 | -8/Recycling | Identified exit to Factory 8431 | -8/Recycling | Identified exit to Scraptown 8433 | -8/Recycling | Loaded intel: 5 recycling unit locations 8958 | -8/Recycling | Scanned before Scraplab entrance 9001 | -8/Recycling | Entered Scraplab 9029 | -8/Recycling | Entered Scraptown 9148 | -8/Scraptown | Visited IN-MT5's Study 9173 | -8/Scraptown | Visited The Evicted 9189 | -8/Scraptown | Visited Cave Peace 9215 | -8/Scraptown | Visited Artisan Demo Area 9488 | -8/Scraptown | Discovered exit to Factory (range 5) 9528 | -8/Scraptown | Visited Assassins FH 9663 | -8/Scraptown | Visited Fellowship of the Rings 9713 | -8/Scraptown | Visited TADAMA 9868 | -8/Scraptown | Visited UFD Registry 9868 | -8/Scraptown | Registered with UFD as "Gammadriver" 9904 | -8/Scraptown | Visited Cartography Club 10214 | -8/Scraptown | Visited Analyses Database 10239 | -8/Scraptown | Visited Scrap Suit Storage 10280 | -8/Scraptown | Visited LU-1G1's Boring Crew 10316 | -8/Scraptown | Visited Sword Containment 10329 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10338 | -8/Scraptown | Found DCF Scrap (30 items) 10373 | -8/Scraptown | Visited Abandonware Association 10384 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 10412 | -8/Scraptown | Visited Curators Association 10446 | -8/Scraptown | Visited Junk Repository 10475 | -8/Scraptown | Visited Scrapoid Research Area 10699 | -8/Scraptown | Found Prototype Slashing Weapon 10699 | -8/Scraptown | Identified Companion Sword 11492 | -8/Scraptown | Met Optimus 11492 | -8/Scraptown | Accepted into 0bPrime 11556 | -8/Scraptown | Discovered exit to Factory (range 5) 11574 | -8/Scraptown | Entered Factory 11574 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11575 | -6/Factory | Identified exit to Lower Caves 11575 | -6/Factory | Identified exit to Extension 11576 | -6/Factory | Identified exit to Factory 11578 | -6/Factory | Loaded intel: 27 terminal locations 11579 | -6/Factory | Loaded intel: 6 repair station locations 11580 | -6/Factory | Loaded intel: 4 garrison access locations 12043 | -6/Factory | Loaded intel: 8 recycling unit locations 12147 | -6/Factory | Learned location of Protoforge (-2) 12242 | -6/Factory | Build established: Scavenger-Mutant 12627 | -6/Factory | Lost 3 parts (1p2u) 13015 | -6/Factory | Build established: Mutant 13331 | -6/Factory | Build established: Scavenger-Mutant 13769 | -6/Factory | Build established: Mutant 13796 | -6/Factory | Entered Lower Caves 13797 | -6/Lower Caves | Identified exit to Lower Caves 14102 | -6/Lower Caves | Build established: Assassin 14537 | -6/Lower Caves | Learned location of Extension (-6) 14847 | -6/Lower Caves | Entered another Lower Caves area 14852 | -6/Lower Caves | Discovered exit to Factory (range 11) 15182 | -6/Lower Caves | Build established: Mutant 15197 | -6/Lower Caves | Learned Factory terminal intel 15221 | -6/Lower Caves | Discovered new exit (range 10) 15230 | -6/Lower Caves | Identified exit to Data Miner 15245 | -6/Lower Caves | Encountered a Warlord checkpoint 15283 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15457 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15778 | -6/Lower Caves | Entered Data Miner 15778 | -6/Data Miner | Accompanied by 3 allies 15778 | -6/Data Miner | Discovered new exit (range 6) 15798 | -6/Data Miner | Met Data Miner 15826 | -6/Data Miner | Learned location of Section 7 (-2) 15826 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15845 | -6/Data Miner | Received God Mode back door access code from Data Miner 15869 | -6/Data Miner | Identified exit to Proximity Caves 15879 | -6/Data Miner | Entered Proximity Caves 15879 | -5/Proximity Caves | Accompanied by 3 allies 15907 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16309 | -5/Proximity Caves | Learned Factory security intel 17328 | -5/Proximity Caves | Discovered exit to Factory (range 3) 17359 | -5/Proximity Caves | Entered Factory 17359 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17361 | -5/Factory | Loaded intel: 25 terminal locations 17437 | -5/Factory | Loaded intel: 8 recycling unit locations 17723 | -5/Factory | Build established: Assassin 17744 | -5/Factory | Incoming investigation squad redirected 17990 | -5/Factory | Lost 3 parts (2n1u) 18138 | -5/Factory | Build established: Mutant 18448 | -5/Factory | Discovered new exit (range 4) 18450 | -5/Factory | Identified exit to Factory 19142 | -5/Factory | Discovered new exit (range 5) 19209 | -5/Factory | System corruption reached 10% 19231 | -5/Factory | Incoming assault squad redirected 19232 | -5/Factory | Build established: Scavenger-Mutant 19288 | -5/Factory | Identified exit to Upper Caves 19289 | -5/Factory | Entered Upper Caves 19373 | -5/Upper Caves | Learned Factory emergency access door positions 19385 | -5/Upper Caves | Spotted B-75 Beast 19550 | -5/Upper Caves | Discovered new exit (range 9) 19574 | -5/Upper Caves | Identified exit to Upper Caves 19575 | -5/Upper Caves | Entered another Upper Caves area 19575 | -5/Upper Caves | Discovered exit to Factory (range 9) 19576 | -5/Upper Caves | Identified exit to Warlord 19827 | -5/Upper Caves | Ambushed by research squad 19880 | -5/Upper Caves | Learned Factory emergency access door positions 19934 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19986 | -5/Upper Caves | Entered Warlord 19990 | -5/Warlord | Lost 5 parts (1p1n3u) 20022 | -5/Warlord | System corruption cleaned by Quarantine Array 20121 | -5/Warlord | Found Prototype Device 20121 | -5/Warlord | Identified Exp. Focal Shield 20131 | -5/Warlord | Found Prototype Reactor 20131 | -5/Warlord | Identified Vortex Chain Reactor 20199 | -5/Warlord | Learned 4 Armory zone layouts 20199 | -5/Warlord | Learned 4 Armory zone layouts 20199 | -5/Warlord | Learned 4 Research zone layouts 20199 | -5/Warlord | Learned 4 Command zone layouts 20201 | -5/Warlord | Learned Quarantine security intel 20201 | -5/Warlord | Learned Factory repair station intel 20201 | -5/Warlord | Learned Armory recycling unit intel 20201 | -5/Warlord | Learned Research terminal intel 20203 | -5/Warlord | Learned location of Quarantine (-3) 20244 | -5/Warlord | Build established: Mutant 20500 | -5/Warlord | Discovered new exit (range 12) 20507 | -5/Warlord | Warlord's base attacked by MAIN.C 20509 | -5/Warlord | Identified exit to Proximity Caves 20510 | -5/Warlord | Entered Proximity Caves 20512 | -4/Proximity Caves | Spotter reported a threat 20513 | -4/Proximity Caves | Spotter reported a threat 20612 | -4/Proximity Caves | Spotted B-86 Titan 20709 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20710 | -4/Proximity Caves | Core integrity fell below 50% 20786 | -4/Proximity Caves | Lost 4 parts (1n3u) 20913 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20961 | -4/Proximity Caves | Core integrity fell below 20% 20976 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 20922_ Penetrated by Slug. 20922_ Vortex Chain Reactor destroyed. 20931_ Penetrated by Slug. 20932_ Y-64 Sentinel destroyed. 20936_ Flexi-carbon Leg+ destroyed. 20938_ Unknown Treads fries itself beyond repair. 20939_ Adv. Heat Sink fries itself beyond repair. 20948_ Imp. Deuterium Engine destroyed. 20954_ G-67 Veteran suffers critical hit (Burn). 20954_ Myomer Leg destroyed. 20956_ Exp. Focal Shield destroyed. 20957_ Lgt. Angular Momentum Engine+ destroyed. 20957_ Flexi-carbon Leg+ destroyed. 20960_ Med. Treads severed. 20964_ Enh. Biometal Leg destroyed. 20968_ Flexi-carbon Leg+ destroyed. 20968_ Mic. Fission Core destroyed. 20969_ L-61 Swordsman Flexi-carbon Leg severed. 20970_ Critical hit (Burn: +50). Companion Sword: "We feed on your fear!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???#??#?#??????????????????? | | ?????????????????? ? ##??????????????????????????? | | ???????????????#? ???????#?#?#???????????????????? | | ??????????????##?# ?##??##???? ??????????????? | | ??????????????###? #?##????##?#??????????????? | | ??????????##?? #??? ####?###??????????????????? | | ?????????#?# ? ? ? #########???? ????????????? | | ????????#?##??? ? #??#??????????????? | | ??????##?##???? ??## ?#?? ????????????? | | ???????###??#? ? #?## ?#??? ?#?????????? | | ???????##?#?#? ?#### ?? ????#?#????????? | | ???? ##??## ##### ?? ? ?? #?# ??????? | | ??????#?## ????# ### ?? #? ? ?????????? | | ???? ??##?#? ??# ##?#? ? ?? ???????? | | ??? ???##?? ##?## # ???????????? | | ???? ? ? ? #?#?? ? ? ?????????? | | ??#?? ? ##????### !% #?#??? ? ?? ? ?????? | | ?#? ?? ??? ??## #?# g### ? ? ??????? | | ?? ?##?##? ??# ??# ###??? ?????? #??????? | | ?? ?#????###### ####l@ g#?# ???? ??? ????? | | ?# ?####?###??## #?## = ###? ? ?? ?????????? | | ?# ############ ### ###?# ? ? ??##???????? | | ?????## ###? ? ?? ## ?????? | | ##??##? ####### ###???## ????????? | | #? ?## ####?## #### ###?##?#??????????????? | | ? ##? ###??## #?### ##??#######??#?????????? | | ?## ### ##?### ######;#######??##???###???????? | | #?# ###### #?##########?###?#?##?#?#??????? | | ## ##?### #######??#?#?#??#?##???????????? | | ## ##### ######?##?##?#?##?###?????????? | | ?#? ??## # ## ###?##########???###????????? | | ### ##### # ######?#?####????#?????????? | | #### ### #??####?###??#?????????????? | | ## ### ### ####?############??????????? | | # ### ### # ##########?#####???????????? | | ### ### ### ###?##??#####??????????????? | | ### ### #############????###?????????????? | | ### #####?######?###?#?????????????? | | ### ####?####?#?#?##?????????????? | | #?#######????##?#???????????? | | ### ##?#####??#?#????#???????????? | | ######### ##?###?#####???#?##???????????? | | ###?##?#### ###??#?##?#???#?####??????????? | | #?############# #?#??#????###?#??#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Imp. System Restoration Module | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -10/Materials Med. Armor Plating | 18% | -8/Materials Hardlight Generator | 33% | -8/Storage Lgt. Angular Momentum Engine | 28% | -8/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Flail | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Airjet | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Thunder Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Junior Dev Challenges ------------ None Game ------ Seed SpikedAdvancedKatana Manual? 0 Play Time 02:40:41 Cumulative 268.0 hours Start 2025.12.31 @ 17:27:02 End 2026.01.01 @ 22:59:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/1/2/0/0/0/0/0/0 Lore% 78 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 462c0072-c8ba-472d-b4d6-222633bd08e2